Street Fighter 6/JP/Frame data: Difference between revisions

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{{Character Subnav SF6 | chara=JP}}
{{Character Subnav SF6 | chara=JP }}


==Frame table==
==Frame Data Tables==
<!-- TODO; create template to make it look better-->
 
===Character Data===
{{#cargo_query:tables=SF6_CharacterData
{{#cargo_query:tables=SF6_CharacterData
|fields=CONCAT('[[file:', portrait, '|100px|link=]] ', name)=name,fwdDashSpd=Forward Dash,bwdDashSpd=Back dash, ntlJumpSpd=Neutral Jump, fwdJumpSpd=Forward Jump, bwdJumpSpd=Backward Jump
|fields=CONCAT('[[file:', portrait, '|100px|link=]] ')=<big>JP</big>,hp=HP,throwRange=Throw<br>Range,fwdWalkSpd=Fwd Walk<br>Speed,bwdWalkSpd=Back Walk<br>Speed,fwdDashSpd=Fwd Dash<br>Speed,bwdDashSpd=Back Dash<br>Speed,fwdDashDist=Fwd Dash<br>Distance,bwdDashDist=Back Dash<br>Distance,jumpSpd=Jump<br>Speed,fwdJumpDist=Fwd Jump<br>Distance,bwdJumpDist=Back Jump<br>Distance,jumpApex=Jump<br>Apex
|where=chara="JP"
|where=chara="JP"
|format=table
|format=table
Line 15: Line 16:
<tabber> General=
<tabber> General=
{{#cargo_query:tables=SF6_FrameData
{{#cargo_query:tables=SF6_FrameData
|fields=input,damage,guard,cancel,startup,active,recovery,hitAdv,blockAdv
|fields=input,IF(damage='{{{damage}}}', "", damage)=Damage,IF(startup='{{{startup}}}', "", startup)=Startup,IF(active='{{{active}}}', "", active)=Active,IF(recovery='{{{recovery}}}', "", recovery)=Recovery,IF(total='{{{total}}}', "", total)=Total,IF(hitAdv='{{{hitAdv}}}', "", hitAdv)=Hit Adv,IF(blockAdv='{{{blockAdv}}}', "", blockAdv)=Block Adv,IF(guard='{{{guard}}}', "", guard)=Guard,IF(cancel='{{{cancel}}}', "", cancel)=Cancel,IF(hitconfirm='{{{hitconfirm}}}', "", hitconfirm)=Hitconfirm
|where=chara="JP"  and (moveType="ground_normal" or moveType="normal" or moveType="air_normal")
|format=dynamic table
|order by=_rowID
|rows per page=50
}}
|-|
Details=
{{#cargo_query:tables=SF6_FrameData
|fields=input,IF(dmgScaling='{{{dmgScaling}}}', "", dmgScaling)=Dmg Scaling,IF(punishAdv='{{{punishAdv}}}', "", punishAdv)=Punish Adv,IF(perfParryAdv='{{{perfParryAdv}}}', "", perfParryAdv)=PerfParry Adv,IF(DRcancelHit='{{{DRcancelHit}}}', "", DRcancelHit)=DR Cancel onHit,IF(DRcancelBlk='{{{DRcancelBlk}}}', "", DRcancelBlk)=DR Cancel onBlock,IF(afterDRHit='{{{afterDRHit}}}', "", afterDRHit)=After DR onHit,IF(afterDRBlk='{{{afterDRBlk}}}', "", afterDRBlk)=After DR onBlock,IF(hitstun='{{{hitstun}}}', "", hitstun)=Hitstun,IF(blockstun='{{{blockstun}}}', "", blockstun)=Blockstun,IF(hitstop='{{{hitstop}}}', "", hitstop)=Hitstop
|where=chara="JP"  and (moveType="ground_normal" or moveType="normal" or moveType="air_normal")
|format=dynamic table
|order by=_rowID
|rows per page=50
}}
|-|
Meter=
{{#cargo_query:tables=SF6_FrameData
|fields=input,IF(driveDmgBlk='{{{driveDmgBlk}}}', "", driveDmgBlk)=DriveDmg Block,IF(driveDmgHit='{{{driveDmgHit}}}', "", driveDmgHit)=DriveDmg Hit[PC],IF(driveGain='{{{driveGain}}}', "", driveGain)=Drive Gain,IF(superGainHit='{{{superGainHit}}}', "", superGainHit)=SuperGain Hit,IF(superGainBlk='{{{superGainBlk}}}', "", superGainBlk)=SuperGain Block
|where=chara="JP"  and (moveType="ground_normal" or moveType="normal" or moveType="air_normal")
|where=chara="JP"  and (moveType="ground_normal" or moveType="normal" or moveType="air_normal")
