input | Damage | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Guard | Cancel | Hitconfirm |
---|---|---|---|---|---|---|---|---|---|---|
input | Damage | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Guard | Cancel | Hitconfirm |
5LP | 300 | 6 | 3 | 10 | 18 | +4 | -2 | LH | Chn Sp SA | 13 |
5MP | 700 | 12 | 3 | 21 | 35 | +1 | -6 | LH | - | |
5HP | 800 | 12 | 2 | 22 | 35 | +3 | -3 | LH | Sp SA | 16 (PC 23) |
5LK | 300 | 5 | 3 | 11 | 18 | +3 | -2 | LH | Sp SA | 13 |
5MK | 600 | 8 | 3 | 19 | 29 | +3 | -3 | LH | Sp SA | 15 |
5HK | 800 | 12 | 4 | 17 | 32 | +7 | +2 | LH | TC | 18 TC |
2LP | 300 | 4 | 2 | 11 | 16 | +4 | -1 | LH | Chn Sp SA | 12 |
2MP | 600 | 7 | 4 | 14 | 24 | +6 | -2 | LH | Sp SA | 16 |
2HP | 800 | 9 | 6 | 20 | 34 | +1 | -6 | LH | Sp SA | 20 |
2LK | 200 | 6 | 2 | 10 | 17 | +2 | -2 | L | Chn | |
2MK | 700 | 9 | 3 | 17 | 28 | +3 | -3 | L | - | |
2HK | 900 | 10 | 3 | 21 | 33 | HKD +27 | -6 | L | - | |
j.LP | 300 | 5 | 10 | 3 land | - | +8(+9) | +4(+5) | H | - | |
j.MP | 700 | 12 | 3 | 3 land | - | +12(+13) | +8(+9) | H | - | |
j.HP | 800 | 9 | 5 | 3 land | - | +9(+15) | +5(+11) | H | - | |
j.LK | 300 | 6 | 8 | 3 land | - | +4(+10) | +1(+7) | H | - | |
j.MK | 600 | 7 | 6 | 3 land | - | +9(+13) | +5(+9) | H | - | |
j.HK | 800 | 11 | 6 | 3 land | - | +9(+15) | +5(+11) | H | - | |
4MP | 500 | 8 | 3 | 16 | 26 | +5 | -1 | LH | Sp SA TC | 17 (23 TC) |
6MK | 700 | 22 | 2 | 19 | 42 | +3 | -3 | H | - | |
3HP | 900 | 16 | 3 | 31 | 49 | HKD +17 | -14 | L | - | |
6HK | 300,600 | 11 | 2,4 | 24 | 40 | KD +38 | -5(-8) | LH | Sp SA (2nd) | 34 |
4MP~MP | 500 | 10 | 3 | 20 | 32 | +3 | -6 | LH | Sp SA | 46(15) |
5HK~HP | 500 | 20 | 3 | 20 | 42 | +3 | -3 | LH | Sp SA TC | 51-54(18) / 54-57(21) TC |
5HK~HP~HP | 1000 | 21 | 3 | 22 | 45 | +3 | -4 | H | - | |
5HK~HP~HK | 1000 | 21 | 3 | 22 | 45 | +3 | -4 | L | - |
< Street Fighter 6 | JP
m (→Supers) |
No edit summary |
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(3 intermediate revisions by the same user not shown) | |||
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{{Character Subnav SF6 | chara=JP}} | {{Character Subnav SF6 | chara=JP }} | ||
==Frame | ==Frame Data Tables== | ||
===Character Data=== | |||
{{#cargo_query:tables=SF6_CharacterData | {{#cargo_query:tables=SF6_CharacterData | ||
|fields=CONCAT('[[file:', portrait, '|100px|link=]] ', | |fields=CONCAT('[[file:', portrait, '|100px|link=]] ')=<big>JP</big>,hp=HP,throwRange=Throw<br>Range,fwdWalkSpd=Fwd Walk<br>Speed,bwdWalkSpd=Back Walk<br>Speed,fwdDashSpd=Fwd Dash<br>Speed,bwdDashSpd=Back Dash<br>Speed,fwdDashDist=Fwd Dash<br>Distance,bwdDashDist=Back Dash<br>Distance,jumpSpd=Jump<br>Speed,fwdJumpDist=Fwd Jump<br>Distance,bwdJumpDist=Back Jump<br>Distance,jumpApex=Jump<br>Apex | ||
|where=chara="JP" | |where=chara="JP" | ||
|format=table | |format=table | ||
Line 15: | Line 16: | ||
<tabber> General= | <tabber> General= | ||
{{#cargo_query:tables=SF6_FrameData | {{#cargo_query:tables=SF6_FrameData | ||
