Lichmassacre (talk | contribs) m (→Special Moves: Format updated.) |
Lichmassacre (talk | contribs) m (Subnav added.) |
||
(3 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{MVC1 Character Subnav|name=Chun Li}} | |||
[[file:mvc1chunli.gif|right]] | [[file:mvc1chunli.gif|right]] | ||
{{TOClimit|3}} | {{TOClimit|3}} | ||
= | ==Introduction== | ||
Needs updated pros/cons. | |||
{{ ProConTable | |||
| pros = | |||
| | |||
* Fast normals and Magic Series combos | * Fast normals and Magic Series combos | ||
* Can hit OTG with her Jump ins, Lightning Kicks and Hyper Moves | * Can hit OTG with her Jump ins, Lightning Kicks and Hyper Moves | ||
Line 15: | Line 15: | ||
* Small hitbox | * Small hitbox | ||
* Triple jump | * Triple jump | ||
| | | cons = | ||
* Low Stamina | * Low Stamina | ||
* Rushdown Hyper Combo is very unsafe | * Rushdown Hyper Combo is very unsafe | ||
* Her Kikoken is just plain bad | * Her Kikoken is just plain bad | ||
* Hard to learn and master, requires execution | * Hard to learn and master, requires execution | ||
}} | |||
= Move List = | = Move List = | ||
Line 806: | Line 805: | ||
Magic Series: Hunter Series across all moves | Magic Series: Hunter Series across all moves | ||
AC Finisher: HP, HK, Lightning Legs | AC Finisher: HP, HK, Lightning Legs (air mash K) | ||
==Advanced== | ==Advanced== | ||
Line 821: | Line 820: | ||
| align="center"|- | | align="center"|- | ||
|- | |- | ||
|c.MK | |c.MK > c.HK > Lightning Legs (Mash P) (OTG) | ||
| | | | ||
| | | | ||
|- | |- | ||
|c.MK | |c.MK > c.HK > Senretsu Kyaku (qcf + KK) | ||
| | | | ||
| | | | ||
|- | |- | ||
|j.LP | |j.LP > j.MP, s.LK > s.HK, sj.LP > sj.LK > Shichi Sei Sen Kuu Kyaku (air qcf + KK) | ||
| | | | ||
| | | | ||
|- | |- | ||
|j.LP | |j.LP > j.MP, c.LK > c.MK > c.HP > Senretsu Kyaku (qcf + KK), Lightning Legs (Mash P) | ||
| | | | ||
| | | | ||
|- | |- | ||
|j.LP | |j.LP > j.LK > j.MP, dash > s.LK > s.HK, Hazan Tenshou Kyaku (dp + KK), c.LK (OTG) > s.HK, sj.LP > sj.LK > sj.MP > Stomp Kick (air d + MK), Stomp Kick (ar d + MK), Lightning Legs (air mash K) | ||
| | | | ||
| | | | ||
|- | |- | ||
|j.LP | |j.LP > j.LK > j.MK, dash > s.LP > s.LK > s.HK, sj.LP > sj.LK > sj.MP > Stomp Kick (air d + MK), sj.LP > sj.LK > Shichi Sei Sen Kuu Kyaku (qcf + KK) | ||
| | | | ||
| | | | ||
|- | |- | ||
| | |s.HK, sj.LP > sj.LK > sj.MP > sj.MK > sj.HK, sj.LK (OTG), s.LK > s.MK > s.HK | ||
| | | | ||
| | | |
Latest revision as of 01:38, 1 July 2024
Introduction
Needs updated pros/cons.
Strengths | Weaknesses |
---|---|
|
|
Move List
Ground Normals
s.LP
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground |
s.MP
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground |
s.HP
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground |
s.LK
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground |
s.MK
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground |
s.HK
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground, Launcher |
c.LP
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground |
c.MP
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground |
c.HP
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground |
c.LK
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground |
c.MK
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground |
c.HK
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground |
Air Normals
j.LP
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground |
j.MP
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground |
j.HP
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground |
j.LK
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground |
j.MK
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground |
j.HK
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground |
Command Normals
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Air |
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Air |
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Air |
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property | |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground | |
Chun-Li leaps up to the air and lands behind the opponent. |
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property | |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground | |
Chun-Li unleashes a stalling projectiles which resembles a mini-version of her Kikou-Shou. |
Throws
Normal Throw
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property |
---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground |
Special Moves
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property | |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground/air | |
Chun-Li swings her leg rapidly. |
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property | |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground | |
Chun-Li throws a fireball from her palms. |
Version | Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property | |
---|---|---|---|---|---|---|---|---|---|---|---|
HCB + LK LK Version |
- | - | - | - | - | - | - | - | - | Ground | |
Chun-Li does a flip kick which serves as an overhead and can advance her rushing or verticality on the move. | |||||||||||
HCB + MK MK Version |
- | - | - | - | - | - | - | - | - | Ground | |
HCB + HK HK Version |
- | - | - | - | - | - | - | - | - | Ground |
Version | Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property | |
---|---|---|---|---|---|---|---|---|---|---|---|
DP + LK LK Version |
- | - | - | - | - | - | - | - | - | Ground/air | |
Chun-Li rises up as he does vertical spin kick in the air. | |||||||||||
DP + MK MK Version |
- | - | - | - | - | - | - | - | - | Ground/air | |
DP + HK HK Version |
- | - | - | - | - | - | - | - | - | Ground/air |
Hyper Combos
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property | |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground super | |
Chun-Li unleashes a large spherical projectile that surrounds her. Mash any buttons for more hits. |
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property | |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground super | |
Chun-Li moves forward fast as she does a series of Hyakuretsu Kyaku's and finishes off with a flying kick. Mash any buttons for more hits. |
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property | |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Ground super | |
Chun-Li does an extended version of her Tensho Kyaku. |
Damage | Guard | Startup | Active | Recovery | Total | Hit Adv | Block Adv | Meter Gain | Property | |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | Air super | |
Introduced in MvC, Chun-Li does an air-dash and when it connects, does a strong aerial MK which freezes the screen as random chinese symbols come up which lands the opponent to the other side of the screen. |
Strategy
Basic Tips
Launchers: HK
Magic Series: Hunter Series across all moves
AC Finisher: HP, HK, Lightning Legs (air mash K)
Advanced
Team Setups
Combos
Combo | Damage | Notes |
Easy Combos | - | - |
c.MK > c.HK > Lightning Legs (Mash P) (OTG) | ||
c.MK > c.HK > Senretsu Kyaku (qcf + KK) | ||
j.LP > j.MP, s.LK > s.HK, sj.LP > sj.LK > Shichi Sei Sen Kuu Kyaku (air qcf + KK) | ||
j.LP > j.MP, c.LK > c.MK > c.HP > Senretsu Kyaku (qcf + KK), Lightning Legs (Mash P) | ||
j.LP > j.LK > j.MP, dash > s.LK > s.HK, Hazan Tenshou Kyaku (dp + KK), c.LK (OTG) > s.HK, sj.LP > sj.LK > sj.MP > Stomp Kick (air d + MK), Stomp Kick (ar d + MK), Lightning Legs (air mash K) | ||
j.LP > j.LK > j.MK, dash > s.LP > s.LK > s.HK, sj.LP > sj.LK > sj.MP > Stomp Kick (air d + MK), sj.LP > sj.LK > Shichi Sei Sen Kuu Kyaku (qcf + KK) | ||
s.HK, sj.LP > sj.LK > sj.MP > sj.MK > sj.HK, sj.LK (OTG), s.LK > s.MK > s.HK |