< Street Fighter 6 | Kimberly
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Line 34: | Line 34: | ||
| damage = 270 | | damage = 270 | ||
| chip = - | | chip = - | ||
| startup = 5 | | startup = 5 | ||
| active = 2 | | active = 2 | ||
Line 47: | Line 46: | ||
| hitstun = 15 | | hitstun = 15 | ||
| blockstun = 8 | | blockstun = 8 | ||
| driveDamage = 500 [PC 2000] | |||
| selfDriveOH = 250 | |||
| selfDriveOB = 250 | |||
| selfSuperOH = 300 | |||
| selfSuperOB = 150 | |||
| oppSuperOH = 210 | |||
| oppSuperOB = 75 | |||
| notes = Chains into 5LP/2LP/2LK or into Bushin Prism Strikes | | notes = Chains into 5LP/2LP/2LK or into Bushin Prism Strikes | ||
}} | }} | ||
Line 58: | Line 64: | ||
| damage = 540 | | damage = 540 | ||
| chip = = | | chip = = | ||
| startup = 6 | | startup = 6 | ||
| active = 3 | | active = 3 | ||
Line 71: | Line 76: | ||
| hitstun = 24 | | hitstun = 24 | ||
| blockstun = 19 | | blockstun = 19 | ||
| driveDamage = 2000 [PC 4000] | |||
| selfDriveOH = 1000 | |||
| selfDriveOB = 1000 | |||
| selfSuperOH = 500 | |||
| selfSuperOB = 250 | |||
| oppSuperOH = 350 | |||
| oppSuperOB = 125 | |||
| notes = | | notes = | ||
}} | }} | ||
Line 82: | Line 94: | ||
| damage = 630 | | damage = 630 | ||
| chip = - | | chip = - | ||
| startup = 9 | | startup = 9 | ||
| active = 3 | | active = 3 | ||
Line 95: | Line 106: | ||
| hitstun = 26 | | hitstun = 26 | ||
| blockstun = 21 | | blockstun = 21 | ||
| driveDamage = 5000 [PC 10000] | |||
| selfDriveOH = 2000 | |||
| selfDriveOB = 2000 | |||
| selfSuperOH = 1000 | |||
| selfSuperOB = 500 | |||
| oppSuperOH = 700 | |||
| oppSuperOB = 250 | |||
| notes = In punishes, can cancel to Run~Stop or Teleport to maintain close position, then link into another 5HP; single hit confirmable, but will not combo to 236HP on the final cancel frame | | notes = In punishes, can cancel to Run~Stop or Teleport to maintain close position, then link into another 5HP; single hit confirmable, but will not combo to 236HP on the final cancel frame | ||
}} | }} | ||
Line 106: | Line 124: | ||
| damage = 270 | | damage = 270 | ||
| chip = - | | chip = - | ||
| startup = 5 | | startup = 5 | ||
| active = 3 | | active = 3 | ||
Line 119: | Line 136: | ||
| hitstun = 15 | | hitstun = 15 | ||
| blockstun = 11 | | blockstun = 11 | ||
| driveDamage = 500 [PC 2000] | |||
| selfDriveOH = 250 | |||
| selfDriveOB = 250 | |||
| selfSuperOH = 300 | |||
| selfSuperOB = 150 | |||
| oppSuperOH = 210 | |||
| oppSuperOB = 75 | |||
| notes = Good range for a cancellable light normal; possible to chain 4 lights if ending in 5LK, but only LP Vagabond or a Super can reach afterward | | notes = Good range for a cancellable light normal; possible to chain 4 lights if ending in 5LK, but only LP Vagabond or a Super can reach afterward | ||
}} | }} | ||
Line 130: | Line 154: | ||
| damage = 540 | | damage = 540 | ||
| chip = - | | chip = - | ||
| startup = 8 | | startup = 8 | ||
| active = 3 | | active = 3 | ||
Line 143: | Line 166: | ||
| hitstun = 22 | | hitstun = 22 | ||
| blockstun = 17 | | blockstun = 17 | ||
| driveDamage = 2000 [PC 4000] | |||
| selfDriveOH = 1000 | |||
| selfDriveOB = 1000 | |||
| selfSuperOH = 500 | |||
| selfSuperOB = 250 | |||
| oppSuperOH = 350 | |||
| oppSuperOB = 125 | |||
| notes = Most important normal in footsies, particularly cancelled into Drive Rush | | notes = Most important normal in footsies, particularly cancelled into Drive Rush | ||
}} | }} | ||
Line 154: | Line 184: | ||
| damage = 630 | | damage = 630 | ||
| chip = - | | chip = - | ||
| startup = 12 | | startup = 12 | ||
| active = 4 | | active = 4 | ||
Line 167: | Line 196: | ||
| hitstun = 28 | | hitstun = 28 | ||
| blockstun = 23 | | blockstun = 23 | ||
| driveDamage = 5000 [PC 10000] | |||
| selfDriveOH = 2500 | |||
| selfDriveOB = 2500 | |||
| selfSuperOH = 1000 | |||
| selfSuperOB = 500 | |||
| oppSuperOH = 700 | |||
| oppSuperOB = 250 | |||
| notes = Whiffs vs. crouching opponents if not point blank | | notes = Whiffs vs. crouching opponents if not point blank | ||
}} | }} | ||
Line 180: | Line 216: | ||
| damage = 270 | | damage = 270 | ||
| chip = - | | chip = - | ||
| startup = 4 | | startup = 4 | ||
| active = 3 | | active = 3 | ||
Line 193: | Line 228: | ||
| hitstun = 14 | | hitstun = 14 | ||
| blockstun = 8 | | blockstun = 8 | ||
| driveDamage = 500 [PC 2000] | |||
| selfDriveOH = 250 | |||
| selfDriveOB = 250 | |||
| selfSuperOH = 300 | |||
| selfSuperOB = 150 | |||
| oppSuperOH = 210 | |||
| oppSuperOB = 75 | |||
| notes = Chains into 5LP/2LP/2LK | | notes = Chains into 5LP/2LP/2LK | ||
}} | }} | ||
Line 204: | Line 246: | ||
| damage = 450 | | damage = 450 | ||
| chip = - | | chip = - | ||
| startup = 6 | | startup = 6 | ||
| active = 3 | | active = 3 | ||
Line 217: | Line 258: | ||
| hitstun = 23 | | hitstun = 23 | ||
| blockstun = 15 | | blockstun = 15 | ||
| driveDamage = 2500 [PC 5000] | |||
| selfDriveOH = 1200 | |||
| selfDriveOB = 1200 | |||
| selfSuperOH = 600 | |||
| selfSuperOB = 300 | |||
| oppSuperOH = 420 | |||
| oppSuperOB = 150 | |||
| notes = | | notes = | ||
}} | }} | ||
Line 228: | Line 276: | ||
| damage = 720 | | damage = 720 | ||
| chip = - | | chip = - | ||
| startup = 8 | | startup = 8 | ||
| active = 6 | | active = 6 | ||
Line 241: | Line 288: | ||
| hitstun = 24 | | hitstun = 24 | ||
| blockstun = 17 | | blockstun = 17 | ||
| driveDamage = 5000 [PC 10000] | |||
| selfDriveOH = 2500 | |||
| selfDriveOB = 2500 | |||
| selfSuperOH = 1000 | |||
| selfSuperOB = 500 | |||
| oppSuperOH = 700 | |||
| oppSuperOB = 250 | |||
| notes = Forces stand on hit; in Drive Rush juggles, opponent is kept high enough to connect instant OD Air Bushin Throw for a ground bounce; long hitconfirm window, but unsafe and doesn't combo to 236HP | | notes = Forces stand on hit; in Drive Rush juggles, opponent is kept high enough to connect instant OD Air Bushin Throw for a ground bounce; long hitconfirm window, but unsafe and doesn't combo to 236HP | ||
}} | }} | ||
Line 252: | Line 306: | ||
| damage = 180 | | damage = 180 | ||
| chip = - | | chip = - | ||
| startup = 5 | | startup = 5 | ||
| active = 3 | | active = 3 | ||
Line 265: | Line 318: | ||
| hitstun = 12 | | hitstun = 12 | ||
| blockstun = 8 | | blockstun = 8 | ||
| driveDamage = 500 [PC 2000] | |||
| selfDriveOH = 250 | |||
| selfDriveOB = 250 | |||
| selfSuperOH = 300 | |||
| selfSuperOB = 150 | |||
| oppSuperOH = 210 | |||
| oppSuperOB = 75 | |||
| notes = Chains into 5LP/2LP/2LK; slightly more pushback than other combo-starting lights, but can still chain 3 lights if starting point blank | | notes = Chains into 5LP/2LP/2LK; slightly more pushback than other combo-starting lights, but can still chain 3 lights if starting point blank | ||
}} | }} | ||
Line 276: | Line 336: | ||
| damage = 540 | | damage = 540 | ||
| chip = - | | chip = - | ||
| startup = 7 | | startup = 7 | ||
| active = 3 | | active = 3 | ||
Line 289: | Line 348: | ||
| hitstun = 24 | | hitstun = 24 | ||
| blockstun = 20 | | blockstun = 20 | ||
| driveDamage = 2500 [PC 5000] | |||
| selfDriveOH = 1200 | |||
| selfDriveOB = 1200 | |||
| selfSuperOH = 600 | |||
| selfSuperOB = 300 | |||
| oppSuperOH = 420 | |||
| oppSuperOB = 150 | |||
| notes = Non-cancellable, but can combo afterward and is a great Drive Rush option | | notes = Non-cancellable, but can combo afterward and is a great Drive Rush option | ||
}} | }} | ||
Line 300: | Line 366: | ||
| damage = 810 | | damage = 810 | ||
| chip = - | | chip = - | ||
| startup = 8 | | startup = 8 | ||
| active = 3 | | active = 3 | ||
Line 313: | Line 378: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 16 | | blockstun = 16 | ||
| driveDamage = 5000 [PC 10000] | |||
| selfDriveOH = 2500 | |||
| selfDriveOB = 2500 | |||
| selfSuperOH = 1200 | |||
| selfSuperOB = 600 | |||
| oppSuperOH = 840 | |||
| oppSuperOB = 300 | |||
| notes = Has some juggle potential | | notes = Has some juggle potential | ||
}} | }} | ||
Line 326: | Line 398: | ||
| damage = 270 | | damage = 270 | ||
| chip = - | | chip = - | ||
| startup = 4 | | startup = 4 | ||
| active = 10 | | active = 10 | ||
Line 339: | Line 410: | ||
| hitstun = 13 | | hitstun = 13 | ||
| blockstun = 9 | | blockstun = 9 | ||
| driveDamage = 1500 [PC 2000] | |||
| selfDriveOH = 500 | |||
| selfDriveOB = 500 | |||
