Street Fighter 6/Zangief/Data: Difference between revisions

From SuperCombo Wiki
Line 219: Line 219:
| hitboxes      = SF6_Zangief_5lk_hitbox.png
| hitboxes      = SF6_Zangief_5lk_hitbox.png
| damage        = 400
| damage        = 400
| startup      = 6
| startup      = 7
| active        = 2
| active        = 2
| recovery      = 17
| recovery      = 17

Revision as of 02:02, 18 June 2023


Character Vitals

Zangief
Portrait Icon HP Throw Range / Hurtbox Jump Speed Jump Apex Drive Rush Min. Distance (Throw)
SF6 Zangief Portrait.png SF6 Zangief Face.png 11000 /
Forward Walk Speed Forward Dash Speed Forward Dash Distance Forward Jump Distance Drive Rush Min. Distance (Block)
3.64 22 100.656 172.5
Back Walk Speed Back Dash Speed Back Dash Distance Back Jump Distance Drive Rush Max Distance
2.50 25 71.220 140.6


Normals

Standing Normals

5LP
Zangief
zangief_5lp

5LP

Standing Light Punch
SF6 Zangief 5lp.png
SF6 Zangief 5lp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
400 - - LH ch sp su -
Startup Active Recovery Hitstun Blockstun Hitstop
7 3 9 16 14
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- 500 [2000] - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - +6 +4
Punish Advantage Perfect Parry Advantage
- -10
Hit Advantage Block Advantage
+4 +2
Notes
Chains into 5LP/2LP/2LK
5MP
Zangief
zangief_5mp

5MP

Standing Medium Punch
SF6 Zangief 5mp.png
SF6 Zangief 5mp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
700 - - LH tc -
Startup Active Recovery Hitstun Blockstun Hitstop
9 4 17 23 19
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- 5000 [6000] - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - -
Punish Advantage Perfect Parry Advantage
- -19
Hit Advantage Block Advantage
+2 -2
Notes
5HP
Zangief
zangief_5hp

5HP

Standing Heavy Punch
SF6 Zangief 5hp.png
SF6 Zangief 5hp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
1000 - - LH -
Startup Active Recovery Hitstun Blockstun Hitstop
16~32 3 22 28 22
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- 6000 [8000] - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - -
Punish Advantage Perfect Parry Advantage
- -23
Hit Advantage Block Advantage
+3 -3
Notes
5[HP]
Zangief
zangief_5hp_hold

5[HP]

Standing Heavy Punch (hold)
File:SF6 Zangief 5hp hold.png
SF6 Zangief 5hp hold hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
1400 - - LH -
Startup Active Recovery Hitstun Blockstun Hitstop
32 3 22 28
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- 8000 [12000] - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - -
Punish Advantage Perfect Parry Advantage
- -23
Hit Advantage Block Advantage
KD +40 +3
Notes
4-?f Armor
5LK
Zangief
zangief_5lk

5LK

Standing Light Kick
SF6 Zangief 5lk.png
SF6 Zangief 5lk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
400 - - LH -
Startup Active Recovery Hitstun Blockstun Hitstop
7 2 17 17 15
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- 500 [2000] - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - +7 +5
Punish Advantage Perfect Parry Advantage
- -17
Hit Advantage Block Advantage
-2 -4
Notes
5MK
Zangief
zangief_5mk

5MK

Standing Medium Kick
SF6 Zangief 5mk.png
SF6 Zangief 5mk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
800 - - LH -
Startup Active Recovery Hitstun Blockstun Hitstop
9 4 19 24 19
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- 5000 [6000] - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - -
Punish Advantage Perfect Parry Advantage
- -21
Hit Advantage Block Advantage
+1 -4
Notes
5HK
Zangief
zangief_5hk

5HK

Standing Heavy Kick
SF6 Zangief 5hk.png
SF6 Zangief 5hk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
1000 - - LH -
Startup Active Recovery Hitstun Blockstun Hitstop
12 4 21 28 26
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- 7000 [11000] - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - -
Punish Advantage Perfect Parry Advantage
- -23
Hit Advantage Block Advantage
+3 +1
Notes

