Marvel Super Heroes vs Street Fighter/Blackheart: Difference between revisions

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[[File:MSHvsSF_Blackheart.png|500px|right|]]
[[File:MSHvsSF Blackheart Splash.png|500px|right|]]


= Introduction =
= Introduction =
Ground Combo Chain:    Kick to Punch<br>
===Story===
Jumping Combo Chain:  Kick to Punch<br>
=== Strengths and Weaknesses===
Super Jumping Chain:  Hunter<br>
{{ProConTable
Aerial Rave Launcher:  5MP <br>
|pros=
Aerial Rave Finisher:  MK, Judgment Day<br>
Flying Attack:        2MP<br>
Ground Throws:        While close 4/6 + MP / HP / MK / HK<br>
Aerial Throws:          While close 4/6 + MP / HP / MK / HK<br>
Variable Assist:      LP Dark Thunder<br>
Variable Counter:      LP Dark Thunder<br>
Team Super:  Armageddon<br>
== Unique Movements ==
Air Dash (66 or 44 while in the air)<br>
Long dash (6[6] or 4[4])<br>


|cons=


}}


== Special Moves ==
=== Character Traits ===
Dark Thunder                     41236 + P<br>
{| border="1em" cellpadding="5" cellspacing="0" width="400" border-style: solid; border-collapse:collapse;" border="1"
Inferno                          63214 + P<br>
|-
| Ground Combo Chain || Kick to Punch
|-
| Air Combo Chain || Kick to Punch
|-
| Super Jump Chain || Hunter Series {{Icon-Capcom|lp}} , {{Icon-Capcom|lk}} , {{Icon-Capcom|mp}} , {{Icon-Capcom|mk}} , {{Icon-Capcom|hp}} or {{Icon-Capcom|hk}}
|-
| Ariel Rave Combo Launcher || 5MP
|-
| Ariel Rave Combo Finishers || j.MK '''/''' 214PP
|-
| Knockback Attack || 2MP
|-
| Knockdown Attack || N/A
|}
=== Variables ===
{| border="1em" cellpadding="5" cellspacing="0" width="400" border-style: solid; border-collapse:collapse;" border="1"
|-
| Variable Assist  || {{Icon-Capcom|lp}} Dark Thunder
|-
| Variable Counter || {{Icon-Capcom|lp}} Dark Thunder
|-
| Variable Combination ||  Armageddon
|}




== Super Moves ==
== MoveList ==
 
===Special Moves===
Armageddon: 236 + PP<br>
{{MoveData
Heart of Darkness: 236 + KK<br>
| name    = Dark Thunder
Judgment Day: 214 + PP <br>
| input    = {{Motion|41236}} + {{Icon-Capcom|p}}
Air Judgment Day: j.214 + PP
| subtitle =
 
| image    =
== Combos/Infinites ==
| caption  =
j.MK, 2LK > 2MP<br>
| linkname = QCF
5HK/2HK, 63214+P<br>
| data  =
5MP xx 236+PP<br>
  {{AttackData-MSHXSF
63214+P, 2MK<br>
  | version    = {{Icon-Capcom|lp}}
63214+P, 5MP > sj.LP > sj.LK > sj.MP > sj.MK<br>
  | subtitle    = LP Version
j.MP > j.MK, 2MK > 5MP > sj.LP > sj.LK > sj.MK<br>
  | Damage      =
5MK > 5MP > sj.LP > sj.LK > sj.MP > sj.MK<br>
  | Guard      =
5HK/2HK, 41236+MP<br>
  | Startup    =
5HK, 5MK > 5MP > sj.LP > sj.LK > sj.MP > sj.MK<br>
  | Active      =
63214+P, 5MP xx 236+PP<br>
  | Recovery    =
(corner) 63214+P, 5MP xx 236+PP, 5MP > sj.LP > sj.LK > sj.MP > sj.MK<br>
  | Total      =
(corner) 236+PP, 2HP<br>
  | Hit Adv    =
63214+P, 2LK (OTG) > 5MP -> sj.LP > sj.LK > sj.MP > sj.MK<br>
  | Block Adv  =
  | Property    = Ground
  | description =
}}
{{AttackData-MSHXSF
  | header      = no
  | version    = {{Icon-Capcom|mp}}
  | subtitle    = MP Version
  | Damage      =
  | Guard      =
  | Startup    =
  | Active      =
  | Recovery    =
  | Total      =
  | Hit Adv    =
  | Block Adv  =
  | Property    = Ground
  | description =
}}
  {{AttackData-MSHXSF
  | header      = no
  | version    = {{Icon-Capcom|hp}}
  | subtitle    = HP Version
  | Damage      =
  | Guard      =
  | Startup    =
  | Active      =
  | Recovery    =
  | Total      =
  | Hit Adv    =  
  | Block Adv  =  
  | Property    = Ground
  | description =
}}
}}
<br>
{{MoveData
| name    = Inferno
| input    = {{Motion|63214}} + {{Icon-Capcom|p}}
| subtitle =
| image    =
| caption  =
| linkname = QCF
| data  =
  {{AttackData-MSHXSF
  | version    = {{Icon-Capcom|lp}}
  | subtitle    = LP Version
  | Damage      =
  | Guard      =
  | Startup    =
  | Active      =
  | Recovery    =
  | Total      =
  | Hit Adv    =
  | Block Adv  =
  | Property    = Ground
  | description =
}}
{{AttackData-MSHXSF
  | header      = no
  | version    = {{Icon-Capcom|mp}}
  | subtitle    = MP Version
  | Damage      =
  | Guard      =
  | Startup    =
  | Active      =
  | Recovery    =
  | Total      =
  | Hit Adv    =
  | Block Adv  =
  | Property    = Ground
  | description =
}}
  {{AttackData-MSHXSF
  | header      = no
  | version    = {{Icon-Capcom|hp}}
  | subtitle    = HP Version
  | Damage      =
  | Guard      =
  | Startup    =
  | Active      =
  | Recovery    =
  | Total      =
  | Hit Adv    =
  | Block Adv  =
  | Property    = Ground
  | description =
}}
}}
<br>
=== Super Moves ===
{{MoveData
|image=
|subtitle={{Motion|236}} + {{Icon-Capcom|p}}{{Icon-Capcom|p}}
|caption=
|name=Armageddon
|data=
{{AttackData-MSHXSF
|Damage=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=Ground
|description=
}}
}}
<br>
{{MoveData
|image=
|subtitle={{Motion|236}} + {{Icon-Capcom|k}}{{Icon-Capcom|k}}
|caption=
|name= Heart of Darkness
|data=
{{AttackData-MSHXSF
|Damage=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=Ground
|description=
}}
}}
<br>
{{MoveData
|image=
|subtitle={{Motion|214}} + {{Icon-Capcom|p}}{{Icon-Capcom|p}}
|caption=
|name=Judgement Day
|data=
{{AttackData-MSHXSF
|Damage=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=Ground/Air
|description=
}}
}}


