< Rage of The Dragons | Lynn
No edit summary |
m (added video) |
||
Line 1: | Line 1: | ||
{{Character Subnav ROTD|name=Lynn}} | {{Character Subnav ROTD|name=Lynn}} | ||
<center>'''Move List Showcase''' <br> | |||
<youtube>GEV-guguZjA</youtube></center> | |||
===Impact=== | ===Impact=== | ||
Line 11: | Line 14: | ||
j.4B - Cross-up kick with a load of hitstun. Can confirm into first impact. If you know KOF, this is similar to Iori's j.4B.<br> | j.4B - Cross-up kick with a load of hitstun. Can confirm into first impact. If you know KOF, this is similar to Iori's j.4B.<br> | ||
===Special Moves=== | ===Special Moves=== |
Revision as of 10:14, 22 May 2024
Impact
B+C (ground) A,A,A,C,C
B+C (air) A,A,A,C,C
Command Moves
6A - A fast but short overhead. Can only be linked into.
j.6C - Air throw. Very few characters have an air throw, this is a strong option for air to air interactions.
j.4B - Cross-up kick with a load of hitstun. Can confirm into first impact. If you know KOF, this is similar to Iori's j.4B.
Special Moves
Kouryuu Shouzan Ha - 236A/C
- Possibly the best fireball in the game. It's quick and can be linked off of. A version moves slower than the C version.
Ryuu'en Hou - 623A/C > 236B > B
- Palm strike rekka, does great damage and sends the opponent flying after finishing. The heavy version is the exact same but takes longer to hit.
En-ren Ken - 63214A/C
- Has really good blowback/wall carry potential but does very poor damage in combos.
Kouryuu Kyaku - [2]8B/D
- Upward flash kick, has a few invinciblity frames on start-up.
Super Moves
Kouryuu Ken Ougi Hiryuu - 214-1236B/D
- Good anti-air, but can miss opponents above Lynn's head. The heavy version does extra damage by body surfing the opponent.