James Chen (talk | contribs) (Created page with '{{SSFIVHeader}} = NAME = {{MvC3HyperGuideCharacterBox | akumaface.jpg }} Background Info Here. {{Nutshell|General Usage of Character here.}} == Moves == ==== Unique Attack...') |
m (fix motion tags) |
||
(11 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
{{SSFIVHeader}} | {{SSFIVHeader}} | ||
{{SSFIVCharacterHeader|Fei Long|FeiLong| | |||
{{ | Fei Long is known internationally as one of the greatest Hong Kong martial arts action movie stars. As a promotional stunt and a means by which Fei Long could hone his skills even further, he entered the world Street Fighting circuit. However, the more he fought, the more Fei Long realized his true calling: fighting, not acting. Quitting the movie industry, Fei Long went on to start his own school, garnering a huge number of students. Fei Long now, rather than lights, camera, action, prefers fights, camera, action! | ||
| | |||
Fei Long is full of offensive potential: extremely quick Rekka Kens for explosive offense and Rekkakyakus for easy ways in on the opponent and {{high}} priority Normal Moves that can outpoke most other characters. However, learning Fei Long requires great restraint and understanding of when to unleash the offense. Top Fei Long players can spend huge amounts of time simply walking back and forth, finding the opening they need to score a victory. So while it's easy to try and go nuts with Fei Long, understanding the moment and seizing your opportunities is what turns Fei Long into one of the most dangerous characters in the game.}} | |||
== Moves == | |||
==== Unique Attacks ==== | |||
{{SSFIVMoveListHeader}} | |||
{{SSFIVMoveListRow | Chokkarakusho | {{f}} + {{mk}} | {{high}} }} | |||
{{SSFIVMoveListRow | Engekishu | {{f}} + {{hk}} | }} | |||
{{MoveListFooter}} | |||
== | ==== Throws ==== | ||
{{SSFIVMoveListHeader}} | {{SSFIVMoveListHeader}} | ||
{{SSFIVMoveListRow | | {{SSFIVMoveListRow | Shushugai | {{f}} or {{n}} + {{lp}} + {{lk}} | {{throw}} }} | ||
{{SSFIVMoveListRow | Tenshou Tousaikyaku | {{b}} + {{lp}} + {{lk}} | {{throw}} }} | |||
{{MoveListFooter}} | {{MoveListFooter}} | ||
Line 21: | Line 26: | ||
{{SSFIVMoveListHeader}} | {{SSFIVMoveListHeader}} | ||
{{SSFIVMoveListRow | | {{SSFIVMoveListRow | Rekkaken | {{qcf}} + {{p}} | Can be performed three times in sequence; {{ex}} }} | ||
{{SSFIVMoveListRow | Shienkyaku | {{rdp}} + {{k}} | {{ex}} }} | |||
{{SSFIVMoveListRow | Rekkukyaku | {{db}} {{qcf}} {{uf}} + {{k}} | {{armorbreak}} only on first hit; {{ex}} }} | |||
{{SSFIVMoveListRow | Tenshin | {{hcb}} + {{k}} | {{throw}} {{ex}} }} | |||
{{MoveListFooter}} | {{MoveListFooter}} | ||
==== Super Combo ==== | ==== Super Combo ==== | ||
{{SSFIVMoveListHeader}} | {{SSFIVMoveListHeader}} | ||
{{SSFIVMoveListRow | | {{SSFIVMoveListRow | Rekkashinken | {{qcf}} {{qcf}} + {{p}} | }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
==== Ultra Combos ==== | ==== Ultra Combos ==== | ||
{{SSFIVMoveListHeader}} | {{SSFIVMoveListHeader}} | ||
{{SSFIVMoveListRow | | {{SSFIVMoveListRow | Rekkashingeki | {{qcf}} {{qcf}} + {{3p}} | }} | ||
{{SSFIVMoveListRow | | {{SSFIVMoveListRow | Gekirinken | {{qcf}} {{qcf}} + {{3k}} | Counters only against certain attacks }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
