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|name=Luigi | |name=Luigi | ||
|discord= 0xLggx3U7EICyMm5 | |discord= 0xLggx3U7EICyMm5 | ||
|vods=https://vods.co/ | |vods=https://vods.co/melee?selection=24 | ||
|image=SSBM_Luigi_Portrait.png | |image=SSBM_Luigi_Portrait.png | ||
|weight=100 [[Super Smash Bros. Melee/Attributes#Weight|(9th)]] | |weight=100 [[Super Smash Bros. Melee/Attributes#Weight|(9th)]] | ||
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}} | }} | ||
== Ground Moves == | |||
===== <span class="invisible-header">Jab</span> ===== | |||
{{MoveData | |||
|name=Jab | |||
|input=Jab (5AAA) | |||
|image= | |||
|data= | |||
{{AttackData-SSBM | |||
|version=Jab 1 | |||
|factive=2 | |||
|active=2 | |||
|recovery=13 | |||
|iasa=16 | |||
|onshield=-10 | |||
|landlag= | |||
|autocancel= | |||
|damage=3% | |||
|bkb=0 | |||
|kbg=100 | |||
|angle=83 | |||
|effect=Normal | |||
|description=Generic jab. Often used in conjunction with overshot wavedash as an approach mix-up, or as pseudo-shield pressure followed by grab/dsmash/upb | |||
}} | |||
{{AttackData-SSBM | |||
|version=Jab 2 | |||
|factive=2 | |||
|active=2 | |||
|recovery=14 | |||
|iasa= | |||
|onshield=-13 | |||
|landlag= | |||
|autocancel= | |||
|damage=2% | |||
|bkb=0 | |||
|kbg=100 | |||
|angle=83 | |||
|effect=Normal | |||
|description=Not used as often as single or triple jab, but works as a timing mix-up similar to single jab | |||
}} | |||
{{AttackData-SSBM | |||
|version=Jab 3 | |||
|factive=5 | |||
|active=2 | |||
|recovery=24 (finisher) | |||
|iasa=22 | |||
|onshield=-14 | |||
|landlag= | |||
|autocancel= | |||
|damage=5% | |||
|bkb=10 | |||
|kbg=100 | |||
|angle=361(Sakurai angle) | |||
|effect=Normal | |||
|description=Decently fast string of jabs. Can be effective in scramble situations as a quick get-off-me option. | |||
}} | |||
}} | |||
===== <span class="invisible-header">Dash Attack</span> ===== | |||
{{MoveData | |||
|name=Fists of Fear | |||
|input=d.A | |||
|subtitle= | |||
|image= | |||
|data= | |||
{{AttackData-SSBM | |||
|factive=4 | |||
|active=33(Frames 4, 10, 16, 22, 29 and 37) | |||
|recovery=27 | |||
|iasa=59 | |||
|onshield=-20 | |||
|landlag= | |||
|autocancel= | |||
|damage=2%(total 6 hits) | |||
|bkb=2 | |||
|kbg=100 | |||
|angle=361(Sakurai angle) | |||
|effect=Normal | |||
|description= Arguably the worst dash attack in the game. Supposed to have a 7th hit, but the hitbox is missing. Nearly useless. | |||
}} | |||
}} | |||
===== <span class="invisible-header">fTilt</span> ===== | |||
{{MoveData | |||
|name=Plumber Kick | |||
|input=fTilt (t.6A) | |||
|subtitle= | |||
|image= | |||
|data= | |||
{{AttackData-SSBM | |||
|factive=4 | |||
|active=4 | |||
|recovery=24 | |||
|iasa=32 | |||
|onshield=-21 | |||
|landlag= | |||
|autocancel= | |||
|damage=10% | |||
|bkb=2 | |||
|kbg=100 | |||
|angle=361(Sakurai angle) | |||
|effect=Normal | |||
|description=Fast with good range. Useful for catching dashbacks and is a generally good neutral tool. Can be angled up to more easily catch aerial opponents and down which gives it a set knockback of 1, effectively not sending the opponent anywhere and making it mostly useless outside niche edgeguarding situations. | |||
}} | |||
}} | |||
==" | ===== <span class="invisible-header">uTilt</span> ===== | ||
{{MoveData | |||
|name=Cat Punch | |||
|input=uTilt (t.8A) | |||
|subtitle= | |||
|image= | |||
|data= | |||
{{AttackData-SSBM | |||
|factive=4 | |||
|active=8 | |||
|recovery=17 | |||
|iasa= | |||
|onshield=-14 | |||
|landlag=0 | |||
|autocancel= | |||
|damage=9% | |||
|bkb=30 | |||
|kbg=127 | |||
|angle=100 | |||
|effect=Normal | |||
|description=Arching move that starts behind and ends in front of Luigi, similar to uSmash. Great as both a combo starter and extender. | |||
}} | |||
}} | |||
==== | ===== <span class="invisible-header">dTilt</span> ===== | ||
===== | {{MoveData | ||
|name=Heel Kick | |||
|input=dTilt (t.2A) | |||
|subtitle= | |||
|image= | |||
|data= | |||
{{AttackData-SSBM | |||
|factive=5 | |||
|active=2 | |||
|recovery=26 | |||
|iasa= | |||
|onshield=-23 | |||
|landlag= | |||
|autocancel= | |||
|damage=9% | |||
|bkb=10 | |||
|kbg=80 | |||
|angle=80 | |||
|effect=Normal | |||
|description=Rarely used due to dSmash filling a similar function of grounded low hitbox. Can combo into KO moves at very high %. | |||
}} | |||
}} | |||
===== | ===== <span class="invisible-header">fSmash</span> ===== | ||
{{MoveData | |||
|name=Trowel Stab | |||
|input=fSmash (s.6A) | |||
|subtitle="2 dollar slices!" | |||
|image= | |||
|data= | |||
{{AttackData-SSBM | |||
|factive=12 | |||
|active=2 | |||
|recovery=28 | |||
|iasa= | |||
|onshield=-21 | |||
|landlag= | |||
|autocancel= | |||
|damage=13% | |||
|bkb=20 | |||
|kbg=135 | |||
|angle=55 | |||
|effect=Normal | |||
|description=Fairly strong KO move. Great for a DI mix-up finisher after a chaingrab. Can be angled up and down for 1% higher and lower damage respecively, as well as a higher and lower launch angle. | |||
}} | |||
}} | |||
===== | ===== <span class="invisible-header">uSmash</span> ===== | ||
{{MoveData | |||
|name=Lead Headbutt | |||
|input=uSmash (s.8A) | |||
|subtitle= | |||
|image= | |||
|data= | |||
{{AttackData-SSBM | |||
|factive=9 | |||
|active=3 | |||
|recovery=28 | |||
|iasa= | |||
|onshield=-19 | |||
|landlag= | |||
|autocancel= | |||
|damage=17% | |||
|bkb=35 | |||
|kbg=98 | |||
|angle=110 | |||
|effect=Normal | |||
|description=Good for snuffing out some aerial approaches due to invincibility on the head. Because of Luigi's low traction and shield pushback, it can be hard to punish on shield. | |||
