< Street Fighter 6 | Terry
No edit summary |
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| damage = | | damage = | ||
| dmgScaling = 20% Starter | | dmgScaling = 20% Starter | ||
| startup = | | startup = 4 | ||
| active = | | active = 3 | ||
| recovery = | | recovery = 7 | ||
| total = | | total = 13 | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = | ||
| hitconfirm = | | hitconfirm = | ||
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| damage = | | damage = | ||
| dmgScaling = | | dmgScaling = | ||
| startup = | | startup = 7 | ||
| active = | | active = 3 | ||
| recovery = | | recovery = 16 | ||
| total = | | total = 25 | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = | ||
| hitconfirm = | | hitconfirm = | ||
Line 155: | Line 155: | ||
| damage = | | damage = | ||
| dmgScaling = | | dmgScaling = | ||
| startup = | | startup = 9 | ||
| active = | | active = 1,3 | ||
| recovery = | | recovery = 18 | ||
| total = | | total = 30 | ||
| guard = | | guard = LH,LH | ||
| cancel = | | cancel = | ||
| hitconfirm = | | hitconfirm = | ||
Line 192: | Line 192: | ||
| damage = | | damage = | ||
| dmgScaling = 20% Starter | | dmgScaling = 20% Starter | ||
| startup = | | startup = 5 | ||
| active = | | active = 2 | ||
| recovery = | | recovery = 12 | ||
| total = | | total = 18 | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = | ||
| hitconfirm = | | hitconfirm = | ||
Line 229: | Line 229: | ||
| damage = | | damage = | ||
| dmgScaling = | | dmgScaling = | ||
| startup = | | startup = 9 | ||
| active = | | active = 3 | ||
| recovery = | | recovery = 18 | ||
| total = | | total = 29 | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = | ||
| hitconfirm = | | hitconfirm = | ||
Line 266: | Line 266: | ||
| damage = | | damage = | ||
| dmgScaling = | | dmgScaling = | ||
| startup = | | startup = 12 | ||
| active = | | active = 4 | ||
| recovery = | | recovery = 21 | ||
| total = | | total = 36 | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = | ||
| hitconfirm = | | hitconfirm = | ||
Line 304: | Line 304: | ||
| damage = | | damage = | ||
| dmgScaling = 20% Starter | | dmgScaling = 20% Starter | ||
| startup = | | startup = 4 | ||
| active = | | active = 3 | ||
| recovery = | | recovery = 8 | ||
| total = | | total = 14 | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = | ||
| hitconfirm = | | hitconfirm = | ||
Line 341: | Line 341: | ||
| damage = | | damage = | ||
| dmgScaling = | | dmgScaling = | ||
| startup = | | startup = 6 | ||
| active = | | active = 4 | ||
| recovery = | | recovery = 14 | ||
| total = | | total = 23 | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = | ||
| hitconfirm = | | hitconfirm = | ||
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| damage = | | damage = | ||
| dmgScaling = | | dmgScaling = | ||
| startup = | | startup = 8 | ||
| active = | | active = 6 | ||
| recovery = | | recovery = 22 | ||
| total = | | total = 35 | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = | ||
| hitconfirm = | | hitconfirm = | ||
| hitAdv = {{sf6-adv||}} | | hitAdv = {{sf6-adv||}} | ||
Line 415: | Line 415: | ||
| damage = | | damage = | ||
| dmgScaling = 20% Starter | | dmgScaling = 20% Starter | ||
| startup = | | startup = 5 | ||
| active = | | active = 2 | ||
| recovery = | | recovery = 11 | ||
| total = | | total = 17 | ||
| guard = | | guard = L | ||
| cancel = | | cancel = Chn | ||
| hitAdv = {{sf6-adv||}} | | hitAdv = {{sf6-adv||}} | ||
| blockAdv = {{sf6-adv||}} | | blockAdv = {{sf6-adv||}} | ||
Line 452: | Line 451: | ||
| damage = | | damage = | ||
| dmgScaling = 20% Starter | | dmgScaling = 20% Starter | ||
| startup = | | startup = 8 | ||
| active = | | active = 3 | ||
| recovery = | | recovery = 19 | ||
| total = | | total = 29 | ||
| guard = | | guard = L | ||
| cancel = | | cancel = | ||
| hitconfirm = | | hitconfirm = | ||
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| hitboxes = SF6_Terry_2hk_hitbox.png | | hitboxes = SF6_Terry_2hk_hitbox.png | ||
| damage = | | damage = | ||
| startup = | | startup = 11 | ||
| active = | | active = 3 | ||
| recovery = | | recovery = 23 | ||
| total = | | total = 36 | ||
| guard = | | guard = L | ||
| cancel = | | cancel = - | ||
| hitAdv = | |||
| hitAdv = | | blockAdv = {{sf6-adv||}} | ||
| blockAdv = {{sf6-adv||}} | | punishAdv = | ||