Line 38: | Line 46: | ||
== Frame Data == | == Frame Data == | ||
{{SSFIVFrameDataHeader}} | {{SSFIVFrameDataHeader}} | ||
{{SSFIVFrameDataSubHeader | Standing Close Attacks}} | |||
{{SSFIVFrameDataRow | [[File:Jab.gif]] | HL | 30 | 50 | 20 | ch/sp/su | 3 | 2 | 7 | +2 | +5 | - | - |}} | |||
{{SSFIVFrameDataRow | [[File:Strong.gif]] | HL | 70 | 100 | 40 | sp/su | 5 | 2 | 16 | +3 | +7 | - | - |}} | |||
{{SSFIVFrameDataRow | [[File:Fierce.gif]] | HL | 100[80] | 200[150] | 60 | sp/su | 4 | 5 | 25 | -12 | -7 | - | - | Forces stand}} | |||
{{SSFIVFrameDataRow | [[File:Short.gif]] | HL | 30 | 50 | 20 | - | 4 | 2 | 9 | 0 | +3 | - | - |}} | |||
{{SSFIVFrameDataRow | [[File:Forward.gif]] | HL | 75 | 100 | 40 | sp/su | 5 | 2 | 18 | -6 | -1 | - | - |}} | |||
{{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | HL | 120 | 200 | 60 | su | 6 | 3 | 24 | -9 | -5 | - | - |}} | |||
{{SSFIVFrameDataSubHeader | Standing Far Attacks}} | {{SSFIVFrameDataSubHeader | Standing Far Attacks}} | ||
{{SSFIVFrameDataRow | [[File:Jab.gif]] | | {{SSFIVFrameDataRow | [[File:Jab.gif]] | HL | 30 | 50 | 20 | ch/sp/su | 3 | 2 | 7 | 0 | +3 | - | - |}} | ||
{{SSFIVFrameDataRow | [[File:Strong.gif]] | | {{SSFIVFrameDataRow | [[File:Strong.gif]] | HL | 80 | 100 | 40 | su | 5 | 2 | 16 | -4 | +1 | - | - |}} | ||
{{SSFIVFrameDataRow | [[File:Fierce.gif]] | | {{SSFIVFrameDataRow | [[File:Fierce.gif]] | HL | 120 | 200 | 60 | - | 7 | 3 | 18 | -3 | +1 | - | - |}} | ||
{{SSFIVFrameDataRow | [[File:Short.gif]] | | {{SSFIVFrameDataRow | [[File:Short.gif]] | HL | 40 | 50 | 20 | - | 4 | 2 | 11 | -2 | +1 | - | - |}} | ||
{{SSFIVFrameDataRow | [[File:Forward.gif]] | | {{SSFIVFrameDataRow | [[File:Forward.gif]] | HL | 70 | 100 | 40 | - | 7 | 2 | 18 | -6 | -1 | - | - |}} | ||
{{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | | {{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | HL | 110 | 200 | 60 | - | 9 | 4 | 20 | -6 | -2 | - | - |}} | ||
{{SSFIVFrameDataSubHeader | Crouching Attacks}} | {{SSFIVFrameDataSubHeader | Crouching Attacks}} | ||
{{SSFIVFrameDataRow | [[File:Jab.gif]] | | {{SSFIVFrameDataRow | [[File:Jab.gif]] | HL | 20 | 50 | 20 | ch/sp/su | 3 | 2 | 9 | 0 | +3 | - | - |}} | ||
{{SSFIVFrameDataRow | [[File:Strong.gif]] | | {{SSFIVFrameDataRow | [[File:Strong.gif]] | HL | 65 | 100 | 40 | su | 4 | 3 | 9 | +2 | +5 | - | - |}} | ||
{{SSFIVFrameDataRow | [[File:Fierce.gif]] | | {{SSFIVFrameDataRow | [[File:Fierce.gif]] | HL | 100 | 200 | 60 | - | 8 | 3 | 20 | -5 | 0 | - | - | Forces stand}} | ||
{{SSFIVFrameDataRow | [[File:Short.gif]] | | {{SSFIVFrameDataRow | [[File:Short.gif]] | L | 30 | 50 | 20 | ch/su | 3 | 3 | 8 | 0 | +3 | - | - |}} | ||
{{SSFIVFrameDataRow | [[File:Forward.gif]] | | {{SSFIVFrameDataRow | [[File:Forward.gif]] | L | 80 | 100 | 40 | su | 5 | 4 | 13 | -3 | 0 | - | - |}} | ||
{{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | | {{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | L | 100 | 150 | 60 | - | 6 | 2 | 25 | -9 | - | - | - | cannot fast recover}} | ||
{{SSFIVFrameDataSubHeader | Straight Up Jump Attacks}} | {{SSFIVFrameDataSubHeader | Straight Up Jump Attacks}} | ||