|fields=input,damage, | |fields=input,IF(damage='{{{damage}}}', "", damage)=Damage,IF(startup='{{{startup}}}', "", startup)=Startup,IF(active='{{{active}}}', "", active)=Active,IF(recovery='{{{recovery}}}', "", recovery)=Recovery,IF(total='{{{total}}}', "", total)=Total,IF(hitAdv='{{{hitAdv}}}', "", hitAdv)=Hit Adv,IF(blockAdv='{{{blockAdv}}}', "", blockAdv)=Block Adv,IF(guard='{{{guard}}}', "", guard)=Guard,IF(cancel='{{{cancel}}}', "", cancel)=Cancel,IF(hitconfirm='{{{hitconfirm}}}', "", hitconfirm)=Hitconfirm | ||
|where=chara="JP" and (moveType="ground_normal" or moveType="normal" or moveType="air_normal") | |||
|format=dynamic table | |||
|order by=_rowID | |||
|rows per page=50 | |||
}} | |||
|-| | |||
Details= | |||
{{#cargo_query:tables=SF6_FrameData | |||
|fields=input,IF(dmgScaling='{{{dmgScaling}}}', "", dmgScaling)=Dmg Scaling,IF(punishAdv='{{{punishAdv}}}', "", punishAdv)=Punish Adv,IF(perfParryAdv='{{{perfParryAdv}}}', "", perfParryAdv)=PerfParry Adv,IF(DRcancelHit='{{{DRcancelHit}}}', "", DRcancelHit)=DR Cancel onHit,IF(DRcancelBlk='{{{DRcancelBlk}}}', "", DRcancelBlk)=DR Cancel onBlock,IF(afterDRHit='{{{afterDRHit}}}', "", afterDRHit)=After DR onHit,IF(afterDRBlk='{{{afterDRBlk}}}', "", afterDRBlk)=After DR onBlock,IF(hitstun='{{{hitstun}}}', "", hitstun)=Hitstun,IF(blockstun='{{{blockstun}}}', "", blockstun)=Blockstun,IF(hitstop='{{{hitstop}}}', "", hitstop)=Hitstop | |||
|where=chara="JP" and (moveType="ground_normal" or moveType="normal" or moveType="air_normal") | |||
|format=dynamic table | |||
|order by=_rowID | |||
|rows per page=50 | |||
}} | |||
|-| | |||
Meter= | |||
{{#cargo_query:tables=SF6_FrameData | |||
|fields=input,IF(driveDmgBlk='{{{driveDmgBlk}}}', "", driveDmgBlk)=DriveDmg Block,IF(driveDmgHit='{{{driveDmgHit}}}', "", driveDmgHit)=DriveDmg Hit[PC],IF(driveGain='{{{driveGain}}}', "", driveGain)=Drive Gain,IF(superGainHit='{{{superGainHit}}}', "", superGainHit)=SuperGain Hit,IF(superGainBlk='{{{superGainBlk}}}', "", superGainBlk)=SuperGain Block | |||
|where=chara="JP" and (moveType="ground_normal" or moveType="normal" or moveType="air_normal") | |where=chara="JP" and (moveType="ground_normal" or moveType="normal" or moveType="air_normal") | ||
|format=dynamic table | |format=dynamic table | ||
Line 22: | Line 41: | ||
}} | }} | ||
|-| | |-| | ||
Properties= | |||
{{#cargo_query:tables=SF6_FrameData | {{#cargo_query:tables=SF6_FrameData | ||
|fields=input, | |fields=input,IF(invuln='{{{invuln}}}', "", invuln)=Invuln,IF(armor='{{{armor}}}', "", armor)=Armor,IF(airborne='{{{airborne}}}', "", airborne)=Airborne,IF(atkRange='{{{atkRange}}}', "", atkRange)=Range,IF(jugStart='{{{jugStart}}}', "", jugStart)=Juggle Start,IF(jugIncrease='{{{jugIncrease}}}', "", jugIncrease)=Juggle Increase,IF(jugLimit='{{{jugLimit}}}', "", jugLimit)=Juggle Limit | ||
|where=chara="JP" and (moveType="ground_normal" or moveType="normal" or moveType="air_normal") | |||
|format=dynamic table | |||
|order by=_rowID | |||
|rows per page=50 | |||
}} | |||
|-| | |||
Notes= | |||
{{#cargo_query:tables=SF6_FrameData | |||
|fields=input,IF(notes='{{{notes}}}', "", notes)=Notes | |||
