Marvel Super Heroes vs Street Fighter/Armored Spider-man: Difference between revisions
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== Introduction == | |||
Based on the armored suit introduced in '''"Web of Spider-Man #100"''' from 1993, he is one of 7 secret characters in the game. While still easy to pick up, his jump height is lower than normal Spider-mans, has slower walk speed and his super damage is severely lower. On the plus side, his lower jump allows him to do unique combos and infinites not available to normal Spider-man, and he has 1 hit of super armor. Still a very versatile character and has enough differences to make him unique on his own. | |||
[[File:MSHvsSF_Armored_Spiderman.png|400px|right|]] | [[File:MSHvsSF_Armored_Spiderman.png|400px|right|]] | ||
=== How to Select Armored Spiderman === | === How to Select Armored Spiderman === | ||
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=== Strengths and Weaknesses=== | === Strengths and Weaknesses=== | ||
{ | {{ProConTable | ||
|pros= | |||
* '''One of the shortest hitboxes due to his stance, allowing him to low profile attacks''' | |||
| | |||
* '''Has one piece of super armor similar to Zangief and Hulk''' | * '''Has one piece of super armor similar to Zangief and Hulk''' | ||
* ''' | * '''Due to his lower jump height, has unique combos and infinites that vanilla Spider-man does not have. | ||
| | |||
* '''Lower damage output than normal Spider Man''' | |cons= | ||
* '''Lower super damage output than normal Spider Man''' | |||
* '''Slower Walk Speed''' | |||
}} | |||
=== Character Traits === | === Character Traits === | ||
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| Super Jump Chain || Hunter Series {{Icon-Capcom|lp}} , {{Icon-Capcom|lk}} , {{Icon-Capcom|mp}} , {{Icon-Capcom|mk}} , {{Icon-Capcom|hp}} or {{Icon-Capcom|hk}} | | Super Jump Chain || Hunter Series {{Icon-Capcom|lp}} , {{Icon-Capcom|lk}} , {{Icon-Capcom|mp}} , {{Icon-Capcom|mk}} , {{Icon-Capcom|hp}} or {{Icon-Capcom|hk}} | ||
|- | |- | ||
| Ariel Rave Combo Launcher || | | Ariel Rave Combo Launcher || 5MP '''/''' 2HK | ||
|- | |- | ||
| Ariel Rave Combo Finishers || {{Icon-Capcom|hp}} '''/''' {{Icon-Capcom|hk}} '''/''' {{Motion|214}}+{{Icon-Capcom|k}} (Web Swing) | | Ariel Rave Combo Finishers || {{Icon-Capcom|hp}} '''/''' {{Icon-Capcom|hk}} '''/''' {{Motion|214}}+{{Icon-Capcom|k}} (Web Swing) | ||
|- | |- | ||
| Knockback Attack || | | Knockback Attack || 5HP | ||
|- | |||
| Knockdown Attack || 2HK or 5MP (Lifts the opponent up slightly) | |||
|- | |- | ||
| | | Dash Type || Hop Dash | ||
|} | |} | ||
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|- | |- | ||
| #1 | | #1 | ||
|j. | | j.HK > 66L > 5MK > HK xx 236LP | ||
| | | | ||
|- | |- | ||
| #2 | | #2 | ||
| j. | | j.HK > 5LP > 5MP xx 623HP (Only 1 Hit) | ||
| | | | ||
|- | |- | ||
| #3 | | #3 | ||
| | | 66 > 2LK > 5MK xx 623HP | ||
| | | | ||
|- | |- | ||
| #4 | | #4 | ||
| | | 2HK xx 214HK | ||
| | | | ||
|- | |- | ||
| #5 | | #5 | ||
| j. | | j.HK > 5MP > Sj.LK > Sj.MK > Sj.HK (FS) | ||
| Flying Screen Ender | | Flying Screen Ender | ||
|- | |- | ||
| #6 | | #6 | ||
| j. | | j.LK > j.HK > 5MP > Sj.LP > Sj.MP > Sj.HP (FS) | ||
| Flying Screen Ender | | Flying Screen Ender | ||
|- | |- | ||
| #7 | | #7 | ||
| j. | | j.LP > j.MP > 5LP > 5MP > Sj.LP > Sj.LK > Sj.MP > Sj.MK > Sj.HK (FS) | ||
| Flying Screen Ender | | Flying Screen Ender | ||
|- | |- | ||
| #8 | | #8 | ||
| | | 66 > 2LK > 2MK > 5HK > Sj.LP > Sj.LK > Sj.MP > Sj.MK XX 214LK | ||
| | | | ||
|- | |- | ||
| #9 | | #9 | ||