| selfSuperOH = 300 | |||
| selfSuperOB = 150 | |||
| oppSuperOH = 210 | |||
| oppSuperOB = 75 | |||
| notes = | | notes = | ||
}} | }} | ||
Line 350: | Line 428: | ||
| damage = 450 | | damage = 450 | ||
| chip = - | | chip = - | ||
| startup = 6 | | startup = 6 | ||
| active = 4 | | active = 4 | ||
Line 363: | Line 440: | ||
| hitstun = 17 | | hitstun = 17 | ||
| blockstun = 13 | | blockstun = 13 | ||
| driveDamage = 2500 [PC 5000] | |||
| selfDriveOH = 1000 | |||
| selfDriveOB = 1000 | |||
| selfSuperOH = 500 | |||
| selfSuperOB = 250 | |||
| oppSuperOH = 350 | |||
| oppSuperOB = 125 | |||
| notes = Puts airborne opponents into limited juggle state | | notes = Puts airborne opponents into limited juggle state | ||
}} | }} | ||
Line 374: | Line 458: | ||
| damage = 630 | | damage = 630 | ||
| chip = - | | chip = - | ||
| startup = 8 | | startup = 8 | ||
| active = 5 | | active = 5 | ||
Line 387: | Line 470: | ||
| hitstun = 20 | | hitstun = 20 | ||
| blockstun = 15 | | blockstun = 15 | ||
| driveDamage = 4000 [PC 5000] | |||
| selfDriveOH = 2000 | |||
| selfDriveOB = 2000 | |||
| selfSuperOH = 1000 | |||
| selfSuperOB = 500 | |||
| oppSuperOH = 700 | |||
| oppSuperOB = 250 | |||
| notes = Causes spiked knockdown vs. airborne opponents | | notes = Causes spiked knockdown vs. airborne opponents | ||
}} | }} | ||
Line 398: | Line 488: | ||
| damage = 270 | | damage = 270 | ||
| chip = - | | chip = - | ||
| startup = 5 | | startup = 5 | ||
| active = 10 | | active = 10 | ||
Line 411: | Line 500: | ||
| hitstun = 14 | | hitstun = 14 | ||
| blockstun = 10 | | blockstun = 10 | ||
| driveDamage = 1500 [PC 2000] | |||
| selfDriveOH = 500 | |||
| selfDriveOB = 500 | |||
| selfSuperOH = 300 | |||
| selfSuperOB = 150 | |||
| oppSuperOH = 210 | |||
| oppSuperOB = 75 | |||
| notes = Crossup | | notes = Crossup | ||
}} | }} | ||
Line 422: | Line 518: | ||
| damage = 540 | | damage = 540 | ||
| chip = - | | chip = - | ||
| startup = 7 | | startup = 7 | ||
| active = 6 | | active = 6 | ||
Line 435: | Line 530: | ||
| hitstun = 17 | | hitstun = 17 | ||
| blockstun = 13 | | blockstun = 13 | ||
| driveDamage = 2500 [PC 4000] | |||
| selfDriveOH = 1000 | |||
| selfDriveOB = 1000 | |||
| selfSuperOH = 500 | |||
| selfSuperOB = 250 | |||
| oppSuperOH = 350 | |||
| oppSuperOB = 125 | |||
| notes = Crossup | | notes = Crossup | ||
}} | }} | ||
Line 446: | Line 548: | ||
| damage = 630 | | damage = 630 | ||
| chip = - | | chip = - | ||
| startup = 9 | | startup = 9 | ||
| active = 6 | | active = 6 | ||
Line 459: | Line 560: | ||
| hitstun = 20 | | hitstun = 20 | ||
| blockstun = 15 | | blockstun = 15 | ||
| driveDamage = 4000 [PC 5000] | |||
| selfDriveOH = 2000 | |||
| selfDriveOB = 2000 | |||
| selfSuperOH = 1000 | |||
| selfSuperOB = 500 | |||
| oppSuperOH = 700 | |||
| oppSuperOB = 250 | |||
| notes = Great horizontal range and a good downward hitbox; useful for air resets after corner wallsplat into 6HK | | notes = Great horizontal range and a good downward hitbox; useful for air resets after corner wallsplat into 6HK | ||
}} | }} | ||
Line 472: | Line 580: | ||
| damage = 540 | | damage = 540 | ||
| chip = - | | chip = - | ||
| startup = 13 | | startup = 13 | ||
| active = until land | | active = until land | ||
Line 485: | Line 592: | ||
| hitstun = 17 | | hitstun = 17 | ||
| blockstun = 10 | | blockstun = 10 | ||
| driveDamage = 2500 [PC 4000] | |||
| selfDriveOH = 1000 | |||
| selfDriveOB = 1000 | |||
| selfSuperOH = 500 | |||
| selfSuperOB = 250 | |||
| oppSuperOH = 350 | |||
| oppSuperOB = 125 | |||
| notes = Can only be performed from Forward Jump; KD vs. airborne opponents; stops Kimberly's air momentum; Forced Knockdown state; useful for baiting anti-airs if used at longer range | | notes = Can only be performed from Forward Jump; KD vs. airborne opponents; stops Kimberly's air momentum; Forced Knockdown state; useful for baiting anti-airs if used at longer range | ||
}} | }} | ||
===== 3MK ===== | ===== 3MK ===== | ||
{{FrameData-SF6 | chara = Kimberly | moveId = kimberly_3mk | moveType = ground_normal | {{FrameData-SF6 | chara = Kimberly | moveId = kimberly_3mk | moveType = ground_normal | ||
Line 497: | Line 610: | ||
| damage = 450 | | damage = 450 | ||
| chip = - | | chip = - | ||
| startup = 10 | | startup = 10 | ||
| active = 11 | | active = 11 | ||
Line 510: | Line 622: | ||
| hitstun = 23 | | hitstun = 23 | ||
| blockstun = 17 | | blockstun = 17 | ||
| driveDamage = 2000 [PC 4000] | |||
| selfDriveOH = 1000 | |||
| selfDriveOB = 1000 | |||
| selfSuperOH = 500 | |||
| selfSuperOB = 250 | |||
| oppSuperOH = 350 | |||
| oppSuperOB = 125 | |||
| notes = 9-21f low profile and head projectile-invuln; the extra Punish Counter frame advantage makes it much easier to combo after punishing fireballs; great approach tool against opponents in Burnout; if starting a combo, applies a damage scaling penalty (100/85/75...) | | notes = 9-21f low profile and head projectile-invuln; the extra Punish Counter frame advantage makes it much easier to combo after punishing fireballs; great approach tool against opponents in Burnout; if starting a combo, applies a damage scaling penalty (100/85/75...) | ||
}} | }} | ||
Line 521: | Line 640: | ||
| damage = 720 | | damage = 720 | ||
| chip = - | | chip = - | ||
| startup = 22 | | startup = 22 | ||
| active = 2 | | active = 2 | ||
Line 534: | Line 652: | ||
| hitstun = 25 | | hitstun = 25 | ||
| blockstun = 18 | | blockstun = 18 | ||
| driveDamage = 5000 [PC 10000] | |||
| selfDriveOH = 2500 | |||
| selfDriveOB = 2500 | |||
| selfSuperOH = 1000 | |||
| selfSuperOB = 500 | |||
| oppSuperOH = 700 | |||
| oppSuperOB = 250 | |||
| notes = Forces crouch on hit, making opponents wider for easier followup links | | notes = Forces crouch on hit, making opponents wider for easier followup links | ||
}} | }} | ||
Line 545: | Line 670: | ||
| damage = 720 | | damage = 720 | ||
| chip = - | | chip = - | ||
| startup = 27 | | startup = 27 | ||
| active = 3 | | active = 3 | ||
Line 558: | Line 682: | ||
| hitstun = 24 | | hitstun = 24 | ||
| blockstun = 13 | | blockstun = 13 | ||
| driveDamage = 4000 [PC 7000] | |||
| selfDriveOH = 1200 | |||
| selfDriveOB = 1200 | |||
| selfSuperOH = 800 | |||
| selfSuperOB = 400 | |||
| oppSuperOH = 560 | |||
| oppSuperOB = 200 | |||
| notes = 18-32f airborne; can cancel into forward, neutral, or back jump on hit or block; Forced Knockdown state; 8f less recovery on block only | | notes = 18-32f airborne; can cancel into forward, neutral, or back jump on hit or block; Forced Knockdown state; 8f less recovery on block only | ||
}} | }} | ||
Line 569: | Line 700: | ||
| damage = - | | damage = - | ||
| chip = - | | chip = - | ||
| startup = 24 | | startup = 24 | ||
| active = - | | active = - | ||
Line 582: | Line 712: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = - | | blockstun = - | ||
| driveDamage = - | |||
| selfDriveOH = - | |||
| selfDriveOB = - | |||
| selfSuperOH = - | |||
| selfSuperOB = - | |||
| oppSuperOH = - | |||
| oppSuperOB = - | |||
| notes = Forced Knockdown state; startup refers to earliest frame that Kimberly can perform air followups after Hop | | notes = Forced Knockdown state; startup refers to earliest frame that Kimberly can perform air followups after Hop | ||
}} | }} | ||
Line 593: | Line 730: | ||
| damage = - | | damage = - | ||
| chip = - | | chip = - | ||
| startup = 20 | | startup = 20 | ||
| active = - | | active = - | ||
Line 606: | Line 742: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = - | | blockstun = - | ||
| driveDamage = - | |||
| selfDriveOH = - | |||
| selfDriveOB = - | |||
| selfSuperOH = - | |||
| selfSuperOB = - | |||
| oppSuperOH = - | |||
| oppSuperOB = - | |||
| notes = Forced Knockdown state; startup refers to earliest frame that Kimberly can perform air followups after Hop | | notes = Forced Knockdown state; startup refers to earliest frame that Kimberly can perform air followups after Hop | ||
}} | }} | ||
Line 617: | Line 760: | ||
| damage = - | | damage = - | ||
| chip = - | | chip = - | ||
| startup = 16 | | startup = 16 | ||
| active = - | | active = - | ||
Line 630: | Line 772: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = - | | blockstun = - | ||
| driveDamage = - | |||
| selfDriveOH = - | |||
| selfDriveOB = - | |||