| punishAdv = | |||
| perfParryAdv = {{sf6-adv|VM|}} | | perfParryAdv = {{sf6-adv|VM|}} | ||
| afterDRHit = {{sf6-adv||}} | | afterDRHit = {{sf6-adv||}} | ||
| afterDRBlk = {{sf6-adv||}} | | afterDRBlk = {{sf6-adv||}} | ||
| blockstun = | | blockstun = | ||
| hitstop = | | hitstop = | ||
Line 525: | Line 520: | ||
| hitboxes = SF6_Terry_jlp_hitbox.png | | hitboxes = SF6_Terry_jlp_hitbox.png | ||
| damage = | | damage = | ||
| startup = | | startup = 4 | ||
| active = | | active = 7 | ||
| recovery = 3 land | | recovery = 3 land | ||
| guard = H | | guard = H | ||
| cancel = | | cancel = - | ||
| hitAdv = | | hitAdv = | ||
| blockAdv = | | blockAdv = | ||
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| hitboxes = SF6_Terry_jmp_hitbox.png | | hitboxes = SF6_Terry_jmp_hitbox.png | ||
| damage = | | damage = | ||
| startup = | | startup = 7 | ||
| active = | | active = 4 | ||
| recovery = 3 land | | recovery = 3 land | ||
| guard = H | | guard = H | ||
| cancel = | | cancel = - | ||
| hitAdv = | | hitAdv = | ||
| blockAdv = | | blockAdv = | ||
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| hitboxes = SF6_Terry_jhp_hitbox.png | | hitboxes = SF6_Terry_jhp_hitbox.png | ||
| damage = | | damage = | ||
| startup = | | startup = 9 | ||
| active = | | active = 6 | ||
| recovery = 3 land | | recovery = 3 land | ||
| guard = H | | guard = H | ||
| cancel = | | cancel = - | ||
| hitAdv = | | hitAdv = | ||
| blockAdv = | | blockAdv = | ||
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| hitboxes = SF6_Terry_jlk_hitbox.png | | hitboxes = SF6_Terry_jlk_hitbox.png | ||
| damage = | | damage = | ||
| startup = | | startup = 5 | ||
| active = | | active = 7 | ||
| recovery = 3 land | | recovery = 3 land | ||
| guard = H | | guard = H | ||
| cancel = | | cancel = - | ||
| hitAdv = | | hitAdv = | ||
| blockAdv = | | blockAdv = | ||
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| hitboxes = SF6_Terry_jmk_hitbox.png | | hitboxes = SF6_Terry_jmk_hitbox.png | ||
| damage = | | damage = | ||
| startup = | | startup = 7 | ||
| active = | | active = 6 | ||
| recovery = 3 land | | recovery = 3 land | ||
| guard = H | | guard = H | ||
| cancel = | | cancel = - | ||
| hitAdv = | | hitAdv = | ||
| blockAdv = | | blockAdv = | ||
Line 675: | Line 670: | ||
| hitboxes = SF6_Terry_jhk_hitbox.png | | hitboxes = SF6_Terry_jhk_hitbox.png | ||
| damage = | | damage = | ||
| startup = | | startup = 10 | ||
| active = | | active = 7 | ||
| recovery = 3 land | | recovery = 3 land | ||
| guard = H | | guard = H | ||
| cancel = | | cancel = - | ||
| hitAdv = | | hitAdv = | ||
| blockAdv = | | blockAdv = | ||
Line 707: | Line 702: | ||
| damage = | | damage = | ||
| dmgScaling = | | dmgScaling = | ||
| startup = | | startup = 22 | ||
| active = | | active = 3 | ||
| recovery = | | recovery = 19 | ||
| total = | | total = 43 | ||
| guard = H | | guard = H | ||
| cancel = - | | cancel = - | ||
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| images = SF6_Terry_5mp_hp.png | | images = SF6_Terry_5mp_hp.png | ||
| hitboxes = SF6_Terry_5mp_hp_hitbox.png | | hitboxes = SF6_Terry_5mp_hp_hitbox.png | ||
| damage = | | damage = 700 | ||
| startup = 16 | |||
| startup = | | active = 3 | ||
| active = | | recovery = 22 | ||
| recovery = | | total = 40 | ||
| total = | |||
| guard = LH | | guard = LH | ||
| cancel = | | cancel = - | ||
| hitAdv = KD +29 | |||
| hitAdv = KD + | |||
| blockAdv = {{sf6-adv|VM|}} | | blockAdv = {{sf6-adv|VM|}} | ||
| punishAdv = KD +? | | punishAdv = KD +? | ||
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| images = SF6_Terry_5mp_hk.png | | images = SF6_Terry_5mp_hk.png | ||
| hitboxes = SF6_Terry_5mp_hk_hitbox.png | | hitboxes = SF6_Terry_5mp_hk_hitbox.png | ||
| damage = | | damage = 600 | ||
| dmgScaling = | | dmgScaling = Combo (2 hits) | ||
| startup = | | startup = 18 | ||
| active = | | active = 3 | ||
| recovery = | | recovery = 31 | ||
| total = | | total = 51 | ||
| guard = LH | | guard = LH | ||
| cancel = TC | | cancel = TC | ||
| hitconfirm = | | hitconfirm = | ||
| hitAdv = KD + | | hitAdv = KD +39 | ||
| blockAdv = {{sf6-adv|VM|}} | | blockAdv = {{sf6-adv|VM|}} | ||
| punishAdv = KD +? | | punishAdv = KD +? | ||