|where=chara="JP" and (moveType="ground_normal" or moveType="normal" or moveType="air_normal") | |where=chara="JP" and (moveType="ground_normal" or moveType="normal" or moveType="air_normal") | ||
|format=dynamic table | |format=dynamic table | ||
Line 36: | Line 64: | ||
<tabber> General= | <tabber> General= | ||
{{#cargo_query:tables=SF6_FrameData | {{#cargo_query:tables=SF6_FrameData | ||
|fields=input,damage, | |fields=input,IF(damage='{{{damage}}}', "", damage)=Damage,IF(startup='{{{startup}}}', "", startup)=Startup,IF(active='{{{active}}}', "", active)=Active,IF(recovery='{{{recovery}}}', "", recovery)=Recovery,IF(total='{{{total}}}', "", total)=Total,IF(hitAdv='{{{hitAdv}}}', "", hitAdv)=Hit Adv,IF(blockAdv='{{{blockAdv}}}', "", blockAdv)=Block Adv,IF(guard='{{{guard}}}', "", guard)=Guard | ||
|where=chara="JP" and (moveType = "drive" or moveType="throw") | |||
|format=dynamic table | |||
|order by=_rowID | |||
|rows per page=50 | |||
}} | |||
|-| | |||
Details= | |||
{{#cargo_query:tables=SF6_FrameData | |||
|fields=input,IF(chip='{{{chip}}}', "", chip)=Chip,IF(dmgScaling='{{{dmgScaling}}}', "", dmgScaling)=Dmg Scaling,IF(punishAdv='{{{punishAdv}}}', "", punishAdv)=Punish Adv,IF(perfParryAdv='{{{perfParryAdv}}}', "", perfParryAdv)=PerfParry Adv,IF(blockstun='{{{blockstun}}}', "", blockstun)=Blockstun,IF(hitstop='{{{hitstop}}}', "", hitstop)=Hitstop | |||
|where=chara="JP" and (moveType = "drive" or moveType="throw") | |||
|format=dynamic table | |||
|order by=_rowID | |||
|rows per page=50 | |||
}} | |||
|-| | |||
Meter= | |||
{{#cargo_query:tables=SF6_FrameData | |||
|fields=input,IF(driveDmgBlk='{{{driveDmgBlk}}}', "", driveDmgBlk)=DriveDmg Block,IF(driveDmgHit='{{{driveDmgHit}}}', "", driveDmgHit)=DriveDmg Hit[PC],IF(driveGain='{{{driveGain}}}', "", driveGain)=Drive Gain,IF(superGainHit='{{{superGainHit}}}', "", superGainHit)=SuperGain Hit | |||
|where=chara="JP" and (moveType = "drive" or moveType="throw") | |||
|format=dynamic table | |||
|order by=_rowID | |||
|rows per page=50 | |||
}} | |||
|-| | |||
Properties= | |||
{{#cargo_query:tables=SF6_FrameData | |||
|fields=input,IF(invuln='{{{invuln}}}', "", invuln)=Invuln,IF(armor='{{{armor}}}', "", armor)=Armor,IF(atkRange='{{{atkRange}}}', "", atkRange)=Range,IF(jugStart='{{{jugStart}}}', "", jugStart)=Juggle Start,IF(jugIncrease='{{{jugIncrease}}}', "", jugIncrease)=Juggle Increase,IF(jugLimit='{{{jugLimit}}}', "", jugLimit)=Juggle Limit | |||
|where=chara="JP" and (moveType = "drive" or moveType="throw") | |where=chara="JP" and (moveType = "drive" or moveType="throw") | ||
|format=dynamic table | |format=dynamic table | ||
Line 43: | Line 98: | ||
}} | }} | ||
|-| | |-| | ||
Notes= | |||
{{#cargo_query:tables=SF6_FrameData | {{#cargo_query:tables=SF6_FrameData | ||
|fields=input | |fields=input,IF(notes='{{{notes}}}', "", notes)=Notes | ||
|where=chara="JP" and (moveType = "drive" or moveType="throw") | |where=chara="JP" and (moveType = "drive" or moveType="throw") | ||
|format=dynamic table | |format=dynamic table | ||
Line 57: | Line 112: | ||
<tabber> General= | <tabber> General= | ||
{{#cargo_query:tables=SF6_FrameData | {{#cargo_query:tables=SF6_FrameData | ||
