Marvel vs Capcom/Chun Li: Difference between revisions

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{{MVC1 Character Subnav|name=Chun Li}}
[[file:mvc1chunli.gif|right]]
[[file:mvc1chunli.gif|right]]
{{TOClimit|3}}
==Introduction==
Needs updated pros/cons.
{{ ProConTable
| pros =
* Fast normals and Magic Series combos
* Can hit OTG with her Jump ins, Lightning Kicks and Hyper Moves
* Lots of aerial rave options
* Kikoushou is a great zoning Hyper Combo
* New Level 3 Hyper Combo
* Small hitbox
* Triple jump
| cons =
* Low Stamina
* Rushdown Hyper Combo is very unsafe
* Her Kikoken is just plain bad
* Hard to learn and master, requires execution
}}


= Move List =
===Ground Normals===
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0">s.LP</font>
{{MoveData
|image=
|subtitle=
|caption=
|name=s.LP
|data=
{{AttackData-Marvel vs Capcom
|Damage=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=Ground
|description=
}}
}}


= Introducion =
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0">s.MP</font>
{{MoveData
|image=
|subtitle=
|caption=
|name=s.MP
|data=
{{AttackData-Marvel vs Capcom
|Damage=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=Ground
|description=
}}
}}


= Basic Tips =
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0">s.HP</font>
{{MoveData
|image=
|subtitle=
|caption=
|name=s.HP
|data=
{{AttackData-Marvel vs Capcom
|Damage=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=Ground
|description=
}}
}}


Launchers:
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0">s.LK</font>
{{MoveData
|image=
|subtitle=
|caption=
|name=s.LK
|data=
{{AttackData-Marvel vs Capcom
|Damage=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=Ground
|description=
}}
}}


RK
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0">s.MK</font>
{{MoveData
|image=
|subtitle=
|caption=
|name=s.MK
|data=
{{AttackData-Marvel vs Capcom
|Damage=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=Ground
|description=
}}
}}


Magic Series:
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0">s.HK</font>
{{MoveData
|image=
|subtitle=
|caption=
|name=s.HK
|data=
{{AttackData-Marvel vs Capcom
|Damage=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=Ground, Launcher
|description=
}}
}}


Ground Magic Series: Hunter Series
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0">c.LP</font>
{{MoveData
|image=
|subtitle=
|caption=
|name=c.LP
|data=
{{AttackData-Marvel vs Capcom
|Damage=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=Ground
|description=
}}
}}


Jump Magic Series: Hunter Series
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0">c.MP</font>
{{MoveData
|image=
|subtitle=
|caption=
|name=c.MP
|data=
{{AttackData-Marvel vs Capcom
|Damage=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=Ground
|description=
}}
}}


Super Jump Magic Series: Hunter Series
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0">c.HP</font>
{{MoveData
|image=
|subtitle=
|caption=
|name=c.HP
|data=
{{AttackData-Marvel vs Capcom
|Damage=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=Ground
|description=
}}
}}


AC Finisher:
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0">c.LK</font>
{{MoveData
|image=
|subtitle=
|caption=
|name=c.LK
|data=
{{AttackData-Marvel vs Capcom
|Damage=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=Ground
|description=
}}
}}


FP, RK, Lightning Legs
===== <span class="invisible-header"></span> =====
= Move List =
<font style="visibility:hidden" size="0">c.MK</font>
{{MoveData
|image=
|subtitle=
|caption=
|name=c.MK
|data=
{{AttackData-Marvel vs Capcom
|Damage=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=Ground
|description=
}}
}}


===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0">c.HK</font>
{{MoveData
|image=
|subtitle=
|caption=
|name=c.HK
|data=
{{AttackData-Marvel vs Capcom
|Damage=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=Ground
|description=
}}
}}


Command Normals
===Air Normals===
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0">j.LP</font>
{{MoveData
|image=
|subtitle=
|caption=
|name=j.LP
|data=
{{AttackData-Marvel vs Capcom
|Damage=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=Ground
|description=
}}
}}


Flip Over Kick: DF + HK
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0">j.MP</font>
{{MoveData
|image=
|subtitle=
|caption=
|name=j.MP
|data=
{{AttackData-Marvel vs Capcom
|Damage=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=Ground
|description=
}}
}}


