< Street Fighter 6 | Terry
No edit summary |
No edit summary |
||
Line 86: | Line 86: | ||
| total = 13 | | total = 13 | ||
| guard = LH | | guard = LH | ||
| cancel = | | cancel = Chn Sp SA | ||
| hitconfirm = | | hitconfirm = | ||
| hitAdv = {{sf6-adv||}} | | hitAdv = {{sf6-adv|VP|+4}} | ||
| blockAdv = {{sf6-adv||}} | | blockAdv = {{sf6-adv|M|-1}} | ||
| punishAdv = {{sf6-adv|VP|}} | | punishAdv = {{sf6-adv|VP|+8}} | ||
| perfParryAdv = {{sf6-adv|VM|}} | | perfParryAdv = {{sf6-adv|VM|-8}} | ||
| DRcancelHit = {{sf6-adv||}} | | DRcancelHit = {{sf6-adv|VP|+4}} | ||
| DRcancelBlk = {{sf6-adv||}} | | DRcancelBlk = {{sf6-adv|M|-1}} | ||
| afterDRHit = {{sf6-adv||}} | | afterDRHit = {{sf6-adv|VP|+8}} | ||
| afterDRBlk = {{sf6-adv||}} | | afterDRBlk = {{sf6-adv|P|+3}} | ||
| hitstun = | | hitstun = 14 | ||
| blockstun = | | blockstun = 9 | ||
| hitstop = | | hitstop = 9 | ||
| driveDmgBlk = | | driveDmgBlk = | ||
| driveDmgHit = [] | | driveDmgHit = [] | ||
Line 117: | Line 117: | ||
| hitboxes = SF6_Terry_5mp_hitbox.png | | hitboxes = SF6_Terry_5mp_hitbox.png | ||
| damage = 700 | | damage = 700 | ||
| startup = 7 | | startup = 7 | ||
| active = 3 | | active = 3 | ||
Line 123: | Line 122: | ||
| total = 25 | | total = 25 | ||
| guard = LH | | guard = LH | ||
| cancel = | | cancel = Sp SA TC | ||
| hitconfirm = | | hitconfirm = | ||
| hitAdv = {{sf6-adv||}} | | hitAdv = {{sf6-adv|P|+1}} | ||
| blockAdv = {{sf6-adv||}} | | blockAdv = {{sf6-adv|M|-3}} | ||
| punishAdv = {{sf6-adv|VP|}} | | punishAdv = {{sf6-adv|VP|+5}} | ||
| perfParryAdv = {{sf6-adv|VM|}} | | perfParryAdv = {{sf6-adv|VM|-17}} | ||
| DRcancelHit = {{sf6-adv||}} | | DRcancelHit = {{sf6-adv|VP|+10}} | ||
| DRcancelBlk = {{sf6-adv||}} | | DRcancelBlk = {{sf6-adv|VP|+6}} | ||
| afterDRHit = {{sf6-adv||}} | | afterDRHit = {{sf6-adv|VP|+5}} | ||
| afterDRBlk = {{sf6-adv||}} | | afterDRBlk = {{sf6-adv|P|+3}} | ||
| hitstun = | | hitstun = 20 | ||
| blockstun = | | blockstun = 16 | ||
| hitstop = | | hitstop = 11 | ||
| driveDmgBlk = | | driveDmgBlk = | ||
| driveDmgHit = [] | | driveDmgHit = [] | ||
Line 154: | Line 153: | ||
| hitboxes = SF6_Terry_5hp_hitbox.png | | hitboxes = SF6_Terry_5hp_hitbox.png | ||
| damage = 400x2 | | damage = 400x2 | ||
| startup = 9 | | startup = 9 | ||
| active = 1,3 | | active = 1,3 | ||
Line 160: | Line 158: | ||
| total = 30 | | total = 30 | ||
| guard = LH,LH | | guard = LH,LH | ||
| cancel = | | cancel = Sp SA | ||
| hitconfirm = | | hitconfirm = | ||
| hitAdv = {{sf6-adv||}} | | hitAdv = {{sf6-adv|P|+2}} | ||
| blockAdv = {{sf6-adv||}} | | blockAdv = {{sf6-adv|M|-1}} | ||
| punishAdv = {{sf6-adv|VP|}} | | punishAdv = {{sf6-adv|VP|+6}} | ||
| perfParryAdv = {{sf6-adv|VM|}} | | perfParryAdv = {{sf6-adv|VM|-20}} | ||
| DRcancelHit = {{sf6-adv||}} | | DRcancelHit = {{sf6-adv|VP|+17}}/{{sf6-adv|VP|+13}} | ||
| DRcancelBlk = {{sf6-adv||}} | | DRcancelBlk = {{sf6-adv|VP|+11}}/{{sf6-adv|VP|+10}} | ||
| afterDRHit = {{sf6-adv||}} | | afterDRHit = {{sf6-adv|VP|+6}} | ||
| afterDRBlk = {{sf6-adv||}} | | afterDRBlk = {{sf6-adv|P|+3}} | ||
| hitstun = | | hitstun = 27,23 (24 total) | ||
| blockstun = | | blockstun = 21,20 (21 total) | ||
| hitstop = | | hitstop = 12,10 | ||
| driveDmgBlk = | | driveDmgBlk = | ||
| driveDmgHit = [] | | driveDmgHit = [] | ||
Line 181: | Line 179: | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = 2 hits; both hits are cancelable (more hitstun/blockstun on 1st hit) | ||
}} | }} | ||
Line 197: | Line 195: | ||
| total = 18 | | total = 18 | ||
| guard = LH | | guard = LH | ||
| cancel = | | cancel = Sp SA | ||
| hitconfirm = | | hitconfirm = | ||
| hitAdv = {{sf6-adv||}} | | hitAdv = {{sf6-adv|P|+2}} | ||
| blockAdv = {{sf6-adv||}} | | blockAdv = {{sf6-adv|M|-2}} | ||
| punishAdv = {{sf6-adv|VP|}} | | punishAdv = {{sf6-adv|VP|+6}} | ||
| perfParryAdv = {{sf6-adv|VM|}} | | perfParryAdv = {{sf6-adv|VM|-12}} | ||
| DRcancelHit = {{sf6-adv||}} | | DRcancelHit = {{sf6-adv|VP|+4}} | ||
| DRcancelBlk = {{sf6-adv||}} | | DRcancelBlk = {{sf6-adv|E|0}} | ||