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| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = Puts opponent into limited juggle state | | notes = Puts opponent into limited juggle state; does not combo naturally on grounded opponents (requires at least Counter-hit); can follow up with Power Dunk on hit only | ||
}} | }} | ||
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| images = SF6_Terry_5mp_hk_hk.png | | images = SF6_Terry_5mp_hk_hk.png | ||
| hitboxes = SF6_Terry_5mp_hk_hk_hitbox.png | | hitboxes = SF6_Terry_5mp_hk_hk_hitbox.png | ||
| damage = | | damage = 1300 (910) | ||
| startup = 18 | |||
| startup = | | active = 3(21)6 | ||
| active = | | recovery = 33 | ||
| recovery = | | total = 80 | ||
| total = | | guard = - | ||
| guard = | |||
| cancel = - | | cancel = - | ||
| hitAdv = KD + | | hitAdv = KD +25 | ||
| blockAdv = {{sf6-adv||}} | | blockAdv = {{sf6-adv||}} | ||
| punishAdv = KD +? | | punishAdv = KD +? | ||
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| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = () refers to scaled damage from 5MP combo starter | | notes = () refers to scaled damage from CH 5MP combo starter | ||
}} | }} | ||
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| images = SF6_Terry_5mp_mk.png | | images = SF6_Terry_5mp_mk.png | ||
| hitboxes = SF6_Terry_5mp_mk_hitbox.png | | hitboxes = SF6_Terry_5mp_mk_hitbox.png | ||
| damage = | | damage = 400 | ||
| dmgScaling = | | dmgScaling = | ||
| startup = | | startup = 13 | ||
| active = | | active = 2 | ||
| recovery = | | recovery = 38 | ||
| total = | | total = 52 | ||
| guard = | | guard = | ||
| cancel = TC | | cancel = TC | ||
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| superGainHit = () | | superGainHit = () | ||
| superGainBlk = () | | superGainBlk = () | ||
| invuln = 20-40 Full | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
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| images = SF6_Terry_5mp_mk_mp.png | | images = SF6_Terry_5mp_mk_mp.png | ||
| hitboxes = SF6_Terry_5mp_mk_mp_hitbox.png | | hitboxes = SF6_Terry_5mp_mk_mp_hitbox.png | ||
| damage = | | damage = 1000 | ||
| startup = 24 | |||
| startup = | | active = 2 | ||
| active = | | recovery = 18 land | ||
| recovery = | | total = 43 | ||
| total = | | guard = LH | ||
| guard = | | cancel = - | ||
| cancel = | |||
| hitAdv = {{sf6-adv||}} | | hitAdv = {{sf6-adv||}} | ||
| blockAdv = {{sf6-adv||}} | | blockAdv = {{sf6-adv||}} | ||
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| superGainHit = () | | superGainHit = () | ||
| superGainBlk = () | | superGainBlk = () | ||
| airborne = | |||
| jugStart = | | jugStart = | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = Follow-up from Passing Sway on hit; () refers to scaled damage from 5MP combo starter | | notes = Follow-up from Passing Sway on hit; () refers to scaled damage from 5MP combo starter; can only hit on the same side (not holding forward); in the corner, will hit even while holding forward; full invincibility from 5MP~MK is extended until end of active frames | ||
}} | }} | ||
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| images = SF6_Terry_5mp_mk_mk.png | | images = SF6_Terry_5mp_mk_mk.png | ||
| hitboxes = SF6_Terry_5mp_mk_mk_hitbox.png | | hitboxes = SF6_Terry_5mp_mk_mk_hitbox.png | ||
| damage = | | damage = 1000 | ||
| startup = 24 | |||
| startup = | | active = 2 | ||
| active = | | recovery = 20 land | ||
| recovery = | | total = 45 | ||
| total = | | guard = LH | ||
| guard = | | cancel = - | ||
| cancel = | |||
| hitAdv = {{sf6-adv||}} | | hitAdv = {{sf6-adv||}} | ||
| blockAdv = {{sf6-adv||}} | | blockAdv = {{sf6-adv||}} | ||
| punishAdv = {{sf6-adv|VP|}} | | punishAdv = {{sf6-adv|VP|}} | ||
| perfParryAdv = {{sf6-adv|VM|}} | | perfParryAdv = {{sf6-adv|VM|}} | ||
| DRcancelHit = {{sf6-adv||}} | | DRcancelHit = {{sf6-adv||}} | ||
| DRcancelBlk = {{sf6-adv||}} | | DRcancelBlk = {{sf6-adv||}} | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
| hitstop = | | hitstop = | ||
| driveDmgBlk = | | driveDmgBlk = | ||
| driveDmgHit = [] | | driveDmgHit = [] | ||
| driveGain = | | driveGain = | ||
| superGainHit = () | | superGainHit = () | ||
| superGainBlk = () | | superGainBlk = () | ||
| jugStart = | | airborne = | ||
| jugIncrease = | | jugStart = | ||
| jugLimit = | | jugIncrease = | ||