}} | |||
}} | |||
==== | ===== <span class="invisible-header">dSmash</span> ===== | ||
{{MoveData | |||
|name=Breakdance Sweep | |||
|input=dSmash (s.2A) | |||
|subtitle= | |||
|image= | |||
|data= | |||
{{AttackData-SSBM | |||
|factive=5 | |||
|active=Front: 2, Back: 2 | |||
|recovery=22 | |||
|iasa= | |||
|onshield=-22 | |||
|landlag= | |||
|autocancel= | |||
|damage=17% | |||
|bkb=40 | |||
|kbg=80 | |||
|angle=90 | |||
|effect=Normal | |||
|description=One of Luigi's most common offensive tools. Fast start-up, good damage, sets up for combos, can also KO. | |||
}} | |||
}} | |||
==== | == Aerial Moves == | ||
===== <span class="invisible-header">nAir</span> ===== | |||
{{MoveData | |||
|name=Plumber's Boot | |||
|input=nAir (j.5A) | |||
|subtitle=C-c-c-combo breaker!!! | |||
|image= | |||
|data= | |||
{{AttackData-SSBM | |||
|factive=3 | |||
|active=28 | |||
|recovery=14 | |||
|iasa= | |||
|onshield=+1 | |||
|landlag=7 | |||
|autocancel=<3 35> | |||
|damage=Clean: 15% / Late: 8% | |||
|bkb=Clean: 20 / Late: 20 | |||
|kbg=100 | |||
|angle=90 | |||
|effect=Normal | |||
|description=One of Luigi's defining and most versatile moves. Used as a combo starter, extender and finisher, as well as breaking out of combos and pressuring shields. | |||
}} | |||
}} | |||
==" | ===== <span class="invisible-header">fAir</span> ===== | ||
=== | {{MoveData | ||
|name=Chop Chop | |||
|input=fAir (j.6A) | |||
|subtitle= | |||
|image= | |||
|data= | |||
{{AttackData-SSBM | |||
|factive=7 | |||
|active=3 | |||
|recovery=25 | |||
|iasa=33 | |||
|onshield=-5 | |||
|landlag=12 | |||
|autocancel=<2 19> | |||
|damage=12% | |||
|bkb=43 | |||
|kbg=100 | |||
|angle=361(Sakurai angle) | |||
|effect=Normal | |||
|description=A quick chop with okay range above and in front. Good as a combo finisher or as walling in neutral with short hop double fAir. | |||
}} | |||
}} | |||
===== <span class="invisible-header">bAir</span> ===== | |||
{{MoveData | |||
|name=Drop Kick | |||
|input=bAir (j.4A) | |||
|subtitle= | |||
|image= | |||
|data= | |||
{{AttackData-SSBM | |||
|factive=6 | |||
|active=12 | |||
|recovery=11 | |||
|iasa= | |||
|onshield=-1 | |||
|landlag=7 | |||
|autocancel=<6 18> | |||
|damage=11% | |||
|bkb=12 | |||
|kbg=100 | |||
|angle=361(Sakurai angle) | |||
|effect=Normal | |||
|description=A solid neutral tool with decent range. Good for keeping opponents out and edgeguarding from ledge. | |||
}} | |||
}} | |||
=== | ===== <span class="invisible-header">uAir</span> ===== | ||
{{MoveData | |||
|name=Bicycle Kick | |||
|input=uAir (j.8A) | |||
|subtitle= | |||
|image= | |||
|data= | |||
{{AttackData-SSBM | |||
|factive=5 | |||
|active=3 | |||
|recovery=26 | |||
|iasa=30 | |||
|onshield=+/-0 | |||
|landlag=7 | |||
|autocancel=<2 15> | |||
|damage=13% | |||
|bkb=0 | |||
|kbg=100 | |||
|angle=55 | |||
|effect=Normal | |||
|description=Great as an aerial combo extender into fair/dair/nair/upb. Can also be used for aerial interrupts. | |||
}} | |||
}} | |||
===== <span class="invisible-header">dAir</span> ===== | |||
{{MoveData | |||
|name=Screwdriver Kick | |||
|input=dAir (j.2A) | |||
|subtitle= | |||
|image= | |||
|data= | |||
{{AttackData-SSBM | |||
|factive=10 | |||
|active=5 | |||
|recovery=18 | |||
|iasa=29 | |||
|onshield=+/-0 | |||
|landlag=9 | |||
|autocancel=<6 23> | |||
|damage=16% | |||
|bkb=20 | |||
|kbg=100 | |||
|angle=361(Sakurai angle) | |||
|effect=Normal | |||
|description=Strong aerial with great downward range and IASA window for safe poking in neutral. Has a small meteor hitbox that opens up new combo trees and is particularly useful as a rest punish. | |||
}} | |||
}} | |||
=== | == Special Moves == | ||
===== <span class="invisible-header">Fireball</span> ===== | |||
{{MoveData | |||
|name=Fireball | |||
|input=nB (5B) | |||
|subtitle= | |||
|image= | |||
|data= | |||
{{AttackData-SSBM | |||
|factive=17 | |||
|active=17-67 | |||
|recovery=0 | |||
|iasa=0 | |||
|onshield=0 | |||
|landlag=0 | |||
|autocancel=<0 0> | |||
|damage=6 | |||
|bkb=5 | |||
|kbg=25 | |||
|angle=361 | |||
|effect=<span style="color:Orange;">Flame</span> | |||
|description=* Placeholder | |||
}} | |||
}} | |||
===== <span class="invisible-header">Green Missile</span> ===== | |||
{{MoveData | |||
|name=Green Missile | |||
|input=sideB (4/6B) | |||
|subtitle=Praying for a Misfire | |||
|image= | |||
|data= | |||
{{AttackData-SSBM | |||
|factive=Charging: 18 / Hitbox: 5 | |||
|active=Charging: 18-89 / Hitbox: 5-44 | |||
|recovery= | |||
|iasa= | |||
|onshield-66 | |||
|landlag=41 | |||
|autocancel=<0 0> | |||
|damage=6 | |||
|bkb=30 | |||
|kbg=100 | |||
|angle=361 | |||
|effect=Normal | |||
|description=* Placeholder | |||
{{AttackData-SSBM | |||
|factive=5 | |||
|active=5-44 | |||
|recovery= | |||
|iasa= | |||
|onshield=-55 | |||
|landlag=41 | |||
|autocancel= | |||
|damage=25% | |||
|bkb=20 | |||
|kbg=100 | |||
|angle=83 | |||
|effect=<span style="color:Orange;">Flame</span> | |||
|description=* Placeholder | |||
}} | |||
}} | |||
}} | |||
===== <span class="invisible-header">Super Jump Punch</span> ===== | |||
{{MoveData | |||
|name=Super Jump Punch | |||
|input=upB (8B) | |||
|subtitle= | |||
|image= | |||
|data= | |||
{{AttackData-SSBM | |||
|factive=5 | |||
|active=5-23 | |||
|recovery= | |||
|iasa= | |||
|onshield=Clean: -20 / Late: -31 | |||
|landlag=40 | |||
|autocancel= | |||
|damage=Clean: 25 / Late: 1 | |||
|bkb=Clean: 70 / Late: 1 | |||
|kbg=Clean: 73 / Late: 1 | |||
|angle=Clean: 90 / Late: 80 | |||
|effect=Clean: <span style="color:Orange;">Flame</span> / Late: Coin | |||
