Street Fighter 3: 3rd Strike/Gill/Introduction: Difference between revisions

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Gill (ギル Giru) is the leader of a mysterious cult-like organization called the Secret Society which has manipulated world events for over 2000 years, and is dedicated to the salvation of mankind, and creation of a new utopia. His desire is to control the world (or in the case of 3rd Strike, the console port tierlist), but he's neither a villain or hero. Gill was first introduced in Street Fighter III: New Generation.
Gill (ギル Giru) is the leader of a mysterious cult-like organization called the Secret Society which has manipulated world events for over 2000 years, and is dedicated to the salvation of mankind, and creation of a new utopia. His desire is to control the world (or in the case of 3rd Strike, the console port tierlist), but he's neither a villain or hero. Gill was first introduced in Street Fighter III: New Generation.


Gill is a boss character that can be best described as a far better version of Urien (in terms of normals). They both have similar sprites, hitboxes, and hurrboxes, but Gill's moves come out far faster and / or do more damage and stun. He has a headbutt like Urien, but it isn't a charge move, and unlike Urien, he has a Lariat. He is also arguably the strongest character in the game both in the arcade version and in the console port where he is buffed slightly (Pyrokenesis / Cryokenesis becomes super cancellable in the console port). Gill is a damage machine, having almost no bad moves, and is capable of getting a TOD from any part of the screen on either side from a single croutching HP.
Gill is a boss character that can be best described as a far better version of Urien (in terms of normals). They both have similar sprites, hitboxes, and hurrboxes, but Gill's moves come out far faster and / or do more damage and stun. He has a headbutt like Urien, but it isn't a charge move, and unlike Urien, he has a Lariat. He is also arguably the strongest character in the game both in the arcade version and in the console port where he is buffed slightly (Pyrokenesis / Cryokenesis becomes super cancellable in the console port). Gill is a damage machine, having almost no bad moves, and is capable of getting a TOD from any part of the screen on either side from a single crouching HP.


=== Super Arts ===
=== Super Arts ===
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Minus as hell, and only really pratical in the console ports; which most people reading this wiki will not care for.
Minus as hell, and only really pratical in the console ports; which most people reading this wiki will not care for.


==== Ressurection ====
==== Resurrection ====
<big><font color=red>Not reconmended, even if it is unavoidable</big></font>
<big><font color=red>Not reconmended, even if it is unavoidable</big></font>


To be honest if you die as Gill, it is kind of on you if this super comes out.
To be honest if you die as Gill, it is kind of on you if this super comes out.
{{ ProConTable
| pros=
* '''Damage:''' If Gill ever lands a crouching HP against most characters, the round ends right then and there. Even from other starters, his damage is still insane.
* '''Insane Normals:''' Just about all of Gills normals have amazing hitboxes, startup, safety, linking ability, damage, and anything else you could ask for.
* '''Meteor Strike:''' A very versatile super that does lots of damage/chip, allows for combos after, and is extremely hard to parry.
* '''Tanky:''' Gill has the 2nd highest unboosted health in the game, the longest stun bar, and has Resurrection to situationally come back from situations no other character could.
| cons=
* '''Side Specific:''' Gill is the only character in the game to have side specific combos due to how his elemental effects work.
* '''Boss:''' You can't play him on Fightcade, and even if you could, people probably won't play against you.
}}

Revision as of 10:39, 4 September 2024

Introduction

Gill (ギル Giru) is the leader of a mysterious cult-like organization called the Secret Society which has manipulated world events for over 2000 years, and is dedicated to the salvation of mankind, and creation of a new utopia. His desire is to control the world (or in the case of 3rd Strike, the console port tierlist), but he's neither a villain or hero. Gill was first introduced in Street Fighter III: New Generation.

Gill is a boss character that can be best described as a far better version of Urien (in terms of normals). They both have similar sprites, hitboxes, and hurrboxes, but Gill's moves come out far faster and / or do more damage and stun. He has a headbutt like Urien, but it isn't a charge move, and unlike Urien, he has a Lariat. He is also arguably the strongest character in the game both in the arcade version and in the console port where he is buffed slightly (Pyrokenesis / Cryokenesis becomes super cancellable in the console port). Gill is a damage machine, having almost no bad moves, and is capable of getting a TOD from any part of the screen on either side from a single crouching HP.

Super Arts

While Gill has access to all three of his supers at all times, it is still important to know which supers are good, and which supers are bad.

Meteor Strike

Recommended

Ideal combo ender for TODs involving beefier characters

Seraphic Wings

Not Recommended

Minus as hell, and only really pratical in the console ports; which most people reading this wiki will not care for.

Resurrection

Not reconmended, even if it is unavoidable

To be honest if you die as Gill, it is kind of on you if this super comes out.

Strengths Weaknesses
  • Damage: If Gill ever lands a crouching HP against most characters, the round ends right then and there. Even from other starters, his damage is still insane.
  • Insane Normals: Just about all of Gills normals have amazing hitboxes, startup, safety, linking ability, damage, and anything else you could ask for.
  • Meteor Strike: A very versatile super that does lots of damage/chip, allows for combos after, and is extremely hard to parry.
  • Tanky: Gill has the 2nd highest unboosted health in the game, the longest stun bar, and has Resurrection to situationally come back from situations no other character could.
  • Side Specific: Gill is the only character in the game to have side specific combos due to how his elemental effects work.
  • Boss: You can't play him on Fightcade, and even if you could, people probably won't play against you.