< Street Fighter 6 | JP
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Line 82: | Line 82: | ||
| cancel = ch sp su | | cancel = ch sp su | ||
| react = | | react = | ||
| punish = | | punish = {{sf6-adv|VP|+8}} | ||
| DRcancelHit = | | DRcancelHit = {{sf6-adv|VP|+6}} | ||
| DRcancelBlk = | | DRcancelBlk = {{sf6-adv|E|0}} | ||
| perfParryAdv = | | perfParryAdv = {{sf6-adv|VM|-11}} | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
Line 118: | Line 118: | ||
| cancel = | | cancel = | ||
| react = | | react = | ||
| punish = | | punish = {{sf6-adv|VP|+5}} | ||
| perfParryAdv = | | perfParryAdv = {{sf6-adv|VM|-22}} | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
Line 152: | Line 152: | ||
| cancel = sp su | | cancel = sp su | ||
| react = | | react = | ||
| punish = | | punish = {{sf6-adv|VP|+25 Stagger}} | ||
| DRcancelHit = | | DRcancelHit = {{sf6-adv|VP|+17}} | ||
| DRcancelBlk = | | DRcancelBlk = {{sf6-adv|VP|+11}} | ||
| perfParryAdv = | | perfParryAdv = {{sf6-adv|VM|-22}} | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
Line 188: | Line 188: | ||
| cancel = sp su | | cancel = sp su | ||
| react = | | react = | ||
| punish = | | punish = {{sf6-adv|VP|+7}} | ||
| DRcancelHit = | | DRcancelHit = {{sf6-adv|VP|+6}} | ||
| DRcancelBlk = | | DRcancelBlk = {{sf6-adv|P|+1}} | ||
| perfParryAdv = | | perfParryAdv = {{sf6-adv|VM|-12}} | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
Line 224: | Line 224: | ||
| cancel = sp su | | cancel = sp su | ||
| react = | | react = | ||
| punish = | | punish = {{sf6-adv|VP|+5}} | ||
| DRcancelHit = | | DRcancelHit = {{sf6-adv|VP|+11}} | ||
| DRcancelBlk = | | DRcancelBlk = {{sf6-adv|VP|+7}} | ||
| perfParryAdv = | | perfParryAdv = {{sf6-adv|VM|-20}} | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
Line 258: | Line 258: | ||
| blockAdv = {{sf6-adv|P|+2}} | | blockAdv = {{sf6-adv|P|+2}} | ||
| guard = LH | | guard = LH | ||
| cancel = | | cancel = tc | ||
| react = | | react = | ||
| punish = | | punish = {{sf6-adv|VP|+11}} | ||
| perfParryAdv = | | perfParryAdv = {{sf6-adv|VM|-19}} | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
Line 295: | Line 295: | ||
| cancel = ch sp su | | cancel = ch sp su | ||
| react = | | react = | ||
| punish = | | punish = {{sf6-adv|VP|+8}} | ||
| DRcancelHit = | | DRcancelHit = {{sf6-adv|VP|+6}} | ||
| DRcancelBlk = | | DRcancelBlk = {{sf6-adv|P|+1}} | ||
| perfParryAdv = | | perfParryAdv = {{sf6-adv|VM|-11}} | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
Line 331: | Line 331: | ||
| cancel = sp su | | cancel = sp su | ||
| react = | | react = | ||
| punish = | | punish = {{sf6-adv|VP|+10}} | ||
| DRcancelHit = | | DRcancelHit = {{sf6-adv|VP|+11}} | ||
| DRcancelBlk = | | DRcancelBlk = {{sf6-adv|P|+3}} | ||
| perfParryAdv = | | perfParryAdv = {{sf6-adv|VM|-16}} | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
Line 367: | Line 367: | ||
| cancel = sp su | | cancel = sp su | ||
| react = | | react = | ||
| punish = | | punish = {{sf6-adv|VP|+5}} | ||
| DRcancelHit = | | DRcancelHit = {{sf6-adv|VP|+17}} | ||
| DRcancelBlk = | | DRcancelBlk = {{sf6-adv|VP|+10}} | ||
| perfParryAdv = | | perfParryAdv = {{sf6-adv|VM|-24}} | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
Line 403: | Line 403: | ||
| cancel = ch | | cancel = ch | ||
| react = | | react = | ||
| punish = | | punish = {{sf6-adv|VP|+6}} | ||
| perfParryAdv = | | perfParryAdv = {{sf6-adv|VM|-10}} | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
Line 437: | Line 437: | ||
| cancel = | | cancel = | ||
| react = | | react = | ||
| punish = | | punish = {{sf6-adv|VP|+7}} | ||
| perfParryAdv = | | perfParryAdv = {{sf6-adv|VM|-18}} | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
Line 471: | Line 471: | ||
| cancel = - | | cancel = - | ||
| punish = HKD +48 | | punish = HKD +48 | ||
| perfParryAdv = | | perfParryAdv = {{sf6-adv|VM|-22}} | ||
| blockstun = | | blockstun = | ||
| hitstop = | | hitstop = | ||
Line 502: | Line 502: | ||
| blockAdv = - | | blockAdv = - | ||
| guard = H | | guard = H | ||
| cancel = | | cancel = - | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
Line 533: | Line 533: | ||
| blockAdv = - | | blockAdv = - | ||
| guard = H | | guard = H | ||
| cancel = | | cancel = - | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
Line 564: | Line 564: | ||
| blockAdv = - | | blockAdv = - | ||
