< Street Fighter 6 | Kimberly
(75 intermediate revisions by 2 users not shown) | |||
Line 9: | Line 9: | ||
| hp = 10000 | | hp = 10000 | ||
| throwRange = 0.8 | | throwRange = 0.8 | ||
| throwHurtbox = 0.33 | |||
| fwdWalkSpd = 0.0505 (0.0561) | | fwdWalkSpd = 0.0505 (0.0561) | ||
| bwdWalkSpd = 0.033 (0.0366) | | bwdWalkSpd = 0.033 (0.0366) | ||
Line 28: | Line 29: | ||
All possible move variables | All possible move variables | ||
Can delete row if not applicable, EXCEPT input / name / images / startup / active / recovery / cancel / damage / guard / hitAdv / blockAdv (that appears on main page) | Can delete row if not applicable, EXCEPT input / name / images / startup / active / recovery / cancel / damage / guard / hitAdv / blockAdv (that appears on main page) | ||
For hit/block/punish/perfParry advantage, use the sf6-adv template to change the color (NOT on knockdowns) | |||
sf6-adv|color code|number; color codes: VM (-4 or worse), M (-3 to -1), E (0), P (+1 to +3), VP (+4 or better) | |||
| input = (move input in Numpad notation) | | input = (move input in Numpad notation) | ||
| name = (Official move name) | | name = (Official move name) | ||
| images = (PNG filename of move image) | | images = (PNG filename of move image) | ||
| hitboxes = (PNG filename of hitbox image) | | hitboxes = (PNG filename of hitbox image) | ||
| damage = (Attack's damage value for each hit; separate by commas and use "xN" for multiple hits of the same damage) | | damage = (Attack's damage value for each hit; separate by commas and use "xN" for multiple hits of the same damage) | ||
| chip = (Attack's chip damage value vs. opponents in Burnout for each hit) | | chip = (Attack's chip damage value vs. opponents in Burnout for each hit) | ||
| dmgScaling = (Amount/Type of damage scaling applied to move; Starter = beginning of combo, Combo = mid-combo (applies to next move), Immediate = mid-combo (applies to this move) | |||
| startup = (Startup frames, including the first active frame) | | startup = (Startup frames, including the first active frame) | ||
| active = (Total number of active frames, separated per hit; also includes gaps in parentheses; e.g. 3,2,3 without gap or 2(5)2 with gap) | | active = (Total number of active frames, separated per hit; also includes gaps in parentheses; e.g. 3,2,3 without gap or 2(5)2 with gap) | ||
| recovery = (Recovery frames after active frames end; airborne moves should have recovery split into air+landing frames) | | recovery = (Recovery frames after active frames end; airborne moves should have recovery split into air+landing frames) | ||
| | | total = (Total frame count of the move) | ||
| guard = (Direction a move must be blocked; L = low, H = high/overhead, LH = block either direction, T = throw) | | guard = (Direction a move must be blocked; L = low, H = high/overhead, LH = block either direction, T = throw) | ||
| cancel = (Move's cancel ability; | | cancel = (Move's cancel ability; Chn = chain, TC = target combo, Jmp = Jump, Sp = special, SA = any super, SA(N) = Super Art N) | ||
| | | hitconfirm = (Hitconfirm reaction window when canceling into specials, supers, target combos, etc; from first hit frame until final cancel frame) | ||
| hitstun = (Number of frames | | hitAdv = (Frame advantage on Hit; no color template on Knockdown; can list a range of values if move can be spaced out) | ||
| blockstun = (Number of frames | | blockAdv = (Frame advantage on Block; can list a range of values if move can be spaced out; do not list a block KD Advantage on throws) | ||
| hitstop = (Number of frames | | punishAdv = (Frame advantage on Punish Counter + effects like Spin, Tumble, Crumple, etc.) | ||
| driveDmgBlk = (Amount of Drive Meter drained from opponent when | | perfParryAdv = (Frame advantage of a move that is Perfect Parried on the first active frame, or a range of values for moves that can be spaced out) | ||
| driveDmgHit = (Amount of Drive Meter drained from opponent when attack hits; put [Punish Counter] value in brackets) | | DRcancelHit = (Hit advantage of a NORMAL CANCELED INTO DRIVE RUSH on hit; calculated from the moment a follow-up attack is possible) | ||
| | | DRcancelBlk = (Block advantage of a NORMAL CANCELED INTO DRIVE RUSH on block; calculated from the moment a follow-up attack is possible) | ||
| | | afterDRHit = (Hit advantage of a normal/command normal when used AFTER Drive Rush; +4 from hitAdv, but may also affect juggle state) | ||
| | | afterDRBlk = (Block advantage of a normal/command normal when used AFTER Drive Rush; +4 from blockAdv) | ||
| | | hitstun = (Number of GROUNDED HITSTUN frames caused by attack; for multi-hit moves, separate by hit if possible or list as "N Total") | ||
| | | blockstun = (Number of BLOCKSTUN frames caused by attack; for multi-hit moves, separate each hit if possible or list as "N Total") | ||
| | | hitstop = (Number of HITSTOP/HITFREEZE frames caused by attack; if attacker/defender have different hitstop, list both) | ||
| driveDmgBlk = (Amount of Drive Meter drained from opponent when attack is blocked) | |||
| driveDmgHit = (Amount of Drive Meter drained from opponent when attack hits; put [Punish Counter] value in square brackets) | |||
| driveGain = (Amount of Drive Meter built or spent upon activation; if different between Hit/Block, list it as Hit(Block); 10000 = 1 bar) | |||
| superGainHit = (Amount of Super Meter built when attack hits, or spent upon activation; formatted as Attacker(Defender); 10000 = 1 bar) | |||
| superGainBlk = (Amount of Super Meter built when attack is blocked, or spent upon activation; formatted as Attacker(Defender); 10000 = 1 bar) | |||
| invuln = (Type/Amount of Invulnerability [Full, Air, Projectile, Throw, Upper Body etc.]; use most recent Hitbox Viewer, not in-game frame meter) | |||
| armor = (Any armor frames, number of armor hits, and location on body (e.g. Upper Body Armor); can also list Armor Break property) | |||
| airborne = (Any airborne frames of the attack; list FKD for Forced Knockdown state) | |||
| jugStart = (Opponent's juggle count after attack begins a juggle; often has different value vs. grounded and airborne opponent) | | jugStart = (Opponent's juggle count after attack begins a juggle; often has different value vs. grounded and airborne opponent) | ||
| jugIncrease = (Amount the opponent's juggle count is increased when connecting mid-juggle) | | jugIncrease = (Amount the opponent's juggle count is increased when connecting mid-juggle) | ||
| jugLimit = (Maximum juggle count that still allows the move to connect against juggled opponent; 0 only hits in free juggle state) | | jugLimit = (Maximum juggle count that still allows the move to connect against juggled opponent; 0 only hits in free juggle state) | ||
| projSpeed = (Movement speed of projectiles; if movement speed changes over time, list multiple values) | |||
| atkRange = (Range for certain attacks, generally normals/throws/DI; moves with extra horizontal movement listed as MaxRange(MinRange), e.g. Slides or 2-hit moves) | |||
| notes = (Additional details about the move that do not have their own dedicated field) | | notes = (Additional details about the move that do not have their own dedicated field) | ||
---> | ---> | ||
Line 74: | Line 81: | ||
| hitboxes = SF6_Kimberly_5lp_hitbox.png | | hitboxes = SF6_Kimberly_5lp_hitbox.png | ||
| damage = 270 | | damage = 270 | ||
| dmgScaling = 20% Starter | |||
| startup = 5 | | startup = 5 | ||
| active = 2 | | active = 2 | ||
| recovery = 8 | | recovery = 8 | ||
| total = 14 | |||
| guard = LH | |||
| cancel = Chn Sp SA TC | |||
| hitconfirm = 12 | |||
| hitAdv = {{sf6-adv|VP|+5}} | | hitAdv = {{sf6-adv|VP|+5}} | ||
| blockAdv = {{sf6-adv|M|-2}} | | blockAdv = {{sf6-adv|M|-2}} | ||
| | | punishAdv = {{sf6-adv|VP|+9}} | ||
| | | perfParryAdv = {{sf6-adv|VM|-8}} | ||
| | |||
| | |||
| DRcancelHit = {{sf6-adv|VP|+5}} | | DRcancelHit = {{sf6-adv|VP|+5}} | ||
| DRcancelBlk = {{sf6-adv|M|-2}} | | DRcancelBlk = {{sf6-adv|M|-2}} | ||
| | | afterDRHit = {{sf6-adv|VP|+9}} | ||
| afterDRBlk = {{sf6-adv|P|+2}} | |||
| hitstun = 15 | | hitstun = 15 | ||
| blockstun = 8 | | blockstun = 8 | ||
| hitstop = | | hitstop = 9 | ||
| driveDmgBlk = 500 | | driveDmgBlk = 500 | ||
| driveDmgHit = [2000] | | driveDmgHit = [2000] | ||
| | | driveGain = 250 | ||
| | | superGainHit = 300 (210) | ||
| superGainBlk = 150 (75) | |||
| | | jugStart = 1 | ||
| jugIncrease = 1 | |||
| jugLimit = 0 | |||
| jugStart = | | atkRange = 0.97 | ||
| jugIncrease = | | notes = Chains into 5LP/2LP/2LK or into Bushin Prism Strikes; Run~Stop cancel: -8/-15 (OD: -5/-12) | ||
| jugLimit = | |||
| notes = Chains into 5LP/2LP/2LK or into Bushin Prism Strikes | |||
}} | }} | ||
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| active = 3 | | active = 3 | ||
| recovery = 18 | | recovery = 18 | ||
| total = 26 | |||
| guard = LH | |||
| cancel = Sp SA TC | |||
| hitconfirm = 15 | |||
| hitAdv = {{sf6-adv|P|+3}} | | hitAdv = {{sf6-adv|P|+3}} | ||
| blockAdv = {{sf6-adv|M|-2}} | | blockAdv = {{sf6-adv|M|-2}} | ||
| | | punishAdv = {{sf6-adv|VP|+7}} | ||
| | | perfParryAdv = {{sf6-adv|VM|-19}} | ||
| | |||
| | |||
| DRcancelHit = {{sf6-adv|VP|+14}} | | DRcancelHit = {{sf6-adv|VP|+14}} | ||
| DRcancelBlk = {{sf6-adv|VP|+9}} | | DRcancelBlk = {{sf6-adv|VP|+9}} | ||
| | | afterDRHit = {{sf6-adv|VP|+7}} | ||
| afterDRBlk = {{sf6-adv|P|+2}} | |||
| hitstun = 24 | | hitstun = 24 | ||
| blockstun = 19 | | blockstun = 19 | ||
| hitstop = | | hitstop = 11 | ||
| driveDmgBlk = 2000 | | driveDmgBlk = 2000 | ||
| driveDmgHit = [4000] | | driveDmgHit = [4000] | ||
| | | driveGain = 1000 | ||
| superGainHit = 500 (350) | |||
| | | superGainBlk = 250 (125) | ||
| | | jugStart = 1 | ||
| jugIncrease = 1 | |||
| jugLimit = 0 | |||
| jugStart = | | atkRange = 1.169 | ||
| jugIncrease = | | notes = Important combo tool with a Target Combo follow-up; Run~Stop cancel: +1/-4 (OD: +4/-1); collision box extends forward, allowing Kimberly to set up a tricky auto-shimmy with whiffed 5MP on a knocked down opponent; cancel into Run~Stop leaves Kim at +0 oB vs. Burnout (against reversal Super, sets up timing to kara cancel her next attack into Parry/Super) | ||
| jugLimit = | |||
| notes = Important combo tool with a Target Combo | |||
}} | }} | ||
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| active = 3 | | active = 3 | ||
| recovery = 20 | | recovery = 20 | ||
| total = 31 | |||
| guard = LH | |||
| cancel = Sp SA | |||
| hitconfirm = 17 (PC: 27) | |||
| hitAdv = {{sf6-adv|P|+3}} | | hitAdv = {{sf6-adv|P|+3}} | ||
| blockAdv = {{sf6-adv|VM|-4}} | | blockAdv = {{sf6-adv|VM|-4}} | ||
| | | punishAdv = {{sf6-adv|VP|+23 Stagger}} | ||
| | | perfParryAdv = {{sf6-adv|VM|-21}} | ||
| | |||
| | |||
| DRcancelHit = {{sf6-adv|VP|+16}} | | DRcancelHit = {{sf6-adv|VP|+16}} | ||
| DRcancelBlk = {{sf6-adv|VP|+9}} | | DRcancelBlk = {{sf6-adv|VP|+9}} | ||
| | | afterDRHit = {{sf6-adv|VP|+7}} | ||
| afterDRBlk = {{sf6-adv|E|0}} | |||
| hitstun = 26 | | hitstun = 26 | ||
| blockstun = 19 | | blockstun = 19 | ||
| hitstop = | | hitstop = 13 | ||
| driveDmgBlk = 5000 | | driveDmgBlk = 5000 | ||
| driveDmgHit = [10000] | | driveDmgHit = [10000] | ||
| | | driveGain = 2000 | ||
| superGainHit = 1000 (700) | |||
| | | superGainBlk = 500 (250) | ||
| | | jugStart = 1 | ||
| jugIncrease = 1 | |||
| jugLimit = 0 | |||
| jugStart = | | atkRange = 1.41 | ||
| jugIncrease = | | notes = In punishes, can cancel to Run~Stop or Teleport to maintain close position, then link into 5HK or 5HP; single hit confirmable, but will not combo to 236HP on the final cancel frame; Run~Stop cancel: +3/-4 (OD: +6/-1); can frame trap into meterless Arc Step; edge of hitbox is raised to make the attack more vulnerable to low-profile attacks | ||
| jugLimit = | |||
| notes = In punishes, can cancel to Run~Stop or Teleport to maintain close position, then link into 5HK or 5HP; single hit confirmable, but will not combo to 236HP on the final cancel frame; Run~Stop cancel: +3/-4 (OD: +6/ | |||
}} | }} | ||
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| hitboxes = SF6_Kimberly_5lk_hitbox.png | | hitboxes = SF6_Kimberly_5lk_hitbox.png | ||
| damage = 270 | | damage = 270 | ||
| dmgScaling = 20% Starter | |||
| startup = 5 | | startup = 5 | ||
| active = 3 | | active = 3 | ||
| recovery = 11 | | recovery = 11 | ||
| total = 18 | |||
| guard = LH | |||
| cancel = Sp SA | |||
| hitconfirm = 13 | |||
| hitAdv = {{sf6-adv|P|+1}} | | hitAdv = {{sf6-adv|P|+1}} | ||
| blockAdv = {{sf6-adv|M|-3}} | | blockAdv = {{sf6-adv|M|-3}} | ||
| | | punishAdv = {{sf6-adv|VP|+5}} | ||
| | | perfParryAdv = {{sf6-adv|VM|-12}} | ||
| | |||
| | |||
| DRcancelHit = {{sf6-adv|VP|+5}} | | DRcancelHit = {{sf6-adv|VP|+5}} | ||
| DRcancelBlk = {{sf6-adv|P|+1}} | | DRcancelBlk = {{sf6-adv|P|+1}} | ||
| | | afterDRHit = {{sf6-adv|VP|+5}} | ||
| afterDRBlk = {{sf6-adv|P|+1}} | |||
| hitstun = 15 | | hitstun = 15 | ||
| blockstun = 11 | | blockstun = 11 | ||
| hitstop = | | hitstop = 9 | ||
| driveDmgBlk = 500 | | driveDmgBlk = 500 | ||
| driveDmgHit = [2000] | | driveDmgHit = [2000] | ||
| | | driveGain = 250 | ||
| superGainHit = 300 (210) | |||
| | | superGainBlk = 150 (75) | ||
| | | jugStart = 1 | ||
| jugIncrease = 1 | |||
| jugLimit = 0 | |||
| jugStart = | | atkRange = 1.20 | ||
| jugIncrease = | | notes = Good range for a cancelable light normal; possible to chain 4 lights (2LP, 2LP, 5LP, 5LK) into 236LP/Super or into 214HK vs. standing; Run~Stop cancel: -8/-12 (OD: -5/-9) | ||
| jugLimit = | |||
| notes = Good range for a cancelable light normal; possible to chain 4 lights (2LP, 2LP, 5LP, 5LK) into 236LP/Super or into 214HK vs. standing | |||
}} | }} | ||
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| hitboxes = SF6_Kimberly_5mk_hitbox.png | | hitboxes = SF6_Kimberly_5mk_hitbox.png | ||
| damage = 540 | | damage = 540 | ||
| dmgScaling = 15% Starter | |||
| startup = 8 | | startup = 8 | ||
| active = 3 | | active = 3 | ||
| recovery = 18 | | recovery = 18 | ||
| total = 28 | |||
| guard = LH | |||
| cancel = Sp SA | |||
| hitconfirm = 15 | |||
| hitAdv = {{sf6-adv|P|+1}} | | hitAdv = {{sf6-adv|P|+1}} | ||
| blockAdv = {{sf6-adv|VM|-4}} | | blockAdv = {{sf6-adv|VM|-4}} | ||
| | | punishAdv = {{sf6-adv|VP|+5}} | ||
| | | perfParryAdv = {{sf6-adv|VM|-19}} | ||
| | |||
| | |||
| DRcancelHit = {{sf6-adv|VP|+12}} | | DRcancelHit = {{sf6-adv|VP|+12}} | ||
| DRcancelBlk = {{sf6-adv|VP|+7}} | | DRcancelBlk = {{sf6-adv|VP|+7}} | ||
| | | afterDRHit = {{sf6-adv|VP|+5}} | ||
| afterDRBlk = {{sf6-adv|E|0}} | |||
| hitstun = 22 | | hitstun = 22 | ||
| blockstun = 17 | | blockstun = 17 | ||
| hitstop = | | hitstop = 11 | ||
| driveDmgBlk = 2000 | | driveDmgBlk = 2000 | ||
| driveDmgHit = [4000] | | driveDmgHit = [4000] | ||
| | | driveGain = 1000 | ||
| | | superGainHit = 700 (490) | ||
| superGainBlk = 350 (175) | |||
| | | jugStart = 1 | ||
| jugIncrease = 1 | |||
| jugLimit = 0 | |||
| jugStart = | | atkRange = 1.458 | ||
| jugIncrease = | | notes = Most important normal in footsies, particularly canceled into Drive Rush; Run~Stop cancel: -1/-6 (OD: +2/-3) | ||
| jugLimit = | |||