|description=* Placeholder | |||
}} | |||
}} | |||
===== <span class="invisible-header">Luigi Cyclone</span> ===== | |||
{{MoveData | |||
|name=Luigi Cyclone | |||
|input=downB (2B) | |||
|subtitle= | |||
|image= | |||
|data= | |||
{{AttackData-SSBM | |||
|factive=18 | |||
|active=6-43 | |||
|recovery=46 | |||
|iasa= | |||
|onshield=Spin Hit: -67 / Strong Hit: -65 | |||
|landlag= | |||
|autocancel= | |||
|damage=Spin Hit: 8 / Strong Hit: 12 | |||
|bkb=50 | |||
|kbg=80 | |||
|angle=90 | |||
|effect=Normal | |||
|description=* Placeholder | |||
}} | |||
}} | |||
== Grabs & Throws == | |||
<!-->Put a character's grab, zair, and throws here.<--> | |||
===== <span class="invisible-header">Grab</span> ===== | |||
{{MoveData | |||
|name=Grab | |||
|input=Grab (Z) | |||
|subtitle= | |||
|image= | |||
|data= | |||
{{AttackData-SSBM | |||
|factive=7 | |||
|active=7-8 | |||
|recovery=22 | |||
|iasa= | |||
|onshield= | |||
|landlag= | |||
|autocancel= | |||
|damage= | |||
|bkb= | |||
|kbg= | |||
|angle= | |||
|effect=Normal | |||
|description=* Placeholder | |||
}} | |||
}} | |||
===== <span class="invisible-header">Dash Grab</span> ===== | |||
{{MoveData | |||
|name=Dash Grab | |||
|input=d.Grab (d.Z) | |||
|subtitle= | |||
|image= | |||
|data= | |||
{{AttackData-SSBM | |||
|factive=11 | |||
|active=11-12 | |||
|recovery=28 | |||
|iasa= | |||
|onshield= | |||
|landlag= | |||
|autocancel= | |||
|damage= | |||
|bkb= | |||
|kbg= | |||
|angle= | |||
|effect=Normal | |||
|description=* Placeholder | |||
}} | |||
}} | |||
===== <span class="invisible-header">Pummel</span> ===== | |||
{{MoveData | |||
|name=Pummel | |||
|input=g.A | |||
|subtitle= | |||
|image= | |||
|data= | |||
{{AttackData-SSBM | |||
|factive=17 | |||
|active=17-24 | |||
|recovery= | |||
|iasa= | |||
|onshield= | |||
|landlag= | |||
|autocancel= | |||
|damage=3 | |||
|bkb= | |||
|kbg= | |||
|angle= | |||
|effect=Normal | |||
|description=* Placeholder | |||
}} | |||
}} | |||
===== <span class="invisible-header">fThrow</span> ===== | |||
{{MoveData | |||
|name=Heave-Ho | |||
|input=fThrow (g.6) | |||
|subtitle= | |||
|image= | |||
|data= | |||
{{AttackData-SSBM | |||
|factive=12(W) | |||
|active=12(W)-28(W) | |||
|recovery= | |||
|iasa= | |||
|onshield= | |||
|landlag= | |||
|autocancel= | |||
|damage=8 | |||
|bkb=60 | |||
|kbg=65 | |||
|angle=45 | |||
|effect=Normal | |||
|description=The speed of this throw depends on the opponent's weight (W). | |||
}} | |||
}} | |||
===== <span class="invisible-header">bThrow</span> ===== | |||
{{MoveData | |||
|name=Sand Attack | |||
|input=bThrow (g.4) | |||
|subtitle= | |||
|image= | |||
|data= | |||
{{AttackData-SSBM | |||
|factive=44(W) | |||
|active=44(W)-67(W) | |||
|recovery= | |||
|iasa= | |||
|onshield= | |||
|landlag= | |||
|autocancel= | |||
|damage=Throw: 10 / Collateral: 8 | |||
|bkb=Throw: 80 / Collateral: 20 | |||
|kbg=Throw: 65 / Collateral: 100 | |||
|angle=45 | |||
|effect=Normal | |||
|description=The speed of this throw depends on the opponent's weight (W). | |||
}} | |||
}} | |||
===== <span class="invisible-header">uThrow</span> ===== | |||
{{MoveData | |||
|name=Sand Attack | |||
|input=uThrow (g.8) | |||
|subtitle= | |||
|image= | |||
|data= | |||
{{AttackData-SSBM | |||
|factive=18(W) | |||
|active=18(W)-40(W) | |||
|recovery= | |||
|iasa= | |||
|onshield= | |||
|landlag= | |||
|autocancel= | |||
|damage=7 | |||
|bkb=70 | |||
|kbg=72 | |||
|angle=100 | |||
|effect=Normal | |||
|description=The speed of this throw depends on the opponent's weight (W). | |||
}} | |||
}} | |||
===== <span class="invisible-header">dThrow</span> ===== | |||
{{MoveData | |||
|name=Sand Attack | |||
|input=dThrow (g.2) | |||
|subtitle= | |||
|image= | |||
|data= | |||
{{AttackData-SSBM | |||
|factive=18(W)-40(W) | |||
|active= | |||
|recovery= | |||
|iasa= | |||
|onshield= | |||
|landlag= | |||
|autocancel= | |||
|damage=7 | |||
|bkb=75 | |||
|kbg=30 | |||
|angle=110 | |||
|effect=Normal | |||
|description=The speed of this throw depends on the opponent's weight (W). | |||
}} | |||
}} | |||
=== | == Universal Mechanics == | ||
== | ==Advanced Frame Data== | ||
This table shows the frame data for all of Luigi's non-special moves. Including shield advantage at different timings and cancels. | |||
= | {| class = "wikitable mw-collapsible mw-collapsed" | ||
|+ Shield Advantage | |||
! move||start||end||lcancelledLandingLag||autoCancelAfter||iasa||missedLcancelLandingLag||totalFrames||damage||shieldstun||bestShieldAdvantage||lcancelledShieldAdvantage||missedLcancelShieldAdvantage||earlyHitAutoCancelledShieldAdvantage||lateHitAutoCancelledShieldAdvantage||earlyHitIASACancelledShieldAdvantage||lateHitIASACancelledShieldAdvantage||earlyHitTotalFramesShieldAdvantage||lateHitTotalFramesShieldAdvantage | |||
|- | |||
|dtilt||5||8||N\A||N\A||N\A||N\A||34||9||6||-20||N\A||N\A||N\A||N\A||N\A||N\A||-23||-20 | |||
|- | |||
|dtilt||5||8||N\A||N\A||N\A||N\A||34||9||6||-20||N\A||N\A||N\A||N\A||N\A||N\A||-23||-20 | |||
|- | |||
|dtilt||5||8||N\A||N\A||N\A||N\A||34||9||6||-20||N\A||N\A||N\A||N\A||N\A||N\A||-23||-20 | |||
|- | |||
|uair||5||7||7||15||30||15||33||13||7||0||0||-8||-7||-5||-17||-15||-21||-19 | |||
|- | |||
|uair||5||7||7||15||30||15||33||13||7||0||0||-8||-7||-5||-17||-15||-21||-19 | |||
|- | |||
|fsmash_h||12||13||N\A||N\A||N\A||N\A||41||14||8||-20||N\A||N\A||N\A||N\A||N\A||N\A||-21||-20 | |||
|- | |||
|fsmash_h||12||13||N\A||N\A||N\A||N\A||41||14||8||-20||N\A||N\A||N\A||N\A||N\A||N\A||-21||-20 | |||
|- | |||
|fsmash_h||12||13||N\A||N\A||N\A||N\A||41||14||8||-20||N\A||N\A||N\A||N\A||N\A||N\A||-21||-20 | |||
