Tatsunoko vs Capcom: Ultimate All Stars/Kaijin No Soki/Combos: Difference between revisions

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{{TVC Character Subnav|char=Kaijin No Soki|sub=1}}
{{TVC Character Subnav|char=Kaijin No Soki|sub=1}}


===Combos===
===Combos===


{|class = wikitable style="text-align: center;"
{|class = wikitable style="text-align: center;"
  !Move !! Inputs!! Notes
  !Move !! Inputs !! Notes
|-
|-
|[[File:Sokicombo.webm|thumb]] || Mash A || really dumb poke, even on block it's difficult to punish, if pushblocked he'll still get about 4 of the hits in and be safe
|[[File:Sokicombo.webm|thumb]] || {{TvCNotation|type=light|name=A}}   {{TvCNotation|type=light|name=A}}   {{TvCNotation|type=light|name=A}} || Really dumb poke; even on block it's difficult to punish. If pushblocked, he'll still get about 4 of the hits in and be safe.
|-
|-
|[[File:Sokicombo2.webm|thumb]] ||A B 2B C 3C sjc j.A j.B j.C 22C || Basic Magic series, it's easier if you omit the first j.A as his air combos are rough, the 22C hits only in the corner
|[[File:Sokicombo2.webm|thumb]] || {{TvCNotation|type=light|name=A}}   {{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=medium|name=2B}}   {{TvCNotation|type=heavy|name=C}}   {{TvCNotation|type=heavy|name=3C}}   sjc   j.{{TvCNotation|type=light|name=A}}   j.{{TvCNotation|type=medium|name=B}}   j.{{TvCNotation|type=heavy|name=C}}   {{TvCNotation|type=heavy|name=22C}} || Basic Magic series; it's easier if you omit the first j.A as his air combos are rough, the 22C hits only in the corner.
|-
|-
|[[File:Sokicombo3.webm|thumb]] ||A B 2B C 6C '''Light Slam''' B 3C sjc j.A j.B j.B j.C || small extension with slam
|[[File:Sokicombo3.webm|thumb]] || {{TvCNotation|type=light|name=A}}   {{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=medium|name=2B}}   {{TvCNotation|type=heavy|name=C}}   {{TvCNotation|type=light|name=Light Slam}}   {{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=heavy|name=3C}}   sjc   j.{{TvCNotation|type=light|name=A}}   j.{{TvCNotation|type=medium|name=B}}   j.{{TvCNotation|type=medium|name=B}}   j.{{TvCNotation|type=heavy|name=C}} || Small extension with Slam.
|-
|-
|[[File:Sokicombo4.webm|thumb]]||A B 2B C 6C '''light Slam''' B C 6C '''Issen''' BBQ '''Reverse IAD''' j.B B C 2C 6C '''Issen'''|| A very strong Midscreen conversion especially if you have large BBQ stocked, the issen can be followed up with a partner, '''Oni Tactics''', or '''Purification'''
|[[File:Sokicombo4.webm|thumb]] || {{TvCNotation|type=light|name=A}}   {{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=medium|name=2B}}   {{TvCNotation|type=heavy|name=C}}   {{TvCNotation|type=light|name=Light Slam}}   {{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=heavy|name=C}}   {{TvCNotation|type=heavy|name=6C}}   {{TvCNotation|type=special|name=Issen}}   {{TvCNotation|type=bbq|name=BBQ}}   {{TvCNotation|type=special|name=Reverse IAD}}   j.{{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=heavy|name=C}}   {{TvCNotation|type=medium|name=2C}}   {{TvCNotation|type=heavy|name=6C}}   {{TvCNotation|type=special|name=Issen}} || A very strong midscreen conversion especially if you have large BBQ stocked; the Issen can be followed up with a partner, '''Oni Tactics''', or '''Purification'''.
|-
|-
|[[File:Sokicombo5.webm|thumb]] ||A B 2B C '''Medium Slam'''  BBQ 9 j.B B C 2C 6C '''Issen'''|| A slightly easier variant of above, does less damage but requires less execution it's better to air dash j.B but you can accomplish it with a normal jump
|[[File:Sokicombo5.webm|thumb]] || {{TvCNotation|type=light|name=A}}   {{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=medium|name=2B}}   {{TvCNotation|type=heavy|name=C}}   {{TvCNotation|type=medium|name=Medium Slam}}   {{TvCNotation|type=bbq|name=BBQ}}   9   j.{{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=heavy|name=C}}   {{TvCNotation|type=heavy|name=2C}}   {{TvCNotation|type=heavy|name=6C}}   {{TvCNotation|type=special|name=Issen}} || A slightly easier variant of above; does less damage but requires less execution. It's better to air dash j.B but you can accomplish it with a normal jump.