|format=dynamic table
|format=dynamic table
Line 22: Line 41:
}}
}}
|-|
|-|
Detailed=
Properties=
{{#cargo_query:tables=SF6_FrameData
{{#cargo_query:tables=SF6_FrameData
|fields=input,damage,IF(chip='{{{chip}}}', "", chip)=chip,driveDamage,guard,cancel,startup,active,recovery,hitAdv,blockAdv
|fields=input,IF(invuln='{{{invuln}}}', "", invuln)=Invuln,IF(armor='{{{armor}}}', "", armor)=Armor,IF(airborne='{{{airborne}}}', "", airborne)=Airborne,IF(atkRange='{{{atkRange}}}', "", atkRange)=Range,IF(jugStart='{{{jugStart}}}', "", jugStart)=Juggle Start,IF(jugIncrease='{{{jugIncrease}}}', "", jugIncrease)=Juggle Increase,IF(jugLimit='{{{jugLimit}}}', "", jugLimit)=Juggle Limit
|where=chara="JP"  and (moveType="ground_normal" or moveType="normal" or moveType="air_normal")
|format=dynamic table
|order by=_rowID
|rows per page=50
}}
|-|
Notes=
{{#cargo_query:tables=SF6_FrameData
|fields=input,IF(notes='{{{notes}}}', "", notes)=Notes
|where=chara="JP"  and (moveType="ground_normal" or moveType="normal" or moveType="air_normal")
|where=chara="JP"  and (moveType="ground_normal" or moveType="normal" or moveType="air_normal")
|format=dynamic table
|format=dynamic table
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<tabber> General=
<tabber> General=
{{#cargo_query:tables=SF6_FrameData
{{#cargo_query:tables=SF6_FrameData
|fields=input,damage,guard,cancel,startup,active,recovery,hitAdv,blockAdv
|fields=input,IF(damage='{{{damage}}}', "", damage)=Damage,IF(startup='{{{startup}}}', "", startup)=Startup,IF(active='{{{active}}}', "", active)=Active,IF(recovery='{{{recovery}}}', "", recovery)=Recovery,IF(total='{{{total}}}', "", total)=Total,IF(hitAdv='{{{hitAdv}}}', "", hitAdv)=Hit Adv,IF(blockAdv='{{{blockAdv}}}', "", blockAdv)=Block Adv,IF(guard='{{{guard}}}', "", guard)=Guard
|where=chara="JP"  and (moveType = "drive" or moveType="throw")
|format=dynamic table
|order by=_rowID
|rows per page=50
}}
|-|
Details=
{{#cargo_query:tables=SF6_FrameData
|fields=input,IF(chip='{{{chip}}}', "", chip)=Chip,IF(dmgScaling='{{{dmgScaling}}}', "", dmgScaling)=Dmg Scaling,IF(punishAdv='{{{punishAdv}}}', "", punishAdv)=Punish Adv,IF(perfParryAdv='{{{perfParryAdv}}}', "", perfParryAdv)=PerfParry Adv,IF(blockstun='{{{blockstun}}}', "", blockstun)=Blockstun,IF(hitstop='{{{hitstop}}}', "", hitstop)=Hitstop
|where=chara="JP"  and (moveType = "drive" or moveType="throw")
|format=dynamic table
|order by=_rowID
|rows per page=50
}}
|-|
Meter=
{{#cargo_query:tables=SF6_FrameData
|fields=input,IF(driveDmgBlk='{{{driveDmgBlk}}}', "", driveDmgBlk)=DriveDmg Block,IF(driveDmgHit='{{{driveDmgHit}}}', "", driveDmgHit)=DriveDmg Hit[PC],IF(driveGain='{{{driveGain}}}', "", driveGain)=Drive Gain,IF(superGainHit='{{{superGainHit}}}', "", superGainHit)=SuperGain Hit
|where=chara="JP"  and (moveType = "drive" or moveType="throw")
|format=dynamic table
|order by=_rowID
|rows per page=50
}}
|-|
Properties=
{{#cargo_query:tables=SF6_FrameData
|fields=input,IF(invuln='{{{invuln}}}', "", invuln)=Invuln,IF(armor='{{{armor}}}', "", armor)=Armor,IF(atkRange='{{{atkRange}}}', "", atkRange)=Range,IF(jugStart='{{{jugStart}}}', "", jugStart)=Juggle Start,IF(jugIncrease='{{{jugIncrease}}}', "", jugIncrease)=Juggle Increase,IF(jugLimit='{{{jugLimit}}}', "", jugLimit)=Juggle Limit