Chun-Li leaps up to the air and lands behind the opponent.
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0">j.HP</font>
{{MoveData
|image=
|subtitle=
|caption=
|name=j.HP
|data=
{{AttackData-Marvel vs Capcom
|Damage=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=Ground
|description=
}}
}}


Reishiki Kikoken: F + HP
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0">j.LK</font>
{{MoveData
|image=
|subtitle=
|caption=
|name=j.LK
|data=
{{AttackData-Marvel vs Capcom
|Damage=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=Ground
|description=
}}
}}


Chun-Li unleashes a stalling projectiles which resembles
===== <span class="invisible-header"></span> =====
a mini-version of her Kikou-Shou.
<font style="visibility:hidden" size="0">j.MK</font>
{{MoveData
|image=
|subtitle=
|caption=
|name=j.MK
|data=
{{AttackData-Marvel vs Capcom
|Damage=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=Ground
|description=
}}
}}


===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0">j.HK</font>
{{MoveData
|image=
|subtitle=
|caption=
|name=j.HK
|data=
{{AttackData-Marvel vs Capcom
|Damage=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=Ground
|description=
}}
}}


Special Moves
===Command Normals===
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=
|subtitle=
|caption=
|name=Wall Jump
|data=
{{AttackData-Marvel vs Capcom
|Damage=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=Air
|description=
}}
}}


Hyakuretsu Kyaku: Press K rapidly
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=
|subtitle=While in air, 66 OR {{Icon-Capcom|3p}}
|caption=
|name=Air Dash
|data=
{{AttackData-Marvel vs Capcom
|Damage=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=Air
|description=
}}
}}


Chun-Li swings her leg rapidly.
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=
|subtitle=j2MK
|caption=
|name=Yousou Kyaku
|data=
{{AttackData-Marvel vs Capcom
|Damage=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=Air
|description=
}}
}}


Kikoken: HCF + P
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=
|subtitle=3HK
|caption=
|name=Kaku Kyaku Raku
|data=
{{AttackData-Marvel vs Capcom
|Damage=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=Ground
|description=Chun-Li leaps up to the air and lands behind the opponent.
}}
}}


Chun-Li throws a fireball from her palms.
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=
|subtitle=6HP
|caption=
|name=Reishiki Kikoken
|data=
{{AttackData-Marvel vs Capcom
|Damage=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=Ground
|description=Chun-Li unleashes a stalling projectiles which resembles a mini-version of her Kikou-Shou.
}}
}}


Hazan Shu: HCB + K
===Throws===
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0">Normal Throw</font>
{{MoveData
|image=
|subtitle=4/6 + MP/HP
|caption=
|name=Normal Throw
|data=
{{AttackData-Marvel vs Capcom
|Damage=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=Ground
|description=
}}
}}


Chun-Li does a flip kick which serves as an overhead
==Special Moves==
and can advance her rushing or verticality on the move.
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=
|subtitle=Mash {{Icon-Capcom|k}}
|caption=
|name=Hyakuretsu Kyaku
|data=
{{AttackData-Marvel vs Capcom
|Damage=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=Ground/air
|description=Chun-Li swings her leg rapidly.
}}
}}


Tensho Kyaku: Charge D, U + K
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=
|subtitle=HCF + P
|caption=
|name=Kikoken
|data=
{{AttackData-Marvel vs Capcom
|Damage=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=Ground
|description=Chun-Li throws a fireball from her palms.
}}
}}


