Lichmassacre (talk | contribs) m (Strategy tab added.) |
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===Command Normals=== | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0">Air Dash</font> | |||
{{MoveData | |||
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|subtitle=66 + PP | |||
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|name=Air Dash | |||
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{{AttackData-Marvel vs Capcom | |||
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|Recovery= | |||
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|Property=Air | |||
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===Throws=== | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0">Normal Throw</font> | |||
{{MoveData | |||
|image= | |||
|subtitle=4/6 + MP/HP or MK/HK | |||
|caption= | |||
|name=Normal Throw | |||
|data= | |||
{{AttackData-Marvel vs Capcom | |||
|Damage= | |||
|Guard= | |||
|Startup= | |||
|Active= | |||
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|Hit Adv= | |||
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|Property=Ground/air | |||
|description= | |description= | ||
}} | }} |
Revision as of 20:17, 4 January 2021
Introduction
Pros | Cons |
---|---|
|
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Move List
Normals
Ground Normals
s.LP
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground |
s.MP
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground |
s.HP
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground |
s.LK
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground |
s.MK
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground |
s.HK
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground, Launcher |
c.LP
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground |
c.MP
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground |
c.HP
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground |
c.LK
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground |
c.MK
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground |
c.HK
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground |
Air Normals
j.LP
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground |
j.MP
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground |
j.HP
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground |
j.LK
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground |
j.MK
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground |
j.HK
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground |
Command Normals
Air Dash
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Air |
Throws
Normal Throw
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground/air |
Special Moves
Venom Fang: QCF + P (also in air)
Venom's symbiote hops forward in a low arc as a big blob face. P strength varies upon the distance of the jump.
Venom Rush: QCF + K
Venom summons the symbiote to attack from far parts of the screen using his standing HK. K strength varies upon how far the symbiote attacks.
Web Throw: HCB + P
Venom throws out a web from his wrist and when it connects, he slams the opponent twice on the ground then swings them to the other side of the screen. P strength varies upon how up the web will shoot.
Hyper Combos
Venom Web: QCF + Px2
Venom jumps to the middle of the screen and shoots out a large web that cataches full-screen. Once it connects, Venom rushes down with a barrage of normals and ends it with a Venom Fang.
Death Bite: QCF + Kx2
Venom does an extended version of his Venom Rush which can land the opponent to the other side of the screen.
Strategy
Basic Tips
Launchers: MP
Magic Series:
- Ground Magic Series: Punch to Kick
- Jump Magic Series: Punch to Kick
- Super Jump Magic Series: Hunter Series
AC Finisher: HP, HK, Venom Fang
Advanced
Team Setups
Combos
Combo | Damage | Notes |
Easy Combos | - | - |
c.LP, c.HK, LP Venom Fang (OTG) | ||
MP Throw, c.MP, c.MK, Death Bite | ||
j.HK, s.MP, sj.LP, sj.LK, sj.MP, sj.MK, AC Finisher | ||
Moderate Combos | - | - |
j.HP, j.MK, dash, c.MP, c.HK, Death Bite | ||
j.HP, j.MK, c.MP, MP Web Throw | ||
j.HP, j.LK, c.MP, sj.LP, sj.LK, sj.MP, sj.MK, sj.HP/HK, HP Venom Fang, Web Throw | ||
j.HP, j.LK, c.MP, sj.LP, sj.LK, sj.MP, sj.MK, MP Air Throw, Death Bite (OTG) |