< Street Fighter 6 | Rashid
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| images = SF6_Rashid_236lp.png | | images = SF6_Rashid_236lp.png | ||
| hitboxes = SF6_Rashid_236lp_hitbox.png | | hitboxes = SF6_Rashid_236lp_hitbox.png | ||
| damage = 300, | | damage = 300,200x2 (700) | ||
| chip = | | chip = 75,50x2 | ||
| startup = 8 | | startup = 8 | ||
| active = 3(5)2(4)2 | | active = 3(5)2(4)2 | ||
| recovery = 24 | | recovery = 24 | ||
| hitAdv = {{sf6-adv|P|+2}} | | hitAdv = {{sf6-adv|P|+2}} | ||
| blockAdv = {{sf6-adv|M|-3}} | | blockAdv = {{sf6-adv|M|-3}} | ||
| guard = LH | | guard = LH | ||
| cancel = su3 | | cancel = su3 (1st) | ||
| react = | | react = | ||
| punish = | | punish = {{sf6-adv|VP|+6}} | ||
| perfParryAdv = | | perfParryAdv = {{sf6-adv|VM|-19}} | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
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| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = Great pressure tool that is safe on block and can blow throw armor; Counterhit/Punish Counter bonus advantage applies through all hits | ||
}} | }} | ||
===== 236LP (Air Current) ===== | ====== 236LP (Air Current) ====== | ||
{{FrameData-SF6 | chara = Rashid | moveId = rashid_236lp_enhanced | moveType = Special | {{FrameData-SF6 | chara = Rashid | moveId = rashid_236lp_enhanced | moveType = Special | ||
| input = 236LP (Air Current) | | input = 236LP (Air Current) | ||
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| images = SF6_Rashid_236lp.png | | images = SF6_Rashid_236lp.png | ||
| hitboxes = SF6_Rashid_236lp_hitbox.png | | hitboxes = SF6_Rashid_236lp_hitbox.png | ||
| damage = 200, 100x8 | | damage = 200,100x8 (1000) | ||
| chip = | | chip = 50,25x8 | ||
| startup = 6 | | startup = 6 | ||
| active = | | active = 2(4)3(3)3(4)3(3)3(4)3(3)3(4)3(3)3 | ||
| recovery = 15 | | recovery = 15 | ||
| hitAdv = {{sf6-adv|VP|+4}} | | hitAdv = {{sf6-adv|VP|+4}} | ||
| blockAdv = {{sf6-adv|P|+2}} | | blockAdv = {{sf6-adv|P|+2}} | ||
| guard = LH | | guard = LH | ||
| cancel = su3 | | cancel = su3 (1st) | ||
| react = | | react = | ||
| punish = | | punish = {{sf6-adv|VP|+8}} | ||
| perfParryAdv = | | perfParryAdv = {{sf6-adv|VM|-15}} | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
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| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = Fullscreen advancing move that gives a combo on hit and plus frames on block; Counterhit/Punish Counter bonus advantage applies through all hits | ||
}} | }} | ||
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| images = SF6_Rashid_236mp.png | | images = SF6_Rashid_236mp.png | ||
| hitboxes = SF6_Rashid_236mp_hitbox.png | | hitboxes = SF6_Rashid_236mp_hitbox.png | ||
| damage = 300,100x3,200 | | damage = 300,100x3,200 (800) | ||
| chip = | | chip = 75,25x2 | ||
| startup = 8 | | startup = 8 | ||
| active = | | active = 1,2(2)2(5)2(3)2 | ||
| recovery = | | recovery = 34+14 land | ||
| invuln = | | invuln = 6-10 Air | ||
| hitAdv = KD +31 | | hitAdv = KD +31 | ||
| blockAdv = {{sf6-adv|VM|-45}} | | blockAdv = {{sf6-adv|VM|-45(-49)}} | ||
| guard = LH | | guard = LH | ||
| cancel = su3 | | cancel = su3, (sp/su3 land) | ||
| react = | | react = | ||
| punish = | | punish = KD +31 | ||
| perfParryAdv = | | perfParryAdv = {{sf6-adv|VM|-65}} | ||
| | |||
| blockstun = | | blockstun = | ||
| hitstop = | | hitstop = | ||
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| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = 13-60f airborne (Forced Knockdown state); landing recovery 4-14f is cancellable into special moves or Lv.3 Super on hit only; 5f worse advantage and 1 less hit when crouch blocked; cannot anti-air crossups | ||
}} | }} | ||
====== 236MP (Air Current) ====== | |||
===== 236MP (Air Current) ===== | |||
{{FrameData-SF6 | chara = Rashid | moveId = rashid_236mp_enhanced | moveType = Special | {{FrameData-SF6 | chara = Rashid | moveId = rashid_236mp_enhanced | moveType = Special | ||
| input = 236MP (Air Current) | | input = 236MP (Air Current) | ||
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| images = SF6_Rashid_236mp.png | | images = SF6_Rashid_236mp.png | ||
| hitboxes = SF6_Rashid_236mp_hitbox.png | | hitboxes = SF6_Rashid_236mp_hitbox.png | ||
| damage = 1400 | | damage = 200x2,100x8,200 (1400) | ||
