< Street Fighter 6 | Chun-Li
No edit summary |
|||
Line 41: | Line 41: | ||
| hitAdv = {{sf6-adv|VP|+5}} | | hitAdv = {{sf6-adv|VP|+5}} | ||
| blockAdv = {{sf6-adv|M|-2}} | | blockAdv = {{sf6-adv|M|-2}} | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = ss ch sp su | ||
| punish = | | punish = {{sf6-adv|VP|+9}} | ||
| hitstun = | | hitstun = 14 | ||
| blockstun = | | blockstun = 7 | ||
| notes = | | notes = Chains into 5LP/2LP/2LK; combos naturally to 5MP | ||
}} | }} | ||
===== 5MP ===== | ===== 5MP ===== | ||
Line 64: | Line 64: | ||
| hitAdv = {{sf6-adv|VP|+6}} | | hitAdv = {{sf6-adv|VP|+6}} | ||
| blockAdv = {{sf6-adv|P|+1}} | | blockAdv = {{sf6-adv|P|+1}} | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = ss sp su | ||
| punish = | | punish = {{sf6-adv|VP|+10}} | ||
| hitstun = | | hitstun = 20 | ||
| blockstun = | | blockstun = 15 | ||
| notes = | | notes = Good combo/frame trap starter | ||
}} | }} | ||
===== 5HP ===== | ===== 5HP ===== | ||
Line 87: | Line 87: | ||
| hitAdv = {{sf6-adv|P|+2}} | | hitAdv = {{sf6-adv|P|+2}} | ||
| blockAdv = {{sf6-adv|VM|-4}} | | blockAdv = {{sf6-adv|VM|-4}} | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = ss | ||
| punish = | | punish = {{sf6-adv|VP|+6}} | ||
| hitstun = | | hitstun = 25 | ||
| blockstun = | | blockstun = 19 | ||
| notes = | | notes = Long poke; can convert after Stance cancel if close enough | ||
}} | }} | ||
===== 5LK ===== | ===== 5LK ===== | ||
Line 110: | Line 110: | ||
| hitAdv = {{sf6-adv|P|+2}} | | hitAdv = {{sf6-adv|P|+2}} | ||
| blockAdv = {{sf6-adv|M|-2}} | | blockAdv = {{sf6-adv|M|-2}} | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = ss sp su | ||
| punish = | | punish = {{sf6-adv|VP|+6}} | ||
| hitstun = | | hitstun = 15 | ||
| blockstun = | | blockstun = 11 | ||
| notes = | | notes = | ||
}} | }} | ||
===== 5MK ===== | ===== 5MK ===== | ||
Line 133: | Line 133: | ||
| hitAdv = {{sf6-adv|VP|+4}} | | hitAdv = {{sf6-adv|VP|+4}} | ||
| blockAdv = {{sf6-adv|M|-2}} | | blockAdv = {{sf6-adv|M|-2}} | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = ss sp su | ||
| punish = | | punish = {{sf6-adv|VP|+8}} | ||
| hitstun = | | hitstun = 24 | ||
| blockstun = | | blockstun = 18 | ||
| notes = | | notes = Cannot hit crouching opponents; good anti-air | ||
}} | }} | ||
===== 5HK ===== | ===== 5HK ===== | ||
Line 156: | Line 156: | ||
| hitAdv = {{sf6-adv|VP|+4}} | | hitAdv = {{sf6-adv|VP|+4}} | ||
| blockAdv = {{sf6-adv|E|0}} | | blockAdv = {{sf6-adv|E|0}} | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = ss | ||
| punish = | | punish = {{sf6-adv|VP|+8}} | ||
| hitstun = | | hitstun = 25 | ||
| blockstun = | | blockstun = 21 | ||
| notes = | | notes = Cannot hit crouching opponents; good anti-air; puts airborne opponents into limited juggle state; can combo from Stance cancels | ||
}} | }} | ||
Line 181: | Line 181: | ||
| hitAdv = {{sf6-adv|VP|+4}} | | hitAdv = {{sf6-adv|VP|+4}} | ||
| blockAdv = {{sf6-adv|M|-2}} | | blockAdv = {{sf6-adv|M|-2}} | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = ss ch sp su | ||
| punish = | | punish = {{sf6-adv|VP|+8}} | ||
| hitstun = | | hitstun = 14 | ||
| blockstun = | | blockstun = 8 | ||
| notes = | | notes = Chains into 5LP/2LP/2LK | ||
}} | }} | ||
===== 2MP ===== | ===== 2MP ===== | ||
Line 204: | Line 204: | ||
| hitAdv = {{sf6-adv|VP|+4}} | | hitAdv = {{sf6-adv|VP|+4}} | ||
| blockAdv = {{sf6-adv|M|-2}} | | blockAdv = {{sf6-adv|M|-2}} | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = ss sp su | ||
| punish = | | punish = {{sf6-adv|VP|+8}} | ||
| hitstun = | | hitstun = 21 | ||
| blockstun = | | blockstun = 15 | ||
| notes = | | notes = | ||
}} | }} | ||
Line 227: | Line 227: | ||
| hitAdv = {{sf6-adv|P|+1}} | | hitAdv = {{sf6-adv|P|+1}} | ||
| blockAdv = {{sf6-adv|M|-3}} | | blockAdv = {{sf6-adv|M|-3}} | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = ss sp su (2nd) | ||
| punish = | | punish = {{sf6-adv|VP|+5}} | ||
| hitstun = | | hitstun = 32 total | ||