Crouching Normals

2LP
Zangief
zangief_2lp

2LP

Crouching Light Punch
SF6 Zangief 2lp.png
SF6 Zangief 2lp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
300 - - LH ch sp su -
Startup Active Recovery Hitstun Blockstun Hitstop
6 2 8 16 11
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- 500 [2000] - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - +6 +1
Punish Advantage Perfect Parry Advantage
- -8
Hit Advantage Block Advantage
+6 +1
Notes
2MP
Zangief
zangief_2mp

2MP

Crouching Medium Punch
SF6 Zangief 2mp.png
SF6 Zangief 2mp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
700 - - LH sp su -
Startup Active Recovery Hitstun Blockstun Hitstop
8 3 16 22 18
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- 5000 [6000] - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - +12 +8
Punish Advantage Perfect Parry Advantage
- -17
Hit Advantage Block Advantage
+3 -1
Notes
2HP
Zangief
zangief_2hp

2HP

Crouching Heavy Punch
SF6 Zangief 2hp.png
SF6 Zangief 2hp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
1000 - - LH -
Startup Active Recovery Hitstun Blockstun Hitstop
12 8 35 24
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- 7000 [11000] - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - -
Punish Advantage Perfect Parry Advantage
- -41
Hit Advantage Block Advantage
KD +20 -19
Notes
2LK
Zangief
zangief_2lk

2LK

Crouching Light Kick
SF6 Zangief 2lk.png
SF6 Zangief 2lk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
250 - - L ch -
Startup Active Recovery Hitstun Blockstun Hitstop
4 3 12 15 12
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- 500 [2000] - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - -
Punish Advantage Perfect Parry Advantage
- -13
Hit Advantage Block Advantage
0 -3
Notes
2MK
Zangief
zangief_2mk

2MK

Crouching Medium Kick
SF6 Zangief 2mk.png
SF6 Zangief 2mk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
700 - - L -
Startup Active Recovery Hitstun Blockstun Hitstop
9 3 18 23 19
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- 5000 [6000] - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - -
Punish Advantage Perfect Parry Advantage
- -19
Hit Advantage Block Advantage
+2 -2
Notes
2HK
Zangief
zangief_2hk

2HK

Crouching Heavy Kick
SF6 Zangief 2hk.png
SF6 Zangief 2hk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
1000 - - L -
Startup Active Recovery Hitstun Blockstun Hitstop
12 3 27 - 17
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- 4000 [10000] - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - -
Punish Advantage Perfect Parry Advantage
- -28
Hit Advantage Block Advantage
HKD +32 -13
Notes

Jumping Normals

j.LP
Zangief
zangief_jlp

j.LP

Jumping Light Punch
SF6 Zangief jlp.png
SF6 Zangief jlp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
300 - - H -
Startup Active Recovery Hitstun Blockstun Hitstop
5 7 3 land
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- [] - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
- -
Notes
j.MP
Zangief
zangief_jmp

j.MP

Jumping Medium Punch
SF6 Zangief jmp.png
SF6 Zangief jmp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
700 - - H -
Startup Active Recovery Hitstun Blockstun Hitstop
8 5 3 land
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- [] - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
- -
Notes
j.HP
Zangief
zangief_jhp

j.HP

Jumping Heavy Punch
SF6 Zangief jhp.png
SF6 Zangief jhp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
800 - - H -
Startup Active Recovery Hitstun Blockstun Hitstop
9 6 3 land
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- [] - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
- -
Notes
j.LK
Zangief
zangief_jlk

j.LK

Jumping Light Kick
SF6 Zangief jlk.png
SF6 Zangief jlk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
300 - - H -
Startup Active Recovery Hitstun Blockstun Hitstop
5 10 3 land
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- [] - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
- -
Notes
j.MK
Zangief
zangief_jmk

j.MK

Jumping Medium Kick
SF6 Zangief jmk.png
SF6 Zangief jmk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
500 - - H -
Startup Active Recovery Hitstun Blockstun Hitstop
8 8 3 land
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- [] - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
- -
Notes
j.HK
Zangief
zangief_jhk

j.HK

Jumping Heavy Kick
SF6 Zangief jhk.png
SF6 Zangief jhk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
800 - - H -
Startup Active Recovery Hitstun Blockstun Hitstop
10 7 3 land
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- [] - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
- -
Notes