| notes = Most important normal in footsies, particularly canceled into Drive Rush | |||
}} | }} | ||
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| active = 4 | | active = 4 | ||
| recovery = 17 | | recovery = 17 | ||
| total = 32 | |||
| guard = LH | |||
| cancel = - | |||
| hitAdv = {{sf6-adv|VP|+7}} | | hitAdv = {{sf6-adv|VP|+7}} | ||
| blockAdv = {{sf6-adv|P|+2}} | | blockAdv = {{sf6-adv|P|+2}} | ||
| | | punishAdv = {{sf6-adv|VP|+11}} | ||
| perfParryAdv = {{sf6-adv|VM|-19}} | | perfParryAdv = {{sf6-adv|VM|-19}} | ||
| afterDRHit = {{sf6-adv|VP|+11}} | |||
| afterDRBlk = {{sf6-adv|VP|+6}} | |||
| hitstun = 28 | | hitstun = 28 | ||
| blockstun = 23 | | blockstun = 23 | ||
| hitstop = | | hitstop = 13 | ||
| driveDmgBlk = 5000 | | driveDmgBlk = 5000 | ||
| driveDmgHit = [10000] | | driveDmgHit = [10000] | ||
| | | driveGain = 2500 | ||
| superGainHit = 1000 (700) | |||
| | | superGainBlk = 500 (250) | ||
| | | jugStart = 1 | ||
| jugIncrease = 1 | |||
| jugLimit = 0 | |||
| jugStart = | | atkRange = 1.42 (1.363) | ||
| jugIncrease = | | notes = Whiffs vs. crouching opponents if not point blank unless they extend a vertical hurtbox; good combo and pressure starter; upper body is Air Invuln 10-15f (decent anti-air, but a little slow and cannot hit cross-up); the small hitbox on Kimberly's foot can only hit airborne opponents | ||
| jugLimit = | |||
| notes = Whiffs vs. crouching opponents if not point blank; good combo and pressure starter; upper body is Air Invuln 10-15f (decent anti-air, but a little slow and cannot hit cross-up) | |||
}} | }} | ||
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| hitboxes = SF6_Kimberly_2lp_hitbox.png | | hitboxes = SF6_Kimberly_2lp_hitbox.png | ||
| damage = 270 | | damage = 270 | ||
| dmgScaling = 20% Starter | |||
| startup = 4 | | startup = 4 | ||
| active = 3 | | active = 3 | ||
| recovery = 7 | | recovery = 7 | ||
| total = 13 | |||
| guard = LH | |||
| cancel = Chn Sp SA | |||
| hitconfirm = 13 | |||
| hitAdv = {{sf6-adv|VP|+4}} | | hitAdv = {{sf6-adv|VP|+4}} | ||
| blockAdv = {{sf6-adv|M|- | | blockAdv = {{sf6-adv|M|-1}} | ||
| | | punishAdv = {{sf6-adv|VP|+8}} | ||
| | | perfParryAdv = {{sf6-adv|VM|-8}} | ||
| | |||
| | |||
| DRcancelHit = {{sf6-adv|VP|+4}} | | DRcancelHit = {{sf6-adv|VP|+4}} | ||
| DRcancelBlk = {{sf6-adv|M|- | | DRcancelBlk = {{sf6-adv|M|-1}} | ||
| | | afterDRHit = {{sf6-adv|VP|+8}} | ||
| afterDRBlk = {{sf6-adv|P|+3}} | |||
| hitstun = 14 | | hitstun = 14 | ||
| blockstun = | | blockstun = 9 | ||
| hitstop = | | hitstop = 9 | ||
| driveDmgBlk = 500 | | driveDmgBlk = 500 | ||
| driveDmgHit = [2000] | | driveDmgHit = [2000] | ||
| | | driveGain = 250 | ||
| | | superGainHit = 300 (210) | ||
| superGainBlk = 150 (75) | |||
| | | jugStart = 1 | ||
| jugIncrease = 1 | |||
| jugLimit = 0 | |||
| jugStart = | | atkRange = 1.01 | ||
| jugIncrease = | | notes = Chains into 5LP/2LP/2LK; Run~Stop cancel: -9/-14 (OD: -6/-11) | ||
| jugLimit = | |||
| notes = Chains into 5LP/2LP/2LK | |||
}} | }} | ||
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| images = SF6_Kimberly_2mp.png | | images = SF6_Kimberly_2mp.png | ||
| hitboxes = SF6_Kimberly_2mp_hitbox.png | | hitboxes = SF6_Kimberly_2mp_hitbox.png | ||
| damage = | | damage = 500 | ||
| startup = 6 | | startup = 6 | ||
| active = 3 | | active = 3 | ||
| recovery = 13 | | recovery = 13 | ||
| total = 21 | |||
| guard = LH | |||
| cancel = Sp SA | |||
| hitconfirm = 15 | |||
| hitAdv = {{sf6-adv|VP|+7}} | | hitAdv = {{sf6-adv|VP|+7}} | ||
| blockAdv = {{sf6-adv|M|-1}} | | blockAdv = {{sf6-adv|M|-1}} | ||
| | | punishAdv = {{sf6-adv|VP|+11}} | ||
| | | perfParryAdv = {{sf6-adv|VM|-14}} | ||
| | |||
| | |||
| DRcancelHit = {{sf6-adv|VP|+12}} | | DRcancelHit = {{sf6-adv|VP|+12}} | ||
| DRcancelBlk = {{sf6-adv|VP|+4}} | | DRcancelBlk = {{sf6-adv|VP|+4}} | ||
| | | afterDRHit = {{sf6-adv|VP|+11}} | ||
| afterDRBlk = {{sf6-adv|P|+3}} | |||
| hitstun = 23 | | hitstun = 23 | ||
| blockstun = 15 | | blockstun = 15 | ||
| hitstop = | | hitstop = 11 | ||
| driveDmgBlk = 2500 | | driveDmgBlk = 2500 | ||
| driveDmgHit = [5000] | | driveDmgHit = [5000] | ||
| | | driveGain = 1200 | ||
| superGainHit = 600 (420) | |||
| | | superGainBlk = 300 (150) | ||
| | | jugStart = 1 | ||
| jugIncrease = 1 | |||
| jugLimit = 0 | |||
| jugStart = | | atkRange = 1.11 | ||
| jugIncrease = | | notes = Important combo tool; Run~Stop cancel: -1/-9 (OD: +2/-6); special/DR cancel is delayed until after 2nd active frame | ||
| jugLimit = | |||
| notes = Important combo tool; Run~Stop cancel: -1/-9 (OD: +2/-6) | |||
}} | }} | ||
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| active = 6 | | active = 6 | ||
| recovery = 17 | | recovery = 17 | ||
| total = 30 | |||
| guard = LH | |||
| cancel = Sp SA | |||
| hitconfirm = 20 | |||
| hitAdv = {{sf6-adv|P|+3}} | | hitAdv = {{sf6-adv|P|+3}} | ||
| blockAdv = {{sf6-adv|M|-2}} | | blockAdv = {{sf6-adv|M|-2}} | ||
| | | punishAdv = {{sf6-adv|VP|+7}} | ||
| | | perfParryAdv = {{sf6-adv|VM|-21}} | ||
| | |||
| | |||
| DRcancelHit = {{sf6-adv|VP|+16}} | | DRcancelHit = {{sf6-adv|VP|+16}} | ||
| DRcancelBlk = {{sf6-adv|VP|+11}} | | DRcancelBlk = {{sf6-adv|VP|+11}} | ||
| | | afterDRHit = {{sf6-adv|VP|+7}} | ||
| afterDRBlk = {{sf6-adv|P|+2}} | |||
| hitstun = 26 | | hitstun = 26 | ||
| blockstun = 21 | | blockstun = 21 | ||
| hitstop = | | hitstop = 13 | ||
| driveDmgBlk = 5000 | | driveDmgBlk = 5000 | ||
| driveDmgHit = [10000] | | driveDmgHit = [10000] | ||
| | | driveGain = 2500 | ||
| superGainHit = 1000 (700) | |||
| | | superGainBlk = 500 (250) | ||
| | | jugStart = 1 | ||
| jugIncrease = 1 | |||
| jugLimit = 0 | |||
| jugStart = | | atkRange = 0.62 | ||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Forces stand on hit; good anti-air but cannot hit cross-up; in Drive Rush juggles, opponent is kept high enough to connect instant j.236PP for a ground bounce; can be up to +8/+3 meaty; best button for Run pressure (cancel into Arc Step beats 4f light normals); Run~Stop cancel: +3/-2 (OD: +6/+1) | | notes = Forces stand on hit; good anti-air but cannot hit cross-up; in Drive Rush juggles, opponent is kept high enough to connect instant j.236PP for a ground bounce; can be up to +8/+3 meaty; best button for Run pressure (cancel into Arc Step beats 4f light normals); Run~Stop cancel: +3/-2 (OD: +6/+1) | ||
}} | }} | ||
Line 396: | Line 416: | ||
| hitboxes = SF6_Kimberly_2lk_hitbox.png | | hitboxes = SF6_Kimberly_2lk_hitbox.png | ||
| damage = 180 | | damage = 180 | ||
| dmgScaling = 20% Starter | |||
| startup = 5 | | startup = 5 | ||
| active = 3 | | active = 3 | ||
| recovery = 7 | | recovery = 7 | ||
| hitAdv = {{sf6-adv| | | total = 14 | ||
| guard = L | |||
| cancel = Chn | |||
| hitAdv = {{sf6-adv|VP|+4}} | |||
| blockAdv = {{sf6-adv|M|-2}} | | blockAdv = {{sf6-adv|M|-2}} | ||
| | | punishAdv = {{sf6-adv|VP|+8}} | ||
| perfParryAdv = {{sf6-adv|VM|-8}} | | perfParryAdv = {{sf6-adv|VM|-8}} | ||
| hitstun = | | afterDRHit = {{sf6-adv|VP|+8}} | ||
| afterDRBlk = {{sf6-adv|P|+2}} | |||
| hitstun = 14 | |||
| blockstun = 8 | | blockstun = 8 | ||
| hitstop = | | hitstop = 9 | ||
| driveDmgBlk = 500 | | driveDmgBlk = 500 | ||
| driveDmgHit = [2000] | | driveDmgHit = [2000] | ||
| | | driveGain = 250 | ||
| superGainHit = 300 (210) | |||
| | | superGainBlk = 150 (75) | ||
| | | jugStart = 1 | ||
| jugIncrease = 1 | |||
| jugLimit = 0 | |||
| jugStart = | | atkRange = 1.03 | ||
| jugIncrease = | | notes = Chains into 5LP/2LP/2LK; slightly more pushback than other combo-starting lights, but can still chain 3 lights if starting point blank; can link to 5MP/2MP on Counter-hit or into 2HP out of close range Drive rush | ||
| jugLimit = | |||
| notes = Chains into 5LP/2LP/2LK; slightly more pushback than other combo-starting lights, but can still chain 3 lights if starting point blank; | |||
}} | }} | ||
Line 429: | Line 451: | ||
| hitboxes = SF6_Kimberly_2mk_hitbox.png | | hitboxes = SF6_Kimberly_2mk_hitbox.png | ||
| damage = 540 | | damage = 540 | ||
| dmgScaling = 15% Starter | |||
| startup = 7 | | startup = 7 | ||
| active = 3 | | active = 3 | ||
| recovery = 16 | | recovery = 16 | ||
| total = 25 | |||
| guard = L | |||
| cancel = - | |||
| hitAdv = {{sf6-adv|VP|+5}} | | hitAdv = {{sf6-adv|VP|+5}} | ||
| blockAdv = {{sf6-adv|P|+1}} | | blockAdv = {{sf6-adv|P|+1}} | ||
| | | punishAdv = {{sf6-adv|VP|+9}} | ||
| perfParryAdv = {{sf6-adv|VM|-17}} | | perfParryAdv = {{sf6-adv|VM|-17}} | ||
| afterDRHit = {{sf6-adv|VP|+9}} | |||
| afterDRBlk = {{sf6-adv|VP|+5}} | |||
| hitstun = 24 | | hitstun = 24 | ||
| blockstun = 20 | | blockstun = 20 | ||
| hitstop = | | hitstop = 11 | ||
| driveDmgBlk = 2500 | | driveDmgBlk = 2500 | ||
| driveDmgHit = [5000] | | driveDmgHit = [5000] | ||
| | | driveGain = 1200 | ||
| | | superGainHit = 600 (420) | ||
| superGainBlk = 300 (150) | |||
| | | jugStart = 1 | ||
| jugIncrease = 1 | |||
| jugLimit = 0 | |||
| jugStart = | | atkRange = 1.17 | ||
| jugIncrease = | | notes = Non-cancelable, but can combo afterward and is a great option out of Drive Rush | ||
| jugLimit = | |||
| notes = Non-cancelable, but can combo afterward and is a great option out of Drive Rush | |||
}} | }} | ||
Line 465: | Line 489: | ||
| active = 3 | | active = 3 | ||
| recovery = 24 | | recovery = 24 | ||
| total = 34 | |||
| guard = L | |||
| cancel = - | |||
| hitAdv = HKD +31 | | hitAdv = HKD +31 | ||
| blockAdv = {{sf6-adv|VM|-10}} | | blockAdv = {{sf6-adv|VM|-10}} | ||
| | | punishAdv = HKD +43 | ||
| perfParryAdv = {{sf6-adv|VM|-25}} | | perfParryAdv = {{sf6-adv|VM|-25}} | ||
| afterDRHit = HKD +31 | |||
| afterDRBlk = {{sf6-adv|VM|-6}} | |||
| blockstun = 17 | | blockstun = 17 | ||
| hitstop = | | hitstop = 13 | ||
| driveDmgBlk = 5000 | | driveDmgBlk = 5000 | ||
| driveDmgHit = [10000] | | driveDmgHit = [10000] | ||
| | | driveGain = 2500 | ||
| superGainHit = 1200 (840) | |||
| | | superGainBlk = 600 (300) | ||
| | | jugStart = 1 | ||
| jugIncrease = 1 | |||
| jugLimit = 5 | |||
| jugStart = | | atkRange = 1.52 | ||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Has some juggle potential (no Hard Knockdown when juggled into) | | notes = Has some juggle potential (no Hard Knockdown when juggled into) | ||
}} | }} | ||
Line 498: | Line 523: | ||
| active = 10 | | active = 10 | ||
| recovery = 3 land | | recovery = 3 land | ||
| | | total = - | ||
| guard = H | | guard = H | ||
| cancel = - | | cancel = - | ||
| perfParryAdv = | | hitAdv = {{sf6-adv|VP|+7(+9)}} | ||
| blockAdv = {{sf6-adv|P|+3}}{{sf6-adv|VP|(+5)}} | |||
| punishAdv = {{sf6-adv|VP|+11(+13)}} | |||
| perfParryAdv = {{sf6-adv|VM|-4}}{{sf6-adv|M|(-2)}} | |||
| hitstun = 13 | | hitstun = 13 | ||
| blockstun = 9 | | blockstun = 9 | ||
| hitstop = | | hitstop = 9 | ||
| driveDmgBlk = 1500 | | driveDmgBlk = 1500 | ||
| driveDmgHit = [2000] | | driveDmgHit = [2000] | ||
| | | driveGain = 500 | ||
| | | superGainHit = 300 (210) | ||
| superGainBlk = 150 (75) | |||
| | | jugStart = 1 | ||
| jugIncrease = 1 | |||
| jugLimit = 0 | |||
| jugStart = | | atkRange = 0.75 | ||
| jugIncrease = | | notes = Quick air-to-air | ||
| jugLimit = | |||
| notes = | |||
}} | }} | ||
Line 530: | Line 555: | ||
| active = 4 | | active = 4 | ||
| recovery = 3 land | | recovery = 3 land | ||
| | | total = - | ||
| guard = H | | guard = H | ||
| cancel = | | cancel = Sp SA2 | ||
| perfParryAdv = | | hitAdv = {{sf6-adv|VP|+11(+13)}} | ||
| blockAdv = {{sf6-adv|VP|+7(+9)}} | |||
| punishAdv = {{sf6-adv|VP|+15(+17)}} | |||
| perfParryAdv = {{sf6-adv|VM|-4}}{{sf6-adv|M|(-2)}} | |||
| hitstun = 17 | | hitstun = 17 | ||
| blockstun = 13 | | blockstun = 13 | ||
| hitstop = | | hitstop = 11 | ||
| driveDmgBlk = 2500 | | driveDmgBlk = 2500 | ||
| driveDmgHit = [5000] | | driveDmgHit = [5000] | ||
| | | driveGain = 1000 | ||
| superGainHit = 500 (350) | |||
| | | superGainBlk = 250 (125) | ||
| | | jugStart = 4 | ||
| jugIncrease = 4 | |||
| jugLimit = 4 | |||
| jugStart = | | atkRange = 0.90 | ||
| jugIncrease = | | notes = Puts airborne opponents into limited juggle state; shifts Kimberly's hurtbox upward during startup | ||
| jugLimit = | |||
| notes = Puts airborne opponents into limited juggle state | |||
}} | }} | ||
Line 562: | Line 587: | ||
| active = 5 | | active = 5 | ||
| recovery = 3 land | | recovery = 3 land | ||
| | | total = - | ||
| guard = H | | guard = H | ||
| cancel = - | | cancel = - | ||
| perfParryAdv = | | hitAdv = {{sf6-adv|VP|+9(+16)}} | ||
| blockAdv = {{sf6-adv|VP|+4(+11)}} | |||
| punishAdv = {{sf6-adv|VP|+13(+20)}} | |||
| perfParryAdv = {{sf6-adv|VM|-9}}{{sf6-adv|M|(-2)}} | |||
| hitstun = 20 | | hitstun = 20 | ||
| blockstun = 15 | | blockstun = 15 | ||
| hitstop = | | hitstop = 13 | ||
| driveDmgBlk = 4000 | | driveDmgBlk = 4000 | ||
| driveDmgHit = [5000] | | driveDmgHit = [5000] | ||
| | | driveGain = 2000 | ||
| superGainHit = 1000 (700) | |||
| | | superGainBlk = 500 (250) | ||
| | | jugStart = 1 | ||
| jugIncrease = 5 | |||
| jugLimit = 5 | |||
| jugStart = | | atkRange = 0.68 | ||
| jugIncrease = | | notes = Causes spike knockdown vs. airborne opponents; best hitbox for opponents directly below Kimberly | ||
| jugLimit = | |||
| notes = Causes | |||
}} | }} | ||
Line 594: | Line 619: | ||
| active = 10 | | active = 10 | ||
| recovery = 3 land | | recovery = 3 land | ||
| | | total = - | ||
| guard = H | | guard = H | ||
| cancel = - | | cancel = - | ||
| perfParryAdv = | | hitAdv = {{sf6-adv|VP|+5(+10)}} | ||
| blockAdv = {{sf6-adv|P|+1}}{{sf6-adv|VP|(+6)}} | |||
| punishAdv = {{sf6-adv|VP|+9(+14)}} | |||
| perfParryAdv = {{sf6-adv|VM|-7}}{{sf6-adv|M|(-2)}} | |||
| hitstun = 14 | | hitstun = 14 | ||
| blockstun = 10 | | blockstun = 10 | ||
| hitstop = | | hitstop = 9 | ||
| driveDmgBlk = 1500 | | driveDmgBlk = 1500 | ||
| driveDmgHit = [2000] | | driveDmgHit = [2000] | ||
| | | driveGain = 500 | ||
| superGainHit = 300 (210) | |||
| | | superGainBlk = 150 (75) | ||
| | | jugStart = 2 | ||
| jugIncrease = 1 | |||
| jugLimit = 0 | |||
| jugStart = | | atkRange = 0.55 | ||
| jugIncrease = | | notes = Cross-up; can be used as a fuzzy instant overhead (vs. Blanka, will not work after perfect safe jump j.HP/j.HK timing, making it useless in corner spraycan setup) | ||
| jugLimit = | |||
| notes = | |||
}} | }} | ||
Line 626: | Line 651: | ||
| active = 6 | | active = 6 | ||
| recovery = 3 land | | recovery = 3 land | ||
| | | total = - | ||
| guard = H | | guard = H | ||
| cancel = - | | cancel = - | ||
| perfParryAdv = | | hitAdv = {{sf6-adv|VP|+8(+13)}} | ||
| blockAdv = {{sf6-adv|VP|+4(+9)}} | |||
| punishAdv = {{sf6-adv|VP|+12(+17)}} | |||
| perfParryAdv = {{sf6-adv|VM|-7}}{{sf6-adv|M|(-2)}} | |||
| hitstun = 17 | | hitstun = 17 | ||
| blockstun = 13 | | blockstun = 13 | ||
| hitstop = | | hitstop = 11 | ||
| driveDmgBlk = 2500 | | driveDmgBlk = 2500 | ||
| driveDmgHit = [4000] | | driveDmgHit = [4000] | ||
| | | driveGain = 1000 | ||
| superGainHit = 500 (350) | |||
| | | superGainBlk = 250 (125) | ||
| | | jugStart = 2 | ||
| jugIncrease = 1 | |||
| jugLimit = 0 | |||
| jugStart = | | atkRange = 1.06 | ||
| jugIncrease = | | notes = Cross-up | ||
| jugLimit = | |||
| notes = | |||
}} | }} | ||