| blockstun = | | blockstun = 28 total | ||
| notes = | | notes = 2 hits (only 2nd is cancellable); Counterhit/Punish Counter bonus advantage applies to both hits | ||
}} | }} | ||
===== 2LK ===== | ===== 2LK ===== | ||
Line 251: | Line 251: | ||
| blockAdv = {{sf6-adv|M|-2}} | | blockAdv = {{sf6-adv|M|-2}} | ||
| guard = L | | guard = L | ||
| cancel = | | cancel = ss ch sp su | ||
| punish = | | punish = {{sf6-adv|P|+4}} | ||
| hitstun = | | hitstun = 12 | ||
| blockstun = | | blockstun = 10 | ||
| notes = | | notes = Chains into 5LP/2LP/2LK; rare cancellable 2LK | ||
}} | }} | ||
===== 2MK ===== | ===== 2MK ===== | ||
Line 274: | Line 274: | ||
| blockAdv = {{sf6-adv|VM|-6}} | | blockAdv = {{sf6-adv|VM|-6}} | ||
| guard = L | | guard = L | ||
| cancel = | | cancel = ss sp su | ||
| punish = | | punish = {{sf6-adv|P|+2}} | ||
| hitstun = | | hitstun = 20 | ||
| blockstun = | | blockstun = 16 | ||
| notes = | | notes = Good range for a cancellable low poke | ||
}} | }} | ||
===== 2HK ===== | ===== 2HK ===== | ||
Line 297: | Line 297: | ||
| blockAdv = {{sf6-adv|VM|-7}} | | blockAdv = {{sf6-adv|VM|-7}} | ||
| guard = L | | guard = L | ||
| cancel = | | cancel = ss | ||
| punish = HKD +48 | | punish = HKD +48 | ||
| hitstun = - | | hitstun = - | ||
| blockstun = | | blockstun = 18 | ||
| notes = | | notes = More active frames and safer on block than most sweeps | ||
}} | }} | ||
Line 324: | Line 324: | ||
| cancel = - | | cancel = - | ||
| punish = - | | punish = - | ||
| hitstun = | | hitstun = 13 | ||
| blockstun = | | blockstun = 13 | ||
| notes = | | notes = | ||
}} | }} | ||
Line 347: | Line 347: | ||
| cancel = sp su1 | | cancel = sp su1 | ||
| punish = - | | punish = - | ||
| hitstun = | | hitstun = 15*17 | ||
| blockstun = | | blockstun = 15*17 | ||
| notes = | | notes = 2 hits, both put airborne opponents into limited juggle state; cancels to Air Lightning Legs or Lv.1 Air Super from either hit | ||
}} | }} | ||
===== j.HP ===== | ===== j.HP ===== | ||
Line 370: | Line 370: | ||
| cancel = tc | | cancel = tc | ||
| punish = - | | punish = - | ||
| hitstun = | | hitstun = 20 | ||
| blockstun = | | blockstun = 19 | ||
| notes = Puts airborne opponents into limited juggle state | | notes = Puts airborne opponents into limited juggle state | ||
}} | }} | ||
Line 393: | Line 393: | ||
| cancel = - | | cancel = - | ||
| punish = - | | punish = - | ||
| hitstun = | | hitstun = 13 | ||
| blockstun = | | blockstun = 13 | ||
| notes = | | notes = | ||
}} | }} | ||
Line 416: | Line 416: | ||
| cancel = - | | cancel = - | ||
| punish = - | | punish = - | ||
| hitstun = | | hitstun = 17 | ||
| blockstun = | | blockstun = 17 | ||
| notes = Crossup | | notes = Crossup | ||
}} | }} | ||
Line 439: | Line 439: | ||
| cancel = - | | cancel = - | ||
| punish = - | | punish = - | ||
| hitstun = | | hitstun = 20 | ||
| blockstun = | | blockstun = 19 | ||
| notes = | | notes = | ||
}} | }} | ||
Line 462: | Line 462: | ||
| cancel = - | | cancel = - | ||
| punish = - | | punish = - | ||
| hitstun = | | hitstun = 20 | ||
| blockstun = | | blockstun = 19 | ||
| notes = Hits on both sides | | notes = Hits on both sides | ||
}} | }} | ||
Line 484: | Line 484: | ||
| hitAdv = {{sf6-adv|P|+2}} | | hitAdv = {{sf6-adv|P|+2}} | ||
| blockAdv = {{sf6-adv|M|-3}} | | blockAdv = {{sf6-adv|M|-3}} | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = ss sp su | ||
| punish = | | punish = {{sf6-adv|VP|+6}} | ||
| hitstun = | | hitstun = 20 | ||
| blockstun = | | blockstun = 15 | ||
| notes = | | notes = | ||
}} | }} | ||
===== 4HP ===== | ===== 4HP ===== | ||
Line 507: | Line 507: | ||
| hitAdv = {{sf6-adv|VP|+5}} | | hitAdv = {{sf6-adv|VP|+5}} | ||
| blockAdv = {{sf6-adv|M|-1}} | | blockAdv = {{sf6-adv|M|-1}} | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = ss sp su | ||
| punish = | | punish = {{sf6-adv|VP|+9}} | ||
| hitstun = | | hitstun = 25 | ||
| blockstun = | | blockstun = 19 | ||
| notes = | | notes = | ||
}} | }} | ||