|-
|-
| [[File:Sokicombo6.webm|thumb]]||A B 2B C 6C '''Medium Slam''' BBQ IAD j.B B [B 3C]x3 B C 2C 6C '''Issen'''|| Corner only, does good damage, the '''Issen''' can be followed up with the usual or you can 3C into a hard knockdown
|[[File:Sokicombo6.webm|thumb]] || {{TvCNotation|type=light|name=A}}   {{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=medium|name=2B}}   {{TvCNotation|type=heavy|name=C}}   {{TvCNotation|type=heavy|name=6C}}   {{TvCNotation|type=medium|name=Medium Slam}}   {{TvCNotation|type=bbq|name=BBQ}}   IAD   j.{{TvCNotation|type=medium|name=B}}   [{{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=heavy|name=3C}}] x3   {{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=heavy|name=C}}   {{TvCNotation|type=heavy|name=2C}}   {{TvCNotation|type=heavy|name=6C}}   {{TvCNotation|type=special|name=Issen}} || Corner only; does good damage; the Issen can be followed up with the usual or you can 3C into a hard knockdown.
|-
|-
| [[File:Sokicombo7.webm|thumb]] ||A B 2B C 6C '''Medium Slam''' BBQ IAD j.B [B 3C '''Absorb''']x3 B C 2C 6C '''Issen''' '''Oni Cutter'''|| Same as above but a little easier since you can cancel the 3C with '''absorb''', a good way to build up orbs midcombo
|[[File:Sokicombo7.webm|thumb]] || {{TvCNotation|type=light|name=A}}   {{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=medium|name=2B}}   {{TvCNotation|type=heavy|name=C}}   {{TvCNotation|type=heavy|name=6C}}   {{TvCNotation|type=medium|name=Medium Slam}}   {{TvCNotation|type=bbq|name=BBQ}}   IAD   j.{{TvCNotation|type=medium|name=B}}   [{{TvCNotation|type=heavy|name=3C}}   {{TvCNotation|type=special|name=Absorb}}] x3   {{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=heavy|name=C}}   {{TvCNotation|type=heavy|name=2C}}   {{TvCNotation|type=heavy|name=6C}}   {{TvCNotation|type=special|name=Issen}}   {{TvCNotation|type=special|name=Oni Cutter}} || Same as above but a little easier since you can cancel the 3C with '''Absorb''', a good way to build up orbs mid-combo.
|-
|-
|  
|[[File:Sokitacticsfixed.webm|thumb]] || {{TvCNotation|type=light|name=A}}   {{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=medium|name=2B}}   {{TvCNotation|type=heavy|name=C}}   {{TvCNotation|type=special|name=Oni Tactics}}   {{TvCNotation|type=special|name=Issen}}   {{TvCNotation|type=special|name=Oni Tactics}}   {{TvCNotation|type=heavy|name=6C}}   {{TvCNotation|type=special|name=Issen}}   {{TvCNotation|type=special|name=Purification}} || A waste of meter, but if you need the damage and need to avoid burst, here you go.
[[File:Sokitacticsfixed.webm|thumb]]
||A B 2B C 6C '''Oni Tactics''' '''Issen''' '''Oni Tactics''' 6C '''Issen''' '''Purification'''|| A waste of meter but if you need the damage and need to avoid burst here you go
|-
|-
|[[File:Sokicombo9.webm|thumb]] ||'''Air Throw''' '''Finisher'''|| Quick followup after a throw, can BBQ the '''finisher''' and do another '''finisher'''
|[[File:Sokicombo9.webm|thumb]] || Air Throw   {{TvCNotation|type=special|name=Finisher}} || Quick follow-up after a throw; can BBQ the '''Finisher''' and do another '''Finisher'''.
|-
|-
|
|[[File:Ssstwitter.com 1674581493268.webm|thumb]] || {{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=medium|name=2B}}   {{TvCNotation|type=heavy|name=C}}   {{TvCNotation|type=heavy|name=6C}}   {{TvCNotation|type=special|name=Issen}}   {{TvCNotation|type=bbq|name=BBQ}}   IAD   j.{{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=medium|name=B}}   {{TvCNotation|type=heavy|name=C}}   {{TvCNotation|type=heavy|name=2C}}   {{TvCNotation|type=heavy|name=6C}}   {{TvCNotation|type=special|name=Issen}}   {{TvCNotation|type=special|name=Assist}}   66   {{TvCNotation|type=medium|name=B}}   {{
[[File:Ssstwitter.com 1674581493268.webm|thumb]]
||B 2B C 6C '''Issen''' BBQ IAD j.B B C 2C 6C '''Issen''' ''''Assist''' 66 B C 6C '''Issen''' '''Oni Tactics''' '''Issen''' '''6C''' '''Issen''' '''Purification''' '''Kikoshou''' '''Oni Tactics Lvl2''' A A A B 2B  C  6C '''Med Tackle''' B|| Soki's Restand setup, as long as you can charge to level 2 and the opponent is high enough that he whiffs you can restand
 
