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{{Infobox Character VHUNT | |||
|name= Morrigan | |||
|image=VHUNT_Morrigan_Artwork.png | |||
|hp= Light | |||
|sh=89px | |||
|ch=54px | |||
|movef= 3.25 | |||
|moveb= 2.75 | |||
|dasht=HOVER | |||
|jumpf=4.125 | |||
|jumpn= | |||
|jumpb=4.25 | |||
|type= | |||
}} | |||
= Move List = | |||
= | |||
== Standing Normal Moves == | == Standing Normal Moves == | ||
Line 498: | Line 507: | ||
| Property = - | | Property = - | ||
| description = | | description = | ||
}} | }} | ||
}} | }} | ||
Line 661: | Line 635: | ||
| Block Adv = | | Block Adv = | ||
| Property = | | Property = | ||
| description = Morrigan use | | description = Morrigan use her bat wing to make a jumping uppercut. One of the best anti airs in the game and your 2-in-1 low special, it doesn't make big damage but it has good recovery.<br>ES Version does more damage and has better range.<br> | ||
* This move also acts as Morrigans GC | |||
}} | |||
}}<br> | |||
{{MoveData | |||
| name = Vector Drain | |||
| input = Close {{Motion|63214}} +{{Icon-Capcom|mp}} or {{Icon-Capcom|hp}} | |||
| subtitle = | |||
| image = VHUNT_Morrigan_Air_Throw_Normal.png | |||
| image2 = VHUNT_Morrigan_Air_Throw_ES.png | |||
| caption = Normal | |||
| caption2 = ES | |||
| linkname = | |||
| data = | |||
{{AttackData-VHUNT | |||
| version = Normal (MP or HP) | |||
| subtitle = | |||
| Guard = Throw | |||
| Startup = 2 | |||
| Active = 1 (2) 1 (1) 1 | |||
| Recovery = 43 | |||
| Hit Adv = Knockdown | |||
| Block Adv = - | |||
| Property = - | |||
| description = | |||
}} | |||
{{AttackData-VHUNT | |||
| version = ES | |||
| subtitle = | |||
| Guard = Throw | |||
| Startup = 2 | |||
| Active = 1 (2) 1 (1) 1 | |||
| Recovery = 43 | |||
| Hit Adv = Knockdown | |||
| Block Adv = - | |||
| Property = - | |||
| description = Her Command Grab, Morrigan grabs her opponent and it's a decent damaging piledriver but has a short throw range and a slow animation.<br>ES version applies more damage. | |||
}} | |||
}}<br> | |||
{{MoveData | |||
| name = Pursuit Attack | |||
| input = (After Knockdown) {{Motion|8}}+{{Icon-Capcom|k}} | |||
| subtitle = | |||
| image = VHUNT_Morrigan_Pursuit_Attack.png | |||
| image2 = VHUNT_Morrigan_Pursuit_Attack_ES.png | |||
| caption = Pursuit Attack | |||
| caption2 = ES Pursuit Attack | |||
| linkname = | |||
| data = | |||
{{AttackData-VHUNT | |||
| version = Normal | |||
| subtitle = | |||
| Guard = N/A | |||
| Startup = 33 | |||
| Active = 7(1)1 | |||
| Recovery = 7 | |||
| Hit Adv = | |||
| Block Adv = | |||
| Property = | |||
| description = | |||
}} | |||
{{AttackData-VHUNT | |||
| version = ES | |||
| subtitle = | |||
| Guard = N/A | |||
| Startup = 33 | |||
| Active = 7(1)1 | |||
| Recovery = 7 | |||
| Hit Adv = | |||
| Block Adv = | |||
| Property = | |||
| description = Its a good overhead and varies her lenght depends of the button, LK version is for the deep land and HK for overheads. | |||
}} | }} | ||
}} | }} | ||
== | == EX Moves == | ||
{{MoveData | |||
| name = Valkyrie Turn (air OK) | |||
| input = {{Motion|63214}}+{{Icon-Capcom|k}}(Press Again){{Icon-Capcom|k}} | |||
She travels to the screen and then comes back and you can make a Shell Kick that makes multiple hits, its a good option for corner escape, the attitude depends of the strenght of the button, you can combo a crouching chain after. | | subtitle = | ||
| image = VHUNT_Morrigan_Valkyrie_Turn_1.png | |||
| image2 = VHUNT_Morrigan_Valkyrie_Turn_2.png | |||
