No edit summary |
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Line 5,262: | Line 5,262: | ||
| damage = - | | damage = - | ||
| chip = - | | chip = - | ||
| startup = - | | startup = - | ||
| active = - | | active = - | ||
Line 5,275: | Line 5,274: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = - | | blockstun = - | ||
| driveDamage = - | |||
| selfDriveOH = - | |||
| selfDriveOB = - | |||
| selfSuperOH = - | |||
| selfSuperOB = - | |||
| oppSuperOH = - | |||
| oppSuperOB = - | |||
| notes = Increases Jamie's Drink Level by 1; regains 0.5 Drive bar if at DR4; hold button to increase by multiple levels; Drink Level affects moveset and base damage scaling (90/95/100/105/110% for DR0-DR4 respectively) | | notes = Increases Jamie's Drink Level by 1; regains 0.5 Drive bar if at DR4; hold button to increase by multiple levels; Drink Level affects moveset and base damage scaling (90/95/100/105/110% for DR0-DR4 respectively) | ||
}} | }} | ||
Line 5,285: | Line 5,291: | ||
| damage = - | | damage = - | ||
| chip = - | | chip = - | ||
| startup = - | | startup = - | ||
| active = - | | active = - | ||
Line 5,298: | Line 5,303: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = - | | blockstun = - | ||
| driveDamage = - | |||
| selfDriveOH = - | |||
| selfDriveOB = - | |||
| selfSuperOH = - | |||
| selfSuperOB = - | |||
| oppSuperOH = - | |||
| oppSuperOB = - | |||
| notes = Increases Jamie's Drink Level by 2; regains 1 Drive bar if at DR4 | | notes = Increases Jamie's Drink Level by 2; regains 1 Drive bar if at DR4 | ||
}} | }} | ||
Line 5,308: | Line 5,320: | ||
| damage = - | | damage = - | ||
| chip = - | | chip = - | ||
| startup = - | | startup = - | ||
| active = - | | active = - | ||
Line 5,321: | Line 5,332: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = - | | blockstun = - | ||
| driveDamage = - | |||
| selfDriveOH = - | |||
| selfDriveOB = - | |||
| selfSuperOH = - | |||
| selfSuperOB = - | |||
| oppSuperOH = - | |||
| oppSuperOB = - | |||
| notes = Increases Jamie's Drink Level by 3; regains 1.5 Drive bars if at DR4 | | notes = Increases Jamie's Drink Level by 3; regains 1.5 Drive bars if at DR4 | ||
}} | }} | ||
Line 5,331: | Line 5,349: | ||
| damage = - | | damage = - | ||
| chip = - | | chip = - | ||
| startup = - | | startup = - | ||
| active = - | | active = - | ||
Line 5,344: | Line 5,361: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = - | | blockstun = - | ||
| driveDamage = - | |||
| selfDriveOH = - | |||
| selfDriveOB = - | |||
| selfSuperOH = - | |||
| selfSuperOB = - | |||
| oppSuperOH = - | |||
| oppSuperOB = - | |||
| notes = Increases Jamie's Drink Level by 4; regains 2 Drive bars if at DR4 | | notes = Increases Jamie's Drink Level by 4; regains 2 Drive bars if at DR4 | ||
}} | }} | ||
Line 5,355: | Line 5,379: | ||
| damage = - | | damage = - | ||
| chip = - | | chip = - | ||
| startup = 1 | | startup = 1 | ||
| active = - | | active = - | ||
Line 5,368: | Line 5,391: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = - | | blockstun = - | ||
| driveDamage = - | |||
| selfDriveOH = - | |||
| selfDriveOB = - | |||
| selfSuperOH = - | |||
| selfSuperOB = - | |||
| oppSuperOH = - | |||
| oppSuperOB = - | |||
| notes = Happens automatically upon reaching Drink Level 4; cause Drink to recover faster, potentially giving much better oki; screen freezes for 25f (invincible for 1f right as freeze occurs) | | notes = Happens automatically upon reaching Drink Level 4; cause Drink to recover faster, potentially giving much better oki; screen freezes for 25f (invincible for 1f right as freeze occurs) | ||
}} | }} | ||
Line 5,381: | Line 5,411: | ||
| damage = '''315''' | | damage = '''315''' | ||
| chip = '''78''' | | chip = '''78''' | ||
| startup = 13 | | startup = 13 | ||
| active = 2 | | active = 2 | ||
Line 5,394: | Line 5,423: | ||
| hitstun = 25 | | hitstun = 25 | ||
| blockstun = 20 | | blockstun = 20 | ||
| driveDamage = 1500 [PC 4000] | |||
| selfDriveOH = 700 | |||
| selfDriveOB = 700 | |||
| selfSuperOH = 300 | |||
| selfSuperOB = 150 | |||
| oppSuperOH = 210 | |||
| oppSuperOB = 75 | |||
| notes = | | notes = | ||
}} | }} | ||
Line 5,404: | Line 5,440: | ||
| damage = '''332''' | | damage = '''332''' | ||
| chip = '''82''' | | chip = '''82''' | ||
| startup = 13 | | startup = 13 | ||
| active = 2 | | active = 2 | ||
Line 5,417: | Line 5,452: | ||
| hitstun = 25 | | hitstun = 25 | ||
| blockstun = 20 | | blockstun = 20 | ||
| driveDamage = 1500 [PC 4000] | |||
| selfDriveOH = 700 | |||
| selfDriveOB = 700 | |||
| selfSuperOH = 300 | |||
| selfSuperOB = 150 | |||
| oppSuperOH = 210 | |||
| oppSuperOB = 75 | |||
| notes = | | notes = | ||
}} | }} | ||
Line 5,427: | Line 5,469: | ||
| damage = '''350''' | | damage = '''350''' | ||
| chip = '''87''' | | chip = '''87''' | ||
| startup = 13 | | startup = 13 | ||
| active = 2 | | active = 2 | ||
Line 5,440: | Line 5,481: | ||
| hitstun = 25 | | hitstun = 25 | ||
| blockstun = 20 | | blockstun = 20 | ||
| driveDamage = 1500 [PC 4000] | |||
| selfDriveOH = 700 | |||
| selfDriveOB = 700 | |||
| selfSuperOH = 300 | |||
| selfSuperOB = 150 | |||
| oppSuperOH = 210 | |||
| oppSuperOB = 75 | |||
| notes = | | notes = | ||
}} | }} | ||
Line 5,450: | Line 5,498: | ||
| damage = '''367''' | | damage = '''367''' | ||
| chip = '''91''' | | chip = '''91''' | ||
| startup = 13 | | startup = 13 | ||
| active = 2 | | active = 2 | ||
Line 5,463: | Line 5,510: | ||
| hitstun = 25 | | hitstun = 25 | ||
| blockstun = 20 | | blockstun = 20 | ||
| driveDamage = 1500 [PC 4000] | |||
| selfDriveOH = 700 | |||
| selfDriveOB = 700 | |||
| selfSuperOH = 300 | |||
| selfSuperOB = 150 | |||
| oppSuperOH = 210 | |||
| oppSuperOB = 75 | |||
| notes = | | notes = | ||
}} | }} | ||
Line 5,473: | Line 5,527: | ||
| damage = '''220*220''' | | damage = '''220*220''' | ||
| chip = '''55*55''' | | chip = '''55*55''' | ||
| startup = 13 | | startup = 13 | ||
| active = 2(9)2 | | active = 2(9)2 | ||
Line 5,486: | Line 5,539: | ||
| hitstun = 34 total | | hitstun = 34 total | ||
| blockstun = 30 total | | blockstun = 30 total | ||
| driveDamage = 1500*1500 [PC 4000*4000] | |||
| selfDriveOH = 700*700 | |||
| selfDriveOB = 700*700 | |||
| selfSuperOH = 500*500 | |||
| selfSuperOB = 250*250 | |||
| oppSuperOH = 350*350 | |||
| oppSuperOB = 125*125 | |||
| notes = 2 hits, both are cancellable; Counterhit/Punish Counter bonus advantage carries over through both hits | | notes = 2 hits, both are cancellable; Counterhit/Punish Counter bonus advantage carries over through both hits | ||
}} | }} | ||
Line 5,498: | Line 5,558: | ||
| damage = '''315''' | | damage = '''315''' | ||
| chip = '''78''' | | chip = '''78''' | ||
| startup = 13+20[16] | | startup = 13+20[16] | ||
| active = 2 | | active = 2 | ||
Line 5,511: | Line 5,570: | ||
| hitstun = 27 | | hitstun = 27 | ||
| blockstun = 17 | | blockstun = 17 | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = [] refers to data on hit/block (faster than whiffed version); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 2f gap if delayed) | | notes = [] refers to data on hit/block (faster than whiffed version); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 2f gap if delayed) | ||
}} | }} | ||
Line 5,521: | Line 5,587: | ||
| damage = '''332''' | | damage = '''332''' | ||
| chip = '''82''' | | chip = '''82''' | ||
| startup = 13+20[16] | | startup = 13+20[16] | ||
| active = 2 | | active = 2 | ||
Line 5,534: | Line 5,599: | ||
| hitstun = 27 | | hitstun = 27 | ||
| blockstun = 17 | | blockstun = 17 | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = [] refers to data on hit/block (faster than whiffed version); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 2f gap if delayed) | | notes = [] refers to data on hit/block (faster than whiffed version); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 2f gap if delayed) | ||
}} | }} | ||
Line 5,544: | Line 5,616: | ||
| damage = '''350''' | | damage = '''350''' | ||
| chip = '''87''' | | chip = '''87''' | ||
| startup = 13+20[16] | | startup = 13+20[16] | ||
| active = 2 | | active = 2 | ||
Line 5,557: | Line 5,628: | ||
| hitstun = 27 | | hitstun = 27 | ||
| blockstun = 17 | | blockstun = 17 | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = [] refers to data on hit/block (faster than whiffed version); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 2f gap if delayed) | | notes = [] refers to data on hit/block (faster than whiffed version); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 2f gap if delayed) | ||
}} | }} | ||
Line 5,567: | Line 5,645: | ||
| damage = '''367''' | | damage = '''367''' | ||
| chip = '''91''' | | chip = '''91''' | ||
| startup = 13+20[16] | | startup = 13+20[16] | ||
| active = 2 | | active = 2 | ||
Line 5,580: | Line 5,657: | ||
| hitstun = 27 | | hitstun = 27 | ||
| blockstun = 17 | | blockstun = 17 | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = [] refers to data on hit/block (faster than whiffed version); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 2f gap if delayed) | | notes = [] refers to data on hit/block (faster than whiffed version); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 2f gap if delayed) | ||
}} | }} | ||
Line 5,590: | Line 5,674: | ||
| damage = '''220*275''' | | damage = '''220*275''' | ||
| chip = '''55*68''' | | chip = '''55*68''' | ||
| startup = 13+35[31] | | startup = 13+35[31] | ||
| active = 2(5)2 | | active = 2(5)2 | ||
Line 5,603: | Line 5,686: | ||
| hitstun = 34 total | | hitstun = 34 total | ||
| blockstun = 26 total | | blockstun = 26 total | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = [] refers to data on hit/block (faster than whiffed version); 2 hits; Counterhit/Punish Counter bonus only applies if 2nd hit connects; 2f gap on block (up to 7f gap if delayed) | | notes = [] refers to data on hit/block (faster than whiffed version); 2 hits; Counterhit/Punish Counter bonus only applies if 2nd hit connects; 2f gap on block (up to 7f gap if delayed) | ||
}} | }} | ||
Line 5,615: | Line 5,705: | ||
| damage = '''495 (396)''' | | damage = '''495 (396)''' | ||
| chip = '''123''' | | chip = '''123''' | ||
| startup = 33+20[29+17] | | startup = 33+20[29+17] | ||
| active = 2 | | active = 2 | ||
Line 5,628: | Line 5,717: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 15 | | blockstun = 15 | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = [] refers to data on hit/block (faster than whiffed version); () refers to scaled damage when starting combo from 236P; 1f gap before final hit on block, but can be delayed for larger gap | | notes = [] refers to data on hit/block (faster than whiffed version); () refers to scaled damage when starting combo from 236P; 1f gap before final hit on block, but can be delayed for larger gap | ||
}} | }} | ||
Line 5,638: | Line 5,734: | ||
| damage = '''522 (418)''' | | damage = '''522 (418)''' | ||
| chip = '''130''' | | chip = '''130''' | ||
| startup = 33+20[29+17] | | startup = 33+20[29+17] | ||
| active = 2 | | active = 2 | ||
Line 5,651: | Line 5,746: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 15 | | blockstun = 15 | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = [] refers to data on hit/block (faster than whiffed version); () refers to scaled damage when starting combo from 236P; 1f gap before final hit on block, but can be delayed for larger gap | | notes = [] refers to data on hit/block (faster than whiffed version); () refers to scaled damage when starting combo from 236P; 1f gap before final hit on block, but can be delayed for larger gap | ||
}} | }} | ||
Line 5,661: | Line 5,763: | ||
| damage = '''550 (440)''' | | damage = '''550 (440)''' | ||
| chip = '''137''' | | chip = '''137''' | ||
| startup = 33+20[29+17] | | startup = 33+20[29+17] | ||
| active = 2 | | active = 2 | ||
Line 5,674: | Line 5,775: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 15 | | blockstun = 15 | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = [] refers to data on hit/block (faster than whiffed version); () refers to scaled damage when starting combo from 236P; 1f gap before final hit on block, but can be delayed for larger gap | | notes = [] refers to data on hit/block (faster than whiffed version); () refers to scaled damage when starting combo from 236P; 1f gap before final hit on block, but can be delayed for larger gap | ||
}} | }} | ||
Line 5,684: | Line 5,792: | ||
| damage = '''577 (462)''' | | damage = '''577 (462)''' | ||
| chip = '''''' | | chip = '''''' | ||
| startup = 33+20[29+17] | | startup = 33+20[29+17] | ||
| active = 2 | | active = 2 | ||
Line 5,697: | Line 5,804: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 15 | | blockstun = 15 | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = [] refers to data on hit/block (faster than whiffed version); () refers to scaled damage when starting combo from 236P; 1f gap before final hit on block, but can be delayed for larger gap | | notes = [] refers to data on hit/block (faster than whiffed version); () refers to scaled damage when starting combo from 236P; 1f gap before final hit on block, but can be delayed for larger gap | ||
}} | }} | ||
Line 5,707: | Line 5,821: | ||
| damage = '''165x2*495 (132x2*396)''' | | damage = '''165x2*495 (132x2*396)''' | ||
| chip = '''40*40*123''' | | chip = '''40*40*123''' | ||
| startup = 56+22[52+19] | | startup = 56+22[52+19] | ||
| active = 2(4)2(14)3 | | active = 2(4)2(14)3 | ||
Line 5,720: | Line 5,833: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 39 total | | blockstun = 39 total | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = [] refers to data on hit/block (faster than whiffed version); () refers to scaled damage when starting combo from 236P; 3 hits; 2f gap between 2nd/3rd Rekkas on block, can be delayed to create larger gap | | notes = [] refers to data on hit/block (faster than whiffed version); () refers to scaled damage when starting combo from 236P; 3 hits; 2f gap between 2nd/3rd Rekkas on block, can be delayed to create larger gap | ||
}} | }} | ||
Line 5,732: | Line 5,852: | ||
| damage = '''255''' | | damage = '''255''' | ||
| chip = '''55''' | | chip = '''55''' | ||
| startup = 13+17 | | startup = 13+17 | ||
| active = 2 | | active = 2 | ||
Line 5,745: | Line 5,864: | ||
| hitstun = 27 | | hitstun = 27 | ||
| blockstun = 19 | | blockstun = 19 | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = Kick followups only possible on hit/block; true blockstring (up to 3f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | | notes = Kick followups only possible on hit/block; true blockstring (up to 3f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | ||
}} | }} | ||
Line 5,755: | Line 5,881: | ||
| damage = '''237''' | | damage = '''237''' | ||
| chip = '''58''' | | chip = '''58''' | ||
| startup = 13+17 | | startup = 13+17 | ||
| active = 2 | | active = 2 | ||
Line 5,768: | Line 5,893: | ||
| hitstun = 27 | | hitstun = 27 | ||
| blockstun = 19 | | blockstun = 19 | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = Kick followups only possible on hit/block; true blockstring (up to 3f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | | notes = Kick followups only possible on hit/block; true blockstring (up to 3f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | ||
}} | }} | ||
Line 5,778: | Line 5,910: | ||
| damage = '''250''' | | damage = '''250''' | ||
| chip = '''62''' | | chip = '''62''' | ||
| startup = 13+17 | | startup = 13+17 | ||
| active = 2 | | active = 2 | ||
Line 5,791: | Line 5,922: | ||
| hitstun = 27 | | hitstun = 27 | ||
| blockstun = 19 | | blockstun = 19 | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = Kick followups only possible on hit/block; true blockstring (up to 3f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | | notes = Kick followups only possible on hit/block; true blockstring (up to 3f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | ||
}} | }} | ||
Line 5,801: | Line 5,939: | ||
| damage = '''262''' | | damage = '''262''' | ||
| chip = '''65''' | | chip = '''65''' | ||
| startup = 13+17 | | startup = 13+17 | ||
| active = 2 | | active = 2 | ||
Line 5,814: | Line 5,951: | ||
| hitstun = 27 | | hitstun = 27 | ||
| blockstun = 19 | | blockstun = 19 | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = Kick followups only possible on hit/block; true blockstring (up to 3f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | | notes = Kick followups only possible on hit/block; true blockstring (up to 3f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | ||
}} | }} | ||
Line 5,824: | Line 5,968: | ||
| damage = '''275''' | | damage = '''275''' | ||
| chip = '''68''' | | chip = '''68''' | ||
| startup = 13+28 | | startup = 13+28 | ||
| active = 2 | | active = 2 | ||
Line 5,837: | Line 5,980: | ||
| hitstun = 27 | | hitstun = 27 | ||
| blockstun = 19 | | blockstun = 19 | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = Kick followups only possible on hit/block; true blockstring (up to 6f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | | notes = Kick followups only possible on hit/block; true blockstring (up to 6f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | ||
}} | }} | ||
Line 5,849: | Line 5,999: | ||
| damage = '''405 (324)''' | | damage = '''405 (324)''' | ||
| chip = '''100''' | | chip = '''100''' | ||
| startup = 30+20 | | startup = 30+20 | ||
| active = 2 | | active = 2 | ||
Line 5,862: | Line 6,011: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 17 | | blockstun = 17 | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = Kick followups only possible on hit/block; () refers to scaled damage when starting combo from 236P; increases Drink Level by 1 if successful; 2f gap between final 2 hits on block, but can delay to slightly increase the gap | | notes = Kick followups only possible on hit/block; () refers to scaled damage when starting combo from 236P; increases Drink Level by 1 if successful; 2f gap between final 2 hits on block, but can delay to slightly increase the gap | ||
}} | }} | ||
Line 5,872: | Line 6,028: | ||
| damage = '''427 (342)''' | | damage = '''427 (342)''' | ||
| chip = '''106''' | | chip = '''106''' | ||
| startup = 30+20 | | startup = 30+20 | ||
| active = 2 | | active = 2 | ||
Line 5,885: | Line 6,040: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 17 | | blockstun = 17 | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = Kick followups only possible on hit/block; () refers to scaled damage when starting combo from 236P; increases Drink Level by 1 if successful; 2f gap between final 2 hits on block, but can delay to slightly increase the gap | | notes = Kick followups only possible on hit/block; () refers to scaled damage when starting combo from 236P; increases Drink Level by 1 if successful; 2f gap between final 2 hits on block, but can delay to slightly increase the gap | ||
}} | }} | ||
Line 5,895: | Line 6,057: | ||
| damage = '''450 (360)''' | | damage = '''450 (360)''' | ||
| chip = '''112''' | | chip = '''112''' | ||
| startup = 30+20 | | startup = 30+20 | ||
| active = 2 | | active = 2 | ||
Line 5,908: | Line 6,069: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 17 | | blockstun = 17 | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = Kick followups only possible on hit/block; () refers to scaled damage when starting combo from 236P; increases Drink Level by 1 if successful; 2f gap between final 2 hits on block, but can delay to slightly increase the gap | | notes = Kick followups only possible on hit/block; () refers to scaled damage when starting combo from 236P; increases Drink Level by 1 if successful; 2f gap between final 2 hits on block, but can delay to slightly increase the gap | ||
}} | }} | ||
Line 5,918: | Line 6,086: | ||
| damage = '''472 (378)''' | | damage = '''472 (378)''' | ||
| chip = '''117''' | | chip = '''117''' | ||
| startup = 30+20 | | startup = 30+20 | ||
| active = 2 | | active = 2 | ||
Line 5,931: | Line 6,098: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 17 | | blockstun = 17 | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = Kick followups only possible on hit/block; () refers to scaled damage when starting combo from 236P; increases Drink Level by 1 if successful; 2f gap between final 2 hits on block, but can delay to slightly increase the gap; DR4 activation gives better Block/KD Adv. | | notes = Kick followups only possible on hit/block; () refers to scaled damage when starting combo from 236P; increases Drink Level by 1 if successful; 2f gap between final 2 hits on block, but can delay to slightly increase the gap; DR4 activation gives better Block/KD Adv. | ||
}} | }} | ||
Line 5,941: | Line 6,115: | ||
| damage = '''495 (396)''' | | damage = '''495 (396)''' | ||
| chip = '''123''' | | chip = '''123''' | ||
| startup = 41+20 | | startup = 41+20 | ||
| active = 2 | | active = 2 | ||
Line 5,954: | Line 6,127: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 17 | | blockstun = 17 | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = Kick followups only possible on hit/block; () refers to scaled damage when starting combo from 236P; restores 1 Drive bar (or equivalent Burnout gauge) on hit; 2f gap between final 2 hits on block, but can delay to slightly increase the gap | | notes = Kick followups only possible on hit/block; () refers to scaled damage when starting combo from 236P; restores 1 Drive bar (or equivalent Burnout gauge) on hit; 2f gap between final 2 hits on block, but can delay to slightly increase the gap | ||
}} | }} | ||
Line 5,967: | Line 6,147: | ||
| damage = '''360''' | | damage = '''360''' | ||
| chip = '''90''' | | chip = '''90''' | ||
| startup = 16 | | startup = 16 | ||
| active = 2 | | active = 2 | ||
Line 5,980: | Line 6,159: | ||
| hitstun = 25 | | hitstun = 25 | ||
| blockstun = 20 | | blockstun = 20 | ||
| driveDamage = 1500 [PC 4000] | |||
| selfDriveOH = 700 | |||
| selfDriveOB = 700 | |||
| selfSuperOH = 300 | |||
| selfSuperOB = 150 | |||
| oppSuperOH = 210 | |||
| oppSuperOB = 75 | |||
| notes = | | notes = | ||
}} | }} | ||
Line 5,990: | Line 6,176: | ||
| damage = '''380''' | | damage = '''380''' | ||
| chip = '''95''' | | chip = '''95''' | ||
| startup = 16 | | startup = 16 | ||
| active = 2 | | active = 2 | ||
Line 6,003: | Line 6,188: | ||
| hitstun = 25 | | hitstun = 25 | ||
| blockstun = 20 | | blockstun = 20 | ||
| driveDamage = 1500 [PC 4000] | |||
| selfDriveOH = 700 | |||
| selfDriveOB = 700 | |||
| selfSuperOH = 300 | |||
| selfSuperOB = 150 | |||
| oppSuperOH = 210 | |||
| oppSuperOB = 75 | |||
| notes = | | notes = | ||
}} | }} | ||
Line 6,013: | Line 6,205: | ||
| damage = '''400''' | | damage = '''400''' | ||
| chip = '''100''' | | chip = '''100''' | ||
| startup = 16 | | startup = 16 | ||
| active = 2 | | active = 2 | ||
Line 6,026: | Line 6,217: | ||
| hitstun = 25 | | hitstun = 25 | ||
| blockstun = 20 | | blockstun = 20 | ||
| driveDamage = 1500 [PC 4000] | |||
| selfDriveOH = 700 | |||
| selfDriveOB = 700 | |||
| selfSuperOH = 300 | |||
| selfSuperOB = 150 | |||
| oppSuperOH = 210 | |||
| oppSuperOB = 75 | |||
| notes = | | notes = | ||
}} | }} | ||
Line 6,036: | Line 6,234: | ||
| damage = '''420''' | | damage = '''420''' | ||
| chip = '''105''' | | chip = '''105''' | ||
| startup = 16 | | startup = 16 | ||
| active = 2 | | active = 2 | ||
Line 6,049: | Line 6,246: | ||
| hitstun = 25 | | hitstun = 25 | ||
| blockstun = 20 | | blockstun = 20 | ||
| driveDamage = 1500 [PC 4000] | |||
| selfDriveOH = 700 | |||
| selfDriveOB = 700 | |||
| selfSuperOH = 300 | |||
| selfSuperOB = 150 | |||
| oppSuperOH = 210 | |||
| oppSuperOB = 75 | |||
| notes = | | notes = | ||
}} | }} | ||
Line 6,059: | Line 6,263: | ||
| damage = '''220*330''' | | damage = '''220*330''' | ||
| chip = '''55*82''' | | chip = '''55*82''' | ||
| startup = 16 | | startup = 16 | ||
| active = 2(9)2 | | active = 2(9)2 | ||
Line 6,072: | Line 6,275: | ||
| hitstun = 34 total | | hitstun = 34 total | ||
| blockstun = 30 total | | blockstun = 30 total | ||
| driveDamage = 1500*1500 [PC 4000*4000] | |||
| selfDriveOH = 700*700 | |||
| selfDriveOB = 700*700 | |||
| selfSuperOH = 500*500 | |||
| selfSuperOB = 250*250 | |||
| oppSuperOH = 350*350 | |||
| oppSuperOB = 125*125 | |||
| notes = 2 hits, both are cancellable; Counterhit/Punish Counter bonus advantage carries over through both hits | | notes = 2 hits, both are cancellable; Counterhit/Punish Counter bonus advantage carries over through both hits | ||
}} | }} | ||
Line 6,084: | Line 6,294: | ||
| damage = '''360''' | | damage = '''360''' | ||
| chip = '''90''' | | chip = '''90''' | ||
| startup = 16+23[19] | | startup = 16+23[19] | ||
| active = 2 | | active = 2 | ||
Line 6,097: | Line 6,306: | ||
| hitstun = 27 | | hitstun = 27 | ||
| blockstun = 19 | | blockstun = 19 | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = [] refers to data on hit/block (faster than whiffed version); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 5f gap if delayed) | | notes = [] refers to data on hit/block (faster than whiffed version); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 5f gap if delayed) | ||
}} | }} | ||
Line 6,107: | Line 6,323: | ||
| damage = '''380''' | | damage = '''380''' | ||
| chip = '''95''' | | chip = '''95''' | ||
| startup = 16+23[19] | | startup = 16+23[19] | ||
| active = 2 | | active = 2 | ||
