Marvel Super Heroes vs Street Fighter/Captain America: Difference between revisions
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[[File: | [[File:MSHvsSF CaptainAmerica Splash.png|500px|right|]] | ||
== Introduction == | == Introduction == | ||
===Story=== | |||
=== Strengths and Weaknesses=== | |||
{{ProConTable | |||
|pros= | |||
|cons= | |||
}} | |||
=== Character Traits === | === Character Traits === | ||
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| Super Jump Chain || Hunter {{Icon-Capcom|lp}} , {{Icon-Capcom|lk}} , {{Icon-Capcom|mp}} , {{Icon-Capcom|mk}} , {{Icon-Capcom|hp}} or {{Icon-Capcom|hk}} | | Super Jump Chain || Hunter {{Icon-Capcom|lp}} , {{Icon-Capcom|lk}} , {{Icon-Capcom|mp}} , {{Icon-Capcom|mk}} , {{Icon-Capcom|hp}} or {{Icon-Capcom|hk}} | ||
|- | |- | ||
| Ariel Rave Combo Launcher || | | Ariel Rave Combo Launcher || 5MP / 2HP | ||
|- | |- | ||
| Ariel Rave Combo Finishers || | | Ariel Rave Combo Finishers || HP / HK / 2HK / 236+P | ||
|- | |- | ||
| Knockback Attack || | | Knockback Attack || HP | ||
|- | |- | ||
| Knockdown Attack || | | Knockdown Attack || 2HK | ||
|} | |} | ||
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{| border="1em" cellpadding="5" cellspacing="0" width="400" border-style: solid; border-collapse:collapse;" border="1" | {| border="1em" cellpadding="5" cellspacing="0" width="400" border-style: solid; border-collapse:collapse;" border="1" | ||
|- | |- | ||
| Variable Assist || {{Icon-Capcom|mk}} | | Variable Assist || {{Icon-Capcom|mk}} Charging Star | ||
|- | |- | ||
| Variable Counter || {{Icon-Capcom|hp}} Stars & Stripes | | Variable Counter || {{Icon-Capcom|hp}} Stars & Stripes | ||
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|- | |- | ||
| #1 | | #1 | ||
| | | 66LK > 5MK > 5HK xx 236+LP | ||
| | | | ||
|- | |- | ||
| #2 | | #2 | ||
| | | 66LK > 5MK > 5HK xx 236+HK | ||
| | | | ||
|- | |- | ||
| #3 | | #3 | ||
| | | 66 > 2LK > 2HK xx 236+LP (OTG) | ||
| | | | ||
|- | |- | ||
| #4 | | #4 | ||
| | | 66LK > 5MK > 2HK xx 236+LP (OTG) | ||
| | | | ||
|- | |- | ||
| #5 | | #5 | ||
| | | j.HP > 5LP > HP | ||
| | | | ||
|- | |- | ||
| #6 | | #6 | ||
| | | j.HP > 5HK xx 236+HK | ||
| | | | ||
|- | |- | ||
| #7 | | #7 | ||
| | | j.HP > 2MK XX 623+PP | ||
| | | | ||
|- | |- | ||
| #8 | | #8 | ||
| 66 > 2LK > 2MK > 2HP xx 236+LP (OTG) | |||
| | | | ||
|- | |- | ||
| #9 | | #9 | ||
| | | 66LK > 5MK > 2HP > Sj.LP > Sj.LK > Sj.MK > Sj.HK (FS) | ||
| | |Flying Screen Ender | ||
|- | |- | ||
| #10 | | #10 | ||
| | | 66LK > 5MK > 2HK xx 236+MK (OTG) | ||
| | | | ||
|- | |- | ||
| #11 | | #11 | ||
| | | j.HP > 2LP > 2MP > 2HK xx 236+LP (OTG) | ||
| | | | ||
|- | |- | ||
| #12 | | #12 | ||
| | | j.HP > 66LP > 5MP xx 623+MP | ||
| | | In corner, can do 623+HP instead | ||
|- | |- | ||
| #13 | | #13 | ||
| | | j.HP > 2MK > 2HP > Sj.LK > Sj.MK > Sj.HP (FS) | ||
| | | Flying Screen Ender | ||
|- | |- | ||
| #14 | | #14 | ||
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|} | |} | ||
14. D.C.Short -> C.Fierce -> SJ.Jab -> SJ.Short -> SJ.Forward -> SJ.Fierce (FS)<br> | 14. D.C.Short -> C.Fierce -> SJ.Jab -> SJ.Short -> SJ.Forward -> SJ.Fierce (FS)<br> | ||