| chip = | | chip = 75x2,100x3 | ||
| startup = 5 | | startup = 5 | ||
| active = | | active = 1,2(2)2(4)2(3)2(6)2(3)2(5)2(3)2(5)2(3)2 | ||
| recovery = | | recovery = 37+19 land | ||
| invuln = | | invuln = 5-8 Air | ||
| hitAdv = KD +42 | | hitAdv = KD +42 | ||
| blockAdv = {{sf6-adv|VM|-78}} | | blockAdv = {{sf6-adv|VM|-78(-83)}} | ||
| guard = LH | | guard = LH | ||
| cancel = su3 | | cancel = su3 | ||
| react = | | react = | ||
| punish = | | punish = KD +42 | ||
| perfParryAdv = | | perfParryAdv = {{sf6-adv|VM|-98}} | ||
| | |||
| blockstun = | | blockstun = | ||
| hitstop = | | hitstop = | ||
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| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = 9-96f airborne (Forced Knockdown state); 5f worse advantage and 1 less hit when crouch blocked; cannot anti-air crossups; travels fullscreen | ||
}} | }} | ||
===== 236HP ===== | ===== 236HP ===== | ||
{{FrameData-SF6 | chara = Rashid | moveId = rashid_236hp | moveType = Special | {{FrameData-SF6 | chara = Rashid | moveId = rashid_236hp | moveType = Special | ||
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| images = SF6_Rashid_236hp.png | | images = SF6_Rashid_236hp.png | ||
| hitboxes = SF6_Rashid_236hp_hitbox.png | | hitboxes = SF6_Rashid_236hp_hitbox.png | ||
| damage = 100x5, 700 | | damage = 100x5,700 (1200) | ||
| chip = | | chip = 25 | ||
| startup = 6 | | startup = 6 | ||
| active = 2(2)3(3)3(4)3(4)3(4)3 | | active = 2(2)3(3)3(4)3(4)3(4)3 | ||
| recovery = | | recovery = 24+14 land | ||
| invuln = | | invuln = 6-12 Air | ||
| hitAdv = KD +33 | | hitAdv = KD +33 | ||
| blockAdv = {{sf6-adv|VM|-55}} | | blockAdv = {{sf6-adv|VM|-55}} | ||
| guard = LH | | guard = LH | ||
| cancel = | | cancel = - | ||
| punish = KD +33 | |||
| punish = | | perfParryAdv = {{sf6-adv|VM|-70}} | ||
| perfParryAdv = | |||
| | |||
| blockstun = | | blockstun = | ||
| hitstop = | | hitstop = | ||
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| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = 8-63f airborne (Forced Knockdown state); good anti-air that can hit crossups | ||
}} | }} | ||
====== 236HP (Air Current) ====== | |||
===== 236HP (Air Current) ===== | |||
{{FrameData-SF6 | chara = Rashid | moveId = rashid_236hp_enhanced | moveType = Special | {{FrameData-SF6 | chara = Rashid | moveId = rashid_236hp_enhanced | moveType = Special | ||
| input = 236HP (Air Current) | | input = 236HP (Air Current) | ||
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| images = SF6_Rashid_236hp.png | | images = SF6_Rashid_236hp.png | ||
| hitboxes = SF6_Rashid_236hp_hitbox.png | | hitboxes = SF6_Rashid_236hp_hitbox.png | ||
| damage = 1800 | | damage = 125x8,800 (1800) | ||
| chip = | | chip = 25 | ||
| startup = 5 | | startup = 5 | ||
| active = | | active = 2(2)3(3)3(4)3(3)3(2)3(2)3(2)3(3)3 | ||
| recovery = | | recovery = 39+14 land | ||
| invuln = | | invuln = 5-11 Air | ||
| hitAdv = KD +27 | | hitAdv = KD +27 | ||
| blockAdv = {{sf6-adv|VM|-83}} | | blockAdv = {{sf6-adv|VM|-83}} | ||
| guard = LH | | guard = LH | ||
| cancel = | | cancel = - | ||
| punish = KD +27 | |||
| punish = | | perfParryAdv = {{sf6-adv|VM|-98}} | ||
| perfParryAdv = | |||
| | |||
| blockstun = | | blockstun = | ||
| hitstop = | | hitstop = | ||
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| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = 7-90f airborne (Forced Knockdown state); good anti-air that can hit crossups | ||
}} | }} | ||
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| hitboxes = SF6_Rashid_236pp_hitbox.png | | hitboxes = SF6_Rashid_236pp_hitbox.png | ||
| cost = 2 Drive | | cost = 2 Drive | ||
| damage = | | damage = 300x2,100x6,200 (1400) | ||
| chip = | | chip = 75x2,25 | ||
| startup = 6 | | startup = 6 | ||
| active = | | active = 1,2(2)3(2)4(2)4(2)4(2)4(2)4(2)3 | ||
| recovery = | | recovery = 38+19 land | ||
| invuln = | | invuln = 1-8 full | ||
| hitAdv = KD +25 | | hitAdv = KD +25 | ||
| blockAdv = {{sf6-adv|VM|-42}} | | blockAdv = {{sf6-adv|VM|-42(-48)}} | ||
| guard = LH | | guard = LH | ||
| cancel = | | cancel = - | ||
| punish = KD +25 | |||
| punish = | | perfParryAdv = {{sf6-adv|VM|-65}} | ||
| perfParryAdv = | |||
| | |||
| blockstun = | | blockstun = | ||
| hitstop = | | hitstop = | ||
