< Street Fighter 6 | Ed
(→Introduction: added to pros and cons) |
|||
Line 7: | Line 7: | ||
{{ ReasonsToPick | {{ ReasonsToPick | ||
| pick= | | pick= | ||
* | * Harassing your opponent with long ranged pokes | ||
* Having access to multiple anti-air options | |||
* Being able to meterlessly counter your opponent's fireballs with your own | |||
* Forcing mixup from afar with Psycho Flicker and a great level 2 super | |||
* High damage combos with great corner carry | |||
| avoid= | | avoid= | ||
* No grounded overheads or command grabs, making strike/throw mixups the only real way to open up a turtling opponent | * No grounded overheads or command grabs, making strike/throw mixups the only real way to open up a turtling opponent | ||
* Having a slow fireball for traditional zoning | |||
* ? | * ? | ||
}} | }} |
Revision as of 16:18, 28 February 2024
Introduction
A Psycho Power-wielding youth aged up rapidly by Shadaloo's experimentation, on a journey and a mission to free other subjects. He gets his short temper and foul mouth from Balrog, his former mentor.
Pick if you like: | Avoid if you dislike: |
---|---|
|
|
Classic & Modern Versions Comparison
Missing Normals |
|
---|---|
Missing Command Normals |
|
Shortcut-Only Specials |
|
Miscellaneous Changes |
|