|where=chara="JP"  and (moveType = "drive" or moveType="throw")
|where=chara="JP"  and (moveType = "drive" or moveType="throw")
|format=dynamic table
|format=dynamic table
Line 43: Line 98:
}}
}}
|-|
|-|
Detailed=
Notes=
{{#cargo_query:tables=SF6_FrameData
{{#cargo_query:tables=SF6_FrameData
|fields=input,damage,IF(chip='{{{chip}}}', "", chip)=chip,IF(driveDamage='{{{driveDamage}}}', "", driveDamage)=driveDamage,guard,cancel,startup,active,recovery,hitAdv,blockAdv
|fields=input,IF(notes='{{{notes}}}', "", notes)=Notes
|where=chara="JP"  and (moveType = "drive" or moveType="throw")
|where=chara="JP"  and (moveType = "drive" or moveType="throw")
|format=dynamic table
|format=dynamic table
Line 57: Line 112:
<tabber> General=
<tabber> General=
{{#cargo_query:tables=SF6_FrameData
{{#cargo_query:tables=SF6_FrameData
|fields=name,input,damage,guard,cancel,startup,active,recovery,hitAdv,blockAdv
|fields=input,IF(damage='{{{damage}}}', "", damage)=Damage,IF(startup='{{{startup}}}', "", startup)=Startup,IF(active='{{{active}}}', "", active)=Active,IF(recovery='{{{recovery}}}', "", recovery)=Recovery,IF(total='{{{total}}}', "", total)=Total,IF(hitAdv='{{{hitAdv}}}', "", hitAdv)=Hit Adv,IF(blockAdv='{{{blockAdv}}}', "", blockAdv)=Block Adv,IF(guard='{{{guard}}}', "", guard)=Guard,IF(cancel='{{{cancel}}}', "", cancel)=Cancel,IF(hitconfirm='{{{hitconfirm}}}', "", hitconfirm)=Hitconfirm
|where=chara="JP"  and moveType = "special"
|format=dynamic table
|order by=_rowID
|rows per page=50
}}
|-|
Details=
{{#cargo_query:tables=SF6_FrameData
|fields=input,IF(chip='{{{chip}}}', "", chip)=Chip,IF(dmgScaling='{{{dmgScaling}}}', "", dmgScaling)=Dmg Scaling,IF(punishAdv='{{{punishAdv}}}', "", punishAdv)=Punish Adv,IF(perfParryAdv='{{{perfParryAdv}}}', "", perfParryAdv)=PerfParry Adv,IF(blockstun='{{{blockstun}}}', "", blockstun)=Blockstun,IF(hitstop='{{{hitstop}}}', "", hitstop)=Hitstop
|where=chara="JP"  and moveType = "special"
|format=dynamic table
|order by=_rowID
|rows per page=50
}}
|-|
Meter=
{{#cargo_query:tables=SF6_FrameData
|fields=input,IF(driveDmgBlk='{{{driveDmgBlk}}}', "", driveDmgBlk)=DriveDmg Block,IF(driveDmgHit='{{{driveDmgHit}}}', "", driveDmgHit)=DriveDmg Hit[PC],IF(driveGain='{{{driveGain}}}', "", driveGain)=Drive Gain,IF(superGainHit='{{{superGainHit}}}', "", superGainHit)=SuperGain Hit,IF(superGainBlk='{{{superGainBlk}}}', "", superGainBlk)=SuperGain Block
|where=chara="JP"  and moveType = "special"
|where=chara="JP"  and moveType = "special"
|format=dynamic table
|format=dynamic table
Line 64: Line 137:
}}
}}
|-|
|-|
Detailed=
Properties=
{{#cargo_query:tables=SF6_FrameData
{{#cargo_query:tables=SF6_FrameData
|fields=input,damage,IF(chip='{{{chip}}}', "", chip)=chip,IF(driveDamage='{{{driveDamage}}}', "", driveDamage)=driveDamage,guard,cancel,startup,active,recovery,hitAdv,blockAdv
|fields=input,IF(invuln='{{{invuln}}}', "", invuln)=Invuln,IF(armor='{{{armor}}}', "", armor)=Armor,IF(airborne='{{{airborne}}}', "", airborne)=Airborne,IF(atkRange='{{{atkRange}}}', "", atkRange)=Range,IF(jugStart='{{{jugStart}}}', "", jugStart)=Juggle Start,IF(jugIncrease='{{{jugIncrease}}}', "", jugIncrease)=Juggle Increase,IF(jugLimit='{{{jugLimit}}}', "", jugLimit)=Juggle Limit
