Marvel vs Capcom/Chun Li: Difference between revisions

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= Introducion =
{{MVC1 Character Subnav|name=Chun Li}}
 
[[file:mvc1chunli.gif|right]]
{{TOClimit|3}}
 
==Introduction==
Needs updated pros/cons.
{{ ProConTable
| pros =
* Fast normals and Magic Series combos
* Can hit OTG with her Jump ins, Lightning Kicks and Hyper Moves
* Lots of aerial rave options
* Kikoushou is a great zoning Hyper Combo
* New Level 3 Hyper Combo
* Small hitbox
* Triple jump
| cons =
* Low Stamina
* Rushdown Hyper Combo is very unsafe
* Her Kikoken is just plain bad
* Hard to learn and master, requires execution
}}


= Move List =
= Move List =
===Ground Normals===
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0">s.LP</font>
{{MoveData
|image=
|subtitle=
|caption=
|name=s.LP
|data=
{{AttackData-Marvel vs Capcom
|Damage=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=Ground
|description=
}}
}}
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0">s.MP</font>
{{MoveData
|image=
|subtitle=
|caption=
|name=s.MP
|data=
{{AttackData-Marvel vs Capcom
|Damage=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=Ground
|description=
}}
}}
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0">s.HP</font>
{{MoveData
|image=
|subtitle=
|caption=
|name=s.HP
|data=
{{AttackData-Marvel vs Capcom
|Damage=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=Ground
|description=
}}
}}
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0">s.LK</font>
{{MoveData
|image=
|subtitle=
|caption=
|name=s.LK
|data=
{{AttackData-Marvel vs Capcom
|Damage=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=Ground
|description=
}}
}}
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0">s.MK</font>
{{MoveData
|image=
|subtitle=
|caption=
|name=s.MK
|data=
{{AttackData-Marvel vs Capcom
|Damage=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=Ground
|description=
}}
}}
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0">s.HK</font>
{{MoveData
|image=
|subtitle=
|caption=
|name=s.HK
|data=
{{AttackData-Marvel vs Capcom
|Damage=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=Ground, Launcher
|description=
}}
}}
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0">c.LP</font>
{{MoveData
|image=
|subtitle=
|caption=
|name=c.LP
|data=
{{AttackData-Marvel vs Capcom
|Damage=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=Ground
|description=
}}
}}
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0">c.MP</font>
{{MoveData
|image=
|subtitle=
|caption=
|name=c.MP
|data=
{{AttackData-Marvel vs Capcom
|Damage=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=Ground
|description=
}}
}}
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0">c.HP</font>
{{MoveData
|image=
|subtitle=
|caption=
|name=c.HP
|data=
{{AttackData-Marvel vs Capcom
|Damage=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=Ground
|description=
}}
}}
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0">c.LK</font>
{{MoveData
|image=
|subtitle=
|caption=
|name=c.LK
|data=
{{AttackData-Marvel vs Capcom
|Damage=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=Ground
|description=
}}
}}
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0">c.MK</font>
{{MoveData
|image=
|subtitle=
|caption=
|name=c.MK
|data=
{{AttackData-Marvel vs Capcom
|Damage=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=Ground
|description=
}}
}}
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0">c.HK</font>
{{MoveData
|image=
|subtitle=
|caption=
|name=c.HK
|data=
{{AttackData-Marvel vs Capcom
|Damage=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=Ground
|description=
}}
}}
===Air Normals===
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0">j.LP</font>
{{MoveData
|image=
|subtitle=
|caption=
|name=j.LP
|data=
{{AttackData-Marvel vs Capcom
|Damage=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=Ground
|description=
}}
}}
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0">j.MP</font>
{{MoveData
|image=
|subtitle=
|caption=
|name=j.MP
|data=
{{AttackData-Marvel vs Capcom
|Damage=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=Ground
|description=
}}
}}
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0">j.HP</font>
{{MoveData
|image=
|subtitle=
|caption=
|name=j.HP
|data=
{{AttackData-Marvel vs Capcom
|Damage=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=Ground
|description=
}}
}}
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0">j.LK</font>
{{MoveData
|image=
|subtitle=
|caption=
|name=j.LK
|data=
{{AttackData-Marvel vs Capcom
|Damage=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=Ground
|description=
}}
}}
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0">j.MK</font>
{{MoveData
|image=
|subtitle=
|caption=
|name=j.MK
|data=
{{AttackData-Marvel vs Capcom
|Damage=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=Ground
|description=
}}
}}
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0">j.HK</font>
{{MoveData
|image=
|subtitle=
|caption=
|name=j.HK
|data=
{{AttackData-Marvel vs Capcom
|Damage=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=Ground
|description=
}}
}}
===Command Normals===
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=
|subtitle=
|caption=
|name=Wall Jump
|data=
{{AttackData-Marvel vs Capcom
|Damage=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=Air
|description=
}}
}}
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=
|subtitle=While in air, 66 OR {{Icon-Capcom|3p}}
|caption=
|name=Air Dash
|data=
{{AttackData-Marvel vs Capcom
|Damage=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=Air
|description=
}}
}}
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=
|subtitle=j2MK
|caption=
|name=Yousou Kyaku
|data=
{{AttackData-Marvel vs Capcom
|Damage=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=Air
|description=
}}
}}
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=
|subtitle=3HK
|caption=
|name=Kaku Kyaku Raku
|data=
{{AttackData-Marvel vs Capcom
|Damage=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=Ground
|description=Chun-Li leaps up to the air and lands behind the opponent.
}}
}}
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=
|subtitle=6HP
|caption=
|name=Reishiki Kikoken
|data=
{{AttackData-Marvel vs Capcom
|Damage=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=Ground
|description=Chun-Li unleashes a stalling projectiles which resembles a mini-version of her Kikou-Shou.
}}
}}
===Throws===
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0">Normal Throw</font>
{{MoveData
|image=
|subtitle=4/6 + MP/HP
|caption=
|name=Normal Throw
|data=
{{AttackData-Marvel vs Capcom
|Damage=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=Ground
|description=
}}
}}
==Special Moves==
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=
|subtitle=Mash {{Icon-Capcom|k}}
|caption=
|name=Hyakuretsu Kyaku
|data=
{{AttackData-Marvel vs Capcom
|Damage=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=Ground/air
|description=Chun-Li swings her leg rapidly.
}}
}}
===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=
|subtitle=HCF + P
|caption=
|name=Kikoken
|data=
{{AttackData-Marvel vs Capcom
|Damage=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=Ground
|description=Chun-Li throws a fireball from her palms.
}}
}}


