Rage of The Dragons/Elias: Difference between revisions

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{| class="wikitable" style="float:right; margin-left: 10px;"
{{Character Subnav ROTD|name=Elias}}
{{infobox-ROTD
|Name=Elias Patrick
|image=RotdEliasFullPortrait.png
|Unique Partner=[[Rage_of_The_Dragons/Alice|'''Alice''']]
|Life=180
|Stun=100
|Guard=100
|Air Throw=No
|Walk Speed=6
|Run Speed=5
|Difficulty=★★☆☆☆ Easy
|-
|-
! align="center" colspan="2" | Elias
|Tier=A
|-
| align="center" colspan="2" |[[File:eliasrotdprofile.gif|center|200px]]
|-
| '''Unique Partner''' || Alice
|-
| '''Life''' || 180
|-
| '''Stun''' || 100
|-
| '''Guard''' || 100
|-
| '''Playstyle''' || Rushdown/Defense
|-
|}
<br>
 
==Introduction==
Elias dedicates himself to saving people who meet misfortune in their lives. This includes siblings Cassandra and Oni and later, Alice who is possessed by an evil spirit. Concerned for Alice, Elias faces the problem of removing the spirit without harming Alice and believes the answer lies within Johann.. The Black Dragon.
 
Elias is a good balance of offense and defense thanks to his toolset. With big buttons, semi-safe moves on block, huge slow-moving fireball good for oki pressure, easy high/low mix-ups and a very strong command grab Elias has almost everything to keep the opponent controlled. However, Elias does suffer from short crouching hitboxes. Some moves like cl.C, 5C and his Guard Cancel whiff on crouching opponents such as Pupa, Alice, Jones, and more.
{{StrengthsAndWeaknesses
| intro =
[[File:eliasrotd.gif|center]]
| pros =
* Overall good normals. Especially his jumping normals.
* 2C is Elias' multi-tool serving as an anti-air, combo starter, and a mix-up starter.
* Safe special attacks on block.
* 623A/C command grab is great for opening up defensive opponents.
* Decently fast 6A overhead that can be special canceled.
* CD, First Impact, has some I-frames on start-up and can be used to avoid projectiles at a close distance.
* Recovers health on 41236B/D and 632146A/C.
| cons =
* Slow start-up on most C/D normals.
* Awkward tag-in attack that can be jumped over or low profiled easily.
* No I-frames on 632146A/C.
* 5C, cl.C, and Guard Cancel can be low profiled by crouching characters.
* CD, First Impact, needs to be spaced properly to hit anything since it has a slight dash forward.
* 214C has no use since it can't be linked into thanks to its start-up dash.
}}
}}


=Movelist=
==Command Moves==
(n)fwd A - Does a punch downward.
Overhead. 
Can't combo after his normals.
         
Bufferable. 
Looks short ranged, but its hit box is longer than expected.
(n)fwd B - 2 hit low kick.
Must be blocked low. 
Comboable after his strong normals. 
Cancelable on both hits.
==Special Moves==
Sinful - DP A/C. 
Grabs the opponent by his shirt and punches him 4 times that  sends him flying.
This move is unblockable and comboable.
(a)Magnus - qcb A/C.
Punches upward and a fire wave rises up near him.
C version dashes in a short deistance before doing the punch. 
A version is comboable, C isn't.
(a)Holy Flare - qcf A/C. 
Raises his hands and releases 2 fireballs in circular motion. 
Its slow as hell to come out, but its bigger than any of the other projectiles that most characters can't jump over it.
Stuns the opponent a bit long
(a)Heaven or Hell - hcf B/D. 
He runs in, if it connects, he strangles the opponent with one hand burning in white flame, then throws them away.
30%-40% of the damage you inflict with this move alone adds up to your life.
==Super Moves==
Maximum Desiderium - hcb fwd A/C. 
Runs toward the opponent. 
If he hits, he holds the opponent on the neck with both hands in white flame for a short time then throws them away. 
40%-50% of the damage you inflict with this super is added to your life. 
Its fast enough to be comboed.
==Super Tag==
==Combos==
===BnB Combos===
6A > 214A<br>
6A > 632146A or C<br>
9C > 2C (2 hits) > 6B (2 hits) > 214A <br>
9C > 2C (2 hits) > 6B (1 hit) > 41236B <br>
9C > 2C (2 hits) > 6B (2 hits) > 632146A or C (C uses 2 bar, bigger damage) <br>
====Wall Combos====
9C > 2C (2 hits) > 6B (2 hits) > 214A (Wall hit) > C+D (ABACD) > 214A <br>
9C > 2C (2 hits) > 6B (2 hits) > 214A (Wall hit) > C+D (ABACD) > 632146A or C <br>
9C > 2C (2 hits) > 6B (2 hits) > 214A (Wall hit) > C+D (ACDDD) > 2D (Most stun damage combo) <br>
=Strategies=


[[Category:Rage of the Dragons]]
[[Category:Rage of the Dragons]]
{{Rage Of The Dragons}}
{{Rage Of The Dragons}}

Latest revision as of 18:16, 12 November 2024

STORY

Elias is a traveling priest from Ireland who was born into a high-class strictly religious family. After Elias turned into a young adult, a tragic murder occurred within the Patrick family and Elias was pinned as the culprit. Even though he was innocent, he was swiftly sent to prison. While in prison, Elias lost his religious faith and decided to pick up boxing. Shortly after, he met the prison's priest who restored his religious faith and taught him the arts of Exorcisms.

Years later, Elias was acquitted and released from prison. He dedicated his life to saving those who meet misfortune in their lives. Over time, he built a shelter orphanage in Sunshine City and saved many from their struggles. One day, Elias received a call from a client to help with the possession of a young girl and this girl was Alice. Not wanting to harm Alice, Elias couldn't use his methods to rid the evil spirit of her body. So he seeks another solution, which is to seek out the Black Dragon, Johann.


Color Selection
Rotdcolorselias.jpg
Elias is a good balance of offense/defense, with great pressure tools and a combo heal. He's fantastic at close range but struggles at mid-long range.
Pros Cons
  • Combo Healing: Elias can heal using his Hell or Heaven special or both of his supers, Maximum Delerium. It's a slight heal, but it's enough to make a difference.
  • Great Pressure:Elias has a High/Low mix-up with a decent reward, a fast command grab, and access to rapid chains to keep the pressure up.
  • Amazing First Impact: His impact's hitbox shrinks on the first few frames and allows him to dodge attacks at close range. It also doubles as a good anti-air.
  • Strange Guard Cancel: Elias' Guard Cancel is a two-hitting attack, it's weakness shines since its 2nd hit can be low-profiled by most of the cast.
  • Slow Zoning: Holy flare is the worst fireball in the sense of speed. It's not a reliable zoning tool and can be easily dodged.
  • Close Range Only: Elias only shines in close ranges. Anything else, he must commit to a jump or bait the opponent into making mistakes.
Elias Patrick
RotdEliasFullPortrait.png
Unique Partner Alice
Life 180
Stun 100
Guard 100
Air Throw No
Walk Speed Rank 6
Run Speed Rank 5
Difficulty ★★☆☆☆ Easy
Tier A

ROTD Navigation

General
Controls and Notation
HUD
System
FAQ
Characters
Billy
Lynn
Radel
Annie
Cassandra
Oni
Pepe
Pupa
Alice
Elias
Jones
Kang
Sonia
Jimmy
Abubo
Johann