| notes = Follow-up from Passing Sway on hit; () refers to scaled damage from 5MP combo starter | | jugLimit = | ||
}} | | notes = Follow-up from Passing Sway on hit; () refers to scaled damage from 5MP combo starter; can only hit cross-up (must be holding forward); does not work against cornered opponents;full invincibility from 5MP~MK is extended until end of active frames | ||
}} | |||
===== 2MK~2HK ===== | |||
{{FrameData-SF6 | chara = Terry | moveId = terry_2mk_2hk | moveType = ground_normal | ===== 2MK~2HK ===== | ||
| input = 2MK~2HK | {{FrameData-SF6 | chara = Terry | moveId = terry_2mk_2hk | moveType = ground_normal | ||
| name = Fire Kick | | input = 2MK~2HK | ||
| images = SF6_Terry_2mk_2hk.png | | name = Fire Kick | ||
| hitboxes = SF6_Terry_2mk_2hk_hitbox.png | | images = SF6_Terry_2mk_2hk.png | ||
| damage = | | hitboxes = SF6_Terry_2mk_2hk_hitbox.png | ||
| dmgScaling = | | damage = 500 (400) | ||
| startup = | | dmgScaling = Combo (2 hits) | ||
| active = | | startup = 13 | ||
| recovery = | | active = 2 | ||
| total = | | recovery = 28 | ||
| guard = | | total = 42 | ||
| guard = LH | |||
| cancel = Sp SA | | cancel = Sp SA | ||
| hitconfirm = | | hitconfirm = | ||
| hitAdv = KD + | | hitAdv = KD +35 | ||
| blockAdv = {{sf6-adv|VM|}} | | blockAdv = {{sf6-adv|VM|}} | ||
| punishAdv = KD +? | | punishAdv = KD +? | ||
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| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| projSpeed = | | projSpeed = 0.06 | ||
| notes = Travels fullscreen, moving slowly along the ground; can pass underneath standard projectiles | | notes = Travels fullscreen, moving slowly along the ground; can pass underneath standard projectiles | ||
}} | }} | ||
Line 1,235: | Line 1,226: | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| projSpeed = | | projSpeed = 0.02~0.21 | ||
| notes = Travels more quickly than LP version with a set maximum distance (around 2/3 screen); hitbox is at ground level but reaches high enough to clash with standard projectiles | | notes = Travels more quickly than LP version with a set maximum distance (around 2/3 screen); hitbox is at ground level but reaches high enough to clash with standard projectiles; projectile speed starts slow and accelerates each active frame | ||
}} | }} | ||
Line 1,270: | Line 1,261: | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| projSpeed = | | projSpeed = 0.055 | ||
| notes = 2 hits; travels fullscreen, moving slowly along the ground; hitbox is at ground level but reaches high enough to clash with standard OD projectiles; acts as a shield allowing Terry to Drive Rush for pressure | | notes = 2 hits; travels fullscreen, moving slowly along the ground; hitbox is at ground level but reaches high enough to clash with standard OD projectiles; acts as a shield allowing Terry to Drive Rush for pressure | ||
}} | }} | ||
Line 1,306: | Line 1,297: | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = Short range projectile hitbox that can be used to dissipate fireballs; good pressure tool | | notes = Short range projectile hitbox that can be used to dissipate fireballs; good pressure tool | ||
}} | }} | ||
Line 1,928: | Line 1,918: | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = | | notes = | ||
}} | }} | ||
Line 1,963: | Line 1,952: | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = Can follow up with Twin Geyser and Triple Geyser on hit only | |||
| notes = | |||
}} | }} | ||
Line 1,997: | Line 1,985: | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = Follow-up to Power Geyser for 3 Drive bars (on hit only) | |||
| notes = Follow-up to Power Geyser for 3 Drive bars | |||
}} | }} | ||
Line 2,032: | Line 2,019: | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = Follow-up to Twin Geyser for 1 extra Super bar | | notes = Follow-up to Twin Geyser for 1 extra Super bar | ||
}} | }} | ||
Line 2,067: | Line 2,053: | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = Cinematic time regenerates ~? Drive bars for Terry | | notes = Cinematic time regenerates ~? Drive bars for Terry | ||
}} | }} | ||
Line 2,102: | Line 2,087: | ||
| jugIncrease = | | jugIncrease = | ||
| jugLimit = | | jugLimit = | ||
| notes = Available at 25% HP or below; cinematic time regenerates ~? Drive bars for Terry | | notes = Available at 25% HP or below; cinematic time regenerates ~? Drive bars for Terry | ||