Line 658: | Line 683: | ||
| active = 6 | | active = 6 | ||
| recovery = 3 land | | recovery = 3 land | ||
| | | total = - | ||
| guard = H | | guard = H | ||
| cancel = - | | cancel = - | ||
| perfParryAdv = | | hitAdv = {{sf6-adv|VP|+11(+16)}} | ||
| blockAdv = {{sf6-adv|VP|+6(+11)}} | |||
| punishAdv = {{sf6-adv|VP|+15(+20)}} | |||
| perfParryAdv = {{sf6-adv|VM|-7}}{{sf6-adv|M|(-2)}} | |||
| hitstun = 20 | | hitstun = 20 | ||
| blockstun = 15 | | blockstun = 15 | ||
| hitstop = | | hitstop = 13 | ||
| driveDmgBlk = 4000 | | driveDmgBlk = 4000 | ||
| driveDmgHit = [5000] | | driveDmgHit = [5000] | ||
| | | driveGain = 2000 | ||
| superGainHit = 1000 (700) | |||
| | | superGainBlk = 500 (250) | ||
| | | jugStart = 2 | ||
| jugIncrease = 5 | |||
| jugLimit = 5 | |||
| jugStart = | | atkRange = 1.09 | ||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Great horizontal range and a good downward hitbox; useful for air resets after corner wallsplat into 6HK | | notes = Great horizontal range and a good downward hitbox; useful for air resets after corner wallsplat into 6HK | ||
}} | }} | ||
Line 691: | Line 716: | ||
| active = until land | | active = until land | ||
| recovery = 8 land | | recovery = 8 land | ||
| | | total = - | ||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| | | hitAdv = {{sf6-adv|VP|+4(+8)}} | ||
| perfParryAdv = {{sf6-adv|VM|-11(- | | blockAdv = {{sf6-adv|M|-3}}{{sf6-adv|P|(+1)}} | ||
| punishAdv = {{sf6-adv|VP|+8(+12)}} | |||
| perfParryAdv = {{sf6-adv|VM|-11(-7)}} | |||
| hitstun = 17 | | hitstun = 17 | ||
| blockstun = 10 | | blockstun = 10 | ||
| hitstop = | | hitstop = 13 | ||
| driveDmgBlk = 2500 | | driveDmgBlk = 2500 | ||
| driveDmgHit = [4000] | | driveDmgHit = [4000] | ||
| | | driveGain = 1000 | ||
| | | superGainHit = 500 (350) | ||
| superGainBlk = 250 (125) | |||
| | | airborne = Until Land (FKD) | ||
| | | jugStart = 1 | ||
| jugIncrease = 1 | |||
| jugStart = | | jugLimit = 4 | ||
| jugIncrease = | | atkRange = 0.60 | ||
| jugLimit = | | notes = Can only be performed from Forward Jump; spike KD vs. airborne opponents; stops Kimberly's air momentum (useful for baiting anti-airs); maximum advantage is only possible when input at the latest possible timing (frame 30 of jump; otherwise, connects with 2nd to last active frame); minimum advantage is more likely to apply to tall standing characters, but is usually at least {{sf6-adv|VP|+5}}/{{sf6-adv|M|-2}} | ||
| notes = Can only be performed from Forward Jump; KD vs. airborne opponents; stops Kimberly's air momentum | |||
}} | }} | ||
Line 721: | Line 746: | ||
| hitboxes = SF6_Kimberly_3mk_hitbox.png | | hitboxes = SF6_Kimberly_3mk_hitbox.png | ||
| damage = 450 | | damage = 450 | ||
| dmgScaling = 15% Starter | |||
| startup = 11 | | startup = 11 | ||
| active = 10 | | active = 10 | ||
| recovery = 16 | | recovery = 16 | ||
| | | total = 36 | ||
| guard = L | | guard = L | ||
| cancel = - | | cancel = - | ||
| | | hitAdv = {{sf6-adv|P|+1}}{{sf6-adv|VP|(+6)}} | ||
| blockAdv = {{sf6-adv|VM|-5}}{{sf6-adv|E|(0)}} | |||
| punishAdv = {{sf6-adv|VP|+5(+10)}} / KD +37 | |||
| perfParryAdv = {{sf6-adv|VM|-24(-15)}} | | perfParryAdv = {{sf6-adv|VM|-24(-15)}} | ||
| afterDRHit = {{sf6-adv|VP|+5(+10)}} | |||
| afterDRBlk = {{sf6-adv|M|-1}}{{sf6-adv|VP|(+4)}} | |||
| hitstun = 23 | | hitstun = 23 | ||
| blockstun = 17 | | blockstun = 17 | ||
| hitstop = | | hitstop = 11 | ||
| driveDmgBlk = 2000 | | driveDmgBlk = 2000 | ||
| driveDmgHit = [4000] | | driveDmgHit = [4000] | ||
| | | driveGain = 1000 | ||
| superGainHit = 500 (350) | |||
| | | superGainBlk = 250 (125) | ||
| | | invuln = 9-21 Upper Body Projectile | ||
| | | jugStart = 1 | ||
| jugIncrease = 1 | |||
| jugStart = | | jugLimit = 0 | ||
| jugIncrease = | | atkRange = 2.564 (2.027) | ||
| jugLimit = | | notes = Low profile 9-21f (combined with upper body projectile invuln, great at avoiding projectiles); if it connects in a free juggle, puts airborne opponents into limited juggle state; the first 4 active frames have a set recovery that locks the frame advantage to +1/-5, and also cause a knockdown on Punish Counter (does not apply to later active frames, allowing combo extensions after punishing projectiles) | ||
| notes = Low profile 9-21f (combined with upper body projectile invuln, great at avoiding projectiles); if it connects in a free juggle, puts airborne opponents into limited juggle state; | |||
}} | }} | ||
Line 755: | Line 782: | ||
| hitboxes = SF6_Kimberly_4hk_hitbox.png | | hitboxes = SF6_Kimberly_4hk_hitbox.png | ||
| damage = 720 | | damage = 720 | ||
| dmgScaling = 25% Starter | |||
| startup = 22 | | startup = 22 | ||
| active = 2 | | active = 2 | ||
| recovery = 19 | | recovery = 19 | ||
| total = 42 | |||
| guard = H | |||
| cancel = - | |||
| hitAdv = {{sf6-adv|VP|+4}} | | hitAdv = {{sf6-adv|VP|+4}} | ||
| blockAdv = {{sf6-adv|M|-3}} | | blockAdv = {{sf6-adv|M|-3}} | ||
| | | punishAdv = {{sf6-adv|VP|+8}} | ||
| perfParryAdv = {{sf6-adv|VM|-19}} | | perfParryAdv = {{sf6-adv|VM|-19}} | ||
| afterDRHit = {{sf6-adv|VP|+8}} | |||
| afterDRBlk = {{sf6-adv|P|+1}} | |||
| hitstun = 25 | | hitstun = 25 | ||
| blockstun = 18 | | blockstun = 18 | ||
| hitstop = | | hitstop = 13 | ||
| driveDmgBlk = 5000 | | driveDmgBlk = 5000 | ||
| driveDmgHit = [10000] | | driveDmgHit = [10000] | ||
| | | driveGain = 2500 | ||
| | | superGainHit = 1000 (700) | ||
| superGainBlk = 500 (250) | |||
| | | jugStart = 1 | ||
| jugIncrease = 10 | |||
| jugLimit = 10 | |||
| jugStart = | | atkRange = 1.195 | ||
| jugIncrease = | | notes = Forces crouch on hit, making opponents wider for easier follow-up links; causes spike KD vs. airborne opponents; allows link to 2LP naturally, and 5MP link out of Drive Rush (DR momentum does not allow 2MP, 5MP or 2HP to reach opponent) | ||
| jugLimit = | |||
| notes = Forces crouch on hit, making opponents wider for easier | |||
}} | }} | ||
Line 788: | Line 817: | ||
| hitboxes = SF6_Kimberly_6hk_hitbox.png | | hitboxes = SF6_Kimberly_6hk_hitbox.png | ||
| damage = 720 | | damage = 720 | ||
| dmgScaling = 20% Starter | |||
| startup = 27 | | startup = 27 | ||
| active = 3 | | active = 3 | ||
| recovery = 3+18(10) land | | recovery = 3+18(10) land | ||
| total = 50(42) | |||
| guard = LH | |||
| cancel = Jmp | |||
| hitconfirm = 21 (hop) | |||
| hitAdv = {{sf6-adv|P|+1(+2)}} | | hitAdv = {{sf6-adv|P|+1(+2)}} | ||
| blockAdv = {{sf6-adv|M|-3}} | | blockAdv = {{sf6-adv|M|-3}} | ||
| | | punishAdv = {{sf6-adv|VP|+5(+6)}} | ||
| perfParryAdv = {{sf6-adv|VM|-14}} | | perfParryAdv = {{sf6-adv|VM|-14}} | ||
| afterDRHit = {{sf6-adv|VP|+5(+6)}} | |||
| afterDRBlk = {{sf6-adv|P|+1}} | |||
| hitstun = 25(26) | | hitstun = 25(26) | ||
| blockstun = 13 | | blockstun = 13 | ||
| hitstop = | | hitstop = 17 | ||
| driveDmgBlk = 4000 | | driveDmgBlk = 4000 | ||
| driveDmgHit = [7000] | | driveDmgHit = [7000] | ||
| | | driveGain = 3000 | ||
| | | superGainHit = 800 (560) | ||
| superGainBlk = 400 (200) | |||
| | | airborne = 18-32 (FKD) | ||
| | | jugStart = 1 | ||
| jugIncrease = 1 | |||
| jugStart = | | jugLimit = 4 | ||
| jugIncrease = | | atkRange = 2.923 (2.901) | ||
| jugLimit = | | notes = Can hop over low pokes for a Punish Counter combo; puts airborne opponents into limited juggle state; can cancel into forward, neutral, or back jump on hit or block; 8f less recovery on block only; 1f more hitstun vs. crouching opponents; much shorter range on the final active frame | ||
| notes = | |||
}} | }} | ||
Line 825: | Line 857: | ||
| active = - | | active = - | ||
| recovery = 30+3 | | recovery = 30+3 | ||
| total = 33 | |||
| guard = - | |||
| cancel = - | |||
| hitAdv = {{sf6-adv|VM|-10(-9)}} | | hitAdv = {{sf6-adv|VM|-10(-9)}} | ||
| blockAdv = {{sf6-adv|VM|-22}} | | blockAdv = {{sf6-adv|VM|-22}} | ||
| | | punishAdv = {{sf6-adv|VM|-6(-5)}} | ||
| airborne = Until Land (FKD) | |||
| notes = Startup refers to earliest frame that Kimberly can perform air follow-ups after Hop | |||
| notes = | |||
}} | }} | ||
Line 843: | Line 877: | ||
| active = - | | active = - | ||
| recovery = 30+3 | | recovery = 30+3 | ||
| total = 33 | |||
| guard = - | |||
| cancel = - | |||
| hitAdv = {{sf6-adv|VM|-10(-9)}} | | hitAdv = {{sf6-adv|VM|-10(-9)}} | ||
| blockAdv = {{sf6-adv|VM|-22}} | | blockAdv = {{sf6-adv|VM|-22}} | ||
| | | punishAdv = {{sf6-adv|VM|-6(-5)}} | ||
| airborne = Until Land (FKD) | |||
| notes = Crosses over the opponent; startup refers to earliest frame that Kimberly can perform air follow-ups after Hop | |||
| notes = | |||
}} | }} | ||
Line 861: | Line 897: | ||
| active = - | | active = - | ||
| recovery = 30+3 | | recovery = 30+3 | ||
| total = 33 | |||
| guard = - | |||
| cancel = - | |||
| hitAdv = {{sf6-adv|VM|-10(-9)}} | | hitAdv = {{sf6-adv|VM|-10(-9)}} | ||
| blockAdv = {{sf6-adv|VM|-22}} | | blockAdv = {{sf6-adv|VM|-22}} | ||
| | | punishAdv = {{sf6-adv|VM|-6(-5)}} | ||
| airborne = Until Land (FKD) | |||
| notes = Startup refers to earliest frame that Kimberly can perform air follow-ups after Hop | |||
| notes = | |||
}} | }} | ||
Line 876: | Line 914: | ||
| images = SF6_Kimberly_5lp_mp.png | | images = SF6_Kimberly_5lp_mp.png | ||
| hitboxes = SF6_Kimberly_5mp_hitbox.png | | hitboxes = SF6_Kimberly_5mp_hitbox.png | ||
| damage = 360( | | damage = 360(288) | ||
| startup = 6 | | startup = 6 | ||
| active = 3 | | active = 3 | ||
| recovery = 18 | | recovery = 18 | ||
| total = 26 | |||
| guard = LH | |||
| cancel = TC | |||
| hitconfirm = 29 | |||
| hitAdv = {{sf6-adv|P|+1}} | | hitAdv = {{sf6-adv|P|+1}} | ||
| blockAdv = {{sf6-adv|VM|-6}} | | blockAdv = {{sf6-adv|VM|-6}} | ||
| | | punishAdv = {{sf6-adv|VP|+5}} | ||
| hitstun = 22 | | hitstun = 22 | ||
| blockstun = 15 | | blockstun = 15 | ||
| hitstop = | | hitstop = 9 | ||
| driveDmgBlk = 2000 | | driveDmgBlk = 2000 | ||
| | | driveDmgHit = [4000] | ||
| | | driveGain = 800 | ||
| | | superGainHit = 400 (280) | ||
| superGainBlk = 200 (100) | |||
| jugStart = 1 | |||
| | | jugIncrease = 1 | ||
| jugStart = | | jugLimit = 3 | ||
| jugIncrease = | | notes = () refers to scaled damage from 5LP combo starter; difficult for most characters to punish if well spaced (e.g. 2LP, 5LP, 5LP~MP) | ||
| jugLimit = | |||
| notes = (refers to scaled damage | |||
}} | }} | ||
Line 908: | Line 945: | ||
| images = SF6_Kimberly_5lp_mp_hp.png | | images = SF6_Kimberly_5lp_mp_hp.png | ||
| hitboxes = SF6_Kimberly_5lp_mp_hp_hitbox.png | | hitboxes = SF6_Kimberly_5lp_mp_hp_hitbox.png | ||
| damage = 440( | | damage = 440(308) | ||
| startup = 12 | | startup = 12 | ||
| active = 2 | | active = 2 | ||
| recovery = 25 | | recovery = 25 | ||
| total = 38 | |||
| guard = LH | |||
| cancel = TC | |||
| hitconfirm = 50-51 | |||
| hitAdv = KD +47 | | hitAdv = KD +47 | ||
| blockAdv = {{sf6-adv|VM|-10}} | | blockAdv = {{sf6-adv|VM|-10}} | ||
| blockstun = 17 | | blockstun = 17 | ||
| hitstop = | | hitstop = 9 | ||
| driveDmgBlk = 2000 | | driveDmgBlk = 2000 | ||
| | | driveGain = 1500 | ||
| | | superGainHit = 700 (490) | ||
| superGainBlk = 350 (175) | |||
| | | jugStart = 1 | ||
| jugIncrease = 1 | |||
| jugLimit = 4 | |||
| jugStart = | | notes = () refers to scaled damage from 5LP combo starter; puts opponent into limited juggle state; can juggle with Bushin Senpukyaku in the corner; gives strong KD Adv. for oki, such as Spray Can setups | ||
| jugIncrease = | |||
| jugLimit = | |||
| notes = (refers to scaled damage | |||
}} | }} | ||
Line 938: | Line 973: | ||
| images = SF6_Kimberly_5lp_mp_hp_hk.png | | images = SF6_Kimberly_5lp_mp_hp_hk.png | ||
| hitboxes = SF6_Kimberly_5lp_mp_hp_hk_hitbox.png | | hitboxes = SF6_Kimberly_5lp_mp_hp_hk_hitbox.png | ||
| damage = 520( | | damage = 520(312) | ||
| startup = 26 | | startup = 26 | ||
| active = 3 | | active = 3 | ||
| recovery = 24 | | recovery = 24 | ||
| total = 52 | |||
| guard = LH | |||
| cancel = - | |||
| hitAdv = KD +26 | | hitAdv = KD +26 | ||
| blockAdv = {{sf6-adv|VM|-12}} | | blockAdv = {{sf6-adv|VM|-12}} | ||
| | | punishAdv = KD +21 | ||
| perfParryAdv = {{sf6-adv|VM|-25}} | | perfParryAdv = {{sf6-adv|VM|-25}} | ||
| blockstun = 15 | | blockstun = 15 | ||
| hitstop = | | hitstop = 11 | ||
| driveDmgBlk = 2000 | | driveDmgBlk = 2000 | ||
| | | driveDmgHit = [4000] | ||
| | | driveGain = 1500 | ||
| | | superGainHit = 800 (560) | ||
| | | superGainBlk = 400 (200) | ||
| jugStart = 1 | |||
| jugIncrease = 1 | |||
| jugStart = | | jugLimit = 5 | ||
| jugIncrease = | | notes = () refers to scaled damage from 5LP combo starter; 10f gap between final 2 hits on block | ||
| jugLimit = | |||
| notes = (refers to scaled damage | |||
}} | }} | ||
Line 968: | Line 1,003: | ||
| images = SF6_Kimberly_5lp_mp_2hp.png | | images = SF6_Kimberly_5lp_mp_2hp.png | ||
| hitboxes = SF6_Kimberly_5lp_mp_2hp_hitbox.png | | hitboxes = SF6_Kimberly_5lp_mp_2hp_hitbox.png | ||
| damage = 580( | | damage = 580(406) | ||
| startup = 10 | | startup = 10 | ||
| active = 2 | | active = 2 | ||
| recovery = 25 | | recovery = 25 | ||
| total = 36 | |||
| guard = LH | |||
| cancel = TC | |||
| hitconfirm = 50-51 | |||
| hitAdv = {{sf6-adv|P|+2}} | | hitAdv = {{sf6-adv|P|+2}} | ||
| blockAdv = {{sf6-adv|VM|-10}} | | blockAdv = {{sf6-adv|VM|-10}} | ||
| hitstun = 29 | | hitstun = 29 | ||
| blockstun = 17 | | blockstun = 17 | ||
| hitstop = | | hitstop = 11 | ||
| driveDmgBlk = 2000 | | driveDmgBlk = 2000 | ||
| | | driveGain = 1500 | ||
| superGainHit = 700 (490) | |||
| | | superGainBlk = 350 (175) | ||
| | | jugStart = 1 | ||
| jugIncrease = 1 | |||
| jugLimit = 4 | |||
| jugStart = | | notes = () refers to scaled damage from 5LP combo starter; useful against Drive Impacts, as this hit will land as a +4 counter-hit at point blank range; on hit, leaves Kimberly close for a strike/throw mixup | ||
| jugIncrease = | |||
| jugLimit = | |||
| notes = (refers to scaled damage | |||
}} | }} | ||
Line 999: | Line 1,032: | ||
| images = SF6_Kimberly_5lp_mp_2hp_hk.png | | images = SF6_Kimberly_5lp_mp_2hp_hk.png | ||
| hitboxes = SF6_Kimberly_5lp_mp_2hp_hk_hitbox.png | | hitboxes = SF6_Kimberly_5lp_mp_2hp_hk_hitbox.png | ||
| damage = 750( | | damage = 750(450) | ||
| startup = 15 | | startup = 15 | ||
| active = 3 | | active = 3 | ||
| recovery = 24 | | recovery = 24 | ||
| total = 41 | |||
| guard = LH | |||
| cancel = - | |||
| hitAdv = KD +26(+45) | | hitAdv = KD +26(+45) | ||
| blockAdv = {{sf6-adv|VM|-12}} | | blockAdv = {{sf6-adv|VM|-12}} | ||
| blockstun = 15 | | blockstun = 15 | ||
| hitstop = | | hitstop = 13 | ||
| driveDmgBlk = 2000 | | driveDmgBlk = 2000 | ||
| | | driveGain = 1500 | ||
| | | superGainHit = 800 (560) | ||
| superGainBlk = 400 (200) | |||
| | | jugStart = 1 | ||
| jugIncrease = 1 | |||
| jugLimit = 5 | |||
| jugStart = | | notes = () refers to scaled damage from 5LP combo starter; knocks opponent far away on hit; true blockstring even at max delay; (better KD Adv. after a DR juggle, maintains limited juggle state) | ||
| jugIncrease = | |||
| jugLimit = | |||
| notes = (refers to scaled | |||
}} | }} | ||
Line 1,028: | Line 1,059: | ||
| images = SF6_Kimberly_5lp_mp_2hp_2hk.png | | images = SF6_Kimberly_5lp_mp_2hp_2hk.png | ||
