The King of Fighters MIRA/Xiao Lon: Difference between revisions

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[[File:KOFMIRA Xiao Art.jpg|200px|right]]
{{KOFMIRA Character Intro|char=Xiao Lon|short=xln|content=
 
==Introduction==
==Introduction==
'''Xiao Lon''' is a tricky, technical stance-based character who can play at any distance, but excels at rushdown. Sporting three different stances which alter her normal and special moves, Xiao Lon is capable of adapting her gameplan on the fly, changing between the mobile, aggressive '''Guki Kenpai (GUK)''' stance, her more balanced, mid-range focused '''Chousen Honshin (CHO)''' stance, and the slow, space control heavy '''Seishi Saisou (SEI)''' stance to switch between rushdown and keepout on a dime, making her wildly unpredictable. Sporting easy to use supers with relatively high damage, Xiao Lon is an excellent choice for the second or third slot on a team. However, all of this offensive power comes at a cost -- her defense is quite weak, thanks to poor abare options and a small guard bar, which means things can very quickly go south if she's caught on the back foot.  
'''Xiao Lon''' is a tricky, technical stance-based character who can play at any distance, but excels at rushdown. Sporting three different stances which alter her normal and special moves, Xiao Lon is capable of adapting her gameplan on the fly, changing between the mobile, aggressive '''Guki Kenpai (KEN)''' stance, her more balanced, mid-range focused '''Chousen Honshin (HON)''' stance, and the slow, space control heavy '''Seishi Saisou (SAI)''' stance to switch between rushdown and keepout on a dime, making her wildly unpredictable. Sporting easy to use supers with relatively high damage, Xiao Lon is an excellent choice for the second or third slot on a team. However, all of this offensive power comes at a cost -- her defense is quite weak, thanks to poor abare options and a small guard bar, which means things can very quickly go south if she's caught on the back foot.  


While she does sport some meaningful weaknesses and a fairly high learning curve, Xiao Lon is a nonetheless powerful character who will be very rewarding for players who enjoy varied offensive options and the ability to change their gameplan and tempo on the fly.
While she does sport some meaningful weaknesses and a fairly high learning curve, Xiao Lon is a nonetheless powerful character who will be very rewarding for players who enjoy varied offensive options and the ability to change their gameplan and tempo on the fly.


==Moves List==
{{StrengthsAndWeaknesses
===Normal Moves===
| intro = [[File: KOFMIRA Xiao Face.png|20px]] '''Xiao Lon''' is a technical character who uses her three stances to play effectively at all ranges.
====Guki Kenpai====
| pros =  
====Chousen Honshin====
* '''Well-rounded:''' Through smart use of her three stances, Xiao Lon is more than capable of playing at any distance.
====Seishi Saisou====
* '''Great Metered Options:''' Xiao Lon excels in the second or third slots on a team thanks to her poweful supers that she can easily work into most of her confirms.
===Stylish Arts===
| cons =  
====Guki Kenpai====
* '''Poor Defense:''' With a short guard bar and very little in the way of stopping her opponent's offence, Xiao Lon can have a hard time re-establishing her gameplan if she's put on the back foot.
===== <span class="invisible-header"></span> =====
* '''Highly Technical:''' Xiao Lon players will have to juggle three stances, all with different Stylish Arts, special moves and movement speeds, which can make her exceptionally demanding.
{{AttackData-SCVI
|name=Stylish Art 01
|level=M,M,M,M,M,M,M
|input=GUK 5AAABCD
|impact=
|damage=
|block=-
|hit=
|notes=Natural combo launcher string, but only fully connects on standing hit. 5AA is used the most, as it easily confirms into Xiao Lon's rekka, ''Rakuhi Kinshuu''.
}}
{{AttackData-SCVI
|name=Stylish Art 02
|level=M,M,M,M,M,H
|input=GUK 5AAABD
|impact=
|damage=
|block=-
|hit=
|notes=Same as Stylish Combo 01, except instead of launching, the final hit is replaced with a jumping kick that hits overhead. Suffers from the same weaknesses as SA01, so is overall pretty gimmicky compared to Xiao Lon's other mixup options.
}}
{{AttackData-SCVI
|name=Stylish Art 03
|level=M,H,M,M,M
|input=GUK 5CCCC
|impact=
|damage=
|block=-
|hit=
|notes=First hit does not combo into second hit in any context, but final three hits fully combo, making for a reasonably rewarding overhead when cancelled into Rakuhi Kinshuu or a super. Not very threatening, however, due to the lack of a low option in the string.  
}}
{{AttackData-SCVI
|name=Stylish Art 05
|level=L,M,M,M,M
|input=GUK 5DDDDD
|impact=
|damage=
|block=-
|hit=
|notes=First hit only combos into the second hit with counter hit, crouch hit or wall stagger. Otherwise makes for a pretty threatening mixup with 6C at the wall. The final hit can be feinted by inputting 4D (Stylish Art 06).
}}
====Chousen Honshin====
====Seishi Saisou====
===Special Moves===
====Guki Kenpai====
====Chousen Honshin====
====Seishi Saisou====
===Super Moves===
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|2141236P
|subtitle=2141236P
|caption=
|name=Hizoku Ougi: Ranbu Shikasou
|data=
{{AttackData-Marvel vs Capcom
|Damage= 49
|Guard= Mid
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=
|description= Level 1. Standard-issue ranbu super. Very easy to work into combos, especially out of GUK's rekka series. Staple combo ender when you have meter to burn.  
}}
}}
}}