}} | }} |
Revision as of 23:49, 23 September 2024
Character Vitals
Normals
Standing Normals
5LP
5MP
5HP
5LK
5MK
5HK
Crouching Normals
2LP
2MP
2HP
2LK
2MK
2HK
Jumping Normals
j.LP
j.MP
j.HP
j.LK
j.MK
j.HK
Command Normals
6HP
Target Combos
5MP~HP
5MP~HK
5MP~HK~HK
5MP~MK
5MP~MK~MP
5MP~MK~MK
2MK~2HK
Throws
Forward Throw
Back Throw
Drive Moves
HPHK
Terry
terry_hphk
|
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---|---|---|---|---|---|
HPHK |
|||||
![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
800 | 200 | 20% Starter | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
26 | 2 | 35 | - | 34 | 25 |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
62 | 5000 | 10000 [15000] | -10000 | [3000(2100)] | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | 1-27 | - | 0 | 1 | 0 |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
Crumple (Standing +21, Juggle +46, HKD +104) | -35 | ||||
Hit Advantage | Block Advantage | ||||
KD +35 / Wall Splat KD +65 | -3 / Wall Splat HKD +72 | ||||
Notes | |||||
See Drive Impact. Airborne connect gives spinning juggle state on Punish Counter or corner Wall Splat with variable height. |
6HPHK
Terry
terry_6hphk
|
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---|---|---|---|---|---|
6HPHK ? (Block)
|
|||||
![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
500 recoverable | 125 recoverable | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
20 | 3 | 26(31) | - | 23 | 20 |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
48(53) | - | - | -20000 | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-22 Full | Break | - | 200 | 100 | 1 |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
KD +23 | -27 | ||||
Hit Advantage | Block Advantage | ||||
KD +23 | -6 | ||||
Notes | |||||
Performed by inputting 6HPHK during blockstun; 5f extra recovery on hit; freezes the screen for 4f during startup; see Drive Reversal. |
Terry
terry_6hphk_recovery
|
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---|---|---|---|---|---|
6HPHK ? (Recovery)
|
|||||
![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
500 recoverable | 125 recoverable | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
18 | 3 | 26(31) | - | 23 | 20 |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
46(51) | - | - | -20000 | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-20 Full | Break | - | 200 | 100 | 1 |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
KD +23 | -27 | ||||
Hit Advantage | Block Advantage | ||||
KD +23 | -6 | ||||
Notes | |||||
Performed by holding 6HPHK on wakeup; 5f extra recovery on hit; does not have any screen freeze; see Drive Reversal. |
MPMK
Terry
terry_mpmk
|
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---|---|---|---|---|---|
MPMK Drive Parry
|
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![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | 50% Multiplier (Perfect) | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
1 | 12 or until released | 33(1)(11) | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
45(3) | - | - | -5000,250~ | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
6 Full (after Perfect Parry) | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
See Drive Parry. Perfect Parrying has only 1F of recovery and disables the opponent from canceling their attack. Perfect Parrying projectiles puts you into fixed 11 frames of recovery. After a Perfect Parry, all Super Gauge gain is reduced by 20% and Drive Gauge gain/damage is reduced by 50% for the entire punish combo. |
MPMK~66
Terry
terry_mpmk_66_pdr
|
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---|---|---|---|---|---|
MPMK~66 Parry Drive Rush
|
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![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | 15% Multiplier (Mid-Combo) | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
3+8 | - | 15(37) | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
26(48) | - | - | -10000 | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