Line 6,120: | Line 6,335: | ||
| hitstun = 27 | | hitstun = 27 | ||
| blockstun = 19 | | blockstun = 19 | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = [] refers to data on hit/block (faster than whiffed version); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 5f gap if delayed) | | notes = [] refers to data on hit/block (faster than whiffed version); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 5f gap if delayed) | ||
}} | }} | ||
Line 6,130: | Line 6,352: | ||
| damage = '''400''' | | damage = '''400''' | ||
| chip = '''100''' | | chip = '''100''' | ||
| startup = 16+23[19] | | startup = 16+23[19] | ||
| active = 2 | | active = 2 | ||
Line 6,143: | Line 6,364: | ||
| hitstun = 27 | | hitstun = 27 | ||
| blockstun = 19 | | blockstun = 19 | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = [] refers to data on hit/block (faster than whiffed version); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 5f gap if delayed) | | notes = [] refers to data on hit/block (faster than whiffed version); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 5f gap if delayed) | ||
}} | }} | ||
Line 6,153: | Line 6,381: | ||
| damage = '''420''' | | damage = '''420''' | ||
| chip = '''105''' | | chip = '''105''' | ||
| startup = 16+23[19] | | startup = 16+23[19] | ||
| active = 2 | | active = 2 | ||
Line 6,166: | Line 6,393: | ||
| hitstun = 27 | | hitstun = 27 | ||
| blockstun = 19 | | blockstun = 19 | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = [] refers to data on hit/block (faster than whiffed version); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 5f gap if delayed) | | notes = [] refers to data on hit/block (faster than whiffed version); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 5f gap if delayed) | ||
}} | }} | ||
Line 6,176: | Line 6,410: | ||
| damage = '''220*275''' | | damage = '''220*275''' | ||
| chip = '''55*68''' | | chip = '''55*68''' | ||
| startup = 16+35[31] | | startup = 16+35[31] | ||
| active = 2(5)2 | | active = 2(5)2 | ||
Line 6,189: | Line 6,422: | ||
| hitstun = 34 total | | hitstun = 34 total | ||
| blockstun = 26 total | | blockstun = 26 total | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = [] refers to data on hit/block (faster than whiffed version); 2 hits; Counterhit/Punish Counter bonus only applies if 2nd hit connects; 2f gap on block (up to 7f gap if delayed) | | notes = [] refers to data on hit/block (faster than whiffed version); 2 hits; Counterhit/Punish Counter bonus only applies if 2nd hit connects; 2f gap on block (up to 7f gap if delayed) | ||
}} | }} | ||
Line 6,201: | Line 6,441: | ||
| damage = '''540 (432)''' | | damage = '''540 (432)''' | ||
| chip = '''135''' | | chip = '''135''' | ||
| startup = 39+23[35+20] | | startup = 39+23[35+20] | ||
| active = 2 | | active = 2 | ||
Line 6,214: | Line 6,453: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 17 | | blockstun = 17 | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = [] refers to data on hit/block (faster than whiffed version); () refers to scaled damage when starting combo from 236P; 2f gap before final hit on block, but can be delayed for larger gap | | notes = [] refers to data on hit/block (faster than whiffed version); () refers to scaled damage when starting combo from 236P; 2f gap before final hit on block, but can be delayed for larger gap | ||
}} | }} | ||
Line 6,224: | Line 6,470: | ||
| damage = '''570 (456)''' | | damage = '''570 (456)''' | ||
| chip = '''142''' | | chip = '''142''' | ||
| startup = 39+23[35+20] | | startup = 39+23[35+20] | ||
| active = 2 | | active = 2 | ||
Line 6,237: | Line 6,482: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 17 | | blockstun = 17 | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = [] refers to data on hit/block (faster than whiffed version); () refers to scaled damage when starting combo from 236P; 1f gap before final hit on block, but can be delayed for larger gap | | notes = [] refers to data on hit/block (faster than whiffed version); () refers to scaled damage when starting combo from 236P; 1f gap before final hit on block, but can be delayed for larger gap | ||
}} | }} | ||
Line 6,247: | Line 6,499: | ||
| damage = '''600 (480)''' | | damage = '''600 (480)''' | ||
| chip = '''150''' | | chip = '''150''' | ||
| startup = 39+23[35+20] | | startup = 39+23[35+20] | ||
| active = 2 | | active = 2 | ||
Line 6,260: | Line 6,511: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 17 | | blockstun = 17 | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = [] refers to data on hit/block (faster than whiffed version); () refers to scaled damage when starting combo from 236P; 1f gap before final hit on block, but can be delayed for larger gap | | notes = [] refers to data on hit/block (faster than whiffed version); () refers to scaled damage when starting combo from 236P; 1f gap before final hit on block, but can be delayed for larger gap | ||
}} | }} | ||
Line 6,270: | Line 6,528: | ||
| damage = '''630 (504)''' | | damage = '''630 (504)''' | ||
| chip = '''157''' | | chip = '''157''' | ||
| startup = 39+23[35+20] | | startup = 39+23[35+20] | ||
| active = 2 | | active = 2 | ||
Line 6,283: | Line 6,540: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 17 | | blockstun = 17 | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = [] refers to data on hit/block (faster than whiffed version); () refers to scaled damage when starting combo from 236P; 1f gap before final hit on block, but can be delayed for larger gap | | notes = [] refers to data on hit/block (faster than whiffed version); () refers to scaled damage when starting combo from 236P; 1f gap before final hit on block, but can be delayed for larger gap | ||
}} | }} | ||
Line 6,293: | Line 6,557: | ||
| damage = '''162x2*495 (132x2*396)''' | | damage = '''162x2*495 (132x2*396)''' | ||
| chip = '''40*40*123''' | | chip = '''40*40*123''' | ||
| startup = 51+30[47+27] | | startup = 51+30[47+27] | ||
| active = 2(4)2(14)3 | | active = 2(4)2(14)3 | ||
Line 6,306: | Line 6,569: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 39 total | | blockstun = 39 total | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = [] refers to data on hit/block (faster than whiffed version); () refers to scaled damage when starting combo from 236P; 3 hits; 2f gap between 2nd/3rd Rekkas on block, can be delayed to create larger gap | | notes = [] refers to data on hit/block (faster than whiffed version); () refers to scaled damage when starting combo from 236P; 3 hits; 2f gap between 2nd/3rd Rekkas on block, can be delayed to create larger gap | ||
}} | }} | ||
Line 6,318: | Line 6,588: | ||
| damage = '''270''' | | damage = '''270''' | ||
| chip = '''67''' | | chip = '''67''' | ||
| startup = 16+20 | | startup = 16+20 | ||
| active = 2 | | active = 2 | ||
Line 6,331: | Line 6,600: | ||
| hitstun = 27 | | hitstun = 27 | ||
| blockstun = 19 | | blockstun = 19 | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = Kick followups only possible on hit/block; 1f gap on block (up to 6f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | | notes = Kick followups only possible on hit/block; 1f gap on block (up to 6f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | ||
}} | }} | ||
Line 6,341: | Line 6,617: | ||
| damage = '''285''' | | damage = '''285''' | ||
| chip = '''71''' | | chip = '''71''' | ||
| startup = 16+20 | | startup = 16+20 | ||
| active = 2 | | active = 2 | ||
Line 6,354: | Line 6,629: | ||
| hitstun = 27 | | hitstun = 27 | ||
| blockstun = 19 | | blockstun = 19 | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = Kick followups only possible on hit/block; 1f gap on block (up to 6f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | | notes = Kick followups only possible on hit/block; 1f gap on block (up to 6f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | ||
}} | }} | ||
Line 6,364: | Line 6,646: | ||
| damage = '''300''' | | damage = '''300''' | ||
| chip = '''75''' | | chip = '''75''' | ||
| startup = 16+20 | | startup = 16+20 | ||
| active = 2 | | active = 2 | ||
Line 6,377: | Line 6,658: | ||
| hitstun = 27 | | hitstun = 27 | ||
| blockstun = 19 | | blockstun = 19 | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = Kick followups only possible on hit/block; 1f gap on block (up to 6f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | | notes = Kick followups only possible on hit/block; 1f gap on block (up to 6f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | ||
}} | }} | ||
Line 6,387: | Line 6,675: | ||
| damage = '''315''' | | damage = '''315''' | ||
| chip = '''78''' | | chip = '''78''' | ||
| startup = 16+20 | | startup = 16+20 | ||
| active = 2 | | active = 2 | ||
Line 6,400: | Line 6,687: | ||
| hitstun = 27 | | hitstun = 27 | ||
| blockstun = 19 | | blockstun = 19 | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = Kick followups only possible on hit/block; 1f gap on block (up to 6f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | | notes = Kick followups only possible on hit/block; 1f gap on block (up to 6f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | ||
}} | }} | ||
Line 6,410: | Line 6,704: | ||
| damage = '''330''' | | damage = '''330''' | ||
| chip = '''82''' | | chip = '''82''' | ||
| startup = 16+31 | | startup = 16+31 | ||
| active = 2 | | active = 2 | ||
Line 6,423: | Line 6,716: | ||
| hitstun = 27 | | hitstun = 27 | ||
| blockstun = 19 | | blockstun = 19 | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = Kick followups only possible on hit/block; 2f gap on block (up to 9f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | | notes = Kick followups only possible on hit/block; 2f gap on block (up to 9f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | ||
}} | }} | ||
Line 6,435: | Line 6,735: | ||
| damage = '''450 (360)''' | | damage = '''450 (360)''' | ||
| chip = '''112''' | | chip = '''112''' | ||
| startup = 36+23 | | startup = 36+23 | ||
| active = 2 | | active = 2 | ||
Line 6,448: | Line 6,747: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 17 | | blockstun = 17 | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 5f gap between final 2 hits on block, can delay to slightly increase the gap | | notes = Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 5f gap between final 2 hits on block, can delay to slightly increase the gap | ||
}} | }} | ||
Line 6,458: | Line 6,764: | ||
| damage = '''475 (380)''' | | damage = '''475 (380)''' | ||
| chip = '''118''' | | chip = '''118''' | ||
| startup = 36+23 | | startup = 36+23 | ||
| active = 2 | | active = 2 | ||
Line 6,471: | Line 6,776: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 17 | | blockstun = 17 | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 5f gap between final 2 hits on block, can delay to slightly increase the gap | | notes = Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 5f gap between final 2 hits on block, can delay to slightly increase the gap | ||
}} | }} | ||
Line 6,481: | Line 6,793: | ||
| damage = '''500 (400)''' | | damage = '''500 (400)''' | ||
| chip = '''125''' | | chip = '''125''' | ||
| startup = 36+23 | | startup = 36+23 | ||
| active = 2 | | active = 2 | ||
Line 6,494: | Line 6,805: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 17 | | blockstun = 17 | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 5f gap between final 2 hits on block, can delay to slightly increase the gap | | notes = Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 5f gap between final 2 hits on block, can delay to slightly increase the gap | ||
}} | }} | ||
Line 6,504: | Line 6,822: | ||
| damage = '''525 (420)''' | | damage = '''525 (420)''' | ||
| chip = '''131''' | | chip = '''131''' | ||
| startup = 36+23 | | startup = 36+23 | ||
| active = 2 | | active = 2 | ||
Line 6,517: | Line 6,834: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 17 | | blockstun = 17 | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 5f gap between final 2 hits on block, can delay to slightly increase the gap; DR4 activation gives better Block/KD Adv. | | notes = Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 5f gap between final 2 hits on block, can delay to slightly increase the gap; DR4 activation gives better Block/KD Adv. | ||
}} | }} | ||
Line 6,527: | Line 6,851: | ||
| damage = '''550 (440)''' | | damage = '''550 (440)''' | ||
| chip = '''137''' | | chip = '''137''' | ||
| startup = 47+23 | | startup = 47+23 | ||
| active = 2 | | active = 2 | ||
Line 6,540: | Line 6,863: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 17 | | blockstun = 17 | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = Kick followups only possible on hit/block; restores 1 Drive bar (or equivalent Burnout gauge) on hit; () refers to scaled damage when starting combo from 236P; 5f gap between final 2 hits on block, but can delay to slightly increase the gap | | notes = Kick followups only possible on hit/block; restores 1 Drive bar (or equivalent Burnout gauge) on hit; () refers to scaled damage when starting combo from 236P; 5f gap between final 2 hits on block, but can delay to slightly increase the gap | ||
}} | }} | ||
Line 6,553: | Line 6,883: | ||
| damage = '''405''' | | damage = '''405''' | ||
| chip = '''100''' | | chip = '''100''' | ||
| startup = 19 | | startup = 19 | ||
| active = 2 | | active = 2 | ||
Line 6,566: | Line 6,895: | ||
| hitstun = 25 | | hitstun = 25 | ||
| blockstun = 20 | | blockstun = 20 | ||
| driveDamage = 1500 [PC 4000] | |||
| selfDriveOH = 700 | |||
| selfDriveOB = 700 | |||
| selfSuperOH = 300 | |||
| selfSuperOB = 150 | |||
| oppSuperOH = 210 | |||
| oppSuperOB = 75 | |||
| notes = | | notes = | ||
}} | }} | ||
Line 6,576: | Line 6,912: | ||
| damage = '''427''' | | damage = '''427''' | ||
| chip = '''106''' | | chip = '''106''' | ||
| startup = 19 | | startup = 19 | ||
| active = 2 | | active = 2 | ||
Line 6,589: | Line 6,924: | ||
| hitstun = 25 | | hitstun = 25 | ||
| blockstun = 20 | | blockstun = 20 | ||
| driveDamage = 1500 [PC 4000] | |||
| selfDriveOH = 700 | |||
| selfDriveOB = 700 | |||
| selfSuperOH = 300 | |||
| selfSuperOB = 150 | |||
| oppSuperOH = 210 | |||
| oppSuperOB = 75 | |||
| notes = | | notes = | ||
}} | }} | ||
Line 6,599: | Line 6,941: | ||
| damage = '''450''' | | damage = '''450''' | ||
| chip = '''112''' | | chip = '''112''' | ||
| startup = 19 | | startup = 19 | ||
| active = 2 | | active = 2 | ||
Line 6,612: | Line 6,953: | ||
| hitstun = 25 | | hitstun = 25 | ||
| blockstun = 20 | | blockstun = 20 | ||
| driveDamage = 1500 [PC 4000] | |||
| selfDriveOH = 700 | |||
| selfDriveOB = 700 | |||
| selfSuperOH = 300 | |||
| selfSuperOB = 150 | |||
| oppSuperOH = 210 | |||
| oppSuperOB = 75 | |||
| notes = | | notes = | ||
}} | }} | ||
Line 6,622: | Line 6,970: | ||
| damage = '''472''' | | damage = '''472''' | ||
| chip = '''117''' | | chip = '''117''' | ||
| startup = 19 | | startup = 19 | ||
| active = 2 | | active = 2 | ||
Line 6,635: | Line 6,982: | ||
| hitstun = 25 | | hitstun = 25 | ||
| blockstun = 20 | | blockstun = 20 | ||
| driveDamage = 1500 [PC 4000] | |||
| selfDriveOH = 700 | |||
| selfDriveOB = 700 | |||
| selfSuperOH = 300 | |||
| selfSuperOB = 150 | |||
| oppSuperOH = 210 | |||
| oppSuperOB = 75 | |||
| notes = | | notes = | ||
}} | }} | ||
Line 6,645: | Line 6,999: | ||
| damage = '''220*440''' | | damage = '''220*440''' | ||
| chip = '''55*110''' | | chip = '''55*110''' | ||
| startup = 19 | | startup = 19 | ||
| active = 2(9)2 | | active = 2(9)2 | ||
Line 6,658: | Line 7,011: | ||
| hitstun = 34 total | | hitstun = 34 total | ||
| blockstun = 30 total | | blockstun = 30 total | ||
| driveDamage = 1500*1500 [PC 4000*4000] | |||
| selfDriveOH = 700*700 | |||
| selfDriveOB = 700*700 | |||
| selfSuperOH = 500*500 | |||
| selfSuperOB = 250*250 | |||
| oppSuperOH = 350*350 | |||
| oppSuperOB = 125*125 | |||
| notes = 2 hits, both are cancellable; Counterhit/Punish Counter bonus advantage carries over through both hits | | notes = 2 hits, both are cancellable; Counterhit/Punish Counter bonus advantage carries over through both hits | ||
}} | }} | ||
Line 6,670: | Line 7,030: | ||
| damage = '''405''' | | damage = '''405''' | ||
| chip = '''100''' | | chip = '''100''' | ||
| startup = 19+26[22] | | startup = 19+26[22] | ||
| active = 2 | | active = 2 | ||
Line 6,683: | Line 7,042: | ||
| hitstun = 27 | | hitstun = 27 | ||
| blockstun = 21 | | blockstun = 21 | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = [] refers to data on hit/block (faster than whiffed version); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; 3f gap in blockstring (up to 8f gap if delayed) | | notes = [] refers to data on hit/block (faster than whiffed version); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; 3f gap in blockstring (up to 8f gap if delayed) | ||
}} | }} | ||
Line 6,693: | Line 7,059: | ||
| damage = '''427''' | | damage = '''427''' | ||
| chip = '''106''' | | chip = '''106''' | ||
| startup = 19+26[22] | | startup = 19+26[22] | ||
| active = 2 | | active = 2 | ||
Line 6,706: | Line 7,071: | ||
| hitstun = 27 | | hitstun = 27 | ||
| blockstun = 21 | | blockstun = 21 | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = [] refers to data on hit/block (faster than whiffed version); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; 3f gap in blockstring (up to 8f gap if delayed) | | notes = [] refers to data on hit/block (faster than whiffed version); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; 3f gap in blockstring (up to 8f gap if delayed) | ||
}} | }} | ||
Line 6,716: | Line 7,088: | ||
| damage = '''450''' | | damage = '''450''' | ||
| chip = '''112''' | | chip = '''112''' | ||
| startup = 19+26[22] | | startup = 19+26[22] | ||
| active = 2 | | active = 2 | ||
Line 6,729: | Line 7,100: | ||
| hitstun = 27 | | hitstun = 27 | ||
| blockstun = 21 | | blockstun = 21 | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = [] refers to data on hit/block (faster than whiffed version); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; 3f gap in blockstring (up to 8f gap if delayed) | | notes = [] refers to data on hit/block (faster than whiffed version); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; 3f gap in blockstring (up to 8f gap if delayed) | ||
}} | }} | ||
Line 6,739: | Line 7,117: | ||
| damage = '''472''' | | damage = '''472''' | ||
| chip = '''117''' | | chip = '''117''' | ||
| startup = 19+26[22] | | startup = 19+26[22] | ||
| active = 2 | | active = 2 | ||
Line 6,752: | Line 7,129: | ||
| hitstun = 27 | | hitstun = 27 | ||
| blockstun = 21 | | blockstun = 21 | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = [] refers to data on hit/block (faster than whiffed version); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; 3f gap in blockstring (up to 8f gap if delayed) | | notes = [] refers to data on hit/block (faster than whiffed version); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; 3f gap in blockstring (up to 8f gap if delayed) | ||
}} | }} | ||
Line 6,762: | Line 7,146: | ||
| damage = '''220*275''' | | damage = '''220*275''' | ||
| chip = '''55*68''' | | chip = '''55*68''' | ||
| startup = 19+35[31] | | startup = 19+35[31] | ||
| active = 2(5)2 | | active = 2(5)2 | ||
Line 6,775: | Line 7,158: | ||
| hitstun = 34 total | | hitstun = 34 total | ||
| blockstun = 26 total | | blockstun = 26 total | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = [] refers to data on hit/block (faster than whiffed version); 2 hits; Counterhit/Punish Counter bonus only applies if 2nd hit connects; 2f gap in blockstring (up to 7f gap if delayed) | | notes = [] refers to data on hit/block (faster than whiffed version); 2 hits; Counterhit/Punish Counter bonus only applies if 2nd hit connects; 2f gap in blockstring (up to 7f gap if delayed) | ||
}} | }} | ||
Line 6,787: | Line 7,177: | ||
| damage = '''585 (468)''' | | damage = '''585 (468)''' | ||
| chip = '''145''' | | chip = '''145''' | ||
| startup = 45+26[41+23] | | startup = 45+26[41+23] | ||
| active = 2 | | active = 2 | ||
Line 6,800: | Line 7,189: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 19 | | blockstun = 19 | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = [] refers to data on hit/block (faster than whiffed version); () refers to scaled damage when starting combo from 236P; 3f gap before final hit on block, can be delayed for larger gap | | notes = [] refers to data on hit/block (faster than whiffed version); () refers to scaled damage when starting combo from 236P; 3f gap before final hit on block, can be delayed for larger gap | ||
}} | }} | ||
Line 6,810: | Line 7,206: | ||
| damage = '''617 (494)''' | | damage = '''617 (494)''' | ||
| chip = '''153''' | | chip = '''153''' | ||
| startup = 45+26[41+23] | | startup = 45+26[41+23] | ||
| active = 2 | | active = 2 | ||
Line 6,823: | Line 7,218: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 19 | | blockstun = 19 | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = [] refers to data on hit/block (faster than whiffed version); () refers to scaled damage when starting combo from 236P; 3f gap before final hit on block, can be delayed for larger gap | | notes = [] refers to data on hit/block (faster than whiffed version); () refers to scaled damage when starting combo from 236P; 3f gap before final hit on block, can be delayed for larger gap | ||
}} | }} | ||
Line 6,833: | Line 7,235: | ||
| damage = '''650 (520)''' | | damage = '''650 (520)''' | ||
| chip = '''162''' | | chip = '''162''' | ||
| startup = 45+26[41+23] | | startup = 45+26[41+23] | ||
| active = 2 | | active = 2 | ||
Line 6,846: | Line 7,247: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 19 | | blockstun = 19 | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = [] refers to data on hit/block (faster than whiffed version); () refers to scaled damage when starting combo from 236P; 3f gap before final hit on block, can be delayed for larger gap | | notes = [] refers to data on hit/block (faster than whiffed version); () refers to scaled damage when starting combo from 236P; 3f gap before final hit on block, can be delayed for larger gap | ||
}} | }} | ||
Line 6,856: | Line 7,264: | ||
| damage = '''682 (546)''' | | damage = '''682 (546)''' | ||
| chip = '''170''' | | chip = '''170''' | ||
| startup = 45+26[41+23] | | startup = 45+26[41+23] | ||
| active = 2 | | active = 2 | ||
Line 6,869: | Line 7,276: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 19 | | blockstun = 19 | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = [] refers to data on hit/block (faster than whiffed version); () refers to scaled damage when starting combo from 236P; 3f gap before final hit on block, can be delayed for larger gap | | notes = [] refers to data on hit/block (faster than whiffed version); () refers to scaled damage when starting combo from 236P; 3f gap before final hit on block, can be delayed for larger gap | ||
}} | }} | ||
Line 6,879: | Line 7,293: | ||
| damage = '''162x2*495 (132x2*396)''' | | damage = '''162x2*495 (132x2*396)''' | ||
| chip = '''40*40*123''' | | chip = '''40*40*123''' | ||
| startup = 54+30[50+27] | | startup = 54+30[50+27] | ||
| active = 2(4)2(14)3 | | active = 2(4)2(14)3 | ||
Line 6,892: | Line 7,305: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 39 total | | blockstun = 39 total | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = [] refers to data on hit/block (faster than whiffed version); () refers to scaled damage when starting combo from 236P; 3 hits; 2f gap between 2nd/3rd Rekkas on block, can be delayed to create larger gap | | notes = [] refers to data on hit/block (faster than whiffed version); () refers to scaled damage when starting combo from 236P; 3 hits; 2f gap between 2nd/3rd Rekkas on block, can be delayed to create larger gap | ||
}} | }} | ||
Line 6,904: | Line 7,324: | ||
| damage = '''270''' | | damage = '''270''' | ||
| chip = '''67''' | | chip = '''67''' | ||
| startup = 19+23 | | startup = 19+23 | ||
| active = 2 | | active = 2 | ||
Line 6,917: | Line 7,336: | ||
| hitstun = 27 | | hitstun = 27 | ||
| blockstun = 19 | | blockstun = 19 | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = Kick followups only possible on hit/block; 4f gap on block (up to 9f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | | notes = Kick followups only possible on hit/block; 4f gap on block (up to 9f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | ||
}} | }} | ||
Line 6,927: | Line 7,353: | ||
| damage = '''285''' | | damage = '''285''' | ||
| chip = '''71''' | | chip = '''71''' | ||
| startup = 19+23 | | startup = 19+23 | ||
| active = 2 | | active = 2 | ||
Line 6,940: | Line 7,365: | ||
| hitstun = 27 | | hitstun = 27 | ||
| blockstun = 19 | | blockstun = 19 | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = Kick followups only possible on hit/block; 4f gap on block (up to 9f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | | notes = Kick followups only possible on hit/block; 4f gap on block (up to 9f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | ||
}} | }} | ||
Line 6,950: | Line 7,382: | ||
| damage = '''300''' | | damage = '''300''' | ||
| chip = '''75''' | | chip = '''75''' | ||
| startup = 19+23 | | startup = 19+23 | ||
| active = 2 | | active = 2 | ||
Line 6,963: | Line 7,394: | ||
| hitstun = 27 | | hitstun = 27 | ||