Command Normals

3MP
Zangief
zangief_3mp

3MP

Hellstab
SF6 Zangief 3mp.png
SF6 Zangief 3mp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
800 - - -
Startup Active Recovery Hitstun Blockstun Hitstop
7 3 21
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- [] - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - -
Punish Advantage Perfect Parry Advantage
-
Hit Advantage Block Advantage
-1 -3
Notes
6MK
Zangief
zangief_6mk

6MK

Knee Hammer
SF6 Zangief 6mk.png
SF6 Zangief 6mk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
600 - - -
Startup Active Recovery Hitstun Blockstun Hitstop
14 7 14
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- [] - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - -
Punish Advantage Perfect Parry Advantage
-
Hit Advantage Block Advantage
0 -4
Notes
6HP
Zangief
zangief_6hp

6HP

Headbutt
SF6 Zangief 6hp.png
SF6 Zangief 6hp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
900 - - -
Startup Active Recovery Hitstun Blockstun Hitstop
14 5 15 24
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- [] - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - -
Punish Advantage Perfect Parry Advantage
-
Hit Advantage Block Advantage
+6 +4
Notes
6HK
Zangief
zangief_6hk

6HK

Cyclone Wheel Kick
SF6 Zangief 6hk.png
SF6 Zangief 6hk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
1300 - - H -
Startup Active Recovery Hitstun Blockstun Hitstop
22(24) 7(5) 25
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- [] - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - -
Punish Advantage Perfect Parry Advantage
-
Hit Advantage Block Advantage
KD +28(30) -12
Notes
3HK
Zangief
zangief_3hk

3HK

Smetana Dropkick
SF6 Zangief 3hk.png
SF6 Zangief 3hk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
1000 - - LH - -
Startup Active Recovery Hitstun Blockstun Hitstop
16 4 40
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- [] - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - -
Punish Advantage Perfect Parry Advantage
-
Hit Advantage Block Advantage
KD +21 -18
Notes
22MK
Zangief
zangief_22mk

22MK

Power Stomp 1
SF6 Zangief 22mk.png
SF6 Zangief 22mk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
500 - - LH tc -
Startup Active Recovery Hitstun Blockstun Hitstop
9 3 17
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- [] - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - -
Punish Advantage Perfect Parry Advantage
-
Hit Advantage Block Advantage
+4 -3
Notes
j.2HP
Zangief
zangief_j2hp

j.2HP

Flying Body Press
SF6 Zangief j2hp.png
SF6 Zangief j2hp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
800 - - H -
Startup Active Recovery Hitstun Blockstun Hitstop
9 9 3 land
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- [] - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
-
Hit Advantage Block Advantage
- -
Notes
Can hit Crossup
j.8HP
Zangief
zangief_j8hp

j.8HP

Flying Headbutt
SF6 Zangief j8hp.png
SF6 Zangief j8hp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
800 - - H sp -
Startup Active Recovery Hitstun Blockstun Hitstop
8 4 3 land
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- [] - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
-
Hit Advantage Block Advantage
- -
Notes

Target Combos

5MP~MP
Zangief
zangief_5mp_mp

5MP~MP

Machine Gun Chops 1
SF6 Zangief 5mp mp.png
SF6 Zangief 5mp mp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
600 - - HL - -
Startup Active Recovery Hitstun Blockstun Hitstop
9 4 20
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- [] - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - -
Punish Advantage Perfect Parry Advantage
- -22
Hit Advantage Block Advantage
+2 -6
Notes
5MP~MP~MP
Zangief
zangief_5mp_mp_mp

5MP~MP~MP

Machine Gun Chops 2
SF6 Zangief 5mp mp mp.png
SF6 Zangief 5mp mp mp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
900 - - LH -
Startup Active Recovery Hitstun Blockstun Hitstop
15 3 32
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- [] - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - -
Punish Advantage Perfect Parry Advantage
- -33
Hit Advantage Block Advantage
KD +27 -17
Notes
22MK~MK
Zangief
zangief_22mk_mk

22MK~MK

Power Stomps 2
SF6 Zangief 22mk mk.png
SF6 Zangief 22mk mk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
500 - - LH tc -
Startup Active Recovery Hitstun Blockstun Hitstop
9 3 19
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- [] - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - -
Punish Advantage Perfect Parry Advantage
-
Hit Advantage Block Advantage
-3 -4
Notes
22MK~MK~MK
Zangief
zangief_22mk_mk_mk

