Links to External SSBM Resources (Argument Table)
Copy and paste an Argument of a particular Link to the to have the Result appear on the actual page.
Argument | Result |
---|---|
SSBM Linktrees | |
{{SSBM_NavboxLinks|blippi}} | Melee.tv: Formerly hosted at <https://blippi.gg/>; A hub with every linked resource one needs to start playing SSBM Online from scratch, as well as many other resources. |
{{SSBM_NavboxLinks|meleelibrary}} | The Melee Library: Has links to unbelievably large plethora of Melee resources, including character-specific resources for every character. |
{{SSBM_NavboxLinks|meleemajors}} | Melee Majors: Links to pages and streams of the largest SSBM tournaments around the world. |
SSBM Documentation, Archives, Tools | |
{{SSBM_NavboxLinks|meleedatasheet}} | SSBM Data Sheet (1.02): Documentation of numerous memory addresses, variables, ID values, and functions in SSBM NTSC 1.02. |
{{SSBM_NavboxLinks|meleefiles}} | Melee Files: Google Doc containing basic descriptions for the files within SSBM's root filesystem. |
{{SSBM_NavboxLinks|unused}} | The Cutting Room Floor's SSBM Page: An archive of the Unused Content found on the discs of SSBM. |
{{SSBM_NavboxLinks|meleedecomp}} | doldecomp/melee: WIP decompilation of Super Smash Bros Melee (US). |
{{SSBM_NavboxLinks|gcclibrary}} | The GCC Controller Library: Contains documentation and guides for all of the different versions and revisions of the Nintendo GameCube Controller. |
{{SSBM_NavboxLinks|gcclibraryinternals}} | The GCC Library - GameCube Controller Internals Guide: Guide to the internals of the Nintendo GameCube Controller. |
{{SSBM_NavboxLinks|kadanolatency}} | Kadano's Article on SSBM Input Lag on Console and Dolphin/Faster Melee: Contains technical information about various sources of Input Latency in SSBM. |
{{SSBM_NavboxLinks|geckocodetypes}} | Gecko Codetype Documentation: Archived List of Gecko Codetypes for GameCube and Wii games. |
{{SSBM_NavboxLinks|gccasm}} | GCC PowerPC Assembly Quick Reference ("Cheat Sheet"): Handy Guide to PowerPC Assembly syntax specifically for the GameCube's programming environment. |
{{SSBM_NavboxLinks|ikneedata}} | I KneeData: Has a host of Web Apps and academic SSBM resources: |
{{SSBM_NavboxLinks|ikdcalculator}} | I KneeData Calculator: Displays a visualization of theory-crafted physics situations and frame-data using various criteria. |
{{SSBM_NavboxLinks|ikdheatmaps}} | I KneeData Heatmaps: Collection of visualizations of the space that a given character can occupy with an offensive Collision Bubble up to 20 Frames from a grounded state. |
{{SSBM_NavboxLinks|ikdmatchups}} | I KneeData Matchup Calculator: Calculates matchup statistics based on Stage Winrate or Match Winrate. |
{{SSBM_NavboxLinks|ikdstickmaps}} | I KneeData Collection of Melee StickMaps, Graphs, and GFYs for various character or general use. |
{{SSBM_NavboxLinks|ikdvideos}} | I KneeData Collection of Videos for various characters or general use. |
{{SSBM_NavboxLinks|jamsccc}} | Jams' CC Calculator: Calculator to generate tables of Matchup-Specific Percent-Threshold tables for Crouch-Cancel% and/or ASDI-Down%, with Fresh and Full-Stale variables. |
{{SSBM_NavboxLinks|pfirsichsdata}} | pfirsich's Melee Files: Contains dumps of information from SSBM's file system |
{{SSBM_NavboxLinks|broccoloraabsdata}} | BroccoliRaab's Melee Database: Contains documented information about SSBM Character Attributes and Frame Data. |
{{SSBM_NavboxLinks|meleetextbook}} | TextbookSSBM's Comprehensive Guide to Mechanics and Techniques of Super Smash Bros. Melee (Chapter 1: Grounded Movement (alpha release)). |