| caption = | |||
| linkname = | |||
| data = | |||
Her best Super and the comboable one, timing is strict and fast and the speed is slow, but is one of the most damageful and funny ones of the game because she makes a temporal clone of herself and makes a Ryuko Ranbu esque combo. | {{AttackData-VHUNT | ||
| version = | |||
| subtitle = | |||
| Guard = Mid | |||
| Startup = | |||
| Active = | |||
Morrigan creates a holographic clone of herself, it had a decent startup and suitable to release it after a knockdown, you can combo it with Darkness Illusion. | | Recovery = | ||
| Hit Adv = | |||
| Block Adv = | |||
| Property = | |||
| description = She travels to the screen and then comes back and you can make a Shell Kick that makes multiple hits, its a good option for corner escape, the attitude depends of the strenght of the button, you can combo a crouching chain after. | |||
}} | |||
}} <br> | |||
{{MoveData | |||
| name = Darkness Illusion (air OK) | |||
| input = {{Icon-Capcom|lp}}, {{Icon-Capcom|lp}}, {{Motion|6}}, {{Icon-Capcom|lk}}, {{Icon-Capcom|hp}} | |||
| subtitle = | |||
| image = VHUNT_Morrigan_Darkness_Illusion_1.png | |||
| image2 = VHUNT_Morrigan_Darkness_Illusion_2.png | |||
| image3 = VHUNT_Morrigan_Darkness_Illusion_3.png | |||
| caption = | |||
| linkname = | |||
| data = | |||
{{AttackData-VHUNT | |||
| version = | |||
| subtitle = | |||
| Guard = | |||
| Startup = 4 | |||
| Active = 20 | |||
| Recovery = 0 | |||
| Hit Adv = Knockdown | |||
| Block Adv = -24 | |||
| Property = | |||
| description = Her best Super and the comboable one, timing is strict and fast and the speed is slow, but is one of the most damageful and funny ones of the game because she makes a temporal clone of herself and makes a Ryuko Ranbu esque combo. Strike invincible on frame one. | |||
}} | |||
}} <br> | |||
{{MoveData | |||
| name = Astral Vision (air OK) | |||
| input = {{Icon-Capcom|lp}}, {{Icon-Capcom|lp}}, {{Motion|6}}, {{Icon-Capcom|mp}}, {{Icon-Capcom|hp}} | |||
| subtitle = | |||
| image = VHUNT_Morrigan_Astral_Vision_1.png | |||
| image2 = VHUNT_Morrigan_Astral_Vision_2.png | |||
| image3 = VHUNT_Morrigan_Astral_Vision_3.png | |||
| caption = | |||
| linkname = | |||
| data = | |||
{{AttackData-VHUNT | |||
| version = | |||
| subtitle = | |||
| Guard = | |||
| Startup = | |||
| Active = | |||
| Recovery = | |||
| Hit Adv = | |||
| Block Adv = | |||
| Property = | |||
| description = Morrigan creates a holographic clone of herself, it had a decent startup and suitable to release it after a knockdown, you can combo it with Darkness Illusion. | |||
}} | |||
}} <br> | |||
= The Basics = | = The Basics = | ||
Line 697: | Line 794: | ||
Standing close HK , Darkness Illusion - 17 hits, 31% Damage | Standing close HK , Darkness Illusion - 17 hits, 31% Damage | ||
{{Navbox-VHUNT}} | {{Navbox-VHUNT}} | ||
Latest revision as of 13:40, 12 April 2024
Introduction
"My victories, like my beauty, are eternal!"' |
Morrigan Aensland is a succubus who was born in 1678 in a region of Scotland. Belial foresaw that Makai would be exposed to the crisis of perishing soon. Someone, a great Life Form, would be needed to maintain the unbalanced world of Makai. He foresaw that one with such power would not be born in the family of Aensland for another 1,200 years. Knowing this, he decided to leave the future of the Aensland family in Morrigan's hands. To Belial, the future of the Aensland family was the same as the future of Makai.