| blockstun = 19 | | blockstun = 19 | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = Kick followups only possible on hit/block; 4f gap on block (up to 9f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | | notes = Kick followups only possible on hit/block; 4f gap on block (up to 9f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | ||
}} | }} | ||
Line 6,973: | Line 7,411: | ||
| damage = '''315''' | | damage = '''315''' | ||
| chip = '''78''' | | chip = '''78''' | ||
| startup = 19+23 | | startup = 19+23 | ||
| active = 2 | | active = 2 | ||
Line 6,986: | Line 7,423: | ||
| hitstun = 27 | | hitstun = 27 | ||
| blockstun = 19 | | blockstun = 19 | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = Kick followups only possible on hit/block; 4f gap on block (up to 9f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | | notes = Kick followups only possible on hit/block; 4f gap on block (up to 9f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | ||
}} | }} | ||
Line 6,996: | Line 7,440: | ||
| damage = '''330''' | | damage = '''330''' | ||
| chip = '''82''' | | chip = '''82''' | ||
| startup = 19+34 | | startup = 19+34 | ||
| active = 2 | | active = 2 | ||
Line 7,009: | Line 7,452: | ||
| hitstun = 27 | | hitstun = 27 | ||
| blockstun = 19 | | blockstun = 19 | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = Kick followups only possible on hit/block; does not combo naturally without Counterhit/Punish Counter; 5f gap on block (up to 12f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | | notes = Kick followups only possible on hit/block; does not combo naturally without Counterhit/Punish Counter; 5f gap on block (up to 12f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | ||
}} | }} | ||
Line 7,021: | Line 7,471: | ||
| damage = '''495 (396)''' | | damage = '''495 (396)''' | ||
| chip = '''123''' | | chip = '''123''' | ||
| startup = 42+26 | | startup = 42+26 | ||
| active = 2 | | active = 2 | ||
Line 7,034: | Line 7,483: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 17 | | blockstun = 17 | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 8f gap between final 2 hits on block, can delay to slightly increase the gap | | notes = Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 8f gap between final 2 hits on block, can delay to slightly increase the gap | ||
}} | }} | ||
Line 7,044: | Line 7,500: | ||
| damage = '''522 (418)''' | | damage = '''522 (418)''' | ||
| chip = '''130''' | | chip = '''130''' | ||
| startup = 42+26 | | startup = 42+26 | ||
| active = 2 | | active = 2 | ||
Line 7,057: | Line 7,512: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 17 | | blockstun = 17 | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 8f gap between final 2 hits on block, can delay to slightly increase the gap | | notes = Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 8f gap between final 2 hits on block, can delay to slightly increase the gap | ||
}} | }} | ||
Line 7,067: | Line 7,529: | ||
| damage = '''550 (440)''' | | damage = '''550 (440)''' | ||
| chip = '''137''' | | chip = '''137''' | ||
| startup = 42+26 | | startup = 42+26 | ||
| active = 2 | | active = 2 | ||
Line 7,080: | Line 7,541: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 17 | | blockstun = 17 | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 8f gap between final 2 hits on block, can delay to slightly increase the gap | | notes = Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 8f gap between final 2 hits on block, can delay to slightly increase the gap | ||
}} | }} | ||
Line 7,090: | Line 7,558: | ||
| damage = '''577 (462)''' | | damage = '''577 (462)''' | ||
| chip = '''143''' | | chip = '''143''' | ||
| startup = 42+26 | | startup = 42+26 | ||
| active = 2 | | active = 2 | ||
Line 7,103: | Line 7,570: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 17 | | blockstun = 17 | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 8f gap between final 2 hits on block, can delay to slightly increase the gap; DR4 activation gives better Block/KD Adv. | | notes = Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 8f gap between final 2 hits on block, can delay to slightly increase the gap; DR4 activation gives better Block/KD Adv. | ||
}} | }} | ||
Line 7,113: | Line 7,587: | ||
| damage = '''605 (484)''' | | damage = '''605 (484)''' | ||
| chip = '''150''' | | chip = '''150''' | ||
| startup = 53+26 | | startup = 53+26 | ||
| active = 2 | | active = 2 | ||
Line 7,126: | Line 7,599: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 17 | | blockstun = 17 | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = Kick followups only possible on hit/block; restores 1 Drive bar (or equivalent Burnout gauge) on hit; () refers to scaled damage when starting combo from Counterhit 236P; 8f gap between final 2 hits on block, but can delay to slightly increase the gap | | notes = Kick followups only possible on hit/block; restores 1 Drive bar (or equivalent Burnout gauge) on hit; () refers to scaled damage when starting combo from Counterhit 236P; 8f gap between final 2 hits on block, but can delay to slightly increase the gap | ||
}} | }} | ||
Line 7,139: | Line 7,619: | ||
| damage = '''405''' | | damage = '''405''' | ||
| chip = '''100''' | | chip = '''100''' | ||
| startup = 13 | | startup = 13 | ||
| active = 2 | | active = 2 | ||
Line 7,152: | Line 7,631: | ||
| hitstun = 26 | | hitstun = 26 | ||
| blockstun = 23 | | blockstun = 23 | ||
| driveDamage = 1500 [PC 4000] | |||
| selfDriveOH = -20000 | |||
| selfDriveOB = -20000 | |||
| selfSuperOH = 300 | |||
| selfSuperOB = 150 | |||
| oppSuperOH = 210 | |||
| oppSuperOB = 75 | |||
| notes = | | notes = | ||
}} | }} | ||
Line 7,162: | Line 7,648: | ||
| damage = '''427''' | | damage = '''427''' | ||
| chip = '''106''' | | chip = '''106''' | ||
| startup = 13 | | startup = 13 | ||
| active = 2 | | active = 2 | ||
Line 7,175: | Line 7,660: | ||
| hitstun = 26 | | hitstun = 26 | ||
| blockstun = 23 | | blockstun = 23 | ||
| driveDamage = 1500 [PC 4000] | |||
| selfDriveOH = -20000 | |||
| selfDriveOB = -20000 | |||
| selfSuperOH = 300 | |||
| selfSuperOB = 150 | |||
| oppSuperOH = 210 | |||
| oppSuperOB = 75 | |||
| notes = | | notes = | ||
}} | }} | ||
Line 7,185: | Line 7,677: | ||
| damage = '''450''' | | damage = '''450''' | ||
| chip = '''112''' | | chip = '''112''' | ||
| startup = 13 | | startup = 13 | ||
| active = 2 | | active = 2 | ||
Line 7,198: | Line 7,689: | ||
| hitstun = 26 | | hitstun = 26 | ||
| blockstun = 23 | | blockstun = 23 | ||
| driveDamage = 1500 [PC 4000] | |||
| selfDriveOH = -20000 | |||
| selfDriveOB = -20000 | |||
| selfSuperOH = 300 | |||
| selfSuperOB = 150 | |||
| oppSuperOH = 210 | |||
| oppSuperOB = 75 | |||
| notes = | | notes = | ||
}} | }} | ||
Line 7,208: | Line 7,706: | ||
| damage = '''472''' | | damage = '''472''' | ||
| chip = '''117''' | | chip = '''117''' | ||
| startup = 13 | | startup = 13 | ||
| active = 2 | | active = 2 | ||
Line 7,221: | Line 7,718: | ||
| hitstun = 26 | | hitstun = 26 | ||
| blockstun = 23 | | blockstun = 23 | ||
| driveDamage = 1500 [PC 4000] | |||
| selfDriveOH = -20000 | |||
| selfDriveOB = -20000 | |||
| selfSuperOH = 300 | |||
| selfSuperOB = 150 | |||
| oppSuperOH = 210 | |||
| oppSuperOB = 75 | |||
| notes = | | notes = | ||
}} | }} | ||
Line 7,231: | Line 7,735: | ||
| damage = '''220*440''' | | damage = '''220*440''' | ||
| chip = '''55*110''' | | chip = '''55*110''' | ||
| startup = 13 | | startup = 13 | ||
| active = 2(9)2 | | active = 2(9)2 | ||
Line 7,244: | Line 7,747: | ||
| hitstun = 36 total | | hitstun = 36 total | ||
| blockstun = 30 total | | blockstun = 30 total | ||
| driveDamage = 1500*1500 [PC 4000*4000] | |||
| selfDriveOH = -20000 | |||
| selfDriveOB = -20000 | |||
| selfSuperOH = 500*500 | |||
| selfSuperOB = 250*250 | |||
| oppSuperOH = 350*350 | |||
| oppSuperOB = 125*125 | |||
| notes = 2 hits, both are cancellable; Counterhit/Punish Counter bonus advantage carries over through both hits | | notes = 2 hits, both are cancellable; Counterhit/Punish Counter bonus advantage carries over through both hits | ||
}} | }} | ||
Line 7,256: | Line 7,766: | ||
| damage = '''405''' | | damage = '''405''' | ||
| chip = '''100''' | | chip = '''100''' | ||
| startup = 13+21[16] | | startup = 13+21[16] | ||
| active = 2 | | active = 2 | ||
Line 7,269: | Line 7,778: | ||
| hitstun = 27 | | hitstun = 27 | ||
| blockstun = 21 | | blockstun = 21 | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = [] refers to data on hit/block (faster than whiffed version); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 3f gap if delayed) | | notes = [] refers to data on hit/block (faster than whiffed version); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 3f gap if delayed) | ||
}} | }} | ||
Line 7,279: | Line 7,795: | ||
| damage = '''427''' | | damage = '''427''' | ||
| chip = '''106''' | | chip = '''106''' | ||
| startup = 13+21[16] | | startup = 13+21[16] | ||
| active = 2 | | active = 2 | ||
Line 7,292: | Line 7,807: | ||
| hitstun = 27 | | hitstun = 27 | ||
| blockstun = 21 | | blockstun = 21 | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = [] refers to data on hit/block (faster than whiffed version); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 3f gap if delayed) | | notes = [] refers to data on hit/block (faster than whiffed version); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 3f gap if delayed) | ||
}} | }} | ||
Line 7,302: | Line 7,824: | ||
| damage = '''450''' | | damage = '''450''' | ||
| chip = '''112''' | | chip = '''112''' | ||
| startup = 13+21[16] | | startup = 13+21[16] | ||
| active = 2 | | active = 2 | ||
Line 7,315: | Line 7,836: | ||
| hitstun = 27 | | hitstun = 27 | ||
| blockstun = 21 | | blockstun = 21 | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = [] refers to data on hit/block (faster than whiffed version); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 3f gap if delayed) | | notes = [] refers to data on hit/block (faster than whiffed version); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 3f gap if delayed) | ||
}} | }} | ||
Line 7,325: | Line 7,853: | ||
| damage = '''472''' | | damage = '''472''' | ||
| chip = '''117''' | | chip = '''117''' | ||
| startup = 13+21[16] | | startup = 13+21[16] | ||
| active = 2 | | active = 2 | ||
Line 7,338: | Line 7,865: | ||
| hitstun = 27 | | hitstun = 27 | ||
| blockstun = 21 | | blockstun = 21 | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = [] refers to data on hit/block (faster than whiffed version); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 3f gap if delayed) | | notes = [] refers to data on hit/block (faster than whiffed version); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 3f gap if delayed) | ||
}} | }} | ||
Line 7,348: | Line 7,882: | ||
| damage = '''220*330''' | | damage = '''220*330''' | ||
| chip = '''55*82''' | | chip = '''55*82''' | ||
| startup = 13+35[31] | | startup = 13+35[31] | ||
| active = 2(5)2 | | active = 2(5)2 | ||
Line 7,361: | Line 7,894: | ||
| hitstun = 34 total | | hitstun = 34 total | ||
| blockstun = 26 total | | blockstun = 26 total | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = [] refers to data on hit/block (faster than whiffed version); 2 hits; Counterhit/Punish Counter bonus only applies if 2nd hit connects; 2f gap on block (up to 7f gap if delayed) | | notes = [] refers to data on hit/block (faster than whiffed version); 2 hits; Counterhit/Punish Counter bonus only applies if 2nd hit connects; 2f gap on block (up to 7f gap if delayed) | ||
}} | }} | ||
Line 7,373: | Line 7,913: | ||
| damage = '''675 (540)''' | | damage = '''675 (540)''' | ||
| chip = '''168''' | | chip = '''168''' | ||
| startup = 34+19[29+17] | | startup = 34+19[29+17] | ||
| active = 2 | | active = 2 | ||
Line 7,386: | Line 7,925: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 19 | | blockstun = 19 | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = [] refers to data on hit/block (faster than whiffed version); () refers to scaled damage when starting combo from 236PP; true blockstring, but can be delayed for larger gap | | notes = [] refers to data on hit/block (faster than whiffed version); () refers to scaled damage when starting combo from 236PP; true blockstring, but can be delayed for larger gap | ||
}} | }} | ||
Line 7,396: | Line 7,942: | ||
| damage = '''712 (570)''' | | damage = '''712 (570)''' | ||
| chip = '''177''' | | chip = '''177''' | ||
| startup = 34+19[29+17] | | startup = 34+19[29+17] | ||
| active = 2 | | active = 2 | ||
Line 7,409: | Line 7,954: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 19 | | blockstun = 19 | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = [] refers to data on hit/block (faster than whiffed version); () refers to scaled damage when starting combo from 236PP; true blockstring, but can be delayed for larger gap | | notes = [] refers to data on hit/block (faster than whiffed version); () refers to scaled damage when starting combo from 236PP; true blockstring, but can be delayed for larger gap | ||
}} | }} | ||
Line 7,419: | Line 7,971: | ||
| damage = '''750 (600)''' | | damage = '''750 (600)''' | ||
| chip = '''187''' | | chip = '''187''' | ||
| startup = 34+19[29+17] | | startup = 34+19[29+17] | ||
| active = 2 | | active = 2 | ||
Line 7,432: | Line 7,983: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 19 | | blockstun = 19 | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = [] refers to data on hit/block (faster than whiffed version); () refers to scaled damage when starting combo from 236PP; true blockstring, but can be delayed for larger gap | | notes = [] refers to data on hit/block (faster than whiffed version); () refers to scaled damage when starting combo from 236PP; true blockstring, but can be delayed for larger gap | ||
}} | }} | ||
Line 7,442: | Line 8,000: | ||
| damage = '''787 (630)''' | | damage = '''787 (630)''' | ||
| chip = '''196''' | | chip = '''196''' | ||
| startup = 34+19[29+17] | | startup = 34+19[29+17] | ||
| active = 2 | | active = 2 | ||
Line 7,455: | Line 8,012: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 19 | | blockstun = 19 | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = [] refers to data on hit/block (faster than whiffed version); () refers to scaled damage when starting combo from 236PP; true blockstring, but can be delayed for larger gap | | notes = [] refers to data on hit/block (faster than whiffed version); () refers to scaled damage when starting combo from 236PP; true blockstring, but can be delayed for larger gap | ||
}} | }} | ||
Line 7,465: | Line 8,029: | ||
| damage = '''165x2*605 (132x2*484)''' | | damage = '''165x2*605 (132x2*484)''' | ||
| chip = '''40*40*150''' | | chip = '''40*40*150''' | ||
| startup = 48+30[44+27] | | startup = 48+30[44+27] | ||
| active = 2(4)2(14)3 | | active = 2(4)2(14)3 | ||
Line 7,478: | Line 8,041: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 39 total | | blockstun = 39 total | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = [] refers to data on hit/block (faster than whiffed version); () refers to scaled damage when starting combo from 236PP; 3 hits; 2f gap between 2nd/3rd Rekkas on block, can be delayed to create larger gap | | notes = [] refers to data on hit/block (faster than whiffed version); () refers to scaled damage when starting combo from 236PP; 3 hits; 2f gap between 2nd/3rd Rekkas on block, can be delayed to create larger gap | ||
}} | }} | ||
Line 7,490: | Line 8,060: | ||
| damage = '''315''' | | damage = '''315''' | ||
| chip = '''78''' | | chip = '''78''' | ||
| startup = 13+17 | | startup = 13+17 | ||
| active = 2 | | active = 2 | ||
Line 7,503: | Line 8,072: | ||
| hitstun = 27 | | hitstun = 27 | ||
| blockstun = 19 | | blockstun = 19 | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = Kick followups only possible on hit/block; true blockstring (up to 4f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | | notes = Kick followups only possible on hit/block; true blockstring (up to 4f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | ||
}} | }} | ||
Line 7,513: | Line 8,089: | ||
| damage = '''332''' | | damage = '''332''' | ||
| chip = '''82''' | | chip = '''82''' | ||
| startup = 13+17 | | startup = 13+17 | ||
| active = 2 | | active = 2 | ||
Line 7,526: | Line 8,101: | ||
| hitstun = 27 | | hitstun = 27 | ||
| blockstun = 19 | | blockstun = 19 | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = Kick followups only possible on hit/block; true blockstring (up to 4f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | | notes = Kick followups only possible on hit/block; true blockstring (up to 4f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | ||
}} | }} | ||
Line 7,536: | Line 8,118: | ||
| damage = '''350''' | | damage = '''350''' | ||
| chip = '''87''' | | chip = '''87''' | ||
| startup = 13+17 | | startup = 13+17 | ||
| active = 2 | | active = 2 | ||
Line 7,549: | Line 8,130: | ||
| hitstun = 27 | | hitstun = 27 | ||
| blockstun = 19 | | blockstun = 19 | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = Kick followups only possible on hit/block; true blockstring (up to 4f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | | notes = Kick followups only possible on hit/block; true blockstring (up to 4f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | ||
}} | }} | ||
Line 7,559: | Line 8,147: | ||
| damage = '''367''' | | damage = '''367''' | ||
| chip = '''91''' | | chip = '''91''' | ||
| startup = 13+17 | | startup = 13+17 | ||
| active = 2 | | active = 2 | ||
Line 7,572: | Line 8,159: | ||
| hitstun = 27 | | hitstun = 27 | ||
| blockstun = 19 | | blockstun = 19 | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = Kick followups only possible on hit/block; true blockstring (up to 4f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | | notes = Kick followups only possible on hit/block; true blockstring (up to 4f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | ||
}} | }} | ||
Line 7,582: | Line 8,176: | ||
| damage = '''385''' | | damage = '''385''' | ||
| chip = '''95''' | | chip = '''95''' | ||
| startup = 13+30 | | startup = 13+30 | ||
| active = 2 | | active = 2 | ||
Line 7,595: | Line 8,188: | ||
| hitstun = 27 | | hitstun = 27 | ||
| blockstun = 19 | | blockstun = 19 | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = Kick followups only possible on hit/block; 1f gap on block (up to 6f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | | notes = Kick followups only possible on hit/block; 1f gap on block (up to 6f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit | ||
}} | }} | ||
Line 7,607: | Line 8,207: | ||
| damage = '''540 (432)''' | | damage = '''540 (432)''' | ||
| chip = '''135''' | | chip = '''135''' | ||
| startup = 30+20 | | startup = 30+20 | ||
| active = 2 | | active = 2 | ||
Line 7,620: | Line 8,219: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 17 | | blockstun = 17 | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 2f gap between final 2 hits on block, can delay to slightly increase the gap | | notes = Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 2f gap between final 2 hits on block, can delay to slightly increase the gap | ||
}} | }} | ||
Line 7,630: | Line 8,236: | ||
| damage = '''570 (456)''' | | damage = '''570 (456)''' | ||
| chip = '''142''' | | chip = '''142''' | ||
| startup = 30+20 | | startup = 30+20 | ||
| active = 2 | | active = 2 | ||
Line 7,643: | Line 8,248: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 17 | | blockstun = 17 | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 2f gap between final 2 hits on block, can delay to slightly increase the gap | | notes = Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 2f gap between final 2 hits on block, can delay to slightly increase the gap | ||
}} | }} | ||
Line 7,653: | Line 8,265: | ||
| damage = '''600 (480)''' | | damage = '''600 (480)''' | ||
| chip = '''150''' | | chip = '''150''' | ||
| startup = 30+20 | | startup = 30+20 | ||
| active = 2 | | active = 2 | ||
Line 7,666: | Line 8,277: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 17 | | blockstun = 17 | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 2f gap between final 2 hits on block, can delay to slightly increase the gap | | notes = Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 2f gap between final 2 hits on block, can delay to slightly increase the gap | ||
}} | }} | ||
Line 7,676: | Line 8,294: | ||
| damage = '''630 (504)''' | | damage = '''630 (504)''' | ||
| chip = '''157''' | | chip = '''157''' | ||
| startup = 30+20 | | startup = 30+20 | ||
| active = 2 | | active = 2 | ||
Line 7,689: | Line 8,306: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 17 | | blockstun = 17 | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 2f gap between final 2 hits on block, can delay to slightly increase the gap; DR4 activation gives better Block/KD Adv. | | notes = Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 2f gap between final 2 hits on block, can delay to slightly increase the gap; DR4 activation gives better Block/KD Adv. | ||
}} | }} | ||
Line 7,699: | Line 8,323: | ||
| damage = '''660 (528)''' | | damage = '''660 (528)''' | ||
| chip = '''165''' | | chip = '''165''' | ||
| startup = 43+20 | | startup = 43+20 | ||
| active = 2 | | active = 2 | ||
Line 7,712: | Line 8,335: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 17 | | blockstun = 17 | ||
| driveDamage = [PC 000] | |||
| selfDriveOH = | |||
| selfDriveOB = | |||
| selfSuperOH = | |||
| selfSuperOB = | |||
| oppSuperOH = | |||
| oppSuperOB = | |||
| notes = Kick followups only possible on hit/block; restores 1 Drive bar (or equivalent Burnout gauge) on hit; 2f gap between final 2 hits on block, but can delay to slightly increase the gap | | notes = Kick followups only possible on hit/block; restores 1 Drive bar (or equivalent Burnout gauge) on hit; 2f gap between final 2 hits on block, but can delay to slightly increase the gap | ||
}} | }} | ||
Line 7,725: | Line 8,355: | ||
| damage = '''810''' | | damage = '''810''' | ||
| chip = '''202''' | | chip = '''202''' | ||
| startup = 17 | | startup = 17 | ||
| active = 9 | | active = 9 | ||
Line 7,738: | Line 8,367: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 20 | | blockstun = 20 | ||
| driveDamage = 4000 [PC 5000] | |||
| selfDriveOH = 2000 | |||
| selfDriveOB = 2000 | |||
| selfSuperOH = 1000 | |||
| selfSuperOB = 500 | |||
| oppSuperOH = 700 | |||
| oppSuperOB = 250 | |||
| notes = Has juggle potential; has 6P followup during DR4 only | | notes = Has juggle potential; has 6P followup during DR4 only | ||
}} | }} | ||
Line 7,748: | Line 8,384: | ||
| damage = '''900''' | | damage = '''900''' | ||
| chip = '''225''' | | chip = '''225''' | ||
| startup = 20 | | startup = 20 | ||
| active = 9 | | active = 9 | ||
Line 7,761: | Line 8,396: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 20 | | blockstun = 20 | ||
| driveDamage = 4000 [PC 5000] | |||
| selfDriveOH = 2000 | |||
| selfDriveOB = 2000 | |||
| selfSuperOH = 1000 | |||
| selfSuperOB = 500 | |||
| oppSuperOH = 700 | |||
| oppSuperOB = 250 | |||
| notes = Has juggle potential; has 6P followup during DR4 only | | notes = Has juggle potential; has 6P followup during DR4 only | ||
}} | }} | ||
Line 7,771: | Line 8,413: | ||
| damage = '''1080''' | | damage = '''1080''' | ||
| chip = '''270''' | | chip = '''270''' | ||
| startup = 25 | | startup = 25 | ||
| active = 9 | | active = 9 | ||
Line 7,784: | Line 8,425: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 21 | | blockstun = 21 | ||
| driveDamage = 4000 [PC 5000] | |||
| selfDriveOH = 2000 | |||
| selfDriveOB = 2000 | |||
| selfSuperOH = 1000 | |||
| selfSuperOB = 500 | |||
| oppSuperOH = 700 | |||
| oppSuperOB = 250 | |||
| notes = Has juggle potential; has 6P followup during DR4 only | | notes = Has juggle potential; has 6P followup during DR4 only | ||
}} | }} | ||
Line 7,794: | Line 8,442: | ||
| damage = '''990''' | | damage = '''990''' | ||
| chip = '''247''' | | chip = '''247''' | ||
| startup = 20 | | startup = 20 | ||
| active = 9 | | active = 9 | ||
Line 7,807: | Line 8,454: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 23 | | blockstun = 23 | ||
| driveDamage = 4000 [PC 5000] | |||
| selfDriveOH = -20000 | |||
| selfDriveOB = -20000 | |||
| selfSuperOH = 1000 | |||
| selfSuperOB = 500 | |||
| oppSuperOH = 700 | |||
| oppSuperOB = 250 | |||
| notes = Has juggle potential; has 6P followup during DR4 only; can juggle OTG during Tumble state; unique crouching Wall Splat if it connects as Punish Counter near the corner | | notes = Has juggle potential; has 6P followup during DR4 only; can juggle OTG during Tumble state; unique crouching Wall Splat if it connects as Punish Counter near the corner | ||
}} | }} | ||
Line 7,819: | Line 8,473: | ||
| damage = '''855''' | | damage = '''855''' | ||
| chip = '''213''' | | chip = '''213''' | ||
| startup = 17 | | startup = 17 | ||
| active = 9 | | active = 9 | ||
Line 7,832: | Line 8,485: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 20 | | blockstun = 20 | ||
| driveDamage = 4000 [PC 5000] | |||
| selfDriveOH = 2000 | |||
| selfDriveOB = 2000 | |||
| selfSuperOH = 1000 | |||
| selfSuperOB = 500 | |||
| oppSuperOH = 700 | |||
| oppSuperOB = 250 | |||