|- | |||
|fsmash_l||12||13||N\A||N\A||N\A||N\A||41||12||7||-21||N\A||N\A||N\A||N\A||N\A||N\A||-22||-21 | |||
|- | |||
|fsmash_l||12||13||N\A||N\A||N\A||N\A||41||12||7||-21||N\A||N\A||N\A||N\A||N\A||N\A||-22||-21 | |||
|- | |||
|fsmash_l||12||13||N\A||N\A||N\A||N\A||41||12||7||-21||N\A||N\A||N\A||N\A||N\A||N\A||-22||-21 | |||
|- | |||
|jab3||4||5||N\A||N\A||22||N\A||29||5||4||-12||N\A||N\A||N\A||N\A||-13||-12||-21||-20 | |||
|- | |||
|ftilt_l||4||8||N\A||N\A||32||N\A||32||10||6||-17||N\A||N\A||N\A||N\A||-21||-17||-22||-18 | |||
|- | |||
|ftilt_l||4||8||N\A||N\A||32||N\A||32||10||6||-17||N\A||N\A||N\A||N\A||-21||-17||-22||-18 | |||
|- | |||
|ftilt_l||4||8||N\A||N\A||32||N\A||32||10||6||-17||N\A||N\A||N\A||N\A||-21||-17||-22||-18 | |||
|- | |||
|ftilt_h||4||8||N\A||N\A||32||N\A||32||10||6||-17||N\A||N\A||N\A||N\A||-21||-17||-22||-18 | |||
|- | |||
|ftilt_h||4||8||N\A||N\A||32||N\A||32||10||6||-17||N\A||N\A||N\A||N\A||-21||-17||-22||-18 | |||
|- | |||
|ftilt_h||4||8||N\A||N\A||32||N\A||32||10||6||-17||N\A||N\A||N\A||N\A||-21||-17||-22||-18 | |||
|- | |||
|dashattack||4||4||N\A||N\A||59||N\A||63||2||2||-52||N\A||N\A||N\A||N\A||-52||-52||-57||-57 | |||
|- | |||
|dashattack||4||4||N\A||N\A||59||N\A||63||2||2||-52||N\A||N\A||N\A||N\A||-52||-52||-57||-57 | |||
|- | |||
|dashattack||10||10||N\A||N\A||59||N\A||63||2||2||-46||N\A||N\A||N\A||N\A||-46||-46||-51||-51 | |||
|- | |||
|dashattack||10||10||N\A||N\A||59||N\A||63||2||2||-46||N\A||N\A||N\A||N\A||-46||-46||-51||-51 | |||
|- | |||
|dashattack||16||16||N\A||N\A||59||N\A||63||2||2||-40||N\A||N\A||N\A||N\A||-40||-40||-45||-45 | |||
|- | |||
|dashattack||16||16||N\A||N\A||59||N\A||63||2||2||-40||N\A||N\A||N\A||N\A||-40||-40||-45||-45 | |||
|- | |||
|dashattack||22||22||N\A||N\A||59||N\A||63||2||2||-34||N\A||N\A||N\A||N\A||-34||-34||-39||-39 | |||
|- | |||
|dashattack||22||22||N\A||N\A||59||N\A||63||2||2||-34||N\A||N\A||N\A||N\A||-34||-34||-39||-39 | |||
|- | |||
|dashattack||29||29||N\A||N\A||59||N\A||63||2||2||-27||N\A||N\A||N\A||N\A||-27||-27||-32||-32 | |||
|- | |||
|dashattack||29||29||N\A||N\A||59||N\A||63||2||2||-27||N\A||N\A||N\A||N\A||-27||-27||-32||-32 | |||
|- | |||
|dashattack||37||37||N\A||N\A||59||N\A||63||2||2||-19||N\A||N\A||N\A||N\A||-19||-19||-24||-24 | |||
|- | |||
|dashattack||37||37||N\A||N\A||59||N\A||63||2||2||-19||N\A||N\A||N\A||N\A||-19||-19||-24||-24 | |||
|- | |||
|dair||10||14||9||23||29||18||32||16||9||0||0||-9||-8||-4||-9||-5||-13||-9 | |||
|- | |||
|dair||10||14||9||23||29||18||32||16||9||0||0||-9||-8||-4||-9||-5||-13||-9 | |||
|- | |||
|dair||10||14||9||23||29||18||32||16||9||0||0||-9||-8||-4||-9||-5||-13||-9 | |||
|- | |||
|bair||6||17||7||18||N\A||15||28||11||6||1||-1||-9||-10||1||N\A||N\A||-16||-5 | |||
|- | |||
|bair||6||17||7||18||N\A||15||28||11||6||1||-1||-9||-10||1||N\A||N\A||-16||-5 | |||
|- | |||
|usmash||9||11||N\A||N\A||N\A||N\A||39||17||9||-19||N\A||N\A||N\A||N\A||N\A||N\A||-21||-19 | |||
|- | |||
|jab2||2||3||N\A||N\A||N\A||N\A||17||2||2||-12||N\A||N\A||N\A||N\A||N\A||N\A||-13||-12 | |||
|- | |||
|jab2||2||3||N\A||N\A||N\A||N\A||17||2||2||-12||N\A||N\A||N\A||N\A||N\A||N\A||-13||-12 | |||
|- | |||
|jab2||2||3||N\A||N\A||N\A||N\A||17||2||2||-12||N\A||N\A||N\A||N\A||N\A||N\A||-13||-12 | |||
|- | |||
|jab1||2||3||N\A||N\A||N\A||N\A||15||3||3||-9||N\A||N\A||N\A||N\A||N\A||N\A||-10||-9 | |||
|- | |||
|jab1||2||3||N\A||N\A||N\A||N\A||15||3||3||-9||N\A||N\A||N\A||N\A||N\A||N\A||-10||-9 | |||
|- | |||
|jab1||2||3||N\A||N\A||N\A||N\A||15||3||3||-9||N\A||N\A||N\A||N\A||N\A||N\A||-10||-9 | |||
|- | |||
|ftilt_m||4||8||N\A||N\A||32||N\A||32||10||6||-17||N\A||N\A||N\A||N\A||-21||-17||-22||-18 | |||
|- | |||
|ftilt_m||4||8||N\A||N\A||32||N\A||32||10||6||-17||N\A||N\A||N\A||N\A||-21||-17||-22||-18 | |||
|- | |||
|ftilt_m||4||8||N\A||N\A||32||N\A||32||10||6||-17||N\A||N\A||N\A||N\A||-21||-17||-22||-18 | |||
|- | |||
|nair||3||6||7||35||N\A||15||45||15||8||1||1||-7||-28||-25||N\A||N\A||-34||-31 | |||
|- | |||
|nair||3||6||7||35||N\A||15||45||15||8||1||1||-7||-28||-25||N\A||N\A||-34||-31 | |||
|- | |||
|nair||7||31||7||35||N\A||15||45||8||5||-2||-2||-10||-27||-3||N\A||N\A||-33||-9 | |||
|- | |||
|nair||7||31||7||35||N\A||15||45||8||5||-2||-2||-10||-27||-3||N\A||N\A||-33||-9 | |||
|- | |||
|dsmash||5||6||N\A||N\A||N\A||N\A||37||17||9||-22||N\A||N\A||N\A||N\A||N\A||N\A||-23||-22 | |||
|- | |||
|dsmash||5||6||N\A||N\A||N\A||N\A||37||17||9||-22||N\A||N\A||N\A||N\A||N\A||N\A||-23||-22 | |||
|- | |||
|dsmash||14||15||N\A||N\A||N\A||N\A||37||17||9||-13||N\A||N\A||N\A||N\A||N\A||N\A||-14||-13 | |||
|- | |||
|dsmash||14||15||N\A||N\A||N\A||N\A||37||17||9||-13||N\A||N\A||N\A||N\A||N\A||N\A||-14||-13 | |||
|- | |||
|fsmash_m||12||13||N\A||N\A||N\A||N\A||41||13||7||-21||N\A||N\A||N\A||N\A||N\A||N\A||-22||-21 | |||
|- | |||
|fsmash_m||12||13||N\A||N\A||N\A||N\A||41||13||7||-21||N\A||N\A||N\A||N\A||N\A||N\A||-22||-21 | |||
|- | |||
|fsmash_m||12||13||N\A||N\A||N\A||N\A||41||13||7||-21||N\A||N\A||N\A||N\A||N\A||N\A||-22||-21 | |||
|- | |||
|utilt||4||12||N\A||N\A||N\A||N\A||29||9||6||-11||N\A||N\A||N\A||N\A||N\A||N\A||-19||-11 | |||
|- | |||
|utilt||4||12||N\A||N\A||N\A||N\A||29||9||6||-11||N\A||N\A||N\A||N\A||N\A||N\A||-19||-11 | |||
|- | |||
|utilt||4||12||N\A||N\A||N\A||N\A||29||9||6||-11||N\A||N\A||N\A||N\A||N\A||N\A||-19||-11 | |||
|- | |||
|fair||7||10||12||19||33||25||34||12||7||-5||-5||-18||-9||-6||-18||-15||-20||-17 | |||
|- | |||
|fair||7||10||12||19||33||25||34||12||7||-5||-5||-18||-9||-6||-18||-15||-20||-17 | |||
|} | |||
{{Smash Melee}} | {{Smash Melee}} |
Latest revision as of 22:58, 29 February 2024
Introduction