22MK~MK~MK

Power Stomps 3
SF6 Zangief 22mk mk mk.png
SF6 Zangief 22mk mk mk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
700 - - LH sp su -
Startup Active Recovery Hitstun Blockstun Hitstop
10 3 24
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- [] - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - -
Punish Advantage Perfect Parry Advantage
-
Hit Advantage Block Advantage
-2 -10
Notes

Throws

5LPLK
Zangief
zangief_5lplk

5LPLK

Bodyslam
SF6 Zangief 5lplk.png
SF6 Zangief 5lplk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
() - - T - -
Startup Active Recovery Hitstun Blockstun Hitstop
5 3 23 - - -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - [] - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
-
Notes
Hold buttons to perform followup attack
4LPLK
Zangief
zangief_4lplk

4LPLK

Capture Suplex
SF6 Zangief 4lplk.png
SF6 Zangief 4lplk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
() - - T - -
Startup Active Recovery Hitstun Blockstun Hitstop
5 3 23 - - -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - [] - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
-
Notes
Switches sides
6LPLK
Zangief
zangief_6lplk

6LPLK

German Suplex
SF6 Zangief 6lplk.png
SF6 Zangief 6lplk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
() - - T - -
Startup Active Recovery Hitstun Blockstun Hitstop
5 3 23 - - -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - [] - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
-
Notes
3LPLK
Zangief
zangief_3lplk

3LPLK

Spinebuster
SF6 Zangief 3lplk.png
SF6 Zangief 3lplk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
() - - T - -
Startup Active Recovery Hitstun Blockstun Hitstop
5 3 23 - - -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - [] - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
-
Notes
1LPLK
Zangief
zangief_1lplk

1LPLK

Russian Drop
SF6 Zangief 1lplk.png
SF6 Zangief 1lplk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
() - - T - -
Startup Active Recovery Hitstun Blockstun Hitstop
5 3 23 - - -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - [] - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
-
Notes
Switches sides
2LPLK
Zangief
zangief_2lplk

2LPLK

Brain Buster
SF6 Zangief 2lplk.png
SF6 Zangief 2lplk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
() - - T - -
Startup Active Recovery Hitstun Blockstun Hitstop
5 3 23 - - -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - [] - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
-
Notes
Switches sides


Drive Moves

HPHK
Zangief
zangief_hphk

HPHK

Double Russian Chop
SF6 Zangief hphk.png
SF6 Zangief hphk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
800 - LH - -
Startup Active Recovery Hitstun Blockstun Hitstop
26 2 35 -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- 5000 10000 [15000] - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
-
Hit Advantage Block Advantage
Notes
See Drive Impact.
6HPHK
Zangief
zangief_6hphk

6HPHK

Reverse Russian Kick
SF6 Zangief 6hphk.png
SF6 Zangief 6hphk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
recoverable - LH - -
Startup Active Recovery Hitstun Blockstun Hitstop
-
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
-
Hit Advantage Block Advantage
Notes
Armor Break; See Drive Reversal.
MPMK
Zangief
zangief_mpmk

MPMK

Drive Parry
SF6 Zangief mpmk.png
SF6 Zangief mpmk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- - - - - -
Startup Active Recovery Hitstun Blockstun Hitstop
1 8 or until released 29(1)(11) - - -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
6f (after Perfect Parry) - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
- -
Notes
See Drive Parry. Perfect Parrying has only 1F of recovery and disables the opponent from canceling their attack. Perfect Parrying projectiles puts you into fixed 11 frames of recovery.
66
Zangief
zangief_66

66

Drive Rush
SF6 Zangief 66.png
SF6 Zangief 66 hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- - - - - -
Startup Active Recovery Hitstun Blockstun Hitstop
- - -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
- -
Notes
See Drive Rush. Frame data shown in parentheses refers to the Drive Rush version used from a Parry.