|fields= | |fields=input,IF(damage='{{{damage}}}', "", damage)=Damage,IF(startup='{{{startup}}}', "", startup)=Startup,IF(active='{{{active}}}', "", active)=Active,IF(recovery='{{{recovery}}}', "", recovery)=Recovery,IF(total='{{{total}}}', "", total)=Total,IF(hitAdv='{{{hitAdv}}}', "", hitAdv)=Hit Adv,IF(blockAdv='{{{blockAdv}}}', "", blockAdv)=Block Adv,IF(guard='{{{guard}}}', "", guard)=Guard,IF(cancel='{{{cancel}}}', "", cancel)=Cancel,IF(hitconfirm='{{{hitconfirm}}}', "", hitconfirm)=Hitconfirm | ||
|where=chara="JP" and moveType = "special" | |||
|format=dynamic table | |||
|order by=_rowID | |||
|rows per page=50 | |||
}} | |||
|-| | |||
Details= | |||
{{#cargo_query:tables=SF6_FrameData | |||
|fields=input,IF(chip='{{{chip}}}', "", chip)=Chip,IF(dmgScaling='{{{dmgScaling}}}', "", dmgScaling)=Dmg Scaling,IF(punishAdv='{{{punishAdv}}}', "", punishAdv)=Punish Adv,IF(perfParryAdv='{{{perfParryAdv}}}', "", perfParryAdv)=PerfParry Adv,IF(blockstun='{{{blockstun}}}', "", blockstun)=Blockstun,IF(hitstop='{{{hitstop}}}', "", hitstop)=Hitstop | |||
|where=chara="JP" and moveType = "special" | |||
|format=dynamic table | |||
|order by=_rowID | |||
|rows per page=50 | |||
}} | |||
|-| | |||
Meter= | |||
{{#cargo_query:tables=SF6_FrameData | |||
|fields=input,IF(driveDmgBlk='{{{driveDmgBlk}}}', "", driveDmgBlk)=DriveDmg Block,IF(driveDmgHit='{{{driveDmgHit}}}', "", driveDmgHit)=DriveDmg Hit[PC],IF(driveGain='{{{driveGain}}}', "", driveGain)=Drive Gain,IF(superGainHit='{{{superGainHit}}}', "", superGainHit)=SuperGain Hit,IF(superGainBlk='{{{superGainBlk}}}', "", superGainBlk)=SuperGain Block | |||
|where=chara="JP" and moveType = "special" | |where=chara="JP" and moveType = "special" | ||
|format=dynamic table | |format=dynamic table | ||
Line 64: | Line 137: | ||
}} | }} | ||
|-| | |-| | ||
Properties= | |||
{{#cargo_query:tables=SF6_FrameData | {{#cargo_query:tables=SF6_FrameData | ||
|fields=input, | |fields=input,IF(invuln='{{{invuln}}}', "", invuln)=Invuln,IF(armor='{{{armor}}}', "", armor)=Armor,IF(airborne='{{{airborne}}}', "", airborne)=Airborne,IF(atkRange='{{{atkRange}}}', "", atkRange)=Range,IF(jugStart='{{{jugStart}}}', "", jugStart)=Juggle Start,IF(jugIncrease='{{{jugIncrease}}}', "", jugIncrease)=Juggle Increase,IF(jugLimit='{{{jugLimit}}}', "", jugLimit)=Juggle Limit | ||
|where=chara="JP" and moveType = "special" | |||
|format=dynamic table | |||
|order by=_rowID | |||
|rows per page=50 | |||
}} | |||
|-| | |||
Notes= | |||
{{#cargo_query:tables=SF6_FrameData | |||
|fields=input,IF(notes='{{{notes}}}', "", notes)=Notes | |||
|where=chara="JP" and moveType = "special" | |where=chara="JP" and moveType = "special" | ||
|format=dynamic table | |format=dynamic table | ||
Line 78: | Line 160: | ||
<tabber> General= | <tabber> General= | ||
{{#cargo_query:tables=SF6_FrameData | {{#cargo_query:tables=SF6_FrameData | ||