===== 3HP ===== | ===== 3HP ===== | ||
Line 531: | Line 531: | ||
| blockAdv = {{sf6-adv|M|-2}} | | blockAdv = {{sf6-adv|M|-2}} | ||
| guard = H | | guard = H | ||
| cancel = | | cancel = ss | ||
| punish = | | punish = {{sf6-adv|VP|+5}} | ||
| hitstun = | | hitstun = 19 | ||
| blockstun = | | blockstun = 16 | ||
| notes = | | notes = | ||
}} | }} | ||
===== 6HK ===== | ===== 6HK ===== | ||
Line 553: | Line 553: | ||
| hitAdv = {{sf6-adv|M|-1}} | | hitAdv = {{sf6-adv|M|-1}} | ||
| blockAdv = {{sf6-adv|VM|-4}} | | blockAdv = {{sf6-adv|VM|-4}} | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = ss | ||
| punish = | | punish = +72 Crumple | ||
| hitstun = | | hitstun = 24 | ||
| blockstun = | | blockstun = 21 | ||
| notes = | | notes = 8-28f Airborne (Forced Knockdown state); Punish Counter crumple state can lead to a grounded combo if cancelled into Stance, otherwise followup hits airborne | ||
}} | }} | ||
===== 3HK ===== | ===== 3HK ===== | ||
Line 576: | Line 576: | ||
| hitAdv = {{sf6-adv|VP|+7}} | | hitAdv = {{sf6-adv|VP|+7}} | ||
| blockAdv = {{sf6-adv|VP|+5}} | | blockAdv = {{sf6-adv|VP|+5}} | ||
| guard = | | guard = H | ||
| cancel = | | cancel = - | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
| notes = | | notes = Switches sides; can only hit crossup (does not work on fully cornered opponents) | ||
}} | }} | ||
===== j.2MK ===== | ===== j.2MK ===== | ||
Line 597: | Line 597: | ||
| recovery = | | recovery = | ||
| invuln = - | | invuln = - | ||
| hitAdv = | | hitAdv = - | ||
| blockAdv = | | blockAdv = - | ||
| guard = | | guard = LH | ||
| cancel = | | cancel = tc sp su | ||
| punish = | | punish = - | ||
| hitstun = | | hitstun = 17 each | ||
| blockstun = | | blockstun = 10*10*17 | ||
| notes = Data in [] is for the follow-up | | notes = Data in [] is for the follow-up versions; cancels into itself for up to 3 uses (can also cancel to other air normals); 1st/2nd hit puts airborne opponents into limited juggle state; 3rd hit causes spiked knockdown vs. airborne opponents; can hit crossup (bounces away from wall if opponent is fully cornered) | ||
}} | }} | ||
Line 787: | Line 787: | ||
| hitAdv = - | | hitAdv = - | ||
| blockAdv = - | | blockAdv = - | ||
| guard = | | guard = H | ||
| cancel = | | cancel = - | ||
| punish = | | punish = - | ||
| hitstun = | | hitstun = 24 | ||
| blockstun = | | blockstun = 19 | ||
| notes = Can be performed on whiff; puts airborne opponents into limited juggle state | | notes = Can be performed on whiff; puts airborne opponents into limited juggle state | ||
}} | }} | ||
Line 816: | Line 816: | ||
| cancel = - | | cancel = - | ||
| punish = HKD +8 | | punish = HKD +8 | ||
| hitstun = | | hitstun = - | ||
| blockstun = | | blockstun = - | ||
| notes = | | notes = Has large pushback during throw animation, preventing corner throw loops | ||
}} | }} | ||
===== Back Throw ===== | ===== Back Throw ===== | ||
Line 839: | Line 839: | ||
| cancel = - | | cancel = - | ||
| punish = HKD +13 | | punish = HKD +13 | ||
| hitstun = | | hitstun = - | ||
| blockstun = | | blockstun = - | ||
| notes = Side switch | | notes = Side switch; can get oki if back throwing opponent into the corner | ||
}} | }} | ||
===== Air Throw ===== | ===== Air Throw ===== | ||
Line 862: | Line 862: | ||
| cancel = - | | cancel = - | ||
| punish = HKD +10 | | punish = HKD +10 | ||
| hitstun = | | hitstun = - | ||
| blockstun = | | blockstun = - | ||
| notes = | | notes = Throw height doesn't affect KD advantage, but higher connect will throw opponent farther | ||
}} | }} | ||
Line 971: | Line 971: | ||
| cost = - | | cost = - | ||
| damage = 300 | | damage = 300 | ||
| chip = | | chip = - | ||
| driveDamage = | | driveDamage = | ||
| startup = 35 | | startup = 35 | ||
Line 981: | Line 981: | ||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = KD +35 Crumple | ||
| hitstun = 14 | | hitstun = 14 | ||
| blockstun = 7 | | blockstun = 7 | ||
| notes = | | notes = No combo possible from the taunt crumple | ||