See Drive Rush; 1-bar version performed out of a Parry; startup refers to minimum time before an attack can cancel the Drive Rush animation (if performed immediately after a successful Parry, only 1+8 startup); the first 15 recovery frames are cancelable into any attack; the final 22 recovery frames are cancelable into any attack or movement option or blocking (except Parry); only Normal and Command Normal attacks are enhanced with +4 frame advantage and improved juggle properties; Distance: ? (min/throw), ? (min/block), ? (max/final DR frame) |
Terry
terry_mpmk_66_drc
|
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---|---|---|---|---|---|
MPMK or 66 Drive Rush Cancel
|
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![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | 15% Multiplier (Mid-Combo) | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
9 | - | 15(37) | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
24(46) | - | - | -30000 | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
See Drive Rush; 3-bar version performed on hit/block from a cancelable normal; can also be performed on whiff from cancelable light normals; startup refers to minimum time before an attack can cancel the Drive Rush animation; the first 15 recovery frames are cancelable into any attack; the final 22 recovery frames are cancelable into any attack or movement option or blocking (except Parry); only Normal and Command Normal attacks are enhanced with +4 frame advantage and improved juggle properties |
Special Moves
Power Wave
236LP
236MP
236PP
Round Wave
236HP
Quick Burn
214LP
214LPMP
Burn Knuckle
214MP
Terry
terry_214mp
|
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---|---|---|---|---|---|
214MP Burn Knuckle
|
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File:SF6 Terry 214mp.png File:SF6 Terry 214mp hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
LH | |||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
- | |||||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
[] | () | () | |||
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
KD +? | |||||
Hit Advantage | Block Advantage | ||||
KD +? | |||||
Notes | |||||
Travels about 50% of the screen; can be spaced safely from farther ranges |
214HP
214MPHP
Terry
terry_214mphp
|
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---|---|---|---|---|---|
214MPHP Burn Knuckle
|
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File:SF6 Terry 214mphp.png File:SF6 Terry 214mphp hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
LH | |||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
- | |||||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
[] | -20000 | () | () | ||
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
KD +? Tumble | |||||
Hit Advantage | Block Advantage | ||||
KD +? | |||||
Notes | |||||
Punish Counter puts opponent into tumbling OTG state |
Rising Tackle
623LP
623MP
Terry
terry_623mp
|
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---|---|---|---|---|---|
623MP Rising Tackle
|
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File:SF6 Terry 623mp.png File:SF6 Terry 623mp hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
LH | |||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
- | |||||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
[] | () | () | |||
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-? Air | - | ||||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
KD +? | |||||
Hit Advantage | Block Advantage | ||||
KD +? | |||||
Notes | |||||
623HP
Terry
terry_623hp
|
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---|---|---|---|---|---|
623HP Rising Tackle
|
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File:SF6 Terry 623hp.png![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
LH | |||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
- | |||||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
[] | () | () | |||
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-? Air | - | ||||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
KD +? | |||||
Hit Advantage | Block Advantage | ||||
KD +? | |||||
Notes | |||||
623PP
Terry
terry_623pp
|
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---|---|---|---|---|---|
623PP Rising Tackle
|
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File:SF6 Terry 623pp.png![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
LH | |||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
- | |||||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
[] | -20000 | () | () | ||
