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| === Unique Mechanics === | | |
| | === Unique Movement === |
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| Dormammu's grounded dash is a fixed duration "hop"-style dash. Unlike most characters, Dormammu can not cancel his dash with attacks or by crouching, and thus he can not Plink Dash or Wavedash. He can, however, cancel his dash into a jump, and thus can indirectly cancel his dash into Special Moves with a Tiger Knee motion. Dormammu can circumvent his inability to plinkdash or wavedash by performing Tri-dashing, utilizing his very fast diagonal airdashes. Jump forward and then airdash down-forward - or jump back and then airdash down-back - to quickly travel horizontally across the stage. | | Dormammu's grounded dash is a fixed duration "hop"-style dash. Unlike most characters, Dormammu can not cancel his dash with attacks or by crouching, and thus he can not Plink Dash or Wavedash. He can, however, cancel his dash into a jump, and thus can indirectly cancel his dash into Special Moves with a Tiger Knee motion. Dormammu can circumvent his inability to plinkdash or wavedash by performing Tri-dashing, utilizing his very fast diagonal airdashes. Jump forward and then airdash down-forward - or jump back and then airdash down-back - to quickly travel horizontally across the stage. |
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| |onhit=+5 | | |onhit=+5 |
| |onblock=-3 | | |onblock=-3 |
| |properties={{airok}}, {{strk}}, Priority: Low, Durability: 5 | | |properties={{airok}}, Fixed Hitstun, Priority: Low, Durability: 5 |
| |description= | | |description= |
| Dormammu's default 214H special performed if he has no charges stored. Creates a short-range, short-duration shockwave around Dormammu, that knocks opponents up on hit. Is mostly unremarkable, with no special properties. | | Dormammu's default 214H special performed if he has no charges stored. Creates a short-range, short-duration shockwave around Dormammu, that knocks opponents up on hit. Is mostly unremarkable, with no special properties. |
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| Enhanced version of the 1-Destruction and 1-Creation spell. Dormammu calls forth a much larger Meteor Shower. They spread out semi-randomly in a similar vein to the small version, concentrated around halfscreen with a rare chance for some meteors to fall at fullscreen or right next to Dormammu. The shower lasts long enough that Dormammu can start a combo afterwards on hit with little effort. If it is blocked, he can use the blockstun caused to recharge his spells. By combining the lockdown from the meteors with additional lockdown from an assist, Dormammu can recharge all three of his spells after a successful Meteor cast, and repeat the process. | | Enhanced version of the 1-Destruction and 1-Creation spell. Dormammu calls forth a much larger Meteor Shower. They spread out semi-randomly in a similar vein to the small version, concentrated around halfscreen with a rare chance for some meteors to fall at fullscreen or right next to Dormammu. The shower lasts long enough that Dormammu can start a combo afterwards on hit with little effort. If it is blocked, he can use the blockstun caused to recharge his spells. By combining the lockdown from the meteors with additional lockdown from an assist, Dormammu can recharge all three of his spells after a successful Meteor cast, and repeat the process. |
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| Once begun, the Meteors will still fall even if the startup of the attack in interrupted. Thus, this spell can act as a pseudo-reversal. If Dormammu gets even one frame of freedom to act, he can call down meteors, which will (hopefully) protect him from punishment. | | Once begun, the Meteors will still fall even if the startup of the attack is interrupted. Thus, this spell can act as a pseudo-reversal. If Dormammu gets even one frame of freedom to act, he can call down meteors, which will (hopefully) protect him from punishment. |