 
|}
 
 
 
 
{{Navbox-TVC}}
[[Category: Tatsunoko vs Capcom: Ultimate All Stars]]

Revision as of 08:50, 29 August 2024

Combos

Move Inputs Notes
A
AA
Really dumb poke; even on block it's difficult to punish. If pushblocked, he'll still get about 4 of the hits in and be safe.
A
B2BC3C
  sjc   j.A
  j.B
  j.C22C
Basic Magic series; it's easier if you omit the first j.A as his air combos are rough, the 22C hits only in the corner.
A
B2BCLight SlamB3C
  sjc   j.A
  j.B
  j.B
  j.C
Small extension with Slam.
A
B2BCLight SlamBC6CIssenBBQReverse IAD
  j.BBC2C6CIssen
A very strong midscreen conversion especially if you have large BBQ stocked; the Issen can be followed up with a partner, Oni Tactics, or Purification.
A
B2BCMedium SlamBBQ
  9   j.BBC2C6CIssen
A slightly easier variant of above; does less damage but requires less execution. It's better to air dash j.B but you can accomplish it with a normal jump.
A
B2BC6CMedium SlamBBQ
  IAD   j.B
  [B3C

] x3   B

C2C6CIssen
Corner only; does good damage; the Issen can be followed up with the usual or you can 3C into a hard knockdown.
A
B2BC6CMedium SlamBBQ
  IAD   j.B
  [3CAbsorb

] x3   B

C2C6CIssenOni Cutter
Same as above but a little easier since you can cancel the 3C with Absorb, a good way to build up orbs mid-combo.
A
B2BCOni TacticsIssenOni Tactics6CIssenPurification
A waste of meter, but if you need the damage and need to avoid burst, here you go.
Air Throw   Finisher Quick follow-up after a throw; can BBQ the Finisher and do another Finisher.
B
2BC6CIssenBBQ
  IAD   j.BBC2C6CIssenAssist
  66   B
  {{