| selfSuperOH = - | |||
| selfSuperOB = - | |||
| oppSuperOH = - | |||
| oppSuperOB = - | |||
| notes = Forced Knockdown state; startup refers to earliest frame that Kimberly can perform air followups after Hop | | notes = Forced Knockdown state; startup refers to earliest frame that Kimberly can perform air followups after Hop | ||
}} | }} | ||
Line 643: | Line 792: | ||
| damage = 270*324 (594) | | damage = 270*324 (594) | ||
| chip = - | | chip = - | ||
| startup = 5+6 | | startup = 5+6 | ||
| active = 2*3 | | active = 2*3 | ||
Line 656: | Line 804: | ||
| hitstun = 22 | | hitstun = 22 | ||
| blockstun = 15 | | blockstun = 15 | ||
| driveDamage = (500)*2000 | |||
| selfDriveOH = (250)*800 | |||
| selfDriveOB = (250)*800 | |||
| selfSuperOH = (300)*400 | |||
| selfSuperOB = (150)*150 | |||
| oppSuperOH = (210)*280 | |||
| oppSuperOB = (75)*75 | |||
| notes = Very difficult for most characters to punish if well spaced (e.g. 5LP, 5LP, 5LP~MP) | | notes = Very difficult for most characters to punish if well spaced (e.g. 5LP, 5LP, 5LP~MP) | ||
}} | }} | ||
Line 667: | Line 822: | ||
| damage = 270*324*352 (946) | | damage = 270*324*352 (946) | ||
| chip = - | | chip = - | ||
| startup = 5+6+10 | | startup = 5+6+10 | ||
| active = 2*3*2 | | active = 2*3*2 | ||
Line 680: | Line 834: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 17 | | blockstun = 17 | ||
| driveDamage = (500*2000)*2000 | |||
| selfDriveOH = (250*800)*1500 | |||
| selfDriveOB = (250*800)*1500 | |||
| selfSuperOH = (300*400)*700 | |||
| selfSuperOB = (150*150)*350 | |||
| oppSuperOH = (210*280)*490 | |||
| oppSuperOB = (75*75)*175 | |||
| notes = Puts opponent into limited juggle state; can juggle with Bushin Senpukyaku in the corner; gives strong KD Adv. for oki, such as Spray Can setups | | notes = Puts opponent into limited juggle state; can juggle with Bushin Senpukyaku in the corner; gives strong KD Adv. for oki, such as Spray Can setups | ||
}} | }} | ||
Line 691: | Line 852: | ||
| damage = 270*324*352*364 (1310) | | damage = 270*324*352*364 (1310) | ||
| chip = - | | chip = - | ||
| startup = 5+6+10+26 | | startup = 5+6+10+26 | ||
| active = 2*3*2*3 | | active = 2*3*2*3 | ||
Line 704: | Line 864: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 15 | | blockstun = 15 | ||
| driveDamage = (500*2000x2)*2000 | |||
| selfDriveOH = (250*800*1500)*1500 | |||
| selfDriveOB = (250*800*1500)*1500 | |||
| selfSuperOH = (300*400*700)*800 | |||
| selfSuperOB = (150x2*350)*400 | |||
| oppSuperOH = (210*280*490)*560 | |||
| oppSuperOB = (75x2*175)*200 | |||
| notes = 9f gap between final 2 hits on block | | notes = 9f gap between final 2 hits on block | ||
}} | }} | ||
Line 715: | Line 882: | ||
| damage = 270*324*464 (1058) | | damage = 270*324*464 (1058) | ||
| chip = - | | chip = - | ||
| startup = 5+6+10 | | startup = 5+6+10 | ||
| active = 2*3*3 | | active = 2*3*3 | ||
Line 728: | Line 894: | ||
| hitstun = 29 | | hitstun = 29 | ||
| blockstun = 16 | | blockstun = 16 | ||
| driveDamage = (500*2000)*2000 | |||
| selfDriveOH = (250*800)*1500 | |||
| selfDriveOB = (250*800)*1500 | |||
| selfSuperOH = (300*400)*700 | |||
| selfSuperOB = (150*150)*350 | |||
| oppSuperOH = (210*280)*490 | |||
| oppSuperOB = (75*75)*175 | |||
| notes = Useful against Drive Impacts, as this hit will land as a +5 counterhit at point blank range | | notes = Useful against Drive Impacts, as this hit will land as a +5 counterhit at point blank range | ||
}} | }} | ||
Line 739: | Line 912: | ||
| damage = 270*324*464*525 (1583) | | damage = 270*324*464*525 (1583) | ||
| chip = - | | chip = - | ||
| startup = 5+6+10+15 | | startup = 5+6+10+15 | ||
| active = 2*3*3*3 | | active = 2*3*3*3 | ||
Line 752: | Line 924: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 15 | | blockstun = 15 | ||
| driveDamage = (500*2000x2)*2000 | |||
| selfDriveOH = (250*800*1500)*1500 | |||
| selfDriveOB = (250*800*1500)*1500 | |||
| selfSuperOH = (300*400*700)*800 | |||
| selfSuperOB = (150x2*350)*400 | |||
| oppSuperOH = (210*280*490)*560 | |||
| oppSuperOB = (75x2*175)*200 | |||
| notes = Knocks opponent far away on hit | | notes = Knocks opponent far away on hit | ||
}} | }} | ||
Line 763: | Line 942: | ||
| damage = 270*324*464*525 (1583) | | damage = 270*324*464*525 (1583) | ||
| chip = - | | chip = - | ||
| startup = 5+6+10+15 | | startup = 5+6+10+15 | ||
| active = 2*3*3*3 | | active = 2*3*3*3 | ||
Line 776: | Line 954: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 14 | | blockstun = 14 | ||
| driveDamage = (500*2000x2)*0 | |||
| selfDriveOH = (250*800*1500)*1500 | |||
| selfDriveOB = (250*800*1500)*0 | |||
| selfSuperOH = (300*400*700)*700 | |||
| selfSuperOB = (150x2*350)*0 | |||
| oppSuperOH = (210*280*490)*490 | |||
| oppSuperOB = (75x2*175)*0 | |||
| notes = Throws opponent backwards for a side switch, very useful when Kimberly is cornered; has a strike hitbox, but will not connect properly in juggles | | notes = Throws opponent backwards for a side switch, very useful when Kimberly is cornered; has a strike hitbox, but will not connect properly in juggles | ||
}} | }} | ||
Line 787: | Line 972: | ||
| damage = 540*360 (900) | | damage = 540*360 (900) | ||
| chip = - | | chip = - | ||
| startup = 6+10 | | startup = 6+10 | ||
| active = 3*3 | | active = 3*3 | ||
Line 800: | Line 984: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 17 | | blockstun = 17 | ||
| driveDamage = (2000)*4000 | |||
| selfDriveOH = (1000)*1500 | |||
| selfDriveOB = (1000)*1500 | |||
| selfSuperOH = (500)*800 | |||
| selfSuperOB = (250)*400 | |||
| oppSuperOH = (350)*560 | |||
| oppSuperOB = (125)*200 | |||
| notes = Puts opponent into a limited juggle state; will not combo into 236HP | | notes = Puts opponent into a limited juggle state; will not combo into 236HP | ||
}} | }} | ||
Line 1,091: | Line 1,282: | ||
| damage = 360*270*360 (990) | | damage = 360*270*360 (990) | ||
| chip = 90 | | chip = 90 | ||
| startup = 6 | | startup = 6 | ||
| active = 6(1)6(1)6(8)3 | | active = 6(1)6(1)6(8)3 | ||
Line 1,104: | Line 1,294: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 24 | | blockstun = 24 | ||
| driveDamage = 1000 [PC 5000] | |||
| selfDriveOH = 500x2*1000 | |||
| selfDriveOB = 500 | |||
| selfSuperOH = 250x2*500 | |||
| selfSuperOB = 125 | |||
| oppSuperOH = 175x2*350 | |||
| oppSuperOB = 62 | |||
| notes = 7-42f airborne (Forced Knockdown state); good close range anti-air but can lose to deep crossups | | notes = 7-42f airborne (Forced Knockdown state); good close range anti-air but can lose to deep crossups | ||
}} | }} | ||
Line 1,115: | Line 1,312: | ||
| damage = 360x3 (1080) | | damage = 360x3 (1080) | ||
| chip = 90 | | chip = 90 | ||
| startup = 7 | | startup = 7 | ||
| active = 6(1)6(1)6(8)3 | | active = 6(1)6(1)6(8)3 | ||
Line 1,128: | Line 1,324: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 24 | | blockstun = 24 | ||
| driveDamage = 1000 [PC 5000] | |||
| selfDriveOH = 500x2*1000 | |||
| selfDriveOB = 500 | |||
| selfSuperOH = 250x2*500 | |||
| selfSuperOB = 125 | |||
| oppSuperOH = 175x2*350 | |||
| oppSuperOB = 62 | |||
| notes = 8-45f airborne (Forced Knockdown state); good mid-range anti-air | | notes = 8-45f airborne (Forced Knockdown state); good mid-range anti-air | ||
}} | }} | ||
Line 1,139: | Line 1,342: | ||
| damage = 450*360*360 (1170) | | damage = 450*360*360 (1170) | ||
| chip = 112 | | chip = 112 | ||
| startup = 8 | | startup = 8 | ||
| active = 6(1)6(1)6(8)3 | | active = 6(1)6(1)6(8)3 | ||
Line 1,152: | Line 1,354: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 24 | | blockstun = 24 | ||
| driveDamage = 1000 [PC 5000] | |||
| selfDriveOH = 500x2*1000 | |||
| selfDriveOB = 500 | |||
| selfSuperOH = 250x2*500 | |||
| selfSuperOB = 125 | |||
| oppSuperOH = 175x2*350 | |||
| oppSuperOB = 62 | |||
| notes = 9-49f airborne (Forced Knockdown state); good mid-range anti-air; often too slow to work in juggles | | notes = 9-49f airborne (Forced Knockdown state); good mid-range anti-air; often too slow to work in juggles | ||
}} | }} | ||
Line 1,163: | Line 1,372: | ||
| damage = 450*180x3*360 (1350) | | damage = 450*180x3*360 (1350) | ||
| chip = 112 | | chip = 112 | ||
| startup = 6 | | startup = 6 | ||
| active = 6(1)6(1)6(1)6(8)3 | | active = 6(1)6(1)6(1)6(8)3 | ||