===== <span class="invisible-header"></span> =====
{{MoveData
| name    = Sen'en Shuu
| input    = HCB + K
| subtitle =
| image    =
| caption  =
| linkname = HCB
| data  =
  {{AttackData-Marvel vs Capcom
  | version    = HCB + LK
  | subtitle    = LK Version
  | Damage      =
  | Guard      =
  | Startup    =
  | Active      =
  | Recovery    =
  | Total      =
  | Hit Adv    =
  | Block Adv  =
  | Property    = Ground
  | description = Chun-Li does a flip kick which serves as an overhead and can advance her rushing or verticality on the move.
}}
  {{AttackData-Marvel vs Capcom
  | header      = no
  | version    = HCB + MK
  | subtitle    = MK Version
  | Damage      =
  | Guard      =
  | Startup    =
  | Active      =
  | Recovery    =
  | Total      =
  | Hit Adv    =
  | Block Adv  =
  | Property    = Ground
  | description =
}}
  {{AttackData-Marvel vs Capcom
  | header      = no
  | version    = HCB + HK
  | subtitle    = HK Version
  | Damage      =
  | Guard      =
  | Startup    =
  | Active      =
  | Recovery    =
  | Total      =
  | Hit Adv    =
  | Block Adv  =
  | Property    = Ground
  | description =
}}
}}


Command Normals:
===== <span class="invisible-header"></span> =====
Flip Over Kick: DF + HK:
{{MoveData
Chun-Li leaps up to the air and lands behind the opponent.
| name    = Tensho Kyaku
| input    = DP + K
| subtitle =
| image    =
| caption  =
| linkname = DP
| data  =
  {{AttackData-Marvel vs Capcom
  | version    = DP + LK
  | subtitle    = LK Version
  | Damage      =
  | Guard      =
  | Startup    =
  | Active      =
  | Recovery    =
  | Total      =
  | Hit Adv    =
  | Block Adv  =
  | Property    = Ground/air
  | description = Chun-Li rises up as he does vertical spin kick in the air.
}}
  {{AttackData-Marvel vs Capcom
  | header      = no
  | version    = DP + MK
  | subtitle    = MK Version
  | Damage      =
  | Guard      =
  | Startup    =
  | Active      =
  | Recovery    =
  | Total      =
  | Hit Adv    =
  | Block Adv  =
  | Property    = Ground/air
  | description =
}}
  {{AttackData-Marvel vs Capcom
  | header      = no
  | version    = DP + HK
  | subtitle    = HK Version
  | Damage      =
  | Guard      =
  | Startup    =
  | Active      =
  | Recovery    =
  | Total      =
  | Hit Adv    =
  | Block Adv  =
  | Property    = Ground/air
  | description =
}}
}}


