Rage of The Dragons/Billy: Difference between revisions

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==Command Moves==
==Command Moves==
C
6B - Overhead axe kick. Great utility to combo into 214D rekka or after a first impact into a special/super.
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(n)fwd B - Overhead axe kick.
But this ones better 'coz its a knock away when you hit the opponent with this in the air.
Made specially for juggle combos. 
Does not combo after his normals. 
Bufferable.
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Revision as of 18:31, 6 June 2021

Introduction

Billyrotdprofile.gif
Billyrotd.gif

Movelist

Command Moves

6B - Overhead axe kick. Great utility to combo into 214D rekka or after a first impact into a special/super.

Special Moves



(a)Slash Cross - qcf A/C x 2. He slashes and creates a blue wave of energy.

A version becomes a full screen projectile after the 2nd qcf A which looks like heidern's cross cutter move.

C version creates a stationary 2 hit cross cutter in front of him,doing another qcf C will make billy throw it in a very short distance and send the opponent away in flames.
(a)(n)Ko Ryu Kyaku - DP B/D. Does a flying kick upwards.

D version does a slide kick, which must be blocked low, before the rising kick.

B version can easily be airblocked.

The D version however can only be air blocked if opponent is high in the air.
(n)Lightning Tail - qcf B/D. Rapid kicks into kick finisher.

Think Robert's multihit kick move.
(a)Blue Rage - qcb B/D. Does a horizontal flying kick that knocks opponent away.

D version can be done up to 3x and only the 3rd hit knocks away.

Both versions can be done in air.

On ground, D version only combos after fwd B.

Super Moves

Super:
(n)Back Slash - qcb hcf B/D. Does a somersault kick with a power geyser emission.

D version does 2 somersaults with 2 geyser emisions.

Great anti air

Super Tag

Combos

BnB Combos:
9D > 2B > 623D
9D > cl.D (2 hits) > 623D
9D > cl.C (1 hit) > 236A > 236A
9D > cl.C (1 hit) > 236C > 236C
9D > cl.C (1 hit) > 236D
6B > 214D > 214D > cl.C (2 hits) > 623D
(Crouching Only) 6B >> 214D > 214D > cl.C (1 hit) > 236A >> 236A > 623D
9D > cl.C (2 hits) > 2141236B or D
(Crouching Only) 6D > 214D >> 214D > 236A >> 236A > 236A >> 236A > 236BC >> 236BC

BnB Wall Combos:
9D > cl.D (2 hits) > 623D (WH) > CD (ground) > 6B > 623D
9D > cl.C (2 hits) > 623D (WH) > CD (ground) > 6B > 214-236B or D
6B > 214D >> 214D > cl.C (2 hits) > 623D (WH) > CD (air) > 236BC >> 236BC
(Crouching Only) 6B > 214D >> 214D > cl.C (1 hit) > 236A >> 236A > 623D (WH) > CD (ground) > 6B > 623D (Stun) > 6B > 214D >> 214D > cl.C (2 hits) > 2141236D (Stun Combo, requires 1 wall. Guarenteed stun on Pepe, Jimmy, Kang, Jones, Alice and Sonia)
(Crouching Only) 6B > 214D >> 214D > cl.C (1 hit) > 236A >> 236A > 623D (WH) > CD (ground) > 6B > 623D (Stun) > 6B > 214D >> 214D > cl.C (2 hits) > 2141236B (WH) > CD (air) > 236BC >> 236BC (Stun Combo, requires 2 walls. Guarenteed stun on Pepe, Jimmy, Kang, Jones, Alice and Sonia)

Strategies

ROTD Navigation

General
Controls and Notation
HUD
System
FAQ
Characters
Billy
Lynn
Radel
Annie
Cassandra
Oni
Pepe
Pupa
Alice
Elias
Jones
Kang
Sonia
Jimmy
Abubo
Johann