Line 1,176: | Line 1,384: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 19 | | blockstun = 19 | ||
| driveDamage = 400 | |||
| selfDriveOH = -20000 | |||
| selfDriveOB = -20000 | |||
| selfSuperOH = 200x4*400 | |||
| selfSuperOB = 100 | |||
| oppSuperOH = 140x4*280 | |||
| oppSuperOB = 50 | |||
| notes = 7-47f airborne (Forced Knockdown state); primary reversal option | | notes = 7-47f airborne (Forced Knockdown state); primary reversal option | ||
}} | }} | ||
Line 1,189: | Line 1,404: | ||
| damage = 270*270*450 (990) | | damage = 270*270*450 (990) | ||
| chip = 112 | | chip = 112 | ||
| startup = 8 | | startup = 8 | ||
| active = 2(7)2(7)2 | | active = 2(7)2(7)2 | ||
Line 1,202: | Line 1,416: | ||
| hitstun = 21 | | hitstun = 21 | ||
| blockstun = 17 | | blockstun = 17 | ||
| driveDamage = 1000x2*2000 [PC 5000] | |||
| selfDriveOH = 500x2*1000 | |||
| selfDriveOB = 500x2*1000 | |||
| selfSuperOH = 250x2*500 | |||
| selfSuperOB = 125x2*250 | |||
| oppSuperOH = 175x2*350 | |||
| oppSuperOB = 62x2*125 | |||
| notes = Forced Knockdown state; if done very late in jump arc, can connect 3 times on standing opponent or once on crouching opponent; whiffs on crouching opponents if done earlier | | notes = Forced Knockdown state; if done very late in jump arc, can connect 3 times on standing opponent or once on crouching opponent; whiffs on crouching opponents if done earlier | ||
}} | }} | ||
Line 1,213: | Line 1,434: | ||
| damage = 450*90*90*270*450 (1350) | | damage = 450*90*90*270*450 (1350) | ||
| chip = 112 | | chip = 112 | ||
| startup = 8 | | startup = 8 | ||
| active = 2(2)3(2)2(2)3(2)2 | | active = 2(2)3(2)2(2)3(2)2 | ||
Line 1,226: | Line 1,446: | ||
| hitstun = 21 | | hitstun = 21 | ||
| blockstun = 17 | | blockstun = 17 | ||
| driveDamage = 1000x3 [PC 5000] | |||
| selfDriveOH = -20000 | |||
| selfDriveOB = -20000 | |||
| selfSuperOH = 200x4*400 | |||
| selfSuperOB = 100x2*200 | |||
| oppSuperOH = 140x4*280 | |||
| oppSuperOB = 50x2*100 | |||
| notes = Forced Knockdown state; can crossup at close range; if done very late in jump arc, can connect 3 times on standing opponent or once on crouching opponent; whiffs on crouching opponents if done earlier | | notes = Forced Knockdown state; can crossup at close range; if done very late in jump arc, can connect 3 times on standing opponent or once on crouching opponent; whiffs on crouching opponents if done earlier | ||
}} | }} | ||
Line 1,239: | Line 1,466: | ||
| damage = 810 | | damage = 810 | ||
| chip = 202 | | chip = 202 | ||
| startup = 10 | | startup = 10 | ||
| active = 2 | | active = 2 | ||
Line 1,252: | Line 1,478: | ||
| hitstun = 27 | | hitstun = 27 | ||
| blockstun = 18 | | blockstun = 18 | ||
| driveDamage = 4000 [PC 6000] | |||
| selfDriveOH = 2000 | |||
| selfDriveOB = 2000 | |||
| selfSuperOH = 800 | |||
| selfSuperOB = 400 | |||
| oppSuperOH = 560 | |||
| oppSuperOB = 200 | |||
| notes = Has juggle potential; good for safe pressure against opponents in Burnout and can confirm into Lv.3 Super; stronger than MP or HP versions when Super cancelling | | notes = Has juggle potential; good for safe pressure against opponents in Burnout and can confirm into Lv.3 Super; stronger than MP or HP versions when Super cancelling | ||
}} | }} | ||
Line 1,263: | Line 1,496: | ||
| damage = 540*540 (1080) | | damage = 540*540 (1080) | ||
| chip = 135 | | chip = 135 | ||
| startup = 17+16 | | startup = 17+16 | ||
| active = 2(22)3 | | active = 2(22)3 | ||
Line 1,276: | Line 1,508: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 18 | | blockstun = 18 | ||
| driveDamage = 2000 [PC 8000] | |||
| selfDriveOH = 1200*1200 | |||
| selfDriveOB = 1200 | |||
| selfSuperOH = 600*600 | |||
| selfSuperOB = 300 | |||
| oppSuperOH = 420*420 | |||
| oppSuperOB = 150 | |||
| notes = 2nd hit only comes out on hit | | notes = 2nd hit only comes out on hit | ||
}} | }} | ||
Line 1,287: | Line 1,526: | ||
| damage = 360*180 (540) | | damage = 360*180 (540) | ||
| chip = 90 | | chip = 90 | ||
| startup = 24+13 | | startup = 24+13 | ||
| active = 2(22)2 | | active = 2(22)2 | ||
Line 1,300: | Line 1,538: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 18 | | blockstun = 18 | ||
| driveDamage = 2000 [PC 6000] | |||
| selfDriveOH = 1000*1000 | |||
| selfDriveOB = 1000 | |||
| selfSuperOH = 500*500 | |||
| selfSuperOB = 250 | |||
| oppSuperOH = 350*350 | |||
| oppSuperOB = 125 | |||
| notes = Puts opponent into limited juggle state; no juggle potential, so it won't combo from 5MP~HP; 2nd hit only comes out on hit; jump cancellable on hit only into Forward Jump | | notes = Puts opponent into limited juggle state; no juggle potential, so it won't combo from 5MP~HP; 2nd hit only comes out on hit; jump cancellable on hit only into Forward Jump | ||
}} | }} | ||
Line 1,311: | Line 1,556: | ||
| damage = 360*180 (540) | | damage = 360*180 (540) | ||
| chip = 90 | | chip = 90 | ||
| startup = 17+13 | | startup = 17+13 | ||
| active = 2(19)2 | | active = 2(19)2 | ||
Line 1,324: | Line 1,568: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 18 | | blockstun = 18 | ||
| driveDamage = 2000 [PC 6000] | |||
| selfDriveOH = -20000 | |||
| selfDriveOB = -20000 | |||
| selfSuperOH = 500*500 | |||
| selfSuperOB = 250 | |||
| oppSuperOH = 350*350 | |||
| oppSuperOB = 125 | |||
| notes = Puts opponent into limited juggle state; 2nd hit only comes out on hit; jump cancellable on hit only into Forward Jump; juggle potential makes it useful after 5MP~HP Target Combo | | notes = Puts opponent into limited juggle state; 2nd hit only comes out on hit; jump cancellable on hit only into Forward Jump; juggle potential makes it useful after 5MP~HP Target Combo | ||
}} | }} | ||
Line 1,337: | Line 1,588: | ||
| damage = - | | damage = - | ||
| chip = - | | chip = - | ||
| startup = 8 | | startup = 8 | ||
| active = - | | active = - | ||
Line 1,350: | Line 1,600: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = - | | blockstun = - | ||
| driveDamage = - | |||
| selfDriveOH = - | |||
| selfDriveOB = - | |||
| selfSuperOH = - | |||
| selfSuperOB = - | |||
| oppSuperOH = - | |||
| oppSuperOB = - | |||
| notes = Can hold the button to activate followup at the earliest possible timing (e.g. 236[MK] gives fastest possible Run~Slide) | | notes = Can hold the button to activate followup at the earliest possible timing (e.g. 236[MK] gives fastest possible Run~Slide) | ||
}} | }} | ||
Line 1,361: | Line 1,618: | ||
| damage = 900 | | damage = 900 | ||
| chip = 225 | | chip = 225 | ||
| startup = 8+21 | | startup = 8+21 | ||
| active = 7 | | active = 7 | ||
Line 1,374: | Line 1,630: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 24 | | blockstun = 24 | ||
| driveDamage = 4000 [PC 6000] | |||
| selfDriveOH = 2000 | |||
| selfDriveOB = 2000 | |||
| selfSuperOH = 1200 | |||
| selfSuperOB = 600 | |||
| oppSuperOH = 840 | |||
| oppSuperOB = 300 | |||
| notes = First 2 active frames can only hit grounded, remaining active frames can only hit airborne; puts opponent into limited juggle state | | notes = First 2 active frames can only hit grounded, remaining active frames can only hit airborne; puts opponent into limited juggle state | ||
}} | }} | ||
Line 1,385: | Line 1,648: | ||
| damage = 720 | | damage = 720 | ||
| chip = 180 | | chip = 180 | ||
| startup = 8+10 | | startup = 8+10 | ||
| active = 12 | | active = 12 | ||
Line 1,398: | Line 1,660: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 19 | | blockstun = 19 | ||
| driveDamage = 4000 [PC 8000] | |||
| selfDriveOH = 2000 | |||
| selfDriveOB = 2000 | |||
| selfSuperOH = 1000 | |||
| selfSuperOB = 500 | |||
| oppSuperOH = 700 | |||
| oppSuperOB = 250 | |||
| notes = Can low-profile under projectiles if used preemptively; puts opponent into limited juggle state | | notes = Can low-profile under projectiles if used preemptively; puts opponent into limited juggle state | ||
}} | }} | ||
Line 1,409: | Line 1,678: | ||
| damage = 900 | | damage = 900 | ||
| chip = 225 | | chip = 225 | ||
| startup = 8+19 | | startup = 8+19 | ||
| active = 5 | | active = 5 | ||
Line 1,422: | Line 1,690: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 21 | | blockstun = 21 | ||
| driveDamage = 4000 [PC 8000] | |||
| selfDriveOH = 2000 | |||
| selfDriveOB = 2000 | |||
| selfSuperOH = 1200 | |||
| selfSuperOB = 600 | |||
