< Street Fighter 6 | Guile
Line 459: | Line 459: | ||
== Command Normals == | == Command Normals == | ||
===== 6MP ===== | |||
{{FrameData-SF6 | chara = Guile | moveId = guile_6mp | moveType = ground_normal | |||
| input = 6MP | |||
| name = Bullet Magnum | |||
| images = SF6_Guile_6MP.png | |||
| hitboxes = Placeholder.png | |||
| cost = | |||
| damage = | |||
| chip = | |||
| driveDamage = | |||
| startup = 19 | |||
| active = 3 | |||
| recovery = 19 | |||
| invuln = | |||
| hitAdv = +3 | |||
| blockAdv = -3 | |||
| guard = H | |||
| cancel = | |||
| punish = | |||
| hitstun = | |||
| blockstun = | |||
| notes = | |||
}} | |||
===== 6HP ===== | |||
{{FrameData-SF6 | chara = Guile | moveId = guile_6hp | moveType = ground_normal | |||
| input = 6HP | |||
| name = Spinning Back Knuckle | |||
| images = SF6_Guile_6HP.png | |||
| hitboxes = Placeholder.png | |||
| cost = | |||
| damage = | |||
| chip = | |||
| driveDamage = | |||
| startup = 16 | |||
| active = 3 | |||
| recovery = 20 | |||
| invuln = | |||
| hitAdv = +5 | |||
| blockAdv = +3 | |||
| guard = LH | |||
| cancel = | |||
| punish = | |||
| hitstun = | |||
| blockstun = | |||
| notes = | |||
}} | |||
===== 4HP ===== | |||
{{FrameData-SF6 | chara = Guile | moveId = guile_4hp | moveType = ground_normal | |||
| input = 4HP | |||
| name = Burning Straight | |||
| images = SF6_Guile_4HP.png | |||
| hitboxes = Placeholder.png | |||
| cost = | |||
| damage = | |||
| chip = | |||
| driveDamage = | |||
| startup = 9 | |||
| active = 3 | |||
| recovery = 21 | |||
| invuln = | |||
| hitAdv = +1 | |||
| blockAdv = -4 | |||
| guard = LH | |||
| cancel = | |||
| punish = | |||
| hitstun = | |||
| blockstun = | |||
| notes = | |||
}} | |||
===== 4LK ===== | |||
{{FrameData-SF6 | chara = Guile | moveId = guile_4lk | moveType = ground_normal | |||
| input = 4LK | |||
| name = Knee Bazooka | |||
| images = SF6_Guile_4LK.png | |||
| hitboxes = Placeholder.png | |||
| cost = | |||
| damage = | |||
| chip = | |||
| driveDamage = | |||
| startup = 8 | |||
| active = 5 | |||
| recovery = 15 | |||
| invuln = | |||
| hitAdv = 0 | |||
| blockAdv = -4 | |||
| guard = LH | |||
| cancel = Yes | |||
| punish = | |||
| hitstun = | |||
| blockstun = | |||
| notes = | |||
}} | |||
===== 4/6MK ===== | |||
{{FrameData-SF6 | chara = Guile | moveId = guile_4/6MK | moveType = ground_normal | |||
| input = 4/6MK | |||
| name = Rolling Sobat | |||
| images = SF6_Guile_6MK.png | |||
| hitboxes = Placeholder.png | |||
| cost = | |||
| damage = | |||
| chip = | |||
| driveDamage = | |||
| startup = 11 | |||
| active = 3 | |||
| recovery = 18 | |||
| invuln = | |||
| hitAdv = +4 | |||
| blockAdv = -6 | |||
| guard = LH | |||
| cancel = | |||
| punish = | |||
| hitstun = | |||
| blockstun = | |||
| notes = | |||
}} | |||
===== 6HK ===== | |||
{{FrameData-SF6 | chara = Guile | moveId = guile_6HK | moveType = ground_normal | |||
| input = 6HK | |||
| name = Reverse Spin Kick | |||
| images = SF6_Guile_6HK.png | |||
| hitboxes = Placeholder.png | |||
| cost = | |||
| damage = | |||
| chip = | |||
| driveDamage = | |||
| startup = 17 | |||
| active = 3 | |||
| recovery = 26 | |||
| invuln = | |||
| hitAdv = -1 | |||
| blockAdv = -8 | |||
| guard = LH | |||
| cancel = | |||
| punish = | |||
| hitstun = | |||
| blockstun = | |||
| notes = | |||
}} | |||
===== 3HK ===== | |||
{{FrameData-SF6 | chara = Guile | moveId = guile_3HK | moveType = ground_normal | |||
| input = 3HK | |||
| name = Guile High Kick | |||
| images = SF6_Guile_3HK.png | |||
| hitboxes = Placeholder.png | |||
| cost = | |||
| damage = | |||
| chip = | |||
| driveDamage = | |||
| startup = 11 | |||
| active = 3 | |||
| recovery = 18 | |||
| invuln = | |||
| hitAdv = 0 | |||
| blockAdv = -9 | |||
| guard = LH | |||
| cancel = | |||
| punish = | |||
| hitstun = | |||
| blockstun = | |||
| notes = | |||
}} | |||
== Universal Mechanics == | == Universal Mechanics == | ||
== Target Combos == | == Target Combos == |
Revision as of 17:30, 10 October 2022
Character Vitals
Normals
Standing Normals
5LP
Guile
guile_5lp
|
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---|---|---|---|---|---|
5LP Standing Light Punch
|
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![]() File:Placeholder.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | LH | Yes | - | ||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