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| | ==Team Position== |
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| | Dormammu is almost invariably played '''Second.''' This enables his unique gameplan of coming onto the screen from a DHC and cleaning up for the point character, either via his exceptional control tools or his disgusting incoming mixups. Dormammu can also be a very powerful '''Anchor''', using X-factor and meter extremely well. He can also be a challenging but rewarding '''Point''', as demonstrated by Noel Brown at Evo 2024. |
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| == Notable Shells == | | == Notable Shells == |
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| {{PlayersToWatchTableRow-UMVC3 | | {{PlayersToWatchTableRow-UMVC3 |
| | name = Paradiggm | | | name = Paradiggm |
| | charaColorOne = {{CharaColor-UMVC3|Haggar|1}} | | | charaColorOne = {{CharaColor-UMVC3|Haggar|2}} |
| | charaColorTwo = {{CharaColor-UMVC3|Dormammu|1}} | | | charaColorTwo = {{CharaColor-UMVC3|Dormammu|2}} |
| | charaColorThree = {{CharaColor-UMVC3|Doctor_Doom|1}} | | | charaColorThree = {{CharaColor-UMVC3|Doctor_Doom|2}} |
| | region = East Coast | | | region = East Coast |
| | status = Active | | | status = Active |
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| {{PlayersToWatchTableRow-UMVC3 | | {{PlayersToWatchTableRow-UMVC3 |
| | name = FilipinoChamp | | | name = FilipinoChamp |
| | charaColorOne = {{CharaColor-UMVC3|Magneto|5}} | | | charaColorOne = {{CharaColor-UMVC3|Magneto|3}} |
| | charaColorTwo = {{CharaColor-UMVC3|Dormammu|6}} | | | charaColorTwo = {{CharaColor-UMVC3|Dormammu|3}} |
| | charaColorThree = {{CharaColor-UMVC3|Doctor_Doom|2}} | | | charaColorThree = {{CharaColor-UMVC3|Doctor_Doom|3}} |
| | region = West Coast | | | region = West Coast |
| | status = Inactive | | | status = Inactive |
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| {{PlayersToWatchTableRow-UMVC3 | | {{PlayersToWatchTableRow-UMVC3 |
| | name = FilipinoChamp | | | name = FilipinoChamp |
| | charaColorOne = {{CharaColor-UMVC3|Magneto|4}} | | | charaColorOne = {{CharaColor-UMVC3|Magneto|1}} |
| | charaColorTwo = {{CharaColor-UMVC3|Dormammu|6}} | | | charaColorTwo = {{CharaColor-UMVC3|Dormammu|1}} |
| | charaColorThree = {{CharaColor-UMVC3|Doctor_Doom|4}} | | | charaColorThree = {{CharaColor-UMVC3|Doctor_Doom|1}} |
| | region = West Coast | | | region = West Coast |
| | status = Inactive | | | status = Inactive |
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| {{PlayersToWatchTableRow-UMVC3 | | {{PlayersToWatchTableRow-UMVC3 |
| | name = JasonKido | | | name = JasonKido |
| | charaColorOne = {{CharaColor-UMVC3|Haggar|4}} | | | charaColorOne = {{CharaColor-UMVC3|Haggar|2}} |
| | charaColorTwo = {{CharaColor-UMVC3|Dormammu|6}} | | | charaColorTwo = {{CharaColor-UMVC3|Dormammu|2}} |
| | charaColorThree = {{CharaColor-UMVC3|Magneto|4}} | | | charaColorThree = {{CharaColor-UMVC3|Magneto|2}} |
| | region = East Coast | | | region = East Coast |
| | status = Active | | | status = Active |
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| {{PlayersToWatchTableRow-UMVC3 | | {{PlayersToWatchTableRow-UMVC3 |
| | name = AcesReturn | | | name = AcesReturn |
| | charaColorOne = {{CharaColor-UMVC3|Nova|1}} | | | charaColorOne = {{CharaColor-UMVC3|Nova|3}} |
| | charaColorTwo = {{CharaColor-UMVC3|Dormammu|1}} | | | charaColorTwo = {{CharaColor-UMVC3|Dormammu|3}} |
| | charaColorThree = {{CharaColor-UMVC3|Magneto|1}} | | | charaColorThree = {{CharaColor-UMVC3|Magneto|3}} |
| | region = East Coast | | | region = East Coast |
| | status = Active | | | status = Active |
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| {{PlayersToWatchTableRow-UMVC3 | | {{PlayersToWatchTableRow-UMVC3 |