| hitboxes = SF6_Kimberly_5lp_mp_2hp_2hk_hitbox.png | | hitboxes = SF6_Kimberly_5lp_mp_2hp_2hk_hitbox.png | ||
| damage = 750( | | damage = 750(450) | ||
| startup = 15 | | startup = 15 | ||
| active = 3 | | active = 3 | ||
| recovery = 23 | | recovery = 23 | ||
| total = 40 | |||
| guard = LH | |||
| cancel = - | |||
| hitAdv = KD +16 | | hitAdv = KD +16 | ||
| blockAdv = {{sf6-adv|VM|-12}} | | blockAdv = {{sf6-adv|VM|-12}} | ||
| blockstun = 14 | | blockstun = 14 | ||
| hitstop = | | hitstop = 13 | ||
| driveDmgBlk = 2000 | | driveDmgBlk = 2000 | ||
| | | driveGain = 1500 | ||
| superGainHit = 700 (490) | |||
| | | superGainBlk = 400 (200) | ||
| | | jugStart = 1 | ||
| jugIncrease = 1 | |||
| jugLimit = 0 | |||
| jugStart = | | notes = () refers to scaled damage from 5LP combo starter; throws opponent backwards for a side switch; very useful when Kimberly is cornered; has a strike hitbox, but will not connect properly in juggles; true blockstring even at max delay | ||
| jugIncrease = | |||
| jugLimit = | |||
| notes = (refers to scaled damage | |||
}} | }} | ||
Line 1,061: | Line 1,090: | ||
| active = 3 | | active = 3 | ||
| recovery = 26 | | recovery = 26 | ||
| total = 38 | |||
| guard = LH | |||
| cancel = Sp SA | |||
| hitconfirm = 38-40 | |||
| hitAdv = KD +28 | | hitAdv = KD +28 | ||
| blockAdv = {{sf6-adv|VM|-12}} | | blockAdv = {{sf6-adv|VM|-12}} | ||
| DRcancelHit = KD +47 | | DRcancelHit = KD +47 | ||
| DRcancelBlk = {{sf6-adv|VP|+7}} | | DRcancelBlk = {{sf6-adv|VP|+7}} | ||
| blockstun = 17 | | blockstun = 17 | ||
| hitstop = | | hitstop = 13 | ||
| driveDmgBlk = 4000 | | driveDmgBlk = 4000 | ||
| | | driveDmgHit = [8000] | ||
| | | driveGain = 1500 | ||
| | | superGainHit = 800 (560) | ||
| | | superGainBlk = 400 (200) | ||
| jugStart = 1 | |||
| jugIncrease = 1 | |||
| jugStart = | | jugLimit = 1 | ||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Puts opponent into a limited juggle state; will not combo into 236HP; Run~Stop cancel: KD+34/-6 (OD: KD+37/-3) | | notes = Puts opponent into a limited juggle state; will not combo into 236HP; Run~Stop cancel: KD+34/-6 (OD: KD+37/-3) | ||
}} | }} | ||
Line 1,091: | Line 1,119: | ||
| hitboxes = SF6_Kimberly_lplk_hitbox.png | | hitboxes = SF6_Kimberly_lplk_hitbox.png | ||
| damage = 1082 (1838) | | damage = 1082 (1838) | ||
| dmgScaling = 20% Starter; 20% Immediate | |||
| startup = 5 | | startup = 5 | ||
| active = 3 | | active = 3 | ||
| recovery = 23 | | recovery = 23 | ||
| total = 30 | |||
| guard = T | |||
| cancel = - | |||
| hitAdv = KD +17 | | hitAdv = KD +17 | ||
| blockAdv = - | | blockAdv = - | ||
| | | punishAdv = HKD +17 | ||
| driveDmgHit = [10000] | | driveDmgHit = [10000] | ||
| | | driveGain = 2000 | ||
| | | superGainHit = 2000(1400) [4000(2800)] | ||
| | | jugStart = 1 | ||
| notes = | | atkRange = 0.80 | ||
| notes = Can walk forward for a strong manually-timed corner throw loop; starter scaling applies to Spraycan juggle follow-ups | |||
}} | }} | ||
Line 1,113: | Line 1,144: | ||
| hitboxes = SF6_Kimberly_lplk_hitbox.png | | hitboxes = SF6_Kimberly_lplk_hitbox.png | ||
| damage = 1082 (1839) | | damage = 1082 (1839) | ||
| dmgScaling = 20% Immediate | |||
| startup = 5 | | startup = 5 | ||
| active = 3 | | active = 3 | ||
| recovery = 23 | | recovery = 23 | ||
| total = 30 | |||
| guard = T | |||
| cancel = - | |||
| hitAdv = KD +8 | | hitAdv = KD +8 | ||
| blockAdv = - | | blockAdv = - | ||
| | | punishAdv = HKD +8 | ||
| driveDmgHit = [10000] | | driveDmgHit = [10000] | ||
| | | driveGain = 2000 | ||
| | | superGainHit = 2000(1400) [4000(2800)] | ||
| | | jugStart = 1 | ||
| notes = Side switches; no throw oki after back throwing opponent into corner, but can meaty with strikes | | atkRange = 0.80 | ||
| notes = Side switches; no throw oki after back throwing opponent into corner, but can meaty with strikes | |||
}} | }} | ||
Line 1,135: | Line 1,169: | ||
| images = SF6_Kimberly_hphk.png | | images = SF6_Kimberly_hphk.png | ||
| hitboxes = SF6_Kimberly_hphk_hitbox.png | | hitboxes = SF6_Kimberly_hphk_hitbox.png | ||
| damage = 720 | | damage = 720 | ||
| chip = 180 | | chip = 180 | ||
| dmgScaling = 20% Starter (Hit)<br>20% Multiplier (Block) | |||
| startup = 26 | | startup = 26 | ||
| active = 2 | | active = 2 | ||
| recovery = 35 | | recovery = 35 | ||
| total = 62 | |||
| guard = LH | |||
| cancel = - | |||
| hitAdv = KD +35 / Wall Splat KD +65 | | hitAdv = KD +35 / Wall Splat KD +65 | ||
| blockAdv = {{sf6-adv|M|-3}} / Wall Splat HKD +72 | | blockAdv = {{sf6-adv|M|-3}} / Wall Splat HKD +72 | ||
| | | punishAdv = Crumple (Standing +21, Juggle +46, HKD +104) | ||
| perfParryAdv = {{sf6-adv|VM|-35}} | | perfParryAdv = {{sf6-adv|VM|-35}} | ||
| blockstun = 34 | | blockstun = 34 | ||
Line 1,151: | Line 1,186: | ||
| driveDmgBlk = 5000 | | driveDmgBlk = 5000 | ||
| driveDmgHit = 10000 [15000] | | driveDmgHit = 10000 [15000] | ||
| | | driveGain = -10000 | ||
| | | superGainHit = [3000(2100)] | ||
| armor = 1-27 | |||
| | |||
| jugStart = 0 | | jugStart = 0 | ||
| jugIncrease = 1 | | jugIncrease = 1 | ||
| jugLimit = 0 | | jugLimit = 0 | ||
| atkRange = 2.543 | |||
| notes = See [[Street_Fighter_6/Gauges#Drive_Impact|Drive Impact]]. Airborne connect gives spinning juggle state on Punish Counter or corner Wall Splat with variable height. | | notes = See [[Street_Fighter_6/Gauges#Drive_Impact|Drive Impact]]. Airborne connect gives spinning juggle state on Punish Counter or corner Wall Splat with variable height. | ||
}} | }} | ||
Line 1,164: | Line 1,199: | ||
{{FrameData-SF6 | chara = Kimberly | moveId = kimberly_6hphk | moveType = drive | {{FrameData-SF6 | chara = Kimberly | moveId = kimberly_6hphk | moveType = drive | ||
| input = 6HPHK | | input = 6HPHK | ||
| name = Shapeless State | | name = Shapeless State (Block) | ||
| images = SF6_Kimberly_6hphk.png | | images = SF6_Kimberly_6hphk.png | ||
| hitboxes = SF6_Kimberly_6hphk_hitbox.png | | hitboxes = SF6_Kimberly_6hphk_hitbox.png | ||
| damage = 500 recoverable | | damage = 500 recoverable | ||
| chip = 125 recoverable | | chip = 125 recoverable | ||
| startup = 20 | | startup = 20 | ||
| active = 3 | | active = 3 | ||
| recovery = 26 | | recovery = 26(31) | ||
| | | total = 48(53) | ||
| guard = LH | |||
| cancel = - | |||
| hitAdv = KD +23 | | hitAdv = KD +23 | ||
| blockAdv = {{sf6-adv|VM|- | | blockAdv = {{sf6-adv|VM|-6}} | ||
| punishAdv = KD +23 | |||
| perfParryAdv = {{sf6-adv|VM|-27}} | |||
| blockstun = 23 | |||
| hitstop = 20 | |||
| driveGain = -20000 | |||
| invuln = 1-22 Full | |||
| armor = Break | |||
| jugStart = 200 | |||
| jugIncrease = 100 | |||
| jugLimit = 1 | |||
| atkRange = 1.515 | |||
| notes = Performed by inputting 6HPHK during blockstun; 5f extra recovery on hit; freezes the screen for 4f during startup; see [[Street_Fighter_6/Gauges#Drive_Reversal|Drive Reversal]]; SA3 install increases recoverable damage to 555 | |||
}} | |||
{{FrameData-SF6 | chara = Kimberly | moveId = kimberly_6hphk_recovery | moveType = drive | |||
| input = 6HPHK | |||
| name = Shapeless State (Recovery) | |||
| images = SF6_Kimberly_6hphk.png | |||
| hitboxes = SF6_Kimberly_6hphk_hitbox.png | |||
| damage = 500 recoverable | |||
| chip = 125 recoverable | |||
| startup = 18 | |||
| active = 3 | |||
| recovery = 26(31) | |||
| total = 46(51) | |||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| | | hitAdv = KD +23 | ||
| blockAdv = {{sf6-adv|VM|-6}} | |||
| punishAdv = KD +23 | |||
| perfParryAdv = {{sf6-adv|VM|-27}} | | perfParryAdv = {{sf6-adv|VM|-27}} | ||
| blockstun = | | blockstun = 23 | ||
| hitstop = | | hitstop = 20 | ||
| | | driveGain = -20000 | ||
| | | invuln = 1-20 Full | ||
| jugStart = | | armor = Break | ||
| jugIncrease = | | jugStart = 200 | ||
| jugLimit = | | jugIncrease = 100 | ||
| notes = | | jugLimit = 1 | ||
| atkRange = 1.515 | |||
| notes = Performed by holding 6HPHK on wakeup; 5f extra recovery on hit; does not have any screen freeze; SA3 install increases recoverable damage to 555; see [[Street_Fighter_6/Gauges#Drive_Reversal|Drive Reversal]]. | |||
}} | }} | ||
Line 1,196: | Line 1,261: | ||
| images = SF6_Kimberly_mpmk.png | | images = SF6_Kimberly_mpmk.png | ||
| hitboxes = SF6_Kimberly_mpmk_hitbox.png | | hitboxes = SF6_Kimberly_mpmk_hitbox.png | ||
| damage = - | | damage = - | ||
| dmgScaling = 50% Multiplier (Perfect) | |||
| startup = 1 | | startup = 1 | ||
| active = | | active = 12 or until released | ||
| recovery = | | recovery = 33(1)(11) | ||
| | | total = 45(3) | ||
| guard = - | |||
| cancel = - | |||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - | ||
| | | driveGain = -5000,250~ | ||
| invuln = 6 Full (after Perfect Parry) | |||
| notes = See [[Street_Fighter_6/Gauges#Drive_Parry|Drive Parry]]. Perfect Parrying has only 1F of recovery and disables the opponent from canceling their attack. Perfect Parrying projectiles puts you into fixed 11 frames of recovery. After a Perfect Parry, all Super Gauge gain is reduced by 20% and Drive Gauge gain/damage is reduced by 50% for the entire punish combo. | |||
| | |||
| notes = See [[Street_Fighter_6/Gauges#Drive_Parry|Drive Parry]]. Perfect Parrying has only 1F of recovery and disables the opponent from canceling their attack. Perfect Parrying projectiles puts you into fixed 11 frames of recovery. | |||
}} | }} | ||
===== 66 ===== | ===== MPMK~66 ===== | ||
{{FrameData-SF6 | chara = Kimberly | moveId = | {{FrameData-SF6 | chara = Kimberly | moveId = kimberly_mpmk_66_pdr | moveType = drive | ||
| input = 66 | | input = MPMK~66 | ||
| name = Drive Rush | | name = Parry Drive Rush | ||
| images = SF6_Kimberly_66.png | | images = SF6_Kimberly_66.png | ||
| hitboxes = SF6_Kimberly_66_hitbox.png | | hitboxes = SF6_Kimberly_66_hitbox.png | ||
| damage = - | | damage = - | ||
| startup = | | dmgScaling = 15% Multiplier (Mid-Combo) | ||
| active = | | startup = 3+8 | ||
| | | active = - | ||
| recovery = 15(37) | |||
| total = 26(48) | |||
| guard = - | |||
| cancel = - | |||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - | ||
| | | driveGain = -10000 | ||
| notes = See [[Street_Fighter_6/Gauges#Drive_Rush|Drive Rush]]; 1-bar version performed out of a Parry; startup refers to minimum time before an attack can cancel the Drive Rush animation (if performed immediately after a successful Parry, only 1+8 startup); the first 15 recovery frames are cancelable into any attack; the final 22 recovery frames are cancelable into any attack or movement option or blocking (except Parry); only Normal and Command Normal attacks are enhanced with +4 frame advantage and improved juggle properties; Distance: 0.817 (min/throw), 2.479 (min/block), 3.565 (max/final DR frame) | |||
}} | |||
| notes = See [[Street_Fighter_6/Gauges#Drive_Rush|Drive Rush]] | {{FrameData-SF6 | chara = Kimberly | moveId = kimberly_mpmk_66_drc | moveType = drive | ||
| input = MPMK or 66 | |||
| name = Drive Rush Cancel | |||
| images = SF6_Kimberly_66.png | |||
| hitboxes = SF6_Kimberly_66_hitbox.png | |||
| damage = - | |||
| dmgScaling = 15% Multiplier (Mid-Combo) | |||
| startup = 9 | |||
| active = - | |||
| recovery = 15(37) | |||
| total = 24(46) | |||
| guard = - | |||
| cancel = - | |||
| hitAdv = - | |||
| blockAdv = - | |||
| driveGain = -30000 | |||
| notes = See [[Street_Fighter_6/Gauges#Drive_Rush|Drive Rush]]; 3-bar version performed on hit/block from a cancelable normal; can also be performed on whiff from cancelable light normals; startup refers to minimum time before an attack can cancel the Drive Rush animation; the first 15 recovery frames are cancelable into any attack; the final 22 recovery frames are cancelable into any attack or movement option or blocking (except Parry); only Normal and Command Normal attacks are enhanced with +4 frame advantage and improved juggle properties | |||
}} | }} | ||
Line 1,244: | Line 1,328: | ||
| active = 6(1)6(1)6(8)3 | | active = 6(1)6(1)6(8)3 | ||
| recovery = 6+17 land | | recovery = 6+17 land | ||
| | | total = 59 | ||
| guard = LH | |||
| cancel = - | |||
| hitAdv = KD +23 | | hitAdv = KD +23 | ||
| blockAdv = {{sf6-adv|VM|-30}} | | blockAdv = {{sf6-adv|VM|-30}} | ||
| | | punishAdv = KD +23 | ||
| perfParryAdv = {{sf6-adv|VM|-52}} | | perfParryAdv = {{sf6-adv|VM|-52}} | ||
| blockstun = 24 | | blockstun = 24 | ||
| hitstop = | | hitstop = 13 / 3,3,9(13) | ||
| driveDmgBlk = 1000 | | driveDmgBlk = 1000 | ||
| driveDmgHit = [5000] | | driveDmgHit = [5000] | ||
| | | driveGain = 500x2,1000 (500) | ||
| superGainHit = 250x2,500 (175x2,350) | |||
| | | superGainBlk = 125 (62) | ||
| | | invuln = 5-11 Air, 7-11 Throw, 7-42 Lower Body Projectile | ||
| | | airborne = 7-42 (FKD) | ||
| | | jugStart = 1 | ||
| jugStart = | | jugIncrease = 1/1/1 | ||
| jugIncrease = | | jugLimit = 4/8/9 | ||
| jugLimit = | | atkRange = 0.95 (1st) | ||
| notes = | | notes = Cannot hit cross-up; if first hit (active frames 1-6) whiffs, still hits 3 times but the first hit only does 90 damage | ||
}} | }} | ||
Line 1,278: | Line 1,362: | ||
| active = 6(1)6(1)6(8)3 | | active = 6(1)6(1)6(8)3 | ||
| recovery = 8+17 land | | recovery = 8+17 land | ||
| | | total = 62 | ||
| guard = LH | |||
| cancel = - | |||
| hitAdv = KD +22 | | hitAdv = KD +22 | ||
| blockAdv = {{sf6-adv|VM|-32}} | | blockAdv = {{sf6-adv|VM|-32}} | ||
| | | punishAdv = KD +22 | ||
| perfParryAdv = {{sf6-adv|VM|-54}} | | perfParryAdv = {{sf6-adv|VM|-54}} | ||
| blockstun = 24 | | blockstun = 24 | ||
| hitstop = | | hitstop = 13 / 3,3,9(13) | ||
| driveDmgBlk = 1000 | | driveDmgBlk = 1000 | ||
| driveDmgHit = [5000] | | driveDmgHit = [5000] | ||
| | | driveGain = 500x2,1000 (500) | ||
| superGainHit = 250x2,500 (175x2,350) | |||
| | | superGainBlk = 125 (62) | ||
| | | invuln = 6-12 Air, 8-12 Throw, 8-45 Lower Body Projectile | ||
| | | airborne = 8-45 (FKD) | ||
| | | jugStart = 1 | ||
| jugStart = | | jugIncrease = 1/1/1 | ||
| jugIncrease = | | jugLimit = 4/8/9 | ||
| jugLimit = | | atkRange = 1.00 (1st) | ||
| notes = | | notes = Cannot hit cross-up; if first hit (active frames 1-6) whiffs, still hits 3 times but the first hit only does 90 damage | ||
}} | }} | ||
Line 1,312: | Line 1,396: | ||
| active = 6(1)6(1)6(8)3 | | active = 6(1)6(1)6(8)3 | ||
| recovery = 11+17 land | | recovery = 11+17 land | ||
| | | total = 66 | ||
| guard = LH | |||
| cancel = - | |||
| hitAdv = KD +21 | | hitAdv = KD +21 | ||
| blockAdv = {{sf6-adv|VM|-35}} | | blockAdv = {{sf6-adv|VM|-35}} | ||
| | | punishAdv = KD +21 | ||
| perfParryAdv = {{sf6-adv|VM|-57}} | | perfParryAdv = {{sf6-adv|VM|-57}} | ||
| blockstun = 24 | | blockstun = 24 | ||
| hitstop = | | hitstop = 13 / 3,3,9(13) | ||
| driveDmgBlk = 1000 | | driveDmgBlk = 1000 | ||
| driveDmgHit = [5000] | | driveDmgHit = [5000] | ||
| | | driveGain = 500x2,1000 (500) | ||
| superGainHit = 250x2,500 (175x2,350) | |||
| | | superGainBlk = 125 (62) | ||
| | | invuln = 7-13 Air, 9-13 Throw, 9-49 Lower Body Projectile | ||
| | | airborne = 9-49 (FKD) | ||
| | | jugStart = 1 | ||
| jugStart = | | jugIncrease = 1/1/1 | ||
| jugIncrease = | | jugLimit = 4/8/9 | ||
| jugLimit = | | atkRange = 1.05 (1st) | ||
| notes = | | notes = Cannot hit cross-up; often too slow to work in juggles; if first hit (active frames 1-6) whiffs, still hits 3 times but the first hit only does 180 damage | ||