| guard = H | | guard = H | ||
| cancel = | | cancel = - | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
Line 595: | Line 595: | ||
| blockAdv = - | | blockAdv = - | ||
| guard = H | | guard = H | ||
| cancel = | | cancel = - | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
Line 626: | Line 626: | ||
| blockAdv = - | | blockAdv = - | ||
| guard = H | | guard = H | ||
| cancel = | | cancel = - | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
Line 657: | Line 657: | ||
| blockAdv = - | | blockAdv = - | ||
| guard = H | | guard = H | ||
| cancel = | | cancel = - | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
Line 679: | Line 679: | ||
{{FrameData-SF6 | chara = JP | moveId = jp_4mp | moveType = ground_normal | {{FrameData-SF6 | chara = JP | moveId = jp_4mp | moveType = ground_normal | ||
| input = 4MP | | input = 4MP | ||
| name = | | name = Grom Strelka 1st | ||
| images = SF6_JP_4mp.png | | images = SF6_JP_4mp.png | ||
| hitboxes = SF6_JP_4mp_hitbox.png | | hitboxes = SF6_JP_4mp_hitbox.png | ||
Line 691: | Line 691: | ||
| cancel = sp su tc | | cancel = sp su tc | ||
| react = | | react = | ||
| punish = | | punish = {{sf6-adv|VP|+9}} | ||
| DRcancelHit = | | DRcancelHit = {{sf6-adv|VP|+14}} | ||
| DRcancelBlk = | | DRcancelBlk = {{sf6-adv|VP|+8}} | ||
| perfParryAdv = | | perfParryAdv = {{sf6-adv|VM|-17}} | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
Line 726: | Line 726: | ||
| guard = H | | guard = H | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = {{sf6-adv|VP|+7}} | ||
| perfParryAdv = | | perfParryAdv = {{sf6-adv|VM|-19}} | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
Line 760: | Line 760: | ||
| cancel = - | | cancel = - | ||
| punish = HKD +39 | | punish = HKD +39 | ||
| perfParryAdv = | | perfParryAdv = {{sf6-adv|VM|-32}} | ||
| blockstun = | | blockstun = | ||
| hitstop = | | hitstop = | ||
Line 788: | Line 788: | ||
| recovery = 24 | | recovery = 24 | ||
| hitAdv = KD +38 | | hitAdv = KD +38 | ||
| blockAdv = {{sf6-adv|VM|-5}} | | blockAdv = {{sf6-adv|VM|-5(-8)}} | ||
| guard = | | guard = LH | ||
| cancel = sp su | | cancel = sp su (2nd) | ||
| react = | | react = | ||
| punish = KD +38 | | punish = KD +38 | ||
| DRcancelHit = | | DRcancelHit = KD +55 | ||
| DRcancelBlk = | | DRcancelBlk = {{sf6-adv|VP|+12}} | ||
| perfParryAdv = | | perfParryAdv = {{sf6-adv|VM|-28}} | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
| hitstop = | | hitstop = | ||
| driveDmgBlk = | | driveDmgBlk = 2500x2 | ||
| driveDmgHit = [] | | driveDmgHit = [] | ||
| selfDriveOH = | | selfDriveOH = | ||
Line 810: | Line 810: | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = Launches opponent into juggle state | | notes = Launches opponent into limited juggle state; 2nd hit whiffs on crouch blocking opponents | ||
}} | }} | ||
Line 829: | Line 829: | ||
| cancel = sp su | | cancel = sp su | ||
| react = | | react = | ||
| punish = | | punish = {{sf6-adv|VP|+7}} | ||
| DRcancelHit = | | DRcancelHit = {{sf6-adv|VP|+16}} | ||
| DRcancelBlk = | | DRcancelBlk = {{sf6-adv|VP|+7}} | ||
| perfParryAdv = | | perfParryAdv = {{sf6-adv|VM|-21}} | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
Line 865: | Line 865: | ||
| cancel = sp su | | cancel = sp su | ||
| react = | | react = | ||
| punish = | | punish = {{sf6-adv|VP|+7}} | ||
| DRcancelHit = | | DRcancelHit = {{sf6-adv|VP|+15}} | ||
| DRcancelBlk = | | DRcancelBlk = {{sf6-adv|VP|+9}} | ||
| perfParryAdv = | | perfParryAdv = {{sf6-adv|VM|-21}} | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
Line 899: | Line 899: | ||
| blockAdv = {{sf6-adv|VM|-4}} | | blockAdv = {{sf6-adv|VM|-4}} | ||
| guard = H | | guard = H | ||
| cancel = | | cancel = - | ||
| react = | | react = | ||
| punish = | | punish = {{sf6-adv|VP|+7}} | ||
| | | perfParryAdv = {{sf6-adv|VM|-23}} | ||
| | |||
| perfParryAdv = | |||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
Line 937: | Line 935: | ||
| cancel = | | cancel = | ||
| react = | | react = | ||
| punish = | | punish = {{sf6-adv|VP|+7}} | ||
| | | perfParryAdv = {{sf6-adv|VM|-23}} | ||
| | |||
| perfParryAdv = | |||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = |
Revision as of 06:28, 8 October 2023
Character Vitals
Normals
Standing Normals
5LP
5MP
5HP
5LK
5MK
5HK
Crouching Normals
2LP
2MP
2HP
2LK
2MK
2HK
Jumping Normals
j.LP
j.MP
j.HP
j.LK
j.MK
j.HK
Command Normals
4MP
6MK