| notes = Has juggle potential; has 6P followup during DR4 only | | notes = Has juggle potential; has 6P followup during DR4 only | ||
}} | }} | ||
Line 7,842: | Line 8,502: | ||
| damage = '''950''' | | damage = '''950''' | ||
| chip = '''237''' | | chip = '''237''' | ||
| startup = 20 | | startup = 20 | ||
| active = 9 | | active = 9 | ||
Line 7,855: | Line 8,514: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 20 | | blockstun = 20 | ||
| driveDamage = 4000 [PC 5000] | |||
| selfDriveOH = 2000 | |||
| selfDriveOB = 2000 | |||
| selfSuperOH = 1000 | |||
| selfSuperOB = 500 | |||
| oppSuperOH = 700 | |||
| oppSuperOB = 250 | |||
| notes = Has juggle potential; has 6P followup during DR4 only | | notes = Has juggle potential; has 6P followup during DR4 only | ||
}} | }} | ||
Line 7,865: | Line 8,531: | ||
| damage = '''1140''' | | damage = '''1140''' | ||
| chip = '''285''' | | chip = '''285''' | ||
| startup = 25 | | startup = 25 | ||
| active = 9 | | active = 9 | ||
Line 7,878: | Line 8,543: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 21 | | blockstun = 21 | ||
| driveDamage = 4000 [PC 5000] | |||
| selfDriveOH = 2000 | |||
| selfDriveOB = 2000 | |||
| selfSuperOH = 1000 | |||
| selfSuperOB = 500 | |||
| oppSuperOH = 700 | |||
| oppSuperOB = 250 | |||
| notes = Has juggle potential; has 6P followup during DR4 only | | notes = Has juggle potential; has 6P followup during DR4 only | ||
}} | }} | ||
Line 7,888: | Line 8,560: | ||
| damage = '''1045''' | | damage = '''1045''' | ||
| chip = '''261''' | | chip = '''261''' | ||
| startup = 20 | | startup = 20 | ||
| active = 9 | | active = 9 | ||
Line 7,901: | Line 8,572: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 23 | | blockstun = 23 | ||
| driveDamage = 4000 [PC 5000] | |||
| selfDriveOH = -20000 | |||
| selfDriveOB = -20000 | |||
| selfSuperOH = 1000 | |||
| selfSuperOB = 500 | |||
| oppSuperOH = 700 | |||
| oppSuperOB = 250 | |||
| notes = Has juggle potential; has 6P followup during DR4 only; can juggle OTG during Tumble state; unique crouching Wall Splat if it connects as Punish Counter near the corner | | notes = Has juggle potential; has 6P followup during DR4 only; can juggle OTG during Tumble state; unique crouching Wall Splat if it connects as Punish Counter near the corner | ||
}} | }} | ||
Line 7,913: | Line 8,591: | ||
| damage = '''900''' | | damage = '''900''' | ||
| chip = '''225''' | | chip = '''225''' | ||
| startup = 17 | | startup = 17 | ||
| active = 9 | | active = 9 | ||
Line 7,926: | Line 8,603: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 20 | | blockstun = 20 | ||
| driveDamage = 4000 [PC 5000] | |||
| selfDriveOH = 2000 | |||
| selfDriveOB = 2000 | |||
| selfSuperOH = 1000 | |||
| selfSuperOB = 500 | |||
| oppSuperOH = 700 | |||
| oppSuperOB = 250 | |||
| notes = Has juggle potential; has 6P followup during DR4 only | | notes = Has juggle potential; has 6P followup during DR4 only | ||
}} | }} | ||
Line 7,936: | Line 8,620: | ||
| damage = '''1000''' | | damage = '''1000''' | ||
| chip = '''250''' | | chip = '''250''' | ||
| startup = 20 | | startup = 20 | ||
| active = 9 | | active = 9 | ||
Line 7,949: | Line 8,632: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 20 | | blockstun = 20 | ||
| driveDamage = 4000 [PC 5000] | |||
| selfDriveOH = 2000 | |||
| selfDriveOB = 2000 | |||
| selfSuperOH = 1000 | |||
| selfSuperOB = 500 | |||
| oppSuperOH = 700 | |||
| oppSuperOB = 250 | |||
| notes = Has juggle potential; has 6P followup during DR4 only | | notes = Has juggle potential; has 6P followup during DR4 only | ||
}} | }} | ||
Line 7,959: | Line 8,649: | ||
| damage = '''1200''' | | damage = '''1200''' | ||
| chip = '''300''' | | chip = '''300''' | ||
| startup = 25 | | startup = 25 | ||
| active = 9 | | active = 9 | ||
Line 7,972: | Line 8,661: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 21 | | blockstun = 21 | ||
| driveDamage = 4000 [PC 5000] | |||
| selfDriveOH = 2000 | |||
| selfDriveOB = 2000 | |||
| selfSuperOH = 1000 | |||
| selfSuperOB = 500 | |||
| oppSuperOH = 700 | |||
| oppSuperOB = 250 | |||
| notes = Has juggle potential; has 6P followup during DR4 only | | notes = Has juggle potential; has 6P followup during DR4 only | ||
}} | }} | ||
Line 7,982: | Line 8,678: | ||
| damage = '''1100''' | | damage = '''1100''' | ||
| chip = '''275''' | | chip = '''275''' | ||
| startup = 20 | | startup = 20 | ||
| active = 9 | | active = 9 | ||
Line 7,995: | Line 8,690: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 23 | | blockstun = 23 | ||
| driveDamage = 4000 [PC 5000] | |||
| selfDriveOH = -20000 | |||
| selfDriveOB = -20000 | |||
| selfSuperOH = 1000 | |||
| selfSuperOB = 500 | |||
| oppSuperOH = 700 | |||
| oppSuperOB = 250 | |||
| notes = Has juggle potential; has 6P followup during DR4 only; can juggle OTG during Tumble state; unique crouching Wall Splat if it connects as Punish Counter near the corner | | notes = Has juggle potential; has 6P followup during DR4 only; can juggle OTG during Tumble state; unique crouching Wall Splat if it connects as Punish Counter near the corner | ||
}} | }} | ||
Line 8,007: | Line 8,709: | ||
| damage = '''945''' | | damage = '''945''' | ||
| chip = '''236''' | | chip = '''236''' | ||
| startup = 17 | | startup = 17 | ||
| active = 9 | | active = 9 | ||
Line 8,020: | Line 8,721: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 20 | | blockstun = 20 | ||
| driveDamage = 4000 [PC 5000] | |||
| selfDriveOH = 2000 | |||
| selfDriveOB = 2000 | |||
| selfSuperOH = 1000 | |||
| selfSuperOB = 500 | |||
| oppSuperOH = 700 | |||
| oppSuperOB = 250 | |||
| notes = Has juggle potential; has 6P followup during DR4 only | | notes = Has juggle potential; has 6P followup during DR4 only | ||
}} | }} | ||
Line 8,030: | Line 8,738: | ||
| damage = '''1050''' | | damage = '''1050''' | ||
| chip = '''262''' | | chip = '''262''' | ||
| startup = 20 | | startup = 20 | ||
| active = 9 | | active = 9 | ||
Line 8,043: | Line 8,750: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 20 | | blockstun = 20 | ||
| driveDamage = 4000 [PC 5000] | |||
| selfDriveOH = 2000 | |||
| selfDriveOB = 2000 | |||
| selfSuperOH = 1000 | |||
| selfSuperOB = 500 | |||
| oppSuperOH = 700 | |||
| oppSuperOB = 250 | |||
| notes = Has juggle potential; has 6P followup during DR4 only | | notes = Has juggle potential; has 6P followup during DR4 only | ||
}} | }} | ||
Line 8,053: | Line 8,767: | ||
| damage = '''1260''' | | damage = '''1260''' | ||
| chip = '''315''' | | chip = '''315''' | ||
| startup = 25 | | startup = 25 | ||
| active = 9 | | active = 9 | ||
Line 8,066: | Line 8,779: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 21 | | blockstun = 21 | ||
| driveDamage = 4000 [PC 5000] | |||
| selfDriveOH = 2000 | |||
| selfDriveOB = 2000 | |||
| selfSuperOH = 1000 | |||
| selfSuperOB = 500 | |||
| oppSuperOH = 700 | |||
| oppSuperOB = 250 | |||
| notes = Has juggle potential; has 6P followup during DR4 only | | notes = Has juggle potential; has 6P followup during DR4 only | ||
}} | }} | ||
Line 8,076: | Line 8,796: | ||
| damage = '''1155''' | | damage = '''1155''' | ||
| chip = '''288''' | | chip = '''288''' | ||
| startup = 20 | | startup = 20 | ||
| active = 9 | | active = 9 | ||
Line 8,089: | Line 8,808: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 23 | | blockstun = 23 | ||
| driveDamage = 4000 [PC 5000] | |||
| selfDriveOH = -20000 | |||
| selfDriveOB = -20000 | |||
| selfSuperOH = 1000 | |||
| selfSuperOB = 500 | |||
| oppSuperOH = 700 | |||
| oppSuperOB = 250 | |||
| notes = Has juggle potential; has 6P followup during DR4 only; can juggle OTG during Tumble state; unique crouching Wall Splat if it connects as Punish Counter near the corner | | notes = Has juggle potential; has 6P followup during DR4 only; can juggle OTG during Tumble state; unique crouching Wall Splat if it connects as Punish Counter near the corner | ||
}} | }} | ||
Line 8,101: | Line 8,827: | ||
| damage = '''990''' | | damage = '''990''' | ||
| chip = '''247''' | | chip = '''247''' | ||
| startup = 17 | | startup = 17 | ||
| active = 9 | | active = 9 | ||
Line 8,114: | Line 8,839: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 20 | | blockstun = 20 | ||
| driveDamage = 4000 [PC 5000] | |||
| selfDriveOH = 2000 | |||
| selfDriveOB = 2000 | |||
| selfSuperOH = 1000 | |||
| selfSuperOB = 500 | |||
| oppSuperOH = 700 | |||
| oppSuperOB = 250 | |||
| notes = Has juggle potential; has 6P followup | | notes = Has juggle potential; has 6P followup | ||
}} | }} | ||
Line 8,124: | Line 8,856: | ||
| damage = '''1100''' | | damage = '''1100''' | ||
| chip = '''275''' | | chip = '''275''' | ||
| startup = 20 | | startup = 20 | ||
| active = 9 | | active = 9 | ||
Line 8,137: | Line 8,868: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 20 | | blockstun = 20 | ||
| driveDamage = 4000 [PC 5000] | |||
| selfDriveOH = 2000 | |||
| selfDriveOB = 2000 | |||
| selfSuperOH = 1000 | |||
| selfSuperOB = 500 | |||
| oppSuperOH = 700 | |||
| oppSuperOB = 250 | |||
| notes = Has juggle potential; has 6P followup | | notes = Has juggle potential; has 6P followup | ||
}} | }} | ||
Line 8,147: | Line 8,885: | ||
| damage = '''1320''' | | damage = '''1320''' | ||
| chip = '''330''' | | chip = '''330''' | ||
| startup = 25 | | startup = 25 | ||
| active = 9 | | active = 9 | ||
Line 8,160: | Line 8,897: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 21 | | blockstun = 21 | ||
| driveDamage = 4000 [PC 5000] | |||
| selfDriveOH = 2000 | |||
| selfDriveOB = 2000 | |||
| selfSuperOH = 1000 | |||
| selfSuperOB = 500 | |||
| oppSuperOH = 700 | |||
| oppSuperOB = 250 | |||
| notes = Has juggle potential; has 6P followup | | notes = Has juggle potential; has 6P followup | ||
}} | }} | ||
Line 8,170: | Line 8,914: | ||
| damage = '''1210''' | | damage = '''1210''' | ||
| chip = '''302''' | | chip = '''302''' | ||
| startup = 20 | | startup = 20 | ||
| active = 9 | | active = 9 | ||
Line 8,183: | Line 8,926: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 23 | | blockstun = 23 | ||
| driveDamage = 4000 [PC 5000] | |||
| selfDriveOH = -20000 | |||
| selfDriveOB = -20000 | |||
| selfSuperOH = 1000 | |||
| selfSuperOB = 500 | |||
| oppSuperOH = 700 | |||
| oppSuperOB = 250 | |||
| notes = Has juggle potential; has 6P followup; can juggle OTG during Tumble state; unique crouching Wall Splat if it connects as Punish Counter near the corner | | notes = Has juggle potential; has 6P followup; can juggle OTG during Tumble state; unique crouching Wall Splat if it connects as Punish Counter near the corner | ||
}} | }} | ||
Line 8,196: | Line 8,946: | ||
| damage = 990*990 | | damage = 990*990 | ||
| chip = 247*247 | | chip = 247*247 | ||
| startup = 17+19 | | startup = 17+19 | ||
| active = 9(18)3 | | active = 9(18)3 | ||
Line 8,209: | Line 8,958: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 20(1)19 | | blockstun = 20(1)19 | ||
| driveDamage = (4000)*4000 | |||
| selfDriveOH = (2000)*2000 | |||
| selfDriveOB = (2000)*2000 | |||
| selfSuperOH = (1000)*1000 | |||
| selfSuperOB = (500)*500 | |||
| oppSuperOH = (700)*700 | |||
| oppSuperOB = (250)*250 | |||
| notes = 1f gap on block (up to 8f if delayed) | | notes = 1f gap on block (up to 8f if delayed) | ||
}} | }} | ||
Line 8,219: | Line 8,975: | ||
| damage = 1100*990 | | damage = 1100*990 | ||
| chip = 275*247 | | chip = 275*247 | ||
| startup = 20+19 | | startup = 20+19 | ||
| active = 9(18)3 | | active = 9(18)3 | ||
Line 8,232: | Line 8,987: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 20(1)19 | | blockstun = 20(1)19 | ||
| driveDamage = (4000)*4000 | |||
| selfDriveOH = (2000)*2000 | |||
| selfDriveOB = (2000)*2000 | |||
| selfSuperOH = (1000)*1000 | |||
| selfSuperOB = (500)*500 | |||
| oppSuperOH = (700)*700 | |||
| oppSuperOB = (250)*250 | |||
| notes = 1f gap on block (up to 8f if delayed) | | notes = 1f gap on block (up to 8f if delayed) | ||
}} | }} | ||
Line 8,242: | Line 9,004: | ||
| damage = 1320*990 | | damage = 1320*990 | ||
| chip = 330*247 | | chip = 330*247 | ||
| startup = 25+19 | | startup = 25+19 | ||
| active = 9(18)3 | | active = 9(18)3 | ||
Line 8,255: | Line 9,016: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 21(1)19 | | blockstun = 21(1)19 | ||
| driveDamage = (4000)*4000 | |||
| selfDriveOH = (2000)*2000 | |||
| selfDriveOB = (2000)*2000 | |||
| selfSuperOH = (1000)*1000 | |||
| selfSuperOB = (500)*500 | |||
| oppSuperOH = (700)*700 | |||
| oppSuperOB = (250)*250 | |||
| notes = 1f gap on block (up to 7f if delayed) | | notes = 1f gap on block (up to 7f if delayed) | ||
}} | }} | ||
Line 8,265: | Line 9,033: | ||
| damage = 1210*1100 | | damage = 1210*1100 | ||
| chip = 302*275 | | chip = 302*275 | ||
| startup = 20+19 | | startup = 20+19 | ||
| active = 9(18)3 | | active = 9(18)3 | ||
Line 8,278: | Line 9,045: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 23*19 | | blockstun = 23*19 | ||
| driveDamage = (4000)*4000 | |||
| selfDriveOH = - | |||
| selfDriveOB = - | |||
| selfSuperOH = (1000)*1000 | |||
| selfSuperOB = (500)*500 | |||
| oppSuperOH = (700)*700 | |||
| oppSuperOB = (250)*250 | |||
| notes = Both hits are a true blockstring (up to 5f gap if delayed); the initial 214PP is safe on block making it very risky to attempt a delay frame trap; does not cost any additional Drive meter to perform | | notes = Both hits are a true blockstring (up to 5f gap if delayed); the initial 214PP is safe on block making it very risky to attempt a delay frame trap; does not cost any additional Drive meter to perform | ||
}} | }} | ||
Line 8,291: | Line 9,065: | ||
| damage = '''450*450 (900)''' | | damage = '''450*450 (900)''' | ||
| chip = '''225''' | | chip = '''225''' | ||
| startup = 6 | | startup = 6 | ||
| active = 7 | | active = 7 | ||
Line 8,304: | Line 9,077: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 17 | | blockstun = 17 | ||
| driveDamage = 4000 [PC 5000] | |||
| selfDriveOH = 1000*1000 | |||
| selfDriveOB = 1000 | |||
| selfSuperOH = 500*500 | |||
| selfSuperOB = 250 | |||
| oppSuperOH = 350*350 | |||
| oppSuperOB = 125 | |||
| notes = Followup comes out on hit only (fully invincible) | | notes = Followup comes out on hit only (fully invincible) | ||
}} | }} | ||
Line 8,314: | Line 9,094: | ||
| damage = '''450*630 (1080)''' | | damage = '''450*630 (1080)''' | ||
| chip = '''270''' | | chip = '''270''' | ||
| startup = 8 | | startup = 8 | ||
| active = 7 | | active = 7 | ||
Line 8,327: | Line 9,106: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 17 | | blockstun = 17 | ||
| driveDamage = 4000 [PC 5000] | |||
| selfDriveOH = 1000*1000 | |||
| selfDriveOB = 1000 | |||
| selfSuperOH = 500*500 | |||
| selfSuperOB = 250 | |||
| oppSuperOH = 350*350 | |||
| oppSuperOB = 125 | |||
| notes = Followup comes out on hit only (fully invincible) | | notes = Followup comes out on hit only (fully invincible) | ||
}} | }} | ||
Line 8,337: | Line 9,123: | ||
| damage = '''450*360*450 (1260)''' | | damage = '''450*360*450 (1260)''' | ||
| chip = '''315''' | | chip = '''315''' | ||
| startup = 10 | | startup = 10 | ||
| active = 7 | | active = 7 | ||
Line 8,350: | Line 9,135: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 17 | | blockstun = 17 | ||
| driveDamage = 4000 [PC 5000] | |||
| selfDriveOH = 1000*500x2 | |||
| selfDriveOB = 1000 | |||
| selfSuperOH = 500*250x2 | |||
| selfSuperOB = 250 | |||
| oppSuperOH = 350*175x2 | |||
| oppSuperOB = 125 | |||
| notes = Followup comes out on hit only (fully invincible) | | notes = Followup comes out on hit only (fully invincible) | ||
}} | }} | ||
Line 8,360: | Line 9,152: | ||
| damage = '''450*405*495 (1350)''' | | damage = '''450*405*495 (1350)''' | ||
| chip = '''337''' | | chip = '''337''' | ||
| startup = 6 | | startup = 6 | ||
| active = 7 | | active = 7 | ||
Line 8,373: | Line 9,164: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 17 | | blockstun = 17 | ||
| driveDamage = 4000 | |||
| selfDriveOH = -20000 | |||
| selfDriveOB = -20000 | |||
| selfSuperOH = 500*250x2 | |||
| selfSuperOB = 250 | |||
| oppSuperOH = 350*175x2 | |||
| oppSuperOB = 125 | |||
| notes = Followup comes out on hit only (fully invincible); Jamie's primary reversal | | notes = Followup comes out on hit only (fully invincible); Jamie's primary reversal | ||
}} | }} | ||
Line 8,385: | Line 9,183: | ||
| damage = '''475*475 (950)''' | | damage = '''475*475 (950)''' | ||
| chip = '''237''' | | chip = '''237''' | ||
| startup = 6 | | startup = 6 | ||
| active = 7 | | active = 7 | ||
Line 8,398: | Line 9,195: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 17 | | blockstun = 17 | ||
| driveDamage = 4000 [PC 5000] | |||
| selfDriveOH = 1000*1000 | |||
| selfDriveOB = 1000 | |||
| selfSuperOH = 500*500 | |||
| selfSuperOB = 250 | |||
| oppSuperOH = 350*350 | |||
| oppSuperOB = 125 | |||
| notes = Followup comes out on hit only (fully invincible) | | notes = Followup comes out on hit only (fully invincible) | ||
}} | }} | ||
Line 8,408: | Line 9,212: | ||
| damage = '''475*665 (1140)''' | | damage = '''475*665 (1140)''' | ||
| chip = '''285''' | | chip = '''285''' | ||
| startup = 8 | | startup = 8 | ||
| active = 7 | | active = 7 | ||
Line 8,421: | Line 9,224: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 17 | | blockstun = 17 | ||
| driveDamage = 4000 [PC 5000] | |||
| selfDriveOH = 1000*1000 | |||
| selfDriveOB = 1000 | |||
| selfSuperOH = 500*500 | |||
| selfSuperOB = 250 | |||
| oppSuperOH = 350*350 | |||
| oppSuperOB = 125 | |||
| notes = Followup comes out on hit only (fully invincible) | | notes = Followup comes out on hit only (fully invincible) | ||
}} | }} | ||
Line 8,431: | Line 9,241: | ||
| damage = '''475*380*475 (1330)''' | | damage = '''475*380*475 (1330)''' | ||
| chip = '''332''' | | chip = '''332''' | ||
| startup = 10 | | startup = 10 | ||
| active = 7 | | active = 7 | ||
Line 8,444: | Line 9,253: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 17 | | blockstun = 17 | ||
| driveDamage = 4000 [PC 5000] | |||
| selfDriveOH = 1000*500x2 | |||
| selfDriveOB = 1000 | |||
| selfSuperOH = 500*250x2 | |||
| selfSuperOB = 250 | |||
| oppSuperOH = 350*175x2 | |||
| oppSuperOB = 125 | |||
| notes = Followup comes out on hit only (fully invincible) | | notes = Followup comes out on hit only (fully invincible) | ||
}} | }} | ||
Line 8,454: | Line 9,270: | ||
| damage = '''475*427*522 (1424)''' | | damage = '''475*427*522 (1424)''' | ||
| chip = '''356''' | | chip = '''356''' | ||
| startup = 6 | | startup = 6 | ||
| active = 7 | | active = 7 | ||
Line 8,467: | Line 9,282: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 17 | | blockstun = 17 | ||
| driveDamage = 4000 | |||
| selfDriveOH = -20000 | |||
| selfDriveOB = -20000 | |||
| selfSuperOH = 500*250x2 | |||
| selfSuperOB = 250 | |||
| oppSuperOH = 350*175x2 | |||
| oppSuperOB = 125 | |||
| notes = Followup comes out on hit only (fully invincible); Jamie's primary reversal | | notes = Followup comes out on hit only (fully invincible); Jamie's primary reversal | ||
}} | }} | ||
Line 8,479: | Line 9,301: | ||
| damage = '''500*500 (1000)''' | | damage = '''500*500 (1000)''' | ||
| chip = '''250''' | | chip = '''250''' | ||
| startup = 6 | | startup = 6 | ||
| active = 7 | | active = 7 | ||
Line 8,492: | Line 9,313: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 17 | | blockstun = 17 | ||
| driveDamage = 4000 [PC 5000] | |||
| selfDriveOH = 1000*1000 | |||
| selfDriveOB = 1000 | |||
| selfSuperOH = 500*500 | |||
| selfSuperOB = 250 | |||
| oppSuperOH = 350*350 | |||
| oppSuperOB = 125 | |||
| notes = Followup comes out on hit only (fully invincible) | | notes = Followup comes out on hit only (fully invincible) | ||
}} | }} | ||
Line 8,502: | Line 9,330: | ||
| damage = '''500*700 (1200)''' | | damage = '''500*700 (1200)''' | ||
| chip = '''300''' | | chip = '''300''' | ||
| startup = 8 | | startup = 8 | ||
| active = 7 | | active = 7 | ||
Line 8,515: | Line 9,342: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 17 | | blockstun = 17 | ||
| driveDamage = 4000 [PC 5000] | |||
| selfDriveOH = 1000*1000 | |||
| selfDriveOB = 1000 | |||
| selfSuperOH = 500*500 | |||
| selfSuperOB = 250 | |||
| oppSuperOH = 350*350 | |||
| oppSuperOB = 125 | |||
| notes = Followup comes out on hit only (fully invincible) | | notes = Followup comes out on hit only (fully invincible) | ||
}} | }} | ||
Line 8,525: | Line 9,359: | ||
| damage = '''500*400*500 (1400)''' | | damage = '''500*400*500 (1400)''' | ||
| chip = '''350''' | | chip = '''350''' | ||
| startup = 10 | | startup = 10 | ||
| active = 7 | | active = 7 | ||
Line 8,538: | Line 9,371: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 17 | | blockstun = 17 | ||
| driveDamage = 4000 [PC 5000] | |||
| selfDriveOH = 1000*500x2 | |||
| selfDriveOB = 1000 | |||
| selfSuperOH = 500*250x2 | |||
| selfSuperOB = 250 | |||
| oppSuperOH = 350*175x2 | |||
| oppSuperOB = 125 | |||
| notes = Followup comes out on hit only (fully invincible) | | notes = Followup comes out on hit only (fully invincible) | ||
}} | }} | ||
Line 8,548: | Line 9,388: | ||
| damage = '''500*450*550 (1500)''' | | damage = '''500*450*550 (1500)''' | ||
| chip = '''375''' | | chip = '''375''' | ||
| startup = 6 | | startup = 6 | ||
| active = 7 | | active = 7 | ||
Line 8,561: | Line 9,400: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 17 | | blockstun = 17 | ||
| driveDamage = 4000 | |||
| selfDriveOH = -20000 | |||
| selfDriveOB = -20000 | |||
| selfSuperOH = 500*250x2 | |||
| selfSuperOB = 250 | |||
| oppSuperOH = 350*175x2 | |||
| oppSuperOB = 125 | |||
| notes = Followup comes out on hit only (fully invincible); Jamie's primary reversal | | notes = Followup comes out on hit only (fully invincible); Jamie's primary reversal | ||
}} | }} | ||
Line 8,573: | Line 9,419: | ||
| damage = '''525*525 (1050)''' | | damage = '''525*525 (1050)''' | ||
| chip = '''262''' | | chip = '''262''' | ||
| startup = 6 | | startup = 6 | ||
| active = 7 | | active = 7 | ||
Line 8,586: | Line 9,431: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 17 | | blockstun = 17 | ||
| driveDamage = 4000 [PC 5000] | |||
| selfDriveOH = 1000*1000 | |||
| selfDriveOB = 1000 | |||
| selfSuperOH = 500*500 | |||
| selfSuperOB = 250 | |||
| oppSuperOH = 350*350 | |||
| oppSuperOB = 125 | |||
| notes = Followup comes out on hit only (fully invincible) | | notes = Followup comes out on hit only (fully invincible) | ||
}} | }} | ||
Line 8,596: | Line 9,448: | ||
| damage = '''525*735 (1260)''' | | damage = '''525*735 (1260)''' | ||
| chip = '''315''' | | chip = '''315''' | ||
| startup = 8 | | startup = 8 | ||
| active = 7 | | active = 7 | ||
Line 8,609: | Line 9,460: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 17 | | blockstun = 17 | ||
| driveDamage = 4000 [PC 5000] | |||
| selfDriveOH = 1000*1000 | |||
| selfDriveOB = 1000 | |||
| selfSuperOH = 500*500 | |||
| selfSuperOB = 250 | |||
| oppSuperOH = 350*350 | |||
| oppSuperOB = 125 | |||
| notes = Followup comes out on hit only (fully invincible) | | notes = Followup comes out on hit only (fully invincible) | ||
}} | }} | ||
Line 8,619: | Line 9,477: | ||
| damage = '''525*420*525 (1470)''' | | damage = '''525*420*525 (1470)''' | ||
| chip = '''367''' | | chip = '''367''' | ||
| startup = 10 | | startup = 10 | ||
| active = 7 | | active = 7 | ||
Line 8,632: | Line 9,489: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 17 | | blockstun = 17 | ||
| driveDamage = 4000 [PC 5000] | |||
| selfDriveOH = 1000*500x2 | |||
| selfDriveOB = 1000 | |||
| selfSuperOH = 500*250x2 | |||
| selfSuperOB = 250 | |||
| oppSuperOH = 350*175x2 | |||
| oppSuperOB = 125 | |||
| notes = Followup comes out on hit only (fully invincible) | | notes = Followup comes out on hit only (fully invincible) | ||
}} | }} | ||
Line 8,642: | Line 9,506: | ||
| damage = '''525*472*577 (1574)''' | | damage = '''525*472*577 (1574)''' | ||
| chip = '''393''' | | chip = '''393''' | ||
| startup = 6 | | startup = 6 | ||
| active = 7 | | active = 7 | ||
Line 8,655: | Line 9,518: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 17 | | blockstun = 17 | ||
| driveDamage = 4000 | |||
| selfDriveOH = -20000 | |||
| selfDriveOB = -20000 | |||
| selfSuperOH = 500*250x2 | |||
| selfSuperOB = 250 | |||
| oppSuperOH = 350*175x2 | |||
| oppSuperOB = 125 | |||
| notes = Followup comes out on hit only (fully invincible); Jamie's primary reversal | | notes = Followup comes out on hit only (fully invincible); Jamie's primary reversal | ||
}} | }} | ||
Line 8,667: | Line 9,537: | ||
| damage = '''550*550 (1100)''' | | damage = '''550*550 (1100)''' | ||
| chip = '''275''' | | chip = '''275''' | ||
| startup = 6 | | startup = 6 | ||
| active = 7 | | active = 7 | ||
Line 8,680: | Line 9,549: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 17 | | blockstun = 17 | ||
| driveDamage = 4000 [PC 5000] | |||
| selfDriveOH = 1000*1000 | |||
| selfDriveOB = 1000 | |||
| selfSuperOH = 500*500 | |||
| selfSuperOB = 250 | |||
| oppSuperOH = 350*350 | |||
| oppSuperOB = 125 | |||
| notes = Followup comes out on hit only (fully invincible) | | notes = Followup comes out on hit only (fully invincible) | ||
}} | }} | ||
Line 8,690: | Line 9,566: | ||
| damage = '''550*770 (1320)''' | | damage = '''550*770 (1320)''' | ||
| chip = '''330''' | | chip = '''330''' | ||
| startup = 8 | | startup = 8 | ||
| active = 7 | | active = 7 | ||
Line 8,703: | Line 9,578: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 17 | | blockstun = 17 | ||