}} | }} | ||
Line 1,341: | Line 1,425: | ||
| images = SF6_Kimberly_214kk.png | | images = SF6_Kimberly_214kk.png | ||
| hitboxes = SF6_Kimberly_214hk_hitbox.png | | hitboxes = SF6_Kimberly_214hk_hitbox.png | ||
| damage = 450,200x3,360 (1410) | |||
| damage = 450, | |||
| chip = 112 | | chip = 112 | ||
| dmgScaling = 30% Starter | |||
| startup = 6 | | startup = 6 | ||
| active = 6(1)6(1)6(1)6(1)2 | | active = 6(1)6(1)6(1)6(1)2 | ||
| recovery = 12+17 land | | recovery = 12+17 land | ||
| | | total = 64 | ||
| hitAdv = KD + | | guard = LH | ||
| cancel = SA2 (4th) | |||
| hitconfirm = 36 SA | |||
| hitAdv = KD +21 | |||
| blockAdv = {{sf6-adv|VM|-40}} | | blockAdv = {{sf6-adv|VM|-40}} | ||
| | | punishAdv = KD +21 | ||
| perfParryAdv = {{sf6-adv|VM|-57}} | | perfParryAdv = {{sf6-adv|VM|-57}} | ||
| blockstun = 19 | | blockstun = 19 | ||
| hitstop = | | hitstop = 13 / 2x4,9(13) | ||
| driveDmgBlk = 1000 | | driveDmgBlk = 1000 | ||
| driveDmgHit = [5000] | | driveDmgHit = [5000] | ||
| | | driveGain = -20000 | ||
| | | superGainHit = 200x4,400 (140x4,280) | ||
| superGainBlk = 100 (50) | |||
| | | invuln = 1-11 Air, 7-11 Throw, 7-47 Lower Body Projectile | ||
| | | airborne = 7-47 (FKD) | ||
| | | jugStart = 1 | ||
| jugStart = | | jugIncrease = 1/1/1/1/1 | ||
| jugIncrease = | | jugLimit = 10/11/12/13/14 | ||
| jugLimit = | | atkRange = 1.05 (1st) | ||
| notes = | | notes = Cannot hit cross-up; higher juggle potential than other versions; other than SA2 cancel, starter scaling only occurs if Spraycan detonates immediately after first grounded hit, or after a high-connect 4-hit 214KK | ||
}} | }} | ||
Line 1,379: | Line 1,464: | ||
| damage = 225x2,450 (900) | | damage = 225x2,450 (900) | ||
| chip = 56x2,112 | | chip = 56x2,112 | ||
| dmgScaling = 20% Starter | |||
| startup = 8 | | startup = 8 | ||
| active = 2(7)2(7)2 | | active = 2(7)2(7)2 | ||
| recovery = 12 land | | recovery = 12 land | ||
| | | total = - | ||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| | | hitAdv = {{sf6-adv|VP|+4(+8)}}<br>(KD +38~42) | ||
| blockAdv = {{sf6-adv|M|-1{{sf6-adv|VP|(+4)}}}} | |||
| punishAdv = {{sf6-adv|VP|+8(+12)}} | |||
| perfParryAdv = {{sf6-adv|VM|-16(-11)}} | | perfParryAdv = {{sf6-adv|VM|-16(-11)}} | ||
| hitstun = 21 | | hitstun = 21 | ||
| blockstun = 17 | | blockstun = 17 | ||
| hitstop = | | hitstop = 13 / 7,7,9(13) | ||
| driveDmgBlk = 1000x2,2000 | | driveDmgBlk = 1000x2,2000 | ||
| driveDmgHit = [1700x2,1600] | | driveDmgHit = [1700x2,1600] | ||
| | | driveGain = 500x2,1000 | ||
| superGainHit = 250x2,500 (175x2,350) | |||
| | | superGainBlk = 125x2,250 (62x2,125) | ||
| | | airborne = Until Land (FKD) | ||
| jugStart = 1 | |||
| | | jugIncrease = 1/1/1 | ||
| jugStart = | | jugLimit = 15/16/17 | ||
| jugIncrease = | | notes = Only possible during forward jump or after 6HK Forward Hop; can be done immediately with Tiger Knee motion (2149K); inputting at the end of Kimberly's jump arc allows 3 hits vs. standing, 1 hit vs. crouching (otherwise, 1 hit vs. standing and whiffs on crouching); listed () KD advantage refers to air juggled version | ||
| jugLimit = | |||
| notes = Only possible during forward jump or after 6HK Forward Hop | |||
}} | }} | ||
Line 1,411: | Line 1,496: | ||
| images = SF6_Kimberly_j214kk.png | | images = SF6_Kimberly_j214kk.png | ||
| hitboxes = SF6_Kimberly_j214kk_hitbox.png | | hitboxes = SF6_Kimberly_j214kk_hitbox.png | ||
| damage = 450,90x2,270,450 (1350) | | damage = 450,90x2,270,450 (1350) | ||
| chip = 112,22,112 | | chip = 112,22,112 | ||
| dmgScaling = 20% Starter; Combo (2 hits) | |||
| startup = 8 | | startup = 8 | ||
| active = 2(2)3(2)2(2)3(2)2 | | active = 2(2)3(2)2(2)3(2)2 | ||
| recovery = 12 land | | recovery = 12 land | ||
| hitAdv = {{sf6-adv|VP|+5(+8)}} <br> KD +46 | | total = - | ||
| guard = LH | |||
| cancel = SA2 | |||
| hitAdv = {{sf6-adv|VP|+5(+8)}}<br>(KD +46~51) | |||
| blockAdv = {{sf6-adv|M|-1{{sf6-adv|VP|(+4)}}}} | | blockAdv = {{sf6-adv|M|-1{{sf6-adv|VP|(+4)}}}} | ||
| | | punishAdv = {{sf6-adv|VP|+8(12)}} | ||
| perfParryAdv = {{sf6-adv|VM|-19(-11)}} | | perfParryAdv = {{sf6-adv|VM|-19(-11)}} | ||
| hitstun = 21 | | hitstun = 21 | ||
| blockstun = 17 | | blockstun = 17 | ||
| hitstop = | | hitstop = 13 / 3x4,9(13) | ||
| driveDmgBlk = 1000x3 | | driveDmgBlk = 1000x3 | ||
| driveDmgHit = [1000x5] | | driveDmgHit = [1000x5] | ||
| | | driveGain = -20000 | ||
| | | superGainHit = 200x4,400 (140x4,280) | ||
| superGainBlk = 100x2,200 (50x2,100) | |||
| | | airborne = Until Land (FKD) | ||
| jugStart = 1 | |||
| | | jugIncrease = 1/1/1/1/1 | ||
| jugStart = | | jugLimit = 10/11/12/13/14 | ||
| jugIncrease = | | notes = Only possible during forward jump or after 6HK Forward Hop; can be done immediately with Tiger Knee motion (2149K); inputting at the end of Kimberly's jump arc allows 3 hits vs. standing, 1 hit vs. crouching (otherwise, 1 hit vs. standing and whiffs on crouching); can cross-up at close range vs. standing opponents (useful to escape corner throw loops if opponent is at +2 or worse); listed () KD advantage refers to air juggled version; can cancel into SA2 mid-air, or follow up with SA3 after landing in the corner | ||
| jugLimit = | |||
| notes = Only possible during forward jump or after 6HK Forward Hop | |||
}} | }} | ||
Line 1,449: | Line 1,533: | ||
| damage = 810 | | damage = 810 | ||
| chip = 202 | | chip = 202 | ||
| dmgScaling = 20% Starter | |||
| startup = 10 | | startup = 10 | ||
| active = | | active = 3 | ||
| recovery = | | recovery = 21 | ||
| total = 33 | |||
| | |||
| guard = LH | | guard = LH | ||
| cancel = | | cancel = SA3 | ||
| | | hitconfirm = 18 | ||
| | | hitAdv = {{sf6-adv|P|+3}}{{sf6-adv|VP|(+5)}}<br>(KD +30~36) | ||
| perfParryAdv = {{sf6-adv|VM|-22}} | | blockAdv = {{sf6-adv|VM|-4}}{{sf6-adv|M|(-2)}} | ||
| hitstun = | | punishAdv = {{sf6-adv|VP|+7(+9)}} | ||
| blockstun = | | perfParryAdv = {{sf6-adv|VM|-22(-20)}} | ||
| hitstop = | | hitstun = 27 | ||
| blockstun = 20 | |||
| hitstop = 13 | |||
| driveDmgBlk = 4000 | | driveDmgBlk = 4000 | ||
| driveDmgHit = [6000] | | driveDmgHit = [6000] | ||
| | | driveGain = 2000 | ||
| superGainHit = 800 (560) | |||
| | | superGainBlk = 400 (200) | ||
| | | jugStart = 1 | ||
| jugIncrease = 1 | |||
| jugLimit = 10 | |||
| jugStart = | | atkRange = 1.838 (1.624) | ||
| jugIncrease = | | notes = Has juggle potential; good for safe pressure against opponents in Burnout (0 oB, setting up a follow-up 2LP that trades with 4f normals and can kara cancel into Parry/Super if the opponent performs a reversal Super); strongest 236P version when Super canceling; () refers to KD Adv. when juggled into (lower height gives lower KD Adv.); 3rd active frame has extra range, allowing it to be spaced for safety or combo extensions | ||
| jugLimit = | |||
| notes = Has juggle potential; good for safe pressure against opponents in Burnout and can | |||
}} | }} | ||
Line 1,487: | Line 1,571: | ||
| active = 2 | | active = 2 | ||
| recovery = 28 | | recovery = 28 | ||
| hitAdv = KD +37(+26) | | total = 46 | ||
| guard = LH | |||
| cancel = SA3 (1st) | |||
| hitconfirm = 14 | |||
| hitAdv = KD +37<br>(KD +26) | |||
| blockAdv = {{sf6-adv|VM|-12}} | | blockAdv = {{sf6-adv|VM|-12}} | ||
| | | punishAdv = KD +37 | ||
| perfParryAdv = {{sf6-adv|VM|-28}} | | perfParryAdv = {{sf6-adv|VM|-28}} | ||
| blockstun = 21 | | blockstun = 21 | ||
| hitstop = | | hitstop = 13 / 9,13 | ||
| driveDmgBlk = | | driveDmgBlk = 4000 | ||
| driveDmgHit = [4000x2] | | driveDmgHit = [4000x2] | ||
| | | driveGain = 1200x2 (1200) | ||
| superGainHit = 600x2 (420x2) | |||
| | | superGainBlk = 300 (150) | ||
| | | jugStart = 1 | ||
| jugIncrease = 1/1 | |||
| jugLimit = 20/21 | |||
| jugStart = | | atkRange = 2.19 (2.138) | ||
| jugIncrease = | | notes = 2nd hit only comes out on hit; () refers to reduced KD Adv. when juggled into; (note: frame display shows 3f extra block recovery, but this is a bug - total frame count remains unchanged) | ||
| jugLimit = | |||
| notes = 2nd hit only comes out on hit; | |||
}} | }} | ||
Line 1,521: | Line 1,604: | ||
| active = 2 | | active = 2 | ||
| recovery = 28 | | recovery = 28 | ||
| total = 53 | |||
| guard = LH | |||
| cancel = SA3 (1st) / Jmp | |||
| hitconfirm = 14 | |||
| hitAdv = KD +56 | | hitAdv = KD +56 | ||
| blockAdv = {{sf6-adv|VM|-12}} | | blockAdv = {{sf6-adv|VM|-12}} | ||
| | | punishAdv = KD +56 | ||
| perfParryAdv = {{sf6-adv|VM|-28}} | | perfParryAdv = {{sf6-adv|VM|-28}} | ||
| blockstun = 21 | | blockstun = 21 | ||
| hitstop = | | hitstop = 13 / 9,13 | ||
| driveDmgBlk = | | driveDmgBlk = 4000 | ||
| driveDmgHit = [3000x2] | | driveDmgHit = [3000x2] | ||
| | | driveGain = 1000x2 (1000) | ||
| superGainHit = 500x2 (350x2) | |||
| | | superGainBlk = 250 (125) | ||
| | | jugStart = 1/2 | ||
| jugIncrease = 1/1 | |||
| jugLimit = 1/2 | |||
| jugStart = | | atkRange = 2.747 (2.698) | ||
| jugIncrease = | | notes = Puts opponent into limited juggle state; very limited juggle potential, so it won't combo from 5MP~HP; 2nd hit only comes out on hit; forward jump cancelable on hit only; (note: frame display shows 3f extra block recovery, but this is a bug - total frame count remains unchanged) | ||
| jugLimit = | |||
| notes = Puts opponent into limited juggle state; | |||
}} | }} | ||
Line 1,550: | Line 1,632: | ||
| images = SF6_Kimberly_236pp.png | | images = SF6_Kimberly_236pp.png | ||
| hitboxes = SF6_Kimberly_236hp_hitbox.png | | hitboxes = SF6_Kimberly_236hp_hitbox.png | ||
| damage = 360,180 (540) | | damage = 360,180 (540) | ||
| chip = 90 | | chip = 90 | ||
Line 1,556: | Line 1,637: | ||
| active = 2 | | active = 2 | ||
| recovery = 28 | | recovery = 28 | ||
| total = 46 | |||
| guard = LH | |||
| cancel = SA2 SA3 (1st) / Jmp | |||
| hitconfirm = 14 | |||
| hitAdv = KD +56 | | hitAdv = KD +56 | ||
| blockAdv = {{sf6-adv|VM|-12}} | | blockAdv = {{sf6-adv|VM|-12}} | ||
| | | punishAdv = KD +56 | ||
| perfParryAdv = {{sf6-adv|VM|-28}} | | perfParryAdv = {{sf6-adv|VM|-28}} | ||
| blockstun = 21 | | blockstun = 21 | ||
| hitstop = | | hitstop = 13 / 9,13 | ||
| driveDmgBlk = | | driveDmgBlk = 4000 | ||
| driveDmgHit = [3000x2] | | driveDmgHit = [3000x2] | ||
| | | driveGain = -20000 | ||
| | | superGainHit = 500x2 (350x2) | ||
| superGainBlk = 250 (125) | |||
| | | jugStart = 1/2 | ||
| jugIncrease = 1/1 | |||
| jugLimit = 1/2 | |||
| jugStart = | | atkRange = 2.375 (2.317) | ||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Puts opponent into limited juggle state; 2nd hit only comes out on hit; forward jump cancelable on hit only; gives the launch of 236HP with the startup and juggle potential of 236MP; (note: frame display shows 3f extra block recovery, but this is a bug - total frame count remains unchanged) | | notes = Puts opponent into limited juggle state; 2nd hit only comes out on hit; forward jump cancelable on hit only; gives the launch of 236HP with the startup and juggle potential of 236MP; (note: frame display shows 3f extra block recovery, but this is a bug - total frame count remains unchanged) | ||
}} | }} | ||
Line 1,587: | Line 1,667: | ||
| hitboxes = SF6_Kimberly_236k_hitbox.png | | hitboxes = SF6_Kimberly_236k_hitbox.png | ||
| damage = - | | damage = - | ||
| startup = 8 | | startup = 8~ | ||
| active = - | | active = - | ||
| recovery = - | | recovery = - | ||
| total = 55 | |||
| guard = - | |||
| cancel = - | |||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - | ||
| notes = Holding forward causes Kimberly to continue running without activating Arc Step (must not let go of forward input at any point); can hold forward + button to activate follow-up at the earliest possible timing; Movement speed: 0.112/frame during cancelable frames | |||
| notes = | |||
}} | }} | ||
Line 1,608: | Line 1,689: | ||
| active = 7 | | active = 7 | ||
| recovery = 16 | | recovery = 16 | ||
| hitAdv = KD +41 (+53~ | | total = 43 | ||
| guard = LH | |||
| cancel = SA3 | |||
| hitconfirm = 27 | |||
| hitAdv = KD +41<br>(KD +53~66) | |||
| blockAdv = {{sf6-adv|P|+1}} | | blockAdv = {{sf6-adv|P|+1}} | ||
| | | punishAdv = KD +41<br>(KD +53~66) | ||
| perfParryAdv = {{sf6-adv|VM|-21}} | | perfParryAdv = {{sf6-adv|VM|-21}} | ||
| blockstun = 24 | | blockstun = 24 | ||
| hitstop = | | hitstop = 13 | ||
| driveDmgBlk = 4000 | | driveDmgBlk = 4000 | ||
| driveDmgHit = [6000] | | driveDmgHit = [6000] | ||
| | | driveGain = 2000 | ||
| superGainHit = 1200 (840) | |||
| | | superGainBlk = 600 (300) | ||
| | | jugStart = 1 | ||
| jugIncrease = 1 | |||
| jugLimit = 5 | |||
| jugStart = | | atkRange = 2.128 (+Run) | ||
| jugIncrease = | | notes = Kicking legs are Anti-Air Invuln 18-27f (cannot hit cross-up); active frames 3-7 hit airborne opponents above Kimberly; puts opponent into limited juggle state; () refers to higher KD advantage when juggled into | ||
| jugLimit = | |||
| notes = Kicking legs are Anti-Air Invuln 18-27f (cannot hit cross-up); active frames 3-7 hit airborne opponents above Kimberly; puts opponent into limited juggle state; (higher KD | |||
}} | }} | ||
Line 1,639: | Line 1,719: | ||
| damage = 720 | | damage = 720 | ||
| chip = 180 | | chip = 180 | ||
| dmgScaling = 20% Starter | |||
| startup = 8+10 | | startup = 8+10 | ||
| active = 12 | | active = 12 | ||
| recovery = 19 | | recovery = 19 | ||
| hitAdv = KD +39(+ | | total = 40 | ||
| guard = L | |||
| cancel = SA3 | |||
| hitconfirm = 16 | |||
| hitAdv = KD +39~50<br>(KD +42~53) | |||
| blockAdv = {{sf6-adv|VM|-12}}{{sf6-adv|M|(-1)}} | | blockAdv = {{sf6-adv|VM|-12}}{{sf6-adv|M|(-1)}} | ||
| | | punishAdv = KD +39~50<br>(KD +42~53) | ||
| perfParryAdv = {{sf6-adv|VM|-29}}{{sf6-adv|VM|(-18)}} | | perfParryAdv = {{sf6-adv|VM|-29}}{{sf6-adv|VM|(-18)}} | ||
| blockstun = 19 | | blockstun = 19 | ||
| hitstop = | | hitstop = 6 | ||
| driveDmgBlk = 4000 | | driveDmgBlk = 4000 | ||
| driveDmgHit = [8000] | | driveDmgHit = [8000] | ||
| | | driveGain = 2000 | ||
| superGainHit = 1000 (700) | |||
| | | superGainBlk = 500 (250) | ||
| | | jugStart = 1 | ||
| jugIncrease = 1 | |||
| jugLimit = 3 | |||
| jugStart = | | atkRange = 3.61 (2.08) (+Run) | ||
| jugIncrease = | | notes = 6-21f low profile and upper body projectile invuln (only on the Slide itself); puts opponent into limited juggle state; advantage varies significantly depending on which active frame connects; () refers to KD advantage when juggled into (KD +47 from 5MP~HP unless delayed); cancel to SA3 can whiff when used from longer range | ||
| jugLimit = | |||
| notes = 6-21f low profile and upper body projectile invuln (only on the Slide itself); puts opponent into limited juggle state; ( | |||
}} | }} | ||
Line 1,676: | Line 1,756: | ||
| active = 5 | | active = 5 | ||
| recovery = 19 | | recovery = 19 | ||
| total = 42 | |||
| guard = H | |||
| cancel = SA3 | |||
| hitAdv = KD +23 | | hitAdv = KD +23 | ||
| blockAdv = {{sf6-adv|M|-3}} | | blockAdv = {{sf6-adv|M|-3}} | ||
| | | punishAdv = KD +23 | ||
| perfParryAdv = {{sf6-adv|VM|-22}} | | perfParryAdv = {{sf6-adv|VM|-22}} | ||
| blockstun = 21 | | blockstun = 21 | ||
| hitstop = | | hitstop = 13 | ||