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| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = 10-86f airborne (Forced Knockdown state); cannot anti-air crossups; 6f worse advantage and 1 less hit when crouch blocked | ||
}} | }} | ||
====== 236PP (Air Current)====== | |||
===== 236PP (Air Current)===== | |||
{{FrameData-SF6 | chara = Rashid | moveId = rashid_236pp_enhanced | moveType = Special | {{FrameData-SF6 | chara = Rashid | moveId = rashid_236pp_enhanced | moveType = Special | ||
| input = 236PP (Air Current) | | input = 236PP (Air Current) | ||
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| hitboxes = SF6_Rashid_236pp_hitbox.png | | hitboxes = SF6_Rashid_236pp_hitbox.png | ||
| cost = 2 Drive | | cost = 2 Drive | ||
| damage = 1400 | | damage = 200x2,100x8,200 (1400) | ||
| chip = | | chip = 75x2,100x4 | ||
| startup = 4 | | startup = 4 | ||
| active = | | active = 1,2(2)3(2)4(2)4(2)4(2)4(2)4(2)4(2)4 | ||
| recovery = | | recovery = 36+19 land | ||
| invuln = | | invuln = 1-6 full | ||
| hitAdv = KD +47 | | hitAdv = KD +47 | ||
| blockAdv = {{sf6-adv|VM|-72}} | | blockAdv = {{sf6-adv|VM|-72(-84)}} | ||
| guard = LH | | guard = LH | ||
| cancel = | | cancel = - | ||
| punish = KD +47 | |||
| punish = | | perfParryAdv = {{sf6-adv|VM|-93}} | ||
| perfParryAdv = | |||
| | |||
| blockstun = | | blockstun = | ||
| hitstop = | | hitstop = | ||
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| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = 8-95f airborne (Forced Knockdown state); cannot anti-air crossups; 12f worse advantage and 2 fewer hits when crouch blocked | ||
}} | }} | ||
Revision as of 08:09, 27 July 2023
Character Vitals
Normals
Standing Normals
5LP
5MP
5HP
5LK
5MK
5HK
Rashid
rashid_5hk
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5HK Standing Heavy Kick
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![]() File:SF6 Rashid 5hk hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
800 | - | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
13 | 8 | 18 | 25 | 21 | |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | 6000 | [10000] | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | 5 PC ground / 2 air | 2 | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -24 | ||||
Hit Advantage | Block Advantage | ||||
-1 | -5 | ||||
Notes | |||||
Puts airborne opponents into limited juggle state; Punish Counter launches grounded opponents into limited juggle state; decent anti-air but cannot hit opponents behind Rashid; high pushback on hit and block; forces stand on hit; final 2 active frames whiff on crouching opponents; has an extended hurtbox 1f before active that is vulnerable to projectiles |
Crouching Normals
2LP
2MP
Rashid
rashid_2mp
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2MP Crouching Medium Punch
|
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![]() File:SF6 Rashid 2mp hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
600 | - | - | LH | sp su | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
6 | 4 | 13 | 21 | 18 | |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | 3000 | [4000] | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | +11 | +8 |
Punish Advantage | Perfect Parry Advantage | ||||
- | -15 | ||||
Hit Advantage | Block Advantage | ||||
+4 | +1 | ||||
Notes | |||||
Combo and pressure tool with many active frames for easy oki; can anti-air on frames 7-9 but cannot hit opponents behind Rashid; whiffs on crouching opponents at longer ranges |
2HP
2LK
2MK
2HK
Jumping Normals
j.LP
j.MP
j.HP
j.LK
j.MK
j.HK
Wall Jump
9 (near wall)
Command Normals
6MP
Rashid
rashid_6mp
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6MP Flapping Spin
|
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![]() ![]() File:SF6 Rashid 6mp hitbox.pngFile:SF6 Rashid 6mp 2 hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
300,300 | - | - | LH | sp (1st) | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
8(24) | 2(14)2 | 18 | 23,21 (37) | 17,17 (33) | 8,8 |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | 1500x2 | [2500x2] | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | 1 air (1st) | 1,1 | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | +13 | +7 |
Punish Advantage | Perfect Parry Advantage | ||||
- | -18 | ||||
Hit Advantage | Block Advantage | ||||
+1 | -3 | ||||
Notes | |||||