| driveDamage = 4000 [PC 5000] | |||
| selfDriveOH = 1000*1000 | |||
| selfDriveOB = 1000 | |||
| selfSuperOH = 500*500 | |||
| selfSuperOB = 250 | |||
| oppSuperOH = 350*350 | |||
| oppSuperOB = 125 | |||
| notes = Followup comes out on hit only (fully invincible) | | notes = Followup comes out on hit only (fully invincible) | ||
}} | }} | ||
Line 8,713: | Line 9,595: | ||
| damage = '''550*440*550 (1540)''' | | damage = '''550*440*550 (1540)''' | ||
| chip = '''385''' | | chip = '''385''' | ||
| startup = 10 | | startup = 10 | ||
| active = 7 | | active = 7 | ||
Line 8,726: | Line 9,607: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 17 | | blockstun = 17 | ||
| driveDamage = 4000 [PC 5000] | |||
| selfDriveOH = 1000*500x2 | |||
| selfDriveOB = 1000 | |||
| selfSuperOH = 500*250x2 | |||
| selfSuperOB = 250 | |||
| oppSuperOH = 350*175x2 | |||
| oppSuperOB = 125 | |||
| notes = Followup comes out on hit only (fully invincible) | | notes = Followup comes out on hit only (fully invincible) | ||
}} | }} | ||
Line 8,736: | Line 9,624: | ||
| damage = '''550*495*605 (1650)''' | | damage = '''550*495*605 (1650)''' | ||
| chip = '''412''' | | chip = '''412''' | ||
| startup = 6 | | startup = 6 | ||
| active = 7 | | active = 7 | ||
Line 8,749: | Line 9,636: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 17 | | blockstun = 17 | ||
| driveDamage = 4000 | |||
| selfDriveOH = -20000 | |||
| selfDriveOB = -20000 | |||
| selfSuperOH = 500*250x2 | |||
| selfSuperOB = 250 | |||
| oppSuperOH = 350*175x2 | |||
| oppSuperOB = 125 | |||
| notes = Followup comes out on hit only (fully invincible); Jamie's primary reversal | | notes = Followup comes out on hit only (fully invincible); Jamie's primary reversal | ||
}} | }} | ||
Line 8,762: | Line 9,656: | ||
| damage = '''950''' | | damage = '''950''' | ||
| chip = '''237''' | | chip = '''237''' | ||
| startup = 11 | | startup = 11 | ||
| active = 1(2)until land | | active = 1(2)until land | ||
Line 8,775: | Line 9,668: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 16 | | blockstun = 16 | ||
| driveDamage = 2000 [PC 4000] | |||
| selfDriveOH = 1000 | |||
| selfDriveOB = 1000 | |||
| selfSuperOH = 600 | |||
| selfSuperOB = 300 | |||
| oppSuperOH = 420 | |||
| oppSuperOB = 150 | |||
| notes = Forward jump only; Forced Knockdown state; button strength determines angle; can be done very low to the ground with Tiger Knee motion (214~9K); low connect gives better advantage, allows followup juggles; KD vs. airborne opponents (no juggle) | | notes = Forward jump only; Forced Knockdown state; button strength determines angle; can be done very low to the ground with Tiger Knee motion (214~9K); low connect gives better advantage, allows followup juggles; KD vs. airborne opponents (no juggle) | ||
}} | }} | ||
Line 8,785: | Line 9,685: | ||
| damage = '''760''' | | damage = '''760''' | ||
| chip = '''190''' | | chip = '''190''' | ||
| startup = 11 | | startup = 11 | ||
| active = 1(2)until land | | active = 1(2)until land | ||
Line 8,798: | Line 9,697: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 18 | | blockstun = 18 | ||
| driveDamage = 2000 [PC 4000] | |||
| selfDriveOH = -20000 | |||
| selfDriveOB = -20000 | |||
| selfSuperOH = 800 | |||
| selfSuperOB = 400 | |||
| oppSuperOH = 560 | |||
| oppSuperOB = 200 | |||
| notes = Forward jump only; Forced Knockdown state; grounded hit puts opponent into limited juggle state; OTG bounce on airborne hit; 10% damage scaling penalty applies to followup juggle; can be done low to the ground with Tiger Knee motion (214~9K); better advantage on lower connects | | notes = Forward jump only; Forced Knockdown state; grounded hit puts opponent into limited juggle state; OTG bounce on airborne hit; 10% damage scaling penalty applies to followup juggle; can be done low to the ground with Tiger Knee motion (214~9K); better advantage on lower connects | ||
}} | }} | ||
Line 8,810: | Line 9,716: | ||
| damage = '''1000''' | | damage = '''1000''' | ||
| chip = '''250''' | | chip = '''250''' | ||
| startup = 11 | | startup = 11 | ||
| active = 1(2)until land | | active = 1(2)until land | ||
Line 8,823: | Line 9,728: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 16 | | blockstun = 16 | ||
| driveDamage = 2000 [PC 4000] | |||
| selfDriveOH = 1000 | |||
| selfDriveOB = 1000 | |||
| selfSuperOH = 600 | |||
| selfSuperOB = 300 | |||
| oppSuperOH = 420 | |||
| oppSuperOB = 150 | |||
| notes = Forward jump only; Forced Knockdown state; button strength determines angle; can be done very low to the ground with Tiger Knee motion (214~9K); low connect gives better advantage, allows followup juggles; KD vs. airborne opponents (no juggle) | | notes = Forward jump only; Forced Knockdown state; button strength determines angle; can be done very low to the ground with Tiger Knee motion (214~9K); low connect gives better advantage, allows followup juggles; KD vs. airborne opponents (no juggle) | ||
}} | }} | ||
Line 8,833: | Line 9,745: | ||
| damage = '''800''' | | damage = '''800''' | ||
| chip = '''200''' | | chip = '''200''' | ||
| startup = 11 | | startup = 11 | ||
| active = 1(2)until land | | active = 1(2)until land | ||
Line 8,846: | Line 9,757: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 18 | | blockstun = 18 | ||
| driveDamage = 2000 [PC 4000] | |||
| selfDriveOH = -20000 | |||
| selfDriveOB = -20000 | |||
| selfSuperOH = 800 | |||
| selfSuperOB = 400 | |||
| oppSuperOH = 560 | |||
| oppSuperOB = 200 | |||
| notes = Forward jump only; Forced Knockdown state; grounded hit puts opponent into limited juggle state; OTG bounce on airborne hit; 10% damage scaling penalty applies to followup juggle; can be done low to the ground with Tiger Knee motion (214~9K); better advantage on lower connects | | notes = Forward jump only; Forced Knockdown state; grounded hit puts opponent into limited juggle state; OTG bounce on airborne hit; 10% damage scaling penalty applies to followup juggle; can be done low to the ground with Tiger Knee motion (214~9K); better advantage on lower connects | ||
}} | }} | ||
Line 8,858: | Line 9,776: | ||
| damage = '''1050''' | | damage = '''1050''' | ||
| chip = '''262''' | | chip = '''262''' | ||
| startup = 11 | | startup = 11 | ||
| active = 1(2)until land | | active = 1(2)until land | ||
Line 8,871: | Line 9,788: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 16 | | blockstun = 16 | ||
| driveDamage = 2000 [PC 4000] | |||
| selfDriveOH = 1000 | |||
| selfDriveOB = 1000 | |||
| selfSuperOH = 600 | |||
| selfSuperOB = 300 | |||
| oppSuperOH = 420 | |||
| oppSuperOB = 150 | |||
| notes = Forward jump only; Forced Knockdown state; button strength determines angle; can be done very low to the ground with Tiger Knee motion (214~9K); low connect gives better advantage, allows followup juggles; KD vs. airborne opponents (no juggle) | | notes = Forward jump only; Forced Knockdown state; button strength determines angle; can be done very low to the ground with Tiger Knee motion (214~9K); low connect gives better advantage, allows followup juggles; KD vs. airborne opponents (no juggle) | ||
}} | }} | ||
Line 8,881: | Line 9,805: | ||
| damage = '''840''' | | damage = '''840''' | ||
| chip = '''210''' | | chip = '''210''' | ||
| startup = 11 | | startup = 11 | ||
| active = 1(2)until land | | active = 1(2)until land | ||
Line 8,894: | Line 9,817: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 18 | | blockstun = 18 | ||
| driveDamage = 2000 [PC 4000] | |||
| selfDriveOH = -20000 | |||
| selfDriveOB = -20000 | |||
| selfSuperOH = 800 | |||
| selfSuperOB = 400 | |||
| oppSuperOH = 560 | |||
| oppSuperOB = 200 | |||
| notes = Forward jump only; Forced Knockdown state; grounded hit puts opponent into limited juggle state; OTG bounce on airborne hit; 10% damage scaling penalty applies to followup juggle; can be done low to the ground with Tiger Knee motion (214~9K); better advantage on lower connects | | notes = Forward jump only; Forced Knockdown state; grounded hit puts opponent into limited juggle state; OTG bounce on airborne hit; 10% damage scaling penalty applies to followup juggle; can be done low to the ground with Tiger Knee motion (214~9K); better advantage on lower connects | ||
}} | }} | ||
Line 8,906: | Line 9,836: | ||
| damage = '''1100''' | | damage = '''1100''' | ||
| chip = '''275''' | | chip = '''275''' | ||
| startup = 11 | | startup = 11 | ||
| active = 1(2)until land | | active = 1(2)until land | ||
Line 8,919: | Line 9,848: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 16 | | blockstun = 16 | ||
| driveDamage = 2000 [PC 4000] | |||
| selfDriveOH = 1000 | |||
| selfDriveOB = 1000 | |||
| selfSuperOH = 600 | |||
| selfSuperOB = 300 | |||
| oppSuperOH = 420 | |||
| oppSuperOB = 150 | |||
| notes = Forward jump only; Forced Knockdown state; button strength determines angle; can be done very low to the ground with Tiger Knee motion (214~9K); low connect gives better advantage, allows followup juggles; KD vs. airborne opponents (no juggle) | | notes = Forward jump only; Forced Knockdown state; button strength determines angle; can be done very low to the ground with Tiger Knee motion (214~9K); low connect gives better advantage, allows followup juggles; KD vs. airborne opponents (no juggle) | ||
}} | }} | ||
Line 8,929: | Line 9,865: | ||
| damage = '''880''' | | damage = '''880''' | ||
| chip = '''220''' | | chip = '''220''' | ||
| startup = 11 | | startup = 11 | ||
| active = 1(2)until land | | active = 1(2)until land | ||
Line 8,942: | Line 9,877: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 18 | | blockstun = 18 | ||
| driveDamage = 2000 [PC 4000] | |||
| selfDriveOH = -20000 | |||
| selfDriveOB = -20000 | |||
| selfSuperOH = 800 | |||
| selfSuperOB = 400 | |||
| oppSuperOH = 560 | |||
| oppSuperOB = 200 | |||
| notes = Forward jump only; Forced Knockdown state; grounded hit puts opponent into limited juggle state; OTG bounce on airborne hit; 10% damage scaling penalty applies to followup juggle; can be done low to the ground with Tiger Knee motion (214~9K); better advantage on lower connects | | notes = Forward jump only; Forced Knockdown state; grounded hit puts opponent into limited juggle state; OTG bounce on airborne hit; 10% damage scaling penalty applies to followup juggle; can be done low to the ground with Tiger Knee motion (214~9K); better advantage on lower connects | ||
}} | }} | ||
Line 8,955: | Line 9,897: | ||
| damage = '''250x3*350 (1400)''' | | damage = '''250x3*350 (1400)''' | ||
| chip = '''62x3*162 (348)''' | | chip = '''62x3*162 (348)''' | ||
| startup = 18 | | startup = 18 | ||
| active = 2(2)3(4)2(11)2 | | active = 2(2)3(4)2(11)2 | ||
Line 8,968: | Line 9,909: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 38 total | | blockstun = 38 total | ||
| driveDamage = 500x3*2000 [PC 4000] | |||
| selfDriveOH = 700x4 | |||
| selfDriveOB = 700x4 | |||
| selfSuperOH = 500x4 | |||
| selfSuperOB = 250x4 | |||
| oppSuperOH = 350x4 | |||
| oppSuperOB = 125x4 | |||
| notes = | | notes = | ||
}} | }} | ||
Line 8,978: | Line 9,926: | ||
| damage = '''250x5*350 (1600)''' | | damage = '''250x5*350 (1600)''' | ||
| chip = '''62x5*87 (397)''' | | chip = '''62x5*87 (397)''' | ||
| startup = 22 | | startup = 22 | ||
| active = 2(1)2(3)2(5)2(12)2(5)2 | | active = 2(1)2(3)2(5)2(12)2(5)2 | ||
Line 8,991: | Line 9,938: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 53 total | | blockstun = 53 total | ||
| driveDamage = 500x5*2000 [PC 4000] | |||
| selfDriveOH = 700x6 | |||
| selfDriveOB = 700x6 | |||
| selfSuperOH = 500x6 | |||
| selfSuperOB = 250x6 | |||
| oppSuperOH = 350x6 | |||
| oppSuperOB = 125x6 | |||
| notes = | | notes = | ||
}} | }} | ||
Line 9,001: | Line 9,955: | ||
| damage = '''250x6*300 (1800)''' | | damage = '''250x6*300 (1800)''' | ||
| chip = '''62x6*75 (447)''' | | chip = '''62x6*75 (447)''' | ||
| startup = 26 | | startup = 26 | ||
| active = 2(6)2(6)2(6)2(13)2(7)2(15)2 | | active = 2(6)2(6)2(6)2(13)2(7)2(15)2 | ||
Line 9,014: | Line 9,967: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 82 total | | blockstun = 82 total | ||
| driveDamage = 500x6*2000 [PC 4000] | |||
| selfDriveOH = 700x7 | |||
| selfDriveOB = 700x7 | |||
| selfSuperOH = 500x7 | |||
| selfSuperOB = 250x7 | |||
| oppSuperOH = 350x7 | |||
| oppSuperOB = 125x7 | |||
| notes = Semi-consistent projectile counter at mid-range (except against Guile) | | notes = Semi-consistent projectile counter at mid-range (except against Guile) | ||
}} | }} | ||
Line 9,024: | Line 9,984: | ||
| damage = '''180x9*380 (2000)''' | | damage = '''180x9*380 (2000)''' | ||
| chip = '''45x9*95 (500)''' | | chip = '''45x9*95 (500)''' | ||
| startup = 21 | | startup = 21 | ||
| active = 3(3)2(8)2(3)2(7)2(7)2(12)2(11)2(4)2(4)2 | | active = 3(3)2(8)2(3)2(7)2(7)2(12)2(11)2(4)2(4)2 | ||
Line 9,037: | Line 9,996: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 96 total | | blockstun = 96 total | ||
| driveDamage = 500x9*2000 [PC 4000] | |||
| selfDriveOH = -20000 | |||
| selfDriveOB = -20000 | |||
| selfSuperOH = 300x9*500 | |||
| selfSuperOB = 150x9*250 | |||
| oppSuperOH = 210x9*350 | |||
| oppSuperOB = 75x9*125 | |||
| notes = Fairly consistent projectile counter at mid-range (except against Guile) | | notes = Fairly consistent projectile counter at mid-range (except against Guile) | ||
}} | }} | ||
Line 9,049: | Line 10,015: | ||
| damage = '''262x3*682 (1468)''' | | damage = '''262x3*682 (1468)''' | ||
| chip = '''65x3*170 (365)''' | | chip = '''65x3*170 (365)''' | ||
| startup = 18 | | startup = 18 | ||
| active = 2(2)3(4)2(11)2 | | active = 2(2)3(4)2(11)2 | ||
Line 9,062: | Line 10,027: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 38 total | | blockstun = 38 total | ||
| driveDamage = 500x3*2000 [PC 4000] | |||
| selfDriveOH = 700x4 | |||
| selfDriveOB = 700x4 | |||
| selfSuperOH = 500x4 | |||
| selfSuperOB = 250x4 | |||
| oppSuperOH = 350x4 | |||
| oppSuperOB = 125x4 | |||
| notes = | | notes = | ||
}} | }} | ||
Line 9,072: | Line 10,044: | ||
| damage = '''262x5*367 (1677)''' | | damage = '''262x5*367 (1677)''' | ||
| chip = '''65x5*91 (416)''' | | chip = '''65x5*91 (416)''' | ||
| startup = 22 | | startup = 22 | ||
| active = 2(1)2(3)2(5)2(12)2(5)2 | | active = 2(1)2(3)2(5)2(12)2(5)2 | ||
Line 9,085: | Line 10,056: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 53 total | | blockstun = 53 total | ||
| driveDamage = 500x5*2000 [PC 4000] | |||
| selfDriveOH = 700x6 | |||
| selfDriveOB = 700x6 | |||
| selfSuperOH = 500x6 | |||
| selfSuperOB = 250x6 | |||
| oppSuperOH = 350x6 | |||
| oppSuperOB = 125x6 | |||
| notes = | | notes = | ||
}} | }} | ||
Line 9,095: | Line 10,073: | ||
| damage = '''262x6*315 (1887)''' | | damage = '''262x6*315 (1887)''' | ||
| chip = '''65x6*78 (468)''' | | chip = '''65x6*78 (468)''' | ||
| startup = 26 | | startup = 26 | ||
| active = 2(6)2(6)2(6)2(13)2(7)2(15)2 | | active = 2(6)2(6)2(6)2(13)2(7)2(15)2 | ||
Line 9,108: | Line 10,085: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 82 total | | blockstun = 82 total | ||
| driveDamage = 500x6*2000 [PC 4000] | |||
| selfDriveOH = 700x7 | |||
| selfDriveOB = 700x7 | |||
| selfSuperOH = 500x7 | |||
| selfSuperOB = 250x7 | |||
| oppSuperOH = 350x7 | |||
| oppSuperOB = 125x7 | |||
| notes = Semi-consistent projectile counter at mid-range (except against Guile) | | notes = Semi-consistent projectile counter at mid-range (except against Guile) | ||
}} | }} | ||
Line 9,118: | Line 10,102: | ||
| damage = '''189x9*399 (2100)''' | | damage = '''189x9*399 (2100)''' | ||
| chip = '''47x9*99 (522)''' | | chip = '''47x9*99 (522)''' | ||
| startup = 21 | | startup = 21 | ||
| active = 3(3)2(8)2(3)2(7)2(7)2(12)2(11)2(4)2(4)2 | | active = 3(3)2(8)2(3)2(7)2(7)2(12)2(11)2(4)2(4)2 | ||
Line 9,131: | Line 10,114: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 96 total | | blockstun = 96 total | ||
| driveDamage = 500x9*2000 [PC 4000] | |||
| selfDriveOH = -20000 | |||
| selfDriveOB = -20000 | |||
| selfSuperOH = 300x9*500 | |||
| selfSuperOB = 150x9*250 | |||
| oppSuperOH = 210x9*350 | |||
| oppSuperOB = 75x9*125 | |||
| notes = Fairly consistent projectile counter at mid-range (except against Guile) | | notes = Fairly consistent projectile counter at mid-range (except against Guile) | ||
}} | }} | ||
Line 9,143: | Line 10,133: | ||
| damage = '''275x3*715 (1540)''' | | damage = '''275x3*715 (1540)''' | ||
| chip = '''68x3*178 (382)''' | | chip = '''68x3*178 (382)''' | ||
| startup = 18 | | startup = 18 | ||
| active = 2(2)3(4)2(11)2 | | active = 2(2)3(4)2(11)2 | ||
Line 9,156: | Line 10,145: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 38 total | | blockstun = 38 total | ||
| driveDamage = 500x3*2000 [PC 4000] | |||
| selfDriveOH = 700x4 | |||
| selfDriveOB = 700x4 | |||
| selfSuperOH = 500x4 | |||
| selfSuperOB = 250x4 | |||
| oppSuperOH = 350x4 | |||
| oppSuperOB = 125x4 | |||
| notes = | | notes = | ||
}} | }} | ||
Line 9,166: | Line 10,162: | ||
| damage = '''275x5*385 (1760)''' | | damage = '''275x5*385 (1760)''' | ||
| chip = '''68x5*95 (435)''' | | chip = '''68x5*95 (435)''' | ||
| startup = 22 | | startup = 22 | ||
| active = 2(1)2(3)2(5)2(12)2(5)2 | | active = 2(1)2(3)2(5)2(12)2(5)2 | ||
Line 9,179: | Line 10,174: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 53 total | | blockstun = 53 total | ||
| driveDamage = 500x5*2000 [PC 4000] | |||
| selfDriveOH = 700x6 | |||
| selfDriveOB = 700x6 | |||
| selfSuperOH = 500x6 | |||
| selfSuperOB = 250x6 | |||
| oppSuperOH = 350x6 | |||
| oppSuperOB = 125x6 | |||
| notes = | | notes = | ||
}} | }} | ||
Line 9,189: | Line 10,191: | ||
| damage = '''275x6*330 (1980)''' | | damage = '''275x6*330 (1980)''' | ||
| chip = '''68x6*82 (490)''' | | chip = '''68x6*82 (490)''' | ||
| startup = 26 | | startup = 26 | ||
| active = 2(6)2(6)2(6)2(13)2(7)2(15)2 | | active = 2(6)2(6)2(6)2(13)2(7)2(15)2 | ||
Line 9,202: | Line 10,203: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 82 total | | blockstun = 82 total | ||
| driveDamage = 500x6*2000 [PC 4000] | |||
| selfDriveOH = 700x7 | |||
| selfDriveOB = 700x7 | |||
| selfSuperOH = 500x7 | |||
| selfSuperOB = 250x7 | |||
| oppSuperOH = 350x7 | |||
| oppSuperOB = 125x7 | |||
| notes = Semi-consistent projectile counter at mid-range (except against Guile) | | notes = Semi-consistent projectile counter at mid-range (except against Guile) | ||
}} | }} | ||
Line 9,212: | Line 10,220: | ||
| damage = '''198x9*418 (2200)''' | | damage = '''198x9*418 (2200)''' | ||
| chip = '''49x9*104 (545)''' | | chip = '''49x9*104 (545)''' | ||
| startup = 21 | | startup = 21 | ||
| active = 3(3)2(8)2(3)2(7)2(7)2(12)2(11)2(4)2(4)2 | | active = 3(3)2(8)2(3)2(7)2(7)2(12)2(11)2(4)2(4)2 | ||
Line 9,225: | Line 10,232: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 96 total | | blockstun = 96 total | ||
| driveDamage = 500x9*2000 [PC 4000] | |||
| selfDriveOH = -20000 | |||
| selfDriveOB = -20000 | |||
| selfSuperOH = 300x9*500 | |||
| selfSuperOB = 150x9*250 | |||
| oppSuperOH = 210x9*350 | |||
| oppSuperOB = 75x9*125 | |||
| notes = Fairly consistent projectile counter at mid-range (except against Guile) | | notes = Fairly consistent projectile counter at mid-range (except against Guile) | ||
}} | }} | ||
Line 9,238: | Line 10,252: | ||
| damage = 0 | | damage = 0 | ||
| chip = - | | chip = - | ||
| startup = 8 | | startup = 8 | ||
| active = 2 | | active = 2 | ||
Line 9,251: | Line 10,264: | ||
| hitstun = | | hitstun = | ||
| blockstun = - | | blockstun = - | ||
| driveDamage = - | |||
| selfDriveOH = - | |||
| selfDriveOB = - | |||
| selfSuperOH = 1000 | |||
| selfSuperOB = - | |||
| oppSuperOH = 700 | |||
| oppSuperOB = - | |||
| notes = Leaves opponent standing for a followup combo; does not benefit from Counter/Punish Counter bonus frame advantage; the next hit after the grab is not scaled, but all further hits begin scaling at 60% (100-60-50...) | | notes = Leaves opponent standing for a followup combo; does not benefit from Counter/Punish Counter bonus frame advantage; the next hit after the grab is not scaled, but all further hits begin scaling at 60% (100-60-50...) | ||
}} | }} | ||
Line 9,261: | Line 10,281: | ||
| damage = '''682''' | | damage = '''682''' | ||
| chip = - | | chip = - | ||
| startup = 8 | | startup = 8 | ||
| active = 2 | | active = 2 | ||
Line 9,274: | Line 10,293: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = - | | blockstun = - | ||
| driveDamage = [PC 2500] | |||
| selfDriveOH = -20000 | |||
| selfDriveOB = - | |||
| selfSuperOH = 1000 | |||
| selfSuperOB = - | |||
| oppSuperOH = 700 | |||
| oppSuperOB = - | |||
| notes = Jamie is +28 before crumpled opponent goes airborne (can even dash into combo); does not benefit from Counter/Punish Counter bonus frame advantage; the next hit after the grab is not scaled, but all further hits begin scaling at 60% (100-60-50...) | | notes = Jamie is +28 before crumpled opponent goes airborne (can even dash into combo); does not benefit from Counter/Punish Counter bonus frame advantage; the next hit after the grab is not scaled, but all further hits begin scaling at 60% (100-60-50...) | ||
}} | }} | ||
Line 9,286: | Line 10,312: | ||
| damage = 0 | | damage = 0 | ||
| chip = - | | chip = - | ||
| startup = 8 | | startup = 8 | ||
| active = 2 | | active = 2 | ||
Line 9,299: | Line 10,324: | ||
| hitstun = 59 | | hitstun = 59 | ||
| blockstun = - | | blockstun = - | ||
| driveDamage = - | |||
| selfDriveOH = - | |||
| selfDriveOB = - | |||
| selfSuperOH = 1000 | |||
| selfSuperOB = - | |||
| oppSuperOH = 700 | |||
| oppSuperOB = - | |||
| notes = Leaves opponent standing for a followup combo; does not benefit from Counter/Punish Counter bonus frame advantage; the next hit after the grab is not scaled, but all further hits begin scaling at 60% (100-60-50...) | | notes = Leaves opponent standing for a followup combo; does not benefit from Counter/Punish Counter bonus frame advantage; the next hit after the grab is not scaled, but all further hits begin scaling at 60% (100-60-50...) | ||
}} | }} | ||
Line 9,309: | Line 10,341: | ||
| damage = '''715''' | | damage = '''715''' | ||
| chip = - | | chip = - | ||
| startup = 8 | | startup = 8 | ||
| active = 2 | | active = 2 | ||
Line 9,322: | Line 10,353: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = - | | blockstun = - | ||
| driveDamage = [PC 2500] | |||
| selfDriveOH = -20000 | |||
| selfDriveOB = - | |||
| selfSuperOH = 1000 | |||
| selfSuperOB = - | |||
| oppSuperOH = 700 | |||
| oppSuperOB = - | |||
| notes = Jamie is +28 before crumpled opponent goes airborne (can even dash into combo); does not benefit from Counter/Punish Counter bonus frame advantage; the next hit after the grab is not scaled, but all further hits begin scaling at 60% (100-60-50...) | | notes = Jamie is +28 before crumpled opponent goes airborne (can even dash into combo); does not benefit from Counter/Punish Counter bonus frame advantage; the next hit after the grab is not scaled, but all further hits begin scaling at 60% (100-60-50...) | ||
}} | }} |
Revision as of 09:33, 6 February 2023
Character Vitals
Normals
Standing Normals
5LP
Jamie
Jamie_5lp_dr1
|
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5LP Stand LP (DR1)
|
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![]() File:SF6 Jamie 5lp DR1 hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
285 | - | - | LH | sp su tc | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
5 | 3 | 9 | 14 | 9 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+2 | -3 | ||||
Notes | |||||
Drink Lv.1; no links possible without counterhit, but gives new Target Combo followup |
Jamie
Jamie_5lp_dr2
|
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---|---|---|---|---|---|
5LP Stand LP (DR2)
|
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![]() File:SF6 Jamie 5lp DR1 hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
300 | - | - | LH | sp su tc | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
5 | 3 | 9 | 14 | 9 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+2 | -3 | ||||
Notes | |||||
Drink Lv.1; no links possible without counterhit, but gives new Target Combo followup |
Jamie
Jamie_5lp_dr3
|
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---|---|---|---|---|---|
5LP Stand LP (DR3)
|
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![]() File:SF6 Jamie 5lp DR1 hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
315 | - | - | LH | sp su tc | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
5 | 3 | 9 | 14 | 9 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+2 | -3 | ||||
Notes | |||||
Drink Lv.1; no links possible without counterhit, but gives new Target Combo followup |
Jamie
Jamie_5lp_dr4
|
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---|---|---|---|---|---|
5LP Stand LP (DR4)
|
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![]() File:SF6 Jamie 5lp DR1 hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
330 | - | - | LH | sp su tc | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
5 | 3 | 9 | 14 | 9 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+2 | -3 | ||||
Notes | |||||
Drink Lv.1; no links possible without counterhit, but gives new Target Combo followup |
5MP
5HP
5LK
5LK Mash
5MK
5HK
Crouching Normals
2LP
2MP
2HP
2LK
2MK
2HK
Jumping Normals
j.LP
j.MP
j.HP
j.LK
j.MK
j.HK
Command Normals
2KK
6MK
4HP