| afterDRHit = {{sf6-adv||}} | | afterDRHit = {{sf6-adv|VP|+6}} | ||
| afterDRBlk = {{sf6-adv||}} | | afterDRBlk = {{sf6-adv|P|+2}} | ||
| hitstun = | | hitstun = 16 | ||
| blockstun = | | blockstun = 12 | ||
| hitstop = | | hitstop = 9 | ||
| driveDmgBlk = | | driveDmgBlk = | ||
| driveDmgHit = [] | | driveDmgHit = [] | ||
Line 228: | Line 226: | ||
| hitboxes = SF6_Terry_5mk_hitbox.png | | hitboxes = SF6_Terry_5mk_hitbox.png | ||
| damage = 700 | | damage = 700 | ||
| startup = 9 | | startup = 9 | ||
| active = 3 | | active = 3 | ||
Line 234: | Line 231: | ||
| total = 29 | | total = 29 | ||
| guard = LH | | guard = LH | ||
| cancel = | | cancel = - | ||
| hitAdv = {{sf6-adv|VP|+5}} | |||
| hitAdv = {{sf6-adv||}} | | blockAdv = {{sf6-adv|M|-2}} | ||
| blockAdv = {{sf6-adv||}} | | punishAdv = {{sf6-adv|VP|+9}} | ||
| punishAdv = {{sf6-adv|VP|}} | | perfParryAdv = {{sf6-adv|VM|-19}} | ||
| perfParryAdv = {{sf6-adv|VM| | | afterDRHit = {{sf6-adv|VP|+9}} | ||
| afterDRBlk = {{sf6-adv|P|+2}} | |||
| hitstun = 26 | |||
| afterDRHit = {{sf6-adv||}} | | blockstun = 19 | ||
| afterDRBlk = {{sf6-adv||}} | | hitstop = 11 | ||
| hitstun = | |||
| blockstun = | |||
| hitstop = | |||
| driveDmgBlk = | | driveDmgBlk = | ||
| driveDmgHit = [] | | driveDmgHit = [] | ||
Line 265: | Line 259: | ||
| hitboxes = SF6_Terry_5hk_hitbox.png | | hitboxes = SF6_Terry_5hk_hitbox.png | ||
| damage = 900 | | damage = 900 | ||
| startup = 12 | | startup = 12 | ||
| active = 4 | | active = 4 | ||
Line 271: | Line 264: | ||
| total = 36 | | total = 36 | ||
| guard = LH | | guard = LH | ||
| cancel = | | cancel = - | ||
| hitAdv = {{sf6-adv|P|+1}} | |||
| hitAdv = {{sf6-adv||}} | | blockAdv = {{sf6-adv|VM|-4}} | ||
| blockAdv = {{sf6-adv||}} | | punishAdv = KD +59 Crumple | ||
| punishAdv = | | perfParryAdv = {{sf6-adv|VM|-23}} | ||
| perfParryAdv = {{sf6-adv|VM| | | afterDRHit = {{sf6-adv|VP|+5}} | ||
| afterDRBlk = {{sf6-adv|E|0}} | |||
| hitstun = 26 | |||
| afterDRHit = {{sf6-adv||}} | | blockstun = 21 | ||
| afterDRBlk = {{sf6-adv||}} | | hitstop = 13 | ||
| hitstun = | |||
| blockstun = | |||
| hitstop = | |||
| driveDmgBlk = | | driveDmgBlk = | ||
| driveDmgHit = [] | | driveDmgHit = [] | ||
Line 292: | Line 282: | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = Punish Counter causes airborne crumple state vs. grounded opponents and puts airborne opponents into limited juggle state | ||
}} | }} | ||
Line 309: | Line 299: | ||
| total = 14 | | total = 14 | ||
| guard = LH | | guard = LH | ||
| cancel = | | cancel = Chn Sp SA | ||
| hitconfirm = | | hitconfirm = | ||
| hitAdv = {{sf6-adv||}} | | hitAdv = {{sf6-adv|VP|+4}} | ||
| blockAdv = {{sf6-adv||}} | | blockAdv = {{sf6-adv|M|-1}} | ||
| punishAdv = {{sf6-adv|VP|}} | | punishAdv = {{sf6-adv|VP|+8}} | ||
| perfParryAdv = {{sf6-adv|VM|}} | | perfParryAdv = {{sf6-adv|VM|-9}} | ||
| DRcancelHit = {{sf6-adv||}} | | DRcancelHit = {{sf6-adv|VP|+5}} | ||
| DRcancelBlk = {{sf6-adv||}} | | DRcancelBlk = {{sf6-adv|E|0}} | ||
| afterDRHit = {{sf6-adv||}} | | afterDRHit = {{sf6-adv|VP|+8}} | ||
| afterDRBlk = {{sf6-adv||}} | | afterDRBlk = {{sf6-adv|P|+3}} | ||
| hitstun = | | hitstun = 15 | ||
| blockstun = | | blockstun = 10 | ||
| hitstop = | | hitstop = 9 | ||
| driveDmgBlk = | | driveDmgBlk = | ||
| driveDmgHit = [] | | driveDmgHit = [] | ||
Line 340: | Line 330: | ||
| hitboxes = SF6_Terry_2mp_hitbox.png | | hitboxes = SF6_Terry_2mp_hitbox.png | ||
| damage = 600 | | damage = 600 | ||
| startup = 6 | | startup = 6 | ||
| active = 4 | | active = 4 | ||
Line 346: | Line 335: | ||
| total = 23 | | total = 23 | ||
| guard = LH | | guard = LH | ||
| cancel = | | cancel = Sp SA | ||
| hitconfirm = | | hitconfirm = | ||
| hitAdv = {{sf6-adv||}} | | hitAdv = {{sf6-adv|VP|+5}} | ||
| blockAdv = {{sf6-adv||}} | | blockAdv = {{sf6-adv|M|-1}} | ||
| punishAdv = {{sf6-adv|VP|}} | | punishAdv = {{sf6-adv|VP|+9}} | ||
| perfParryAdv = {{sf6-adv|VM|}} | | perfParryAdv = {{sf6-adv|VM|-16}} | ||
| DRcancelHit = {{sf6-adv||}} | | DRcancelHit = {{sf6-adv|VP|+12}} | ||
| DRcancelBlk = {{sf6-adv||}} | | DRcancelBlk = {{sf6-adv|VP|+7}} | ||
