Marvel Super Heroes vs Street Fighter/Armored Spider-man: Difference between revisions
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== Introduction == | |||
Based on the armored suit introduced in '''"Web of Spider-Man #100"''' from 1993, he is one of 7 secret characters in the game. While still easy to pick up, his jump height is lower than normal Spider-mans, has slower walk speed and his super damage is severely lower. On the plus side, his lower jump allows him to do unique combos and infinites not available to normal Spider-man, and he has 1 hit of super armor. Still a very versatile character and has enough differences to make him unique on his own. | |||
[[File:MSHvsSF_Armored_Spiderman.png|400px|right|]] | [[File:MSHvsSF_Armored_Spiderman.png|400px|right|]] | ||
=== How to Select Armored Spiderman === | === How to Select Armored Spiderman === | ||
Line 7: | Line 9: | ||
=== Strengths and Weaknesses=== | === Strengths and Weaknesses=== | ||
{ | {{ProConTable | ||
|pros= | |||
* '''One of the shortest hitboxes due to his stance, allowing him to low profile attacks''' | |||
| | |||
* '''Has one piece of super armor similar to Zangief and Hulk''' | * '''Has one piece of super armor similar to Zangief and Hulk''' | ||
* ''' | * '''Due to his lower jump height, has unique combos and infinites that vanilla Spider-man does not have. | ||
| | |||
* '''Lower damage output than normal Spider Man''' | |cons= | ||
* '''Lower super damage output than normal Spider Man''' | |||
* '''Slower Walk Speed''' | |||
}} | |||
=== Character Traits === | === Character Traits === | ||
Line 28: | Line 29: | ||
| Super Jump Chain || Hunter Series {{Icon-Capcom|lp}} , {{Icon-Capcom|lk}} , {{Icon-Capcom|mp}} , {{Icon-Capcom|mk}} , {{Icon-Capcom|hp}} or {{Icon-Capcom|hk}} | | Super Jump Chain || Hunter Series {{Icon-Capcom|lp}} , {{Icon-Capcom|lk}} , {{Icon-Capcom|mp}} , {{Icon-Capcom|mk}} , {{Icon-Capcom|hp}} or {{Icon-Capcom|hk}} | ||
|- | |- | ||
| Ariel Rave Combo Launcher || | | Ariel Rave Combo Launcher || 5MP '''/''' 2HK | ||
|- | |- | ||
| Ariel Rave Combo Finishers || {{Icon-Capcom|hp}} '''/''' {{Icon-Capcom|hk}} '''/''' {{Motion|214}}+{{Icon-Capcom|k}} (Web Swing) | | Ariel Rave Combo Finishers || {{Icon-Capcom|hp}} '''/''' {{Icon-Capcom|hk}} '''/''' {{Motion|214}}+{{Icon-Capcom|k}} (Web Swing) | ||
|- | |- | ||
| Knockback Attack || | | Knockback Attack || 5HP | ||
|- | |- | ||
| Knockdown Attack || | | Knockdown Attack || 2HK or 5MP (Lifts the opponent up slightly) | ||
|- | |||
| Dash Type || Hop Dash | |||
|} | |} | ||
Line 49: | Line 52: | ||
== Movelist == | == Movelist == | ||
=== | ===Command Normals=== | ||
<font style="visibility:hidden" size="0">Sankaku Tobi</font> | |||
|- | {{MoveData | ||
| | |image= | ||
|} | |subtitle= Jumping against the wall, press {{Motion|7}} ~ {{Motion|3}} | ||
|caption= | |||
|name=Sankaku Tobi | |||
|data= | |||
{{AttackData-MSHXSF | |||
|Damage= | |||
|Guard= | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|Property=Ground | |||
|description= | |||
}} | |||
}} | |||
===Special Moves=== | |||
===== <span class="invisible-header"></span> ===== | |||
{{MoveData | |||
| name = Web Ball | |||
| input = {{Motion|236}} + {{Icon-Capcom|p}} | |||
| subtitle = | |||
| image = | |||
| caption = | |||
| linkname = QCF | |||
| data = | |||
{{AttackData-MSHXSF | |||
| version = {{Icon-Capcom|lp}} | |||
| subtitle = LP Version | |||
| Damage = | |||
| Guard = | |||
| Startup = | |||
| Active = | |||
| Recovery = | |||
| Total = | |||
| Hit Adv = | |||
| Block Adv = | |||
| Property = Ground/air | |||
