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{{MVC1 Character Subnav|name=Shadow Lady}} | |||
[[File:mvc1shadowlady.gif|right]] | [[File:mvc1shadowlady.gif|right]] | ||
{{TOClimit|3}} | {{TOClimit|3}} | ||
= Introduction = | ==Introduction== | ||
'''How to Select Shadow Lady''' | |||
Highlight Morrigan and draw a "78". Enter [[File:Up.gif]], [[File:Right.gif]]×2, [[File:Down.gif]]×4, [[File:Left.gif]]×2, [[File:Up.gif]]×4, [[File:Right.gif]]×2, [[File:Left.gif]]×2, [[File:Down.gif]]×2, [[File:Right.gif]]×2, [[File:Down.gif]]×2, [[File:Left.gif]]×2, [[File:Up.gif]]×2, [[File:Right.gif]]×2, [[File:Up.gif]]×2, [[File:Left.gif]]×2, [[File:Down.gif]]×5. | |||
| | |||
Needs updated pros/cons. | |||
{{ ProConTable | |||
| pros = | |||
* Much more unique compared to other palette swap characters | * Much more unique compared to other palette swap characters | ||
* Good normals and specials for combos | * Good normals and specials for combos | ||
* Nice Hypers Combos for zoning game | * Nice Hypers Combos for zoning game | ||
* Excellent aerial Lv3 Hyper Combo | * Excellent aerial Lv3 Hyper Combo | ||
| | * Triple jump | ||
| cons = | |||
* Low stamina, albeit not lower than Chun-Li | * Low stamina, albeit not lower than Chun-Li | ||
* More dependent on meter | * More dependent on meter | ||
* Hyper combos can be evaded easily and are more unsafe than Chun-Li | * Hyper combos can be evaded easily and are more unsafe than Chun-Li | ||
}} | |||
= Move List = | = Move List = | ||
Line 404: | Line 409: | ||
|caption= | |caption= | ||
|name=j.HK | |name=j.HK | ||
|data= | |||
{{AttackData-Marvel vs Capcom | |||
|Damage= | |||
|Guard= | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|Property=Ground | |||
|description= | |||
}} | |||
}} | |||
==Command Normals== | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0">Wall Jump</font> | |||
{{MoveData | |||
|image= | |||
|subtitle= | |||
|caption= | |||
|name=Wall Jump | |||
|data= | |||
{{AttackData-Marvel vs Capcom | |||
|Damage= | |||
|Guard= | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|Property=Air | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0">Air Dash</font> | |||
{{MoveData | |||
|image= | |||
|subtitle=Air 66 + PPP | |||
|caption= | |||
|name=Air Dash | |||
|data= | |||
{{AttackData-Marvel vs Capcom | |||
|Damage= | |||
|Guard= | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|Property=Air | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0">Yousou Kyaku</font> | |||
{{MoveData | |||
|image= | |||
|subtitle=Air 2MK | |||
|caption= | |||
|name=Yousou Kyaku | |||
|data= | |||
{{AttackData-Marvel vs Capcom | |||
|Damage= | |||
|Guard= | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|Property=Air | |||
|description= | |||
}} | |||
}} | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0">Kaku Kyaku Raku</font> | |||
{{MoveData | |||
|image= | |||
|subtitle=3HK | |||
|caption= | |||
|name=Kaku Kyaku Raku | |||
|data= | |||
{{AttackData-Marvel vs Capcom | |||
|Damage= | |||
|Guard= | |||
|Startup= | |||
|Active= | |||
|Recovery= | |||
|Total= | |||
|Hit Adv= | |||
|Block Adv= | |||
|Property=Ground | |||
|description= | |||
}} | |||
}} | |||
==Throws== | |||
===== <span class="invisible-header"></span> ===== | |||
<font style="visibility:hidden" size="0">Normal Throw</font> | |||
{{MoveData | |||
|image= | |||
|subtitle=4/6 + MP/HP | |||
|caption= | |||
|name=Normal Throw | |||
|data= | |data= | ||
{{AttackData-Marvel vs Capcom | {{AttackData-Marvel vs Capcom |
Latest revision as of 01:40, 1 July 2024
Introduction
How to Select Shadow Lady
Highlight Morrigan and draw a "78". Enter ,
×2,
×4,
×2,
×4,
×2,
×2,
×2,
×2,
×2,
×2,
×2,
×2,
×2,
×2,
×5.