| afterDRHit = {{sf6-adv||}} | | afterDRHit = {{sf6-adv|VP|+9}} | ||
| afterDRBlk = {{sf6-adv||}} | | afterDRBlk = {{sf6-adv|P|+3}} | ||
| hitstun = | | hitstun = 22 | ||
| blockstun = | | blockstun = 17 | ||
| hitstop = | | hitstop = 11 | ||
| driveDmgBlk = | | driveDmgBlk = | ||
| driveDmgHit = [] | | driveDmgHit = [] | ||
Line 377: | Line 366: | ||
| hitboxes = SF6_Terry_2hp_hitbox.png | | hitboxes = SF6_Terry_2hp_hitbox.png | ||
| damage = 800 | | damage = 800 | ||
| startup = 8 | | startup = 8 | ||
| active = 6 | | active = 6 | ||
Line 383: | Line 371: | ||
| total = 35 | | total = 35 | ||
| guard = LH | | guard = LH | ||
| cancel = | | cancel = Sp SA | ||
| hitconfirm = | | hitconfirm = | ||
| hitAdv = {{sf6-adv||}} | | hitAdv = {{sf6-adv|P|+1}} | ||
| blockAdv = {{sf6-adv||}} | | blockAdv = {{sf6-adv|VM|-4}} | ||
| punishAdv = {{sf6-adv|VP|}} | | punishAdv = {{sf6-adv|VP|+5}} | ||
| perfParryAdv = {{sf6-adv|VM|}} | | perfParryAdv = {{sf6-adv|VM|-22}} | ||
| DRcancelHit = {{sf6-adv||}} | | DRcancelHit = {{sf6-adv|VP|+15}} | ||
| DRcancelBlk = {{sf6-adv||}} | | DRcancelBlk = {{sf6-adv|VP|+10}} | ||
| afterDRHit = {{sf6-adv||}} | | afterDRHit = {{sf6-adv|VP|+5}} | ||
| afterDRBlk = {{sf6-adv||}} | | afterDRBlk = {{sf6-adv|E|0}} | ||
| hitstun = | | hitstun = 25 | ||
| blockstun = | | blockstun = 20 | ||
| hitstop = | | hitstop = 13 | ||
| driveDmgBlk = | | driveDmgBlk = | ||
| driveDmgHit = [] | | driveDmgHit = [] | ||
Line 404: | Line 392: | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = Only first 2 active frames are cancelable | ||
}} | }} | ||
Line 421: | Line 409: | ||
| guard = L | | guard = L | ||
| cancel = Chn | | cancel = Chn | ||
| hitAdv = {{sf6-adv||}} | | hitAdv = {{sf6-adv|P|+3}} | ||
| blockAdv = {{sf6-adv||}} | | blockAdv = {{sf6-adv|M|-3}} | ||
| punishAdv = {{sf6-adv|VP|}} | | punishAdv = {{sf6-adv|VP|+7}} | ||
| perfParryAdv = {{sf6-adv|VM| | | perfParryAdv = {{sf6-adv|VM|-11}} | ||
| afterDRHit = {{sf6-adv|VP|+7}} | |||
| afterDRBlk = {{sf6-adv|P|+1}} | |||
| afterDRHit = {{sf6-adv||}} | | hitstun = 16 | ||
| afterDRBlk = {{sf6-adv||}} | | blockstun = 10 | ||
| hitstun = | | hitstop = 9 | ||
| blockstun = | |||
| hitstop = | |||
| driveDmgBlk = | | driveDmgBlk = | ||
| driveDmgHit = [] | | driveDmgHit = [] | ||
Line 456: | Line 442: | ||
| total = 29 | | total = 29 | ||
| guard = L | | guard = L | ||
| cancel = | | cancel = Sp SA | ||
| hitconfirm = | | hitconfirm = | ||
| hitAdv = {{sf6-adv||}} | | hitAdv = {{sf6-adv|M|-2}} | ||
| blockAdv = {{sf6-adv||}} | | blockAdv = {{sf6-adv|VM|-6}} | ||
| punishAdv = {{sf6-adv| | | punishAdv = {{sf6-adv|P|+2}} | ||
| perfParryAdv = {{sf6-adv|VM|}} | | perfParryAdv = {{sf6-adv|VM|-20}} | ||
| DRcancelHit = {{sf6-adv||}} | | DRcancelHit = {{sf6-adv|VP|+8}} | ||
| DRcancelBlk = {{sf6-adv||}} | | DRcancelBlk = {{sf6-adv|P|+4}} | ||
| afterDRHit = {{sf6-adv||}} | | afterDRHit = {{sf6-adv|P|+2}} | ||
| afterDRBlk = {{sf6-adv||}} | | afterDRBlk = {{sf6-adv|M|-2}} | ||
| hitstun = | | hitstun = 20 | ||
| blockstun = | | blockstun = 16 | ||
| hitstop = | | hitstop = 9 | ||
| driveDmgBlk = | | driveDmgBlk = | ||
| driveDmgHit = [] | | driveDmgHit = [] | ||
Line 493: | Line 479: | ||
| guard = L | | guard = L | ||
| cancel = - | | cancel = - | ||
| hitAdv = | | hitAdv = KD +32 | ||
| blockAdv = {{sf6-adv||}} | | blockAdv = {{sf6-adv|VM|-11}} | ||
| punishAdv = | | punishAdv = HKD +47 | ||
| perfParryAdv = {{sf6-adv|VM|}} | | perfParryAdv = {{sf6-adv|VM|-24}} | ||
| afterDRHit = | | afterDRHit = KD +32 | ||
| afterDRBlk = {{sf6-adv||}} | | afterDRBlk = {{sf6-adv|VM|-7}} | ||
| blockstun = | | blockstun = 15 | ||
| hitstop = | | hitstop = 13 | ||
| driveDmgBlk = | | driveDmgBlk = | ||
| driveDmgHit = [] | | driveDmgHit = [] | ||
Line 529: | Line 515: | ||
| punishAdv = | | punishAdv = | ||
| perfParryAdv = {{sf6-adv|M|-2}} | | perfParryAdv = {{sf6-adv|M|-2}} | ||
| hitstun = | | hitstun = 13 | ||
| blockstun = | | blockstun = 9 | ||
| hitstop = | | hitstop = 9 | ||
| driveDmgBlk = | | driveDmgBlk = | ||