| oppSuperOH = 840 | |||
| oppSuperOB = 300 | |||
| notes = Lv.3 Super cancel can only combo in high connect juggles, or if overhead is absorbed by armor | | notes = Lv.3 Super cancel can only combo in high connect juggles, or if overhead is absorbed by armor | ||
}} | }} | ||
Line 1,433: | Line 1,708: | ||
| damage = - | | damage = - | ||
| chip = - | | chip = - | ||
| startup = 8+14 | | startup = 8+14 | ||
| active = - | | active = - | ||
Line 1,446: | Line 1,720: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = - | | blockstun = - | ||
| driveDamage = - | |||
| selfDriveOH = - | |||
| selfDriveOB = - | |||
| selfSuperOH = - | |||
| selfSuperOB = - | |||
| oppSuperOH = - | |||
| oppSuperOB = - | |||
| notes = Latest possible stop is 55f (41+14) if Kimberly runs fullscreen without colliding with opponent | | notes = Latest possible stop is 55f (41+14) if Kimberly runs fullscreen without colliding with opponent | ||
}} | }} | ||
Line 1,457: | Line 1,738: | ||
| damage = 270*180 (450) | | damage = 270*180 (450) | ||
| chip = 67*45 (112) | | chip = 67*45 (112) | ||
| startup = 8+14 | | startup = 8+14 | ||
| active = 2(6)2 | | active = 2(6)2 | ||
Line 1,470: | Line 1,750: | ||
| hitstun = 43 total | | hitstun = 43 total | ||
| blockstun = 34 total | | blockstun = 34 total | ||
| driveDamage = 1500*1500 [PC 5000] | |||
| selfDriveOH = 500*500 | |||
| selfDriveOB = 500*500 | |||
| selfSuperOH = 100*100 | |||
| selfSuperOB = 50*50 | |||
| oppSuperOH = 70*70 | |||
| oppSuperOB = 25*25 | |||
| notes = 24-64f airborne on hit/block (immediately after 1st hit connects); can only hit grounded opponents (if opponent becomes airborne, 1 active + 25 recovery) | | notes = 24-64f airborne on hit/block (immediately after 1st hit connects); can only hit grounded opponents (if opponent becomes airborne, 1 active + 25 recovery) | ||
}} | }} | ||
===== 236K (close)~K ===== | ===== 236K (close)~K ===== | ||
{{FrameData-SF6 | chara = Kimberly | moveId = kimberly_236k_prox_k | moveType = special | {{FrameData-SF6 | chara = Kimberly | moveId = kimberly_236k_prox_k | moveType = special | ||
Line 1,482: | Line 1,768: | ||
| damage = 630 | | damage = 630 | ||
| chip = 157 | | chip = 157 | ||
| startup = 8+14+13 | | startup = 8+14+13 | ||
| active = 6 | | active = 6 | ||
Line 1,495: | Line 1,780: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 12 | | blockstun = 12 | ||
| driveDamage = 5000 [PC 10000] | |||
| selfDriveOH = 2000 | |||
| selfDriveOB = 2000 | |||
| selfSuperOH = 1000 | |||
| selfSuperOB = 500 | |||
| oppSuperOH = 700 | |||
| oppSuperOB = 250 | |||
| notes = Forced Knockdown state; slightly worse KD Adv. if juggled into | | notes = Forced Knockdown state; slightly worse KD Adv. if juggled into | ||
}} | }} | ||
Line 1,506: | Line 1,798: | ||
| damage = 1440 | | damage = 1440 | ||
| chip = - | | chip = - | ||
| startup = 8+14+13 | | startup = 8+14+13 | ||
| active = 6 | | active = 6 | ||
Line 1,519: | Line 1,810: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = - | | blockstun = - | ||
| notes = Forced Knockdown state; grabs standing/crouching opponents, whiffs vs. airborne; if Arc Step is blocked midscreen, Throw will whiff if opponent walks back | | driveDamage = [PC 10000] | ||
| selfDriveOH = 2000 | |||
| selfDriveOB = - | |||
| selfSuperOH = 3000 | |||
| selfSuperOB = - | |||
| oppSuperOH = 2100 | |||
| oppSuperOB = - | |||
| notes = Forced Knockdown state; grabs standing/crouching opponents, whiffs vs. airborne; if Arc Step is blocked midscreen, Throw will whiff if opponent walks back | |||
}} | }} | ||
Line 1,532: | Line 1,830: | ||
| damage = - | | damage = - | ||
| chip = - | | chip = - | ||
| startup = 8(6) | | startup = 8(6) | ||
| active = - | | active = - | ||
Line 1,545: | Line 1,842: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = - | | blockstun = - | ||
| driveDamage = - | |||
| selfDriveOH = -20000 | |||
| selfDriveOB = -20000 | |||
| selfSuperOH = - | |||
| selfSuperOB = - | |||
| oppSuperOH = - | |||
| oppSuperOB = - | |||
| notes = Cancels into follow-ups after 8 frames minimum (can cancel into OD Stop 2f earlier) | | notes = Cancels into follow-ups after 8 frames minimum (can cancel into OD Stop 2f earlier) | ||
}} | }} | ||
Line 1,556: | Line 1,860: | ||
| damage = 810*270 (1080) | | damage = 810*270 (1080) | ||
| chip = 202*67 (269) | | chip = 202*67 (269) | ||
| startup = 8+17 | | startup = 8+17 | ||
| active = 7 | | active = 7 | ||
Line 1,569: | Line 1,872: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 26 total | | blockstun = 26 total | ||
| driveDamage = 2500*2500 [PC 8000] | |||
| selfDriveOH = - | |||
| selfDriveOB = - | |||
| selfSuperOH = 600*600 | |||
| selfSuperOB = 300*300 | |||
| oppSuperOH = 420*420 | |||
| oppSuperOB = 150*150 | |||
| notes = First 2 active frames can only hit grounded, remaining active frames can only hit airborne; puts opponent into limited juggle state | | notes = First 2 active frames can only hit grounded, remaining active frames can only hit airborne; puts opponent into limited juggle state | ||
}} | }} | ||
Line 1,580: | Line 1,890: | ||
| damage = 700*200 (900) | | damage = 700*200 (900) | ||
| chip = 175*50 (225) | | chip = 175*50 (225) | ||
| startup = 8+8 | | startup = 8+8 | ||
| active = 8*4 | | active = 8*4 | ||
Line 1,593: | Line 1,902: | ||
| hitstun = 26*- | | hitstun = 26*- | ||
| blockstun = 19*13 (21) | | blockstun = 19*13 (21) | ||
| driveDamage = 2500*2500 [PC 8000] | |||
| selfDriveOH = - | |||
| selfDriveOB = - | |||
| selfSuperOH = 500*500 | |||
| selfSuperOB = 250*250 | |||
| oppSuperOH = 350*350 | |||
| oppSuperOB = 125*125 | |||
| notes = 6-21f low profile and upper body projectile invuln (only on the Slide itself); puts opponent into limited juggle state; cancel into Lv. 2 Super whiffs on grounded opponents | | notes = 6-21f low profile and upper body projectile invuln (only on the Slide itself); puts opponent into limited juggle state; cancel into Lv. 2 Super whiffs on grounded opponents | ||
}} | }} | ||
Line 1,604: | Line 1,920: | ||
| damage = 810*270 (1080) | | damage = 810*270 (1080) | ||
| chip = 202*67 (269) | | chip = 202*67 (269) | ||
| startup = 8+15 | | startup = 8+15 | ||
| active = 2*3 | | active = 2*3 | ||
Line 1,617: | Line 1,932: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 23 total | | blockstun = 23 total | ||
| driveDamage = 2500*2500 [PC 8000] | |||
| selfDriveOH = - | |||
| selfDriveOB = - | |||
| selfSuperOH = 600*600 | |||
| selfSuperOB = 300*300 | |||
| oppSuperOH = 420*420 | |||
| oppSuperOB = 150*150 | |||
| notes = Lv.2 and Lv.3 Super cancels only work in juggles (will whiff vs. grounded opponents) | | notes = Lv.2 and Lv.3 Super cancels only work in juggles (will whiff vs. grounded opponents) | ||
}} | }} | ||
Line 1,628: | Line 1,950: | ||
| damage = - | | damage = - | ||
| chip = - | | chip = - | ||
| startup = 6+12 | | startup = 6+12 | ||
| active = - | | active = - | ||
Line 1,641: | Line 1,962: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = - | | blockstun = - | ||
| driveDamage = - | |||
| selfDriveOH = - | |||
| selfDriveOB = - | |||
| selfSuperOH = - | |||
| selfSuperOB = - | |||
| oppSuperOH = - | |||
| oppSuperOB = - | |||
| notes = Latest possible stop is 53f (41+12) if Kimberly runs fullscreen without colliding with opponent | | notes = Latest possible stop is 53f (41+12) if Kimberly runs fullscreen without colliding with opponent | ||
}} | }} | ||
Line 1,652: | Line 1,980: | ||
| damage = 180*90 (270) | | damage = 180*90 (270) | ||
| chip = 45*22 (67) | | chip = 45*22 (67) | ||
| startup = 8+12 | | startup = 8+12 | ||
| active = 2(6)2 | | active = 2(6)2 | ||
Line 1,665: | Line 1,992: | ||
| hitstun = 43 total | | hitstun = 43 total | ||
| blockstun = 34 total | | blockstun = 34 total | ||
| driveDamage = 1500*1500 [PC 5000] | |||
| selfDriveOH = - | |||
| selfDriveOB = - | |||
| selfSuperOH = 100*100 | |||
| selfSuperOB = 50*50 | |||
| oppSuperOH = 70*70 | |||
| oppSuperOB = 25*25 | |||
| notes = 22-56f airborne on hit/block (immediately after 1st hit connects); can only hit grounded opponents (if opponent becomes airborne, 1 active + 25 recovery) | | notes = 22-56f airborne on hit/block (immediately after 1st hit connects); can only hit grounded opponents (if opponent becomes airborne, 1 active + 25 recovery) | ||