{{SSFIVFrameDataRow | [[File:Jab.gif]] | | {{SSFIVFrameDataRow | [[File:Jab.gif]] | H | 50 | 50 | 20 | - | 4 | 4 | - | - | - | - | - |}} | ||
{{SSFIVFrameDataRow | [[File:Strong.gif]] | | {{SSFIVFrameDataRow | [[File:Strong.gif]] | H | 80 | 100 | 40 | - | 5 | 3 | - | - | - | - | - |}} | ||
{{SSFIVFrameDataRow | [[File:Fierce.gif]] | | {{SSFIVFrameDataRow | [[File:Fierce.gif]] | H | 100 | 200 | 60 | - | 6 | 4 | - | - | - | - | - |}} | ||
{{SSFIVFrameDataRow | [[File:Short.gif]] | | {{SSFIVFrameDataRow | [[File:Short.gif]] | H | 50 | 50 | 20 | - | 4 | 5 | - | - | - | - | - |}} | ||
{{SSFIVFrameDataRow | [[File:Forward.gif]] | | {{SSFIVFrameDataRow | [[File:Forward.gif]] | H | 80 | 100 | 40 | - | 6 | 6 | - | - | - | - | - |}} | ||
{{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | | {{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | H | 100 | 200 | 60 | - | 6 | 5 | - | - | - | - | - |}} | ||
{{SSFIVFrameDataSubHeader | | {{SSFIVFrameDataSubHeader | Angled Jump Attacks}} | ||
{{SSFIVFrameDataRow | [[File:Jab.gif]] | | {{SSFIVFrameDataRow | [[File:Jab.gif]] | H | 50 | 50 | 20 | - | 4 | 5 | - | - | - | - | - |}} | ||
{{SSFIVFrameDataRow | [[File:Strong.gif]] | | {{SSFIVFrameDataRow | [[File:Strong.gif]] | H | 80 | 100 | 40 | - | 5 | 5 | - | - | - | - | - |}} | ||
{{SSFIVFrameDataRow | [[File:Fierce.gif]] | | {{SSFIVFrameDataRow | [[File:Fierce.gif]] | H | 100 | 200 | 60 | - | 6 | 6 | - | - | - | - | - |}} | ||
{{SSFIVFrameDataRow | [[File:Short.gif]] | | {{SSFIVFrameDataRow | [[File:Short.gif]] | H | 40 | 50 | 20 | - | 4 | 8 | - | - | - | - | - |}} | ||
{{SSFIVFrameDataRow | [[File:Forward.gif]] | | {{SSFIVFrameDataRow | [[File:Forward.gif]] | H | 70 | 100 | 40 | - | 5 | 4 | - | - | - | - | - |}} | ||
{{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | | {{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | H | 100 | 200 | 60 | - | 6 | 7 | - | - | - | - | - |}} | ||
{{SSFIVFrameDataSubHeader | Unique Attacks}} | {{SSFIVFrameDataSubHeader | Unique Attacks}} | ||
{{SSFIVFrameDataRow | [[File:Right.gif]] + [[File: | {{SSFIVFrameDataRow | [[File:Right.gif]] + [[File:Forward.gif]] | H | 60 | 100 | 40 | - | 18 | 2 | 2+???14 | -4 | +1 | - | - | Mid attack}} | ||
{{SSFIVFrameDataRow | [[File:Right.gif]] + [[File:Roundhouse.gif]] | HL | 90*60 | 150*50 | 60*20 | - | 15 | 2(7)2 | 15 | -1 | +3 | - | - |}} | |||
{{SSFIVFrameDataRow | [[File: | |||
{{SSFIVFrameDataSubHeader | Focus Attacks}} | {{SSFIVFrameDataSubHeader | Focus Attacks}} | ||
{{SSFIVFrameDataRow | Focus Attack LVL 1 | | {{SSFIVFrameDataRow | Focus Attack LVL 1 | HL | 60 | 100 | 20 | - | 21 | 2 | 35 | -21 | -21 | - | - |}} | ||
{{SSFIVFrameDataRow | Focus | {{SSFIVFrameDataRow | Focus attack LVL 2 | HL | 80 | 150 | 40 | - | 17+12 | 2 | 35 | -15 | - | - | - |}} | ||
{{SSFIVFrameDataRow | Focus | {{SSFIVFrameDataRow | Focus attack LVL 3 | - | 140 | 200 | 60 | - | 65 | 2 | 35 | - | - | - | - |}} | ||
{{SSFIVFrameDataSubHeader | | {{SSFIVFrameDataSubHeader | Throws}} | ||
{{SSFIVFrameDataRow | Forward Throw | | {{SSFIVFrameDataRow | Forward Throw | 0.9 | 130 | 130 | 40 | - | 3 | 2 | 20 | - | - | - | - |}} | ||
{{SSFIVFrameDataRow | Back | {{SSFIVFrameDataRow | Back {{throw}} | 0.9 | 140 | 140 | 40 | - | 3 | 2 | 20 | - | - | - | - |}} | ||