Chun-Li rises up as he does vertical spin kick in the air.
===== <span class="invisible-header"></span> =====
{{MoveData
| name    = Sen'en Shuu
| input    = HCB + K
| subtitle =
| image    =
| caption  =
| linkname = HCB
| data  =
  {{AttackData-Marvel vs Capcom
  | version    = HCB + LK
  | subtitle    = LK Version
  | Damage      =
  | Guard      =
  | Startup    =
  | Active      =
  | Recovery    =
  | Total      =
  | Hit Adv    =
  | Block Adv  =
  | Property    = Ground
  | description = Chun-Li does a flip kick which serves as an overhead and can advance her rushing or verticality on the move.
}}
  {{AttackData-Marvel vs Capcom
  | header      = no
  | version    = HCB + MK
  | subtitle    = MK Version
  | Damage      =
  | Guard      =
  | Startup    =
  | Active      =
  | Recovery    =
  | Total      =
  | Hit Adv    =
  | Block Adv  =
  | Property    = Ground
  | description =
}}
  {{AttackData-Marvel vs Capcom
  | header      = no
  | version    = HCB + HK
  | subtitle    = HK Version
  | Damage      =
  | Guard      =
  | Startup    =
  | Active      =
  | Recovery    =
  | Total      =
  | Hit Adv    =
  | Block Adv  =
  | Property    = Ground
  | description =
}}
}}


Hyper Combos
===== <span class="invisible-header"></span> =====
{{MoveData
| name    = Tensho Kyaku
| input    = DP + K
| subtitle =
| image    =
| caption  =
| linkname = DP
| data  =
  {{AttackData-Marvel vs Capcom
  | version    = DP + LK
  | subtitle    = LK Version
  | Damage      =
  | Guard      =
  | Startup    =
  | Active      =
  | Recovery    =
  | Total      =
  | Hit Adv    =
  | Block Adv  =
  | Property    = Ground/air
  | description = Chun-Li rises up as he does vertical spin kick in the air.
}}
  {{AttackData-Marvel vs Capcom
  | header      = no
  | version    = DP + MK
  | subtitle    = MK Version
  | Damage      =
  | Guard      =
  | Startup    =
  | Active      =
  | Recovery    =
  | Total      =
  | Hit Adv    =
  | Block Adv  =
  | Property    = Ground/air
  | description =
}}
  {{AttackData-Marvel vs Capcom
  | header      = no
  | version    = DP + HK
  | subtitle    = HK Version
  | Damage      =
  | Guard      =
  | Startup    =
  | Active      =
  | Recovery    =
  | Total      =
  | Hit Adv    =
  | Block Adv  =
  | Property    = Ground/air
  | description =
}}
}}


Kikou-Shou: QCF + Px2
==Hyper Combos==
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=
|subtitle=QCF + PP
|caption=
|name=Kikou-Shou
|data=
{{AttackData-Marvel vs Capcom
|Damage=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=Ground super
|description=Chun-Li unleashes a large spherical projectile that surrounds her. Mash any buttons for more hits.
}}
}}


Chun-Li unleashes a large spherical projectile that
===== <span class="invisible-header"></span> =====
surrounds her.
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=
|subtitle=QCF + KK
|caption=
|name=Senretsu-Kyaku
|data=
{{AttackData-Marvel vs Capcom
|Damage=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=Ground super
|description=Chun-Li moves forward fast as she does a series of Hyakuretsu Kyaku's and finishes off with a flying kick. Mash any buttons for more hits.
}}
}}


Senretsu-Kyaku: QCF + Kx2
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=
|subtitle=DP + KK
|caption=
|name=Hazan Tenshoukyaku
|data=
{{AttackData-Marvel vs Capcom
|Damage=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=Ground super
|description=Chun-Li does an extended version of her Tensho Kyaku.
}}
}}


Chun-Li moves forward fast as she does a series of
===== <span class="invisible-header"></span> =====
Hyakuretsu Kyaku's and finishes off with a flying kick.
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=
|subtitle=While in air, QCF + KK
|caption=
|name=Seichisei Senkuu-Kyaku
|data=
{{AttackData-Marvel vs Capcom
|Damage=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=Air super
|description=Introduced in MvC, Chun-Li does an air-dash and when it connects, does a strong aerial MK which freezes the screen as random chinese symbols come up which lands the opponent to the other side of the screen.
}}
}}


Tensho-Senkuu-Kyaku: QCB + Kx2
= Strategy =
==Basic Tips==
Launchers: HK


Chun-Li does an extended version of her Tensho Kyaku.
Magic Series: Hunter Series across all moves


Seichisei Senkuu-Kyaku: QCF + Kx2 (only in air)
AC Finisher: HP, HK, Lightning Legs (air mash K)


Introduced in MvC, Chun-Li does an air-dash and when it
==Advanced==
connects, does a strong aerial MK which freezes the screen
==Team Setups==
as random chinese symbols come up which lands the
opponent to the other side of the screen.