15. J.Short -> J.Roundhouse, D.S.Short -> C.Forward -> C.Fierce -> SJ.Jab -> SJ.Short -> SJ.Fierce (FS)<br> | 15. J.Short -> J.Roundhouse, D.S.Short -> C.Forward -> C.Fierce -> SJ.Jab -> SJ.Short -> SJ.Fierce (FS)<br> | ||
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{{Navbox-MSHvsSF}} | {{Navbox-MSHvsSF}} | ||
[[Category:Marvel Super Heroes vs Street Fighter]] | [[Category:Marvel Super Heroes vs Street Fighter]] | ||
[[Category: Captain America]] |
Latest revision as of 16:14, 6 July 2024
Introduction
Story
Strengths and Weaknesses
Strengths | Weaknesses |
---|---|
|
|
Character Traits
Variables
Variable Assist | ![]() |
Variable Counter | ![]() |
Variable Combination | Hyper Charging Star / Hyper Stars & Stripes |
Movelist
Command Normals
Sankaku Tobi
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground |
Sankaku Tobi
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Air |
Sankaku Tobi
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Air |
Special Moves
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property | |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground | |
Captain will backflip behind the opponent. During the backflip, he is invincible for a certain period of time during the animation. |
Super Moves
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property | |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground | |
More powerful, multi hitting version of Charging Star. |
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property | |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground | |
Multi hitting uppercut super. |
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property | |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground | |
Captain America does a Charging Star which acts as a command grab and when it connects, does a barrage of normals and ends it with a slam thrown from above. |
Strategies
Best Partners
Combos/Infinites
# | Combo | Notes |
#1 | 66LK > 5MK > 5HK xx 236+LP | |
#2 | 66LK > 5MK > 5HK xx 236+HK | |
#3 | 66 > 2LK > 2HK xx 236+LP (OTG) | |
#4 | 66LK > 5MK > 2HK xx 236+LP (OTG) | |
#5 | j.HP > 5LP > HP | |
#6 | j.HP > 5HK xx 236+HK | |
#7 | j.HP > 2MK XX 623+PP | |
#8 | 66 > 2LK > 2MK > 2HP xx 236+LP (OTG) | |
#9 | 66LK > 5MK > 2HP > Sj.LP > Sj.LK > Sj.MK > Sj.HK (FS) | Flying Screen Ender |
#10 | 66LK > 5MK > 2HK xx 236+MK (OTG) | |
#11 | j.HP > 2LP > 2MP > 2HK xx 236+LP (OTG) | |
#12 | j.HP > 66LP > 5MP xx 623+MP | In corner, can do 623+HP instead |
#13 | j.HP > 2MK > 2HP > Sj.LK > Sj.MK > Sj.HP (FS) | Flying Screen Ender |
#14 | ||
#15 |
14. D.C.Short -> C.Fierce -> SJ.Jab -> SJ.Short -> SJ.Forward -> SJ.Fierce (FS)
15. J.Short -> J.Roundhouse, D.S.Short -> C.Forward -> C.Fierce -> SJ.Jab -> SJ.Short -> SJ.Fierce (FS)
16. J.D+Roundhouse, D.S.Jab -> S.Strong -> SJ.Jab -> SJ.Short -> SJ.Strong, Strong Air Throw, Hyper Charging Star (OTG)
17. D.S.Jab -> S.Forward -> S.Forward -> S.Fierce
18. J.Short -> J.Forward -> J.Roundhouse, D.C.Short -> C.Forward XX Hyper Stars `n' Stripes
19. D.C.Short -> C.Forward -> C.Roundhouse XX Hyper Charging Star (OTG)
20. J.Fierce, D.S.Short -> C.Strong XX Fierce Stars `n' Stripes
21. J.Jab -> J.Fierce, D.C.Short -> C.Forward XX Team Super
22. D.C.Short -> C.Forward XX Hyper Stars `n' Stripes, S.Fierce