Special Moves

Double Lariat

PP
Zangief
zangief_pp

PP

Double Lariat
SF6 Zangief pp.png
SF6 Zangief pp hitbox1.pngSF6 Zangief pp hitbox2.pngSF6 Zangief pp hitbox3.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
1200 - LH su -
Startup Active Recovery Hitstun Blockstun Hitstop
15 2(3)2(4)2(8)2(6)2 27
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- [] - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
projectile 6-45, anti-air x-y - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
-
Hit Advantage Block Advantage
KD +27 -12 ~ -40
Notes
PPP
Zangief
zangief_ppp

PPP

Double Lariat
SF6 Zangief ppp.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
500*1000 (1500) - LH su -
Startup Active Recovery Hitstun Blockstun Hitstop
12 2(2)2(3)2(6)2(4)2 26
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- [] - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
projectile 1-36, anti-air x-y - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
-
Hit Advantage Block Advantage
KD +38 -30 ~ -11
Notes

Screw Piledriver

360+LP
Zangief
zangief_360lp

360+LP

Screw Piledriver
SF6 Zangief 360lp.png
SF6 Zangief 360lp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
2500 - - T - -
Startup Active Recovery Hitstun Blockstun Hitstop
5 3 54 - - -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - [] - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
HKD +30 -
Notes
Can be input up to 6f after jumping
360+MP
Zangief
zangief_360mp

360+MP

Screw Piledriver
File:SF6 Zangief 360mp.png
SF6 Zangief 360mp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
2900 - - T - -
Startup Active Recovery Hitstun Blockstun Hitstop
5 3 54 - - -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - [] - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
HKD+28 -
Notes
Can be input up to 6f after jumping
360+HP
Zangief
zangief_360hp

360+HP

Screw Piledriver
File:SF6 Zangief 360hp.png
SF6 Zangief 360hp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
3300 - - T - -
Startup Active Recovery Hitstun Blockstun Hitstop
5 3 54 - - -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - [] - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
HKD +28 -
Notes
Can be input up to 6f after jumping
360+PP
Zangief
zangief_360pp

360+PP

Screw Piledriver
SF6 Zangief 360pp.png
SF6 Zangief 360pp hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
3400 - - T - -
Startup Active Recovery Hitstun Blockstun Hitstop
5 3 54 - - -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - [] - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
HKD +28 -
Notes
Can be input up to 6f after jumping

Borscht Dynamite

j.360+K
Zangief
zangief_j360k

j.360+K

Borscht Dynamite
SF6 Zangief j360k.png
SF6 Zangief j360k hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
2900 - - T - -
Startup Active Recovery Hitstun Blockstun Hitstop
4 3 3(?) land - - -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - [] - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
HKD +19 -
Notes
vs. airborne opponents only
j.360+KK
Zangief
zangief_j360kk

j.360+KK

Borscht Dynamite
SF6 Zangief j360kk.png
SF6 Zangief j360kk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
3000 - - T - -
Startup Active Recovery Hitstun Blockstun Hitstop
4 3 3(?) land - - -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - [] - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
HKD +19 -
Notes
vs. airborne opponents only

Russian Suplex

63214K (Close)
Zangief
zangief_63214k_close

63214K (Close)

Russian Suplex
SF6 Zangief 63214k close.png
SF6 Zangief 63214k close hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
2900 - - T - -
Startup Active Recovery Hitstun Blockstun Hitstop
10 2 50 - - -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - [] - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
KD +26 -
Notes
Only activates from close range
63214KK (Close)
Zangief
zangief_63214kk_close

63214KK (Close)

Russian Suplex
SF6 Zangief 63214kk close.png
SF6 Zangief 63214k close hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
3200 - - T - -
Startup Active Recovery Hitstun Blockstun Hitstop
10 2 50 - - -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - [] - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
KD +27 -
Notes
Only activates from close range

Siberian Express

63214K (Far)
Zangief
zangief_63214lk_far

63214K (Far)

Siberian Express
SF6 Zangief 63214lk far.png
SF6 Zangief 63214k far hitbox1.pngSF6 Zangief 63214k far hitbox2.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
2700 - - T - -
Startup Active Recovery Hitstun Blockstun Hitstop
28 2 41 - - -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - [] - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
KD +29 -
Notes
Run only activates from outside Russian Suplex range
63214KK (Far)
Zangief
zangief_63214kk_far

63214KK (Far)

Siberian Express
SF6 Zangief 63214kk far.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
3000 - - T - -
Startup Active Recovery Hitstun Blockstun Hitstop
23 2 44 - - -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - [] - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
KD +29 -
Notes
Run only activates from outside Russian Suplex range