Jamie
Jamie_4hp_dr3
|
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---|---|---|---|---|---|
4HP Hermit's Elbow (DR3)
|
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![]() File:SF6 Jamie 4hp dr3 hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
840 | - | - | LH | su | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
18 | 4 | 21 | 24 | 22 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-1 | -3 | ||||
Notes | |||||
Drink Level 3 (105% Dmg Scaling) |
Jamie
Jamie_4hp_dr4
|
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---|---|---|---|---|---|
4HP Hermit's Elbow (DR4)
|
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![]() File:SF6 Jamie 4hp dr3 hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
880 | - | - | LH | su | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
18 | 4 | 21 | 24 | 22 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-1 | -3 | ||||
Notes | |||||
Drink Level 4 (110% Dmg Scaling) |
6HK
Jamie
Jamie_6hk_dr4
|
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---|---|---|---|---|---|
6HK Senei Kick (DR4)
|
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![]() File:SF6 Jamie 6hk DR4 hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
880 | - | - | LH | su tc | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
16 | 4 | 19 | 26 | 20 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+3 | -3 | ||||
Notes | |||||
Very long range; has a Target Combo followup into 4HK with 3 possible enders |
Target Combos
2HK_HK
2HK_HK_P
5LP_LK (DR1)
5LP_LK_MP (DR1)
6MK_MK (DR2)
6MK_MK_P (DR2)
4HP_HP (DR3)
4HP_HP_HK (DR3)
6HK_4HK (DR4)
6HK_4HK_P Close (DR4)
6HK_4HK_P Mid (DR4)
6HK_4HK_P Far (DR4)
Universal Mechanics
Throws
LPLK
4LPLK
Drive Moves
HPHK
Jamie
Jamie_hphk
|
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---|---|---|---|---|---|
HPHK Vainglory Strike (DR0)
|
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![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
720 | 180 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
26 | 2 | 35 | - | 34 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +35 / Wall Splat KD +65 | -3 / Wall Splat HKD +72 | ||||
Notes | |||||
See Drive Impact. |
Jamie
Jamie_hphk_dr1
|
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---|---|---|---|---|---|
HPHK Vainglory Strike (DR1)
|
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![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
760 | 190 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
26 | 2 | 35 | - | 34 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +35 / Wall Splat KD +65 | -3 / Wall Splat HKD +72 | ||||
Notes | |||||
See Drive Impact. |
Jamie
Jamie_hphk_dr2
|
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---|---|---|---|---|---|
HPHK Vainglory Strike (DR2)
|
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![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
800 | 200 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
26 | 2 | 35 | - | 34 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +35 / Wall Splat KD +65 | -3 / Wall Splat HKD +72 | ||||
Notes | |||||
See Drive Impact. |
Jamie
Jamie_hphk_dr3
|
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---|---|---|---|---|---|
HPHK Vainglory Strike (DR3)
|
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![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
840 | 210 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
26 | 2 | 35 | - | 34 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +35 / Wall Splat KD +65 | -3 / Wall Splat HKD +72 | ||||
Notes | |||||
See Drive Impact. |
Jamie
Jamie_hphk_dr4
|
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---|---|---|---|---|---|
HPHK Vainglory Strike (DR4)
|
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![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
880 | 220 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
26 | 2 | 35 | - | 34 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +35 / Wall Splat KD +65 | -3 / Wall Splat HKD +72 | ||||
Notes | |||||
See Drive Impact. |
6HPHK
Jamie
Jamie_6hphk
|
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6HPHK Leg Sweep (DR0)
|
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![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
450 recoverable | 112 recoverable | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
20 | 3 | 26 | - | 21 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-22 full | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +23 | -8 | ||||
Notes | |||||
Armor Break; See Drive Reversal. |
Jamie
Jamie_6hphk_dr1
|
|||||
---|---|---|---|---|---|
6HPHK Leg Sweep (DR1)
|
|||||
![]() ![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
475 recoverable | 118 recoverable | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
20 | 3 | 26 | - | 21 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-22 full | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +23 | -8 | ||||
Notes | |||||
Armor Break; See Drive Reversal. |
Jamie
Jamie_6hphk_dr2
|
|||||
---|---|---|---|---|---|
6HPHK Leg Sweep (DR2)
|
|||||
![]() ![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
500 recoverable | 125 recoverable | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
20 | 3 | 26 | - | 21 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-22 full | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +23 | -8 | ||||
Notes | |||||
Armor Break; See Drive Reversal. |
Jamie
Jamie_6hphk_dr3
|
|||||
---|---|---|---|---|---|
6HPHK Leg Sweep (DR3)
|
|||||
![]() ![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
525 recoverable | 131 recoverable | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
20 | 3 | 26 | - | 21 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-22 full | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +23 | -8 | ||||
Notes | |||||
Armor Break; See Drive Reversal. |
Jamie
Jamie_6hphk_dr4
|
|||||
---|---|---|---|---|---|
6HPHK Leg Sweep (DR4)
|
|||||
![]() ![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
550 recoverable | 137 recoverable | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
20 | 3 | 26 | - | 21 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-22 full | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +23 | -8 | ||||
Notes | |||||
Armor Break; See Drive Reversal. |
MPMK
Jamie
Jamie_mpmk
|
|||||
---|---|---|---|---|---|
MPMK Drive Parry
|
|||||
![]() ![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
1 | 8 or until released | 29(1)(11) | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
6f (after Perfect Parry) | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
See Drive Parry. Perfect Parrying has only 1F of recovery and disables the opponent from canceling their attack. Perfect Parrying projectiles puts you into fixed 11 frames of recovery. |
66
Jamie
Jamie_66
|
|||||
---|---|---|---|---|---|
66 Drive Rush
|
|||||
![]() ![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
9(11) | 45(46) | 24(23) | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
See Drive Rush. Frame data shown in parentheses refers to the Drive Rush version used from a Parry. |
Taunts
5PPPKKK
Jamie
Jamie_5pppkkk
|
|||||
---|---|---|---|---|---|
5PPPKKK Neutral Taunt (DR0-DR3)
|
|||||
![]() File:SF6 Jamie 5pppkkk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
434 (total) | - | - | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
"Where's my bed? You're putting me to sleep, man."; has a different variation at Drink Lv.4 |
Jamie
Jamie_5pppkkk_dr4
|
|||||
---|---|---|---|---|---|
5PPPKKK Neutral Taunt (DR4)
|
|||||
![]() File:SF6 Jamie 5pppkkk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
599 (total) | - | - | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
"You're still here? This... is your last chance." |
6PPPKKK
Jamie
Jamie_6pppkkk
|
|||||
---|---|---|---|---|---|
6PPPKKK Forward Taunt (DR0)
|
|||||
![]() File:SF6 Jamie 6pppkkk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
116 (total) | - | - | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
"Bring it!"; Changes with each Drink Level |
Jamie
Jamie_6pppkkk_dr1
|
|||||
---|---|---|---|---|---|
6PPPKKK Forward Taunt (DR1)
|
|||||
![]() File:SF6 Jamie 6pppkkk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
169 (total) | - | - | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
"Come on, let me see your sick flow!"; Changes with each Drink Level |
Jamie
Jamie_6pppkkk_dr2
|
|||||
---|---|---|---|---|---|
6PPPKKK Forward Taunt (DR2)
|
|||||
![]() File:SF6 Jamie 6pppkkk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
243 (total) | - | - | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
"You gonna show me some moves? Don't screw up!"; Changes with each Drink Level |
Jamie
Jamie_6pppkkk_dr3
|
|||||
---|---|---|---|---|---|
6PPPKKK Forward Taunt (DR3)
|
|||||
![]() File:SF6 Jamie 6pppkkk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
255 (total) | - | - | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
"You think you knew what I'm gonna do next?"; Changes with each Drink Level |
Jamie
Jamie_6pppkkk_dr4
|
|||||
---|---|---|---|---|---|
6PPPKKK Forward Taunt (DR4)
|
|||||
![]() File:SF6 Jamie 6pppkkk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
738 (total) | - | - | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
"I ain't through with you.... zzz ... oh man, oh man."; Changes with each Drink Level |
4PPPKKK
Jamie
Jamie_4pppkkk
|
|||||
---|---|---|---|---|---|
5PPPKKK Back Taunt
|
|||||
![]() File:SF6 Jamie 4pppkkk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
608 (total) | - | - | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
"Listen! Da na, da na da na, da da da... right!" |
Special Moves
The Devil Inside
22P
22P_ACTIVATION
LP Freeflow Strikes
236LP
Jamie
Jamie_236lp_dr4
|
|||||
---|---|---|---|---|---|
236LP LP Freeflow Strikes 1 (DR4)
|
|||||
![]() File:SF6 Jamie 236lp DR4 hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
220*220 | 55*55 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
13 | 2(9)2 | 20 | 34 total | 30 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+1 | -3 | ||||
Notes | |||||
2 hits, both are cancellable; Counterhit/Punish Counter bonus advantage carries over through both hits |
236LP_6P
Jamie
Jamie_236lp_6p_dr4
|
|||||
---|---|---|---|---|---|
236LP~6P LP Freeflow Strikes Punch 1 (DR4)
|
|||||
![]() File:SF6 Jamie 236lp 6p DR4 hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
220*275 | 55*68 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
13+35[31] | 2(5)2 | 27 | 34 total | 26 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-2 | -10 | ||||
Notes | |||||
[] refers to data on hit/block (faster than whiffed version); 2 hits; Counterhit/Punish Counter bonus only applies if 2nd hit connects; 2f gap on block (up to 7f gap if delayed) |
236LP_6P_6P
Jamie
Jamie_236lp_6p_6p_dr4
|
|||||
---|---|---|---|---|---|
236LP~6P~6P LP Freeflow Strikes Punch 2 (DR4)
|
|||||
![]() File:SF6 Jamie 236lp 6p 6p DR4 hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
165x2*495 (132x2*396) | 40*40*123 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
56+22[52+19] | 2(4)2(14)3 | 28 | - | 39 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +27 | -14 | ||||
Notes | |||||
[] refers to data on hit/block (faster than whiffed version); () refers to scaled damage when starting combo from 236P; 3 hits; 2f gap between 2nd/3rd Rekkas on block, can be delayed to create larger gap |
236LP_6K
Jamie
Jamie_236lp_6k_dr4
|
|||||
---|---|---|---|---|---|
236LP~6K LP Freeflow Kicks 1 (DR4)
|
|||||
![]() File:SF6 Jamie 236lp 6k DR4 hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
275 | 68 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
13+28 | 2 | 32 | 27 | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-7 | -15 | ||||
Notes | |||||
Kick followups only possible on hit/block; true blockstring (up to 6f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit |
236LP_6K_6K
Jamie
Jamie_236lp_6k_6k_dr4
|
|||||
---|---|---|---|---|---|
236LP~6K~6K LP Freeflow Kicks 2 (DR4)
|
|||||
![]() File:SF6 Jamie 236lp 6k 6k DR4 hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
495 (396) | 123 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
41+20 | 2 | 64 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD -1 | -49 | ||||
Notes | |||||
Kick followups only possible on hit/block; () refers to scaled damage when starting combo from 236P; restores 1 Drive bar (or equivalent Burnout gauge) on hit; 2f gap between final 2 hits on block, but can delay to slightly increase the gap |
MP Freeflow Strikes
236MP
Jamie
Jamie_236mp
|
|||||
---|---|---|---|---|---|
236MP MP Freeflow Strikes 1 (DR0)
|
|||||
File:SF6 Jamie 236mp.png File:SF6 Jamie 236mp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
360 | 90 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
16 | 2 | 24 | 25 | 20 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-1 | -6 | ||||
Notes | |||||
Jamie
Jamie_236mp_dr1
|
|||||
---|---|---|---|---|---|
236MP MP Freeflow Strikes 1 (DR1)
|
|||||
File:SF6 Jamie 236mp.png File:SF6 Jamie 236mp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
380 | 95 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
16 | 2 | 24 | 25 | 20 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-1 | -6 | ||||
Notes | |||||
Jamie
Jamie_236mp_dr2
|
|||||
---|---|---|---|---|---|
236MP MP Freeflow Strikes 1 (DR2)
|
|||||
File:SF6 Jamie 236mp.png File:SF6 Jamie 236mp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
400 | 100 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
16 | 2 | 24 | 25 | 20 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-1 | -6 | ||||
Notes | |||||
Jamie
Jamie_236mp_dr3
|
|||||
---|---|---|---|---|---|
236MP MP Freeflow Strikes 1 (DR3)
|
|||||
File:SF6 Jamie 236mp.png File:SF6 Jamie 236mp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
420 | 105 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
16 | 2 | 24 | 25 | 20 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-1 | -6 | ||||
Notes | |||||
Jamie
Jamie_236mp_dr4
|
|||||
---|---|---|---|---|---|
236MP MP Freeflow Strikes 1 (DR4)
|
|||||
![]() File:SF6 Jamie 236lp DR4 hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
220*330 | 55*82 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
16 | 2(9)2 | 20 | 34 total | 30 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+1 | -3 | ||||
Notes | |||||
2 hits, both are cancellable; Counterhit/Punish Counter bonus advantage carries over through both hits |
236MP_6P
Jamie
Jamie_236mp_6p
|
|||||
---|---|---|---|---|---|
236MP~6P MP Freeflow Strikes 2nd Punch (DR0)
|
|||||
File:SF6 Jamie 236mp 6p.png File:SF6 Jamie 236mp 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
360 | 90 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
16+23[19] | 2 | 28 | 27 | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-3 | -11 | ||||
Notes | |||||
[] refers to data on hit/block (faster than whiffed version); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 5f gap if delayed) |
Jamie
Jamie_236mp_6p_dr1
|
|||||
---|---|---|---|---|---|
236MP~6P MP Freeflow Strikes 2nd Punch (DR1)
|
|||||
File:SF6 Jamie 236mp 6p.png File:SF6 Jamie 236mp 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
380 | 95 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
16+23[19] | 2 | 28 | 27 | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-3 | -11 | ||||
Notes | |||||
[] refers to data on hit/block (faster than whiffed version); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 5f gap if delayed) |
Jamie
Jamie_236mp_6p_dr2
|
|||||
---|---|---|---|---|---|
236MP~6P MP Freeflow Strikes 2nd Punch (DR2)
|
|||||
File:SF6 Jamie 236mp 6p.png File:SF6 Jamie 236mp 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
400 | 100 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
16+23[19] | 2 | 28 | 27 | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-3 | -11 | ||||
Notes | |||||
[] refers to data on hit/block (faster than whiffed version); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 5f gap if delayed) |
Jamie
Jamie_236mp_6p_dr3
|
|||||
---|---|---|---|---|---|
236MP~6P MP Freeflow Strikes 2nd Punch (DR3)
|
|||||
File:SF6 Jamie 236mp 6p.png File:SF6 Jamie 236mp 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
420 | 105 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
16+23[19] | 2 | 28 | 27 | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-3 | -11 | ||||
Notes | |||||
[] refers to data on hit/block (faster than whiffed version); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 5f gap if delayed) |
Jamie
Jamie_236mp_6p_dr4
|
|||||
---|---|---|---|---|---|
236MP~6P MP Freeflow Strikes 2nd Punch (DR4)
|
|||||
File:SF6 Jamie 236mp 6p.png File:SF6 Jamie 236mp 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
220*275 | 55*68 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
16+35[31] | 2(5)2 | 27 | 34 total | 26 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-2 | -10 | ||||
Notes | |||||
[] refers to data on hit/block (faster than whiffed version); 2 hits; Counterhit/Punish Counter bonus only applies if 2nd hit connects; 2f gap on block (up to 7f gap if delayed) |
236MP_6P_6P
Jamie
Jamie_236mp_6p_6p
|
|||||
---|---|---|---|---|---|
236MP~6P~6P MP Freeflow Strikes 3rd Punch (DR0)
|
|||||
File:SF6 Jamie 236mp 6p 6p.png File:SF6 Jamie 236mp 6p 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
540 (432) | 135 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
39+23[35+20] | 2 | 30 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +27 | -15 | ||||
Notes | |||||
[] refers to data on hit/block (faster than whiffed version); () refers to scaled damage when starting combo from 236P; 2f gap before final hit on block, but can be delayed for larger gap |
Jamie
Jamie_236mp_6p_6p_dr1
|
|||||
---|---|---|---|---|---|
236MP~6P~6P MP Freeflow Strikes 3rd Punch (DR1)
|
|||||
File:SF6 Jamie 236mp 6p 6p.png File:SF6 Jamie 236mp 6p 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
570 (456) | 142 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
39+23[35+20] | 2 | 30 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +27 | -15 | ||||
Notes | |||||
[] refers to data on hit/block (faster than whiffed version); () refers to scaled damage when starting combo from 236P; 1f gap before final hit on block, but can be delayed for larger gap |
Jamie
Jamie_236mp_6p_6p_dr2
|
|||||
---|---|---|---|---|---|
236MP~6P~6P MP Freeflow Strikes 3rd Punch (DR2)
|
|||||
File:SF6 Jamie 236mp 6p 6p.png File:SF6 Jamie 236mp 6p 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
600 (480) | 150 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
39+23[35+20] | 2 | 30 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +27 | -15 | ||||
Notes | |||||
[] refers to data on hit/block (faster than whiffed version); () refers to scaled damage when starting combo from 236P; 1f gap before final hit on block, but can be delayed for larger gap |
Jamie
Jamie_236mp_6p_6p_dr3
|
|||||
---|---|---|---|---|---|
236MP~6P~6P MP Freeflow Strikes 3rd Punch (DR3)
|
|||||
File:SF6 Jamie 236mp 6p 6p.png File:SF6 Jamie 236mp 6p 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
630 (504) | 157 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
39+23[35+20] | 2 | 30 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +27 | -15 | ||||
Notes | |||||
[] refers to data on hit/block (faster than whiffed version); () refers to scaled damage when starting combo from 236P; 1f gap before final hit on block, but can be delayed for larger gap |
Jamie
Jamie_236mp_6p_6p_dr4
|
|||||
---|---|---|---|---|---|
236MP~6P~6P MP Freeflow Strikes 3rd Punch (DR4)
|
|||||
![]() File:SF6 Jamie 236lp 6p 6p DR4 hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
162x2*495 (132x2*396) | 40*40*123 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
51+30[47+27] | 2(4)2(14)3 | 28 | - | 39 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +27 | -14 | ||||
Notes | |||||
[] refers to data on hit/block (faster than whiffed version); () refers to scaled damage when starting combo from 236P; 3 hits; 2f gap between 2nd/3rd Rekkas on block, can be delayed to create larger gap |
236MP_6K
Jamie
Jamie_236mp_6k
|
|||||
---|---|---|---|---|---|
236MP~6K MP Freeflow Kicks 1 (DR0)
|
|||||
File:SF6 Jamie 236mp 6k.png File:SF6 Jamie 236mp 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
270 | 67 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
16+20 | 2 | 32 | 27 | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-7 | -15 | ||||
Notes | |||||
Kick followups only possible on hit/block; 1f gap on block (up to 6f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit |
Jamie
Jamie_236mp_6k_dr1
|
|||||
---|---|---|---|---|---|
236MP~6K MP Freeflow Kicks 1 (DR1)
|
|||||
File:SF6 Jamie 236mp 6k.png File:SF6 Jamie 236mp 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
285 | 71 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
16+20 | 2 | 32 | 27 | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-7 | -15 | ||||
Notes | |||||
Kick followups only possible on hit/block; 1f gap on block (up to 6f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit |
Jamie
Jamie_236mp_6k_dr2
|
|||||
---|---|---|---|---|---|
236MP~6K MP Freeflow Kicks 1 (DR2)
|
|||||
File:SF6 Jamie 236mp 6k.png File:SF6 Jamie 236mp 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
300 | 75 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
16+20 | 2 | 32 | 27 | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-7 | -15 | ||||
Notes | |||||
Kick followups only possible on hit/block; 1f gap on block (up to 6f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit |
Jamie
Jamie_236mp_6k_dr3
|
|||||
---|---|---|---|---|---|
236MP~6K MP Freeflow Kicks 1 (DR3)
|
|||||
File:SF6 Jamie 236mp 6k.png File:SF6 Jamie 236mp 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
315 | 78 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
16+20 | 2 | 32 | 27 | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-7 | -15 | ||||
Notes | |||||
Kick followups only possible on hit/block; 1f gap on block (up to 6f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit |
Jamie
Jamie_236mp_6k_dr4
|
|||||
---|---|---|---|---|---|
236MP~6K MP Freeflow Kicks 1 (DR4)
|
|||||
File:SF6 Jamie 236mp 6k.png File:SF6 Jamie 236mp 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
330 | 82 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
16+31 | 2 | 32 | 27 | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-7 | -15 | ||||
Notes | |||||
Kick followups only possible on hit/block; 2f gap on block (up to 9f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit |
236MP_6K_6K
Jamie
Jamie_236mp_6k_6k
|
|||||
---|---|---|---|---|---|
236MP~6K~6K MP Freeflow Kicks 2 (DR0)
|
|||||
File:SF6 Jamie 236mp 6k 6k.png File:SF6 Jamie 236mp 6k 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
450 (360) | 112 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
36+23 | 2 | 64 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD -1 | -49 | ||||
Notes | |||||
Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 5f gap between final 2 hits on block, can delay to slightly increase the gap |
Jamie
Jamie_236mp_6k_6k_dr1
|
|||||
---|---|---|---|---|---|
236MP~6K~6K MP Freeflow Kicks 2 (DR1)
|
|||||
File:SF6 Jamie 236mp 6k 6k.png File:SF6 Jamie 236mp 6k 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
475 (380) | 118 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
36+23 | 2 | 64 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD -1 | -49 | ||||
Notes | |||||
Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 5f gap between final 2 hits on block, can delay to slightly increase the gap |
Jamie
Jamie_236mp_6k_6k_dr2
|
|||||
---|---|---|---|---|---|
236MP~6K~6K MP Freeflow Kicks 2 (DR2)
|
|||||
File:SF6 Jamie 236mp 6k 6k.png File:SF6 Jamie 236mp 6k 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
500 (400) | 125 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
36+23 | 2 | 64 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD -1 | -49 | ||||
Notes | |||||
Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 5f gap between final 2 hits on block, can delay to slightly increase the gap |
Jamie
Jamie_236mp_6k_6k_dr3
|
|||||
---|---|---|---|---|---|
236MP~6K~6K MP Freeflow Kicks 2 (DR3)
|
|||||
File:SF6 Jamie 236mp 6k 6k.png File:SF6 Jamie 236mp 6k 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
525 (420) | 131 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
36+23 | 2 | 64 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +22 | -26 | ||||
Notes | |||||
Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 5f gap between final 2 hits on block, can delay to slightly increase the gap; DR4 activation gives better Block/KD Adv. |
Jamie
Jamie_236mp_6k_6k_dr4
|
|||||
---|---|---|---|---|---|
236MP~6K~6K MP Freeflow Kicks 2 (DR4)
|
|||||
![]() File:SF6 Jamie 236lp 6k 6k DR4 hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
550 (440) | 137 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
47+23 | 2 | 64 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD -1 | -49 | ||||
Notes | |||||
Kick followups only possible on hit/block; restores 1 Drive bar (or equivalent Burnout gauge) on hit; () refers to scaled damage when starting combo from 236P; 5f gap between final 2 hits on block, but can delay to slightly increase the gap |