Luigi ranks at 12th on the 2021 Melee tier list, right at the top of B- tier, placing him in the dead center. Luigi is notable for having a very long wavedash due to his low traction. Luigi also has some very good approach options; Luigi's wavedash alone is the longest in the game, which can take him roughly half across Final Destination and traversing the area in a speed only slightly slower than Captain Falcon's dash. Luigi also has access to strong KO moves, including a powerful forward smash and a very fast, powerful sex kick for his neutral air. Luigi's traction, however, acts as a double-edged sword; while it gives him an excellent wavedash, it also limits some of his approaches on the ground if he's not wavedashing. Additionally, Luigi's recovery is slow and predictable, with very few mix-ups available to him.
Strengths | Weaknesses |
---|---|
|
|
Physics | |
---|---|
Weight | 100 (9th) |
Fall Speed | 1.6/Fast 2 (20th/3rd) |
Gravity | 0.069 (24th) |
Ground Movement | |
Walk Speed | 1.1 (13th) |
Initial Dash Speed | 1.34 (8th) |
Initial Dash Length | 10f (4th) |
Run Speed | 1.34(5th) |
Traction | 0.025 (26th) |
Jumping | |
Jumpsquat | 4f (10th) |
Jump Height | Full 46.546/Short 14.91/Air 38 (25th/7th/4th) |
Air Speed | 0.68(26th) |
Air Acceleration | 0.04 (24th) |
Ground Moves
Jab
Jab 1 | First Active | Active | Recovery | IASA | Landing Lag | Autocancel | |
---|---|---|---|---|---|---|---|
2 | 2 | 13 | 16 | - | - | ||
Damage | Base Knockback | Knockback Growth | Angle | Effect | On Shield | ||
3% | 0 | 100 | 83 | Normal | -10 | ||
Generic jab. Often used in conjunction with overshot wavedash as an approach mix-up, or as pseudo-shield pressure followed by grab/dsmash/upb | |||||||
Jab 2 | First Active | Active | Recovery | IASA | Landing Lag | Autocancel | |
2 | 2 | 14 | - | - | - | ||
Damage | Base Knockback | Knockback Growth | Angle | Effect | On Shield | ||
2% | 0 | 100 | 83 | Normal | -13 | ||
Not used as often as single or triple jab, but works as a timing mix-up similar to single jab | |||||||
Jab 3 | First Active | Active | Recovery | IASA | Landing Lag | Autocancel | |
5 | 2 | 24 (finisher) | 22 | - | - | ||
Damage | Base Knockback | Knockback Growth | Angle | Effect | On Shield | ||
5% | 10 | 100 | 361(Sakurai angle) | Normal | -14 | ||
Decently fast string of jabs. Can be effective in scramble situations as a quick get-off-me option. |
Dash Attack
First Active | Active | Recovery | IASA | Landing Lag | Autocancel | |
---|---|---|---|---|---|---|
4 | 33(Frames 4, 10, 16, 22, 29 and 37) | 27 | 59 | - | - | |
Damage | Base Knockback | Knockback Growth | Angle | Effect | On Shield | |
2%(total 6 hits) | 2 | 100 | 361(Sakurai angle) | Normal | -20 | |
Arguably the worst dash attack in the game. Supposed to have a 7th hit, but the hitbox is missing. Nearly useless. |
fTilt
First Active | Active | Recovery | IASA | Landing Lag | Autocancel | |
---|---|---|---|---|---|---|
4 | 4 | 24 | 32 | - | - | |
Damage | Base Knockback | Knockback Growth | Angle | Effect | On Shield | |
10% | 2 | 100 | 361(Sakurai angle) | Normal | -21 | |
Fast with good range. Useful for catching dashbacks and is a generally good neutral tool. Can be angled up to more easily catch aerial opponents and down which gives it a set knockback of 1, effectively not sending the opponent anywhere and making it mostly useless outside niche edgeguarding situations. |
uTilt
First Active | Active | Recovery | IASA | Landing Lag | Autocancel | |
---|---|---|---|---|---|---|
4 | 8 | 17 | - | 0 | - | |
Damage | Base Knockback | Knockback Growth | Angle | Effect | On Shield | |
9% | 30 | 127 | 100 | Normal | -14 | |
Arching move that starts behind and ends in front of Luigi, similar to uSmash. Great as both a combo starter and extender. |
dTilt
First Active | Active | Recovery | IASA | Landing Lag | Autocancel | |
---|---|---|---|---|---|---|
5 | 2 | 26 | - | - | - | |
Damage | Base Knockback | Knockback Growth | Angle | Effect | On Shield | |
9% | 10 | 80 | 80 | Normal | -23 | |
Rarely used due to dSmash filling a similar function of grounded low hitbox. Can combo into KO moves at very high %. |
fSmash
First Active | Active | Recovery | IASA | Landing Lag | Autocancel | |
---|---|---|---|---|---|---|
12 | 2 | 28 | - | - | - | |
Damage | Base Knockback | Knockback Growth | Angle | Effect | On Shield | |
13% | 20 | 135 | 55 | Normal | -21 | |
Fairly strong KO move. Great for a DI mix-up finisher after a chaingrab. Can be angled up and down for 1% higher and lower damage respecively, as well as a higher and lower launch angle. |
uSmash
First Active | Active | Recovery | IASA | Landing Lag | Autocancel | |
---|---|---|---|---|---|---|
9 | 3 | 28 | - | - | - | |
Damage | Base Knockback | Knockback Growth | Angle | Effect | On Shield | |
17% | 35 | 98 | 110 | Normal | -19 | |
Good for snuffing out some aerial approaches due to invincibility on the head. Because of Luigi's low traction and shield pushback, it can be hard to punish on shield. |
dSmash
First Active | Active | Recovery | IASA | Landing Lag | Autocancel | |
---|---|---|---|---|---|---|
5 | Front: 2, Back: 2 | 22 | - | - | - | |
Damage | Base Knockback | Knockback Growth | Angle | Effect | On Shield | |
17% | 40 | 80 | 90 | Normal | -22 | |
One of Luigi's most common offensive tools. Fast start-up, good damage, sets up for combos, can also KO. |
Aerial Moves
nAir
First Active | Active | Recovery | IASA | Landing Lag | Autocancel | |
---|---|---|---|---|---|---|
3 | 28 | 14 | - | 7 | <3 35> | |
Damage | Base Knockback | Knockback Growth | Angle | Effect | On Shield | |