Reishiki Kikoken: F + HP:
==Hyper Combos==
Chun-Li unleashes a stalling projectiles which resembles
===== <span class="invisible-header"></span> =====
a mini-version of her Kikou-Shou.
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=
|subtitle=QCF + PP
|caption=
|name=Kikou-Shou
|data=
{{AttackData-Marvel vs Capcom
|Damage=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=Ground super
|description=Chun-Li unleashes a large spherical projectile that surrounds her. Mash any buttons for more hits.
}}
}}


===== <span class="invisible-header"></span> =====
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=
|subtitle=QCF + KK
|caption=
|name=Senretsu-Kyaku
|data=
{{AttackData-Marvel vs Capcom
|Damage=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=Ground super
|description=Chun-Li moves forward fast as she does a series of Hyakuretsu Kyaku's and finishes off with a flying kick. Mash any buttons for more hits.
}}
}}


Special Moves:
===== <span class="invisible-header"></span> =====
Hyakuretsu Kyaku: Press K rapidly:
<font style="visibility:hidden" size="0"></font>
Chun-Li swings her leg rapidly.
{{MoveData
|image=
|subtitle=DP + KK
|caption=
|name=Hazan Tenshoukyaku
|data=
{{AttackData-Marvel vs Capcom
|Damage=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=Ground super
|description=Chun-Li does an extended version of her Tensho Kyaku.
}}
}}


Kikoken: HCF + P:
===== <span class="invisible-header"></span> =====
Chun-Li throws a fireball from her palms.
<font style="visibility:hidden" size="0"></font>
{{MoveData
|image=
|subtitle=While in air, QCF + KK
|caption=
|name=Seichisei Senkuu-Kyaku
|data=
{{AttackData-Marvel vs Capcom
|Damage=
|Guard=
|Startup=
|Active=
|Recovery=
|Total=
|Hit Adv=
|Block Adv=
|Property=Air super
|description=Introduced in MvC, Chun-Li does an air-dash and when it connects, does a strong aerial MK which freezes the screen as random chinese symbols come up which lands the opponent to the other side of the screen.
}}
}}


Hazan Shu: HCB + K:
= Strategy =
Chun-Li does a flip kick which serves as an overhead
==Basic Tips==
and can advance her rushing or verticality on the move.
Launchers: HK


Tensho Kyaku: Charge D, U + K:
Magic Series: Hunter Series across all moves
Chun-Li rises up as he does vertical spin kick in the air.


Hyper Combos:
AC Finisher: HP, HK, Lightning Legs (air mash K)
Kikou-Shou: QCF + Px2:
Chun-Li unleashes a large spherical projectile that
surrounds her.


Senretsu-Kyaku: QCF + Kx2:
==Advanced==
Chun-Li moves forward fast as she does a series of
==Team Setups==
Hyakuretsu Kyaku's and finishes off with a flying kick.


Tensho-Senkuu-Kyaku: QCB + Kx2:
= Combos =
Chun-Li does an extended version of her Tensho Kyaku.
{| border="1em" cellpadding="3" cellMPacing="0"
| align="center"|'''Combo'''
| align="center"|'''Damage'''
| align="center"|'''Notes'''
|-
| align="center"|'''Easy Combos'''
| align="center"|-
| align="center"|-
|-
|c.MK > c.HK > Lightning Legs (Mash P) (OTG)
|
|
|-
|c.MK > c.HK > Senretsu Kyaku (qcf + KK)
|
|
|-
|j.LP > j.MP, s.LK > s.HK, sj.LP > sj.LK > Shichi Sei Sen Kuu Kyaku (air qcf + KK)
|
|
|-
|j.LP > j.MP, c.LK > c.MK > c.HP > Senretsu Kyaku (qcf + KK), Lightning Legs (Mash P)
|
|
|-
|j.LP > j.LK > j.MP, dash > s.LK > s.HK, Hazan Tenshou Kyaku (dp + KK), c.LK (OTG) > s.HK, sj.LP > sj.LK > sj.MP > Stomp Kick (air d + MK), Stomp Kick (ar d + MK), Lightning Legs (air mash K)
|
|
|-
|j.LP > j.LK > j.MK, dash > s.LP > s.LK > s.HK, sj.LP > sj.LK > sj.MP > Stomp Kick (air d + MK), sj.LP > sj.LK > Shichi Sei Sen Kuu Kyaku (qcf + KK)
|
|
|-
|s.HK, sj.LP > sj.LK > sj.MP > sj.MK > sj.HK, sj.LK (OTG), s.LK > s.MK > s.HK
|
|
|-
|}


Seichisei Senkuu-Kyaku: QCF + Kx2 (only in air):
{{Navbox-MVC1}}
Introduced in MvC, Chun-Li does an air-dash and when it
[[Category:Marvel vs Capcom]]
connects, does a strong aerial MK which freezes the screen
[[Category:Chun-Li]]
as random chinese symbols come up which lands the
opponent to the other side of the screen.

