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Revision as of 15:05, 24 July 2022
Introduction
A true heavy grappler in the flesh, Bowser is gigantic, slow, and hits like a truck. He is in possession of one of the best out-of-shield options in the game in the form of up-B, has surprisingly impressive edgeguarding prowess, and is capable of striking fear into the hearts of opponents with his neat tricks. A unique command grab and some wacky tools make Bowser a surprise for most players, as he is one of the least common characters in the game. However, this is not for bad reason. Bowser is currently ranked 26th on the tier list, placing him last among all of Melee's characters. He is widely considered to be a low tier, with many believing he truly is the worst in the game. His abhorrent jumpsquat, in combination with generally slow frame data, huge size, and limited options make him a considerably difficult character to win matches with in Melee. He is outsped by the top tiers, outranged by the mid tiers, and out-gimmicked by the low tiers. However, he, more than any other character, presents an opportunity for anyone with strong fundamentals to pull some amazing feats off. Reads are certainly required in order to get the job done, you won't find much reaction-based comboing, but just a few hits from this bruiser can net a stock, and against uninformed players, he can be a force to be reckoned with.
Strengths | Weaknesses |
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Physics | |
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Weight | 117(1st) |
Fall Speed | 1.9/2.4 (13th) |
Gravity | 0.13 (4th) |
Ground Movement | |
Walk Speed | 0.65 (26th) |
Initial Dash Speed | 1 (1th) |
Initial Dash Length | 13f (18th) |
Run Speed | 1.5 (16th) |
Traction | 0.06 (15th) |
Jumping | |
Jumpsquat | 8f (26th) |
Jump Height | Full 31.57/Short 10.66/Air 28.77 (15th/22th/9th) |
Air Speed | 0.8 (21th) |
Air Acceleration | 0.05 (12th) |
Frame Data
frame data template goes here