|where=chara="JP"  and moveType = "special"
|format=dynamic table
|order by=_rowID
|rows per page=50
}}
|-|
Notes=
{{#cargo_query:tables=SF6_FrameData
|fields=input,IF(notes='{{{notes}}}', "", notes)=Notes
|where=chara="JP"  and moveType = "special"
|where=chara="JP"  and moveType = "special"
|format=dynamic table
|format=dynamic table
Line 78: Line 160:
<tabber> General=
<tabber> General=
{{#cargo_query:tables=SF6_FrameData
{{#cargo_query:tables=SF6_FrameData
|fields=name, input,damage,guard,cancel,startup,active,recovery,hitAdv,blockAdv
|fields=input,IF(damage='{{{damage}}}', "", damage)=Damage,IF(startup='{{{startup}}}', "", startup)=Startup,IF(active='{{{active}}}', "", active)=Active,IF(recovery='{{{recovery}}}', "", recovery)=Recovery,IF(total='{{{total}}}', "", total)=Total,IF(hitAdv='{{{hitAdv}}}', "", hitAdv)=Hit Adv,IF(blockAdv='{{{blockAdv}}}', "", blockAdv)=Block Adv,IF(guard='{{{guard}}}', "", guard)=Guard
|where=chara="JP"  and moveType = "super"
|where=chara="JP"  and moveType = "super"
|format=dynamic table
|format=dynamic table
Line 85: Line 167:
}}
}}
|-|
|-|
Detailed=
Details=
{{#cargo_query:tables=SF6_FrameData
{{#cargo_query:tables=SF6_FrameData
|fields=input,damage,IF(chip='{{{chip}}}', "", chip)=chip,IF(driveDamage='{{{driveDamage}}}', "", driveDamage)=driveDamage,guard,cancel,startup,active,recovery,hitAdv,blockAdv
|fields=input,IF(chip='{{{chip}}}', "", chip)=Chip,IF(dmgScaling='{{{dmgScaling}}}', "", dmgScaling)=Dmg Scaling,IF(punishAdv='{{{punishAdv}}}', "", punishAdv)=Punish Adv,IF(perfParryAdv='{{{perfParryAdv}}}', "", perfParryAdv)=PerfParry Adv,IF(blockstun='{{{blockstun}}}', "", blockstun)=Blockstun,IF(hitstop='{{{hitstop}}}', "", hitstop)=Hitstop
|where=chara="JP"  and moveType = "super"
|format=dynamic table
|order by=_rowID
|rows per page=50
}}
|-|
Meter=
{{#cargo_query:tables=SF6_FrameData
|fields=input,IF(driveDmgBlk='{{{driveDmgBlk}}}', "", driveDmgBlk)=DriveDmg Block,IF(driveDmgHit='{{{driveDmgHit}}}', "", driveDmgHit)=DriveDmg Hit[PC],IF(superGainHit='{{{superGainHit}}}', "", superGainHit)=SuperGain Hit,IF(superGainBlk='{{{superGainBlk}}}', "", superGainBlk)=SuperGain Block
|where=chara="JP"  and moveType = "super"
|format=dynamic table
|order by=_rowID
|rows per page=50
}}
|-|
Properties=
{{#cargo_query:tables=SF6_FrameData
|fields=input,IF(invuln='{{{invuln}}}', "", invuln)=Invuln,IF(armor='{{{armor}}}', "", armor)=Armor,IF(airborne='{{{airborne}}}', "", airborne)=Airborne,IF(atkRange='{{{atkRange}}}', "", atkRange)=Range,IF(jugStart='{{{jugStart}}}', "", jugStart)=Juggle Start,IF(jugIncrease='{{{jugIncrease}}}', "", jugIncrease)=Juggle Increase,IF(jugLimit='{{{jugLimit}}}', "", jugLimit)=Juggle Limit
|where=chara="JP"  and moveType = "super"
|format=dynamic table
|order by=_rowID
|rows per page=50
}}
|-|
Notes=
{{#cargo_query:tables=SF6_FrameData
|fields=input,IF(notes='{{{notes}}}', "", notes)=Notes
|where=chara="JP"  and moveType = "super"
|where=chara="JP"  and moveType = "super"
|format=dynamic table
|format=dynamic table
Line 94: Line 203:
}}
}}
</tabber>
</tabber>
<br>
{{Character Subnav SF6 | chara=JP}}
{{Character Subnav SF6 | chara=JP}}
{{Navbox-SF6}}
{{Navbox-SF6}}
[[Category: Street Fighter 6]]
[[Category: Street Fighter 6]]
[[Category: JP]]
[[Category: JP]]