5 | 3 | 7 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+4 | -2 | ||||
Notes | |||||
5MP
Guile
guile_5mp
|
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---|---|---|---|---|---|
5MP Standing Medium Punch
|
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![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | LH | Yes | - | ||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
7 | 3 | 15 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+6 | 0 | ||||
Notes | |||||
5HP
Guile
guile_5hp
|
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---|---|---|---|---|---|
5HP Standing Heavy Punch
|
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![]() File:Placeholder.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | LH | Yes | - | ||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
7 | 3 | 23 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-1 | -6 | ||||
Notes | |||||
5LK
Guile
guile_5lk
|
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---|---|---|---|---|---|
5LK Standing Light Kick
|
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![]() File:Placeholder.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | LH | Yes | - | ||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
5 | 2 | 12 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+3 | -1 | ||||
Notes | |||||
5MK
Guile
guile_5mk
|
|||||
---|---|---|---|---|---|
5MK Standing Medium Kick
|
|||||
![]() File:Placeholder.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | LH | Yes | - | ||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
7 | 5 | 18 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+1 | -4 | ||||
Notes | |||||
5HK
Guile
guile_5hk
|
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---|---|---|---|---|---|
5HK Standing Heavy Kick
|
|||||
![]() File:Placeholder.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | LH | Yes | - | ||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
12 | 3 | 21 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+3 | -4 | ||||
Notes | |||||
Crouching Normals
2LP
Guile
guile_2lp
|
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---|---|---|---|---|---|
2LP Crouching Light Punch
|
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![]() File:Placeholder.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | LH | Yes | - | ||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
4 | 3 | 8 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+5 | -2 | ||||
Notes | |||||
2MP
Guile
guile_2mp
|
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---|---|---|---|---|---|
2MP Crouching Medium Punch
|
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![]() File:Placeholder.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | LH | Yes | - | ||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
6 | 3 | 12 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+5 | -2 | ||||
Notes | |||||
2HP
Guile
guile_2hp
|
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---|---|---|---|---|---|
2HP Crouching Heavy Punch
|
|||||
![]() File:Placeholder.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | LH | Yes | - | ||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
9 | 5 | 20 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
0 | -9 | ||||
Notes | |||||
2LK
Guile
guile_2lk
|
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---|---|---|---|---|---|
2LK Crouching Light Kick
|
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![]() File:Placeholder.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | L | Yes | - | ||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
5 | 2 | 13 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
1 | -5 | ||||
Notes | |||||
2MK
Guile
guile_2mk
|
|||||
---|---|---|---|---|---|
2MK Crouching Medium Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | L | Yes | - | ||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
8 | 3 | 18 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+4 | -5 | ||||
Notes | |||||
2HK
Guile
guile_2hk
|
|||||
---|---|---|---|---|---|
2HK Crouching Heavy Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | L | - | |||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