() refers to startup of 2nd hit; in juggles, 1st hit maintains juggle state while 2nd hit causes air reset; Counterhit/Punish Counter bonus advantage applies to both hits; decent range for whiff punishing; travels fullscreen with Air Current enhancement |
6HP
6HK
Rashid
rashid_6hk
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6HK Crescent Kick
|
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![]() File:SF6 Rashid 6hk hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
900 | - | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
16 | 4 | 20(23) | 26 | 21 | 13 |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | 6000 | [10000] | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
7-19 lower body | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -22 | ||||
Hit Advantage | Block Advantage | ||||
+2 | -3 | ||||
Notes | |||||
3 extra recovery frames on whiff; useful for hopping over low pokes and comboing into MP normals on Punish Counter, but not actually airborne; can be spaced to hit on later active frames (up to +5/+0); travels fullscreen with Air Current enhancement |
j.2HP
j.8HK
6[6]
6[6]~6P
Rashid
rashid_66_hold_6p
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6[6]~6P Backup
|
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![]() File:SF6 Rashid 66 hold 6p hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
400x2 | - | - | L,LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
20+8 | 10 | 17 | 48 total | 17 | 9,8 |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | 3000 | [2500,5000] | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-19 Upper Body Projectile | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -25 | ||||
Hit Advantage | Block Advantage | ||||
+7 | -10 | ||||
Notes | |||||
Crouching state for entire move duration; cannot hit airborne opponents; on hit, connects twice and switches sides, remaining projectile invincible throughout the entire animation; on block, connects once and stays on the same side; if opponent is cornered, Rashid is close enough for a followup combo; Counterhit/Punish Counter bonus advantage applies to both hits |
6[6]~6K
Rashid
rashid_66_hold_6k
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6[6]~6K Tempest Moon
|
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![]() File:SF6 Rashid 66 hold 6k hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
600x2 | - | - | LH,LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
20+16 | 2(4)3 | 21 | 33 total | 26 total | 10,10 |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | 2500x2 | [5000x2] | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
6-21 Throw | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -22(-21) | ||||
Hit Advantage | Block Advantage | ||||
+3 | -4 | ||||
Notes | |||||
6-21f airborne (Forced Knockdown); Counterhit/Punish Counter bonus advantage applies to both hits; applies a 15% damage scaling penalty to the next hit when used as a combo starter (100% -> 85% -> 75% -> 65%...) |
6[6]~6K (Air Current)
Rashid
rashid_66_hold_6k_enhanced
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6[6]~6K (Air Current) Tempest Moon (Air Current)
|
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![]() File:SF6 Rashid 66 hold 6k hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
400x2,600 | - | - | LH,LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
20+9 | 3(21)2(3)3 | 22 | - | 49 total | 10,10,11 |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | 2000,2500x2 | [5000,2500x2] | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | 1 | 1,1 | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -21 | ||||
Hit Advantage | Block Advantage | ||||
KD +22(+56 OTG) | -5 | ||||
Notes | |||||
21-36f airborne (Forced Knockdown); puts opponent into limited juggle OTG state if first hit connects; applies a 20% damage scaling penalty |
6KK
6KK~KK
Target Combos
5MP~HK
Throws
Forward Throw
Back Throw
Air Throw
Drive Moves
HPHK
Rashid
rashid_hphk
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HPHK Eagle Edge
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![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
800 | 200 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
26 | 2 | 35 | - | 34 | |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | 5000 | 10000 [15000] | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -35 | ||||