| driveDmgHit = [] | | driveDmgHit = [] | ||
Line 559: | Line 545: | ||
| punishAdv = | | punishAdv = | ||
| perfParryAdv = {{sf6-adv|M|-2}} | | perfParryAdv = {{sf6-adv|M|-2}} | ||
| hitstun = | | hitstun = 15 | ||
| blockstun = | | blockstun = 11 | ||
| hitstop = | | hitstop = 11 | ||
| driveDmgBlk = | | driveDmgBlk = | ||
| driveDmgHit = [] | | driveDmgHit = [] | ||
Line 589: | Line 575: | ||
| punishAdv = | | punishAdv = | ||
| perfParryAdv = {{sf6-adv|M|-2}} | | perfParryAdv = {{sf6-adv|M|-2}} | ||
| hitstun = | | hitstun = 19 | ||
| blockstun = | | blockstun = 15 | ||
| hitstop = | | hitstop = 13 | ||
| driveDmgBlk = | | driveDmgBlk = | ||
| driveDmgHit = [] | | driveDmgHit = [] | ||
Line 619: | Line 605: | ||
| punishAdv = | | punishAdv = | ||
| perfParryAdv = {{sf6-adv|M|-2}} | | perfParryAdv = {{sf6-adv|M|-2}} | ||
| hitstun = | | hitstun = 13 | ||
| blockstun = | | blockstun = 9 | ||
| hitstop = | | hitstop = 9 | ||
| driveDmgBlk = | | driveDmgBlk = | ||
| driveDmgHit = [] | | driveDmgHit = [] | ||
Line 649: | Line 635: | ||
| punishAdv = | | punishAdv = | ||
| perfParryAdv = {{sf6-adv|M|-2}} | | perfParryAdv = {{sf6-adv|M|-2}} | ||
| hitstun = | | hitstun = 17 | ||
| blockstun = | | blockstun = 13 | ||
| hitstop = | | hitstop = 11 | ||
| driveDmgBlk = | | driveDmgBlk = | ||
| driveDmgHit = [] | | driveDmgHit = [] | ||
Line 679: | Line 665: | ||
| punishAdv = | | punishAdv = | ||
| perfParryAdv = {{sf6-adv|M|-2}} | | perfParryAdv = {{sf6-adv|M|-2}} | ||
| hitstun = | | hitstun = 19 | ||
| blockstun = | | blockstun = 15 | ||
| hitstop = | | hitstop = 13 | ||
| driveDmgBlk = | | driveDmgBlk = | ||
| driveDmgHit = [] | | driveDmgHit = [] | ||
Line 713: | Line 699: | ||
| afterDRHit = {{sf6-adv||}} | | afterDRHit = {{sf6-adv||}} | ||
| afterDRBlk = {{sf6-adv||}} | | afterDRBlk = {{sf6-adv||}} | ||
| hitstun = | | hitstun = 24 | ||
| blockstun = | | blockstun = 20 | ||
| hitstop = | | hitstop = 11 | ||
| driveDmgBlk = | | driveDmgBlk = | ||
| driveDmgHit = [] | | driveDmgHit = [] | ||
Line 742: | Line 728: | ||
| cancel = - | | cancel = - | ||
| hitAdv = KD +29 | | hitAdv = KD +29 | ||
| blockAdv = {{sf6-adv|VM|}} | | blockAdv = {{sf6-adv|VM|-5}} | ||
| punishAdv = KD + | | punishAdv = KD +29 | ||
| perfParryAdv = {{sf6-adv|VM| | | perfParryAdv = {{sf6-adv|VM|-23}} | ||
| blockstun = 20 | |||
| hitstop = 13 | |||
| blockstun = | |||
| hitstop = | |||
| driveDmgBlk = | | driveDmgBlk = | ||
| driveDmgHit = [] | | driveDmgHit = [4000] | ||
| driveGain = | | driveGain = | ||
| superGainHit = () | | superGainHit = () | ||
Line 757: | Line 741: | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = Puts opponent into limited juggle state; high pushback on block keeps Terry relatively safe | | notes = Puts opponent into limited juggle state; high pushback on block keeps Terry relatively safe; 3f gap between hits on block | ||
}} | }} | ||
Line 776: | Line 760: | ||
| hitconfirm = | | hitconfirm = | ||
| hitAdv = KD +39 | | hitAdv = KD +39 | ||
| blockAdv = {{sf6-adv|VM|}} | | blockAdv = {{sf6-adv|VM|-14}} | ||
| punishAdv = KD + | | punishAdv = KD +39 | ||
| perfParryAdv = {{sf6-adv|VM|}} | | perfParryAdv = {{sf6-adv|VM|-32}} | ||
| blockstun = 20 | |||
| hitstop = 13 | |||
| blockstun = | |||
| hitstop = | |||
| driveDmgBlk = | | driveDmgBlk = | ||
| driveDmgHit = [] | | driveDmgHit = [4000] | ||
| driveGain = | | driveGain = | ||
| superGainHit = () | | superGainHit = () | ||
Line 808: | Line 790: | ||
| cancel = - | | cancel = - | ||
| hitAdv = KD +25 | | hitAdv = KD +25 | ||
| blockAdv = | | blockAdv = - | ||
| driveDmgBlk = | | driveDmgBlk = | ||
| driveDmgHit = [] | | driveDmgHit = [] | ||
Line 818: | Line 796: | ||
| superGainHit = () | | superGainHit = () | ||
| superGainBlk = () | | superGainBlk = () | ||
| jugLimit = | | jugLimit = | ||
| notes = () refers to scaled damage from CH 5MP combo starter | | notes = () refers to scaled damage from CH 5MP combo starter | ||
Line 833: | Line 809: | ||
| startup = 13 | | startup = 13 | ||
| active = 2 | | active = 2 | ||