==Combos/Infinites==
{| border="1em" cellpadding="3" cellMPacing="0"
| align="center"|'''#'''
| align="center"|'''Combo'''
| align="center"|'''Notes'''
|-
| #1
| j.MK > 2LK > 2MP
|
|-
| #2
| 5HK/2HK xx 63214+P
|
|-
| #3
| 5MP xx 236+PP
|
|-
| #4
| 63214+P > 2MK
|
|-
| #5
| 63214+P > 5MP > Sj.LP > Sj.LK > Sj.MP > Sj.MK
|
|-
| #6
| j.MP > j.MK > 2MK > 5MK > Sj.LP > Sj.LK > Sj.MK
|
|-
| #7
| 5MK > 5MP > Sj.LP > Sj.LK > Sj.MP > Sj.MK
|
|-
| #8
| 5HK/2HK xx 41236MP
|
|-
| #9
| 63214+P > 5MP xx 236+PP > 5MP > Sj.LP > Sj.LK > Sj.MP > Sj.MK
| Corner
|-
| #10
| 236+PP > 2HP
| Corner
|-
| #11
| 63214+P > 2LK (OTG) > 5MP > Sj.LP > Sj.LK > Sj.MP > Sj.MK
|
|-
|}





Revision as of 15:21, 6 July 2024

MSHvsSF Blackheart Splash.png

Introduction

Story

Strengths and Weaknesses

Strengths Weaknesses
  • Coming soon
  • Coming soon

Character Traits

Ground Combo Chain Kick to Punch
Air Combo Chain Kick to Punch
Super Jump Chain Hunter Series Lp.png , Lk.png , Mp.png , Mk.png , Hp.png or Hk.png
Ariel Rave Combo Launcher 5MP
Ariel Rave Combo Finishers j.MK / 214PP
Knockback Attack 2MP
Knockdown Attack N/A

Variables

Variable Assist Lp.png Dark Thunder
Variable Counter Lp.png Dark Thunder
Variable Combination Armageddon


MoveList

Special Moves

Dark Thunder
Hcf.png + P.png
Version Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
Lp.png
LP Version
- - - - - - - - - Ground
Mp.png
MP Version
- - - - - - - - - Ground
Hp.png
HP Version
- - - - - - - - - Ground


Inferno
Hcb.png + P.png
Version Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
Lp.png
LP Version
- - - - - - - - - Ground
Mp.png
MP Version
- - - - - - - - - Ground
Hp.png
HP Version
- - - - - - - - - Ground


Super Moves

Armageddon
Qcf.png + P.pngP.png
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground


Heart of Darkness
Qcf.png + K.pngK.png
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground


Judgement Day
Qcb.png + P.pngP.png
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground/Air

Combos/Infinites

# Combo Notes
#1 j.MK > 2LK > 2MP
#2 5HK/2HK xx 63214+P
#3 5MP xx 236+PP
#4 63214+P > 2MK
#5 63214+P > 5MP > Sj.LP > Sj.LK > Sj.MP > Sj.MK
#6 j.MP > j.MK > 2MK > 5MK > Sj.LP > Sj.LK > Sj.MK
#7 5MK > 5MP > Sj.LP > Sj.LK > Sj.MP > Sj.MK
#8 5HK/2HK xx 41236MP
#9 63214+P > 5MP xx 236+PP > 5MP > Sj.LP > Sj.LK > Sj.MP > Sj.MK Corner
#10 236+PP > 2HP Corner
#11 63214+P > 2LK (OTG) > 5MP > Sj.LP > Sj.LK > Sj.MP > Sj.MK


Game Navigation

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