Hit Advantage | Block Advantage | ||||
KD +35 / Wall Splat KD +65 | -3 / Wall Splat HKD +72 | ||||
Notes | |||||
See Drive Impact. |
6HPHK
Rashid
rashid_6hphk
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6HPHK Eagle Slash
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![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
500 recoverable | 125 recoverable | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
20 | 3 | 26 | - | 21 | |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-22 full | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -27 | ||||
Hit Advantage | Block Advantage | ||||
KD +23 | -8 | ||||
Notes | |||||
Armor Break; See Drive Reversal. |
MPMK
Rashid
rashid_mpmk
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MPMK Drive Parry
|
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![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
1 | 8 or until released | 29(1)(11) | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
6f (after Perfect Parry) | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
See Drive Parry. Perfect Parrying has only 1F of recovery and disables the opponent from canceling their attack. Perfect Parrying projectiles puts you into fixed 11 frames of recovery. |
66
Rashid
rashid_66
|
|||||
---|---|---|---|---|---|
66 Drive Rush
|
|||||
![]() ![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
9(11) | 45(46) | 24(23) | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
See Drive Rush. Frame data shown in parentheses refers to the Drive Rush version used from a Parry. Distance: ? min, ? max |
Special Moves
Spinning Mixer
236LP
236LP (Air Current)
236MP
236MP (Air Current)
236HP
236HP (Air Current)
236PP
Rashid
rashid_236pp
|
|||||
---|---|---|---|---|---|
236PP Spinning Mixer
|
|||||
![]() File:SF6 Rashid 236pp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
300x2,100x6,200 (1400) | 75x2,25 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
6 | 1,2(2)3(2)4(2)4(2)4(2)4(2)4(2)3 | 38+19 land | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | [] | - | - | - | |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-8 full | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -65 | ||||
Hit Advantage | Block Advantage | ||||
KD +25 | -42(-48) | ||||
Notes | |||||
10-86f airborne (Forced Knockdown state); cannot anti-air crossups; 6f worse advantage and 1 less hit when crouch blocked |
236PP (Air Current)
Rashid
rashid_236pp_enhanced
|
|||||
---|---|---|---|---|---|
236PP (Air Current) Spinning Mixer
|
|||||
![]() File:SF6 Rashid 236pp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
200x2,100x8,200 (1400) | 75x2,100x4 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
4 | 1,2(2)3(2)4(2)4(2)4(2)4(2)4(2)4(2)4 | 36+19 land | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | [] | - | - | - | |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-6 full | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | -93 | ||||
Hit Advantage | Block Advantage | ||||
KD +47 | -72(-84) | ||||
Notes | |||||
8-95f airborne (Forced Knockdown state); cannot anti-air crossups; 12f worse advantage and 2 fewer hits when crouch blocked |
Eagle Spike
214LK
214LK (Air Current)
214MK
214MK (Air Current)
214HK
Rashid
rashid_214hk
|
|||||
---|---|---|---|---|---|
214HK Eagle Spike
|
|||||
File:SF6 Rashid 214hk.png File:SF6 Rashid 214hk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1500 | - | LH | - | ||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
26 | 13 | 27 | |||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | [] | - | - | - | |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | ||||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | |||||
Hit Advantage | Block Advantage | ||||
KD +64 | -36 | ||||
Notes | |||||
214HK (Air Current)
Rashid
rashid_214hk_enhanced
|
|||||
---|---|---|---|---|---|
214HK (Air Current) Eagle Spike (Air Current)
|
|||||
File:SF6 Rashid 214hk.png File:SF6 Rashid 214hk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1500 | - | LH | - | ||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
17 | 15 | 34 (50) | |||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | [] | - | - | - | |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | ||||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | |||||