9 | 2(16)3 | 21 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
HKD | -12 | ||||
Notes | |||||
Jumping Normals
j.LP
Guile
guile_j.lp
|
|||||
---|---|---|---|---|---|
j.LP Jumping Light Punch
|
|||||
File:SF6 Guile j.lp.png File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
4 | 10 | - | |||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
Notes | |||||
j.MP
Guile
guile_j.mp
|
|||||
---|---|---|---|---|---|
j.MP Jumping Medium Punch
|
|||||
File:SF6 guile j.mp.png File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
7 | 3 | - | |||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
Notes | |||||
j.HP
Guile
guile_j.hp
|
|||||
---|---|---|---|---|---|
j.HP Jumping Heavy Punch
|
|||||
File:SF6 Guile j.hp.png File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
9 | 4 | - | |||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
Notes | |||||
j.LK
Guile
guile_j.lk
|
|||||
---|---|---|---|---|---|
j.LK Jumping Heavy Kick
|
|||||
File:SF6 Guile j.lk.png File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
5 | 10 | - | |||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
Notes | |||||
j.MK
Guile
guile_j.mk
|
|||||
---|---|---|---|---|---|
j.mK Jumping Medium Kick
|
|||||
File:SF6 Guile j.mk.png File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
7 | 7 | - | |||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
Notes | |||||
j.HK
Guile
guile_j.hk
|
|||||
---|---|---|---|---|---|
j.HK Jumping Heavy Kick
|
|||||
File:SF6 Guile j.hk.png File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
10 | 5 | - | |||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
Notes | |||||
Command Normals
6MP
Guile
guile_6mp
|
|||||
---|---|---|---|---|---|
6MP Bullet Magnum
|
|||||
File:SF6 Guile 6MP.png File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | H | - | |||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
19 | 3 | 19 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+3 | -3 | ||||
Notes | |||||
6HP
Guile
guile_6hp
|
|||||
---|---|---|---|---|---|
6HP Spinning Back Knuckle
|
|||||
File:SF6 Guile 6HP.png File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | LH | - | |||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
16 | 3 | 20 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+5 | +3 | ||||
Notes | |||||
4HP
Guile
guile_4hp
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4HP Burning Straight
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File:SF6 Guile 4HP.png File:Placeholder.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | LH | - | |||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
9 | 3 | 21 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+1 | -4 | ||||
Notes | |||||
4LK
Guile
guile_4lk
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4LK Knee Bazooka
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File:SF6 Guile 4LK.png File:Placeholder.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | LH | Yes | - | ||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
8 | 5 | 15 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
0 | -4 | ||||
Notes | |||||
4/6MK
Guile
guile_4/6MK
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4/6MK Rolling Sobat
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File:SF6 Guile 6MK.png File:Placeholder.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | LH | - | |||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
11 | 3 | 18 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+4 | -6 | ||||
Notes | |||||
6HK
Guile
guile_6HK
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6HK Reverse Spin Kick
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File:SF6 Guile 6HK.png File:Placeholder.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | LH | - | |||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
17 | 3 | 26 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-1 | -8 | ||||
Notes | |||||
3HK
Guile
guile_3HK
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3HK Guile High Kick
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File:SF6 Guile 3HK.png File:Placeholder.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | LH | - | |||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
11 | 3 | 18 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
0 | -9 | ||||
Notes | |||||