|fields= | |fields=input,IF(damage='{{{damage}}}', "", damage)=Damage,IF(startup='{{{startup}}}', "", startup)=Startup,IF(active='{{{active}}}', "", active)=Active,IF(recovery='{{{recovery}}}', "", recovery)=Recovery,IF(total='{{{total}}}', "", total)=Total,IF(hitAdv='{{{hitAdv}}}', "", hitAdv)=Hit Adv,IF(blockAdv='{{{blockAdv}}}', "", blockAdv)=Block Adv,IF(guard='{{{guard}}}', "", guard)=Guard | ||
|where=chara="JP" and moveType = "super" | |where=chara="JP" and moveType = "super" | ||
|format=dynamic table | |format=dynamic table | ||
Line 85: | Line 167: | ||
}} | }} | ||
|-| | |-| | ||
Details= | |||
{{#cargo_query:tables=SF6_FrameData | {{#cargo_query:tables=SF6_FrameData | ||
|fields=input | |fields=input,IF(chip='{{{chip}}}', "", chip)=Chip,IF(dmgScaling='{{{dmgScaling}}}', "", dmgScaling)=Dmg Scaling,IF(punishAdv='{{{punishAdv}}}', "", punishAdv)=Punish Adv,IF(perfParryAdv='{{{perfParryAdv}}}', "", perfParryAdv)=PerfParry Adv,IF(blockstun='{{{blockstun}}}', "", blockstun)=Blockstun,IF(hitstop='{{{hitstop}}}', "", hitstop)=Hitstop | ||
|where=chara="JP" and moveType = "super" | |||
|format=dynamic table | |||
|order by=_rowID | |||
|rows per page=50 | |||
}} | |||
|-| | |||
Meter= | |||
{{#cargo_query:tables=SF6_FrameData | |||
|fields=input,IF(driveDmgBlk='{{{driveDmgBlk}}}', "", driveDmgBlk)=DriveDmg Block,IF(driveDmgHit='{{{driveDmgHit}}}', "", driveDmgHit)=DriveDmg Hit[PC],IF(superGainHit='{{{superGainHit}}}', "", superGainHit)=SuperGain Hit,IF(superGainBlk='{{{superGainBlk}}}', "", superGainBlk)=SuperGain Block | |||
|where=chara="JP" and moveType = "super" | |||
|format=dynamic table | |||
|order by=_rowID | |||
|rows per page=50 | |||
}} | |||
|-| | |||
Properties= | |||
{{#cargo_query:tables=SF6_FrameData | |||
|fields=input,IF(invuln='{{{invuln}}}', "", invuln)=Invuln,IF(armor='{{{armor}}}', "", armor)=Armor,IF(airborne='{{{airborne}}}', "", airborne)=Airborne,IF(atkRange='{{{atkRange}}}', "", atkRange)=Range,IF(jugStart='{{{jugStart}}}', "", jugStart)=Juggle Start,IF(jugIncrease='{{{jugIncrease}}}', "", jugIncrease)=Juggle Increase,IF(jugLimit='{{{jugLimit}}}', "", jugLimit)=Juggle Limit | |||
|where=chara="JP" and moveType = "super" | |||
|format=dynamic table | |||
|order by=_rowID | |||
|rows per page=50 | |||
}} | |||
|-| | |||
Notes= | |||
{{#cargo_query:tables=SF6_FrameData | |||
|fields=input,IF(notes='{{{notes}}}', "", notes)=Notes | |||
|where=chara="JP" and moveType = "super" | |where=chara="JP" and moveType = "super" | ||
|format=dynamic table | |format=dynamic table | ||
Line 94: | Line 203: | ||
}} | }} | ||
</tabber> | </tabber> | ||
<br> | |||
{{Character Subnav SF6 | chara=JP}} | {{Character Subnav SF6 | chara=JP}} | ||
{{Navbox-SF6}} | {{Navbox-SF6}} | ||
[[Category: Street Fighter 6]] | [[Category: Street Fighter 6]] | ||
[[Category: JP]] | [[Category: JP]] |
Latest revision as of 01:16, 19 October 2024
Frame Data Tables
Character Data
JP | HP | Throw Range |
Fwd Walk Speed |
Back Walk Speed |
Fwd Dash Speed |
Back Dash Speed |
Fwd Dash Distance |
Back Dash Distance |
Jump Speed |
Fwd Jump Distance |
Back Jump Distance |
Jump Apex |
---|---|---|---|---|---|---|---|---|---|---|---|---|
![]() |
10000 | 0.8 | 0.037 | 0.025 | 22 | 23 | 1.454 | 1.003 | 4+38+3 | 1.90 | 1.52 | 2.115 |