| recovery = 38 | | recovery = 27 (38) | ||
| total = 52 | | total = 41 (52) | ||
| guard = | | guard = LH | ||
| cancel = TC | | cancel = TC | ||
| hitconfirm = | | hitconfirm = | ||
| hitAdv = {{sf6-adv||}} | | hitAdv = {{sf6-adv|M|-3}} | ||
| blockAdv = {{sf6-adv||}} | | blockAdv = {{sf6-adv|VM|-12}} | ||
| punishAdv = {{sf6-adv| | | punishAdv = {{sf6-adv|P|+1}} | ||
| perfParryAdv = {{sf6-adv|VM|}} | | perfParryAdv = {{sf6-adv|VM|-27}} | ||
| hitstun = | | hitstun = 37 | ||
| blockstun = | | blockstun = 17 | ||
| hitstop = | | hitstop = 11 | ||
| driveDmgBlk = | | driveDmgBlk = | ||
| driveDmgHit = [] | | driveDmgHit = [] | ||
Line 850: | Line 826: | ||
| superGainHit = () | | superGainHit = () | ||
| superGainBlk = () | | superGainBlk = () | ||
| invuln = 20-40 Full | | invuln = 20-40 Full (hit) | ||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = Invuln applies during recovery on hit only; follow-ups cause invuln to be extended until the attack active frames; can be followed up with Jumping Lariat or Jumping Knee; true blockstring but can be delayed for a 1f gap on block | ||
}} | }} | ||
Line 870: | Line 846: | ||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| hitAdv = {{sf6-adv||}} | | hitAdv = {{sf6-adv|VP|+4}} | ||
| blockAdv = {{sf6-adv|| | | blockAdv = {{sf6-adv|P|+3}} | ||
| perfParryAdv = {{sf6-adv|VM|-18}} | |||
| perfParryAdv = {{sf6-adv|VM| | | hitstun = 24 | ||
| blockstun = 23 | |||
| hitstop = 13 | |||
| hitstun = | |||
| blockstun = | |||
| hitstop = | |||
| driveDmgBlk = | | driveDmgBlk = | ||
| driveDmgHit = [] | | driveDmgHit = [] | ||
Line 888: | Line 861: | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = Follow-up from Passing Sway on hit | | notes = Follow-up from Passing Sway on hit only; can only hit on the same side (whiffs if holding forward for cross-up); in the corner, will hit even while holding forward; full invincibility from 5MP~MK is extended until end of active frames; leaves Terry close enough for follow-up link on hit, and slightly out of throw range on block | ||
}} | }} | ||
Line 904: | Line 877: | ||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| hitAdv = {{sf6-adv||}} | | hitAdv = {{sf6-adv|P|+3}} | ||
| blockAdv = {{sf6-adv|| | | blockAdv = {{sf6-adv|M|-2}} | ||
| perfParryAdv = {{sf6-adv|VM|-20}} | |||
| perfParryAdv = {{sf6-adv|VM| | | hitstun = 25 | ||
| blockstun = 20 | |||
| hitstop = 13 | |||
| hitstun = | |||
| blockstun = | |||
| hitstop = | |||
| driveDmgBlk = | | driveDmgBlk = | ||
| driveDmgHit = [] | | driveDmgHit = [] | ||
Line 922: | Line 892: | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = Follow-up from Passing Sway on hit | | notes = Follow-up from Passing Sway on hit; can only hit cross-up (must be holding forward); does not work against cornered opponents; full invincibility from 5MP~MK is extended until end of active frames; Terry recovers point blank on hit for a strike/throw mixup, and safely out of throw range on block | ||
}} | }} | ||
Line 941: | Line 911: | ||
| hitconfirm = | | hitconfirm = | ||
| hitAdv = KD +35 | | hitAdv = KD +35 | ||
| blockAdv = {{sf6-adv|VM|}} | | blockAdv = {{sf6-adv|VM|-16}} | ||
| punishAdv = KD + | | punishAdv = KD +35 | ||
| DRcancelHit = KD +52 | |||
| DRcancelHit = KD + | | DRcancelBlk = {{sf6-adv|P|+1}} | ||
| DRcancelBlk = {{sf6-adv||}} | | blockstun = 14 | ||
| blockstun = | | hitstop = 14 | ||
| hitstop = | |||
| driveDmgBlk = | | driveDmgBlk = | ||
| driveDmgHit = [] | | driveDmgHit = [] | ||
Line 956: | Line 925: | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = Puts opponent into limited juggle state; () refers to scaled damage from 2MK combo starter | | notes = Puts opponent into limited juggle state; () refers to scaled damage from 2MK combo starter; can always be interrupted by an invincible reversal if DR canceled on block | ||
}} | }} | ||
Line 980: | Line 949: | ||
| driveGain = 2000 | | driveGain = 2000 | ||
| superGainHit = 2000(1400) [4000(2800)] | | superGainHit = 2000(1400) [4000(2800)] | ||