}} | }} | ||
===== 6PPPKKK ===== | ===== 6PPPKKK ===== | ||
Line 1,043: | Line 1,043: | ||
| cost = - | | cost = - | ||
| damage = 600 | | damage = 600 | ||
| chip = | | chip = 150 | ||
| driveDamage = | | driveDamage = | ||
| startup = 15 | | startup = 15 | ||
| active = | | active = [?] | ||
| recovery = | | recovery = 32 | ||
| invuln = - | | invuln = - | ||
| hitAdv = {{sf6-adv|M|-3}} | | hitAdv = {{sf6-adv|M|-3}} | ||
| blockAdv = {{sf6-adv|VM|-7}} | | blockAdv = {{sf6-adv|VM|-7}} | ||
| guard = LH | | guard = LH | ||
| cancel = | | cancel = su3 | ||
| punish = | | punish = {{sf6-adv|P|+1}} | ||
| hitstun = | | hitstun = 30 | ||
| blockstun = | | blockstun = 26 | ||
| notes = 45f charge | | notes = 45f charge; travels ~90% screen; Super cancel timing is very strict | ||
}} | }} | ||
===== [4]6MP ===== | ===== [4]6MP ===== | ||
Line 1,066: | Line 1,066: | ||
| cost = - | | cost = - | ||
| damage = 600 | | damage = 600 | ||
| chip = | | chip = 150 | ||
| driveDamage = | | driveDamage = | ||
| startup = 12 | | startup = 12 | ||
| active = | | active = [?] | ||
| recovery = | | recovery = 33 | ||
| invuln = - | | invuln = - | ||
| hitAdv = {{sf6-adv|M|-3}} | | hitAdv = {{sf6-adv|M|-3}} | ||
| blockAdv = {{sf6-adv|VM|-7}} | | blockAdv = {{sf6-adv|VM|-7}} | ||
| guard = LH | | guard = LH | ||
| cancel = | | cancel = su3 | ||
| punish = | | punish = {{sf6-adv|P|+1}} | ||
| hitstun = | | hitstun = 31 | ||
| blockstun = | | blockstun = 27 | ||
| notes = 45f charge | | notes = 45f charge; travels ~80% screen; Super cancel timing is very strict | ||
}} | }} | ||
===== [4]6HP ===== | ===== [4]6HP ===== | ||
Line 1,089: | Line 1,089: | ||
| cost = - | | cost = - | ||
| damage = 600 | | damage = 600 | ||
| chip = | | chip = 150 | ||
| driveDamage = | | driveDamage = | ||
| startup = 11 | | startup = 11 | ||
| active = 25 | | active = [25] | ||
| recovery = | | recovery = 32 | ||
| invuln = - | | invuln = - | ||
| hitAdv = {{sf6-adv|M|-2}} | | hitAdv = {{sf6-adv|M|-2}} | ||
| blockAdv = {{sf6-adv|VM|-6}} | | blockAdv = {{sf6-adv|VM|-6}} | ||
| guard = LH | | guard = LH | ||
| cancel = | | cancel = su3 | ||
| punish = | | punish = {{sf6-adv|P|+2}} | ||
| hitstun = | | hitstun = 31 | ||
| blockstun = | | blockstun = 27 | ||
| notes = 45f charge | | notes = 45f charge; travels ~60% screen; Super cancel timing is very strict | ||
}} | }} | ||
===== [4]6PP ===== | ===== [4]6PP ===== | ||
Line 1,111: | Line 1,111: | ||
| hitboxes = SF6_Chun-Li_46pp_hitbox.png | | hitboxes = SF6_Chun-Li_46pp_hitbox.png | ||
| cost = 2 drive | | cost = 2 drive | ||
| damage = 400* | | damage = 400*400 | ||
| chip = | | chip = 100*100 | ||
| driveDamage = | | driveDamage = | ||
| startup = 11 | | startup = 11 | ||
| active = | | active = - | ||
| recovery = | | recovery = 28 | ||
| invuln = - | | invuln = - | ||
| hitAdv = {{sf6-adv|VP|+5}} | | hitAdv = {{sf6-adv|VP|+5}} | ||
Line 1,122: | Line 1,122: | ||
| guard = LH | | guard = LH | ||
| cancel = su2 su3 | | cancel = su2 su3 | ||
| punish = | | punish = {{sf6-adv|VP|+9}} | ||
| hitstun = | | hitstun = 34 total | ||
| blockstun = | | blockstun = 29 total | ||
| notes = 45f charge; 2-hit projectile | | notes = 45f charge; 2-hit projectile; Counterhit/Punish Counter bonus advantage applies after both hits | ||
}} | }} | ||
Line 1,136: | Line 1,136: | ||
| hitboxes = SF6_Chun-Li_236lk_hitbox.png | | hitboxes = SF6_Chun-Li_236lk_hitbox.png | ||
| cost = - | | cost = - | ||
| damage = 250*250*300 | | damage = 250*250*300 (800) | ||
| chip = | | chip = 62*62*76 (200) | ||
| driveDamage = | | driveDamage = | ||
| startup = 8 | | startup = 8 | ||
Line 1,147: | Line 1,147: | ||
| guard = LH | | guard = LH | ||
| cancel = su3 | | cancel = su3 | ||
| punish = | | punish = {{sf6-adv|VP|+7}} | ||
| hitstun = | | hitstun = 39 total | ||
| blockstun = | | blockstun = 28 total | ||
| notes = | | notes = Counterhit/Punish Counter bonus advantage carries over through all hits | ||