Latest revision as of 01:16, 19 October 2024


Frame Data Tables

Character Data

JP HP Throw
Range
Fwd Walk
Speed
Back Walk
Speed
Fwd Dash
Speed
Back Dash
Speed
Fwd Dash
Distance
Back Dash
Distance
Jump
Speed
Fwd Jump
Distance
Back Jump
Distance
Jump
Apex
SF6 JP Portrait.png 10000 0.8 0.037 0.025 22 23 1.454 1.003 4+38+3 1.90 1.52 2.115

Normals and Target Combos


input Damage Startup Active Recovery Total Hit Adv Block Adv Guard Cancel Hitconfirm
input Damage Startup Active Recovery Total Hit Adv Block Adv Guard Cancel Hitconfirm
5LP 300 6 3 10 18 +4 -2 LH Chn Sp SA 13
5MP 700 12 3 21 35 +1 -6 LH -
5HP 800 12 2 22 35 +3 -3 LH Sp SA 16 (PC 23)
5LK 300 5 3 11 18 +3 -2 LH Sp SA 13
5MK 600 8 3 19 29 +3 -3 LH Sp SA 15
5HK 800 12 4 17 32 +7 +2 LH TC 18 TC
2LP 300 4 2 11 16 +4 -1 LH Chn Sp SA 12
2MP 600 7 4 14 24 +6 -2 LH Sp SA 16
2HP 800 9 6 20 34 +1 -6 LH Sp SA 20
2LK 200 6 2 10 17 +2 -2 L Chn
2MK 700 9 3 17 28 +3 -3 L -
2HK 900 10 3 21 33 HKD +27 -6 L -
j.LP 300 5 10 3 land - +8(+9) +4(+5) H -
j.MP 700 12 3 3 land - +12(+13) +8(+9) H -
j.HP 800 9 5 3 land - +9(+15) +5(+11) H -
j.LK 300 6 8 3 land - +4(+10) +1(+7) H -
j.MK 600 7 6 3 land - +9(+13) +5(+9) H -
j.HK 800 11 6 3 land - +9(+15) +5(+11) H -
4MP 500 8 3 16 26 +5 -1 LH Sp SA TC 17 (23 TC)
6MK 700 22 2 19 42 +3 -3 H -
3HP 900 16 3 31 49 HKD +17 -14 L -
6HK 300,600 11 2,4 24 40 KD +38 -5(-8) LH Sp SA (2nd) 34
4MP~MP 500 10 3 20 32 +3 -6 LH Sp SA 46(15)
5HK~HP 500 20 3 20 42 +3 -3 LH Sp SA TC 51-54(18) / 54-57(21) TC
5HK~HP~HP 1000 21 3 22 45 +3 -4 H -
5HK~HP~HK 1000 21 3 22 45 +3 -4 L -

