< Street Fighter 6 | Guile
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* '''Drive Gauge Depletion''': Guile has many mid-range pokes with great hitboxes for harassing the opponent on block. The pushback makes them difficult to contest even if they have frame disadvantage. Combined with constant Sonic Boom pressure, the opponent can easily be put into Burnout. This will force opponents to hoard their Drive meter, or take more risks to prevent you from whittling down their resources. | * '''Drive Gauge Depletion''': Guile has many mid-range pokes with great hitboxes for harassing the opponent on block. The pushback makes them difficult to contest even if they have frame disadvantage. Combined with constant Sonic Boom pressure, the opponent can easily be put into Burnout. This will force opponents to hoard their Drive meter, or take more risks to prevent you from whittling down their resources. | ||
* '''Simple Gameplan:''' Guile's zoning hasn't fundamentally changed since 1991. Baiting impatient players into | * '''Simple Gameplan:''' Guile's zoning hasn't fundamentally changed since 1991. Baiting impatient players into your anti-airs is a simple but effective gameplan. If that doesn't work, Guile can tap into system mechanics like Drive Rush just as well as anyone. | ||
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* '''Movement Speed:''' His walk speed and dash speed are mediocre relative to most of the cast. | * '''Movement Speed:''' His walk speed and dash speed are mediocre relative to most of the cast. |
Revision as of 13:45, 20 April 2023
A US Air Force pilot who fights for his country, Guile succeeded in dismantling Shadaloo and avenging his friend Charlie. He enjoys living the family man life, but new battlefields await him.
Players to watch: TBW
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