= Combos =
= Combos =
{| border="1em" cellpadding="3" cellMPacing="0"
| align="center"|'''Combo'''
| align="center"|'''Damage'''
| align="center"|'''Notes'''
|-
| align="center"|'''Easy Combos'''
| align="center"|-
| align="center"|-
|-
|c.MK > c.HK > Lightning Legs (Mash P) (OTG)
|
|
|-
|c.MK > c.HK > Senretsu Kyaku (qcf + KK)
|
|
|-
|j.LP > j.MP, s.LK > s.HK, sj.LP > sj.LK > Shichi Sei Sen Kuu Kyaku (air qcf + KK)
|
|
|-
|j.LP > j.MP, c.LK > c.MK > c.HP > Senretsu Kyaku (qcf + KK), Lightning Legs (Mash P)
|
|
|-
|j.LP > j.LK > j.MP, dash > s.LK > s.HK, Hazan Tenshou Kyaku (dp + KK), c.LK (OTG) > s.HK, sj.LP > sj.LK > sj.MP > Stomp Kick (air d + MK), Stomp Kick (ar d + MK), Lightning Legs (air mash K)
|
|
|-
|j.LP > j.LK > j.MK, dash > s.LP > s.LK > s.HK, sj.LP > sj.LK > sj.MP > Stomp Kick (air d + MK), sj.LP > sj.LK > Shichi Sei Sen Kuu Kyaku (qcf + KK)
|
|
|-
|s.HK, sj.LP > sj.LK > sj.MP > sj.MK > sj.HK, sj.LK (OTG), s.LK > s.MK > s.HK
|
|
|-
|}


Easy Combos
{{Navbox-MVC1}}
 
1) c. FK, c. RK, cancel Lightning Legs (OTG)
 
2) c. FK, c. RK, cancel Senretsu Kyaku
The super should hit them before they can roll.
 
Intermediate Combos
 
1) j. JP, j. SP, SK, RK, sj. JP, sj. SK, cancel Shichi Sei Sen Kuu Kyaku
This combo just hurts!  Way too easy to do for the damage it does.
 
2) j. JP, j. SP, c. SK, c. FK, c. FP, cancel Senretsu Kyaku, Lightning Legs
Do on the Lightning Legs afterwards so that when they get up they eat
enormous tick damage!
 
Hard Combos
 
1) j. JP, j. SK, j. SP, dash, SK, RK, cancel Hazan Tenshou Kyaku, c. SK
(OTG), RK, sj. JP, sj. SK, sj. SP, Stomp Kick, Stomp Kick, Lightning Legs
You don't have to add on the extra Stomp Kick and can just go into the
Lightning Legs.  The timing is a bit tricky on this one.
 
2) j. JP, j. SK, j. FK, dash, JP, SK, RK, sj. JP, sj. SK, sj. SP, Stomp Kick,
sj. JP, sj. SK, cancel Shichi Sei Sen Kuu Kyaku
After the Stomp Kick quickly hit the JP.  This looks so damn cool!  Yes, you
CAN do an infinite instead but I HATE infinites so don't do them!
 
3) launch, sj. JP, sj. SK, sj. SP, sj. FK, sj. RK, sj. SK (OTG), SK, FK, RK
You have to of course, do this combo in the corner.  Wait literally, a split-
sec in between the SP and FK so that the the second hit of the RK will hit
them above you.  This is a pretty cool combo.
[[Category:Marvel vs Capcom]]
[[Category:Marvel vs Capcom]]
[[Category:Chun-Li]]

Latest revision as of 01:38, 1 July 2024

Mvc1chunli.gif

Introduction

Needs updated pros/cons.