{{SSBM_NavboxLinks|seriessticks}} | Smash Input Maps and Profiles: Spreadsheet of each Super Smash Bros. game's input criteria for various actions involving the ![]() ![]() |
{{SSBM_NavboxLinks|smashboardsdrgn}} | DRGN's SSBM Resource Hub: SmashBoards post hosting many links to inform about how to tinker with SSBM's code and file system. |
{{SSBM_NavboxLinks|drgnhitbox}} | Durgan's Hitbox System: App used to extract frames in png form with frame data attributes. |
{{SSBM_NavboxLinks|smashboardscompendium}} | SSBM Compendium of Knowledge: Smashboards post with many links to various information hubs for game mechanics and strategies. |
{{SSBM_NavboxLinks|slippilab}} | Slippi Lab by frankborden: Browser-based Slippi Replay File (.slp) viewer. |
{{SSBM_NavboxLinks|meleelexicon}} | The Melee Lexicon by AlekSimulator: Contains a plethora of terms from competitive SSBM. |
{{SSBM_NavboxLinks|infil}} | Infil's Fighting Game Glossary, Super Smash Bros.-franchise Section: The FG Glossary's collection of Super Smash Bros.-specific terms and definitions. Also, comprihensive glossary for general "Fighting Game" terminology. |
{{SSBM_NavboxLinks|meleeframedata}} | Melee Frame Data: (OUTDATED) Contains GIFs of every attack in SSBM with some frame-data stats. |
SSBM Input Visualizers | |
{{SSBM_NavboxLinks|stickmaps}} | StickMap Visualizer: A Website hosting Altimor's StickMap (Associated Discord, Associated GitHub), a tool to visualize the Coordinate/Angle/Magnitude Plane of SSBM's ![]() ![]() |
{{SSBM_NavboxLinks|smashscope}} | SmashScope: Best Controller Calibration App for measuring the inputs of the GameCube Controller with extremely high degree of accuracy and a massively overclocked polling rate. Works best on a Wii because of the Wii-exclusive increased-polling-rate exploit. |
{{SSBM_NavboxLinks|moverlay}} | M'Overlay: Windowed App used for live-streaming input visualizers (for multiple GameCube games), and playing music for Rollback. |
SSBM Hacking | |
{{SSBM_NavboxLinks|costumevalidator}} | Costume Validator by Ploaj: Simple tool used to correct the skeletons of characters who have been given custom costumes, used to prevent Desyncs on Slippi Netplay. |
{{SSBM_NavboxLinks|uptm}} | UnclePunch's Training Mode: Training Lab Mod that lets the user create and share Detailed Save-State Files that cover specific scenerios. It provides many streamlined-practicing tools including those for theory-crafting, CPU Manipulation, frame-data monitoring with mid-game text, and input visualization. |
{{SSBM_NavboxLinks|uptmsavestates}} | SaveStateGG is a website where one can browse and upload UnclePunch's Training Mode Save-State Scenerios. |
{{SSBM_NavboxLinks|20xxhp}} | 20XX Hack Pack: Training Lab/Friendlies QoL Modpack that offers incredibly nuanced manipulation of the game engine and visuals, including many upgraded Debug features and custom game-modes. |
{{SSBM_NavboxLinks|m-ex}} | m-ex GitHub Repositories: "m-ex" is a framework for SSBM NTSC 1.02 that allows for the expansion of content. |
{{SSBM_NavboxLinks|meleecsproject}} | AeonSSB's Melee CSProject: An ongoing effort to create resources for easier and faster development of custom character models. |
{{SSBM_NavboxLinks|fizzisgecko}} | Gecko by Fizzi: Program to assist in the creation of Gecko Codes. |
{{SSBM_NavboxLinks|mcm}} | Melee Code Manager by DRGN: Program for converting codes, and installing them into a SSBM ISO. |
{{SSBM_NavboxLinks|mmw}} | Melee Modding Wizard by DRGN is a more updated program that combines the features of DAT Texture Wizard and Melee Code Manager. |