| description = | |||
}} | |||
{{AttackData-MSHXSF | |||
| header = no | |||
| version = {{Icon-Capcom|mp}} | |||
| subtitle = MP Version | |||
| Damage = | |||
| Guard = | |||
| Startup = | |||
| Active = | |||
| Recovery = | |||
| Total = | |||
| Hit Adv = | |||
| Block Adv = | |||
| Property = Ground/air | |||
| description = | |||
}} | |||
{{AttackData-MSHXSF | |||
| header = no | |||
| version = {{Icon-Capcom|hp}} | |||
| subtitle = HP Version | |||
| Damage = | |||
| Guard = | |||
| Startup = | |||
| Active = | |||
| Recovery = | |||
| Total = | |||
| Hit Adv = | |||
| Block Adv = | |||
| Property = Ground/air | |||
| description = Spider-Man shoots out a large webbing from his wrists and when it connects, it captures the opponent in a large web for a very short amount of time. If it hits on the ground, you can begin a ground combo, but not with air starters since the opponent recovers too fast. | |||
}} | |||
}} | |||
===== <span class="invisible-header"></span> ===== | |||
{{MoveData | |||
| name = Web Swing | |||
| input = {{Motion|214}} + {{Icon-Capcom|k}} | |||
| subtitle = | |||
| image = | |||
| caption = | |||
| linkname = QCB | |||
| data = | |||
{{AttackData-MSHXSF | |||
| version = {{Icon-Capcom|lk}} | |||
| subtitle = LK Version | |||
| Damage = | |||
| Guard = | |||
| Startup = | |||
| Active = | |||
| Recovery = | |||
| Total = | |||
| Hit Adv = | |||
| Block Adv = | |||
| Property = Air | |||
| description = | |||
}} | |||
{{AttackData-MSHXSF | |||
| header = no | |||
| version = {{Icon-Capcom|mk}} | |||
| subtitle = MK Version | |||
| Damage = | |||
| Guard = | |||
| Startup = | |||
| Active = | |||
| Recovery = | |||
| Total = | |||
| Hit Adv = | |||
| Block Adv = | |||
| Property = Air | |||
| description = | |||
}} | |||
{{AttackData-MSHXSF | |||
| header = no | |||
| version = {{Icon-Capcom|hk}} | |||
| subtitle = HK Version | |||
| Damage = | |||
| Guard = | |||
| Startup = | |||
| Active = | |||
| Recovery = | |||
| Total = | |||
| Hit Adv = | |||
| Block Adv = | |||
| Property = Air | |||
| description = Spider-Man arcs forward as he does a swinging kick while holding on to a web. | |||
}} | |||
}} | |||
===== <span class="invisible-header"></span> ===== | |||
{{MoveData | |||
| name = Spider Sting | |||
| input = {{Motion|623}} + {{Icon-Capcom|p}} ~ {{Icon-Capcom|p}} | |||
| subtitle = | |||
| image = | |||
| caption = | |||
| linkname = DP | |||
| data = | |||
{{AttackData-MSHXSF | |||
| version = {{Icon-Capcom|lp}} ~ {{Icon-Capcom|lp}} | |||
| subtitle = LP Version | |||
| Damage = | |||
| Guard = | |||
| Startup = | |||
| Active = | |||
| Recovery = | |||
| Total = | |||
| Hit Adv = | |||
| Block Adv = | |||
| Property = Ground | |||
| description = | |||
}} | |||
{{AttackData-MSHXSF | |||
| header = no | |||
| version = {{Icon-Capcom|mp}} ~ {{Icon-Capcom|mp}} | |||
| subtitle = MP Version | |||
| Damage = | |||
| Guard = | |||
| Startup = | |||
| Active = | |||
| Recovery = | |||
| Total = | |||
| Hit Adv = | |||
| Block Adv = | |||
| Property = Ground | |||
| description = | |||
}} | |||
{{AttackData-MSHXSF | |||
| header = no | |||
| version = {{Icon-Capcom|hp}} ~ {{Icon-Capcom|hp}} | |||
| subtitle = HP Version | |||
| Damage = | |||
| Guard = | |||
| Startup = | |||
| Active = | |||
| Recovery = | |||
| Total = | |||
| Hit Adv = | |||
| Block Adv = | |||
| Property = Ground | |||
| description = Spider-Man does a rising punch similar to his standing MP and ends with a standing HP in the air if the first part of the attack hits. | |||
}} | |||
}} | |||
=== | ===== <span class="invisible-header"></span> ===== | ||