Clean: 15% / Late: 8% | Clean: 20 / Late: 20 | 100 | 90 | Normal | +1 | |
One of Luigi's defining and most versatile moves. Used as a combo starter, extender and finisher, as well as breaking out of combos and pressuring shields. |
fAir
First Active | Active | Recovery | IASA | Landing Lag | Autocancel | |
---|---|---|---|---|---|---|
7 | 3 | 25 | 33 | 12 | <2 19> | |
Damage | Base Knockback | Knockback Growth | Angle | Effect | On Shield | |
12% | 43 | 100 | 361(Sakurai angle) | Normal | -5 | |
A quick chop with okay range above and in front. Good as a combo finisher or as walling in neutral with short hop double fAir. |
bAir
First Active | Active | Recovery | IASA | Landing Lag | Autocancel | |
---|---|---|---|---|---|---|
6 | 12 | 11 | - | 7 | <6 18> | |
Damage | Base Knockback | Knockback Growth | Angle | Effect | On Shield | |
11% | 12 | 100 | 361(Sakurai angle) | Normal | -1 | |
A solid neutral tool with decent range. Good for keeping opponents out and edgeguarding from ledge. |
uAir
First Active | Active | Recovery | IASA | Landing Lag | Autocancel | |
---|---|---|---|---|---|---|
5 | 3 | 26 | 30 | 7 | <2 15> | |
Damage | Base Knockback | Knockback Growth | Angle | Effect | On Shield | |
13% | 0 | 100 | 55 | Normal | +/-0 | |
Great as an aerial combo extender into fair/dair/nair/upb. Can also be used for aerial interrupts. |
dAir
First Active | Active | Recovery | IASA | Landing Lag | Autocancel | |
---|---|---|---|---|---|---|
10 | 5 | 18 | 29 | 9 | <6 23> | |
Damage | Base Knockback | Knockback Growth | Angle | Effect | On Shield | |
16% | 20 | 100 | 361(Sakurai angle) | Normal | +/-0 | |
Strong aerial with great downward range and IASA window for safe poking in neutral. Has a small meteor hitbox that opens up new combo trees and is particularly useful as a rest punish. |
Special Moves
Fireball
First Active | Active | Recovery | IASA | Landing Lag | Autocancel | |
---|---|---|---|---|---|---|
17 | 17-67 | 0 | 0 | 0 | <0 0> | |
Damage | Base Knockback | Knockback Growth | Angle | Effect | On Shield | |
6 | 5 | 25 | 361 | Flame | 0 | |
|
Green Missile
First Active | Active | Recovery | IASA | Landing Lag | Autocancel | |
---|---|---|---|---|---|---|
Charging: 18 / Hitbox: 5 | Charging: 18-89 / Hitbox: 5-44 | - | - | 41 | <0 0> | |
Damage | Base Knockback | Knockback Growth | Angle | Effect | On Shield | |
6 | 30 | 100 | 361 | Normal | - | |
| ||||||
First Active | Active | Recovery | IASA | Landing Lag | Autocancel | |
5 | 5-44 | - | - | 41 | - | |
Damage | Base Knockback | Knockback Growth | Angle | Effect | On Shield | |
25% | 20 | 100 | 83 | Flame | -55 | |
|
Super Jump Punch
First Active | Active | Recovery | IASA | Landing Lag | Autocancel | |
---|---|---|---|---|---|---|
5 | 5-23 | - | - | 40 | - | |
Damage | Base Knockback | Knockback Growth | Angle | Effect | On Shield | |
Clean: 25 / Late: 1 | Clean: 70 / Late: 1 | Clean: 73 / Late: 1 | Clean: 90 / Late: 80 | Clean: Flame / Late: Coin | Clean: -20 / Late: -31 | |
|
Luigi Cyclone
First Active | Active | Recovery | IASA | Landing Lag | Autocancel | |
---|---|---|---|---|---|---|
18 | 6-43 | 46 | - | - | - | |
Damage | Base Knockback | Knockback Growth | Angle | Effect | On Shield | |
Spin Hit: 8 / Strong Hit: 12 | 50 | 80 | 90 | Normal | Spin Hit: -67 / Strong Hit: -65 | |
|
Grabs & Throws
Grab
First Active | Active | Recovery | IASA | Landing Lag | Autocancel | |
---|---|---|---|---|---|---|
7 | 7-8 | 22 | - | - | - | |
Damage | Base Knockback | Knockback Growth | Angle | Effect | On Shield | |
- | - | - | - | Normal | - | |
|
Dash Grab
First Active | Active | Recovery | IASA | Landing Lag | Autocancel | |
---|---|---|---|---|---|---|
11 | 11-12 | 28 | - | - | - | |
Damage | Base Knockback | Knockback Growth | Angle | Effect | On Shield | |
- | - | - | - | Normal | - | |
|
Pummel
First Active | Active | Recovery | IASA | Landing Lag | Autocancel | |
---|---|---|---|---|---|---|
17 | 17-24 | - | - | - | - | |
Damage | Base Knockback | Knockback Growth | Angle | Effect | On Shield | |
3 | - | - | - | Normal | - | |
|
fThrow
First Active | Active | Recovery | IASA | Landing Lag | Autocancel | |
---|---|---|---|---|---|---|
12(W) | 12(W)-28(W) | - | - | - | - | |
Damage | Base Knockback | Knockback Growth | Angle | Effect | On Shield | |
8 | 60 | 65 | 45 | Normal | - | |
The speed of this throw depends on the opponent's weight (W). |
bThrow
First Active | Active | Recovery | IASA | Landing Lag | Autocancel | |
---|---|---|---|---|---|---|
44(W) | 44(W)-67(W) | - | - | - | - | |
Damage | Base Knockback | Knockback Growth | Angle | Effect | On Shield | |
Throw: 10 / Collateral: 8 | Throw: 80 / Collateral: 20 | Throw: 65 / Collateral: 100 | 45 | Normal | - | |
The speed of this throw depends on the opponent's weight (W). |
uThrow
First Active | Active | Recovery | IASA | Landing Lag | Autocancel | |
---|---|---|---|---|---|---|
18(W) | 18(W)-40(W) | - | - | - | - | |
Damage | Base Knockback | Knockback Growth | Angle | Effect | On Shield | |
7 | 70 | 72 | 100 | Normal | - | |
The speed of this throw depends on the opponent's weight (W). |
dThrow
First Active | Active | Recovery | IASA | Landing Lag | Autocancel | |
---|---|---|---|---|---|---|
18(W)-40(W) | - | - | - | - | - | |
Damage | Base Knockback | Knockback Growth | Angle | Effect | On Shield | |
7 | 75 | 30 | 110 | Normal | - | |
The speed of this throw depends on the opponent's weight (W). |
Universal Mechanics
Advanced Frame Data
This table shows the frame data for all of Luigi's non-special moves. Including shield advantage at different timings and cancels.
