< Tekken 3
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|Archetype=Poking | |Archetype=Poking | ||
|Stances= | |Stances= | ||
|Fastestlaunch= | |Fastestlaunch=df+2 i15 | ||
|FastestCHlaunch= | |FastestCHlaunch=df+1,2,1,2 i15 | ||
|Parry= | |Parry= | ||
|MidCheck=df+ | |MidCheck=df+4 | ||
|Magic4=Yes | |Magic4=Yes | ||
|StatureKick= | |StatureKick=db+1 | ||
|Orbital= | |Orbital= | ||
|SnakeEdge=b,db,d,df+1 | |SnakeEdge=b,db,d,df+1 |
Latest revision as of 09:20, 16 February 2024
Introduction
After Jack-2 was destroyed, Jane, whom Jack-2 rescued as a child, worked diligently over a decade to rebuild him. At 90% completion, Jane was unable to find the original's gentle nature in the restored model. Tracing Jack-2's programming to Mishima Industries, she discovered their secret program: "Project Gun Jack"...
Gun Jack is a defensive powerhouse character defined by his rangey, high-damage pokes. He excels most when he has distance to work with for whiff punishes and threatening strong, safe mids and Debugger. Conscientious play and a sound awareness of frame data are required to keep this machine chugging along.
Strengths | Weaknesses |
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Gun Jack | |
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Archetype | Poking |
Fastest launch | df+2 i15 |
Fastest CH launch | df+1,2,1,2 i15 |
Archetypal Moves | |
Mid Check | df+4 |
Magic 4 | Yes |
Stature Kick | db+1 |
Snake Edge | b,db,d,df+1 |
Generic Moves | |
Remapped Moves | |
Missing Moves |