{{MoveData | |||
| name = Web Throw | |||
| Web | | input = {{Motion|63214}} + {{Icon-Capcom|p}} | ||
| | | subtitle = | ||
| | | image = | ||
| | | caption = | ||
| | | linkname = HCB | ||
| | | data = | ||
| | {{AttackData-MSHXSF | ||
|} | | version = {{Icon-Capcom|lp}} | ||
| subtitle = LP Version | |||
| Damage = | |||
| Guard = | |||
| Startup = | |||
| Active = | |||
| Recovery = | |||
| Total = | |||
| Hit Adv = | |||
| Block Adv = | |||
| Property = Ground | |||
| description = | |||
}} | |||
{{AttackData-MSHXSF | |||
| header = no | |||
| version = {{Icon-Capcom|mp}} | |||
| subtitle = MP Version | |||
| Damage = | |||
| Guard = | |||
| Startup = | |||
| Active = | |||
| Recovery = | |||
| Total = | |||
| Hit Adv = | |||
| Block Adv = | |||
| Property = Ground | |||
| description = | |||
}} | |||
{{AttackData-MSHXSF | |||
| header = no | |||
| version = {{Icon-Capcom|hp}} | |||
| subtitle = HP Version | |||
| Damage = | |||
| Guard = | |||
| Startup = | |||
| Active = | |||
| Recovery = | |||
| Total = | |||
| Hit Adv = | |||
| Block Adv = | |||
| Property = Ground | |||
| description = Spider-Man throws out a web from his wrist and when it connects, he twirls the opponent like a lasso then swings them to the other side of the screen. P strength varies upon how up the web will shoot. | |||
}} | |||
}} | |||
=== Super Moves === | === Super Moves === | ||
===== <span class="invisible-header"></span> ===== | |||
| | <font style="visibility:hidden" size="0"></font> | ||
| | {{MoveData | ||
| | |image= | ||
| | |subtitle={{Motion|236}} + {{Icon-Capcom|p}}{{Icon-Capcom|p}} | ||
|} | |caption= | ||
|name=Maximum Spider | |||
|data= | |||
{{AttackData-MSHXSF | |||
|Damage= | |||
|Guard= | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|Property=Ground/air super | |||
|description=Spider-Man jumps to the nearest wall and does a fast punch to the opponent. Once it connects, it chains out to other rushing attacks as Spider-Man bounces from wall to wall. | |||
}} | |||
}} | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0"></font> | |||
{{MoveData | |||
|image= | |||
|subtitle={{Motion|236}} + {{Icon-Capcom|k}}{{Icon-Capcom|k}} | |||
|caption= | |||
|name=Crawler Assault | |||
|data= | |||
{{AttackData-MSHXSF | |||
|Damage= | |||
|Guard= | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|Property=Ground super | |||
|description=Spider-Man rushes down with a barrage normals on the ground. | |||
}} | |||
}} | |||
== Strategies == | == Strategies == | ||
Line 86: | Line 351: | ||
|- | |- | ||
| #1 | | #1 | ||
|j. | | j.HK > 66L > 5MK > HK xx 236LP | ||
| | | | ||
|- | |- | ||
| #2 | | #2 | ||
| j. | | j.HK > 5LP > 5MP xx 623HP (Only 1 Hit) | ||
| | | | ||
|- | |- | ||
| #3 | | #3 | ||
| | | 66 > 2LK > 5MK xx 623HP | ||
| | | | ||
|- | |- | ||
| #4 | | #4 | ||
| | | 2HK xx 214HK | ||
| | | | ||
|- | |- | ||
| #5 | | #5 | ||
| j. | | j.HK > 5MP > Sj.LK > Sj.MK > Sj.HK (FS) | ||
| Flying Screen Ender | | Flying Screen Ender | ||
|- | |- | ||
| #6 | | #6 | ||
| j. | | j.LK > j.HK > 5MP > Sj.LP > Sj.MP > Sj.HP (FS) | ||
| Flying Screen Ender | | Flying Screen Ender | ||
|- | |- | ||
| #7 | | #7 | ||
| j. | | j.LP > j.MP > 5LP > 5MP > Sj.LP > Sj.LK > Sj.MP > Sj.MK > Sj.HK (FS) | ||
| Flying Screen Ender | | Flying Screen Ender | ||
|- | |- | ||
| #8 | | #8 | ||
| | | 66 > 2LK > 2MK > 5HK > Sj.LP > Sj.LK > Sj.MP > Sj.MK XX 214LK | ||
| | | | ||
|- | |- | ||
| #9 | | #9 | ||
| | | 66 > 2LK > 2MK > 5HK > 623HP (1 Hit) | ||
| | | | ||
|- | |- | ||
| #10 | | #10 | ||
| j. | | j.LP > j.MP > j.HP > 66 > 2LK > 2MK > 5HK > Sj.LP > Sj.LK > Sj.MP > Sj.MK > Sj.HK (FS) | ||