HP Freeflow Strikes
236HP
Jamie
Jamie_236hp
|
|||||
---|---|---|---|---|---|
236HP HP Freeflow Strikes 1 (DR0)
|
|||||
File:SF6 Jamie 236hp.png File:SF6 Jamie 236hp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
405 | 100 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
19 | 2 | 24 | 25 | 20 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-1 | -6 | ||||
Notes | |||||
Jamie
Jamie_236hp_dr1
|
|||||
---|---|---|---|---|---|
236HP HP Freeflow Strikes 1 (DR1)
|
|||||
File:SF6 Jamie 236hp.png File:SF6 Jamie 236hp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
427 | 106 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
19 | 2 | 24 | 25 | 20 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-1 | -6 | ||||
Notes | |||||
Jamie
Jamie_236hp_dr2
|
|||||
---|---|---|---|---|---|
236HP HP Freeflow Strikes 1 (DR2)
|
|||||
File:SF6 Jamie 236hp.png File:SF6 Jamie 236hp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
450 | 112 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
19 | 2 | 24 | 25 | 20 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-1 | -6 | ||||
Notes | |||||
Jamie
Jamie_236hp_dr3
|
|||||
---|---|---|---|---|---|
236HP HP Freeflow Strikes 1 (DR3)
|
|||||
File:SF6 Jamie 236hp.png File:SF6 Jamie 236hp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
472 | 117 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
19 | 2 | 24 | 25 | 20 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-1 | -6 | ||||
Notes | |||||
Jamie
Jamie_236hp_dr4
|
|||||
---|---|---|---|---|---|
236HP HP Freeflow Strikes 1 (DR4)
|
|||||
File:SF6 Jamie 236lp dr4.png File:SF6 Jamie 236 dr4 hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
220*440 | 55*110 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
19 | 2(9)2 | 20 | 34 total | 30 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+1 | -3 | ||||
Notes | |||||
2 hits, both are cancellable; Counterhit/Punish Counter bonus advantage carries over through both hits |
236HP_6P
Jamie
Jamie_236hp_6p
|
|||||
---|---|---|---|---|---|
236HP~6P HP Freeflow Strikes 2nd Punch (DR0)
|
|||||
File:SF6 Jamie 236hp 6p.png File:SF6 Jamie 236hp 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
405 | 100 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
19+26[22] | 2 | 28 | 27 | 21 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-3 | -9 | ||||
Notes | |||||
[] refers to data on hit/block (faster than whiffed version); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; 3f gap in blockstring (up to 8f gap if delayed) |
Jamie
Jamie_236hp_6p_dr1
|
|||||
---|---|---|---|---|---|
236HP~6P HP Freeflow Strikes 2nd Punch (DR1)
|
|||||
File:SF6 Jamie 236hp 6p.png File:SF6 Jamie 236hp 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
427 | 106 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
19+26[22] | 2 | 28 | 27 | 21 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-3 | -9 | ||||
Notes | |||||
[] refers to data on hit/block (faster than whiffed version); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; 3f gap in blockstring (up to 8f gap if delayed) |
Jamie
Jamie_236hp_6p_dr2
|
|||||
---|---|---|---|---|---|
236HP~6P HP Freeflow Strikes 2nd Punch (DR2)
|
|||||
File:SF6 Jamie 236hp 6p.png File:SF6 Jamie 236hp 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
450 | 112 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
19+26[22] | 2 | 28 | 27 | 21 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-3 | -9 | ||||
Notes | |||||
[] refers to data on hit/block (faster than whiffed version); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; 3f gap in blockstring (up to 8f gap if delayed) |
Jamie
Jamie_236hp_6p_dr3
|
|||||
---|---|---|---|---|---|
236HP~6P HP Freeflow Strikes 2nd Punch (DR3)
|
|||||
File:SF6 Jamie 236hp 6p.png File:SF6 Jamie 236hp 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
472 | 117 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
19+26[22] | 2 | 28 | 27 | 21 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-3 | -9 | ||||
Notes | |||||
[] refers to data on hit/block (faster than whiffed version); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; 3f gap in blockstring (up to 8f gap if delayed) |
Jamie
Jamie_236hp_6p_dr4
|
|||||
---|---|---|---|---|---|
236HP~6P HP Freeflow Strikes 2nd Punch (DR4)
|
|||||
File:SF6 Jamie 236hp 6p.png File:SF6 Jamie 236hp 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
220*275 | 55*68 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
19+35[31] | 2(5)2 | 27 | 34 total | 26 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-2 | -10 | ||||
Notes | |||||
[] refers to data on hit/block (faster than whiffed version); 2 hits; Counterhit/Punish Counter bonus only applies if 2nd hit connects; 2f gap in blockstring (up to 7f gap if delayed) |
236HP_6P_6P
Jamie
Jamie_236hp_6p_6p
|
|||||
---|---|---|---|---|---|
236HP~6P~6P HP Freeflow Strikes 3rd Punch (DR0)
|
|||||
File:SF6 Jamie 236hp 6p 6p.png File:SF6 Jamie 236hp 6p 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
585 (468) | 145 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
45+26[41+23] | 2 | 30 | - | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +27 | -13 | ||||
Notes | |||||
[] refers to data on hit/block (faster than whiffed version); () refers to scaled damage when starting combo from 236P; 3f gap before final hit on block, can be delayed for larger gap |
Jamie
Jamie_236hp_6p_6p_dr1
|
|||||
---|---|---|---|---|---|
236HP~6P~6P HP Freeflow Strikes 3rd Punch (DR1)
|
|||||
File:SF6 Jamie 236hp 6p 6p.png File:SF6 Jamie 236hp 6p 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
617 (494) | 153 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
45+26[41+23] | 2 | 30 | - | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +27 | -13 | ||||
Notes | |||||
[] refers to data on hit/block (faster than whiffed version); () refers to scaled damage when starting combo from 236P; 3f gap before final hit on block, can be delayed for larger gap |
Jamie
Jamie_236hp_6p_6p_dr2
|
|||||
---|---|---|---|---|---|
236HP~6P~6P HP Freeflow Strikes 3rd Punch (DR2)
|
|||||
File:SF6 Jamie 236hp 6p 6p.png File:SF6 Jamie 236hp 6p 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
650 (520) | 162 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
45+26[41+23] | 2 | 30 | - | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +27 | -13 | ||||
Notes | |||||
[] refers to data on hit/block (faster than whiffed version); () refers to scaled damage when starting combo from 236P; 3f gap before final hit on block, can be delayed for larger gap |
Jamie
Jamie_236hp_6p_6p_dr3
|
|||||
---|---|---|---|---|---|
236HP~6P~6P HP Freeflow Strikes 3rd Punch (DR3)
|
|||||
File:SF6 Jamie 236hp 6p 6p.png File:SF6 Jamie 236hp 6p 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
682 (546) | 170 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
45+26[41+23] | 2 | 30 | - | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +27 | -13 | ||||
Notes | |||||
[] refers to data on hit/block (faster than whiffed version); () refers to scaled damage when starting combo from 236P; 3f gap before final hit on block, can be delayed for larger gap |
Jamie
Jamie_236hp_6p_6p_dr4
|
|||||
---|---|---|---|---|---|
236HP~6P~6P HP Freeflow Strikes 3rd Punch (DR4)
|
|||||
![]() File:SF6 Jamie 236lp 6p 6p DR4 hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
162x2*495 (132x2*396) | 40*40*123 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
54+30[50+27] | 2(4)2(14)3 | 28 | - | 39 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +27 | -14 | ||||
Notes | |||||
[] refers to data on hit/block (faster than whiffed version); () refers to scaled damage when starting combo from 236P; 3 hits; 2f gap between 2nd/3rd Rekkas on block, can be delayed to create larger gap |
236HP_6K
Jamie
Jamie_236hp_6k
|
|||||
---|---|---|---|---|---|
236HP~6K HP Freeflow Kicks 1 (DR0)
|
|||||
File:SF6 Jamie 236hp 6k.png File:SF6 Jamie 236hp 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
270 | 67 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
19+23 | 2 | 32 | 27 | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-7 | -15 | ||||
Notes | |||||
Kick followups only possible on hit/block; 4f gap on block (up to 9f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit |
Jamie
Jamie_236hp_6k_dr1
|
|||||
---|---|---|---|---|---|
236HP~6K HP Freeflow Kicks 1 (DR1)
|
|||||
File:SF6 Jamie 236hp 6k.png File:SF6 Jamie 236hp 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
285 | 71 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
19+23 | 2 | 32 | 27 | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-7 | -15 | ||||
Notes | |||||
Kick followups only possible on hit/block; 4f gap on block (up to 9f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit |
Jamie
Jamie_236hp_6k_dr2
|
|||||
---|---|---|---|---|---|
236HP~6K HP Freeflow Kicks 1 (DR2)
|
|||||
File:SF6 Jamie 236hp 6k.png File:SF6 Jamie 236hp 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
300 | 75 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
19+23 | 2 | 32 | 27 | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-7 | -15 | ||||
Notes | |||||
Kick followups only possible on hit/block; 4f gap on block (up to 9f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit |
Jamie
Jamie_236hp_6k_dr3
|
|||||
---|---|---|---|---|---|
236HP~6K HP Freeflow Kicks 1 (DR3)
|
|||||
File:SF6 Jamie 236hp 6k.png File:SF6 Jamie 236hp 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
315 | 78 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
19+23 | 2 | 32 | 27 | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-7 | -15 | ||||
Notes | |||||
Kick followups only possible on hit/block; 4f gap on block (up to 9f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit |
Jamie
Jamie_236hp_6k_dr4
|
|||||
---|---|---|---|---|---|
236HP~6K HP Freeflow Kicks 1 (DR4)
|
|||||
File:SF6 Jamie 236hp 6k.png File:SF6 Jamie 236hp 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
330 | 82 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
19+34 | 2 | 32 | 27 | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-7 | -15 | ||||
Notes | |||||
Kick followups only possible on hit/block; does not combo naturally without Counterhit/Punish Counter; 5f gap on block (up to 12f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit |
236HP_6K_6K
Jamie
Jamie_236hp_6k_6k
|
|||||
---|---|---|---|---|---|
236HP~6K~6K HP Freeflow Kicks 2 (DR0)
|
|||||
File:SF6 Jamie 236hp 6k 6k.png File:SF6 Jamie 236hp 6k 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
495 (396) | 123 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
42+26 | 2 | 64 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD -1 | -49 | ||||
Notes | |||||
Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 8f gap between final 2 hits on block, can delay to slightly increase the gap |
Jamie
Jamie_236hp_6k_6k_dr1
|
|||||
---|---|---|---|---|---|
236HP~6K~6K HP Freeflow Kicks 2 (DR1)
|
|||||
File:SF6 Jamie 236hp 6k 6k.png File:SF6 Jamie 236hp 6k 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
522 (418) | 130 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
42+26 | 2 | 64 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD -1 | -49 | ||||
Notes | |||||
Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 8f gap between final 2 hits on block, can delay to slightly increase the gap |
Jamie
Jamie_236hp_6k_6k_dr2
|
|||||
---|---|---|---|---|---|
236HP~6K~6K HP Freeflow Kicks 2 (DR2)
|
|||||
File:SF6 Jamie 236hp 6k 6k.png File:SF6 Jamie 236hp 6k 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
550 (440) | 137 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
42+26 | 2 | 64 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD -1 | -49 | ||||
Notes | |||||
Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 8f gap between final 2 hits on block, can delay to slightly increase the gap |
Jamie
Jamie_236hp_6k_6k_dr3
|
|||||
---|---|---|---|---|---|
236HP~6K~6K HP Freeflow Kicks 2 (DR3)
|
|||||
File:SF6 Jamie 236hp 6k 6k.png File:SF6 Jamie 236hp 6k 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
577 (462) | 143 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
42+26 | 2 | 64 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +22 | -26 | ||||
Notes | |||||
Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 8f gap between final 2 hits on block, can delay to slightly increase the gap; DR4 activation gives better Block/KD Adv. |
Jamie
Jamie_236hp_6k_6k_dr4
|
|||||
---|---|---|---|---|---|
236HP~6K~6K HP Freeflow Kicks 2 (DR4)
|
|||||
File:SF6 Jamie 236hp 6k 6k.png File:SF6 Jamie 236hp 6k 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
605 (484) | 150 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
53+26 | 2 | 64 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD -1 | -49 | ||||
Notes | |||||
Kick followups only possible on hit/block; restores 1 Drive bar (or equivalent Burnout gauge) on hit; () refers to scaled damage when starting combo from Counterhit 236P; 8f gap between final 2 hits on block, but can delay to slightly increase the gap |
OD Freeflow Strikes
236PP
Jamie
Jamie_236pp
|
|||||
---|---|---|---|---|---|
236PP OD Freeflow Strikes 1 (DR0)
|
|||||
![]() File:SF6 Jamie 236pp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
405 | 100 | - | LH | su2 su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
13 | 2 | 24 | 26 | 23 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
0 | -3 | ||||
Notes | |||||
Jamie
Jamie_236pp_dr1
|
|||||
---|---|---|---|---|---|
236PP OD Freeflow Strikes 1 (DR1)
|
|||||
![]() File:SF6 Jamie 236pp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
427 | 106 | - | LH | su2 su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
13 | 2 | 24 | 26 | 23 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
0 | -3 | ||||
Notes | |||||
Jamie
Jamie_236pp_dr2
|
|||||
---|---|---|---|---|---|
236PP OD Freeflow Strikes 1 (DR2)
|
|||||
![]() File:SF6 Jamie 236pp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
450 | 112 | - | LH | su2 su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
13 | 2 | 24 | 26 | 23 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
0 | -3 | ||||
Notes | |||||
Jamie
Jamie_236pp_dr3
|
|||||
---|---|---|---|---|---|
236PP OD Freeflow Strikes 1 (DR3)
|
|||||
![]() File:SF6 Jamie 236pp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
472 | 117 | - | LH | su2 su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
13 | 2 | 24 | 26 | 23 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
0 | -3 | ||||
Notes | |||||
Jamie
Jamie_236pp_dr4
|
|||||
---|---|---|---|---|---|
236PP OD Freeflow Strikes 1 (DR4)
|
|||||
![]() File:SF6 Jamie 236pp DR4 hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
220*440 | 55*110 | - | LH | su2 su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
13 | 2(9)2 | 20 | 36 total | 30 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+3 | -3 | ||||
Notes | |||||
2 hits, both are cancellable; Counterhit/Punish Counter bonus advantage carries over through both hits |
236PP_6P
Jamie
Jamie_236pp_6p
|
|||||
---|---|---|---|---|---|
236PP~6P OD Freeflow Strikes 2nd Punch (DR0)
|
|||||
![]() File:SF6 Jamie 236pp 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
405 | 100 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
13+21[16] | 2 | 28 | 27 | 21 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-3 | -9 | ||||
Notes | |||||
[] refers to data on hit/block (faster than whiffed version); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 3f gap if delayed) |
Jamie
Jamie_236pp_6p_dr1
|
|||||
---|---|---|---|---|---|
236PP~6P OD Freeflow Strikes 2nd Punch (DR1)
|
|||||
![]() File:SF6 Jamie 236pp 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
427 | 106 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
13+21[16] | 2 | 28 | 27 | 21 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-3 | -9 | ||||
Notes | |||||
[] refers to data on hit/block (faster than whiffed version); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 3f gap if delayed) |
Jamie
Jamie_236pp_6p_dr2
|
|||||
---|---|---|---|---|---|
236PP~6P OD Freeflow Strikes 2nd Punch (DR2)
|
|||||
![]() File:SF6 Jamie 236pp 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
450 | 112 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
13+21[16] | 2 | 28 | 27 | 21 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-3 | -9 | ||||
Notes | |||||
[] refers to data on hit/block (faster than whiffed version); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 3f gap if delayed) |
Jamie
Jamie_236pp_6p_dr3
|
|||||
---|---|---|---|---|---|
236PP~6P OD Freeflow Strikes 2nd Punch (DR3)
|
|||||
![]() File:SF6 Jamie 236pp 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
472 | 117 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
13+21[16] | 2 | 28 | 27 | 21 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-3 | -9 | ||||
Notes | |||||
[] refers to data on hit/block (faster than whiffed version); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit; true blockstring (up to 3f gap if delayed) |
Jamie
Jamie_236pp_6p_dr4
|
|||||
---|---|---|---|---|---|
236PP~6P OD Freeflow Strikes 2nd Punch (DR4)
|
|||||
![]() File:SF6 Jamie 236pp 6p DR4 hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
220*330 | 55*82 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
13+35[31] | 2(5)2 | 27 | 34 total | 26 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-2 | -10 | ||||
Notes | |||||
[] refers to data on hit/block (faster than whiffed version); 2 hits; Counterhit/Punish Counter bonus only applies if 2nd hit connects; 2f gap on block (up to 7f gap if delayed) |
236PP_6P_6P
Jamie
Jamie_236pp_6p_6p
|
|||||
---|---|---|---|---|---|
236PP~6P~6P OD Freeflow Strikes 3rd Punch (DR0)
|
|||||
![]() File:SF6 Jamie 236pp 6p 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
675 (540) | 168 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
34+19[29+17] | 2 | 30 | - | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +28 | -13 | ||||
Notes | |||||
[] refers to data on hit/block (faster than whiffed version); () refers to scaled damage when starting combo from 236PP; true blockstring, but can be delayed for larger gap |
Jamie
Jamie_236pp_6p_6p_dr1
|
|||||
---|---|---|---|---|---|
236PP~6P~6P OD Freeflow Strikes 3rd Punch (DR1)
|
|||||
![]() File:SF6 Jamie 236pp 6p 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
712 (570) | 177 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
34+19[29+17] | 2 | 30 | - | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +28 | -13 | ||||
Notes | |||||
[] refers to data on hit/block (faster than whiffed version); () refers to scaled damage when starting combo from 236PP; true blockstring, but can be delayed for larger gap |
Jamie
Jamie_236pp_6p_6p_dr2
|
|||||
---|---|---|---|---|---|
236PP~6P~6P OD Freeflow Strikes 3rd Punch (DR2)
|
|||||
![]() File:SF6 Jamie 236pp 6p 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
750 (600) | 187 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
34+19[29+17] | 2 | 30 | - | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +28 | -13 | ||||
Notes | |||||
[] refers to data on hit/block (faster than whiffed version); () refers to scaled damage when starting combo from 236PP; true blockstring, but can be delayed for larger gap |
Jamie
Jamie_236pp_6p_6p_dr3
|
|||||
---|---|---|---|---|---|
236PP~6P~6P OD Freeflow Strikes 3rd Punch (DR3)
|
|||||
![]() File:SF6 Jamie 236pp 6p 6p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
787 (630) | 196 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
34+19[29+17] | 2 | 30 | - | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +28 | -13 | ||||
Notes | |||||
[] refers to data on hit/block (faster than whiffed version); () refers to scaled damage when starting combo from 236PP; true blockstring, but can be delayed for larger gap |
Jamie
Jamie_236pp_6p_6p_DR4
|
|||||
---|---|---|---|---|---|
236PP~6P~6P OD Freeflow Strikes 3rd Punch (DR4)
|
|||||
![]() File:SF6 Jamie 236pp 6p 6p DR4 hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
165x2*605 (132x2*484) | 40*40*150 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
48+30[44+27] | 2(4)2(14)3 | 28 | - | 39 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +27 | -14 | ||||
Notes | |||||
[] refers to data on hit/block (faster than whiffed version); () refers to scaled damage when starting combo from 236PP; 3 hits; 2f gap between 2nd/3rd Rekkas on block, can be delayed to create larger gap |
236PP_6K
Jamie
Jamie_236pp_6k
|
|||||
---|---|---|---|---|---|
236PP~6K OD Freeflow Kicks 1 (DR0)
|
|||||
![]() File:SF6 Jamie 236pp 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
315 | 78 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
13+17 | 2 | 32 | 27 | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-7 | -15 | ||||
Notes | |||||
Kick followups only possible on hit/block; true blockstring (up to 4f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit |
Jamie
Jamie_236pp_6k_dr1
|
|||||
---|---|---|---|---|---|
236PP~6K OD Freeflow Kicks 1 (DR1)
|
|||||
![]() File:SF6 Jamie 236pp 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
332 | 82 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
13+17 | 2 | 32 | 27 | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-7 | -15 | ||||
Notes | |||||
Kick followups only possible on hit/block; true blockstring (up to 4f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit |
Jamie
Jamie_236pp_6k_dr2
|
|||||
---|---|---|---|---|---|
236PP~6K OD Freeflow Kicks 1 (DR2)
|
|||||
![]() File:SF6 Jamie 236pp 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
350 | 87 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
13+17 | 2 | 32 | 27 | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-7 | -15 | ||||
Notes | |||||
Kick followups only possible on hit/block; true blockstring (up to 4f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit |
Jamie
Jamie_236pp_6k_dr3
|
|||||
---|---|---|---|---|---|
236PP~6K OD Freeflow Kicks 1 (DR3)
|
|||||
![]() File:SF6 Jamie 236pp 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
367 | 91 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
13+17 | 2 | 32 | 27 | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-7 | -15 | ||||
Notes | |||||
Kick followups only possible on hit/block; true blockstring (up to 4f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit |
Jamie
Jamie_236pp_6k_dr4
|
|||||
---|---|---|---|---|---|
236PP~6K OD Freeflow Kicks 1 (DR4)
|
|||||
![]() File:SF6 Jamie 236pp 6k DR4 hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
385 | 95 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
13+30 | 2 | 32 | 27 | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-7 | -15 | ||||
Notes | |||||
Kick followups only possible on hit/block; 1f gap on block (up to 6f gap if delayed); Counterhit/Punish Counter bonus only applies if 1st Rekka did not hit |
236PP_6K_6K
Jamie
Jamie_236pp_6k_6k
|
|||||
---|---|---|---|---|---|
236PP~6K~6K OD Freeflow Kicks 2 (DR0)
|
|||||
![]() File:SF6 Jamie 236pp 6k 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
540 (432) | 135 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
30+20 | 2 | 64 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD -1 | -49 | ||||
Notes | |||||
Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 2f gap between final 2 hits on block, can delay to slightly increase the gap |
Jamie
Jamie_236pp_6k_6k_dr1
|
|||||
---|---|---|---|---|---|
236PP~6K~6K OD Freeflow Kicks 2 (DR1)
|
|||||
![]() File:SF6 Jamie 236pp 6k 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
570 (456) | 142 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
30+20 | 2 | 64 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD -1 | -49 | ||||
Notes | |||||
Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 2f gap between final 2 hits on block, can delay to slightly increase the gap |
Jamie
Jamie_236pp_6k_6k_dr2
|
|||||
---|---|---|---|---|---|
236PP~6K~6K OD Freeflow Kicks 2 (DR2)
|
|||||
![]() File:SF6 Jamie 236pp 6k 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
600 (480) | 150 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
30+20 | 2 | 64 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD -1 | -49 | ||||
Notes | |||||
Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 2f gap between final 2 hits on block, can delay to slightly increase the gap |
Jamie
Jamie_236pp_6k_6k_dr3
|
|||||
---|---|---|---|---|---|
236PP~6K~6K OD Freeflow Kicks 2 (DR3)
|
|||||
![]() File:SF6 Jamie 236pp 6k 6k hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
630 (504) | 157 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
30+20 | 2 | 64 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +22 | -26 | ||||
Notes | |||||
Kick followups only possible on hit/block; increases Drink Level by 1 if successful; () refers to scaled damage when starting combo from 236P; 2f gap between final 2 hits on block, can delay to slightly increase the gap; DR4 activation gives better Block/KD Adv. |
Jamie
Jamie_236pp_6k_6k_dr4
|
|||||
---|---|---|---|---|---|
236PP~6K~6K OD Freeflow Kicks 2 (DR4)
|
|||||
![]() File:SF6 Jamie 236pp 6k 6k DR4 hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
660 (528) | 165 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