}} | }} | ||
===== 236MK ===== | ===== 236MK ===== | ||
Line 1,159: | Line 1,159: | ||
| hitboxes = SF6_Chun-Li_236mk_hitbox.png | | hitboxes = SF6_Chun-Li_236mk_hitbox.png | ||
| cost = - | | cost = - | ||
| damage = 225x4 | | damage = 225x4 (900) | ||
| chip = | | chip = 56x3*57 (225) | ||
| driveDamage = | | driveDamage = | ||
| startup = 14 | | startup = 14 | ||
Line 1,170: | Line 1,170: | ||
| guard = LH | | guard = LH | ||
| cancel = su3 | | cancel = su3 | ||
| punish = | | punish = {{sf6-adv|VP|+7}} | ||
| hitstun = | | hitstun = 46 total | ||
| blockstun = | | blockstun = 35 total | ||
| notes = | | notes = Counterhit/Punish Counter bonus advantage carries over through all hits | ||
}} | }} | ||
===== 236HK ===== | ===== 236HK ===== | ||
Line 1,182: | Line 1,182: | ||
| hitboxes = SF6_Chun-Li_236hk_hitbox.png | | hitboxes = SF6_Chun-Li_236hk_hitbox.png | ||
| cost = - | | cost = - | ||
| damage = 200x5 | | damage = 200x5 (1000) | ||
| chip = | | chip = 50x5 (250) | ||
| driveDamage = | | driveDamage = | ||
| startup = 23 | | startup = 23 | ||
Line 1,193: | Line 1,193: | ||
| guard = LH | | guard = LH | ||
| cancel = su3 | | cancel = su3 | ||
| punish = | | punish = KD +50 | ||
| hitstun = | | hitstun = - | ||
| blockstun = | | blockstun = 37 total | ||
| notes = | | notes = Counterhit/Punish Counter bonus advantage carries over through all hits | ||
}} | }} | ||
===== 236KK ===== | ===== 236KK ===== | ||
Line 1,205: | Line 1,205: | ||
| hitboxes = SF6_Chun-Li_236kk_hitbox.png | | hitboxes = SF6_Chun-Li_236kk_hitbox.png | ||
| cost = 2 drive | | cost = 2 drive | ||
| damage = 160x5 | | damage = 160x5 (800) | ||
| chip = | | chip = 40x5 (200) | ||
| driveDamage = | | driveDamage = | ||
| startup = | | startup = 8 | ||
| active = 2(4)2(4)2(4)2(4)2 | | active = 2(4)2(4)2(4)2(4)2 | ||
| recovery = 21 | | recovery = 21 | ||
Line 1,216: | Line 1,216: | ||
| guard = LH | | guard = LH | ||
| cancel = su2 su3 | | cancel = su2 su3 | ||
| punish = | | punish = {{sf6-adv|VP|+7}} | ||
| hitstun = | | hitstun = 50 total | ||
| blockstun = | | blockstun = 44 total | ||
| notes = Can followup with KK on hit/block for no extra Drive cost | | notes = Can followup with KK on hit/block for no extra Drive cost; Counterhit/Punish Counter bonus advantage carries over through all hits | ||
}} | }} | ||
===== 236KK~KK ===== | ===== 236KK~KK ===== | ||
Line 1,227: | Line 1,227: | ||
| images = SF6_Chun-Li_236kkkk.png | | images = SF6_Chun-Li_236kkkk.png | ||
| hitboxes = SF6_Chun-Li_236kkkk_hitbox.png | | hitboxes = SF6_Chun-Li_236kkkk_hitbox.png | ||
| cost = | | cost = (2)+0 drive | ||
| damage = 100x4*300 | | damage = 100x4*300 (700) | ||
| chip = | | chip = 25x4*75 (175) | ||
| driveDamage = | | driveDamage = | ||
| startup = 10 | | startup = 10 | ||
Line 1,239: | Line 1,239: | ||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = KD +29 | ||
| hitstun = | | hitstun = - | ||
| blockstun = | | blockstun = 50 | ||
| notes = | | notes = | ||
}} | }} | ||
Line 1,253: | Line 1,253: | ||
| hitboxes = SF6_Chun-Li_j236lk_hitbox.png | | hitboxes = SF6_Chun-Li_j236lk_hitbox.png | ||
| cost = - | | cost = - | ||
| damage = 300x3 | | damage = 300x3 (900) | ||
| chip = | | chip = 75*84 (159) | ||
| driveDamage = | | driveDamage = | ||
| startup = 8 | | startup = 8 | ||
Line 1,260: | Line 1,260: | ||
| recovery = | | recovery = | ||
| invuln = - | | invuln = - | ||
| hitAdv = | | hitAdv = {{sf6-adv|M|-3{{sf6-adv|P|(+1)}}}} | ||
| blockAdv = | | blockAdv = {{sf6-adv|VM|-5{{sf6-adv|M|(-3)}}}} | ||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = {{sf6-adv|P|+1{{sf6-adv|VP|(+5)}}}} | ||
| hitstun = | | hitstun = 20 each | ||
| blockstun = | | blockstun = 17 each | ||
| notes = Forward/Neutral Jump only | | notes = Forward/Neutral Jump only | ||
}} | }} | ||
Line 1,276: | Line 1,276: | ||
| hitboxes = SF6_Chun-Li_j236mk_hitbox.png | | hitboxes = SF6_Chun-Li_j236mk_hitbox.png | ||
| cost = - | | cost = - | ||
