Street Fighter 6/Rashid/Matchups: Difference between revisions

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{{Character Subnav SF6 | chara=Rashid }}
{{Character Subnav SF6 | chara=Rashid }}
{{#vardefine:player|Rashid}}
{{#vardefine:player|Rashid}}
{{Ambox | border=yellow | icon=Icon_warning.png | type=Matchup Favorability| info=Favorability ratings are based on data collected by [https://twitter.com/CatCammy6/status/1846404501411909763 @CatCammy6] on Twitter based on ranked matches of similarly-skilled high rank players. This should not be taken as 100% factual, as even highly ranked players may lack information due to the rarity of certain matchups. These stats may also differ from those found at other levels of play.<br>'''Most recent data update:''' 15 October 2024}}
<!--- Use {{sf6-adv|VM/M/E/P/VP|x%}} template for matchup win percentage. VM <45 / M 45-48 / E 48-52 / P 52-55 / VP >55  --->
'''Click the character's portrait to open their Wiki page.'''
'''Click the character's portrait to open their Wiki page.'''
=====<font style="visibility:hidden; float:right">A.K.I.</font>=====
{{MatchupData-SF6 | player ={{#var:player}}
| character    = A.K.I.
| icon        = A.K.I.
| favorability = {{sf6-adv|E|49.41%}}
| data        =
}}
=====<font style="visibility:hidden; float:right">Akuma</font>=====
{{MatchupData-SF6 | player ={{#var:player}}
| character    = Akuma
| icon        = Akuma
| favorability = {{sf6-adv|E|48.88%}}
| data        =
}}
=====<font style="visibility:hidden; float:right">Blanka</font>=====
=====<font style="visibility:hidden; float:right">Blanka</font>=====
{{MatchupData-SF6 | player ={{#var:player}}
{{MatchupData-SF6 | player ={{#var:player}}
| character    =Blanka
| character    = Blanka
| icon        =Blanka
| icon        = Blanka
| favorability =
| favorability = {{sf6-adv|P|52.89%}}
| data        =
| data        =  
}}
}}


=====<font style="visibility:hidden; float:right">Cammy</font>=====
=====<font style="visibility:hidden; float:right">Cammy</font>=====
{{MatchupData-SF6 | player ={{#var:player}}
{{MatchupData-SF6 | player ={{#var:player}}
| character    =Cammy
| character    = Cammy
| icon        =Cammy
| icon        = Cammy
| favorability =
| favorability = {{sf6-adv|M|47.57%}}
| data        =
| data        =  
'''Beating Cammy's {{clr|SA|SA3}} Startup''': Rashid's only counter is {{clr|SA|SA3}} or a delayed {{clr|OD|236PP}}/{{clr|SA|SA1}} with strict timing
* Immediate {{clr|SA|SA1}} whiffs through Cammy, leaving Rashid extremely punishable
* Useful if Cammy uses {{clr|SA|SA3}} on reaction to your {{clr|DR|Drive Rush}}; in neutral, you can just jump away.
}}
}}


=====<font style="visibility:hidden; float:right">Chun-Li</font>=====
=====<font style="visibility:hidden; float:right">Chun-Li</font>=====
{{MatchupData-SF6 | player ={{#var:player}}
{{MatchupData-SF6 | player ={{#var:player}}
| character    =Chun-Li
| character    = Chun-Li
| icon        =Chun-Li
| icon        = Chun-Li
| favorability =
| favorability = {{sf6-adv|E|50.31%}}
| data        =
| data        =  
 
'''Serenity Stream''' stance will low-profile the following moves:
* {{clr|L|5LP}}, {{clr|L|j.LK}}
}}
}}


=====<font style="visibility:hidden; float:right">Dee Jay</font>=====
=====<font style="visibility:hidden; float:right">Dee Jay</font>=====
{{MatchupData-SF6 | player ={{#var:player}}
{{MatchupData-SF6 | player ={{#var:player}}
| character    =DeeJay
| character    = DeeJay
| icon        =DeeJay
| icon        = DeeJay
| favorability =
| favorability = {{sf6-adv|E|50.76%}}
| data        =
| data        =  
}}
}}