| notes = | | notes = Can dash for a +3 corner throw loop; can also walk for manual timing (very strict timing but allows him to shimmy) | ||
}} | }} | ||
Line 1,003: | Line 972: | ||
| driveGain = 2000 | | driveGain = 2000 | ||
| superGainHit = 2000(1400) [4000(2800)] | | superGainHit = 2000(1400) [4000(2800)] | ||
| notes = | | notes = Side switches; cannot walk or dash for a corner throw loops; can use immediate DR~2MP for corner oki, but this is susceptible to invincible reversals on reaction; midscreen, chasing with Drive Rush gives very weak oki | ||
}} | }} | ||
Revision as of 01:36, 24 September 2024
Character Vitals
Normals
Standing Normals
5LP
5MP
5HP
5LK
5MK
5HK
Crouching Normals
2LP
2MP
2HP
2LK
2MK
2HK
Jumping Normals
j.LP
j.MP
j.HP
j.LK
j.MK
j.HK
Command Normals
6HP
Target Combos
5MP~HP
5MP~HK
5MP~HK~HK
5MP~MK
5MP~MK~MP
5MP~MK~MK
2MK~2HK
Throws
Forward Throw
Back Throw
Drive Moves
HPHK
Terry
terry_hphk
|
|||||
---|---|---|---|---|---|
HPHK Back Spin Kick
|
|||||
![]() ![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
800 | 200 | 20% Starter | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
26 | 2 | 35 | - | 34 | 25 |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
62 | 5000 | 10000 [15000] | -10000 | [3000(2100)] | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | 1-27 | - | 0 | 1 | 0 |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
Crumple (Standing +21, Juggle +46, HKD +104) | -35 | ||||
Hit Advantage | Block Advantage | ||||
KD +35 / Wall Splat KD +65 | -3 / Wall Splat HKD +72 | ||||
Notes | |||||
See Drive Impact. Airborne connect gives spinning juggle state on Punish Counter or corner Wall Splat with variable height. |
6HPHK
Terry
terry_6hphk
|
|||||
---|---|---|---|---|---|
6HPHK Back Knuckle (Block)
|
|||||
![]() ![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
500 recoverable | 125 recoverable | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
20 | 3 | 26(31) | - | 23 | 20 |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
48(53) | - | - | -20000 | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-22 Full | Break | - | 200 | 100 | 1 |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
KD +23 | -27 | ||||
Hit Advantage | Block Advantage | ||||
KD +23 | -6 | ||||
Notes | |||||
Performed by inputting 6HPHK during blockstun; 5f extra recovery on hit; freezes the screen for 4f during startup; see Drive Reversal. |
Terry
terry_6hphk_recovery
|
|||||
---|---|---|---|---|---|
6HPHK Back Knuckle (Recovery)
|
|||||
![]() ![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
500 recoverable | 125 recoverable | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
18 | 3 | 26(31) | - | 23 | 20 |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
46(51) | - | - | -20000 | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-20 Full | Break | - | 200 | 100 | 1 |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
KD +23 | -27 | ||||
Hit Advantage | Block Advantage | ||||
KD +23 | -6 | ||||
Notes | |||||
Performed by holding 6HPHK on wakeup; 5f extra recovery on hit; does not have any screen freeze; see Drive Reversal. |
MPMK
Terry
terry_mpmk
|
|||||
---|---|---|---|---|---|
MPMK Drive Parry
|
|||||
![]() ![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | 50% Multiplier (Perfect) | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
1 | 12 or until released | 33(1)(11) | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
45(3) | - | - | -5000,250~ | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
6 Full (after Perfect Parry) | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
See Drive Parry. Perfect Parrying has only 1F of recovery and disables the opponent from canceling their attack. Perfect Parrying projectiles puts you into fixed 11 frames of recovery. After a Perfect Parry, all Super Gauge gain is reduced by 20% and Drive Gauge gain/damage is reduced by 50% for the entire punish combo. |
MPMK~66
Terry
terry_mpmk_66_pdr
|
|||||
---|---|---|---|---|---|
MPMK~66 Parry Drive Rush
|
|||||
![]() ![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | 15% Multiplier (Mid-Combo) | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