Hit Advantage | Block Advantage | ||||
KD +59 | -15 | ||||
Notes | |||||
214KK
Rashid
rashid_214kk
|
|||||
---|---|---|---|---|---|
214KK Eagle Spike
|
|||||
![]() File:SF6 Rashid 214kk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1000 | - | LH | - | ||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
21 | 13 | 26 | |||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | [] | - | - | - | |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | ||||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | |||||
Hit Advantage | Block Advantage | ||||
KD +55 | -36 | ||||
Notes | |||||
214KK (Air Current)
Rashid
rashid_214kk_enhanced
|
|||||
---|---|---|---|---|---|
214KK (Air Current) Eagle Spike (Air Current)
|
|||||
![]() File:SF6 Rashid 214kk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1300 | - | LH | - | ||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
18 | 11,14,6 | 43 (16) | |||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | [] | - | - | - | |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | ||||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | |||||
Hit Advantage | Block Advantage | ||||
KD +53 | -24 | ||||
Notes | |||||
Whirlwind Shot
236K
Rashid
rashid_236k
|
|||||
---|---|---|---|---|---|
236K Whirlwind Shot
|
|||||
![]() File:SF6 Rashid 236k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
600 | - | LH | su3 | - | |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
17 | 35 | ||||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | [] | - | - | - | |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | ||||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | |||||
Hit Advantage | Block Advantage | ||||
-1 | -9 | ||||
Notes | |||||
236{K}
Rashid
rashid_236k_partial_hold
|
|||||
---|---|---|---|---|---|
236{K} Whirlwind Shot (Partial Hold)
|
|||||
File:SF6 Rashid 236k hold.png File:SF6 Rashid 236k hold hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
600,300 | - | LH | su3 | - | |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
34 | 26 | ||||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | [] | - | - | - | |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | ||||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | |||||
Hit Advantage | Block Advantage | ||||
+5 | 0 | ||||
Notes | |||||
236[K]
Rashid
rashid_236k_hold
|
|||||
---|---|---|---|---|---|
236[K] Whirlwind Shot (Hold)
|
|||||
File:SF6 Rashid 236k hold.png File:SF6 Rashid 236k hold hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
400,400,200 | - | LH | su3 | - | |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
53 | 17 | ||||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | [] | - | - | - | |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | ||||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | |||||
Hit Advantage | Block Advantage | ||||
+16 | +8 | ||||
Notes | |||||
236KK
Rashid
rashid_236kk
|
|||||
---|---|---|---|---|---|
236KK Whirlwind Shot
|
|||||
![]() File:SF6 Rashid 236kk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
300,400 | - | LH | su2 su3 | - | |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
17 | 26 | ||||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | [] | - | - | - | |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | ||||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | |||||
Hit Advantage | Block Advantage | ||||
KD +49 | -2 | ||||
Notes | |||||
236[KK]
Rashid
rashid_236kk_hold
|
|||||
---|---|---|---|---|---|
236[KK] Whirlwind Shot (Hold)
|
|||||
File:SF6 Rashid 236kk hold.png File:SF6 Rashid 236kk hold hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
400,400,400 | - | LH | su2 su3 | - | |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
44 | 17 | ||||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | [] | - | - | - | |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | ||||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | |||||
Hit Advantage | Block Advantage | ||||
KD +17 | +10 | ||||
Notes | |||||
Arabian Cyclone
214LP
Rashid
rashid_214lp
|
|||||
---|---|---|---|---|---|
214LP Arabian Cyclone
|
|||||
![]() File:SF6 Rashid 214lp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
400,400 | - | LH | su3 | - | |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