Needs updated pros/cons.
Strengths | Weaknesses |
---|---|
|
|
Move List
Normals
Ground Normals
s.LP
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground |
s.MP
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground |
s.HP
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground |
s.LK
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground |
s.MK
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground |
s.HK
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground, Launcher |
c.LP
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground |
c.MP
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground |
c.HP
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground |
c.LK
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground |
c.MK
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground |
c.HK
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground |
Air Normals
j.LP
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground |
j.MP
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground |
j.HP
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground |
j.LK
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground |
j.MK
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground |
j.HK
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground |
Command Normals
Wall Jump
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Air |
Air Dash
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Air |
Yousou Kyaku
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Air |
Kaku Kyaku Raku
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground |
Throws
Normal Throw
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground |
Special Moves
Version | Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|---|
Mash K | - | - | - | - | - | - | - | - | - | Ground/air |
Version | Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|---|
HCB + LK LK Version |
- | - | - | - | - | - | - | - | - | Ground/air |
HCB + MK MK Version |
- | - | - | - | - | - | - | - | - | Ground/air |
HCB + HK HK Version |
- | - | - | - | - | - | - | - | - | Ground/air |
Version | Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|---|
DP + LP LP Version |
- | - | - | - | - | - | - | - | - | Ground/air |
DP + MP MP Version |
- | - | - | - | - | - | - | - | - | Ground/air |
DP + HP HP Version |
- | - | - | - | - | - | - | - | - | Ground/air |
Version | Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property | |
---|---|---|---|---|---|---|---|---|---|---|---|
QCF + LP LP Version |
- | - | - | - | - | - | - | - | - | Ground/air | |
A Kikoken with a Rushing Drill instead of a fireball. | |||||||||||
QCF + MP MP Version |
- | - | - | - | - | - | - | - | - | Ground/air | |
QCF + HP HP Version |
- | - | - | - | - | - | - | - | - | Ground/air |
Version | Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property | |
---|---|---|---|---|---|---|---|---|---|---|---|
QCF + LK LK Version |
- | - | - | - | - | - | - | - | - | Ground/air | |
Use it we you are too far away from your opponent. | |||||||||||
QCF + MK MK Version |
- | - | - | - | - | - | - | - | - | Ground/air | |
QCF + HK HK Version |
- | - | - | - | - | - | - | - | - | Ground/air |
Hyper Combos
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property | |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground/air | |
Like a Shinkuu Hadouken. Mash P for more hits. |
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property | |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground/air | |
An upgraded version of the Rainbow Missiles. |
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property | |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground/air | |
Doesn't combo but can be a nice surprise attack as an Aerial Shun Goku Satsu. |
Strategy
Basic Tips
Launchers: HK
AC Finisher: HP, HK, Lightning Legs
Magic Series: Hunter Series across all moves
Advanced
Team Setups
Combos
Combo | Damage | Notes |
cr.LP, cr.LK, cr.MK, Drill | ||
s.LP, s.LK, s.MK, Drill | ||
c.LK, c.HK, Lightning Kick (OTG) | ||
j.HK, Lightning Kick | ||
d.s.LP, s.MP, s.HP , Drill | Corner only | |
j.HP, d.s.LP, s.HK, s.j.LP, s.j.LK, s.j.MP, s.j.MK, Lightning Legs, s.j.HP or HK | ||
(jump towards corner) j.d.MK, j.d.MK, j.d.MK, s.HP, s.HK or Lightning Legs | Corner only | |
j.HK, s.HK, s.j.LP, s.j.LK, s.j.d.MK , s.j.d.MK, Lightning Legs |