| damage = 250x4 | | damage = 250x4 (1000) | ||
| chip = | | chip = 62*64 (126) | ||
| driveDamage = | | driveDamage = | ||
| startup = 10 | | startup = 10 | ||
Line 1,283: | Line 1,283: | ||
| recovery = | | recovery = | ||
| invuln = - | | invuln = - | ||
| hitAdv = | | hitAdv = {{sf6-adv|M|-3{{sf6-adv|P|(+1)}}}} | ||
| blockAdv = | | blockAdv = {{sf6-adv|VM|-5{{sf6-adv|M|(-3)}}}} | ||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = {{sf6-adv|P|+1{{sf6-adv|VP|(+5)}}}} | ||
| hitstun = | | hitstun = 22 each | ||
| blockstun = | | blockstun = 18 each | ||
| notes = Forward/Neutral Jump only | | notes = Forward/Neutral Jump only | ||
}} | }} | ||
Line 1,299: | Line 1,299: | ||
| hitboxes = SF6_Chun-Li_j236hk_hitbox.png | | hitboxes = SF6_Chun-Li_j236hk_hitbox.png | ||
| cost = - | | cost = - | ||
| damage = 220x5 | | damage = 220x5 (1100) | ||
| chip = | | chip = - | ||
| driveDamage = | | driveDamage = | ||
| startup = 12 | | startup = 12 | ||
Line 1,306: | Line 1,306: | ||
| recovery = | | recovery = | ||
| invuln = - | | invuln = - | ||
| hitAdv = | | hitAdv = {{sf6-adv|M|-3(-2)}} | ||
| blockAdv = | | blockAdv = {{sf6-adv|VM|-7(-6)}} | ||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = {{sf6-adv|P|+1(+2)}} | ||
| hitstun = | | hitstun = 24 each | ||
| blockstun = | | blockstun = 20 each | ||
| notes = Forward/Neutral Jump only | | notes = Forward/Neutral Jump only; very difficult and impractical to land on grounded opponent | ||
}} | }} | ||
===== j.236KK ===== | ===== j.236KK ===== | ||
Line 1,322: | Line 1,322: | ||
| hitboxes = SF6_Chun-Li_j236kk_hitbox.png | | hitboxes = SF6_Chun-Li_j236kk_hitbox.png | ||
| cost = 2 drive | | cost = 2 drive | ||
| damage = 200x5*300 | | damage = 200x5*300 (1300) | ||
| chip = | | chip = 54x3*54 (217) | ||
| driveDamage = | | driveDamage = | ||
| startup = 6 | | startup = 6 | ||
Line 1,329: | Line 1,329: | ||
| recovery = | | recovery = | ||
| invuln = - | | invuln = - | ||
| hitAdv = | | hitAdv = KD +21 | ||
| blockAdv = | | blockAdv = {{sf6-adv|VM|-32(-16)}} | ||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = KD +21 | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
Line 1,347: | Line 1,347: | ||
| hitboxes = SF6_Chun-Li_28lk_hitbox.png | | hitboxes = SF6_Chun-Li_28lk_hitbox.png | ||
| cost = - | | cost = - | ||
| damage = 333*333*334 | | damage = 333*333*334 (1000) | ||
| chip = | | chip = 84*84*83 (251) | ||
| driveDamage = | | driveDamage = | ||
| startup = 9 | | startup = 9 | ||
Line 1,358: | Line 1,358: | ||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = KD +33 | ||
| hitstun = | | hitstun = - | ||
| blockstun = | | blockstun = 30 total | ||
| notes = 30f charge | | notes = 30f charge | ||
}} | }} | ||
Line 1,370: | Line 1,370: | ||
| hitboxes = SF6_Chun-Li_28mk_hitbox.png | | hitboxes = SF6_Chun-Li_28mk_hitbox.png | ||
| cost = - | | cost = - | ||
| damage = 200x4*400 | | damage = 200x4*400 (1200) | ||
| chip = | | chip = 50x4*75 (275) | ||
| driveDamage = | | driveDamage = | ||
| startup = 16 | | startup = 16 | ||
Line 1,381: | Line 1,381: | ||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = KD +34 | ||
| hitstun = | | hitstun = - | ||
| blockstun = | | blockstun = 45 total | ||
| notes = 30f charge | | notes = 30f charge | ||
}} | }} | ||
Line 1,393: | Line 1,393: | ||
| hitboxes = SF6_Chun-Li_28hk_hitbox.png | | hitboxes = SF6_Chun-Li_28hk_hitbox.png | ||
| cost = - | | cost = - | ||
| damage = 180x6*320 | | damage = 180x6*320 (1400) | ||
| chip = | | chip = 45x6*80 (350) | ||
| driveDamage = | | driveDamage = | ||
| startup = 21 | | startup = 21 | ||
Line 1,404: | Line 1,404: | ||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = KD +33 | ||
| hitstun = | | hitstun = - | ||
| blockstun = | | blockstun = 57 total | ||
| notes = 30f charge | | notes = 30f charge | ||
}} | }} | ||
Line 1,416: | Line 1,416: | ||
| hitboxes = SF6_Chun-Li_28kk_hitbox.png | | hitboxes = SF6_Chun-Li_28kk_hitbox.png | ||
| cost = 2 drive | | cost = 2 drive | ||