}} | }} | ||
===== 236KK (close)~K ===== | ===== 236KK (close)~K ===== | ||
{{FrameData-SF6 | chara = Kimberly | moveId = kimberly_236kk_prox_k | moveType = special | {{FrameData-SF6 | chara = Kimberly | moveId = kimberly_236kk_prox_k | moveType = special | ||
Line 1,677: | Line 2,010: | ||
| damage = 420*210 (630) | | damage = 420*210 (630) | ||
| chip = 105 | | chip = 105 | ||
| startup = 8+12+13 | | startup = 8+12+13 | ||
| active = 6 | | active = 6 | ||
Line 1,690: | Line 2,022: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 12 | | blockstun = 12 | ||
| driveDamage = 2500 [PC 10000] | |||
| selfDriveOH = - | |||
| selfDriveOB = - | |||
| selfSuperOH = 500*500 | |||
| selfSuperOB = 250 | |||
| oppSuperOH = 350*350 | |||
| oppSuperOB = 125 | |||
| notes = Forced Knockdown state; causes wallsplat on hit near the corner; Lv.2 Super cancel only works in the corner | | notes = Forced Knockdown state; causes wallsplat on hit near the corner; Lv.2 Super cancel only works in the corner | ||
}} | }} | ||
Line 1,701: | Line 2,040: | ||
| damage = 900 | | damage = 900 | ||
| chip = - | | chip = - | ||
| startup = 8+12+13 | | startup = 8+12+13 | ||
| active = 6 | | active = 6 | ||
Line 1,714: | Line 2,052: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = - | | blockstun = - | ||
| driveDamage = [PC 10000] | |||
| selfDriveOH = - | |||
| selfDriveOB = - | |||
| selfSuperOH = 1000 | |||
| selfSuperOB = - | |||
| oppSuperOH = 700 | |||
| oppSuperOB = - | |||
| notes = Forced Knockdown state; grabs standing/crouching opponents, whiffs vs. airborne; opponent bounces for an OTG | | notes = Forced Knockdown state; grabs standing/crouching opponents, whiffs vs. airborne; opponent bounces for an OTG | ||
}} | }} | ||
Line 1,727: | Line 2,072: | ||
| damage = - | | damage = - | ||
| chip = - | | chip = - | ||
| startup = 19 | | startup = 19 | ||
| active = 8 | | active = 8 | ||
Line 1,740: | Line 2,084: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = - | | blockstun = - | ||
| driveDamage = - | |||
| selfDriveOH = - | |||
| selfDriveOB = - | |||
| selfSuperOH = - | |||
| selfSuperOB = - | |||
| oppSuperOH = - | |||
| oppSuperOB = - | |||
| notes = After reappearing, 5f recovery is cancellable into any attack (otherwise 17f recovery) | | notes = After reappearing, 5f recovery is cancellable into any attack (otherwise 17f recovery) | ||
}} | }} | ||
Line 1,751: | Line 2,102: | ||
| damage = - | | damage = - | ||
| chip = - | | chip = - | ||
| startup = 19 | | startup = 19 | ||
| active = 8 | | active = 8 | ||
Line 1,764: | Line 2,114: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = - | | blockstun = - | ||
| driveDamage = - | |||
| selfDriveOH = -20000 | |||
| selfDriveOB = -20000 | |||
| selfSuperOH = - | |||
| selfSuperOB = - | |||
| oppSuperOH = - | |||
| oppSuperOB = - | |||
| notes = 22-40f airborne (Forced Knockdown state); after reappearing, can act after 5f recovery; air followups have the same properties as regular jump attacks; if no air attack, can block on the final 2 landing frames | | notes = 22-40f airborne (Forced Knockdown state); after reappearing, can act after 5f recovery; air followups have the same properties as regular jump attacks; if no air attack, can block on the final 2 landing frames | ||
}} | }} | ||
Line 1,777: | Line 2,134: | ||
| damage = - | | damage = - | ||
| chip = - | | chip = - | ||
| startup = 35 | | startup = 35 | ||
| active = - | | active = - | ||
Line 1,790: | Line 2,146: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = - | | blockstun = - | ||
| driveDamage = - | |||
| selfDriveOH = - | |||
| selfDriveOB = - | |||
| selfSuperOH = - | |||
| selfSuperOB = - | |||
| oppSuperOH = - | |||
| oppSuperOB = - | |||
| notes = Refills 1 spray can; cannot reload if a spray can is currently stocked or is active on-screen | | notes = Refills 1 spray can; cannot reload if a spray can is currently stocked or is active on-screen | ||
}} | }} | ||
Line 1,801: | Line 2,164: | ||
| damage = - | | damage = - | ||
| chip = - | | chip = - | ||
| startup = 30 | | startup = 30 | ||
| active = - | | active = - | ||
Line 1,814: | Line 2,176: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = - | | blockstun = - | ||
| driveDamage = - | |||
| selfDriveOH = -20000 | |||
| selfDriveOB = -20000 | |||
| selfSuperOH = - | |||
| selfSuperOB = - | |||
| oppSuperOH = - | |||
| oppSuperOB = - | |||
| notes = Refills 2 spray cans; cannot reload if a spray can is currently stocked or is active on-screen | | notes = Refills 2 spray cans; cannot reload if a spray can is currently stocked or is active on-screen | ||
}} | }} | ||
Line 1,827: | Line 2,196: | ||
| damage = 450 | | damage = 450 | ||
| chip = 112 | | chip = 112 | ||
| startup = 19(103) | | startup = 19(103) | ||
| active = | | active = | ||
Line 1,840: | Line 2,208: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 30 | | blockstun = 30 | ||
| driveDamage = 4000 [PC 6000] | |||
| selfDriveOH = 1000 | |||
| selfDriveOB = 1000 | |||
| selfSuperOH = 600 | |||
| selfSuperOB = 300 | |||
| oppSuperOH = 420 | |||
| oppSuperOB = 150 | |||
| notes = Button strength determines distance; only 2 spray cans can be active; explosion can hit OTG (even after a throw if timed properly) and puts opponent into limited juggle state; MP/HP versions bounce slightly out of corner | | notes = Button strength determines distance; only 2 spray cans can be active; explosion can hit OTG (even after a throw if timed properly) and puts opponent into limited juggle state; MP/HP versions bounce slightly out of corner | ||
}} | }} | ||
Line 1,851: | Line 2,226: | ||
| damage = 450*450 (900) | | damage = 450*450 (900) | ||
| chip = 112*112 (224) | | chip = 112*112 (224) | ||
| startup = 19(103) | | startup = 19(103) | ||
| active = | | active = | ||
Line 1,864: | Line 2,238: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 30(32) | | blockstun = 30(32) | ||
| driveDamage = 4000*4000 [PC 6000] | |||
| selfDriveOH = 1000*1000 | |||
| selfDriveOB = 1000*1000 | |||
| selfSuperOH = 600*600 | |||
| selfSuperOB = 300*300 | |||
| oppSuperOH = 420*420 | |||
| oppSuperOB = 150*150 | |||
| notes = Button strengths determine distance of each can; only 2 spray cans can be active; explosion can hit OTG (even after a throw if timed properly) and puts opponent into limited juggle state; MP/HP versions bounce slightly out of corner | | notes = Button strengths determine distance of each can; only 2 spray cans can be active; explosion can hit OTG (even after a throw if timed properly) and puts opponent into limited juggle state; MP/HP versions bounce slightly out of corner | ||
}} | }} | ||
Line 1,877: | Line 2,258: | ||
| damage = 1440 | | damage = 1440 | ||
| chip = - | | chip = - | ||
| startup = 5 | | startup = 5 | ||
| active = 3 | | active = 3 | ||
Line 1,890: | Line 2,270: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = - | | blockstun = - | ||
| driveDamage = [PC 10000] | |||
| selfDriveOH = 2000 | |||
| selfDriveOB = - | |||
| selfSuperOH = 2000 | |||
| selfSuperOB = - | |||
| oppSuperOH = 1400 | |||
| oppSuperOB = - | |||
| notes = Forced Knockdown state; strike throw (can be comboed into); good combo ender due to damage and decent okizeme; no minimum height requirement; the first 15 landing recovery frames put Kimberly in a crouching state | | notes = Forced Knockdown state; strike throw (can be comboed into); good combo ender due to damage and decent okizeme; no minimum height requirement; the first 15 landing recovery frames put Kimberly in a crouching state | ||
}} | }} | ||
Line 1,901: | Line 2,288: | ||
| damage = 900 | | damage = 900 | ||
| chip = - | | chip = - | ||
| startup = 5 | | startup = 5 | ||
| active = 3 | | active = 3 | ||
Line 1,914: | Line 2,300: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = - | | blockstun = - | ||
| driveDamage = [PC 10000] | |||
| selfDriveOH = -20000 | |||
| selfDriveOB = - | |||
| selfSuperOH = 1000 | |||
| selfSuperOB = - | |||
| oppSuperOH = 700 | |||
| oppSuperOB = - | |||
| notes = Forced Knockdown state; strike throw; very low juggle potential, only combos in Drive Rush juggles; causes OTG bounce (limited juggle state); no minimum height requirement; the first 15 landing recovery frames put Kimberly in a crouching state | | notes = Forced Knockdown state; strike throw; very low juggle potential, only combos in Drive Rush juggles; causes OTG bounce (limited juggle state); no minimum height requirement; the first 15 landing recovery frames put Kimberly in a crouching state | ||
