Rage of The Dragons/Alice: Difference between revisions

From SuperCombo Wiki
No edit summary
 
(17 intermediate revisions by 5 users not shown)
Line 1: Line 1:
=Introduction=
{{Character Subnav ROTD|name=Alice}}
 
{{infobox-ROTD
=Movelist=
|Name=Alice Carol
 
|image=RotdAliceFullPortrait.png
 
|Unique Partner=[[Rage_of_The_Dragons/Elias|'''Elias''']]
==Command Moves==
|Life=160
(n)fwd A - Puts her hands together and steps forward to deal 3 hits.  
|Stun=80
Good range
|Guard=80
          and is comboable after her strong attacks. 
|Air Throw=No
Cancelable at any hit.
|Walk Speed=1
 
|Run Speed=3
(n)air dwn B - Puts her legs together for a stomp like move. 
|Difficulty=★★☆☆☆ Easy
 
|-
Knocks the opponent down when hit.
|Tier=C
 
}}
Her qcb K can be done after it(it won't hit 'coz it knocks opponent down).
 
==Special Moves==
(n)Eat it - qcb A/C. 
 
She swings both her arms down like a double sledgehammer move.
 
A version is fast and comboable. 
 
C version is slow but has overhead properties and hits twice(2nd hit knocks down). 
 
 
(n)Rising Hell - DP A/C. 
 
She raises her hand and a wave of purple energy comes out from the ground.
 
Decent anti air. 
 
Button pressed determines where the wave would come out.
 
A is right next to her while C is 3/4 screen distance away from her.
 
(a)Twinkle Twinkle - qcf A/C. 
 
Her version of Geese/Rock's Reppuken/Double Reppuken.
 
C version fires 2 seperate projectiles consecutively.
 
Stuns the opponent a bit long. 
 
(a)Heads off - air qcb B/D. 
 
She does a knee dive with purple energy.
 
Knockaway and comboable after any of her air normals or air command move.
 
==Super Moves==
 
(n)Red Rose - hcb fwd A/C. 
She makes a purple shield in front of her. 
If it
              touches the opponent, he gets stunned and she will fire a huge
              blast of purple energy. 
This also acts like a counter super. 
If
              ANY attack(including projectiles and super projectiles) hits the
              purple shield, it will negate the opponent's attack and she'll
              proceed to fire a huge blast of purple energy. 
Its like a
              modified version of Jin Chon Rei's P Power move in RB series.
==Super Tag==
 
=Combos=
First Impact combos:
Ground - A, A, C, C, C
Air   - B, A, C, D, D
 
My B&B Combo: Jump D, close D, fwd A(3 hits), qcf A or C/DP A/qcb A
 
Her ground moves have good recovery... almost zero lag.  Even her super pushes
opponents back far when blocked.  So abuse the recovery of her moves.
 
Other combos:
-Jump D, hop forward D, air dwn B
-Jump D, close D, fwd A(3 hits), hcb fwd A/C
 
 
Infinite combo(courtesy of neokbron):
 
-CD, air B, A, C, D, D, dwn B(miss), repeat from CD.
 
I suggest you refrain from using this one, but use its structure on some of
your FI combos.
 
 
Trick Combos:
-Jump D, dwn B, fwd A, qcb C
-dwn B, qcb A, qcb C.
 
 
Wall Combos:
 
-Jump D, close D, fwd A, DP A, qcb upbck B(miss), hits wall, CD, air B, A, C,
D, D, dwn B(miss), CD A, A, C, C, C, hcb fwd C.  24 hits, approximately 70%
damage.
 
(needs at least 2 and 1/2 levels of super meter)
-Jump D, Close D, fwd A, hcb fwd C, hits wall, dash in hcb fwd A.  14 hits,
approximately 55% damage
=Strategies=


[[Category:Rage of the Dragons]]
[[Category:Rage of the Dragons]]
{{Rage Of The Dragons}}

Latest revision as of 18:16, 12 November 2024

STORY

Alice was a daughter from an aristocratic family in London and was the top of her class in school. When she turned ten, her parents were brutally murdered. Alice, present at the time of the crime, was covered in blood and left in a catatonic state. Though suspects were legally convicted, many onlookers suspected Alice to be the real murderer as she started to exhibit erratic behavior. She was institutionalized in a psychiatric hospital for aggressive treatments. There, she met Elias Patrick, who diagnosed her condition as "possessed by an evil spirit". Elias took her under his care, hoping to rid her torment. In their ending, the spirit leaves Alice's body and returns to its creator, Johann.

Alice has okay neutral and defensive options but struggles offensively due to her lack of solid mix-up options. If you're looking for a character to poke the opponent into an opportunity and then back off for the next chance, Alice is your character.

Color Selection
Rotdcolorsalice.jpg

Alice has good offensive and neutral options but struggles to defend herself when pressured. She plays In and Out with options to control opponents at far to mid-range.
Pros Cons
  • The Infinite: Alice has an Infinite that can be used on any character. Use it at your discretion. May cause a stabbing in the arcade parking lot.
  • Good Punish Option: Alice's Heavy "Rising Hell" can be used to punish opponents at mid to long range.
  • Low Values: Alice has the lowest Health, Stun, and Guard values in the game.
  • No Safe Mix-up Options: The only mix-up Alice has is 214C, which is slow, j.2B, which is unsafe on block, and j.214B/D, which is also unsafe on block.
  • Slow Recovery Moves: Alice's normals, specials, command moves, etc. all have a very slow recovery. If you whiff anything or hit the opponent blocking, you're likely to get punished.
Alice Carol
RotdAliceFullPortrait.png
Unique Partner Elias
Life 160
Stun 80
Guard 80
Air Throw No
Walk Speed Rank 1
Run Speed Rank 3
Difficulty ★★☆☆☆ Easy
Tier C

ROTD Navigation

General
Controls and Notation
HUD
System
FAQ
Characters
Billy
Lynn
Radel
Annie
Cassandra
Oni
Pepe
Pupa
Alice
Elias
Jones
Kang
Sonia
Jimmy
Abubo
Johann