| driveDmgBlk = 4000 | | driveDmgBlk = 4000 | ||
| driveDmgHit = [8000] | | driveDmgHit = [8000] | ||
| | | driveGain = 2000 | ||
| | | superGainHit = 1200 (840) | ||
| superGainBlk = 600 (300) | |||
| | | jugStart = 1 | ||
| jugIncrease = 1 | |||
| jugLimit = 10 | |||
| jugStart = | | atkRange = 2.287 (+Run) | ||
| jugIncrease = | | notes = SA3 cancel can only combo in high connect juggles, or if overhead is absorbed by armor | ||
| jugLimit = | |||
| notes = | |||
}} | }} | ||
Line 1,708: | Line 1,787: | ||
| active = - | | active = - | ||
| recovery = - | | recovery = - | ||
| total = 22 | |||
| guard = - | |||
| cancel = - | |||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - | ||
| notes = Latest possible stop occurs after 41f (55f total animation); shortest Run~Stop distance: 1.64 | |||
| notes = Latest possible stop | |||
}} | }} | ||
Line 1,723: | Line 1,803: | ||
| damage = 270,180 (450) | | damage = 270,180 (450) | ||
| chip = 67,45 (112) | | chip = 67,45 (112) | ||
| startup = | | startup = 15+6 | ||
| active = 2(6)2 | | active = 2(6)2<br>(Whiff: 1) | ||
| recovery = | | recovery = 26+4 land<br>(Whiff: 25) | ||
| total = 46(60) | |||
| guard = LH | |||
| cancel = - | |||
| hitAdv = {{sf6-adv|P|+3}} | | hitAdv = {{sf6-adv|P|+3}} | ||
| blockAdv = {{sf6-adv|VM|-6}} | | blockAdv = {{sf6-adv|VM|-6}} | ||
| | | punishAdv = {{sf6-adv|P|+3}} | ||
| perfParryAdv = {{sf6-adv|VM|-30}} | | perfParryAdv = {{sf6-adv|VM|-30}} | ||
| hitstun = 43 total | | hitstun = 43 total | ||
| blockstun = 34 total | | blockstun = 34 total | ||
| hitstop = | | hitstop = 6,12(6) | ||
| driveDmgBlk = 1500x2 | | driveDmgBlk = 1500x2 | ||
| driveDmgHit = [2500x2] | | driveDmgHit = [2500x2] | ||
| | | driveGain = 500x2 | ||
| | | superGainHit = 100x2 (70x2) | ||
| superGainBlk = 50x2 (25x2) | |||
| | | airborne = 22-56 (FKD), hit/block only | ||
| | | jugStart = 1/0 | ||
| jugIncrease = 1/0 | |||
| jugStart = | | jugLimit = 1/2 | ||
| jugIncrease = | | notes = Can frame trap vs. 4f normals when canceled from 2HP, 5HP, or 5MP; only comes out if there is a grounded opponent at close range after the 8th frame of Sprint (but the Sprint can still be canceled after this point up until the final 6f of Arc Step); if opponent becomes airborne after startup, the whiffed attack has 1f active + 25f recovery; if Perfect Parried, Kimberly becomes airborne before opponent can Throw punish (can be punished with Drive Impact airborne connect or a Forced Knockdown normal up to 6f startup) | ||
| jugLimit = | |||
| notes = | |||
}} | }} | ||
Line 1,760: | Line 1,839: | ||
| active = 6 | | active = 6 | ||
| recovery = 20 land | | recovery = 20 land | ||
| total = 38 | |||
| guard = LH | |||
| cancel = - | |||
| hitAdv = KD +29(+31) | | hitAdv = KD +29(+31) | ||
| blockAdv = {{sf6-adv|VM|-8}} | | blockAdv = {{sf6-adv|VM|-8}} | ||
| | | punishAdv = KD +29(+31) | ||
| perfParryAdv = {{sf6-adv|VM|-21}} | | perfParryAdv = {{sf6-adv|VM|-21}} | ||
| blockstun = 15 | | blockstun = 15 | ||
| hitstop = | | hitstop = 13 | ||
| driveDmgBlk = 5000 | | driveDmgBlk = 5000 | ||
| driveDmgHit = [10000] | | driveDmgHit = [10000] | ||
| | | driveGain = 2000 | ||
| superGainHit = 1000 (700) | |||
| | | superGainBlk = 500 (250) | ||
| | | airborne = Until Land (FKD) | ||
| | | jugStart = 1 | ||
| jugIncrease = 1 | |||
| jugStart = | | jugLimit = 3 | ||
| jugIncrease = | | notes = KD Adv. is +31 if Arc Step is blocked, +30 on hit midscreen, +29 on hit in the corner | ||
| jugLimit = | |||
| notes = | |||
}} | }} | ||
Line 1,792: | Line 1,870: | ||
| active = 6 | | active = 6 | ||
| recovery = 40 land | | recovery = 40 land | ||
| total = 58 | |||
| guard = T | |||
| cancel = - | |||
| hitAdv = HKD +31 | | hitAdv = HKD +31 | ||
| blockAdv = - | | blockAdv = - | ||
| | | punishAdv = HKD +31 | ||
| driveDmgHit = [10000] | | driveDmgHit = [10000] | ||
| | | driveGain = 2000 | ||
| | | superGainHit = 3000 (2100) | ||
| | | airborne = Until Land (FKD) | ||
| jugStart = | | jugStart = 1 | ||
| jugIncrease = | | jugIncrease = 1 | ||
| jugLimit = | | jugLimit = 0 | ||
| notes = | | notes = Grabs standing/crouching opponents, whiffs vs. airborne (can be backdashed) | ||
}} | }} | ||
Line 1,814: | Line 1,893: | ||
| images = SF6_Kimberly_236kk.png | | images = SF6_Kimberly_236kk.png | ||
| hitboxes = SF6_Kimberly_236k_hitbox.png | | hitboxes = SF6_Kimberly_236k_hitbox.png | ||
| damage = - | | damage = - | ||
| startup = 8( | | startup = 8(6)~ | ||
| active = - | | active = - | ||
| recovery = - | | recovery = - | ||
| total = 54 | |||
| guard = - | |||
| cancel = - | |||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - | ||
| | | driveGain = -20000 | ||
| notes = Holding forward causes Kimberly to continue running without activating Arc Step (must not let go of forward input at any point); cancels into follow-ups after 8 frames minimum (can cancel into Emergency Stop 2f earlier); Movement speed: 0.135/frame during cancelable frames | |||
| notes = | |||
}} | }} | ||
Line 1,839: | Line 1,917: | ||
| active = 7 | | active = 7 | ||
| recovery = 16 | | recovery = 16 | ||
| hitAdv = KD +43 (+56~ | | total = 39 | ||
| guard = LH | |||
| cancel = SA2 SA3 | |||
| hitconfirm = 34 | |||
| hitAdv = KD +43<br>(KD +56~66) | |||
| blockAdv = {{sf6-adv|P|+3}} | | blockAdv = {{sf6-adv|P|+3}} | ||
| | | punishAdv = KD +43<br>(KD +56~66) | ||
| perfParryAdv = {{sf6-adv|VM|-21}} | | perfParryAdv = {{sf6-adv|VM|-21}} | ||
| blockstun = 26 total | | blockstun = 26 total | ||
| hitstop = | | hitstop = 7,13 | ||
| driveDmgBlk = | | driveDmgBlk = 3000x2 | ||
| driveDmgHit = [4000x2] | | driveDmgHit = [4000x2] | ||
| | | superGainHit = 600x2 (420x2) | ||
| | | superGainBlk = 300x2 (150x2) | ||
| jugStart = 0/1 | |||
| jugIncrease = 0/1 | |||
| jugStart = | | jugLimit = 7/8 | ||
| jugIncrease = | | atkRange = 2.128 (+Run) | ||
| jugLimit = | | notes = Kicking legs are Anti-Air Invuln 14-23f (cannot hit cross-up); active frames 3-7 hit airborne opponents above Kimberly; puts opponent into limited juggle state (launches high in juggles, allowing Drive Rush 2HP loops); () refers to higher KD advantage when juggled into | ||
| notes = Kicking legs are Anti-Air Invuln 14-23f (cannot hit cross-up); active frames 3-7 hit airborne opponents above Kimberly; puts opponent into limited juggle state (launches high in juggles, allowing Drive Rush 2HP loops); (higher KD | |||
}} | }} | ||
Line 1,868: | Line 1,946: | ||
| damage = 700,200 (900) | | damage = 700,200 (900) | ||
| chip = 175,50 (225) | | chip = 175,50 (225) | ||
| dmgScaling = 20% Starter | |||
| startup = 8+8 | | startup = 8+8 | ||
| active = 8,4 | | active = 8,4 | ||
| recovery = 19 | | recovery = 19 | ||
| hitAdv = KD +47(+ | | total = 38 | ||
| guard = L,L | |||
| cancel = SA2 SA3 (1st) | |||
| hitconfirm = 16 | |||
| hitAdv = KD +47~50<br>(KD +49~52) | |||
| blockAdv = {{sf6-adv|VM|-10(-7)}} | | blockAdv = {{sf6-adv|VM|-10(-7)}} | ||
| | | punishAdv = KD +47~50<br>(KD +49~52) | ||
| perfParryAdv = {{sf6-adv|VM|-21(-18)}} | | perfParryAdv = {{sf6-adv|VM|-21(-18)}} | ||
| hitstun = 26 | | hitstun = 26,KD | ||
| blockstun = 19,13 (21) | | blockstun = 19,13 (21) | ||
| hitstop = | | hitstop = 4,6 | ||
| driveDmgBlk = 2500x2 | | driveDmgBlk = 2500x2 | ||
| driveDmgHit = [4000x2] | | driveDmgHit = [4000x2] | ||
| | | superGainHit = 500x2 (350x2) | ||
| | | superGainBlk = 250x2 (125x2) | ||
| jugStart = 0/1 | |||
| jugIncrease = 0/1 | |||
| jugStart = | | jugLimit = 3/4 | ||
| jugIncrease = | | atkRange = 3.61 (2.08) (+Run) | ||
| jugLimit = | | notes = 4-19f low profile and upper body projectile invuln (only on the Slide itself); puts opponent into limited juggle state; advantage varies significantly depending on which active frame of the 2nd hit connects; () refers to KD advantage when juggled into (KD +49 from 5MP~HP unless delayed); 1st hit forces stand vs. grounded opponents (ensures SA2 cancel can connect); if the 1st hit connects with the opponent, the 2nd hit has a greatly expanded vertical hitbox to ensure juggle consistency | ||
| notes = 4-19f low profile and upper body projectile invuln (only on the Slide itself); puts opponent into limited juggle state; ( | |||
}} | }} | ||
Line 1,904: | Line 1,983: | ||
| active = 2,3 | | active = 2,3 | ||
| recovery = 19 | | recovery = 19 | ||
| total = 38 | |||
| guard = H | |||
| cancel = SA2 SA3 (2nd) | |||
| hitAdv = KD +25(+44) | | hitAdv = KD +25(+44) | ||
| blockAdv = {{sf6-adv|M|-1}} | | blockAdv = {{sf6-adv|M|-1}} | ||
| | | punishAdv = KD +25 | ||
| perfParryAdv = {{sf6-adv|VM|-22}} | | perfParryAdv = {{sf6-adv|VM|-22}} | ||
| blockstun = 23 total | | blockstun = 23 total | ||
| hitstop = | | hitstop = 7,13 | ||
| driveDmgBlk = 2500x2 | | driveDmgBlk = 2500x2 | ||
| driveDmgHit = [4000x2] | | driveDmgHit = [4000x2] | ||
| | | superGainHit = 600x2 (420x2) | ||
| | | superGainBlk = 300x2 (150x2) | ||
| jugStart = 0/1 | |||
| jugIncrease = 0/1 | |||
| jugStart = | | jugLimit = 10 | ||
| jugIncrease = | | atkRange = 2.287 (+Run) | ||
| jugLimit = | |||
| notes = Puts airborne opponents into short OTG juggle state (only SA2/SA3 cancels can follow up); Super cancels whiff vs. grounded opponents | | notes = Puts airborne opponents into short OTG juggle state (only SA2/SA3 cancels can follow up); Super cancels whiff vs. grounded opponents | ||
}} | }} | ||
Line 1,934: | Line 2,013: | ||
| active = - | | active = - | ||
| recovery = - | | recovery = - | ||
| total = 19 | |||
| guard = - | |||
| cancel = - | |||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - | ||
| notes = Allows combo extensions from 5HP or 2HP, like a Drive Rush cancel for 2 bars with no damage scaling; latest possible stop occurs after 41f (54f total animation); shortest OD Run~Stop distance: 1.48 | |||
| notes = Allows combo extensions from 5HP or 2HP, like a Drive Rush cancel for 2 bars with no damage scaling; latest possible stop | |||
}} | }} | ||
Line 1,949: | Line 2,029: | ||
| damage = 180,90 (270) | | damage = 180,90 (270) | ||
| chip = 45,22 (67) | | chip = 45,22 (67) | ||
| startup = | | startup = 13+6 | ||
| active = 2(6)2 | | active = 2(6)2<br>(Whiff: 1) | ||
| recovery = | | recovery = 26+4 land<br>(Whiff: 25) | ||
| total = 44(58/60) | |||
| guard = LH | |||
| cancel = - | |||
| hitAdv = {{sf6-adv|P|+3}} | | hitAdv = {{sf6-adv|P|+3}} | ||
| blockAdv = {{sf6-adv|VM|-6}} | | blockAdv = {{sf6-adv|VM|-6}} | ||
| | | punishAdv = {{sf6-adv|P|+3}} | ||
| perfParryAdv = {{sf6-adv|VM|-30}} | | perfParryAdv = {{sf6-adv|VM|-30}} | ||
| hitstun = 43 total | | hitstun = 43 total | ||
| blockstun = 34 total | | blockstun = 34 total | ||
| hitstop = | | hitstop = 6,12(6) | ||
| driveDmgBlk = 1500x2 | | driveDmgBlk = 1500x2 | ||
| driveDmgHit = [2500x2] | | driveDmgHit = [2500x2] | ||
| | | superGainHit = 100x2 (70x2) | ||
| | | superGainBlk = 50x2 (25x2) | ||
| | | airborne = 20-54 (FKD), hit/block only | ||
| jugStart = 1/0 | |||
| jugStart = | | jugIncrease = 1/0 | ||
| jugIncrease = | | jugLimit = 1/2 | ||
| jugLimit = | | notes = True blockstring when canceled from 2HP; can frame trap vs. 4f normals when canceled from 5HP, 5MP, 5MK, or 5MP~HP; only comes out if there is a grounded opponent at close range after the 8th frame of OD Sprint (but the Sprint can still be canceled after this point up until the final 6f of Arc Step); if opponent becomes airborne after startup, the whiffed attack has 1f active + 25f recovery; if Perfect Parried, Kimberly becomes airborne before opponent can Throw punish (can be punished with Drive Impact airborne connect or a Forced Knockdown normal up to 6f startup) | ||
| notes = | |||
}} | }} | ||
Line 1,984: | Line 2,064: | ||
| active = 6 | | active = 6 | ||
| recovery = 20 land | | recovery = 20 land | ||
| total = 38 | |||
| guard = LH | |||
| cancel = SA2 | |||
| hitAdv = KD +43 (Wall Splat +86) | | hitAdv = KD +43 (Wall Splat +86) | ||
| blockAdv = {{sf6-adv|VM|-8}} | | blockAdv = {{sf6-adv|VM|-8}} | ||
| | | punishAdv = KD +43 (Wall Splat +86) | ||
| perfParryAdv = {{sf6-adv|VM|-21}} | | perfParryAdv = {{sf6-adv|VM|-21}} | ||
| blockstun = 15 | | blockstun = 15 | ||
| hitstop = | | hitstop = 13 / 6,13 | ||
| driveDmgBlk = 2500 | | driveDmgBlk = 2500 | ||
| driveDmgHit = [5000x2] | | driveDmgHit = [5000x2] | ||
| | | superGainHit = 500x2 (350x2) | ||
| | | superGainBlk = 250 (125) | ||
| | | airborne = Until Land (FKD) | ||
| jugStart = 3/1 | |||
| jugStart = | | jugIncrease = 1/1 | ||
| jugIncrease = | | jugLimit = 3/5 | ||
| jugLimit = | | notes = Causes Wall Splat on hit near the corner; 2nd hit of the divekick occurs on hit only (1 hit on whiff or block); SA2 cancel works on either hit | ||
| notes = | |||
}} | }} | ||
Line 2,011: | Line 2,091: | ||
| hitboxes = SF6_Kimberly_236k_prox_p_hitbox.png | | hitboxes = SF6_Kimberly_236k_prox_p_hitbox.png | ||
| damage = 900 | | damage = 900 | ||
| dmgScaling = 20% Starter | |||
| startup = 8+13+13 | | startup = 8+13+13 | ||
| active = 6 | | active = 6 | ||
| recovery = 40 land | | recovery = 40 land | ||
| total = 58 | |||
| guard = T | |||
| cancel = - | |||
| hitAdv = HKD +94 (OTG) | | hitAdv = HKD +94 (OTG) | ||
| blockAdv = - | | blockAdv = - | ||
| | | punishAdv = HKD +94 (OTG) | ||
| driveDmgHit = [10000] | | driveDmgHit = [10000] | ||
| | | superGainHit = 1000 (700) | ||
| airborne = Until Land (FKD) | |||
| | | jugStart = 2 | ||
| | | notes = Throw connects against grounded opponents, whiffs vs. airborne or backdash; opponent is put into a limited juggle OTG state (slightly less time for juggle follow-ups than j.236PP) | ||
| notes = | |||
}} | }} | ||
Line 2,039: | Line 2,119: | ||
| active = 8 | | active = 8 | ||
| recovery = 17(7) | | recovery = 17(7) | ||
| | | total = 43(33) | ||
| guard = - | |||
| cancel = - | |||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - | ||
| | | invuln = 19-26 Full | ||
| notes = After reappearing, 7f recovery is cancelable into any attack except Parry or another 214P (otherwise 17f recovery); grants forward momentum when canceled into attacks, unlocking some unique combo routes due to pushback (slower attacks do not benefit from this momentum) | | notes = After reappearing, 7f recovery is cancelable into any attack except Parry or another 214P (otherwise 17f recovery); grants forward momentum when canceled into attacks, unlocking some unique combo routes due to pushback (slower attacks do not benefit from this momentum) | ||
}} | }} | ||
Line 2,053: | Line 2,134: | ||
| images = SF6_Kimberly_214pp.png | | images = SF6_Kimberly_214pp.png | ||
| hitboxes = SF6_Kimberly_214pp_hitbox.png | | hitboxes = SF6_Kimberly_214pp_hitbox.png | ||
| damage = - | | damage = - | ||
| startup = 19 | | startup = 19 | ||
| active = 8 | | active = 8 | ||
| recovery = 16(7)+3 land | | recovery = 16(7)+3 land | ||
| | | total = 45(33) | ||
| guard = - | |||
| cancel = - | |||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - | ||
| | | driveGain = -20000 | ||
| | | invuln = 19-26 Full | ||
| | | airborne = 22-42 (FKD) | ||