Strengths | Weaknesses |
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Color Options
LP | MP | HP | Hold Start |
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LK | MK | HK | Hold LP+MK |
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Move List
Standing Normal Moves
Version | Guard | Startup | Active | Recovery | Hit Adv | Block Adv | Property | ||||
---|---|---|---|---|---|---|---|---|---|---|---|
Close | Mid | 6 | 3 | 6 | +5 | +3 | Cancellable | ||||
Far | Mid | 6 | 3 | 6 | +5 | +3 | Cancellable | ||||
Fast pokes, whiffs on crouching opponents. Can cancel into itself multiple times. |
Version | Guard | Startup | Active | Recovery | Hit Adv | Block Adv | Property | ||||
---|---|---|---|---|---|---|---|---|---|---|---|
Close | Mid | 7 | 8 | 17 | -6 | -8 | Cancellable | ||||
Far | Mid | 7 | 3 | 16 | +3 | +1 | Cancellable | ||||
Decent far reaching pokes. Close MP will do multiple hits and is good for starting combos. Far MP will whiff on crouching opponents. |
Version | Guard | Startup | Active | Recovery | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|
Close | Mid | 7 | 6 | 21 | -4 | -6 | Cancellable |
Far | Mid | 10 | 4 | 25 | -2 | -4 | - |
Version | Guard | Startup | Active | Recovery | Hit Adv | Block Adv | Property | ||||
---|---|---|---|---|---|---|---|---|---|---|---|
Close/Far | Low | 7 | 3 | 6 | +5 | +3 | Cancellable | ||||
Extremely fast poke that hits low, great for setting up tick throws. Can repeatable cancel into itself |
Version | Guard | Startup | Active | Recovery | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|
Close/Far | Mid | 7 | 3 | 15 | +4 | +2 | Cancellable |
Version | Guard | Startup | Active | Recovery | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|---|
Close | Mid | 9 | 3・3・3・3 | 26 | -6 | -8 | - |
Far | Mid | 12 | 5 | 25 | -7 | -9 | - |
Crouching Normal Attacks
Guard | Startup | Active | Recovery | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|
Mid | 6 | 3・3 | 5 | +6 | +4 | Cancellable |
Guard | Startup | Active | Recovery | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|
Mid | 7 | 3 | 18 | -2 | -4 | Cancellable |
Guard | Startup | Active | Recovery | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|
Mid | 10 | 3 | 23 | 0 | -2 | - |
Guard | Startup | Active | Recovery | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|
Low | 6 | 3 | 6 | +5 | +3 | Cancellable |
Guard | Startup | Active | Recovery | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|
Mid | 7 | 3 | 15 | +4 | +2 | Cancellable |
Guard | Startup | Active | Recovery | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|
Low | 9 | 4 | 24 | Knockdown | -7 | - |
Jumping Normal Attacks
Guard | Startup | Active | Recovery | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|
High | 6 | - | - | - | - | Cancellable |
Guard | Startup | Active | Recovery | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|
High | 7 | 10 | 1 | - | - | Cancellable |
Guard | Startup | Active | Recovery | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|
High | 9 | 3 | 11 | - | - | - |
Guard | Startup | Active | Recovery | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|
High | 6 | - | - | - | - | Cancellable |
Guard | Startup | Active | Recovery | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|
High | 7 | 12 | 1 | - | - | Cancellable |
Guard | Startup | Active | Recovery | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|
High | 8 | 7 | 9 | - | - | - |
Throws
Guard | Startup | Active | Recovery | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|
Throw | 2 | 1 (2) 1 (1) 1 | 43 | Knockdown | +11 | - |
Guard | Startup | Active | Recovery | Hit Adv | Block Adv | Property |
---|---|---|---|---|---|---|
Throw | 1 | - | - | Knockdown | - | - |
Special Moves
Version | Guard | Startup | Active | Recovery | Hit Adv | Block Adv | Property | ||||
---|---|---|---|---|---|---|---|---|---|---|---|
L/M/H | High | 7 | 6・3・3 | - | - | - | - | ||||
Its a good overhead and varies her lenght depends of the button, LK version is for the deep land and HK for overheads. |