{{SSFIVFrameDataSubHeader | Special Moves}} | {{SSFIVFrameDataSubHeader | Special Moves}} | ||
{{SSFIVFrameDataRow | | {{SSFIVFrameDataRow | Rekka Ken [[File:Jab.gif]](1) | HL | 50 | 50 | 10/10 | - | 7 | 2 | 21 | -4 | 0 | - | - |}} | ||
{{SSFIVFrameDataRow | | {{SSFIVFrameDataRow | Rekka Ken [[File:Strong.gif]](1) | HL | 55 | 50 | 10/10 | - | 9 | 2 | 23 | -6 | -2 | - | - |}} | ||
{{SSFIVFrameDataRow | | {{SSFIVFrameDataRow | Rekka Ken [[File:Fierce.gif]](1) | HL | 60 | 50 | 10/10 | - | 10 | 2 | 25 | -8 | -4 | - | - |}} | ||
{{SSFIVFrameDataRow | | {{SSFIVFrameDataRow | Rekka Ken [[File:Jab.gif]](2) | HL | 50 | 50 | 10/10 | - | 7 | 2 | 23 | -6 | -2 | - | - |}} | ||
{{SSFIVFrameDataRow | Rekka Ken [[File:Strong.gif]](2) | HL | 55 | 50 | 10/10 | - | 7 | 2 | 25 | -8 | -4 | - | - |}} | |||
{{SSFIVFrameDataRow | Rekka Ken [[File:Fierce.gif]](2) | HL | 60 | 50 | 10/10 | - | 7 | 2 | 27 | -10 | -6 | - | - |}} | |||
{{SSFIVFrameDataRow | Rekka Ken [[File:Jab.gif]](3) | HL | 60 | 50 | 10/20 | - | 7 | 2 | 36 | -19 | - | - | - |}} | |||
{{SSFIVFrameDataRow | Rekka Ken [[File:Strong.gif]](3) | HL | 60 | 50 | 10/20 | - | 9 | 2 | 36 | -19 | - | - | - |}} | |||
{{SSFIVFrameDataRow | Rekka Ken [[File:Fierce.gif]](3) | HL | 60 | 50 | 10/20 | - | 9 | 2 | 40 | -23 | - | - | - |}} | |||
{{SSFIVFrameDataRow | Rekka Ken [[File:EX.gif]](1) | HL | 65 | 50 | -250/0 | - | 7 | 2 | 25 | -8 | -4 | - | - |}} | |||
{{SSFIVFrameDataRow | Rekka Ken [[File:EX.gif]](2) | HL | 65 | 50 | 0/0 | - | 7 | 2 | 27 | -10 | -6 | - | - |}} | |||
{{SSFIVFrameDataRow | Rekka Ken [[File:EX.gif]](3) | HL | 70 | 50 | 0/0 | - | 9 | 2 | 40 | -23 | - | - | - |}} | |||
{{SSFIVFrameDataRow | Flame Kick [[File:Short.gif]] | HL | 120[70] | 200[100] | 30/40 | su | 5 | 12 | 16+22 | -29 | - | - | - | 1~4f invincible, 5~6f cannot be thrown}} | |||
{{SSFIVFrameDataRow | Flame Kick [[File:Forward.gif]] | HL | 140*90 | 200[100] | 30/40 | su | 5 | 2*10 | 20+22 | -31 | - | - | - | 1~5f invincible, 6f cannot be thrown}} | |||
{{SSFIVFrameDataRow | Flame Kick [[File:Roundhouse.gif]] | HL | 100*60 | 100*100 | 30/40*20 | su | 5 | 2*10 | 24+22 | -35 | - | - | - | 1~5f invincble, 6f cannot be thrown, 2nd hit pursuit property, 1st hit cancellable}} | |||
{{SSFIVFrameDataRow | Flame Kick [[File:EX.gif]] | HL | 100*50x2 | 100*50x2 | -250/0 | su | 5 | 2*8*10 | 18+22 | -38 | - | - | - | 1~6f invincible, 2~3 hit pursuit property, 1st hit cancellable}} | |||
{{SSFIVFrameDataRow | Flying Kick [[File:Short.gif]] | HL | 30*30*40 | 50x3 | 10/30*20*20 | - | 14 | 2(5)4(6)2 | 5+16 | -4 | 0 | - | - | 1~8f invincible, pursuit property, 1st hit armor break}} | |||
{{SSFIVFrameDataRow | Flying Kick [[File:Forward.gif]] | HL | 30*30*50 | 50x3 | 10/30*20*20 | - | 16 | 2(5)4(6)2 | 5+14 | -2 | +2 | - | - | 1~10f invincible, pursuit property, 1st hit armor break}} | |||
{{SSFIVFrameDataRow | Flying Kick [[File:Roundhouse.gif]] | HL | 40*40*60 | 50x3 | 10/30*20*20 | - | 18 | 2(5)4(6)2 | 4+13 | 0 | +4 | - | - | 1~12f invincible, pursuit property, 1st hit armor break}} | |||