| Flying Screen Ender | | Flying Screen Ender | ||
|- | |- | ||
| #11 | | #11 | ||
| j. | | j.LK > j.HK > 66 > 2LK > 2MK > 5HK > 63214HP (FS) | ||
| Flying Screen Ender | | Flying Screen Ender | ||
|- | |- | ||
| #12 | | #12 | ||
| | | 66 > 2LK > 2MK > 5HK > Sj.Air Throw | ||
| | | | ||
|- | |- | ||
| #13 | | #13 | ||
| | | 66 > 2LK > 5MK > 2HK > 214HK (OTG) | ||
| | | | ||
|- | |- | ||
| #14 | | #14 | ||
| | | 66 > 2LK > 2HK > 214KK (OTG) | ||
| | | | ||
|- | |- | ||
| #15 | | #15 | ||
| j. | | j.LP > j.MP > j.HP > 66 > 2LK > 2MK > 5HK > 623HP (1 Hit) > 2LK > 5HK > Sj.LP > Sj.LK > Sj.MP > Sj.MK > Sj.HP (FS) > Sj.HK | ||
| | | | ||
|- | |- | ||
| #16 | |||
| 2MK > 5HK > Sj.LK > j.LK > j.LP > j.LK > 5MK > 5HK (Repeat) | |||
| Infinite Loop | |||
|- | |||
|} | |} | ||
{{Navbox-MSHvsSF}} | {{Navbox-MSHvsSF}} | ||
[[Category: Marvel Super Heroes vs Street Fighter]] | [[Category: Marvel Super Heroes vs Street Fighter]] | ||
[[Category: Armored Spider-man]] |
Latest revision as of 13:27, 10 July 2024
Introduction
Based on the armored suit introduced in "Web of Spider-Man #100" from 1993, he is one of 7 secret characters in the game. While still easy to pick up, his jump height is lower than normal Spider-mans, has slower walk speed and his super damage is severely lower. On the plus side, his lower jump allows him to do unique combos and infinites not available to normal Spider-man, and he has 1 hit of super armor. Still a very versatile character and has enough differences to make him unique on his own.
How to Select Armored Spiderman
Hold Start, move to Ryu, hold for five seconds, than press either
+
or
+
Strengths and Weaknesses
Strengths | Weaknesses |
---|---|
|
|
Character Traits
Variables
Variable Assist | ![]() |
Variable Counter | ![]() |
Variable Combination | Crawler Assault |
Movelist
Command Normals
Sankaku Tobi
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground |
Special Moves
Super Moves
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property | |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground/air super | |
Spider-Man jumps to the nearest wall and does a fast punch to the opponent. Once it connects, it chains out to other rushing attacks as Spider-Man bounces from wall to wall. |
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property | |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground super | |
Spider-Man rushes down with a barrage normals on the ground. |
Strategies
Best Partners
Combos/Infinites
# | Combo | Notes |
#1 | j.HK > 66L > 5MK > HK xx 236LP | |
#2 | j.HK > 5LP > 5MP xx 623HP (Only 1 Hit) | |
#3 | 66 > 2LK > 5MK xx 623HP | |
#4 | 2HK xx 214HK | |
#5 | j.HK > 5MP > Sj.LK > Sj.MK > Sj.HK (FS) | Flying Screen Ender |
#6 | j.LK > j.HK > 5MP > Sj.LP > Sj.MP > Sj.HP (FS) | Flying Screen Ender |
#7 | j.LP > j.MP > 5LP > 5MP > Sj.LP > Sj.LK > Sj.MP > Sj.MK > Sj.HK (FS) | Flying Screen Ender |
#8 | 66 > 2LK > 2MK > 5HK > Sj.LP > Sj.LK > Sj.MP > Sj.MK XX 214LK | |
#9 | 66 > 2LK > 2MK > 5HK > 623HP (1 Hit) | |
#10 | j.LP > j.MP > j.HP > 66 > 2LK > 2MK > 5HK > Sj.LP > Sj.LK > Sj.MP > Sj.MK > Sj.HK (FS) | Flying Screen Ender |
#11 | j.LK > j.HK > 66 > 2LK > 2MK > 5HK > 63214HP (FS) | Flying Screen Ender |
#12 | 66 > 2LK > 2MK > 5HK > Sj.Air Throw | |
#13 | 66 > 2LK > 5MK > 2HK > 214HK (OTG) | |
#14 | 66 > 2LK > 2HK > 214KK (OTG) | |
#15 | j.LP > j.MP > j.HP > 66 > 2LK > 2MK > 5HK > 623HP (1 Hit) > 2LK > 5HK > Sj.LP > Sj.LK > Sj.MP > Sj.MK > Sj.HP (FS) > Sj.HK | |
#16 | 2MK > 5HK > Sj.LK > j.LK > j.LP > j.LK > 5MK > 5HK (Repeat) | Infinite Loop |