Strengths Weaknesses
  • Fast normals and Magic Series combos
  • Can hit OTG with her Jump ins, Lightning Kicks and Hyper Moves
  • Lots of aerial rave options
  • Kikoushou is a great zoning Hyper Combo
  • New Level 3 Hyper Combo
  • Small hitbox
  • Triple jump
  • Low Stamina
  • Rushdown Hyper Combo is very unsafe
  • Her Kikoken is just plain bad
  • Hard to learn and master, requires execution

Move List

Ground Normals

s.LP

s.LP
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

s.MP

s.MP
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

s.HP

s.HP
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

s.LK

s.LK
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

s.MK

s.MK
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

s.HK

s.HK
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground, Launcher

c.LP

c.LP
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

c.MP

c.MP
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

c.HP

c.HP
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

c.LK

c.LK
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

c.MK

c.MK
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

c.HK

c.HK
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

Air Normals

j.LP

j.LP
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

j.MP

j.MP
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

j.HP

j.HP
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

j.LK

j.LK
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

j.MK

j.MK
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

j.HK

j.HK
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

Command Normals

Wall Jump
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Air

Air Dash
While in air, 66 OR 3p.png
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Air

Yousou Kyaku
j2MK
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Air

Kaku Kyaku Raku
3HK
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

Chun-Li leaps up to the air and lands behind the opponent.

Reishiki Kikoken
6HP
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

Chun-Li unleashes a stalling projectiles which resembles a mini-version of her Kikou-Shou.

Throws

Normal Throw

Normal Throw
4/6 + MP/HP
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

Special Moves

Hyakuretsu Kyaku
Mash K.png
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground/air

Chun-Li swings her leg rapidly.

Kikoken
HCF + P
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

Chun-Li throws a fireball from her palms.

Sen'en Shuu
HCB + K
Version Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
HCB + LK
LK Version
- - - - - - - - - Ground

Chun-Li does a flip kick which serves as an overhead and can advance her rushing or verticality on the move.

HCB + MK
MK Version
- - - - - - - - - Ground
HCB + HK
HK Version
- - - - - - - - - Ground
Tensho Kyaku
DP + K
Version Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
DP + LK
LK Version
- - - - - - - - - Ground/air

Chun-Li rises up as he does vertical spin kick in the air.

DP + MK
MK Version
- - - - - - - - - Ground/air
DP + HK
HK Version
- - - - - - - - - Ground/air

Hyper Combos

Kikou-Shou
QCF + PP
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground super

Chun-Li unleashes a large spherical projectile that surrounds her. Mash any buttons for more hits.

Senretsu-Kyaku
QCF + KK
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground super

Chun-Li moves forward fast as she does a series of Hyakuretsu Kyaku's and finishes off with a flying kick. Mash any buttons for more hits.

Hazan Tenshoukyaku
DP + KK
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground super

Chun-Li does an extended version of her Tensho Kyaku.

Seichisei Senkuu-Kyaku
While in air, QCF + KK
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Air super

Introduced in MvC, Chun-Li does an air-dash and when it connects, does a strong aerial MK which freezes the screen as random chinese symbols come up which lands the opponent to the other side of the screen.

Strategy

Basic Tips

Launchers: HK

Magic Series: Hunter Series across all moves

AC Finisher: HP, HK, Lightning Legs (air mash K)

Advanced

Team Setups

Combos

Combo Damage Notes
Easy Combos - -
c.MK > c.HK > Lightning Legs (Mash P) (OTG)
c.MK > c.HK > Senretsu Kyaku (qcf + KK)
j.LP > j.MP, s.LK > s.HK, sj.LP > sj.LK > Shichi Sei Sen Kuu Kyaku (air qcf + KK)
j.LP > j.MP, c.LK > c.MK > c.HP > Senretsu Kyaku (qcf + KK), Lightning Legs (Mash P)
j.LP > j.LK > j.MP, dash > s.LK > s.HK, Hazan Tenshou Kyaku (dp + KK), c.LK (OTG) > s.HK, sj.LP > sj.LK > sj.MP > Stomp Kick (air d + MK), Stomp Kick (ar d + MK), Lightning Legs (air mash K)
j.LP > j.LK > j.MK, dash > s.LP > s.LK > s.HK, sj.LP > sj.LK > sj.MP > Stomp Kick (air d + MK), sj.LP > sj.LK > Shichi Sei Sen Kuu Kyaku (qcf + KK)
s.HK, sj.LP > sj.LK > sj.MP > sj.MK > sj.HK, sj.LK (OTG), s.LK > s.MK > s.HK

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