Version | Guard | Startup | Active | Recovery | Hit Adv | Block Adv | Property | ||||
---|---|---|---|---|---|---|---|---|---|---|---|
L/M/H | Mid | 18 | - | 53 | -2 | -4 | - | ||||
Version | Guard | Startup | Active | Recovery | Hit Adv | Block Adv | Property | ||||
ES | Mid | 20 | - | 55 | Knockdown | +22 | - | ||||
She Throws a fireball with her fist, it have good recovery but isn't damaging, anyway its good for projectile battles. |
Version | Guard | Startup | Active | Recovery | Hit Adv | Block Adv | Property | ||||
---|---|---|---|---|---|---|---|---|---|---|---|
L/M/H | High | 20/21/22 | - | Variable + 7 | - | - | - | ||||
Version | Guard | Startup | Active | Recovery | Hit Adv | Block Adv | Property | ||||
ES | High | 19 | - | Variable + 7 | Knockdown | - | - | ||||
The diagonally aerial downward version of the projectile, its good for overhead pressure when you hover. |
Version | Guard | Startup | Active | Recovery | Hit Adv | Block Adv | Property | ||||
---|---|---|---|---|---|---|---|---|---|---|---|
L/M/H | Mid | 5 | 18/23/28 | 17+4/15+4/24+7 | Knockdown | -18/-21/-35 | - | ||||
Version | Guard | Startup | Active | Recovery | Hit Adv | Block Adv | Property | ||||
ES | Mid | 5 | 3・3・3・3・5・5・9 | 27+4 | Knockdown | - | - | ||||
Morrigan use her bat wing to make a jumping uppercut. One of the best anti airs in the game and your 2-in-1 low special, it doesn't make big damage but it has good recovery.
|
Version | Guard | Startup | Active | Recovery | Hit Adv | Block Adv | Property | ||||
---|---|---|---|---|---|---|---|---|---|---|---|
Normal (MP or HP) | Throw | 2 | 1 (2) 1 (1) 1 | 43 | Knockdown | - | - | ||||
Version | Guard | Startup | Active | Recovery | Hit Adv | Block Adv | Property | ||||
ES | Throw | 2 | 1 (2) 1 (1) 1 | 43 | Knockdown | - | - | ||||
Her Command Grab, Morrigan grabs her opponent and it's a decent damaging piledriver but has a short throw range and a slow animation. |
Version | Guard | Startup | Active | Recovery | Hit Adv | Block Adv | Property | ||||
---|---|---|---|---|---|---|---|---|---|---|---|
Normal | N/A | 33 | 7(1)1 | 7 | - | - | - | ||||
Version | Guard | Startup | Active | Recovery | Hit Adv | Block Adv | Property | ||||
ES | N/A | 33 | 7(1)1 | 7 | - | - | - | ||||
Its a good overhead and varies her lenght depends of the button, LK version is for the deep land and HK for overheads. |
EX Moves
Guard | Startup | Active | Recovery | Hit Adv | Block Adv | Property | ||||
---|---|---|---|---|---|---|---|---|---|---|
Mid | - | - | - | - | - | - | ||||
She travels to the screen and then comes back and you can make a Shell Kick that makes multiple hits, its a good option for corner escape, the attitude depends of the strenght of the button, you can combo a crouching chain after. |
Guard | Startup | Active | Recovery | Hit Adv | Block Adv | Property | ||||
---|---|---|---|---|---|---|---|---|---|---|
- | 4 | 20 | 0 | Knockdown | -24 | - | ||||
Her best Super and the comboable one, timing is strict and fast and the speed is slow, but is one of the most damageful and funny ones of the game because she makes a temporal clone of herself and makes a Ryuko Ranbu esque combo. Strike invincible on frame one. |
Guard | Startup | Active | Recovery | Hit Adv | Block Adv | Property | ||||
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | ||||
Morrigan creates a holographic clone of herself, it had a decent startup and suitable to release it after a knockdown, you can combo it with Darkness Illusion. |
The Basics
She is an all around fighter and you will be an aerial based one, you must abuse your hover and makes air pressure to your opponent with your aereal projectile or Shell Kick and low chain it
Combos
Crouching LK, MP,MK, HK - 4 hits 21% Damage
Dashing MP, Shell Kick, Crouching LK, MK, HK - 6 hits, 30% Damage
Standing close MK, ES Shadow Blade - 8 hits, 32% Damage
When the opponent is in the corner, Standing close HP, ES Shadow Blade - 8 hits, 33% Damage
Standing close HK , Darkness Illusion - 17 hits, 31% Damage