{{SSFIVFrameDataRow | Flying Kick [[File:EX.gif]] | HL | 30*30*40 | 50x3 | -250/0 | - | 18 | 2(5)4(6)2 | 4+13 | 0 | +4 | - | - | 1~12f invincible, 13~36f projectile invincible, pursuit property, 1st hit armor break}} | |||
{{SSFIVFrameDataRow | Kaiten | 0.9 | 0 | 0 | 10/40 | - | 14 | 2 | 51 | - | +7 | - | - | Throw range 0.9}} | |||
{{SSFIVFrameDataRow | Kaiten [[File:EX.gif]] | 1.2 | 0 | 0 | -250/0 | - | 12 | 2 | 51 | - | +7 | - | - | Throw range 1.2}} | |||
{{SSFIVFrameDataSubHeader | Super | {{SSFIVFrameDataSubHeader | Super Combo}} | ||
{{SSFIVFrameDataRow | | {{SSFIVFrameDataRow | Super Combo | HL | 50x4*170 | 0 | -1000/0 | - | 1+6 | 2(10)2(12)2(11)2(20)2 | 57 | -38 | - | - | - | 1~11f invincible, pursuit property}} | ||
{{SSFIVFrameDataSubHeader | Ultra Combos}} | {{SSFIVFrameDataSubHeader | Ultra Combos}} | ||
{{SSFIVFrameDataRow | | {{SSFIVFrameDataRow | Ultra Combo 1 | HL | 60x4*165[375] | 0 | 0/0 | - | 1+9 | 2(11)2(12)2(10)2(21)2 | 57 | -38 | - | - | | 1~10f invincible}} | ||
{{SSFIVFrameDataRow | | {{SSFIVFrameDataRow | Ultra Combo 2 | - | 470 | 0 | 0/0 | - | 1+0 | 35 | 61 | - | - | | |}} | ||
{{SSFIVFrameDataFooter}} | {{SSFIVFrameDataFooter}} | ||
Line 111: | Line 135: | ||
== Move Analysis == | == Move Analysis == | ||
=== Normal Moves === | |||
N/A | |||
=== Unique Attacks === | |||
N/A | |||
=== Normal Throws === | |||
N/A | |||
==== Special Moves | |||
=== Focus Attack === | |||
N/A | |||
=== Special Moves === | |||
N/A | |||
=== Super Combos === | |||
N/A | |||
=== Ultra Combos === | |||
N/A | |||
== The Basics == | == The Basics == | ||
N/A | |||
== Advanced Strategy == | == Advanced Strategy == | ||
N/A | |||
== Combos == | == Combos == | ||
=== Bread and Butters === | |||
* N/A | |||
* | |||
=== | === Hit Confirm Combos === | ||
* | * N/A | ||
=== | === Dizzy / Focus Crumple Combos === | ||
* | * N/A | ||
==== Combos Into Ultras | === FADC Combos === | ||
* | * N/A | ||
=== Advanced Combos === | |||
* N/A | |||
=== Combos Into Supers === | |||
* N/A | |||
=== Combos Into Ultras === | |||
* N/A | |||
== Matchups == | == Matchups == | ||
* <u>'''Vs. Abel'''</u> | |||
To Be Written (TBW) | To Be Written (TBW) | ||
* <u>'''Vs. Adon'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Akuma'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Balrog'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Blanka'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. C. Viper'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Cammy'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Chun Li'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Cody'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Dan'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Dee Jay'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Dhalsim'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Dudley'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. E. Honda'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. El Fuerte'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Fei