move | start | end | lcancelledLandingLag | autoCancelAfter | iasa | missedLcancelLandingLag | totalFrames | damage | shieldstun | bestShieldAdvantage | lcancelledShieldAdvantage | missedLcancelShieldAdvantage | earlyHitAutoCancelledShieldAdvantage | lateHitAutoCancelledShieldAdvantage | earlyHitIASACancelledShieldAdvantage | lateHitIASACancelledShieldAdvantage | earlyHitTotalFramesShieldAdvantage | lateHitTotalFramesShieldAdvantage |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
dtilt | 5 | 8 | N\A | N\A | N\A | N\A | 34 | 9 | 6 | -20 | N\A | N\A | N\A | N\A | N\A | N\A | -23 | -20 |
dtilt | 5 | 8 | N\A | N\A | N\A | N\A | 34 | 9 | 6 | -20 | N\A | N\A | N\A | N\A | N\A | N\A | -23 | -20 |
dtilt | 5 | 8 | N\A | N\A | N\A | N\A | 34 | 9 | 6 | -20 | N\A | N\A | N\A | N\A | N\A | N\A | -23 | -20 |
uair | 5 | 7 | 7 | 15 | 30 | 15 | 33 | 13 | 7 | 0 | 0 | -8 | -7 | -5 | -17 | -15 | -21 | -19 |
uair | 5 | 7 | 7 | 15 | 30 | 15 | 33 | 13 | 7 | 0 | 0 | -8 | -7 | -5 | -17 | -15 | -21 | -19 |
fsmash_h | 12 | 13 | N\A | N\A | N\A | N\A | 41 | 14 | 8 | -20 | N\A | N\A | N\A | N\A | N\A | N\A | -21 | -20 |
fsmash_h | 12 | 13 | N\A | N\A | N\A | N\A | 41 | 14 | 8 | -20 | N\A | N\A | N\A | N\A | N\A | N\A | -21 | -20 |
fsmash_h | 12 | 13 | N\A | N\A | N\A | N\A | 41 | 14 | 8 | -20 | N\A | N\A | N\A | N\A | N\A | N\A | -21 | -20 |
fsmash_l | 12 | 13 | N\A | N\A | N\A | N\A | 41 | 12 | 7 | -21 | N\A | N\A | N\A | N\A | N\A | N\A | -22 | -21 |
fsmash_l | 12 | 13 | N\A | N\A | N\A | N\A | 41 | 12 | 7 | -21 | N\A | N\A | N\A | N\A | N\A | N\A | -22 | -21 |
fsmash_l | 12 | 13 | N\A | N\A | N\A | N\A | 41 | 12 | 7 | -21 | N\A | N\A | N\A | N\A | N\A | N\A | -22 | -21 |
jab3 | 4 | 5 | N\A | N\A | 22 | N\A | 29 | 5 | 4 | -12 | N\A | N\A | N\A | N\A | -13 | -12 | -21 | -20 |
ftilt_l | 4 | 8 | N\A | N\A | 32 | N\A | 32 | 10 | 6 | -17 | N\A | N\A | N\A | N\A | -21 | -17 | -22 | -18 |
ftilt_l | 4 | 8 | N\A | N\A | 32 | N\A | 32 | 10 | 6 | -17 | N\A | N\A | N\A | N\A | -21 | -17 | -22 | -18 |
ftilt_l | 4 | 8 | N\A | N\A | 32 | N\A | 32 | 10 | 6 | -17 | N\A | N\A | N\A | N\A | -21 | -17 | -22 | -18 |
ftilt_h | 4 | 8 | N\A | N\A | 32 | N\A | 32 | 10 | 6 | -17 | N\A | N\A | N\A | N\A | -21 | -17 | -22 | -18 |
ftilt_h | 4 | 8 | N\A | N\A | 32 | N\A | 32 | 10 | 6 | -17 | N\A | N\A | N\A | N\A | -21 | -17 | -22 | -18 |
ftilt_h | 4 | 8 | N\A | N\A | 32 | N\A | 32 | 10 | 6 | -17 | N\A | N\A | N\A | N\A | -21 | -17 | -22 | -18 |
dashattack | 4 | 4 | N\A | N\A | 59 | N\A | 63 | 2 | 2 | -52 | N\A | N\A | N\A | N\A | -52 | -52 | -57 | -57 |
dashattack | 4 | 4 | N\A | N\A | 59 | N\A | 63 | 2 | 2 | -52 | N\A | N\A | N\A | N\A | -52 | -52 | -57 | -57 |
dashattack | 10 | 10 | N\A | N\A | 59 | N\A | 63 | 2 | 2 | -46 | N\A | N\A | N\A | N\A | -46 | -46 | -51 | -51 |
dashattack | 10 | 10 | N\A | N\A | 59 | N\A | 63 | 2 | 2 | -46 | N\A | N\A | N\A | N\A | -46 | -46 | -51 | -51 |
dashattack | 16 | 16 | N\A | N\A | 59 | N\A | 63 | 2 | 2 | -40 | N\A | N\A | N\A | N\A | -40 | -40 | -45 | -45 |
dashattack | 16 | 16 | N\A | N\A | 59 | N\A | 63 | 2 | 2 | -40 | N\A | N\A | N\A | N\A | -40 | -40 | -45 | -45 |
dashattack | 22 | 22 | N\A | N\A | 59 | N\A | 63 | 2 | 2 | -34 | N\A | N\A | N\A | N\A | -34 | -34 | -39 | -39 |
dashattack | 22 | 22 | N\A | N\A | 59 | N\A | 63 | 2 | 2 | -34 | N\A | N\A | N\A | N\A | -34 | -34 | -39 | -39 |
dashattack | 29 | 29 | N\A | N\A | 59 | N\A | 63 | 2 | 2 | -27 | N\A | N\A | N\A | N\A | -27 | -27 | -32 | -32 |
dashattack | 29 | 29 | N\A | N\A | 59 | N\A | 63 | 2 | 2 | -27 | N\A | N\A | N\A | N\A | -27 | -27 | -32 | -32 |