}} | }} |
Revision as of 05:16, 6 February 2023
Character Vitals
Normals
Standing Normals
5LP
Kimberly
kimberly_5lp
|
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---|---|---|---|---|---|
5LP Standing Light Punch
|
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![]() File:SF6 Kimberly 5LP hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
270 | - | - | LH | ch sp su tc | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
5 | 2 | 8 | 15 | 8 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+5 | -2 | ||||
Notes | |||||
Chains into 5LP/2LP/2LK or into Bushin Prism Strikes |
5MP
5HP
5LK
5MK
5HK
Crouching Normals
2LP
2MP
2HP
2LK
2MK
2HK
Jumping Normals
j.LP
j.MP
j.HP
j.LK
j.MK
j.HK
Command Normals
j.2MP
3MK
4HK
6HK
6HK~8
6HK~9
6HK~7
Target Combos
5LP~MP
Kimberly
kimberly_lp_mp
|
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---|---|---|---|---|---|
5LP~MP Bushin Prism Strikes 1
|
|||||
![]() File:SF6 Kimberly lp mp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
270*324 (594) | - | - | LH | tc | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
5+6 | 2*3 | 18 | 22 | 15 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+1 | -6 | ||||
Notes | |||||
Very difficult for most characters to punish if well spaced (e.g. 5LP, 5LP, 5LP~MP) |
5LP~MP~HP
Kimberly
kimberly_lp_mp_hp
|
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---|---|---|---|---|---|
5LP~MP~HP Bushin Prism Strikes 2
|
|||||
![]() File:SF6 Kimberly lp mp hp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
270*324*352 (946) | - | - | LH | tc | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
5+6+10 | 2*3*2 | 25 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +47 | -10 | ||||
Notes | |||||
Puts opponent into limited juggle state; can juggle with Bushin Senpukyaku in the corner; gives strong KD Adv. for oki, such as Spray Can setups |
5LP~MP~HP~HK
Kimberly
kimberly_lp_mp_hp_hk
|
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---|---|---|---|---|---|
5LP~MP~HP~HK Bushin Prism Strikes 3
|
|||||
![]() File:SF6 Kimberly lp mp hp hk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
270*324*352*364 (1310) | - | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
5+6+10+26 | 2*3*2*3 | 24 | - | 15 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +26 | -12 | ||||
Notes | |||||
9f gap between final 2 hits on block |
5LP~MP~2HP
Kimberly
kimberly_lp_mp_2hp
|
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---|---|---|---|---|---|
5LP~MP~2HP Bushin Hellchain 1
|
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![]() File:SF6 Kimberly lp mp 2hp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
270*324*464 (1058) | - | - | LH | tc | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
5+6+10 | 2*3*3 | 23 | 29 | 16 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+3 | -10 | ||||
Notes | |||||
Useful against Drive Impacts, as this hit will land as a +5 counterhit at point blank range |
5LP~MP~2HP~HK
Kimberly
kimberly_lp_mp_2hp_hk
|
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---|---|---|---|---|---|
5LP~MP~2HP~HK Bushin Hellchain 2
|
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![]() File:SF6 Kimberly lp mp 2hp hk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
270*324*464*525 (1583) | - | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
5+6+10+15 | 2*3*3*3 | 24 | - | 15 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +26 | -12 | ||||
Notes | |||||
Knocks opponent far away on hit |
5LP~MP~2HP~2HK
Kimberly
kimberly_lp_mp_2hp_2hk
|
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---|---|---|---|---|---|
5LP~MP~2HP~2HK Bushin Hellchain Throw
|
|||||
![]() File:SF6 Kimberly lp mp 2hp 2hk hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
270*324*464*525 (1583) | - | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
5+6+10+15 | 2*3*3*3 | 23 | - | 14 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +16 | -12 | ||||
Notes | |||||
Throws opponent backwards for a side switch, very useful when Kimberly is cornered; has a strike hitbox, but will not connect properly in juggles |
5MP~HP
Kimberly
kimberly_mp_hp
|
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---|---|---|---|---|---|
5MP~HP Bushin Tiger Fangs
|
|||||
![]() File:SF6 Kimberly mp hp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
540*360 (900) | - | - | LH | sp su | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
6+10 | 3*3 | 26 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +28 | -12 | ||||
Notes | |||||
Puts opponent into a limited juggle state; will not combo into 236HP |
Universal Mechanics
Throws
LPLK
4LPLK
Kimberly
kimberly_4lplk
|
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---|---|---|---|---|---|
4LPLK Bell Ringer
|
|||||
![]() File:SF6 Kimberly 4lplk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1082 (1839) | - | - | T | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
5 | 3 | 23 | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +8 | - | ||||
Notes | |||||
Side Switch |
Drive Moves
HPHK
Kimberly
kimberly_hphk
|
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---|---|---|---|---|---|
HPHK Steadfast Strike
|
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![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
720 | 180 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
26 | 2 | 35 | - | 34 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +35 / Wall Splat KD +65 | -3 / Wall Splat HKD +72 | ||||
Notes | |||||
See Drive Impact. |
6HPHK
Kimberly
kimberly_6hphk
|
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---|---|---|---|---|---|
6HPHK Shapeless State
|
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![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
500 recoverable | 125 recoverable | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
20 | 3 | 26 | - | 21 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-22 full | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +23 | -8 | ||||
Notes | |||||
Armor Break; See Drive Reversal; does the standard amount of damage before Lv.3 Super install, unlike most other universal attacks which do 11% less damage by default |
MPMK
Kimberly
kimberly_mpmk
|
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---|---|---|---|---|---|
MPMK Drive Parry
|
|||||
![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
1 | 8 or until released | 29(1)(11) | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
6f (after Perfect Parry) | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
See Drive Parry. Perfect Parrying has only 1F of recovery and disables the opponent from canceling their attack. Perfect Parrying projectiles puts you into fixed 11 frames of recovery. |
66
Kimberly
kimberly_66
|
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---|---|---|---|---|---|
66 Drive Rush
|
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![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
9(11) | 45(46) | 24(23) | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
See Drive Rush. Frame data shown in parentheses refers to the Drive Rush version used from a Parry. |
Taunts
5PPPKKK
6PPPKKK
4PPPKKK
Special Moves
Bushin Senpukyaku
214LK
214MK
Kimberly
kimberly_214mk
|
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---|---|---|---|---|---|
214MK Bushin Senpukyaku
|
|||||
File:SF6 Kimberly 214mk.png![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
360x3 (1080) | 90 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
7 | 6(1)6(1)6(8)3 | 8+17 land | - | 24 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-? Air | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +33 | -32 | ||||
Notes | |||||
8-45f airborne (Forced Knockdown state); good mid-range anti-air |
214HK
Kimberly
kimberly_214hk
|
|||||
---|---|---|---|---|---|
214HK Bushin Senpukyaku
|
|||||
File:SF6 Kimberly 214hk.png![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
450*360*360 (1170) | 112 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