=====<font style="visibility:hidden; float:right">Dhalsim</font>=====
=====<font style="visibility:hidden; float:right">Dhalsim</font>=====
{{MatchupData-SF6 | player ={{#var:player}}
{{MatchupData-SF6 | player ={{#var:player}}
| character    =Dhalsim
| character    = Dhalsim
| icon        =Dhalsim
| icon        = Dhalsim
| favorability =
| favorability = {{sf6-adv|VP|62.69%}}
| data        =
| data        =
}}
 
=====<font style="visibility:hidden; float:right">Ed</font>=====
{{MatchupData-SF6 | player ={{#var:player}}
| character    = Ed
| icon        = Ed
| favorability = {{sf6-adv|E|49.10%}}
| data        =  
}}
}}


=====<font style="visibility:hidden; float:right">E.Honda</font>=====
=====<font style="visibility:hidden; float:right">E.Honda</font>=====
{{MatchupData-SF6 | player ={{#var:player}}
{{MatchupData-SF6 | player ={{#var:player}}
| character    =E.Honda
| character    = E.Honda
| icon        =Ehonda
| icon        = Ehonda
| favorability =
| favorability = {{sf6-adv|P|53.09%}}
| data        =
| data        =  
}}
}}


=====<font style="visibility:hidden; float:right">Guile</font>=====
=====<font style="visibility:hidden; float:right">Guile</font>=====
{{MatchupData-SF6 | player ={{#var:player}}
{{MatchupData-SF6 | player ={{#var:player}}
| character    =Guile
| character    = Guile
| icon        =Guile
| icon        = Guile
| favorability =
| favorability = {{sf6-adv|E|48.71%}}
| data        =
| data        =  
}}
}}


=====<font style="visibility:hidden; float:right">Jamie</font>=====
=====<font style="visibility:hidden; float:right">Jamie</font>=====
{{MatchupData-SF6 | player ={{#var:player}}
{{MatchupData-SF6 | player ={{#var:player}}
| character    =Jamie
| character    = Jamie
| icon        =Jamie
| icon        = Jamie
| favorability =
| favorability = {{sf6-adv|E|50.94%}}
| data        ===='''VS cornered SA1'''===
| data        =  
<big>'''vs. cornered SA1'''</big><br>
After baiting a cornered Jamie's SA1 from just blocking on his wakeup, Rashid can forward jump over Jamie to side switch, then 6KK~6KK to side switch again and set up ideal spacing, then SA2, then do wind-boosted HK eagle spike as a punish. [https://www.youtube.com/watch?v=Rl4q3y74MxQ Video example]. Works against either version of Jamie SA1.
After baiting a cornered Jamie's SA1 from just blocking on his wakeup, Rashid can forward jump over Jamie to side switch, then 6KK~6KK to side switch again and set up ideal spacing, then SA2, then do wind-boosted HK eagle spike as a punish. [https://www.youtube.com/watch?v=Rl4q3y74MxQ Video example]. Works against either version of Jamie SA1.


If you safejab or safejump Jamie SA1 you don't have enough time to jump over him, so just hold parry and get a more standard punish.
If you safe jump Jamie SA1 you don't have enough time to jump over him, so just hold parry and get a more standard punish.
}}
}}


=====<font style="visibility:hidden; float:right">JP</font>=====
=====<font style="visibility:hidden; float:right">JP</font>=====
{{MatchupData-SF6 | player ={{#var:player}}
{{MatchupData-SF6 | player ={{#var:player}}
| character    =JP
| character    = JP
| icon        =JP
| icon        = JP
| favorability =
| favorability = {{sf6-adv|E|50.68%}}
| data        ===='''VS OD Amnesia'''===
| data        =  
 