15 | 3(1)15 | 28 (14) | |||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | [] | - | - | - | |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | ||||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | |||||
Hit Advantage | Block Advantage | ||||
+2 | -6 | ||||
Notes | |||||
214MP
Rashid
rashid_214mp
|
|||||
---|---|---|---|---|---|
214MP Arabian Cyclone
|
|||||
File:SF6 Rashid 214mp.png File:SF6 Rashid 214mp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
400,500 | - | LH | su3 | - | |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
20 | 3(1)15 | 26 (15) | |||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | [] | - | - | - | |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | ||||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | |||||
Hit Advantage | Block Advantage | ||||
+4 | -4 | ||||
Notes | |||||
214HP
Rashid
rashid_214hp
|
|||||
---|---|---|---|---|---|
214HP Arabian Cyclone
|
|||||
File:SF6 Rashid 214hp.png File:SF6 Rashid 214hp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
400,300,300 | - | LH | su3 | - | |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
27 | 3(1)15 | (24) | |||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | [] | - | - | - | |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | ||||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | |||||
Hit Advantage | Block Advantage | ||||
KD +40 | -2 | ||||
Notes | |||||
214PP
Rashid
rashid_214pp
|
|||||
---|---|---|---|---|---|
214PP Arabian Cyclone
|
|||||
![]() File:SF6 Rashid 214pp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
400,400 | - | LH | su2, su3 | - | |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
20 | 3(1)26 | 25 (0) | |||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | [] | - | - | - | |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | ||||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | |||||
Hit Advantage | Block Advantage | ||||
KD +49 | -10 | ||||
Notes | |||||
Wing Stroke
214P~4K
Rolling Assault
214P~6K
214HP~6K
Nail Assault
214P~6K~K
Arabian Skyhigh
j.214LK
Rashid
rashid_j214lk
|
|||||
---|---|---|---|---|---|
j.214LK Arabian Skyhigh
|
|||||
![]() File:SF6 Rashid j214lk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
600 | - | LH | - | ||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
13 | 9 | ||||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | [] | - | - | - | |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | ||||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | |||||
Hit Advantage | Block Advantage | ||||
Notes | |||||
From forward jump only |
j.214MK
Rashid
rashid_j214mk
|
|||||
---|---|---|---|---|---|
j.214MK Arabian Skyhigh
|
|||||
File:SF6 Rashid j214mk.png File:SF6 Rashid j214mk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
700 | - | LH | - | ||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
18 | 9 | ||||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | [] | - | - | - | |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | ||||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | |||||
Hit Advantage | Block Advantage | ||||
Notes | |||||
From forward jump only |
j.214HK
Rashid
rashid_j214hk
|
|||||
---|---|---|---|---|---|
j.214HK Arabian Skyhigh
|
|||||
File:SF6 Rashid j214hk.png File:SF6 Rashid j214hk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
800 | - | LH | - | ||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
21 | 9 | ||||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | [] | - | - | - | |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | ||||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | |||||
Hit Advantage | Block Advantage | ||||
Notes | |||||
From forward jump only |
j.214KK
Rashid
rashid_j214kk
|
|||||
---|---|---|---|---|---|
j.214KK Arabian Skyhigh
|
|||||
File:SF6 Rashid j214kk.png File:SF6 Rashid j214kk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1000,500 | - | LH | - | ||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
13 | 9 | ||||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | [] | - | - | - | |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | ||||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | |||||
Hit Advantage | Block Advantage | ||||
KD +34 | |||||
Notes | |||||
From forward jump only |
Super Arts
236236K
214214K
236236P
236236P(CA)
Taunts
5PPPKKK
6PPPKKK
4PPPKKK