Marvel Super Heroes vs Street Fighter/Shuma Gorath: Difference between revisions

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[[File:MSHvsSF_Shuma-Gorath.png|400px|right|]]
= Introduction =
= Introduction =
Ground Combo Chain:    Punch to Kick<br>
Ground Combo Chain:    Punch to Kick<br>
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== Combos/Infinites ==
== Combos/Infinites ==
*BASIC COMBOS*
1.  J.Roundhouse, C.Jab -> C.Roundhouse<br>
1.  J.Roundhouse, C.Jab -> C.Roundhouse<br>
2.  J.Roundhouse, S.Short XX Roundhouse Devitalization<br>
2.  J.Roundhouse, S.Short XX Roundhouse Devitalization<br>
3.  J.Strong, C.Strong -> C.Forward XX Fierce Mystic Stare<br>
3.  J.Strong, C.Strong -> C.Forward XX Fierce Mystic Stare<br>
4.  S.Roundhouse (3-4 hits) XX Mystic Stare<br>
4.  S.Roundhouse (3-4 hits) XX Mystic Stare<br>
 
5.  D.S.Strong -> S.Forward -> SJ.Short -> SJ.Strong -> SJ.Forward -> SJ.U+Fierce (FS)<br>
*INTERMEDIATE COMBOS*
 
5.  D.S.Strong -> S.Forward -> SJ.Short -> SJ.Strong -> SJ.Forward ->
    SJ.U+Fierce (FS)<br>
6.  S.Roundhouse (2-3 hits) XX Mystic Stare<br>
6.  S.Roundhouse (2-3 hits) XX Mystic Stare<br>
7.  J.Strong -> J.Roundhouse XX Roundhouse Mystic Smash<br>
7.  J.Strong -> J.Roundhouse XX Roundhouse Mystic Smash<br>
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15. (corner) DS.Strong -> S.Forward -> SJ.Jab -> SJ.Short -> SJ.Strong -> SJ.Forward -> SJ.U+Fierce (FS), SJ.Roundhouse<br>
15. (corner) DS.Strong -> S.Forward -> SJ.Jab -> SJ.Short -> SJ.Strong -> SJ.Forward -> SJ.U+Fierce (FS), SJ.Roundhouse<br>
16. J.Strong -> J.Forward, S.Strong XX Team Super<br>
16. J.Strong -> J.Forward, S.Strong XX Team Super<br>
 
17. (corner) J.Strong -> J.Short, D.S.Jab -> S.Forward -> SJ.Short -> SJ.Strong -> SJ.Forward -> SJ.U+Fierce (FS), SJ.Strong -> SJ.DN.Forward<br>
*ADVANCED COMBOS*
18. (corner) J.Strong -> J.Short, S.Jab -> S.Forward -> SJ.Jab, SJ.Short -> SJ.Strong -> SJ.Forward -> SJ.U+Fierce (FS), Forward Air Throw, SJ.Strong -> SJ.Roundhouse<br>
 
19. (corner) J.Forward, S.Forward -> SJ.Short -> SJ.Strong -> SJ.Forward -> SJ.U+Fierce (FS), SJ.U+Fierce, C.Jab (OTG) -> C.Roundhouse<br>
17. (corner) J.Strong -> J.Short, D.S.Jab -> S.Forward -> SJ.Short ->
    SJ.Strong -> SJ.Forward -> SJ.U+Fierce (FS), SJ.Strong -> SJ.DN.Forward<br>
18. (corner) J.Strong -> J.Short, S.Jab -> S.Forward -> SJ.Jab, SJ.Short ->
    SJ.Strong -> SJ.Forward -> SJ.U+Fierce (FS), Forward Air Throw, SJ.Strong
    -> SJ.Roundhouse<br>
19. (corner) J.Forward, S.Forward -> SJ.Short -> SJ.Strong -> SJ.Forward ->
    SJ.U+Fierce (FS), SJ.U+Fierce, C.Jab (OTG) -> C.Roundhouse<br>


= Match-ups =
= Match-ups =
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{{Navbox-MSHvsSF}}
[[Category:Marvel Super Heroes vs Street Fighter]]
[[Category:Marvel Super Heroes vs Street Fighter]]
[[Category: Shuma Gorath]]