| damage = 100x6*200 | | damage = 100x6*200 (800) | ||
| chip = | | chip = 25x6*50 (200) | ||
| driveDamage = | | driveDamage = | ||
| startup = 16 | | startup = 16 | ||
Line 1,427: | Line 1,427: | ||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = KD +55 | ||
| hitstun = | | hitstun = - | ||
| blockstun = | | blockstun = 51 total | ||
| notes = 30f charge, puts opponent into limited juggle state | | notes = 30f charge, puts opponent into limited juggle state | ||
}} | }} | ||
Line 1,442: | Line 1,442: | ||
| cost = - | | cost = - | ||
| damage = 1000 | | damage = 1000 | ||
| chip = | | chip = 250 | ||
| driveDamage = | | driveDamage = | ||
| startup = 23 | | startup = 23 | ||
Line 1,452: | Line 1,452: | ||
| guard = H | | guard = H | ||
| cancel = su3 | | cancel = su3 | ||
| punish = | | punish = {{sf6-adv|VP|+4}} | ||
| hitstun = | | hitstun = 23 | ||
| blockstun = | | blockstun = 14 | ||
| notes = | | notes = | ||
}} | }} | ||
Line 1,465: | Line 1,465: | ||
| cost = - | | cost = - | ||
| damage = 1000 | | damage = 1000 | ||
| chip = | | chip = 250 | ||
| driveDamage = | | driveDamage = | ||
| startup = 27 | | startup = 27 | ||
Line 1,475: | Line 1,475: | ||
| guard = H | | guard = H | ||
| cancel = su3 | | cancel = su3 | ||
| punish = | | punish = {{sf6-adv|VP|+6}} | ||
| hitstun = | | hitstun = 21 | ||
| blockstun = | | blockstun = 16 | ||
| notes = | | notes = | ||
}} | }} | ||
Line 1,488: | Line 1,488: | ||
| cost = - | | cost = - | ||
| damage = 1000 | | damage = 1000 | ||
| chip = | | chip = 250 | ||
| driveDamage = | | driveDamage = | ||
| startup = 32 | | startup = 32 | ||
Line 1,498: | Line 1,498: | ||
| guard = H | | guard = H | ||
| cancel = su3 | | cancel = su3 | ||
| punish = | | punish = {{sf6-adv|VP|+10}} | ||
| hitstun = | | hitstun = 27 | ||
| blockstun = | | blockstun = 20 | ||
| notes = | | notes = | ||
}} | }} | ||
Line 1,511: | Line 1,511: | ||
| cost = 2 drive | | cost = 2 drive | ||
| damage = 1000 | | damage = 1000 | ||
| chip = | | chip = 250 | ||
| driveDamage = | | driveDamage = | ||
| startup = 26 | | startup = 26 | ||
Line 1,517: | Line 1,517: | ||
| recovery = 16 | | recovery = 16 | ||
| invuln = 6-25 projectile | | invuln = 6-25 projectile | ||
| hitAdv = KD +53 | | hitAdv = KD +53 OTG | ||
| blockAdv = {{sf6-adv|VM|-5}} | | blockAdv = {{sf6-adv|VM|-5}} | ||
| guard = H | | guard = H | ||
| cancel = su2 su3 | | cancel = su2 su3 | ||
| punish = | | punish = KD +53 OTG | ||
| hitstun = | | hitstun = - | ||
| blockstun = | | blockstun = 14 | ||
| notes = Bounces for an OTG juggle state on hit | | notes = Bounces for an OTG juggle state on hit | ||
}} | }} | ||
Line 1,536: | Line 1,536: | ||
| cost = - | | cost = - | ||
| damage = 450*450 | | damage = 450*450 | ||
| chip = | | chip = 113 | ||
| driveDamage = | | driveDamage = | ||
| startup = 5 | | startup = 5 | ||
Line 1,546: | Line 1,546: | ||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = KD +29 | ||
| hitstun = | | hitstun = - | ||
| blockstun = | | blockstun = 16 | ||
| notes = | | notes = | ||
}} | }} | ||
Line 1,559: | Line 1,559: | ||
| cost = - | | cost = - | ||
| damage = 450*550 | | damage = 450*550 | ||
| chip = | | chip = 113 | ||
| driveDamage = | | driveDamage = | ||
| startup = 7 | | startup = 7 | ||
Line 1,569: | Line 1,569: | ||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = KD +25 | ||
| hitstun = | | hitstun = - | ||
| blockstun = | | blockstun = 16 | ||
| notes = | | notes = | ||
}} | }} | ||
Line 1,582: | Line 1,582: | ||
| cost = - | | cost = - | ||
| damage = 200x3*600 | | damage = 200x3*600 | ||
| chip = | | chip = 50 | ||
| driveDamage = | | driveDamage = | ||
| startup = 9 | | startup = 9 | ||
Line 1,592: | Line 1,592: | ||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = KD +37 | ||
| hitstun = | | hitstun = - | ||
| blockstun = | | blockstun = 16 | ||
| notes = | | notes = | ||
}} | }} | ||
Line 1,605: | Line 1,605: | ||
| cost = 2 drive | | cost = 2 drive | ||