Latest revision as of 01:38, 1 July 2024

Mvc1chunli.gif

Introduction

Needs updated pros/cons.

Strengths Weaknesses
  • Fast normals and Magic Series combos
  • Can hit OTG with her Jump ins, Lightning Kicks and Hyper Moves
  • Lots of aerial rave options
  • Kikoushou is a great zoning Hyper Combo
  • New Level 3 Hyper Combo
  • Small hitbox
  • Triple jump
  • Low Stamina
  • Rushdown Hyper Combo is very unsafe
  • Her Kikoken is just plain bad
  • Hard to learn and master, requires execution

Move List

Ground Normals

s.LP

s.LP
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

s.MP

s.MP
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

s.HP

s.HP
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

s.LK

s.LK
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

s.MK

s.MK
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

s.HK

s.HK
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground, Launcher

c.LP

c.LP
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

c.MP

c.MP
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

c.HP

c.HP
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

c.LK

c.LK
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

c.MK

c.MK
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

c.HK

c.HK
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

Air Normals

j.LP

j.LP
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

j.MP

j.MP
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

j.HP

j.HP
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

j.LK

j.LK
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

j.MK

j.MK
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

j.HK

j.HK
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

Command Normals

Wall Jump
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Air

Air Dash
While in air, 66 OR 3p.png
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Air

Yousou Kyaku
j2MK
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Air

Kaku Kyaku Raku
3HK
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

Chun-Li leaps up to the air and lands behind the opponent.

Reishiki Kikoken
6HP
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

Chun-Li unleashes a stalling projectiles which resembles a mini-version of her Kikou-Shou.

Throws

Normal Throw

Normal Throw
4/6 + MP/HP
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

Special Moves

Hyakuretsu Kyaku
Mash K.png
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground/air

Chun-Li swings her leg rapidly.

Kikoken
HCF + P
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground

Chun-Li throws a fireball from her palms.

Sen'en Shuu
HCB + K
Version Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
HCB + LK
LK Version
- - - - - - - - - Ground

Chun-Li does a flip kick which serves as an overhead and can advance her rushing or verticality on the move.

HCB + MK
MK Version
- - - - - - - - - Ground
HCB + HK
HK Version
- - - - - - - - - Ground
Tensho Kyaku
DP + K
Version Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
DP + LK
LK Version
- - - - - - - - - Ground/air

Chun-Li rises up as he does vertical spin kick in the air.

DP + MK
MK Version
- - - - - - - - - Ground/air
DP + HK
HK Version
- - - - - - - - - Ground/air

Hyper Combos

Kikou-Shou
QCF + PP
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground super

Chun-Li unleashes a large spherical projectile that surrounds her. Mash any buttons for more hits.

Senretsu-Kyaku
QCF + KK
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground super

Chun-Li moves forward fast as she does a series of Hyakuretsu Kyaku's and finishes off with a flying kick. Mash any buttons for more hits.

Hazan Tenshoukyaku
DP + KK
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Ground super

Chun-Li does an extended version of her Tensho Kyaku.

Seichisei Senkuu-Kyaku
While in air, QCF + KK
Damage Guard Startup Active Recovery Total Hit Adv Block Adv Meter Gain Property
- - - - - - - - - Air super

Introduced in MvC, Chun-Li does an air-dash and when it connects, does a strong aerial MK which freezes the screen as random chinese symbols come up which lands the opponent to the other side of the screen.

Strategy

Basic Tips

Launchers: HK

Magic Series: Hunter Series across all moves

AC Finisher: HP, HK, Lightning Legs (air mash K)

Advanced

Team Setups

Combos

Combo Damage Notes
Easy Combos - -
c.MK > c.HK > Lightning Legs (Mash P) (OTG)
c.MK > c.HK > Senretsu Kyaku (qcf + KK)
j.LP > j.MP, s.LK > s.HK, sj.LP > sj.LK > Shichi Sei Sen Kuu Kyaku (air qcf + KK)
j.LP > j.MP, c.LK > c.MK > c.HP > Senretsu Kyaku (qcf + KK), Lightning Legs (Mash P)
j.LP > j.LK > j.MP, dash > s.LK > s.HK, Hazan Tenshou Kyaku (dp + KK), c.LK (OTG) > s.HK, sj.LP > sj.LK > sj.MP > Stomp Kick (air d + MK), Stomp Kick (ar d + MK), Lightning Legs (air mash K)
j.LP > j.LK > j.MK, dash > s.LP > s.LK > s.HK, sj.LP > sj.LK > sj.MP > Stomp Kick (air d + MK), sj.LP > sj.LK > Shichi Sei Sen Kuu Kyaku (qcf + KK)
s.HK, sj.LP > sj.LK > sj.MP > sj.MK > sj.HK, sj.LK (OTG), s.LK > s.MK > s.HK

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