<big>'''vs. OD Amnesia'''</big><br>
* After jabbing OD Amnesia in the corner, Rashid is {{sf6-adv|VP|+7~8}}.
* After jabbing OD Amnesia in the corner, Rashid is {{sf6-adv|VP|+7~8}}.
** Immediate SA2 will beat JP doing anything other than his SA3 or blocking, and trade with his jab for full combo. If he blocks, Rashid SA2 will absorb the OD Amnesia bombs, allowing him to continue his offense.
** Immediate SA2 will beat JP doing anything other than his SA3 or blocking, and trade with his jab for full combo. If he blocks, Rashid SA2 will absorb the OD Amnesia bombs, allowing him to continue his offense.
** 5MK will frame trap a jab, and he can link SA1 safely due to the cinematic having full invul.
** 5MK will frame trap a jab, and he can link SA1 safely due to the cinematic having full invuln.
* After hitting OD amnesia with wind-boosted HK or MK Eagle Spike...
* After hitting OD amnesia with wind-boosted HK or MK Eagle Spike...
** ...VS a midscreen JP: You can safely hold parry until you've blocked the bombs.
** ...VS a midscreen JP: You can safely hold parry until you've blocked the bombs.
** ...VS a cornered JP: Backdashing then jumping back will make both bombs whiff.
** ...VS a cornered JP: Backdashing then jumping back will make both bombs whiff.
* Amnesia also loses to fully charged meaty Whirlwind Shots, as it can't counter projectiles.
* Amnesia also loses to fully charged meaty Whirlwind Shots, as it can't counter projectiles.
<big>'''OD Amnesia Bombs:'''</big><br>
* After blocking/parrying the first bomb, '''instant {{clr|M|j.MP}}/{{clr|M|j.MK}}/{{clr|H|nj.HK}}''' makes the second bomb whiff
* Be careful if JP is nearby, as he can hit you during your prejump frames for a combo
}}
}}


=====<font style="visibility:hidden; float:right">Juri</font>=====
=====<font style="visibility:hidden; float:right">Juri</font>=====
{{MatchupData-SF6 | player ={{#var:player}}
{{MatchupData-SF6 | player ={{#var:player}}
| character    =Juri
| character    = Juri
| icon        =Juri
| icon        = Juri
| favorability =
| favorability = {{sf6-adv|P|52.99%}}
| data        =
| data        =  
<big>'''vs. 236LK Projectile'''</big><br>
Rashid 6HK can hop over Juri fireballs fairly consistently. If used at close range immediately after she uses her fireball you can punish counter her, but this also works at longer range to hit her trying to approach behind the fireball without giving her a chance to react with a DP.
}}
}}


=====<font style="visibility:hidden; float:right">Ken</font>=====
=====<font style="visibility:hidden; float:right">Ken</font>=====
{{MatchupData-SF6 | player ={{#var:player}}
{{MatchupData-SF6 | player ={{#var:player}}
| character    =Ken
| character    = Ken
| icon        =Ken
| icon        = Ken
| favorability =
| favorability = {{sf6-adv|E|50.30%}}
| data        =
| data        =  
}}
}}


=====<font style="visibility:hidden; float:right">Kimberly</font>=====
=====<font style="visibility:hidden; float:right">Kimberly</font>=====
{{MatchupData-SF6 | player ={{#var:player}}
{{MatchupData-SF6 | player ={{#var:player}}
| character    =Kimberly
| character    = Kimberly
| icon        =Kimberly
| icon        = Kimberly
| favorability =
| favorability = {{sf6-adv|P|52.55%}}
| data        =
| data        =  
}}
}}


=====<font style="visibility:hidden; float:right">Lily</font>=====
=====<font style="visibility:hidden; float:right">Lily</font>=====
{{MatchupData-SF6 | player ={{#var:player}}
{{MatchupData-SF6 | player ={{#var:player}}
| character    =Lily
| character    = Lily
| icon        =Lily
| icon        = Lily
| favorability =
| favorability = {{sf6-adv|E|51.88%}}
| data        =
| data        =  
}}
}}


=====<font style="visibility:hidden; float:right">Luke</font>=====
=====<font style="visibility:hidden; float:right">Luke</font>=====
{{MatchupData-SF6 | player ={{#var:player}}
{{MatchupData-SF6 | player ={{#var:player}}
| character    =Luke
| character    = Luke
| icon        =Luke
| icon        = Luke
| favorability =
| favorability = {{sf6-adv|M|46.38%}}
| data        =
| data        =
}}
 