Latest revision as of 01:42, 27 February 2021

MSHvsSF Shuma-Gorath.png


Introduction

Ground Combo Chain: Punch to Kick
Jumping Combo Chain: Punch to Kick
Super Jumping Chain: Hunter
Aerial Rave Launcher: Standing MK
Aerial Rave Finisher: HP, HK, Upward Stare, Sekika
Flying Attack: Standing / Crouching HP, Standing HK
Knockdown Attack: Crouching MK / HK
Ground Throws: b / f + MP / HP / MK / HK
Aerial Throws: any direction but d / u + MP / HP / MK / HK
Variable Assist: LK Mystic Smash
Variable Counter: MK Mystic Smash
Variable Combination: Hyper Mystic Smash

Normal Moves

Sekika In air, d + MK
(upward stare) In air, u + HP

Special Moves

Mystic Stare Charge b,f + P
Mystic Smash Charge b,f + K (air)
Devitalization hcb + K

Super Moves

Chaos Dimension qcf + PP (at Level 3)
Chaos Split qcf + KK

The Basics

Advanced Strategy

Combos/Infinites

1. J.Roundhouse, C.Jab -> C.Roundhouse
2. J.Roundhouse, S.Short XX Roundhouse Devitalization
3. J.Strong, C.Strong -> C.Forward XX Fierce Mystic Stare
4. S.Roundhouse (3-4 hits) XX Mystic Stare
5. D.S.Strong -> S.Forward -> SJ.Short -> SJ.Strong -> SJ.Forward -> SJ.U+Fierce (FS)
6. S.Roundhouse (2-3 hits) XX Mystic Stare
7. J.Strong -> J.Roundhouse XX Roundhouse Mystic Smash
8. (vs jumping opponents) SJ.Jab -> SJ.Short -> SJ.Strong XX Forward Mystic Smash
9. D.S.Strong -> S.Forward XX Chaos Dimension activation, jump and Grab
10. J.Strong -> J.Forward, S.Jab -> S.Forward -> SJ.Jab -> SJ.Short -> SJ.Strong -> SJ.Forward, Forward Air Throw
11. Mystic Stare, Eyeballs Explode -> D.S.Forward -> SJ.Jab -> SJ.Short -> SJ.Strong -> SJ.Forward, Forward Air Throw
12. Mystic Stare, Eyeballs Explode -> Mystic Smash
13. Mystic Stare, Eyeballs Explode -> S.Roundhouse
14. Mystic Stare, Eyeballs Explode -> Team Super :)
15. (corner) DS.Strong -> S.Forward -> SJ.Jab -> SJ.Short -> SJ.Strong -> SJ.Forward -> SJ.U+Fierce (FS), SJ.Roundhouse
16. J.Strong -> J.Forward, S.Strong XX Team Super
17. (corner) J.Strong -> J.Short, D.S.Jab -> S.Forward -> SJ.Short -> SJ.Strong -> SJ.Forward -> SJ.U+Fierce (FS), SJ.Strong -> SJ.DN.Forward
18. (corner) J.Strong -> J.Short, S.Jab -> S.Forward -> SJ.Jab, SJ.Short -> SJ.Strong -> SJ.Forward -> SJ.U+Fierce (FS), Forward Air Throw, SJ.Strong -> SJ.Roundhouse
19. (corner) J.Forward, S.Forward -> SJ.Short -> SJ.Strong -> SJ.Forward -> SJ.U+Fierce (FS), SJ.U+Fierce, C.Jab (OTG) -> C.Roundhouse

Match-ups

Game Navigation

General
Controls
HUD
System
FAQ
Marvel Characters
Blackheart
Captain America
Cyclops
Hulk
Omega Red
Shuma Gorath
Spider-man
Wolverine
Capcom Characters
Akuma (Gouki)
Chun-Li
Dan
Dhalsim
Ken
M. Bison
Ryu
Sakura
Zangief
Secret Characters
Armored Spider-man
Dark Sakura
Mech Zangief
Mephisto
Shadow
U.S. Agent
Bosses
Apocalypse
Cyber Akuma
Region Specific
Norimaro