3+8 | - | 15(37) | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
26(48) | - | - | -10000 | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
See Drive Rush; 1-bar version performed out of a Parry; startup refers to minimum time before an attack can cancel the Drive Rush animation (if performed immediately after a successful Parry, only 1+8 startup); the first 15 recovery frames are cancelable into any attack; the final 22 recovery frames are cancelable into any attack or movement option or blocking (except Parry); only Normal and Command Normal attacks are enhanced with +4 frame advantage and improved juggle properties; Distance: 0.634 (min/throw), 2.416 (min/block), 3.181 (max/final DR frame) |
Terry
terry_mpmk_66_drc
|
|||||
---|---|---|---|---|---|
MPMK or 66 Drive Rush Cancel
|
|||||
![]() ![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | 15% Multiplier (Mid-Combo) | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
9 | - | 15(37) | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
24(46) | - | - | -30000 | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
See Drive Rush; 3-bar version performed on hit/block from a cancelable normal; can also be performed on whiff from cancelable light normals; startup refers to minimum time before an attack can cancel the Drive Rush animation; the first 15 recovery frames are cancelable into any attack; the final 22 recovery frames are cancelable into any attack or movement option or blocking (except Parry); only Normal and Command Normal attacks are enhanced with +4 frame advantage and improved juggle properties |
Special Moves
Power Wave
236LP
236MP
236PP
Round Wave
236HP
Quick Burn
214LP
214LPMP
Burn Knuckle
214MP
Terry
terry_214mp
|
|||||
---|---|---|---|---|---|
214MP Burn Knuckle
|
|||||
File:SF6 Terry 214mp.png File:SF6 Terry 214mp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
LH | |||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
- | |||||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
[] | () | () | |||
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
KD +? | |||||
Hit Advantage | Block Advantage | ||||
KD +? | |||||
Notes | |||||
Travels about 50% of the screen; can be spaced safely from farther ranges |
214HP
214MPHP
Terry
terry_214mphp
|
|||||
---|---|---|---|---|---|
214MPHP Burn Knuckle
|
|||||
File:SF6 Terry 214mphp.png File:SF6 Terry 214mphp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
LH | |||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
- | |||||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
[] | -20000 | () | () | ||
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
KD +? Tumble | |||||
Hit Advantage | Block Advantage | ||||
KD +? | |||||
Notes | |||||
Punish Counter puts opponent into tumbling OTG state |
Rising Tackle
623LP
623MP
Terry
terry_623mp
|
|||||
---|---|---|---|---|---|
623MP Rising Tackle
|
|||||
File:SF6 Terry 623mp.png File:SF6 Terry 623mp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
LH | |||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
- | |||||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
[] | () | () | |||
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-? Air | - | ||||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
KD +? | |||||
Hit Advantage | Block Advantage | ||||
KD +? | |||||
Notes | |||||
623HP
Terry
terry_623hp
|
|||||
---|---|---|---|---|---|
623HP Rising Tackle
|
|||||
File:SF6 Terry 623hp.png![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
LH | |||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
- | |||||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
[] | () | () | |||
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-? Air | - | ||||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
KD +? | |||||
Hit Advantage | Block Advantage | ||||
KD +? | |||||
Notes | |||||
623PP
Terry
terry_623pp
|
|||||
---|---|---|---|---|---|
623PP Rising Tackle
|
|||||
File:SF6 Terry 623pp.png![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