| notes = After reappearing, can act after 7f recovery; air follow-ups have the same properties as regular jump attacks (including 3 landing recovery frames); if Kimberly does not act, she has 1 punishable landing recovery frame, then 2 landing frames where she can block or cancel into an attack; cannot use j.236P after reappearing mid-air | |||
| notes = | |||
}} | }} | ||
Line 2,080: | Line 2,161: | ||
| active = - | | active = - | ||
| recovery = 2 | | recovery = 2 | ||
| total = 44 | |||
| guard = - | |||
| cancel = - | |||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - | ||
| notes = Refills 1 spray can; cannot reload if a spray can is currently stocked or is active on-screen | | notes = Refills 1 spray can; cannot reload if a spray can is currently stocked or is active on-screen | ||
}} | }} | ||
Line 2,093: | Line 2,175: | ||
| images = SF6_Kimberly_22pp(0).png | | images = SF6_Kimberly_22pp(0).png | ||
| hitboxes = SF6_Kimberly_22p(0)_hitbox.png | | hitboxes = SF6_Kimberly_22p(0)_hitbox.png | ||
| damage = - | | damage = - | ||
| startup = 42 | | startup = 42 | ||
| active = - | | active = - | ||
| recovery = 2 | | recovery = 2 | ||
| total = 44 | |||
| guard = - | |||
| cancel = - | |||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - | ||
| | | driveGain = -20000 | ||
| notes = Refills 2 spray cans; cannot reload if a spray can is currently stocked or is active on-screen | | notes = Refills 2 spray cans; cannot reload if a spray can is currently stocked or is active on-screen | ||
}} | }} | ||
Line 2,114: | Line 2,195: | ||
| images = SF6_Kimberly_22p(1).png | | images = SF6_Kimberly_22p(1).png | ||
| hitboxes = SF6_Kimberly_22p(1)_hitbox.png | | hitboxes = SF6_Kimberly_22p(1)_hitbox.png | ||
| damage = 450 | | damage = 450 | ||
| chip = 112 | | chip = 112 | ||
| dmgScaling = 10% Starter | |||
| startup = 18(103) | | startup = 18(103) | ||
| active = [10] | | active = [10] | ||
| recovery = 26 | | recovery = 26 | ||
| total = 44 | |||
| guard = LH | |||
| cancel = - | |||
| hitAdv = KD +88 | | hitAdv = KD +88 | ||
| blockAdv = - | | blockAdv = - | ||
| | | punishAdv = KD +88 | ||
| blockstun = 30 | | blockstun = 30 | ||
| hitstop = | | hitstop = 13 | ||
| driveDmgBlk = 4000 | | driveDmgBlk = 4000 | ||
| driveDmgHit = [6000] | | driveDmgHit = [6000] | ||
| | | driveGain = 1000 | ||
| superGainHit = 600 (420) | |||
| | | superGainBlk = 300 (150) | ||
| | | jugStart = 0 | ||
| jugIncrease = 0 | |||
| jugLimit = 4 | |||
| jugStart = | | notes = Button strength determines distance; cannot use if another spraycan is active; bomb can juggle after well-timed throw; puts opponent into free juggle state (limited juggle state if juggled into); important tool for corner oki scenarios; spraycan disappears if SA2 is activated | ||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Button strength determines distance; cannot use if another spraycan is active; bomb can juggle after well-timed throw; puts opponent into free juggle state (limited juggle state if juggled into) | |||
}} | }} | ||
===== 22PP (2 stock) ===== | ===== 22PP (2 stock) ===== | ||
{{FrameData-SF6 | chara = Kimberly | moveId = kimberly_22pp_2stock | moveType = special | {{FrameData-SF6 | chara = Kimberly | moveId = kimberly_22pp_2stock | moveType = special | ||
| input = 22PP ( | | input = 22PP (2 stock) | ||
| name = Shuriken Bomb Spread | | name = Shuriken Bomb Spread | ||
| images = SF6_Kimberly_22p(2).png | | images = SF6_Kimberly_22p(2).png | ||
| hitboxes = SF6_Kimberly_22p(2)_hitbox.png | | hitboxes = SF6_Kimberly_22p(2)_hitbox.png | ||
| damage = 450x2 (900) | | damage = 450x2 (900) | ||
| chip = 112x2 (224) | | chip = 112x2 (224) | ||
| dmgScaling = 10% Starter | |||
| startup = 19(103) | | startup = 19(103) | ||
| active = [10 each] | | active = [10 each] | ||
| recovery = 26 | | recovery = 26 | ||
| total = 44 | |||
| guard = LH | |||
| cancel = - | |||
| hitAdv = KD +90-93 | | hitAdv = KD +90-93 | ||
| blockAdv = - | | blockAdv = - | ||
| | | punishAdv = KD +90-93 | ||
| blockstun = 30-35 | | blockstun = 30-35 | ||
| hitstop = | | hitstop = 15~17 | ||
| driveDmgBlk = 4000x2 | | driveDmgBlk = 4000x2 | ||
| driveDmgHit = [6000] | | driveDmgHit = [6000] | ||
| | | driveGain = 1000x2 | ||
| superGainHit = 600x2 (420x2) | |||
| | | superGainBlk = 300x2 (150x2) | ||
| | | jugStart = 0 | ||
| jugIncrease = 0 | |||
| jugLimit = 4 | |||
| jugStart = | | notes = Button strengths determine distance of each can; bomb can juggle after well-timed throw; puts opponent into free juggle state (limited juggle state if juggled into); important tool for corner oki scenarios; can be used in conjunction with Drive Impact to break armor if the opponent counters with their own Drive Impact; spraycan disappears if SA2 is activated | ||
| jugIncrease = | |||
| jugLimit = | |||
| notes = Button strengths determine distance of each can; bomb can juggle after well-timed throw; puts opponent into free juggle state (limited juggle state if juggled into) | |||
}} | }} | ||
Line 2,185: | Line 2,262: | ||
| active = 3 | | active = 3 | ||
| recovery = 20 land | | recovery = 20 land | ||
| total = - | |||
| guard = T | |||
| cancel = - | |||
| hitAdv = HKD +22 | | hitAdv = HKD +22 | ||
| blockAdv = - | | blockAdv = - | ||
| | | punishAdv = HKD +22 | ||
| driveDmgHit = [10000] | | driveDmgHit = [10000] | ||
| | | driveGain = 2000 | ||
| | | superGainHit = 2500 (1750) | ||
| | | airborne = Until Land (FKD) | ||
| jugStart = | | jugStart = 2 | ||
| jugIncrease = | | jugIncrease = 2 | ||
| jugLimit = | | jugLimit = 2 | ||
| notes = | | atkRange = 1.00 | ||
| notes = Air throw that can be comboed into; good combo ender due to damage and decent okizeme, especially in the corner; no minimum height requirement; the first 15 landing recovery frames put Kimberly in a crouching state; Range: 1.0 | |||
}} | }} | ||
Line 2,206: | Line 2,285: | ||
| images = SF6_Kimberly_j236pp.png | | images = SF6_Kimberly_j236pp.png | ||
| hitboxes = SF6_Kimberly_j236p_hitbox.png | | hitboxes = SF6_Kimberly_j236p_hitbox.png | ||
| damage = 900 | | damage = 900 | ||
| dmgScaling = 20% Starter; Combo (2 hits) | |||
| startup = 5 | | startup = 5 | ||
| active = 3 | | active = 3 | ||
| recovery = 20 land | | recovery = 20 land | ||
| total = - | |||
| guard = T | |||
| cancel = - | |||
| hitAdv = HKD +98 OTG | | hitAdv = HKD +98 OTG | ||
| blockAdv = - | | blockAdv = - | ||
| | | punishAdv = HKD +98 OTG | ||
| driveDmgHit = [10000] | | driveDmgHit = [10000] | ||
| | | driveGain = -20000 | ||
| | | superGainHit = 1000 (700) | ||
| | | airborne = Until Land (FKD) | ||
| jugStart = | | jugStart = 2 | ||
| jugIncrease = | | jugIncrease = 2 | ||
| jugLimit = | | jugLimit = 2 | ||
| notes = | | atkRange = 1.00 | ||
| notes = Air throw that can be comboed into; causes OTG bounce (limited juggle state); no minimum height requirement; the first 15 landing recovery frames put Kimberly in a crouching state; Range: 1.0 | |||
}} | }} | ||
Line 2,229: | Line 2,310: | ||
===== 236236K (0 stock) ===== | ===== 236236K (0 stock) ===== | ||
{{FrameData-SF6 | chara = Kimberly | moveId = kimberly_236236k_0stock | moveType = super | {{FrameData-SF6 | chara = Kimberly | moveId = kimberly_236236k_0stock | moveType = super | ||
| input = 236236K | | input = 236236K | ||
| name = Bushin Beats | | name = Bushin Beats | ||
| images = SF6_Kimberly_236236k.png | | images = SF6_Kimberly_236236k.png, SF6_Kimberly_236236k_2.png | ||
| hitboxes = SF6_Kimberly_236236k_hitbox.png | | hitboxes = SF6_Kimberly_236236k_hitbox.png | ||
| damage = 1800 | | damage = 1800 | ||
| chip = 500 | | chip = 500 | ||
| startup = | | dmgScaling = 30% Minimum | ||
| startup = 10 | |||
| active = 15 | | active = 15 | ||
| recovery = 40 | | recovery = 40 | ||
| | | total = 66 | ||
| guard = LH | |||
| cancel = - | |||
| hitAdv = KD +22 | | hitAdv = KD +22 | ||
| blockAdv = {{sf6-adv|VM|-25}} | | blockAdv = {{sf6-adv|VM|-25}} | ||
| | | punishAdv = KD +22 | ||
| perfParryAdv = {{sf6-adv|VM|-39}} | | perfParryAdv = {{sf6-adv|VM|-39}} | ||
| blockstun = 16 | | blockstun = 16 | ||
| hitstop = | | hitstop = 13 | ||
| driveDmgBlk = 2500 | | driveDmgBlk = 2500 | ||
| driveDmgHit = 5000 | | driveDmgHit = 5000 | ||
| | | superGainHit = -10000 | ||
| | | superGainBlk = -10000 | ||
| jugStart = | | invuln = 1-12 Strike/Throw | ||
| jugIncrease = | | armor = Break | ||
| jugLimit = | | jugStart = 1 | ||
| notes = | | jugIncrease = 100 | ||
| jugLimit = 100 | |||
| atkRange = 3.564 (1.678) | |||
| notes = Travels ~75% screen length; does not throw spraycan without holding the button | |||
}} | }} | ||
====== 236236K (1 stock) ====== | ====== 236236K (1 stock) ====== | ||
{{FrameData-SF6 | chara = Kimberly | moveId = kimberly_236236k_1stock | moveType = super | {{FrameData-SF6 | chara = Kimberly | moveId = kimberly_236236k_1stock | moveType = super | ||
| input = | | input = 236236[K] | ||
| name = Bushin Thunderous Beats | | name = Bushin Thunderous Beats | ||
| images = SF6_Kimberly_236236k.png | | images = SF6_Kimberly_236236k.png | ||
| hitboxes = SF6_Kimberly_236236k_hitbox.png | | hitboxes = SF6_Kimberly_236236k_hitbox.png | ||
| damage = 2200 | |||
| damage = | |||
| chip = 500 | | chip = 500 | ||
| startup = | | dmgScaling = 30% Minimum | ||
| startup = 10 | |||
| active = 15 | | active = 15 | ||
| recovery = 40 | | recovery = 40 | ||
| | | total = 66 | ||
| guard = LH | |||
| cancel = - | |||
| hitAdv = KD +38 | | hitAdv = KD +38 | ||
| blockAdv = {{sf6-adv|VM|-25}} | | blockAdv = {{sf6-adv|VM|-25}} | ||
| | | punishAdv = KD +38 | ||
| perfParryAdv = {{sf6-adv|VM|-39}} | | perfParryAdv = {{sf6-adv|VM|-39}} | ||
| blockstun = 16 | | blockstun = 16 | ||
| hitstop = | | hitstop = 13 | ||
| driveDmgBlk = 2500 | | driveDmgBlk = 2500 | ||
| driveDmgHit = | | driveDmgHit = 5001 | ||
| | | superGainHit = -10000 | ||
| | | superGainBlk = -10000 | ||
| jugStart = | | invuln = 1-12 Strike/Throw | ||
| jugIncrease = | | armor = Break | ||
| jugLimit = | | jugStart = 1 | ||
| notes = | | jugIncrease = 100 | ||
| jugLimit = 100 | |||
| atkRange = 3.564 (1.678) | |||
| notes = Holding the button consumes 1 can for better damage and oki; travels ~75% screen length; spraycan only does 1 Drive damage to prevent opponent from recovering Drive meter too quickly | |||
}} | }} | ||
Line 2,295: | Line 2,382: | ||
| images = SF6_Kimberly_214214p.png | | images = SF6_Kimberly_214214p.png | ||
| hitboxes = SF6_Kimberly_214214p_hitbox.png | | hitboxes = SF6_Kimberly_214214p_hitbox.png | ||
| damage = 2800 | |||
| damage = | |||
| chip = 750 | | chip = 750 | ||
| dmgScaling = 40% Minimum | |||
| startup = 13 | | startup = 13 | ||
| active = until land | | active = until land | ||
| recovery = 39 land | | recovery = 39 land | ||
| | | total = 59 | ||
| guard = LH | |||
| cancel = - | |||
| hitAdv = KD +22 | | hitAdv = KD +22 | ||
| blockAdv = {{sf6-adv|VM|-26(-20)}} | | blockAdv = {{sf6-adv|VM|-26(-20)}} | ||
| | | punishAdv = KD +22 | ||
| perfParryAdv = {{sf6-adv|VM|-44(-38)}} | | perfParryAdv = {{sf6-adv|VM|-44(-38)}} | ||
| blockstun = 20 | | blockstun = 20 | ||
| hitstop = | | hitstop = 13 | ||
| driveDmgBlk = 5000 | | driveDmgBlk = 5000 | ||
| driveDmgHit = 10000 | | driveDmgHit = 10000 | ||
| | | superGainHit = -20000 | ||
| | | superGainBlk = -20000 | ||
| | | armor = Break | ||
| | | airborne = 2-20 (FKD) | ||
| jugLimit = | | jugLimit = 100 | ||
| notes = | | atkRange = 2.74 | ||
| notes = Becomes airborne during screen freeze (can dodge grounded attacks despite not having invincibility); screen freeze causes active spraycans to disappear; first hit before cinematic does 300 damage | |||
}} | }} | ||
Line 2,326: | Line 2,414: | ||
| images = SF6_Kimberly_j214214p.png | | images = SF6_Kimberly_j214214p.png | ||
| hitboxes = SF6_Kimberly_214214p_hitbox.png | | hitboxes = SF6_Kimberly_214214p_hitbox.png | ||
| damage = 2800 | |||
| damage = | |||
| chip = 750 | | chip = 750 | ||
| startup = 13 | | dmgScaling = 40% Minimum | ||
| startup = 13(2) | |||
| active = until land | | active = until land | ||
| recovery = 39 land | | recovery = 39 land | ||
| | | total = - | ||
| guard = LH | |||
| cancel = - | |||
| hitAdv = KD +22 | | hitAdv = KD +22 | ||
| blockAdv = {{sf6-adv|VM|-26(-20)}} | | blockAdv = {{sf6-adv|VM|-26(-20)}} | ||
| | | punishAdv = KD +22 | ||
| perfParryAdv = {{sf6-adv|VM|-43(-38)}} | | perfParryAdv = {{sf6-adv|VM|-43(-38)}} | ||
| blockstun = 20 | | blockstun = 20 | ||
| hitstop = | | hitstop = 13 | ||
| driveDmgBlk = 5000 | | driveDmgBlk = 5000 | ||
| driveDmgHit = 10000 | | driveDmgHit = 10000 | ||
| | | superGainHit = -20000 | ||
| | | superGainBlk = -20000 | ||
| | | armor = Break | ||
| | | airborne = Until Land (FKD) | ||
| jugLimit = | | jugLimit = 100 | ||
| notes = | | notes = Can only be used from Forward Jump; screen freeze causes active spraycans to disappear; first hit before cinematic does 300 damage; 2f startup when canceled from OD special moves only | ||
}} | }} | ||
Line 2,357: | Line 2,445: | ||
| images = SF6_Kimberly_236236p.png | | images = SF6_Kimberly_236236p.png | ||
| hitboxes = SF6_Kimberly_236236p_hitbox.png | | hitboxes = SF6_Kimberly_236236p_hitbox.png | ||
| damage = 4000 | | damage = 4000 | ||
| chip = 1110 | | chip = 1110 | ||
| dmgScaling = 50% Minimum; 10% Immediate (Sp) | |||
| startup = 8 | | startup = 8 | ||
| active = 6 | | active = 6 | ||
| recovery = 51 | | recovery = 51 | ||
| | | total = 64 | ||
| guard = LH | |||
| cancel = - | |||
| hitAdv = HKD +16 | | hitAdv = HKD +16 | ||
| blockAdv = {{sf6-adv|VM|-35}} | | blockAdv = {{sf6-adv|VM|-35}} | ||
| | | punishAdv = HKD +16 | ||
| perfParryAdv = {{sf6-adv|VM|-55}} | | perfParryAdv = {{sf6-adv|VM|-55}} | ||
| blockstun = 22 | | blockstun = 22 | ||
| hitstop = | | hitstop = 20 | ||
| driveDmgBlk = 7500 | | driveDmgBlk = 7500 | ||
| driveDmgHit = 15000 | | driveDmgHit = 15000 | ||
| | | superGainHit = -30000 | ||
| | | superGainBlk = -30000 | ||
| | | invuln = 1-13 Full | ||
| | | armor = Break | ||
| jugLimit = | | jugLimit = 100 | ||
| notes = | | atkRange = 1.842 (1.578) | ||
| notes = Immediately upon activation, Kimberly gains 11% buff to attack damage and walk speed for the rest of the match; cinematic time regenerates ~1.9 Drive bars for Kimberly | |||
}} | }} | ||
===== 236236P(CA) ===== | ====== 236236P (CA) ====== | ||
{{FrameData-SF6 | chara = Kimberly | moveId = kimberly_236236p(ca) | moveType = super | {{FrameData-SF6 | chara = Kimberly | moveId = kimberly_236236p(ca) | moveType = super | ||
| input = 236236P | | input = 236236P | ||
Line 2,388: | Line 2,477: | ||
| images = SF6_Kimberly_236236p(ca).png | | images = SF6_Kimberly_236236p(ca).png | ||
| hitboxes = SF6_Kimberly_236236p_hitbox.png | | hitboxes = SF6_Kimberly_236236p_hitbox.png | ||
| damage = 4500 | | damage = 4500 | ||
| chip = 1387 | | chip = 1387 | ||
| dmgScaling = 50% Minimum; 10% Immediate (Sp) | |||
| startup = 8 | | startup = 8 | ||
| active = 6 | | active = 6 | ||
| recovery = 51 | | recovery = 51 | ||
| | | total = 64 | ||
| guard = LH | |||
| cancel = - | |||
| hitAdv = HKD +16 | | hitAdv = HKD +16 | ||
| blockAdv = {{sf6-adv|VM|-35}} | | blockAdv = {{sf6-adv|VM|-35}} | ||
| | | punishAdv = HKD +16 | ||
| perfParryAdv = {{sf6-adv|VM|-55}} | | perfParryAdv = {{sf6-adv|VM|-55}} | ||
| blockstun = 22 | | blockstun = 22 | ||
