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=Introduction= | =Introduction= | ||
''"I would ban Garuda if I could."'' | |||
Arika's Boss Character is just playing a different game. | |||
=The Basics= | |||
EXA Garuda is an evil genius of a Shoto with a bucket of dastardly knowledge checks and ridiculous setups. Unlike future appearances, however, Garuda '''really''' breaks this game. | |||
* Every Garuda BNB in the game confirms to Kienshou: A ridiculous metered invincible reversal that leaves him point blank, off axis, and '''very''' plus. Meaty crossups after KSU can be unblockable. | |||
* Multiple Garuda setups cause the opponent to wake up backwards. HK Throw, Meaty 423HP can be timed as a left/right mixup that's often safe on block and a hard knockdown whenever it connects. | |||
* Gouga xx "Beyblade", Kara 6HK~214214K is an ambigious, nigh unseeable looping 50/50 that works anywhere on the screen. | |||
Unlike Shin Garuda, who is universally banned, EXA Garuda walks on a knife's edge: Whether he should be allowed to compete is anyone's guess... And might depend on if you play the character yourself. | |||
=Moves List= | =Moves List= | ||
==Normals Moves== | ==Normals Moves== | ||
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Kienshou qcf,qcf + P, tap P / K / dir. rapidly | Kienshou qcf,qcf + P, tap P / K / dir. rapidly | ||
Kienbu qcb,qcb + P, move in any dir. (air) | Kienbu qcb,qcb + P, move in any dir. (air) | ||
=Advanced Strategy= | =Advanced Strategy= | ||
1 Raiga | |||
2 Kizan | |||
3 Shuuga | |||
4 Jazan | |||
5 Gouga | |||
6 Kienbu | |||
7 Kienshou | |||
8 Shuuki | |||
9 j HP, Kyouja | |||
10 j HK, Zanki | |||
11 c MK, Shuuga | |||
12 Perform a 21-hit combo | |||
13 j HK, c MK, Gouga, Kienbu, Kienshou | |||
14 c MP, c MK, Kizan, Kienbu | |||
15 Guard Break, j HK, Raiga, Kienshou, Kienbu | |||
16 j HP, c HP, Kienbu, Kienshou, Kienbu | |||
=Match-Ups= | =Match-Ups= | ||
{{Template:Street Fighter EX Plus Alpha}} | {{Template:Street Fighter EX Plus Alpha}} |
Latest revision as of 22:18, 27 June 2024
Introduction
"I would ban Garuda if I could."
Arika's Boss Character is just playing a different game.
The Basics
EXA Garuda is an evil genius of a Shoto with a bucket of dastardly knowledge checks and ridiculous setups. Unlike future appearances, however, Garuda really breaks this game.
- Every Garuda BNB in the game confirms to Kienshou: A ridiculous metered invincible reversal that leaves him point blank, off axis, and very plus. Meaty crossups after KSU can be unblockable.
- Multiple Garuda setups cause the opponent to wake up backwards. HK Throw, Meaty 423HP can be timed as a left/right mixup that's often safe on block and a hard knockdown whenever it connects.
- Gouga xx "Beyblade", Kara 6HK~214214K is an ambigious, nigh unseeable looping 50/50 that works anywhere on the screen.
Unlike Shin Garuda, who is universally banned, EXA Garuda walks on a knife's edge: Whether he should be allowed to compete is anyone's guess... And might depend on if you play the character yourself.
Moves List
Normals Moves
Satsuga When close, b / f + MP / HP Shouki When close, b / f + MK / HK Shuuki In air, any dir. but u + MP/HP/MK/HK
Special Moves
Shuuga qcf + P Gouga hcf + K Jazan b,d,db + P Kizan f,d,df + P Raiga f,d,df + K Bu f,d,df + PPP Maboroshi Press PPP when damaged (CPU Garuda only) Zanki f + HP Kyouja f + HK
Super Moves
Kienshou qcf,qcf + P, tap P / K / dir. rapidly Kienbu qcb,qcb + P, move in any dir. (air)
Advanced Strategy
1 Raiga 2 Kizan 3 Shuuga 4 Jazan 5 Gouga 6 Kienbu 7 Kienshou 8 Shuuki 9 j HP, Kyouja 10 j HK, Zanki 11 c MK, Shuuga 12 Perform a 21-hit combo 13 j HK, c MK, Gouga, Kienbu, Kienshou 14 c MP, c MK, Kizan, Kienbu 15 Guard Break, j HK, Raiga, Kienshou, Kienbu 16 j HP, c HP, Kienbu, Kienshou, Kienbu
Match-Ups
General | Introduction | Game Mechanics | |
The Characters | Akuma | Allen Snider | Blair Dame | Kairi | Chun-Li | Jack | Darun Mister | Dhalsim | Doctrine Dark | Garuda | Guile | Hokuto | Ken | M.Bison | Pullum Purna | Ryu | Sakura | Skullomania | Zangief | Evil Ryu | Evil Hokuto |