===== <span class="invisible-header"></span> =====
==Costumes==
<font style="visibility:hidden" size="0"></font>
[[File: KOFMIRA Xiao Lon Costumes.png]]
{{MoveData
|214214AC
|subtitle=214214AC
|caption=
|name=Hizoku Ougi: Senshuu Makatsu
|data=
{{AttackData-Marvel vs Capcom
|Damage= 74
|Guard= Mid
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=
|description= Level 2. Xiao Lon stands in place, striking with a flurry of weapons hiding in her sleeve. Deals a grip of damage and is fairly easy to work into combos, as it will restand airborne opponents on hit, guaranteeing the full super will connect.
}}
}}


===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|6321463214P
|subtitle=6321463214P
|caption=
|name=Dakki Makousatsu
|data=
{{AttackData-Marvel vs Capcom
|Damage= 0+80(?)
|Guard= -
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=
|description= Level 3. Command grab super. Deals no damage, but on hit, applies a poison status to the opponent that ticks for approximately 80 points of damage over about 10 seconds. Can be pretty reliably worked into combos, and the lack of damage on the initial grab means that no damage is lost compared to landing it on its own. Great tool for putting the pressure on the opponent to act.
}}
}}
}}
==The Basics==
==Advanced Strategy==
===Match-Ups===


{{Navbox-KOFMIRA}}
{{Navbox-KOFMIRA}}
[[Category: The King of Fighters MIRA]]
[[Category: The King of Fighters MIRA]]

Latest revision as of 09:25, 1 September 2024

Introduction

Xiao Lon is a tricky, technical stance-based character who can play at any distance, but excels at rushdown. Sporting three different stances which alter her normal and special moves, Xiao Lon is capable of adapting her gameplan on the fly, changing between the mobile, aggressive Guki Kenpai (KEN) stance, her more balanced, mid-range focused Chousen Honshin (HON) stance, and the slow, space control heavy Seishi Saisou (SAI) stance to switch between rushdown and keepout on a dime, making her wildly unpredictable. Sporting easy to use supers with relatively high damage, Xiao Lon is an excellent choice for the second or third slot on a team. However, all of this offensive power comes at a cost -- her defense is quite weak, thanks to poor abare options and a small guard bar, which means things can very quickly go south if she's caught on the back foot.

While she does sport some meaningful weaknesses and a fairly high learning curve, Xiao Lon is a nonetheless powerful character who will be very rewarding for players who enjoy varied offensive options and the ability to change their gameplan and tempo on the fly.

KOFMIRA Xiao Face.png Xiao Lon is a technical character who uses her three stances to play effectively at all ranges.
Pros Cons
  • Well-rounded: Through smart use of her three stances, Xiao Lon is more than capable of playing at any distance.
  • Great Metered Options: Xiao Lon excels in the second or third slots on a team thanks to her poweful supers that she can easily work into most of her confirms.
  • Poor Defense: With a short guard bar and very little in the way of stopping her opponent's offence, Xiao Lon can have a hard time re-establishing her gameplan if she's put on the back foot.
  • Highly Technical: Xiao Lon players will have to juggle three stances, all with different Stylish Arts, special moves and movement speeds, which can make her exceptionally demanding.



Costumes

File:KOFMIRA Xiao Lon Costumes.png

KOFMIRA Xiao Lon Art.jpg


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