=====<font style="visibility:hidden; float:right">M.Bison</font>=====
{{MatchupData-SF6 | player ={{#var:player}}
| character    = M.Bison
| icon        = Mbison
| favorability = {{sf6-adv|E|48.69%}}
| data        =
}}
 
=====<font style="visibility:hidden; float:right">Mai</font>=====
{{MatchupData-SF6 | player ={{#var:player}}
| character    = Mai
| icon        = Mai
| favorability = {{sf6-adv|E|?%}}
| data        =  
}}
}}


=====<font style="visibility:hidden; float:right">Manon</font>=====
=====<font style="visibility:hidden; float:right">Manon</font>=====
{{MatchupData-SF6 | player ={{#var:player}}
{{MatchupData-SF6 | player ={{#var:player}}
| character    =Manon
| character    = Manon
| icon        =Manon
| icon        = Manon
| favorability =
| favorability = {{sf6-adv|E|48.77%}}
| data        =
| data        =  
}}
}}


=====<font style="visibility:hidden; float:right">Marisa</font>=====
=====<font style="visibility:hidden; float:right">Marisa</font>=====
{{MatchupData-SF6 | player ={{#var:player}}
{{MatchupData-SF6 | player ={{#var:player}}
| character    =Marisa
| character    = Marisa
| icon        =Marisa
| icon        = Marisa
| favorability =
| favorability = {{sf6-adv|P|52.64%}}
| data        =
| data        =  
}}
}}


=====<font style="visibility:hidden; float:right">Rashid</font>=====
=====<font style="visibility:hidden; float:right">Rashid</font>=====
{{MatchupData-SF6 | player ={{#var:player}}
{{MatchupData-SF6 | player ={{#var:player}}
| character    =Rashid
| character    = Rashid
| icon        =Rashid
| icon        = Rashid
| favorability =
| favorability = {{sf6-adv|E|50%}}
| data        =
| data        =  
}}
}}


=====<font style="visibility:hidden; float:right">Ryu</font>=====
=====<font style="visibility:hidden; float:right">Ryu</font>=====
{{MatchupData-SF6 | player ={{#var:player}}
{{MatchupData-SF6 | player ={{#var:player}}
| character    =Ryu
| character    = Ryu
| icon        =Ryu
| icon        = Ryu
| favorability =
| favorability = {{sf6-adv|E|51.53%}}
| data        =
| data        =
}}
 
=====<font style="visibility:hidden; float:right">Terry</font>=====
{{MatchupData-SF6 | player ={{#var:player}}
| character    = Terry
| icon        = Terry
| favorability = {{sf6-adv|E|48.81%}}
| data        =  
}}
}}


=====<font style="visibility:hidden; float:right">Zangief</font>=====
=====<font style="visibility:hidden; float:right">Zangief</font>=====
{{MatchupData-SF6 | player ={{#var:player}}
{{MatchupData-SF6 | player ={{#var:player}}
| character    =Zangief
| character    = Zangief
| icon        =Zangief
| icon        = Zangief
| favorability =
| favorability = {{sf6-adv|E|51.47%}}
| data        =
| data        =  
}}
}}



Latest revision as of 00:13, 20 February 2025


Click the character's portrait to open their Wiki page.

A.K.I.
SF6 A.K.I. Icon.png Rashid vs. A.K.I. (49.41%)
No Data
Akuma
SF6 Akuma Icon.png Rashid vs. Akuma (48.88%)
No Data
Blanka
SF6 Blanka Icon.png Rashid vs. Blanka (52.89%)
No Data
Cammy
SF6 Cammy Icon.png Rashid vs. Cammy (47.57%)

Beating Cammy's SA3 Startup: Rashid's only counter is SA3 or a delayed 236PP/SA1 with strict timing

  • Immediate SA1 whiffs through Cammy, leaving Rashid extremely punishable
  • Useful if Cammy uses SA3 on reaction to your Drive Rush; in neutral, you can just jump away.
Chun-Li
SF6 Chun-Li Icon.png Rashid vs. Chun-Li (50.31%)

Serenity Stream stance will low-profile the following moves:

  • 5LP, j.LK
Dee Jay
SF6 DeeJay Icon.png Rashid vs. DeeJay (50.76%)
No Data
Dhalsim
SF6 Dhalsim Icon.png Rashid vs. Dhalsim (62.69%)
No Data
Ed
SF6 Ed Icon.png Rashid vs. Ed (49.10%)
No Data
E.Honda
SF6 Ehonda Icon.png Rashid vs. E.Honda (53.09%)
No Data
Guile
SF6 Guile Icon.png Rashid vs. Guile (48.71%)
No Data
Jamie
SF6 Jamie Icon.png Rashid vs. Jamie (50.94%)

vs. cornered SA1
After baiting a cornered Jamie's SA1 from just blocking on his wakeup, Rashid can forward jump over Jamie to side switch, then 6KK~6KK to side switch again and set up ideal spacing, then SA2, then do wind-boosted HK eagle spike as a punish. Video example. Works against either version of Jamie SA1.

If you safe jump Jamie SA1 you don't have enough time to jump over him, so just hold parry and get a more standard punish.
JP
SF6 JP Icon.png Rashid vs. JP (50.68%)

vs. OD Amnesia

  • After jabbing OD Amnesia in the corner, Rashid is +7~8.
    • Immediate SA2 will beat JP doing anything other than his SA3 or blocking, and trade with his jab for full combo. If he blocks, Rashid SA2 will absorb the OD Amnesia bombs, allowing him to continue his offense.
    • 5MK will frame trap a jab, and he can link SA1 safely due to the cinematic having full invuln.
  • After hitting OD amnesia with wind-boosted HK or MK Eagle Spike...
    • ...VS a midscreen JP: You can safely hold parry until you've blocked the bombs.
    • ...VS a cornered JP: Backdashing then jumping back will make both bombs whiff.
  • Amnesia also loses to fully charged meaty Whirlwind Shots, as it can't counter projectiles.

OD Amnesia Bombs:

  • After blocking/parrying the first bomb, instant j.MP/j.MK/nj.HK makes the second bomb whiff
  • Be careful if JP is nearby, as he can hit you during your prejump frames for a combo
Juri
SF6 Juri Icon.png Rashid vs. Juri (52.99%)

vs. 236LK Projectile

Rashid 6HK can hop over Juri fireballs fairly consistently. If used at close range immediately after she uses her fireball you can punish counter her, but this also works at longer range to hit her trying to approach behind the fireball without giving her a chance to react with a DP.
Ken
SF6 Ken Icon.png Rashid vs. Ken (50.30%)
No Data
Kimberly
SF6 Kimberly Icon.png Rashid vs. Kimberly (52.55%)
No Data
Lily
SF6 Lily Icon.png Rashid vs. Lily (51.88%)
No Data
Luke
SF6 Luke Icon.png Rashid vs. Luke (46.38%)
No Data
M.Bison
SF6 Mbison Icon.png Rashid vs. M.Bison (48.69%)
No Data
Mai
SF6 Mai Icon.png Rashid vs. Mai (?%)
No Data
Manon
SF6 Manon Icon.png Rashid vs. Manon (48.77%)
No Data
Marisa
SF6 Marisa Icon.png Rashid vs. Marisa (52.64%)
No Data
Rashid
SF6 Rashid Icon.png Rashid vs. Rashid (50%)
No Data
Ryu
SF6 Ryu Icon.png Rashid vs. Ryu (51.53%)
No Data
Terry
SF6 Terry Icon.png Rashid vs. Terry (48.81%)
No Data
Zangief
SF6 Zangief Icon.png Rashid vs. Zangief (51.47%)
No Data



SF6 Navigation

General
FAQ
HUD
Characters
A.K.I.
Akuma
Blanka
Cammy
Chun-Li
Dee Jay
Dhalsim
Ed
E. Honda
Guile
Jamie
JP
Juri
Ken
Kimberly
Lily
Luke
M. Bison
Mai
Manon
Marisa
Rashid
Ryu
Terry
Zangief
Data
Akuma
Cammy
Ed
Guile
Jamie
JP
Juri
Ken
Lily
Luke
Mai
Manon
Ryu
Terry