Drive and Throw


input Damage Startup Active Recovery Total Hit Adv Block Adv Guard
input Damage Startup Active Recovery Total Hit Adv Block Adv Guard
LPLK 1200 (2040) 5 3 23 30 KD +24 - T
4LPLK 1200 (2040) 5 3 23 30 KD +36 - T
j.LPLK 1200 (2040) 5 3 3 land - KD +32 - T
HPHK 800 26 2 35 62 KD +35 / Wall Splat KD +65 -3 / Wall Splat HKD +72 LH
6HPHK 500 recoverable 20 3 26(31) 48(53) KD +23 -6 LH
6HPHK 500 recoverable 18 3 26(31) 46(51) KD +23 -6 LH
MPMK - 1 12 or until released 33(1)(11) 45(3) - - -
MPMK~66 - 3+8 - 15(37) 26(48) - - -
MPMK or 66 - 9 - 15(37) 24(46) - - -

Specials


input Damage Startup Active Recovery Total Hit Adv Block Adv Guard Cancel Hitconfirm
input Damage Startup Active Recovery Total Hit Adv Block Adv Guard Cancel Hitconfirm
22P 800 22 10 24 55 KD +44 -2 LH SA3 17
22PP 500x2 20 10,10 14 53 KD +53(+50) +3 LH SA2 SA3 19
236LP 300,700 16 3,3 28 49 KD +38 -10 LH SA3 27(11 proj)
236MP 400,800 20 3(1)3 27 53 KD +42 -8 LH SA3 30(13 proj)
236HP 300,500 28 3(9)3 19 61 KD +67(+87) +4 LH SA3 31(6 proj)
236PP 600,400 19 3(6)3 22 52 KD +56(+72) +2 LH SA2 SA3 (1st) 17 (1st)
214P 800 50+100 [10] 50 total 50 KD ~ - LH -
214PP 500x2 40+70 [10(20)10] 40 total 40 KD ~ - LH -
214P~214LP/MP - 6 [20] 16+3 land 44 - - - -
214P~214HP 800 19(21) [10] 21 40 KD +58(+60) +9(+11) LH -
214PP~214HP 500x2 19(21) [10(20)10] 21 40 KD +92 +39(+40) LH -
236LK 800 14+8 6 50 total 50 KD +42~ -6~ LH SA3 20
236MK 1000 14+12 6 50 total 50 +6~ -8~ H SA3 16*
236HK 1000 14+12 6 50 total 50 +6~ -8~ L SA3 16*
236KK 400x2 22 6(14)6 50 total 50 KD +66~ +25~ LH SA2 SA3 (1st) 10 (1st, close)
236[K] - 34 total - - 34 - - - -
214K 1800 (2070) 26~ 3 44 72 HKD +18 - T -
214KK 2600 (2990) 26~ 3 44 72 HKD +18 - T -
22K - 3 18 35(17) 55 - - - -
22K (Bomb) 800 59 10 - - KD ~ - LH -
22KK - 1 20 35(17) 55 - - - -
22KK (Bomb) 600x2 59 10(32)10 - - KD ~ - LH -

Supers


input Damage Startup Active Recovery Total Hit Adv Block Adv Guard
input Damage Startup Active Recovery Total Hit Adv Block Adv Guard
236236P 400,1600 (2000) 8 14,1~ 62 84 KD +22(+32) -33(-23) LH
214214P 500x4 (2000) 1 - 12 13 - - LH,H,L,H
236236K 4000 18 6 62 85 HKD +23 -50 LH
236236K 4500 18 6 62 85 HKD +44 -50 LH



SF6 Navigation