Rage of The Dragons/Cassandra: Difference between revisions

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{| class="wikitable" style="float:right; margin-left: 10px;"
{{Character Subnav ROTD|name=Cassandra}}
{{infobox-ROTD
|Name=Cassandra Murata
|image=RotdCassandraFullPortrait.png
|Unique Partner=[[Rage_of_The_Dragons/Oni|'''Oni''']]
|Life=180
|Stun=100
|Guard=100
|Air Throw=No
|Walk Speed=5
|Run Speed=4
|Difficulty=★★★★★ Very Difficult
|-
|-
! align="center" colspan="2" | Cassandra Murata
|Tier=C+
|-
}}
| align="center" colspan="2" |[[File:cassandrarotdprofile.gif|center|200px]]
|-
| '''Unique Partner''' || Oni
|-
| '''Life''' || 180
|-
| '''Stun''' || 100
|-
| '''Guard''' || 100
|-
| '''Profession''' || Orphan
|-
|}
[[File:cassandrarotd.gif|right]]
==Introduction==
 
==Movelist==
 
===Command Moves===
:3B - Low hitting slide. <br>
:6B - Overhead, difficult to link from<br>
 
==Special Moves==
'''Fallen Angel'''<br>
:j.214B/D - Spinning divekick. Can be used with the TK technique (2147B) to build meter insanely fast.<br>
 
'''Angel Slash'''<br>
:623A - Hits once, sub par dp. Avoids lows since the hurtbox shifts up. <br>
:623C - Same as the light version but it hits three times. Generally, you only get one hit depending on how far you are.<br>
 
'''Illusion'''<br>
:236B - Teleport move that isn't great. Cassandra disappears but her hurtbox is still active. She re-appears after bumping into the opponent or after a certain distance.<br>
:236D - Exactly the same as the light version but Cassandra teleports behind you.<br>
 
'''Innocence'''<br>
:63214A/C - High/Mid Counter. When triggered, Casandra goes all WWE and pile drives the opponent.<br>
 
 
===Super Moves===
'''White Wave'''
:2141236A/C - This move has a huge vertical hitbox but lags any significant horizontal range. C version does more damage and uses 2 bar.<br>
 
'''Air White Wave'''
:j.2363214A/C - Exactly the same as the ground version EXCEPT the input is mirrored and you get a bit of extra damage from the divekick hit.<br>
 
'''Duplex Attack'''<br>
:236BC >> 236BC - Your partner must be alive or must be able to be tagged in. Follow-up again with another 236BC for an extra meter for more damage.<br>
 
==Combos==
<youtube>https://youtu.be/adNOgOQ6xXU</youtube>
'''Basic Combos'''<br>
9D > j.214D<br>
9D > 2C > 3B > 623C <br>
9D > cl.A ~> 2C > 3B > 623C<br>
6B > 623C <br>
(Crouching Only) 6B > 2C > 3B > 623C<br>
9D > j.2363214A <br>
9D > j.2363214C <br>
6B > 2141236A<br>
6B > 2141236C<br>
6B > 236BC >> 236BC<br>
 
 
'''Wall Combos'''<br>
9D > j.214D (WH) > CD (air) > 623C<br>
9D > 2C > 3B > 623C (WH) > CD (air) > j.214D <br>
9D > 2C > 3B > 623C (WH) > CD (air) > j.2363214A or C <br>
9D > 2C > 3B > 623C (WH) > CD (air) > 236BC >> 236BC <br>


=Strategies=


[[Category:Rage of the Dragons]]
[[Category:Rage of the Dragons]]
{{Rage Of The Dragons}}
{{Rage Of The Dragons}}

Latest revision as of 18:11, 12 November 2024

Cassandra was an orphan who grew attached to Oni. After he lit their orphanage on fire, they were forced to survive on Oni's street fighting wins. However, it was a deadly game, and Oni would eventually lose, being seriously hurt in a match. Worried for her newfound brother, Cassandra seeks help from father Elias. The two orphans temporarily stay in his care until her brother attacked her due to his addiction to fighting. Ignoring the incident for her brother's safety, Cassandra chose to tag along with him in the tournament, hoping to fight off his bloodlust for fighting.


Color Selection
Rotdcolorscassandra.jpg
Cassandra excels in the neutral with good defensive options. She's best for those who like technical characters.
Pros Cons
  • Good Defensive Tools: Her counter, Innocence is good for catching opponents pressing buttons. White Wave is a fantastic anti-air super, both work great at keeping the opponent out. Jumping A is also unblockable in the air.
  • TK Master: Using TK Fallen Angel, you can build meter rapidly. You can do this in neutral and during a combo on a wall hit.
  • Good Instant Overheads: Cass can TK her air White Wave to get an instant overhead or 9B into Light Fallen Angel. Keep in mind, that these are punishable on block.
  • No Combo Options: Cass' combos are linear, and she only has one reliable combo that may sometimes miss if you're not close enough to the opponent.
  • No Safe Blockstrings: All of Cassy's special and super moves are punishable on block. Once you commit to a decision, you must deal with the consequences.
  • Easily Stuffed Counter: Innocence has a few frames of start-up and isn't a free anti-pressure option. You must still guard cancel.
Cassandra Murata
RotdCassandraFullPortrait.png
Unique Partner Oni
Life 180
Stun 100
Guard 100
Air Throw No
Walk Speed Rank 5
Run Speed Rank 4
Difficulty ★★★★★ Very Difficult
Tier C+

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