| | | 66 > 2LK > 2MK > 5HK > 623HP (1 Hit) | ||
| | | | ||
|- | |- | ||
| #10 | | #10 | ||
| j. | | j.LP > j.MP > j.HP > 66 > 2LK > 2MK > 5HK > Sj.LP > Sj.LK > Sj.MP > Sj.MK > Sj.HK (FS) | ||
| Flying Screen Ender | | Flying Screen Ender | ||
|- | |- | ||
| #11 | | #11 | ||
| j. | | j.LK > j.HK > 66 > 2LK > 2MK > 5HK > 63214HP (FS) | ||
| Flying Screen Ender | | Flying Screen Ender | ||
|- | |- | ||
| #12 | | #12 | ||
| | | 66 > 2LK > 2MK > 5HK > Sj.Air Throw | ||
| | | | ||
|- | |- | ||
| #13 | | #13 | ||
| | | 66 > 2LK > 5MK > 2HK > 214HK (OTG) | ||
| | | | ||
|- | |- | ||
| #14 | | #14 | ||
| | | 66 > 2LK > 2HK > 214KK (OTG) | ||
| | | | ||
|- | |- | ||
| #15 | | #15 | ||
| j. | | j.LP > j.MP > j.HP > 66 > 2LK > 2MK > 5HK > 623HP (1 Hit) > 2LK > 5HK > Sj.LP > Sj.LK > Sj.MP > Sj.MK > Sj.HP (FS) > Sj.HK | ||
| | | | ||
|- | |- | ||
| #16 | |||
| 2MK > 5HK > Sj.LK > j.LK > j.LP > j.LK > 5MK > 5HK (Repeat) | |||
| Infinite Loop | |||
|- | |||
|} | |} | ||
Latest revision as of 13:27, 10 July 2024
Introduction
Based on the armored suit introduced in "Web of Spider-Man #100" from 1993, he is one of 7 secret characters in the game. While still easy to pick up, his jump height is lower than normal Spider-mans, has slower walk speed and his super damage is severely lower. On the plus side, his lower jump allows him to do unique combos and infinites not available to normal Spider-man, and he has 1 hit of super armor. Still a very versatile character and has enough differences to make him unique on his own.
How to Select Armored Spiderman
Hold Start, move to Ryu, hold for five seconds, than press either
+
or
+
Strengths and Weaknesses
Strengths | Weaknesses |
---|---|
|
|
Character Traits
Variables
Variable Assist | ![]() |
Variable Counter | ![]() |
Variable Combination | Crawler Assault |
Movelist
Command Normals
Sankaku Tobi
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground |
Special Moves
Super Moves
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property | |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground/air super | |
Spider-Man jumps to the nearest wall and does a fast punch to the opponent. Once it connects, it chains out to other rushing attacks as Spider-Man bounces from wall to wall. |
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property | |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground super | |
Spider-Man rushes down with a barrage normals on the ground. |
Strategies
Best Partners
Combos/Infinites
# | Combo | Notes |
#1 | j.HK > 66L > 5MK > HK xx 236LP | |
#2 | j.HK > 5LP > 5MP xx 623HP (Only 1 Hit) | |
#3 | 66 > 2LK > 5MK xx 623HP | |
#4 | 2HK xx 214HK | |
#5 | j.HK > 5MP > Sj.LK > Sj.MK > Sj.HK (FS) | Flying Screen Ender |
#6 | j.LK > j.HK > 5MP > Sj.LP > Sj.MP > Sj.HP (FS) | Flying Screen Ender |
#7 | j.LP > j.MP > 5LP > 5MP > Sj.LP > Sj.LK > Sj.MP > Sj.MK > Sj.HK (FS) | Flying Screen Ender |
#8 | 66 > 2LK > 2MK > 5HK > Sj.LP > Sj.LK > Sj.MP > Sj.MK XX 214LK | |
#9 | 66 > 2LK > 2MK > 5HK > 623HP (1 Hit) | |
#10 | j.LP > j.MP > j.HP > 66 > 2LK > 2MK > 5HK > Sj.LP > Sj.LK > Sj.MP > Sj.MK > Sj.HK (FS) | Flying Screen Ender |
#11 | j.LK > j.HK > 66 > 2LK > 2MK > 5HK > 63214HP (FS) | Flying Screen Ender |
#12 | 66 > 2LK > 2MK > 5HK > Sj.Air Throw | |
#13 | 66 > 2LK > 5MK > 2HK > 214HK (OTG) | |
#14 | 66 > 2LK > 2HK > 214KK (OTG) | |
#15 | j.LP > j.MP > j.HP > 66 > 2LK > 2MK > 5HK > 623HP (1 Hit) > 2LK > 5HK > Sj.LP > Sj.LK > Sj.MP > Sj.MK > Sj.HP (FS) > Sj.HK | |
#16 | 2MK > 5HK > Sj.LK > j.LK > j.LP > j.LK > 5MK > 5HK (Repeat) | Infinite Loop |