LH | |||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
- | |||||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
[] | -20000 | () | () | ||
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-? Full | - | ||||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
KD +? | |||||
Hit Advantage | Block Advantage | ||||
KD +? | |||||
Notes | |||||
Power Charge
236LK
236MK
Terry
terry_236mk
|
|||||
---|---|---|---|---|---|
236MK Power Charge
|
|||||
File:SF6 Terry 236mk.png File:SF6 Terry 236mk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
LH | SA3 | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
- | |||||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
[] | () | () | |||
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
KD +? | |||||
Hit Advantage | Block Advantage | ||||
KD +? | |||||
Notes | |||||
Medium travel distance; comboable from mediums |
236HK
Terry
terry_236hk
|
|||||
---|---|---|---|---|---|
236HK Power Charge
|
|||||
File:SF6 Terry 236hk.png File:SF6 Terry 236hk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
LH | Sp* SA3 | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
- | |||||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
[] | () | () | |||
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
KD +? | |||||
Hit Advantage | Block Advantage | ||||
KD +? | |||||
Notes | |||||
Farthest travel distance; cancelable into other special moves on hit only |
236KK
Terry
terry_236kk
|
|||||
---|---|---|---|---|---|
236KK Power Charge
|
|||||
File:SF6 Terry 236kk.png File:SF6 Terry 236kk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
LH | SA2 SA3 | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
- | |||||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
[] | -20000 | () | () | ||
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
KD +? | |||||
Hit Advantage | Block Advantage | ||||
KD +? | |||||
Notes | |||||
Causes Wall Bounce on hit |
Crack Shoot
214LK
214MK
Terry
terry_214mk
|
|||||
---|---|---|---|---|---|
214MK Crack Shoot
|
|||||
File:SF6 Terry 214mk.png![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
LH | |||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
[] | () | () | |||
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | |||||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
Hit Advantage | Block Advantage | ||||
Notes | |||||
214HK
Terry
terry_214hk
|
|||||
---|---|---|---|---|---|
214HK Crack Shoot
|
|||||
File:SF6 Terry 214hk.png![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
LH | |||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
[] | () | () | |||
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | ||||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
Hit Advantage | Block Advantage | ||||
Notes | |||||
214KK
Terry
terry_214kk
|
|||||
---|---|---|---|---|---|
214KK Crack Shoot
|
|||||
File:SF6 Terry 214kk.png![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
LH | |||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
- | |||||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
[] | -20000 | () | () | ||
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | |||||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
KD +? | |||||
Hit Advantage | Block Advantage | ||||
KD +? | |||||
Notes | |||||
Puts airborne opponents into limited juggle OTG state |
Super Arts
236236K
214214P
214214P~PP
214214P~PP~PP
Terry
terry_214214p_pp_pp
|
|||||
---|---|---|---|---|---|
214214P~PP~PP Triple Geyser
|
|||||
![]() File:SF6 Terry 214214p pp pp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
40% Minimum | - | - | |||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
- | |||||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | -10000 | -10000 | |||
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
Break | |||||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | |||||
Hit Advantage | Block Advantage | ||||
- | |||||
Notes | |||||
Follow-up to Twin Geyser for 1 extra Super bar |
236236P
236236P (CA)
Taunts
5PPPKKK
6PPPKKK
4PPPKKK