| hitstop = | | hitstop = 20 | ||
| driveDmgBlk = 10000 | | driveDmgBlk = 10000 | ||
| driveDmgHit = 20000 | | driveDmgHit = 20000 | ||
| | | superGainHit = -30000 | ||
| | | superGainBlk = -30000 | ||
| | | invuln = 1-13 Full | ||
| | | armor = Break | ||
| jugLimit = | | jugLimit = 100 | ||
| notes = | | atkRange = 1.842 (1.578) | ||
| notes = Immediately upon activation, Kimberly gains 11% buff to attack damage and walk speed for the rest of the match; available at 25% HP or below; cinematic time regenerates ~2.1 Drive bars for Kimberly | |||
}} | }} | ||
Line 2,423: | Line 2,513: | ||
| active = - | | active = - | ||
| recovery = - | | recovery = - | ||
| total = 200 | |||
| guard = - | |||
| cancel = - | |||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - | ||
| notes = "Man, come on, I'm ready to go!"; during SA3 install, this taunt can be input with 2PPPKKK instead | |||
| notes = "Man, come on, I'm ready to go!"; during | |||
}} | }} | ||
===== 5PPPKKK Install ===== | ===== 5PPPKKK Install ===== | ||
Line 2,438: | Line 2,529: | ||
| active = - | | active = - | ||
| recovery = - | | recovery = - | ||
| total = 545 | |||
| guard = - | |||
| cancel = - | |||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - | ||
| notes = (Dance animation during SA3 only) | |||
| notes = (Dance animation during | |||
}} | }} | ||
Line 2,454: | Line 2,546: | ||
| active = - | | active = - | ||
| recovery = - | | recovery = - | ||
| total = 290 | |||
| guard = - | |||
| cancel = - | |||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - | ||
| notes = "Dōmo arigatō, from the Bushinryu!" | | notes = "Dōmo arigatō, from the Bushinryu!" | ||
}} | }} | ||
Line 2,470: | Line 2,563: | ||
| active = - | | active = - | ||
| recovery = - | | recovery = - | ||
| total = 328 | |||
| guard = - | |||
| cancel = - | |||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - | ||
| notes = "Rin Pyo To Sha Kai Jin Retsu Zai Zen!" | | notes = "Rin Pyo To Sha Kai Jin Retsu Zai Zen!" | ||
}} | }} |
Latest revision as of 09:27, 11 March 2025
Character Vitals
Normals
Standing Normals
5LP
5MP
5HP
5LK
5MK
5HK
Crouching Normals
2LP
2MP
2HP
2LK
2MK
2HK
Jumping Normals
j.LP
j.MP
j.HP
j.LK
j.MK
j.HK
Command Normals
j.2MP
3MK
4HK
6HK
6HK~8
6HK~9
6HK~7
Target Combos
5LP~MP
5LP~MP~HP
5LP~MP~HP~HK
5LP~MP~2HP
5LP~MP~2HP~HK
5LP~MP~2HP~2HK
5MP~HP
Throws
LPLK
4LPLK
Drive Moves
HPHK
Kimberly
kimberly_hphk
|
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---|---|---|---|---|---|
HPHK Steadfast Strike
|
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![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
720 | 180 | 20% Starter (Hit) 20% Multiplier (Block) |
LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
26 | 2 | 35 | - | 34 | 25 |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
62 | 5000 | 10000 [15000] | -10000 | [3000(2100)] | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | 1-27 | - | 0 | 1 | 0 |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | 2.543 | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
Crumple (Standing +21, Juggle +46, HKD +104) | -35 | ||||
Hit Advantage | Block Advantage | ||||
KD +35 / Wall Splat KD +65 | -3 / Wall Splat HKD +72 | ||||
Notes | |||||
See Drive Impact. Airborne connect gives spinning juggle state on Punish Counter or corner Wall Splat with variable height. |
6HPHK
Kimberly
kimberly_6hphk
|
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---|---|---|---|---|---|
6HPHK Shapeless State (Block)
|
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![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
500 recoverable | 125 recoverable | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
20 | 3 | 26(31) | - | 23 | 20 |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
48(53) | - | - | -20000 | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-22 Full | Break | - | 200 | 100 | 1 |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | 1.515 | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
KD +23 | -27 | ||||
Hit Advantage | Block Advantage | ||||
KD +23 | -6 | ||||
Notes | |||||
Performed by inputting 6HPHK during blockstun; 5f extra recovery on hit; freezes the screen for 4f during startup; see Drive Reversal; SA3 install increases recoverable damage to 555 |
Kimberly
kimberly_6hphk_recovery
|
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---|---|---|---|---|---|
6HPHK Shapeless State (Recovery)
|
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![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
500 recoverable | 125 recoverable | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
18 | 3 | 26(31) | - | 23 | 20 |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
46(51) | - | - | -20000 | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-20 Full | Break | - | 200 | 100 | 1 |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | 1.515 | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
KD +23 | -27 | ||||
Hit Advantage | Block Advantage | ||||
KD +23 | -6 | ||||
Notes | |||||
Performed by holding 6HPHK on wakeup; 5f extra recovery on hit; does not have any screen freeze; SA3 install increases recoverable damage to 555; see Drive Reversal. |
MPMK
Kimberly
kimberly_mpmk
|
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---|---|---|---|---|---|
MPMK Drive Parry
|
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![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | 50% Multiplier (Perfect) | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
1 | 12 or until released | 33(1)(11) | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
45(3) | - | - | -5000,250~ | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
6 Full (after Perfect Parry) | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
See Drive Parry. Perfect Parrying has only 1F of recovery and disables the opponent from canceling their attack. Perfect Parrying projectiles puts you into fixed 11 frames of recovery. After a Perfect Parry, all Super Gauge gain is reduced by 20% and Drive Gauge gain/damage is reduced by 50% for the entire punish combo. |
MPMK~66
Kimberly
kimberly_mpmk_66_pdr
|
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---|---|---|---|---|---|
MPMK~66 Parry Drive Rush
|
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![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | 15% Multiplier (Mid-Combo) | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
3+8 | - | 15(37) | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
26(48) | - | - | -10000 | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
See Drive Rush; 1-bar version performed out of a Parry; startup refers to minimum time before an attack can cancel the Drive Rush animation (if performed immediately after a successful Parry, only 1+8 startup); the first 15 recovery frames are cancelable into any attack; the final 22 recovery frames are cancelable into any attack or movement option or blocking (except Parry); only Normal and Command Normal attacks are enhanced with +4 frame advantage and improved juggle properties; Distance: 0.817 (min/throw), 2.479 (min/block), 3.565 (max/final DR frame) |
Kimberly
kimberly_mpmk_66_drc
|
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---|---|---|---|---|---|
MPMK or 66 Drive Rush Cancel
|
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![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | 15% Multiplier (Mid-Combo) | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
9 | - | 15(37) | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
24(46) | - | - | -30000 | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
See Drive Rush; 3-bar version performed on hit/block from a cancelable normal; can also be performed on whiff from cancelable light normals; startup refers to minimum time before an attack can cancel the Drive Rush animation; the first 15 recovery frames are cancelable into any attack; the final 22 recovery frames are cancelable into any attack or movement option or blocking (except Parry); only Normal and Command Normal attacks are enhanced with +4 frame advantage and improved juggle properties |
Special Moves
Bushin Senpukyaku
214LK
214MK
Kimberly
kimberly_214mk
|
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---|---|---|---|---|---|
214MK Bushin Senpukyaku
|
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File:SF6 Kimberly 214mk.png![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
360x3 (1080) | 90 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
7 | 6(1)6(1)6(8)3 | 8+17 land | - | 24 | 13 / 3,3,9(13) |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
62 | 1000 | [5000] | 500x2,1000 (500) | 250x2,500 (175x2,350) | 125 (62) |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
6-12 Air, 8-12 Throw, 8-45 Lower Body Projectile | - | 8-45 (FKD) | 1 | 1/1/1 | 4/8/9 |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | 1.00 (1st) | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
KD +22 | -54 | ||||
Hit Advantage | Block Advantage | ||||
KD +22 | -32 | ||||
Notes | |||||
Cannot hit cross-up; if first hit (active frames 1-6) whiffs, still hits 3 times but the first hit only does 90 damage |
214HK
Kimberly
kimberly_214hk
|
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---|---|---|---|---|---|
214HK Bushin Senpukyaku
|
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File:SF6 Kimberly 214hk.png![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
450,360x2 (1170) | 112 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
8 | 6(1)6(1)6(8)3 | 11+17 land | - | 24 | 13 / 3,3,9(13) |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
66 | 1000 | [5000] | 500x2,1000 (500) | 250x2,500 (175x2,350) | 125 (62) |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
7-13 Air, 9-13 Throw, 9-49 Lower Body Projectile | - | 9-49 (FKD) | 1 | 1/1/1 | 4/8/9 |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | 1.05 (1st) | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
KD +21 | -57 | ||||
Hit Advantage | Block Advantage | ||||
KD +21 | -35 | ||||
Notes | |||||
Cannot hit cross-up; often too slow to work in juggles; if first hit (active frames 1-6) whiffs, still hits 3 times but the first hit only does 180 damage |
214KK
Aerial Bushin Senpukyaku
j.214K
Kimberly
kimberly_j214k
|
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---|---|---|---|---|---|
j.214K Aerial Bushin Senpukyaku
|
|||||
File:SF6 Kimberly j214k.png![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
225x2,450 (900) | 56x2,112 | 20% Starter | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
8 | 2(7)2(7)2 | 12 land | 21 | 17 | 13 / 7,7,9(13) |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | 1000x2,2000 | [1700x2,1600] | 500x2,1000 | 250x2,500 (175x2,350) | 125x2,250 (62x2,125) |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | Until Land (FKD) | 1 | 1/1/1 | 15/16/17 |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
+8(+12) | -16(-11) | ||||
Hit Advantage | Block Advantage | ||||
+4(+8) (KD +38~42) |
-1(+4) | ||||
Notes | |||||
Only possible during forward jump or after 6HK Forward Hop; can be done immediately with Tiger Knee motion (2149K); inputting at the end of Kimberly's jump arc allows 3 hits vs. standing, 1 hit vs. crouching (otherwise, 1 hit vs. standing and whiffs on crouching); listed () KD advantage refers to air juggled version |
j.214KK
Kimberly
kimberly_j214kk
|
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---|---|---|---|---|---|
j.214KK Aerial Bushin Senpukyaku
|
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File:SF6 Kimberly j214kk.png![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
450,90x2,270,450 (1350) | 112,22,112 | 20% Starter; Combo (2 hits) | LH | SA2 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
8 | 2(2)3(2)2(2)3(2)2 | 12 land | 21 | 17 | 13 / 3x4,9(13) |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | 1000x3 | [1000x5] | -20000 | 200x4,400 (140x4,280) | 100x2,200 (50x2,100) |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | Until Land (FKD) | 1 | 1/1/1/1/1 | 10/11/12/13/14 |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
+8(12) | -19(-11) | ||||
Hit Advantage | Block Advantage | ||||
+5(+8) (KD +46~51) |
-1(+4) | ||||
Notes | |||||
Only possible during forward jump or after 6HK Forward Hop; can be done immediately with Tiger Knee motion (2149K); inputting at the end of Kimberly's jump arc allows 3 hits vs. standing, 1 hit vs. crouching (otherwise, 1 hit vs. standing and whiffs on crouching); can cross-up at close range vs. standing opponents (useful to escape corner throw loops if opponent is at +2 or worse); listed () KD advantage refers to air juggled version; can cancel into SA2 mid-air, or follow up with SA3 after landing in the corner |
Vagabond Edge
236LP
236MP
236HP
236PP
Sprint
236K
236K~LK
236K~MK
236K~HK
236K~P
236K (close)
236K (close)~K
236K (close)~P
OD Sprint
236KK
236KK~LK
236KK~MK
236KK~HK
236KK~P
Kimberly
kimberly_236kk_p
|
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236KK~P Emergency Stop
|
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File:SF6 Kimberly 236kk p.png![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
6+13 | - | - | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
19 | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
Allows combo extensions from 5HP or 2HP, like a Drive Rush cancel for 2 bars with no damage scaling; latest possible stop occurs after 41f (54f total animation); shortest OD Run~Stop distance: 1.48 |
236KK (close)
236KK (close)~K
236KK (close)~P
Hidden Variable
214P
214PP
Genius at Play
22P (refill)
22PP (refill)
Kimberly
kimberly_22pp_0stock
|
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---|---|---|---|---|---|
22PP (refill) Genius at Play
|
|||||
File:SF6 Kimberly 22pp(0).png![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
42 | - | 2 | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
44 | - | - | -20000 | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
Refills 2 spray cans; cannot reload if a spray can is currently stocked or is active on-screen |
Shuriken Bomb
22P (1 stock)
22PP (2 stock)
Nue Twister
j.236P
j.236PP
Super Arts
236236K (0 stock)
236236K (1 stock)
214214P
j.214214P
Kimberly
kimberly_j214214p
|
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---|---|---|---|---|---|
j.214214P Soaring Bushin Scramble
|
|||||
File:SF6 Kimberly j214214p.png![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
2800 | 750 | 40% Minimum | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
13(2) | until land | 39 land | - | 20 | 13 |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | 5000 | 10000 | - | -20000 | -20000 |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | Break | Until Land (FKD) | - | - | 100 |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
KD +22 | -43(-38) | ||||
Hit Advantage | Block Advantage | ||||
KD +22 | -26(-20) | ||||
Notes | |||||
Can only be used from Forward Jump; screen freeze causes active spraycans to disappear; first hit before cinematic does 300 damage; 2f startup when canceled from OD special moves only |
236236P
236236P (CA)
Taunts
5PPPKKK
5PPPKKK Install
6PPPKKK
4PPPKKK