{{SSBM_NavboxLinks|cpp2gecko}} | CPP2Gecko by Altimor is a C/C++ to gecko code build system created for Super Smash Bros. Melee |
{{SSBM_NavboxLinks|lippi}} | Lippi.gg by : WIP Website hosting a list of Melee Mods and Modding Tools. |
{{SSBM_NavboxLinks|fizzislatencycode}} | Fizzi's Game-Side Latency Debugger Display: A Gecko Code developed for displaying statistics related to game-side sources of latency in SSBM. |
Alternative Controllers and Control Schemes for SSBM | |
{{SSBM_NavboxLinks|craneslab}} | Crane's Lab: Website with information and resources for creating a stickless controller for SSBM and other games. |
GameCube Controller Alternatives | |
{{SSBM_NavboxLinks|controllergoomwavedx}} | "GoomWave DX" |
{{SSBM_NavboxLinks|controllerphobgcc}} | "PhobGCC" |
{{SSBM_NavboxLinks|controllerthingamaphobpro}} | Thingama(phob) Pro |
{{SSBM_NavboxLinks|controllerphobri}} | Phobri |
{{SSBM_NavboxLinks|controllerwavbrdgcc}} | wavebrdGCC |
{{SSBM_NavboxLinks|controllerjohbgcc}} | JohbGCC |
Stickless/"Rectangle" Controllers | |
{{SSBM_NavboxLinks|controllerb0xx}} | 20XX "B0XX" |
{{SSBM_NavboxLinks|controllerframe1}} | Frame1 "Heavy/Light"/(Open Source Version) |
{{SSBM_NavboxLinks|controllerlbx}} | Junkfood Custom Arcades "LBX" |
{{SSBM_NavboxLinks|controllerkeyboard}} | SSBM on a Keyboard and DIY Keyboard-To-GameCube Adapter |
Fightstick/Rectangle-With-Analog-Stick(s) Hybrids | |
{{SSBM_NavboxLinks|controllersmashstick}} | Alt Lab "Smash Stick" |
Notable SSBM Video Content | |
{{SSBM_NavboxLinks|contentsmashdoc}} | "The Smash Brothers" Documentary (Remastered) Youtube Playlist and "METAGAME" Documentary Vimeo Purchase by Samox. |
{{SSBM_NavboxLinks|contentelevated}} | "Elevated: The Development Story of Super Smash Bros. Melee" Documentary YouTube Video by David V. Kimball. |
{{SSBM_NavboxLinks|contentmeleestats}} | Melee Stats SSBM-Mini-Documentary YouTube Channel by Melee Stats. |
{{SSBM_NavboxLinks|content60frames}} | "60 Frames" Mini-Documentary YouTube Video by MrBsharpprodictions. |
{{SSBM_NavboxLinks|contenthbtbslippi}} | "How Slippi Changed Melee FOREVER! - Revolutionizing Melee" Mini-Documentary YouTube Video by HoldBackToBlock. |
{{SSBM_NavboxLinks|contentmeleemyths}} | "Melee Myths" YouTube Playlist by B&D Games. |
{{SSBM_NavboxLinks|contentasumsaus}} | "Melee Explained" YouTube Playlist by AsumSaus. |
{{SSBM_NavboxLinks|contenttdfw}} | Various SSBM YouTube Playlists by turndownforwalt. |
{{SSBM_NavboxLinks|contentssbmtutorials}} | SSBM Tutorials YouTube Channel. |
{{SSBM_NavboxLinks|contentmcme}} | "Melee Compatitive Mechanics EXPLAINED" YouTube Video by FalseSwipeGaming. |
{{SSBM_NavboxLinks|contenttechguides}} | "Character-Specific and General Melee Techs Guides" (2020) Youtube Playlist by Third Chair. |
{{SSBM_NavboxLinks|contenthaxlatency}} | "how to host SSBM tournaments without CRTs" by Hax$: Explains Game-side Latency in SSBM using various visualizations. |
Links to be Incorperated (Dump)
https://github.com/HandHeldLegend/GC-Adapter-ESP32-S3
https://www.input-integrity.com/
https://handheldlegend.github.io/procon_toolkit.html
https://github.com/sadkellz/External-Melee-Camera
https://github.com/stars/davidvkimball/lists/super-smash-bros-melee-projects
https://smashboards.com/threads/buffer-mechanics-in-melee.512821/
https://github.com/alex-berliner/MeleeQuickMod
https://docs.google.com/spreadsheets/d/1H4-gpdEDU7hMdJzFOJpjsAaU_dPSmi4KmfP_K5lTjwo/edit?usp=sharing
https://docs.google.com/spreadsheets/d/1ZeOY_4QpthMbJ7JbhMkIrTEIofXVfrwJHRgJLt0ToOw/edit?usp=sharing
https://docs.google.com/spreadsheets/d/1r5UReNkr8C3fsI5edW85l26-cAjSVudwDAaIQRoHTFw/edit?usp=sharing