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-? Full | - | ||||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
KD +? | |||||
Hit Advantage | Block Advantage | ||||
KD +? | |||||
Notes | |||||
Power Charge
236LK
236MK
Terry
terry_236mk
|
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---|---|---|---|---|---|
236MK Power Charge
|
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File:SF6 Terry 236mk.png File:SF6 Terry 236mk hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
LH | SA3 | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
- | |||||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
[] | () | () | |||
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
KD +? | |||||
Hit Advantage | Block Advantage | ||||
KD +? | |||||
Notes | |||||
Medium travel distance; comboable from mediums |
236HK
Terry
terry_236hk
|
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---|---|---|---|---|---|
236HK Power Charge
|
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File:SF6 Terry 236hk.png File:SF6 Terry 236hk hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
LH | Sp* SA3 | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
- | |||||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
[] | () | () | |||
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
KD +? | |||||
Hit Advantage | Block Advantage | ||||
KD +? | |||||
Notes | |||||
Farthest travel distance; cancelable into other special moves on hit only |
236KK
Terry
terry_236kk
|
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---|---|---|---|---|---|
236KK Power Charge
|
|||||
File:SF6 Terry 236kk.png File:SF6 Terry 236kk hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
LH | SA2 SA3 | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
- | |||||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
[] | -20000 | () | () | ||
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | |||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
KD +? | |||||
Hit Advantage | Block Advantage | ||||
KD +? | |||||
Notes | |||||
Causes Wall Bounce on hit |
Crack Shoot
214LK
214MK
Terry
terry_214mk
|
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---|---|---|---|---|---|
214MK Crack Shoot
|
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File:SF6 Terry 214mk.png![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
LH | |||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
[] | () | () | |||
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | |||||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
Hit Advantage | Block Advantage | ||||
Notes | |||||
214HK
Terry
terry_214hk
|
|||||
---|---|---|---|---|---|
214HK Crack Shoot
|
|||||
File:SF6 Terry 214hk.png![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
LH | |||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
[] | () | () | |||
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | ||||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
Hit Advantage | Block Advantage | ||||
Notes | |||||
214KK
Terry
terry_214kk
|
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---|---|---|---|---|---|
214KK Crack Shoot
|
|||||
File:SF6 Terry 214kk.png![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
LH | |||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
- | |||||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
[] | -20000 | () | () | ||
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | |||||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
KD +? | |||||
Hit Advantage | Block Advantage | ||||
KD +? | |||||
Notes | |||||
Puts airborne opponents into limited juggle OTG state |
Super Arts
236236K
214214P
214214P~PP
214214P~PP~PP
Terry
terry_214214p_pp_pp
|
|||||
---|---|---|---|---|---|
214214P~PP~PP Triple Geyser
|
|||||
![]() File:SF6 Terry 214214p pp pp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
40% Minimum | - | - | |||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
- | |||||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | -10000 | -10000 | |||
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
Break | |||||
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | |||||
Hit Advantage | Block Advantage | ||||
- | |||||
Notes | |||||
Follow-up to Twin Geyser for 1 extra Super bar |
236236P
236236P (CA)
Taunts
5PPPKKK
6PPPKKK
4PPPKKK