Rage of The Dragons/Alice: Difference between revisions

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{| {| class="wikitable" style="float:right; margin-left: 10px;"
{{Character Subnav ROTD|name=Alice}}
{{infobox-ROTD
|Name=Alice Carol
|image=RotdAliceFullPortrait.png
|Unique Partner=[[Rage_of_The_Dragons/Elias|'''Elias''']]
|Life=160
|Stun=80
|Guard=80
|Air Throw=No
|Walk Speed=1
|Run Speed=3
|Difficulty=★★☆☆☆ Easy
|-
|-
! align="center" colspan="2" | Alice Carol
|Tier=C
|-
}}
| align="center" colspan="2" |[[File:alicerotdprofile.gif|center|200px]]
|-
| '''Unique Partner''' || Elias
|-
| '''Life''' || 160
|-
| '''Stun''' || 80
|-
| '''Guard''' || 80
|-
| '''Profession''' || Posessed Child
|-
|}
=Introduction=
TBD
 
=Movelist=
==Command Moves==
6A - Alice puts her hands together and does a forward projecting 3 hitting move. Decent range on this move and it can be canceled on any hit. <br>
j.2B - Alice stomps your head. Knocks the opponent down and Alice bounces off the opponent.<br>
 
 
==Special Moves==
'''Eat It'''<br>
:214A - This version is fast and can be comboed but keeps the opponent standing. This is a mid by the way.<br>
:214C - Overhead. Same as A version but is marginally slower, hits twice and knocks down.<br>
 
'''Rising Hell'''<br>
:623A/C - Projectile based DP. A version appears in front of Alice, C version appears far away from Alice.<br>
 
'''Twinkle Twinkle'''<br>
:236A - Reipuken! Projectile that travels along the ground quickly.<br>
:236C - Double Reipuken! Two projectiles that travel along the ground quickly.<br>
 
'''Heads Off'''<br>
:j.214B/D - Knee drop move. Takes a good while to come out since Alice spins up before diving down. Can be hit-out of since the hitbox is poor. Best used after j.2B for another overhead option.<br>
 
==Super Moves==
 
'''Red Rose'''<br>
:632146A/C - Alice puts an energy shield in front of her. C version is the same but has additional hits. If it makes contact with any hurtbox, projectile, etc regardless if on hit or block, it will trigger into the 2nd stage. The disjoint on the first hit is good and goes over Alice's head slightly. If used as an anti-air it can easily trade with jump-in attacks.<br>
 
'''Duplex Attack'''<br>
:236BC >> 236BC - Your partner must be alive or must be able to be tagged in. Follow-up again with another 236BC for an extra meter for more damage.<br>
 
 
=Combos=
TBD
 
=Strategies=
TBD


[[Category:Rage of the Dragons]]
[[Category:Rage of the Dragons]]
{{Rage Of The Dragons}}
{{Rage Of The Dragons}}

Latest revision as of 18:16, 12 November 2024

STORY

Alice was a daughter from an aristocratic family in London and was the top of her class in school. When she turned ten, her parents were brutally murdered. Alice, present at the time of the crime, was covered in blood and left in a catatonic state. Though suspects were legally convicted, many onlookers suspected Alice to be the real murderer as she started to exhibit erratic behavior. She was institutionalized in a psychiatric hospital for aggressive treatments. There, she met Elias Patrick, who diagnosed her condition as "possessed by an evil spirit". Elias took her under his care, hoping to rid her torment. In their ending, the spirit leaves Alice's body and returns to its creator, Johann.

Alice has okay neutral and defensive options but struggles offensively due to her lack of solid mix-up options. If you're looking for a character to poke the opponent into an opportunity and then back off for the next chance, Alice is your character.

Color Selection
Rotdcolorsalice.jpg

Alice has good offensive and neutral options but struggles to defend herself when pressured. She plays In and Out with options to control opponents at far to mid-range.
Pros Cons
  • The Infinite: Alice has an Infinite that can be used on any character. Use it at your discretion. May cause a stabbing in the arcade parking lot.
  • Good Punish Option: Alice's Heavy "Rising Hell" can be used to punish opponents at mid to long range.
  • Low Values: Alice has the lowest Health, Stun, and Guard values in the game.
  • No Safe Mix-up Options: The only mix-up Alice has is 214C, which is slow, j.2B, which is unsafe on block, and j.214B/D, which is also unsafe on block.
  • Slow Recovery Moves: Alice's normals, specials, command moves, etc. all have a very slow recovery. If you whiff anything or hit the opponent blocking, you're likely to get punished.
Alice Carol
RotdAliceFullPortrait.png
Unique Partner Elias
Life 160
Stun 80
Guard 80
Air Throw No
Walk Speed Rank 1
Run Speed Rank 3
Difficulty ★★☆☆☆ Easy
Tier C

ROTD Navigation

General
Controls and Notation
HUD
System
FAQ
Characters
Billy
Lynn
Radel
Annie
Cassandra
Oni
Pepe
Pupa
Alice
Elias
Jones
Kang
Sonia
Jimmy
Abubo
Johann