| | name = Spiral | | | name = Spiral |
| | charaColorOne = {{CharaColor-UMVC3|Dante|1}} | | | charaColorOne = {{CharaColor-UMVC3|Dante|2}} |
| | charaColorTwo = {{CharaColor-UMVC3|Dormammu|1}} | | | charaColorTwo = {{CharaColor-UMVC3|Dormammu|2}} |
| | charaColorThree = {{CharaColor-UMVC3|Shuma-Gorath|1}} | | | charaColorThree = {{CharaColor-UMVC3|Shuma-Gorath|2}} |
| | region = East Coast | | | region = East Coast |
| | status = Active | | | status = Active |
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| {{PlayersToWatchTableRow-UMVC3 | | {{PlayersToWatchTableRow-UMVC3 |
| | name = SickAbyss | | | name = SickAbyss |
| | charaColorOne = {{CharaColor-UMVC3|M.O.D.O.K.|5}} | | | charaColorOne = {{CharaColor-UMVC3|M.O.D.O.K.|3}} |
| | charaColorTwo = {{CharaColor-UMVC3|Dormammu|6}} | | | charaColorTwo = {{CharaColor-UMVC3|Dormammu|3}} |
| | charaColorThree = {{CharaColor-UMVC3|Shuma-Gorath|2}} | | | charaColorThree = {{CharaColor-UMVC3|Shuma-Gorath|3}} |
| | region = | | | region = |
| | status = Inactive | | | status = Inactive |
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| [[File:UMVC3 Haggar Icon.png|center|100px]] | | [[File:UMVC3 Haggar Icon.png|center|100px]] |
| <center>[[File:Alpha.png|20px]]</center> | | <center>[[File:Alpha.png|20px]]</center> |
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| | The Mayor of Metro City is a very strong partner for Dormammu, who can utilize Double Lariat to make himself significantly safer from rushdown. Lariat is one of Dormammu's single best assists, in both neutral and in combos, and Dormammu likewise elevates Haggar in return. The pair exhibit strong two-way synergy and elevate one another into better characters. |
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| [https://replaytheater.app/?game=umvc3&c1=Dormammu&p1c2=Haggar Replay Theater Footage] | | [https://replaytheater.app/?game=umvc3&c1=Dormammu&p1c2=Haggar Replay Theater Footage] |
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| {{PlayersToWatchTableRow-UMVC3 | | {{PlayersToWatchTableRow-UMVC3 |
| | name = Paradiggm | | | name = Paradiggm |
| | charaColorOne = {{CharaColor-UMVC3|Haggar|1}} | | | charaColorOne = {{CharaColor-UMVC3|Haggar|3}} |
| | charaColorTwo = {{CharaColor-UMVC3|Dormammu|1}} | | | charaColorTwo = {{CharaColor-UMVC3|Dormammu|3}} |
| | charaColorThree = {{CharaColor-UMVC3|Doctor_Doom|1}} | | | charaColorThree = {{CharaColor-UMVC3|Doctor_Doom|3}} |
| | region = East Coast | | | region = East Coast |
| | status = Active | | | status = Active |
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| {{PlayersToWatchTableRow-UMVC3 | | {{PlayersToWatchTableRow-UMVC3 |
| | name = iDom | | | name = iDom |
| | charaColorOne = {{CharaColor-UMVC3|Dante|1}} | | | charaColorOne = {{CharaColor-UMVC3|Dante|2}} |
| | charaColorTwo = {{CharaColor-UMVC3|Dormammu|1}} | | | charaColorTwo = {{CharaColor-UMVC3|Dormammu|2}} |
| | charaColorThree = {{CharaColor-UMVC3|Doctor_Strange|1}} | | | charaColorThree = {{CharaColor-UMVC3|Doctor_Strange|2}} |
| | region = East Coast | | | region = East Coast |
| | status = Active | | | status = Active |
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| </tabber> | | </tabber> |
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| | For more detailed information check out Dormammu's Teambuilding Page: https://wiki.supercombo.gg/w/UMVC3/Dormammu/Team_Building |
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| == Alternate Colors == | | == Alternate Colors == |
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| {{Chara-Colors-UMVC3}} | | {{Chara-Colors-UMVC3}} |
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| | == Hitspheres and Hurtspheres == |
| | {{#ev:youtube|VBxtNOTQtkI}} |
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| {{Content Box|content= | | {{Content Box|content= |
| {{Navbox-UMVC3}} | | {{Navbox-UMVC3}} |
| }} | | }} |