3HP
6HK
Target Combos
4MP~MP
5HK~HP
5HK~HP~HP
5HK~HP~HK
Throws
LPLK
4LPLK
j.LPLK
Drive Moves
HPHK
JP
jp_hphk
|
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---|---|---|---|---|---|
HPHK Espada
|
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![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
800 | 200 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
26 | 2 | 35 | - | 34 | 25 |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | 5000 | 10000 [15000] | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | 0 | 1 | 0 |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -35 | ||||
Hit Advantage | Block Advantage | ||||
KD +35 / Wall Splat KD +65 | -3 / Wall Splat HKD +72 | ||||
Notes | |||||
See Drive Impact. Airborne connect gives spinning juggle state on Punish Counter or corner Wall Splat with variable height. |
6HPHK
JP
jp_6hphk
|
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---|---|---|---|---|---|
6HPHK Exilio
|
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![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
500 recoverable | 125 recoverable | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
20 | 3 | 26 | - | 21 | |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-22 full | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -27 | ||||
Hit Advantage | Block Advantage | ||||
KD +23 | -8 | ||||
Notes | |||||
Armor Break; See Drive Reversal. |
MPMK
JP
jp_mpmk
|
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---|---|---|---|---|---|
MPMK Drive Parry
|
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![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
1 | 8 or until released | 29(1)(11) | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
6f (after Perfect Parry) | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
See Drive Parry. Perfect Parrying has only 1F of recovery and disables the opponent from canceling their attack. Perfect Parrying projectiles puts you into fixed 11 frames of recovery. |
66
JP
jp_66
|
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---|---|---|---|---|---|
66 Drive Rush
|
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![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
9(11) | 45(46) | 24(23) | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
See Drive Rush. Frame data shown in parentheses refers to the Drive Rush version used from a Parry. Distance: 0.525 (min/throw), 1.857 (min/block), 3.628 (max/final DR frame) |
Special Moves
Triglav
22P
22PP
Stribog
236LP
236MP
JP
jp_236mp
|
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---|---|---|---|---|---|
236MP Stribog
|
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File:SF6 JP 236mp1.png![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
400,800 | 100,200 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
20 | 3(1)3 | 27 | |||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | 1000,2500 | [] | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | ||||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -32 | ||||
Hit Advantage | Block Advantage | ||||
KD +42 | -8 | ||||
Notes | |||||
Cannot hit cross-up (behind JP) |
236HP
JP
jp_236hp
|
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---|---|---|---|---|---|
236HP Stribog
|
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File:SF6 JP 236hp.png![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
300,500 | 75,125 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
28 | 3(9)3 | 19 | |||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | 1000,2500 | [] | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | ||||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -11 | ||||
Hit Advantage | Block Advantage | ||||
KD +86 | +4 | ||||
Notes | |||||
Cannot hit cross-up (behind JP) |
236PP
Departure
214LP
214MP
JP
jp_214mp
|
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---|---|---|---|---|---|
214MP Departure
|
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File:SF6 JP 214mp.png File:SF6 JP 214mp hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
182 | 50 total | ||||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | 2500 | [] | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | ||||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | |||||
Hit Advantage | Block Advantage | ||||
Notes | |||||
214HP
JP
jp_214hp
|