Tundra Storm

22HK
Zangief
zangief_22hk

22HK

Tundra Storm
SF6 Zangief 22kk.png
SF6 Zangief 22kk hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
2400 - - - - -
Startup Active Recovery Hitstun Blockstun Hitstop
6 50 24 - - -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - [] - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
armored frames 6-55 - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
KD +5 -
Notes
Counters specific standing kick attacks


Super Arts

236236K
Zangief
zangief_236236k

236236K

Aerial Russian Slam
SF6 Zangief 236236k.png
SF6 Zangief 236236k hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
3500 - - T - -
Startup Active Recovery Hitstun Blockstun Hitstop
11 7 60
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
full 1-10 - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
-
Hit Advantage Block Advantage
KD +29 -
Notes
236236P
Zangief
zangief_236236p

236236P

Cyclone Lariat
SF6 Zangief 236236p.png
SF6 Zangief 236236p hitbox1.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
3160 - LH - -
Startup Active Recovery Hitstun Blockstun Hitstop
18 102 52
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
full 1-17 - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
-
Hit Advantage Block Advantage
KD +5 -35
Notes
Hold left or right to choose which direction opponent is thrown
236236[P]
Zangief
zangief_236236p_hold

236236[P]

Cyclone Lariat (hold)
SF6 Zangief 236236p hold.png
SF6 Zangief 236236p hold hitbox1.pngSF6 Zangief 236236p hold hitbox2.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
1100 - LH - -
Startup Active Recovery Hitstun Blockstun Hitstop
18 102 25
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
full 1-17 - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
-
Hit Advantage Block Advantage
Launch +87 -35
Notes
Launches opponent into juggle state
720+P
Zangief
zangief_720+p

720+P

Bolshoi Storm Buster
SF6 Zangief 720+p.png
SF6 Zangief 720+p hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
4800 - T - -
Startup Active Recovery Hitstun Blockstun Hitstop
7 1 116
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
full 1-7 - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
-
Hit Advantage Block Advantage
KD +26 -
Notes
720+P(CA)
Zangief
zangief_720+p(ca)

720+P

Bolshoi Storm Buster (CA)
SF6 Zangief 720+p(ca).png
SF6 Zangief 720+p hitbox.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
5300 - T - -
Startup Active Recovery Hitstun Blockstun Hitstop
7 1 116
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
Full 1-7 - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
-
Hit Advantage Block Advantage
KD +26 -
Notes


Taunts

5PPPKKK
Zangief
zangief_5pppkkk

5PPPKKK

Neutral Taunt
SF6 Zangief 5pppkkk.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- - - - - -
Startup Active Recovery Hitstun Blockstun Hitstop
194 (total) - - - - -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
- -
Notes
"My beautiful body is built better!"
6PPPKKK
Zangief
zangief_6pppkkk

6PPPKKK

Forward Taunt
SF6 Zangief 6pppkkk.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- - - - - -
Startup Active Recovery Hitstun Blockstun Hitstop
227 (total) - - - - -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
- -
Notes
"You'd be right at home in the ring!"
4PPPKKK
Zangief
zangief_4pppkkk

4PPPKKK

Back Taunt
SF6 Zangief 4pppkkk.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- - - - - -
Startup Active Recovery Hitstun Blockstun Hitstop
202 (total) - - - - -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
- -
Notes
"You're lacking, just bring it!"
2PPPKKK
Zangief
zangief_2pppkkk

2PPPKKK

Down Taunt
SF6 Zangief 2pppkkk.png
Damage Chip Dmg Dmg Scaling Guard Cancel Hitconfirm Window
- - - - - -
Startup Active Recovery Hitstun Blockstun Hitstop
210 (total) - - - - -
Total DriveDmg Blk DriveDmg Hit [PC] Drive Gain Super Gain Hit Super Gain Blk
- - - - - -
Invuln Armor Airborne Juggle Start Juggle Increase Juggle Limit
- - - - - -
After DR Hit After DR Blk Projectile Speed Attack Range DR Cancel Hit DR Cancel Blk
- - - - - -
Punish Advantage Perfect Parry Advantage
- -
Hit Advantage Block Advantage
- -
Notes
"The power of Zangief is limitless!"



SF6 Navigation

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