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| High damage || High-commitment moves | | High damage || High-commitment moves | ||
|- | |- | ||
| Good block and anti air game, solid defense || | | Good block and anti air game, solid defense || Difficult & risky ground movement | ||
|- | |- | ||
| Solid moveset, including a frame 0 attack and tricky-to-antiair jumpkick || Struggles to deal with some far-reaching attacks | | Solid moveset, including a frame 0 attack and tricky-to-antiair jumpkick || Struggles to deal with some far-reaching attacks |
Revision as of 22:56, 14 July 2024
Overview
Adon is a CPU character in Street Fighter. Though unplayable in the base game, he is playable in SF1++, and has made multiple playable appearances outside of SF1, including the Street Fighter Alpha Series and the SF4 Series. Though initially considered weak, Adon has moved up a lot in the tierlists due to his strong jumpkick and good defense. He is one of the few characters to have a frame 0 move, and his whole moveset is flexible and strong. He isn't perfect though, often relying on jumps to approach and having awkward ground movement that often doesn't work well in your favor. Regardless, Adon is a very strong, well rounded character.
In SF1++, Adon is selected by holding at the title screen or VS. Screen and pressing Start.
Pros | Cons |
---|---|
High damage | High-commitment moves |
Good block and anti air game, solid defense | Difficult & risky ground movement |
Solid moveset, including a frame 0 attack and tricky-to-antiair jumpkick | Struggles to deal with some far-reaching attacks |