< Street Fighter 6 | Guile
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* '''Great Zoning:''' Sonic Boom recovers lighting fast, and Guile's strong pokes can easily take control on the ground. | * '''Great Zoning:''' Sonic Boom recovers lighting fast, and Guile's strong pokes can easily take control on the ground. | ||
* '''Anti-Airs''': Flash Kick has a large hitbox, and pairs perfectly with | * '''Anti-Airs''': Flash Kick has a large hitbox, and pairs perfectly with his projectile. Jumping at Guile is suicide. | ||
* '''Simple Gameplan:''' Guile's strategy of zoning and then hitting impatient opponents out of the air when they try to jump over booms is a simple but often very effective gameplan. | * '''Simple Gameplan:''' Guile's strategy of zoning and then hitting impatient opponents out of the air when they try to jump over booms is a simple but often very effective gameplan. | ||
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Revision as of 12:48, 26 October 2022
A US Air Force pilot who fights for his country, Guile succeeded in dismantling Shadaloo and avenging his friend Charlie. He enjoys living the family man life, but new battlefields await him.
Players to watch: TBW
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