Long'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Gen'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Gouken'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Guile'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Guy'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Hakan'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Ibuki'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Juri'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Ken'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. M. Bison'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Makoto'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Rose'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Rufus'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Ryu'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Sagat'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Sakura'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Seth'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. T. Hawk'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Vega'''</u> | |||
TBW | TBW | ||
* <u>'''Vs. Zangief'''</u> | |||
TBW | TBW | ||
[[Category:Super Street Fighter IV]] |
Latest revision as of 02:22, 9 December 2020

Fei Long
Fei Long is known internationally as one of the greatest Hong Kong martial arts action movie stars. As a promotional stunt and a means by which Fei Long could hone his skills even further, he entered the world Street Fighting circuit. However, the more he fought, the more Fei Long realized his true calling: fighting, not acting. Quitting the movie industry, Fei Long went on to start his own school, garnering a huge number of students. Fei Long now, rather than lights, camera, action, prefers fights, camera, action!
In a nutshell
Fei Long is full of offensive potential: extremely quick Rekka Kens for explosive offense and Rekkakyakus for easy ways in on the opponent and priority Normal Moves that can outpoke most other characters. However, learning Fei Long requires great restraint and understanding of when to unleash the offense. Top Fei Long players can spend huge amounts of time simply walking back and forth, finding the opening they need to score a victory. So while it's easy to try and go nuts with Fei Long, understanding the moment and seizing your opportunities is what turns Fei Long into one of the most dangerous characters in the game.
Moves
Unique Attacks





Throws









Special Moves
















Super Combo



Ultra Combos






Frame Data
Move Analysis
Normal Moves
N/A
Unique Attacks
N/A
Normal Throws
N/A
Focus Attack
N/A
Special Moves
N/A
Super Combos
N/A
Ultra Combos
N/A
The Basics
N/A
Advanced Strategy
N/A
Combos
Bread and Butters
- N/A
Hit Confirm Combos
- N/A
Dizzy / Focus Crumple Combos
- N/A
FADC Combos
- N/A
Advanced Combos
- N/A
Combos Into Supers
- N/A
Combos Into Ultras
- N/A
Matchups
- Vs. Abel
To Be Written (TBW)
- Vs. Adon
TBW
- Vs. Akuma
TBW
- Vs. Balrog
TBW
- Vs. Blanka
TBW
- Vs. C. Viper
TBW
- Vs. Cammy
TBW
- Vs. Chun Li
TBW
- Vs. Cody
TBW
- Vs. Dan
TBW
- Vs. Dee Jay
TBW
- Vs. Dhalsim
TBW
- Vs. Dudley
TBW
- Vs. E. Honda
TBW
- Vs. El Fuerte
TBW
- Vs. Fei Long
TBW
- Vs. Gen
TBW
- Vs. Gouken
TBW
- Vs. Guile
TBW
- Vs. Guy
TBW
- Vs. Hakan
TBW
- Vs. Ibuki
TBW
- Vs. Juri
TBW
- Vs. Ken
TBW
- Vs. M. Bison
TBW
- Vs. Makoto
TBW
- Vs. Rose
TBW
- Vs. Rufus
TBW
- Vs. Ryu
TBW
- Vs. Sagat
TBW
- Vs. Sakura
TBW
- Vs. Seth
TBW
- Vs. T. Hawk
TBW
- Vs. Vega
TBW
- Vs. Zangief
TBW