dashattack | 37 | 37 | N\A | N\A | 59 | N\A | 63 | 2 | 2 | -19 | N\A | N\A | N\A | N\A | -19 | -19 | -24 | -24 |
dashattack | 37 | 37 | N\A | N\A | 59 | N\A | 63 | 2 | 2 | -19 | N\A | N\A | N\A | N\A | -19 | -19 | -24 | -24 |
dair | 10 | 14 | 9 | 23 | 29 | 18 | 32 | 16 | 9 | 0 | 0 | -9 | -8 | -4 | -9 | -5 | -13 | -9 |
dair | 10 | 14 | 9 | 23 | 29 | 18 | 32 | 16 | 9 | 0 | 0 | -9 | -8 | -4 | -9 | -5 | -13 | -9 |
dair | 10 | 14 | 9 | 23 | 29 | 18 | 32 | 16 | 9 | 0 | 0 | -9 | -8 | -4 | -9 | -5 | -13 | -9 |
bair | 6 | 17 | 7 | 18 | N\A | 15 | 28 | 11 | 6 | 1 | -1 | -9 | -10 | 1 | N\A | N\A | -16 | -5 |
bair | 6 | 17 | 7 | 18 | N\A | 15 | 28 | 11 | 6 | 1 | -1 | -9 | -10 | 1 | N\A | N\A | -16 | -5 |
usmash | 9 | 11 | N\A | N\A | N\A | N\A | 39 | 17 | 9 | -19 | N\A | N\A | N\A | N\A | N\A | N\A | -21 | -19 |
jab2 | 2 | 3 | N\A | N\A | N\A | N\A | 17 | 2 | 2 | -12 | N\A | N\A | N\A | N\A | N\A | N\A | -13 | -12 |
jab2 | 2 | 3 | N\A | N\A | N\A | N\A | 17 | 2 | 2 | -12 | N\A | N\A | N\A | N\A | N\A | N\A | -13 | -12 |
jab2 | 2 | 3 | N\A | N\A | N\A | N\A | 17 | 2 | 2 | -12 | N\A | N\A | N\A | N\A | N\A | N\A | -13 | -12 |
jab1 | 2 | 3 | N\A | N\A | N\A | N\A | 15 | 3 | 3 | -9 | N\A | N\A | N\A | N\A | N\A | N\A | -10 | -9 |
jab1 | 2 | 3 | N\A | N\A | N\A | N\A | 15 | 3 | 3 | -9 | N\A | N\A | N\A | N\A | N\A | N\A | -10 | -9 |
jab1 | 2 | 3 | N\A | N\A | N\A | N\A | 15 | 3 | 3 | -9 | N\A | N\A | N\A | N\A | N\A | N\A | -10 | -9 |
ftilt_m | 4 | 8 | N\A | N\A | 32 | N\A | 32 | 10 | 6 | -17 | N\A | N\A | N\A | N\A | -21 | -17 | -22 | -18 |
ftilt_m | 4 | 8 | N\A | N\A | 32 | N\A | 32 | 10 | 6 | -17 | N\A | N\A | N\A | N\A | -21 | -17 | -22 | -18 |
ftilt_m | 4 | 8 | N\A | N\A | 32 | N\A | 32 | 10 | 6 | -17 | N\A | N\A | N\A | N\A | -21 | -17 | -22 | -18 |
nair | 3 | 6 | 7 | 35 | N\A | 15 | 45 | 15 | 8 | 1 | 1 | -7 | -28 | -25 | N\A | N\A | -34 | -31 |
nair | 3 | 6 | 7 | 35 | N\A | 15 | 45 | 15 | 8 | 1 | 1 | -7 | -28 | -25 | N\A | N\A | -34 | -31 |
nair | 7 | 31 | 7 | 35 | N\A | 15 | 45 | 8 | 5 | -2 | -2 | -10 | -27 | -3 | N\A | N\A | -33 | -9 |
nair | 7 | 31 | 7 | 35 | N\A | 15 | 45 | 8 | 5 | -2 | -2 | -10 | -27 | -3 | N\A | N\A | -33 | -9 |
dsmash | 5 | 6 | N\A | N\A | N\A | N\A | 37 | 17 | 9 | -22 | N\A | N\A | N\A | N\A | N\A | N\A | -23 | -22 |
dsmash | 5 | 6 | N\A | N\A | N\A | N\A | 37 | 17 | 9 | -22 | N\A | N\A | N\A | N\A | N\A | N\A | -23 | -22 |
dsmash | 14 | 15 | N\A | N\A | N\A | N\A | 37 | 17 | 9 | -13 | N\A | N\A | N\A | N\A | N\A | N\A | -14 | -13 |
dsmash | 14 | 15 | N\A | N\A | N\A | N\A | 37 | 17 | 9 | -13 | N\A | N\A | N\A | N\A | N\A | N\A | -14 | -13 |
fsmash_m | 12 | 13 | N\A | N\A | N\A | N\A | 41 | 13 | 7 | -21 | N\A | N\A | N\A | N\A | N\A | N\A | -22 | -21 |
fsmash_m | 12 | 13 | N\A | N\A | N\A | N\A | 41 | 13 | 7 | -21 | N\A | N\A | N\A | N\A | N\A | N\A | -22 | -21 |
fsmash_m | 12 | 13 | N\A | N\A | N\A | N\A | 41 | 13 | 7 | -21 | N\A | N\A | N\A | N\A | N\A | N\A | -22 | -21 |
utilt | 4 | 12 | N\A | N\A | N\A | N\A | 29 | 9 | 6 | -11 | N\A | N\A | N\A | N\A | N\A | N\A | -19 | -11 |
utilt | 4 | 12 | N\A | N\A | N\A | N\A | 29 | 9 | 6 | -11 | N\A | N\A | N\A | N\A | N\A | N\A | -19 | -11 |
utilt | 4 | 12 | N\A | N\A | N\A | N\A | 29 | 9 | 6 | -11 | N\A | N\A | N\A | N\A | N\A | N\A | -19 | -11 |
fair | 7 | 10 | 12 | 19 | 33 | 25 | 34 | 12 | 7 | -5 | -5 | -18 | -9 | -6 | -18 | -15 | -20 | -17 |
fair | 7 | 10 | 12 | 19 | 33 | 25 | 34 | 12 | 7 | -5 | -5 | -18 | -9 | -6 | -18 | -15 | -20 | -17 |