8 | 6(1)6(1)6(8)3 | 11+17 land | - | 24 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-? Air | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +32 | -35 | ||||
Notes | |||||
9-49f airborne (Forced Knockdown state); good mid-range anti-air; often too slow to work in juggles |
214KK
Kimberly
kimberly_214kk
|
|||||
---|---|---|---|---|---|
214KK Bushin Senpukyaku
|
|||||
![]() File:SF6 Kimberly 214kk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
450*180x3*360 (1350) | 112 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
6 | 6(1)6(1)6(1)6(8)3 | 11+17 land | - | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-8 full | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +21 | -40 | ||||
Notes | |||||
7-47f airborne (Forced Knockdown state); primary reversal option |
Aerial Bushin Senpukyaku
j.214K
Kimberly
kimberly_j214k
|
|||||
---|---|---|---|---|---|
j.214K Aerial Bushin Senpukyaku
|
|||||
File:SF6 Kimberly j214lk.png File:SF6 Kimberly j214lk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
270*270*450 (990) | 112 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
8 | 2(7)2(7)2 | 12 land | 21 | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+5(+8) | 0(+4) | ||||
Notes | |||||
Forced Knockdown state; if done very late in jump arc, can connect 3 times on standing opponent or once on crouching opponent; whiffs on crouching opponents if done earlier |
j.214KK
Kimberly
kimberly_j214kk
|
|||||
---|---|---|---|---|---|
j.214KK Aerial Bushin Senpukyaku
|
|||||
File:SF6 Kimberly j214kk.png![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
450*90*90*270*450 (1350) | 112 | - | LH | su2 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
8 | 2(2)3(2)2(2)3(2)2 | 12 land | 21 | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+5(+8) | 0(+4) | ||||
Notes | |||||
Forced Knockdown state; can crossup at close range; if done very late in jump arc, can connect 3 times on standing opponent or once on crouching opponent; whiffs on crouching opponents if done earlier |
Vagabond Edge
236LP
236MP
236HP
236PP
Kimberly
kimberly_236pp
|
|||||
---|---|---|---|---|---|
236PP Vagabond Edge
|
|||||
![]() File:SF6 Kimberly 236pp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
360*180 (540) | 90 | - | LH | su2 su3 (1st) / j | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
17+13 | 2(19)2 | 21 | - | 18 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +56 | -12 | ||||
Notes | |||||
Puts opponent into limited juggle state; 2nd hit only comes out on hit; jump cancellable on hit only into Forward Jump; juggle potential makes it useful after 5MP~HP Target Combo |
Sprint
236K
236K~LK
236K~MK
236K~HK
236K~LP
Kimberly
kimberly_236k_lp
|
|||||
---|---|---|---|---|---|
236K~LP Emergency Stop
|
|||||
![]() File:SF6 Kimberly 236k lp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
8+14 | - | - | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
Latest possible stop is 55f (41+14) if Kimberly runs fullscreen without colliding with opponent |
236K (close)
236K (close)~K
236K (close)~P
OD Sprint
236KK
Kimberly
kimberly_236kk
|
|||||
---|---|---|---|---|---|
236KK Sprint
|
|||||
![]() File:SF6 Kimberly 236kk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
8(6) | - | - | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
Cancels into follow-ups after 8 frames minimum (can cancel into OD Stop 2f earlier) |
236KK~LK
Kimberly
kimberly_236kk_lk
|
|||||
---|---|---|---|---|---|
236KK~LK Torso Cleaver
|
|||||
![]() File:SF6 Kimberly 236kk lk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
810*270 (1080) | 202*67 (269) | - | LH | su2 su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
8+17 | 7 | 16 | - | 26 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +43 | +3 | ||||
Notes | |||||
First 2 active frames can only hit grounded, remaining active frames can only hit airborne; puts opponent into limited juggle state |
236KK~MK
Kimberly
kimberly_236kk_mk
|
|||||
---|---|---|---|---|---|
236KK~MK Shadow Slide
|
|||||
![]() File:SF6 Kimberly 236kk mk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
700*200 (900) | 175*50 (225) | - | L*L | su2 su3 (1st) | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
8+8 | 8*4 | 19 | 26*- | 19*13 (21) | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +47 | -10 | ||||
Notes | |||||
6-21f low profile and upper body projectile invuln (only on the Slide itself); puts opponent into limited juggle state; cancel into Lv. 2 Super whiffs on grounded opponents |
236KK~HK
236KK~LP
Kimberly
kimberly_236kk_lp
|
|||||
---|---|---|---|---|---|
236KK~LP Emergency Stop
|
|||||
File:SF6 Kimberly 236kk lp.png File:SF6 Kimberly 236kk lp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
6+12 | - | - | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
Latest possible stop is 53f (41+12) if Kimberly runs fullscreen without colliding with opponent |
236KK (close)
Kimberly
kimberly_236kk_prox
|
|||||
---|---|---|---|---|---|
236KK (close) Arc Step
|
|||||
![]() File:SF6 Kimberly 236kk prox hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
180*90 (270) | 45*22 (67) | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
8+12 | 2(6)2 | (25) / 26+4 land | 43 total | 34 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+3 | -6 | ||||
Notes | |||||
22-56f airborne on hit/block (immediately after 1st hit connects); can only hit grounded opponents (if opponent becomes airborne, 1 active + 25 recovery) |
236KK (close)~K
236KK (close)~P
Kimberly
kimberly_236kk_prox_p
|
|||||
---|---|---|---|---|---|
236KK (close)~P Bushin Izuna Otoshi
|
|||||
![]() File:SF6 Kimberly 236kk prox p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
900 | - | - | T | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
8+12+13 | 6 | 40 land | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +95 (OTG) | - | ||||
Notes | |||||
Forced Knockdown state; grabs standing/crouching opponents, whiffs vs. airborne; opponent bounces for an OTG |
Hidden Variable
214P
214PP
Genius at Play
22P (refill)
22PP (refill)
Kimberly
kimberly_22pp_0stock
|
|||||
---|---|---|---|---|---|
22PP (refill) Genius at Play
|
|||||
File:SF6 Kimberly 22pp(0).png File:SF6 Kimberly 22pp(0) hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
30 | - | 14 | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
Refills 2 spray cans; cannot reload if a spray can is currently stocked or is active on-screen |
Shuriken Bomb
22P (1 stock)
22PP (2 stock)
Nue Twister
j.236P
j.236PP
Kimberly
kimberly_j236pp
|
|||||
---|---|---|---|---|---|
j.236PP Nue Twister
|
|||||
![]() File:SF6 Kimberly j236pp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
900 | - | - | T | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
5 | 3 | 20 land | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
HKD +98 OTG | - | ||||
Notes | |||||
Forced Knockdown state; strike throw; very low juggle potential, only combos in Drive Rush juggles; causes OTG bounce (limited juggle state); no minimum height requirement; the first 15 landing recovery frames put Kimberly in a crouching state |
Super Arts
236236K (0 stock)
236236K (1 stock)
214214P
j.214214P
Kimberly
kimberly_j214214p
|
|||||
---|---|---|---|---|---|
j.214214P Soaring Bushin Scramble
|
|||||
File:SF6 Kimberly j214214p.png File:SF6 Kimberly j214214p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
300x4*1400 (2600) | 750 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
13 | until land | 39 land | - | 20 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1 full | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +22 | -25 | ||||
Notes | |||||
Armor Break; Forced Knockdown state; can only be used from Forward Jump; invincibility runs out immediately after screen freeze |
236236P
236236P(CA)
Kimberly
kimberly_236236p(ca)
|
|||||
---|---|---|---|---|---|
236236P Bushin Ninjastar Cypher
|
|||||
![]() File:SF6 Kimberly 236236p(ca) hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
893*333*111x8*444*1942 (4500) | 1387 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
8 | 6 | 44 | - | 25 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-11 full | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
HKD +16 | -25 | ||||
Notes | |||||
Armor Break; immediately upon activation, Kimberly gains 11% buff to attack damage and walkspeed for the rest of the match |