Normals and Target Combos
Drive and Throw
input | Damage | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Guard |
---|---|---|---|---|---|---|---|---|
input | Damage | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Guard |
LPLK | 1200 (2040) | 5 | 3 | 23 | 30 | KD +24 | - | T |
4LPLK | 1200 (2040) | 5 | 3 | 23 | 30 | KD +36 | - | T |
j.LPLK | 1200 (2040) | 5 | 3 | 3 land | - | KD +32 | - | T |
HPHK | 800 | 26 | 2 | 35 | 62 | KD +35 / Wall Splat KD +65 | -3 / Wall Splat HKD +72 | LH |
6HPHK | 500 recoverable | 20 | 3 | 26(31) | 48(53) | KD +23 | -6 | LH |
6HPHK | 500 recoverable | 18 | 3 | 26(31) | 46(51) | KD +23 | -6 | LH |
MPMK | - | 1 | 12 or until released | 33(1)(11) | 45(3) | - | - | - |
MPMK~66 | - | 3+8 | - | 15(37) | 26(48) | - | - | - |
MPMK or 66 | - | 9 | - | 15(37) | 24(46) | - | - | - |
Specials
input | Damage | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Guard | Cancel | Hitconfirm |
---|---|---|---|---|---|---|---|---|---|---|
input | Damage | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Guard | Cancel | Hitconfirm |
22P | 800 | 22 | 10 | 24 | 55 | KD +44 | -2 | LH | SA3 | 17 |
22PP | 500x2 | 20 | 10,10 | 14 | 53 | KD +53(+50) | +3 | LH | SA2 SA3 | 19 |
236LP | 300,700 | 16 | 3,3 | 28 | 49 | KD +38 | -10 | LH | SA3 | 27(11 proj) |
236MP | 400,800 | 20 | 3(1)3 | 27 | 53 | KD +42 | -8 | LH | SA3 | 30(13 proj) |
236HP | 300,500 | 28 | 3(9)3 | 19 | 61 | KD +67(+87) | +4 | LH | SA3 | 31(6 proj) |
236PP | 600,400 | 19 | 3(6)3 | 22 | 52 | KD +56(+72) | +2 | LH | SA2 SA3 (1st) | 17 (1st) |
214P | 800 | 50+100 | [10] | 50 total | 50 | KD ~ | - | LH | - | |
214PP | 500x2 | 40+70 | [10(20)10] | 40 total | 40 | KD ~ | - | LH | - | |
214P~214LP/MP | - | 6 | [20] | 16+3 land | 44 | - | - | - | - | |
214P~214HP | 800 | 19(21) | [10] | 21 | 40 | KD +58(+60) | +9(+11) | LH | - | |
214PP~214HP | 500x2 | 19(21) | [10(20)10] | 21 | 40 | KD +92 | +39(+40) | LH | - | |
236LK | 800 | 14+8 | 6 | 50 total | 50 | KD +42~ | -6~ | LH | SA3 | 20 |
236MK | 1000 | 14+12 | 6 | 50 total | 50 | +6~ | -8~ | H | SA3 | 16* |
236HK | 1000 | 14+12 | 6 | 50 total | 50 | +6~ | -8~ | L | SA3 | 16* |
236KK | 400x2 | 22 | 6(14)6 | 50 total | 50 | KD +66~ | +25~ | LH | SA2 SA3 (1st) | 10 (1st, close) |
236[K] | - | 34 total | - | - | 34 | - | - | - | - | |
214K | 1800 (2070) | 26~ | 3 | 44 | 72 | HKD +18 | - | T | - | |
214KK | 2600 (2990) | 26~ | 3 | 44 | 72 | HKD +18 | - | T | - | |
22K | - | 3 | 18 | 35(17) | 55 | - | - | - | - | |
22K (Bomb) | 800 | 59 | 10 | - | - | KD ~ | - | LH | - | |
22KK | - | 1 | 20 | 35(17) | 55 | - | - | - | - | |
22KK (Bomb) | 600x2 | 59 | 10(32)10 | - | - | KD ~ | - | LH | - |
Supers
input | Damage | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Guard |
---|---|---|---|---|---|---|---|---|
input | Damage | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Guard |
236236P | 400,1600 (2000) | 8 | 14,1~ | 62 | 84 | KD +22(+32) | -33(-23) | LH |
214214P | 500x4 (2000) | 1 | - | 12 | 13 | - | - | LH,H,L,H |
236236K | 4000 | 18 | 6 | 62 | 85 | HKD +23 | -50 | LH |
236236K | 4500 | 18 | 6 | 62 | 85 | HKD +44 | -50 | LH |