43+20 | 2 | 64 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD -1 | -49 | ||||
Notes | |||||
Kick followups only possible on hit/block; restores 1 Drive bar (or equivalent Burnout gauge) on hit; 2f gap between final 2 hits on block, but can delay to slightly increase the gap |
Swagger Step
214P (DR0)
Jamie
Jamie_214mp
|
|||||
---|---|---|---|---|---|
214MP Swagger Step (DR0)
|
|||||
File:SF6 Jamie 214mp.png File:SF6 Jamie 214mp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
900 | 225 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
20 | 9 | 17 | - | 20 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +39 | -6 | ||||
Notes | |||||
Has juggle potential; has 6P followup during DR4 only |
Jamie
Jamie_214hp
|
|||||
---|---|---|---|---|---|
214HP Swagger Step (DR0)
|
|||||
File:SF6 Jamie 214hp.png File:SF6 Jamie 214hp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1080 | 270 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
25 | 9 | 17 | - | 21 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +39 | -5 | ||||
Notes | |||||
Has juggle potential; has 6P followup during DR4 only |
Jamie
Jamie_214pp
|
|||||
---|---|---|---|---|---|
214PP Swagger Step (DR0)
|
|||||
![]() File:SF6 Jamie 214pp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
990 | 247 | - | LH | su2 su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
20 | 9 | 15 | - | 23 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +73 Tumble | -1 | ||||
Notes | |||||
Has juggle potential; has 6P followup during DR4 only; can juggle OTG during Tumble state; unique crouching Wall Splat if it connects as Punish Counter near the corner |
214P (DR1)
Jamie
Jamie_214mp_dr1
|
|||||
---|---|---|---|---|---|
214MP Swagger Step (DR1)
|
|||||
File:SF6 Jamie 214mp.png File:SF6 Jamie 214mp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
950 | 237 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
20 | 9 | 17 | - | 20 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +39 | -6 | ||||
Notes | |||||
Has juggle potential; has 6P followup during DR4 only |
Jamie
Jamie_214hp_dr1
|
|||||
---|---|---|---|---|---|
214HP Swagger Step (DR1)
|
|||||
File:SF6 Jamie 214hp.png File:SF6 Jamie 214hp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1140 | 285 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
25 | 9 | 17 | - | 21 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +39 | -5 | ||||
Notes | |||||
Has juggle potential; has 6P followup during DR4 only |
Jamie
Jamie_214pp_dr1
|
|||||
---|---|---|---|---|---|
214PP Swagger Step (DR1)
|
|||||
![]() File:SF6 Jamie 214pp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1045 | 261 | - | LH | su2 su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
20 | 9 | 15 | - | 23 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +73 Tumble | -1 | ||||
Notes | |||||
Has juggle potential; has 6P followup during DR4 only; can juggle OTG during Tumble state; unique crouching Wall Splat if it connects as Punish Counter near the corner |
214P (DR2)
Jamie
Jamie_214mp_dr2
|
|||||
---|---|---|---|---|---|
214MP Swagger Step (DR2)
|
|||||
File:SF6 Jamie 214mp.png File:SF6 Jamie 214mp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1000 | 250 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
20 | 9 | 17 | - | 20 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +39 | -6 | ||||
Notes | |||||
Has juggle potential; has 6P followup during DR4 only |
Jamie
Jamie_214hp_dr2
|
|||||
---|---|---|---|---|---|
214HP Swagger Step (DR2)
|
|||||
File:SF6 Jamie 214hp.png File:SF6 Jamie 214hp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1200 | 300 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
25 | 9 | 17 | - | 21 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +39 | -5 | ||||
Notes | |||||
Has juggle potential; has 6P followup during DR4 only |
Jamie
Jamie_214pp_dr2
|
|||||
---|---|---|---|---|---|
214PP Swagger Step (DR2)
|
|||||
![]() File:SF6 Jamie 214pp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1100 | 275 | - | LH | su2 su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
20 | 9 | 15 | - | 23 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +73 Tumble | -1 | ||||
Notes | |||||
Has juggle potential; has 6P followup during DR4 only; can juggle OTG during Tumble state; unique crouching Wall Splat if it connects as Punish Counter near the corner |
214P (DR3)
Jamie
Jamie_214mp_dr3
|
|||||
---|---|---|---|---|---|
214MP Swagger Step (DR3)
|
|||||
File:SF6 Jamie 214mp.png File:SF6 Jamie 214mp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1050 | 262 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
20 | 9 | 17 | - | 20 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +39 | -6 | ||||
Notes | |||||
Has juggle potential; has 6P followup during DR4 only |
Jamie
Jamie_214hp_dr3
|
|||||
---|---|---|---|---|---|
214HP Swagger Step (DR3)
|
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File:SF6 Jamie 214hp.png File:SF6 Jamie 214hp hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1260 | 315 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
25 | 9 | 17 | - | 21 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +39 | -5 | ||||
Notes | |||||
Has juggle potential; has 6P followup during DR4 only |
Jamie
Jamie_214pp_dr3
|
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214PP Swagger Step (DR3)
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![]() File:SF6 Jamie 214pp hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1155 | 288 | - | LH | su2 su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
20 | 9 | 15 | - | 23 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +73 Tumble | -1 | ||||
Notes | |||||
Has juggle potential; has 6P followup during DR4 only; can juggle OTG during Tumble state; unique crouching Wall Splat if it connects as Punish Counter near the corner |
214P (DR4)
Jamie
Jamie_214mp_dr4
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214MP Swagger Step (DR4)
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File:SF6 Jamie 214mp.png File:SF6 Jamie 214mp hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1100 | 275 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
20 | 9 | 17 | - | 20 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +39 | -6 | ||||
Notes | |||||
Has juggle potential; has 6P followup |
Jamie
Jamie_214hp_dr4
|
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214HP Swagger Step (DR4)
|
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File:SF6 Jamie 214hp.png File:SF6 Jamie 214hp hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1320 | 330 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
25 | 9 | 17 | - | 21 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +39 | -5 | ||||
Notes | |||||
Has juggle potential; has 6P followup |
Jamie
Jamie_214pp_dr4
|
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---|---|---|---|---|---|
214PP Swagger Step (DR4)
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![]() File:SF6 Jamie 214pp hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1210 | 302 | - | LH | su2 su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
20 | 9 | 15 | - | 23 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +73 Tumble | -1 | ||||
Notes | |||||
Has juggle potential; has 6P followup; can juggle OTG during Tumble state; unique crouching Wall Splat if it connects as Punish Counter near the corner |
Swagger Hermit Punch
214P_6P (DR4)
Jamie
Jamie_214lp_6p
|
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214LP~6P Swagger Hermit Punch (DR4)
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![]() File:SF6 Jamie 214lp 6p hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
990*990 | 247*247 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
17+19 | 9(18)3 | 39 | - | 20(1)19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +20 | -23 | ||||
Notes | |||||
1f gap on block (up to 8f if delayed) |
Jamie
Jamie_214mp_6p
|
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---|---|---|---|---|---|
214MP~6P Swagger Hermit Punch (DR4)
|
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File:SF6 Jamie 214mp 6p.png File:SF6 Jamie 214mp 6p hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1100*990 | 275*247 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
20+19 | 9(18)3 | 39 | - | 20(1)19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +20 | -23 | ||||
Notes | |||||
1f gap on block (up to 8f if delayed) |
Jamie
Jamie_214hp_6p
|
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---|---|---|---|---|---|
214HP~6P Swagger Hermit Punch (DR4)
|
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File:SF6 Jamie 214hp 6p.png File:SF6 Jamie 214hp 6p hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1320*990 | 330*247 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
25+19 | 9(18)3 | 39 | - | 21(1)19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +20 | -23 | ||||
Notes | |||||
1f gap on block (up to 7f if delayed) |
Jamie
Jamie_214pp_6p
|
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---|---|---|---|---|---|
214PP~6P Swagger Hermit Punch (DR4)
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![]() File:SF6 Jamie 214pp 6p hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1210*1100 | 302*275 | - | LH | su2 su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
20+19 | 9(18)3 | 39 | - | 23*19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +20 | -23 | ||||
Notes | |||||
Both hits are a true blockstring (up to 5f gap if delayed); the initial 214PP is safe on block making it very risky to attempt a delay frame trap; does not cost any additional Drive meter to perform |
Arrow Kick
623K (DR0)
Jamie
Jamie_623mk
|
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---|---|---|---|---|---|
623MK Arrow Kick (DR0)
|
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File:SF6 Jamie 623mk.png File:SF6 Jamie 623mk hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
450*630 (1080) | 270 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
8 | 7 | 53 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-? Air | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +34 | -43 | ||||
Notes | |||||
Followup comes out on hit only (fully invincible) |
Jamie
Jamie_623hk
|
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---|---|---|---|---|---|
623HK Arrow Kick (DR0)
|
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File:SF6 Jamie 623hk.png File:SF6 Jamie 623hk hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
450*360*450 (1260) | 315 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
10 | 7 | 53 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-? Air | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +39 | -43 | ||||
Notes | |||||
Followup comes out on hit only (fully invincible) |
623K (DR1)
Jamie
Jamie_623mk_dr1
|
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---|---|---|---|---|---|
623MK Arrow Kick (DR1)
|
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File:SF6 Jamie 623mk.png File:SF6 Jamie 623mk hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
475*665 (1140) | 285 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
8 | 7 | 53 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-? Air | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +34 | -43 | ||||
Notes | |||||
Followup comes out on hit only (fully invincible) |
Jamie
Jamie_623hk_dr1
|
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---|---|---|---|---|---|
623HK Arrow Kick (DR1)
|
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File:SF6 Jamie 623hk.png File:SF6 Jamie 623hk hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
475*380*475 (1330) | 332 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
10 | 7 | 53 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-? Air | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +39 | -43 | ||||
Notes | |||||
Followup comes out on hit only (fully invincible) |
623K (DR2)
Jamie
Jamie_623mk_dr2
|
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---|---|---|---|---|---|
623MK Arrow Kick (DR2)
|
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File:SF6 Jamie 623mk.png File:SF6 Jamie 623mk hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
500*700 (1200) | 300 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
8 | 7 | 53 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-? Air | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +34 | -43 | ||||
Notes | |||||
Followup comes out on hit only (fully invincible) |
Jamie
Jamie_623hk_dr2
|
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---|---|---|---|---|---|
623HK Arrow Kick (DR2)
|
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File:SF6 Jamie 623hk.png File:SF6 Jamie 623hk hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
500*400*500 (1400) | 350 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
10 | 7 | 53 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-? Air | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +39 | -43 | ||||
Notes | |||||
Followup comes out on hit only (fully invincible) |
623K (DR3)
Jamie
Jamie_623mk_dr3
|
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---|---|---|---|---|---|
623MK Arrow Kick (DR3)
|
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File:SF6 Jamie 623mk.png File:SF6 Jamie 623mk hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
525*735 (1260) | 315 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
8 | 7 | 53 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-? Air | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +34 | -43 | ||||
Notes | |||||
Followup comes out on hit only (fully invincible) |
Jamie
Jamie_623hk_dr3
|
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---|---|---|---|---|---|
623HK Arrow Kick (DR3)
|
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File:SF6 Jamie 623hk.png File:SF6 Jamie 623hk hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
525*420*525 (1470) | 367 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
10 | 7 | 53 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-? Air | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +39 | -43 | ||||
Notes | |||||
Followup comes out on hit only (fully invincible) |
623K (DR4)
Jamie
Jamie_623mk_dr4
|
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---|---|---|---|---|---|
623MK Arrow Kick (DR4)
|
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File:SF6 Jamie 623mk.png File:SF6 Jamie 623mk hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
550*770 (1320) | 330 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
8 | 7 | 53 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-? Air | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +34 | -43 | ||||
Notes | |||||
Followup comes out on hit only (fully invincible) |
Jamie
Jamie_623hk_dr4
|
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---|---|---|---|---|---|
623HK Arrow Kick (DR4)
|
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File:SF6 Jamie 623hk.png File:SF6 Jamie 623hk hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
550*440*550 (1540) | 385 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
10 | 7 | 53 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-? Air | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +39 | -43 | ||||
Notes | |||||
Followup comes out on hit only (fully invincible) |
Luminous Dive
j.214K (DR1)
Jamie
Jamie_j214kk
|
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---|---|---|---|---|---|
j.214KK Luminous Dive Kick (DR1)
|
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![]() File:SF6 Jamie j.214kk hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
760 | 190 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
11 | 1(2)until land | 13 land | - | 18 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +59(+65) | -1(+5) | ||||
Notes | |||||
Forward jump only; Forced Knockdown state; grounded hit puts opponent into limited juggle state; OTG bounce on airborne hit; 10% damage scaling penalty applies to followup juggle; can be done low to the ground with Tiger Knee motion (214~9K); better advantage on lower connects |
j.214K (DR2)
Jamie
Jamie_j214kk_dr2
|
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---|---|---|---|---|---|
j.214KK Luminous Dive Kick (DR2)
|
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![]() File:SF6 Jamie j.214kk hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
800 | 200 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
11 | 1(2)until land | 13 land | - | 18 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +59(+65) | -1(+5) | ||||
Notes | |||||
Forward jump only; Forced Knockdown state; grounded hit puts opponent into limited juggle state; OTG bounce on airborne hit; 10% damage scaling penalty applies to followup juggle; can be done low to the ground with Tiger Knee motion (214~9K); better advantage on lower connects |
j.214K (DR3)
Jamie
Jamie_j214kk_dr3
|
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---|---|---|---|---|---|
j.214KK Luminous Dive Kick (DR3)
|
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![]() File:SF6 Jamie j.214kk hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
840 | 210 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
11 | 1(2)until land | 13 land | - | 18 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +59(+65) | -1(+5) | ||||
Notes | |||||
Forward jump only; Forced Knockdown state; grounded hit puts opponent into limited juggle state; OTG bounce on airborne hit; 10% damage scaling penalty applies to followup juggle; can be done low to the ground with Tiger Knee motion (214~9K); better advantage on lower connects |
j.214K (DR4)
Jamie
Jamie_j214kk_dr4
|
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---|---|---|---|---|---|
j.214KK Luminous Dive Kick (DR4)
|
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![]() File:SF6 Jamie j.214kk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
880 | 220 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
11 | 1(2)until land | 13 land | - | 18 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +59(+65) | -1(+5) | ||||
Notes | |||||
Forward jump only; Forced Knockdown state; grounded hit puts opponent into limited juggle state; OTG bounce on airborne hit; 10% damage scaling penalty applies to followup juggle; can be done low to the ground with Tiger Knee motion (214~9K); better advantage on lower connects |
Bakkai
236K (DR2)
Jamie
Jamie_236mk
|
|||||
---|---|---|---|---|---|
236MK Bakkai (DR2)
|
|||||
File:SF6 Jamie 236mk.png![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
250x5*350 (1600) | 62x5*87 (397) | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
22 | 2(1)2(3)2(5)2(12)2(5)2 | 31 | - | 53 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
4-26 Projectile | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +35 | -16 | ||||
Notes | |||||
Jamie
Jamie_236hk
|
|||||
---|---|---|---|---|---|
236HK Bakkai (DR2)
|
|||||
File:SF6 Jamie 236hk.png![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
250x6*300 (1800) | 62x6*75 (447) | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
26 | 2(6)2(6)2(6)2(13)2(7)2(15)2 | 32 | - | 82 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
5-35 Projectile | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +34 | -17 | ||||
Notes | |||||
Semi-consistent projectile counter at mid-range (except against Guile) |
236K (DR3)
Jamie
Jamie_236mk_dr3
|
|||||
---|---|---|---|---|---|
236MK Bakkai (DR3)
|
|||||
File:SF6 Jamie 236mk.png![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
262x5*367 (1677) | 65x5*91 (416) | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
22 | 2(1)2(3)2(5)2(12)2(5)2 | 31 | - | 53 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
4-26 Projectile | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +35 | -16 | ||||
Notes | |||||
Jamie
Jamie_236hk_dr3
|
|||||
---|---|---|---|---|---|
236HK Bakkai (DR3)
|
|||||
File:SF6 Jamie 236hk.png![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
262x6*315 (1887) | 65x6*78 (468) | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
26 | 2(6)2(6)2(6)2(13)2(7)2(15)2 | 32 | - | 82 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
5-35 Projectile | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +34 | -17 | ||||
Notes | |||||
Semi-consistent projectile counter at mid-range (except against Guile) |
236K (DR4)
Jamie
Jamie_236mk_dr4
|
|||||
---|---|---|---|---|---|
236MK Bakkai (DR4)
|
|||||
File:SF6 Jamie 236mk.png![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
275x5*385 (1760) | 68x5*95 (435) | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
22 | 2(1)2(3)2(5)2(12)2(5)2 | 31 | - | 53 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
4-26 Projectile | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +35 | -16 | ||||
Notes | |||||
Jamie
Jamie_236hk_dr4
|
|||||
---|---|---|---|---|---|
236HK Bakkai (DR4)
|
|||||
File:SF6 Jamie 236hk.png![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
275x6*330 (1980) | 68x6*82 (490) | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
26 | 2(6)2(6)2(6)2(13)2(7)2(15)2 | 32 | - | 82 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
5-35 Projectile | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +34 | -17 | ||||
Notes | |||||
Semi-consistent projectile counter at mid-range (except against Guile) |
Tenshin
63214K (DR3)
Jamie
Jamie_63214kk
|
|||||
---|---|---|---|---|---|
63214KK Tenshin (DR3)
|
|||||
![]() File:SF6 Jamie 63214kk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
682 | - | - | T | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
8 | 2 | 52 | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
HKD +86 Crumple | - | ||||
Notes | |||||
Jamie is +28 before crumpled opponent goes airborne (can even dash into combo); does not benefit from Counter/Punish Counter bonus frame advantage; the next hit after the grab is not scaled, but all further hits begin scaling at 60% (100-60-50...) |
63214K (DR4)
Jamie
Jamie_63214kk_dr4
|
|||||
---|---|---|---|---|---|
63214KK Tenshin (DR4)
|
|||||
![]() File:SF6 Jamie 63214kk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
715 | - | - | T | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
8 | 2 | 52 | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
HKD +86 Crumple | - | ||||
Notes | |||||
Jamie is +28 before crumpled opponent goes airborne (can even dash into combo); does not benefit from Counter/Punish Counter bonus frame advantage; the next hit after the grab is not scaled, but all further hits begin scaling at 60% (100-60-50...) |
Super Arts
236236K
214214P
236236P
236236P_CA
Jamie
Jamie_236236p_ca
|
|||||
---|---|---|---|---|---|
236236P Getsugo Saiho (Critical Art)
|
|||||
![]() File:SF6 Jamie 236236p ca hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
4050 | 450*675 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
10 | 3(13)3 | 42 | - | 34 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-11 Full | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
HKD +18 (KD +14) | -27 | ||||
Notes | |||||
Armor Break; 1st hit goes into cinematic, 2nd hit is extremely weak; no followup juggle but higher damage |
Jamie
Jamie_236236p_ca_dr1
|
|||||
---|---|---|---|---|---|
236236P Getsugo Saiho (Critical Art) (DR1)
|
|||||
![]() File:SF6 Jamie 236236p ca hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
4274 | 475*712 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
10 | 3(13)3 | 42 | - | 34 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-11 Full | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
HKD +18 (KD +14) | -27 | ||||
Notes | |||||
Armor Break; 1st hit goes into cinematic, 2nd hit is extremely weak; no followup juggle but higher damage |
Jamie
Jamie_236236p_ca_dr2
|
|||||
---|---|---|---|---|---|
236236P Getsugo Saiho (Critical Art) (DR2)
|
|||||
![]() File:SF6 Jamie 236236p ca hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
4500 | 500*750 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
10 | 3(13)3 | 42 | - | 34 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-11 Full | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
HKD +18 (KD +14) | -27 | ||||
Notes | |||||
Armor Break; 1st hit goes into cinematic, 2nd hit is extremely weak; no followup juggle but higher damage |
Jamie
Jamie_236236p_ca_dr3
|
|||||
---|---|---|---|---|---|
236236P Getsugo Saiho (Critical Art) (DR3)
|
|||||
![]() File:SF6 Jamie 236236p ca hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
4724 | 525*787 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
10 | 3(13)3 | 42 | - | 34 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-11 Full | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
HKD +18 (KD +14) | -27 | ||||
Notes | |||||
Armor Break; 1st hit goes into cinematic, 2nd hit is extremely weak; no followup juggle but higher damage |
Jamie
Jamie_236236p_ca_dr4
|
|||||
---|---|---|---|---|---|
236236P Getsugo Saiho (Critical Art) (DR4)
|
|||||
![]() File:SF6 Jamie 236236p ca hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
4950 | 550*825 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
10 | 3(13)3 | 42 | - | 34 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-11 Full | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
HKD +18 (KD +14) | -27 | ||||
Notes | |||||
Armor Break; 1st hit goes into cinematic, 2nd hit is extremely weak; no followup juggle but higher damage |