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---|---|---|---|---|---|
214HP Departure
|
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File:SF6 JP 214hp.png File:SF6 JP 214hp hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
182 | 50 total | ||||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | 2500 | [] | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | ||||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | |||||
Hit Advantage | Block Advantage | ||||
Notes | |||||
214PP
JP
jp_214pp
|
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---|---|---|---|---|---|
214PP Departure
|
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File:SF6 JP 214pp.png File:SF6 JP 214pp hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
40 total | |||||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | 1500,1500 | [] | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | ||||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | |||||
Hit Advantage | Block Advantage | ||||
Notes | |||||
Departure: Window
214P~214LP/MP
JP
jp_214p_214lp_mp
|
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---|---|---|---|---|---|
214P~214LP/MP Departure: Window
|
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![]() File:SF6 JP 214p 214lp mp hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
5 | 19 | - | - | - | |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
Departure: Shadow
214P~214HP
JP
jp_214p_214hp
|
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---|---|---|---|---|---|
214P~214HP Departure: Shadow
|
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![]() File:SF6 JP 214p 214hp hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
800 | - | - | |||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
20 | 21 | ||||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | 2500 | [] | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | ||||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | |||||
Hit Advantage | Block Advantage | ||||
Notes | |||||
Torbalan
236LK
236MK
236HK
236KK
236[K]
JP
jp_236k_hold
|
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---|---|---|---|---|---|
236[K] Torbalan Feint
|
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![]() File:SF6 JP 236k hold hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
34 total | - | - | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
Embrace
214K
214KK
JP
jp_214kk
|
|||||
---|---|---|---|---|---|
214KK Embrace
|
|||||
![]() File:SF6 JP 214kk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
2600 | - | - | T | - | |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
25 | 3 | 44 | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | [] | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
HKD +18 | - | ||||
Notes | |||||
1-hit OD projectile command grab; minimum 72f total animation; startup increases at long range due to projectile grab travel time |
Amnesia
22K
22K~Bomb
22KK
JP
jp_22kk
|
|||||
---|---|---|---|---|---|
22KK Amnesia
|
|||||
![]() File:SF6 JP 22kk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
1 | 20 | 35 | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-20 Strike/Projectile | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
22KK~Bomb
JP
jp_22kk_bomb
|
|||||
---|---|---|---|---|---|
22KK parry Amnesia bomb
|
|||||
![]() File:SF6 JP 22kk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
600,600 | - | LH | - | - | |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
17 | |||||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | 1500,1500 | [] | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | |||||
Hit Advantage | Block Advantage | ||||
Notes | |||||
Super Arts
236236P
214214P
236236K
236236K(CA)
JP
jp_236236k(ca)
|
|||||
---|---|---|---|---|---|
236236K Interdiction (CA)
|
|||||
![]() File:SF6 JP 236236k(ca) hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
4500 | - | LH | - | - | |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
18 | 6 | 62 | |||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | 10000 | - | - | - | |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-23 Full | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -66 | ||||
Hit Advantage | Block Advantage | ||||
HKD +44 | -50 | ||||
Notes | |||||
50% minimum damage scaling; available at 25% HP or below; Dmg distribution: 1000,100x4,500,100x6,2000 |
Taunts
5PPPKKK
6PPPKKK
4PPPKKK