Street Fighter Alpha 2: Difference between revisions

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==Notation==
==Notation==
===Joystick Notation===
===Joystick Notation===
    * F - Forward - Tilt stick forward/towards the opponent. (X-axis)
    * B - Backward/Back - Tilt stick backward/away from the opponent. (X-axis)
    * U - Up - Tilt stick upwards. (Y-axis)
    * D - Down - Tilt stick downwards. (Y-axis)
    * QCF - Quarter circle forward/Hadouken/Fireball - Tilt stick downwards, then to downwards and forward, then forward.
    * QCB - Quarter circle backward - Tilt stick downwards, then to downwards and backward, then backward.
    * HCF - Half circle forward - Tilt stick backwards, then to downwards and backward, then to downward, then to downwards and forward, then forward.
    * HCB - Half circle backward - Tilt stick forwards, then to downwards and forward, then to downward, then to downwards and backward, then backward.
    * DP - Dragon punch - Tilt stick forwards, then to downward, then to downward and forward.
    * 360/FC - Full circle - Complete a full rotation of the stick.
    * 720 - N/A - Complete a 720 degree rotation of the stick.
    * Charge - Hold a tilt - Hold the stick in either B or D (Depending) then move to F or U respectively.
===Six Button Notation===
===Six Button Notation===
===Descriptors===
===Descriptors===

Revision as of 19:04, 20 July 2007

Introduction

Game Versions

  • Arcade
  • PC
  • Playstation
  • Playstation 2
  • Sega Saturn
  • Super Nintendo

Notation

Joystick Notation

   * F - Forward - Tilt stick forward/towards the opponent. (X-axis)
   * B - Backward/Back - Tilt stick backward/away from the opponent. (X-axis)
   * U - Up - Tilt stick upwards. (Y-axis)
   * D - Down - Tilt stick downwards. (Y-axis)
   * QCF - Quarter circle forward/Hadouken/Fireball - Tilt stick downwards, then to downwards and forward, then forward.
   * QCB - Quarter circle backward - Tilt stick downwards, then to downwards and backward, then backward.
   * HCF - Half circle forward - Tilt stick backwards, then to downwards and backward, then to downward, then to downwards and forward, then forward.
   * HCB - Half circle backward - Tilt stick forwards, then to downwards and forward, then to downward, then to downwards and backward, then backward.
   * DP - Dragon punch - Tilt stick forwards, then to downward, then to downward and forward.
   * 360/FC - Full circle - Complete a full rotation of the stick.
   * 720 - N/A - Complete a 720 degree rotation of the stick.
   * Charge - Hold a tilt - Hold the stick in either B or D (Depending) then move to F or U respectively.

Six Button Notation

Descriptors

Connectors

State Modifiers

Miscellaneous Notation

StreetFighter Alpha2 is now playable online, www.GGPO.net

Game Mechanics

Tiers

Tier List

1996 USA:

1) Ken

2) Chun-Li

3) Rose

4) Ryu

5) Akuma

6) Adon

7) Sagat

8) Charlie

9) Rolento

10) M. Bison

11) Guy

12) Dhalsim

13) Sakura

14) Sodom

15) Zangief

16) Gen

17) Birdie

18) Dan


1996 Japan:

1) Chun-Li

2) Charlie

3) Rose

4) Adon

5) Birdie

6) Rolento

7) Guy

8) Dhalsim

9) M. Bison

10) Ryu

11) Ken

12) Sakura

13) Akuma

14) Sodom

15) Sagat

16) Zangief

17) Gen

18) Dan

Modern Tier List:
Top Tier
Chun-Li
Rose
Ryu
Ken
Evil Ryu

Second Tier
Sakura
Rolento
Zangief

Middle Tier
Sagat
Akuma
Sodom
Charlie
M.Bison
Adon
Dhalsim
Guy

Bottom Tier
Gen
Dan
Birdie

Strategy

The Characters

Miscellaneous

Street Fighter Alpha 2
Characters
Adon - Akuma - Birdie - Charlie - Chun-Li - Dan - Dhalsim - Evil Ryu - Gen - Guy - Ken - M.Bison - Rolento - Rose - Ryu - Sagat - Sakura - Sodom - Zangief