| damage = 180x5*500 | | damage = 180x5*500 | ||
| chip = | | chip = 45 | ||
| driveDamage = | | driveDamage = | ||
| startup = 6 | | startup = 6 | ||
Line 1,615: | Line 1,615: | ||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = KD +30 | ||
| hitstun = | | hitstun = - | ||
| blockstun = | | blockstun = 12 | ||
| notes = | | notes = | ||
}} | }} | ||
Line 1,629: | Line 1,629: | ||
| hitboxes = SF6_Chun-Li_236236p_hitbox.png | | hitboxes = SF6_Chun-Li_236236p_hitbox.png | ||
| cost = 1 super | | cost = 1 super | ||
| damage = 300x4*500 | | damage = 300x4*500 (1700) | ||
| chip = | | chip = 100x5 (500) | ||
| driveDamage = | | driveDamage = | ||
| startup = 7 | | startup = 7 | ||
Line 1,640: | Line 1,640: | ||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = KD +22 | ||
| hitstun = | | hitstun = - | ||
| blockstun = | | blockstun = 66 total | ||
| notes = Armor Break; depletes 0.5 Drive Bar on hit for the opponent | | notes = Armor Break; depletes 0.5 Drive Bar on hit for the opponent | ||
}} | }} | ||
Line 1,652: | Line 1,652: | ||
| hitboxes = SF6_Chun-Li_j236236p_hitbox.png | | hitboxes = SF6_Chun-Li_j236236p_hitbox.png | ||
| cost = 1 super | | cost = 1 super | ||
| damage = 300x4*600 | | damage = 300x4*600 (1800) | ||
| chip = | | chip = 100x5 (500) | ||
| driveDamage = ? / 5000 | | driveDamage = ? / 5000 | ||
| startup = 7 | | startup = 7 | ||
Line 1,663: | Line 1,663: | ||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = KD +14 | ||
| hitstun = | | hitstun = - | ||
| blockstun = | | blockstun = 72 total | ||
| notes = Armor Break | | notes = Armor Break | ||
}} | }} | ||
Line 1,687: | Line 1,687: | ||
| guard = LH | | guard = LH | ||
| cancel = j (last hit) | | cancel = j (last hit) | ||
| punish = | | punish = KD +29 | ||
| hitstun = | | hitstun = - | ||
| blockstun = | | blockstun = 76(7)20 | ||
| notes = Armor Break | | notes = Armor Break; 8f blockstring gap before final hit | ||
}} | }} | ||
Line 1,700: | Line 1,700: | ||
| hitboxes = SF6_Chun-Li_214214k_hitbox.png | | hitboxes = SF6_Chun-Li_214214k_hitbox.png | ||
| cost = 3 super | | cost = 3 super | ||
| damage = 4000 | | damage = 4000 (500*500) | ||
| chip = | | chip = 500*250*250 (1000) | ||
| driveDamage = ? / 20000 | | driveDamage = ? / 20000 | ||
| startup = 11 | | startup = 11 | ||
Line 1,707: | Line 1,707: | ||
| recovery = 36 | | recovery = 36 | ||
| invuln = 1-8f Full | | invuln = 1-8f Full | ||
| hitAdv = | | hitAdv = HKD +6 | ||
| blockAdv = {{sf6-adv|VM|-24}} | | blockAdv = {{sf6-adv|VM|-24}} | ||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = HKD +6 | ||
| hitstun = | | hitstun = - | ||
| blockstun = | | blockstun = 51(25) | ||
| notes = Armor Break | | notes = Armor Break; hits 3 times on block (true blockstring); no cinematic if 1st hit whiffs (1000 dmg total) | ||
}} | }} | ||
===== 214214K (CA) ===== | ===== 214214K (CA) ===== | ||
Line 1,723: | Line 1,723: | ||
| hitboxes = SF6_Chun-Li_214214k_ca_hitbox.png | | hitboxes = SF6_Chun-Li_214214k_ca_hitbox.png | ||
| cost = 3 super | | cost = 3 super | ||
| damage = 4500 | | damage = 4500 (500*500) | ||
| chip = | | chip = 750*250*250 (1250) | ||
| driveDamage = ? / 20000 | | driveDamage = ? / 20000 | ||
| startup = 11 | | startup = 11 | ||
Line 1,730: | Line 1,730: | ||
| recovery = 36 | | recovery = 36 | ||
| invuln = 1-8f Full | | invuln = 1-8f Full | ||
| hitAdv = | | hitAdv = HKD +18 | ||
| blockAdv = {{sf6-adv|VM|-24}} | | blockAdv = {{sf6-adv|VM|-24}} | ||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = HKD +18 | ||
| hitstun = | | hitstun = - | ||
| blockstun = | | blockstun = 51(25) | ||
| notes = Armor Break | | notes = Armor Break; hits 3 times on block (true blockstring); no cinematic if 1st hit whiffs (1000 dmg total) | ||
}} | }} | ||
Revision as of 05:40, 6 January 2023
Character Vitals
Normals
Standing Normals
5LP
5MP
5HP
5LK
5MK
5HK
Crouching Normals
2LP
2MP
2HP
2LK
2MK
2HK
Jumping Normals
j.LP
j.MP
j.HP
j.LK
j.MK
j.HK
8j.HK
Command Normals
4/6MP
4HP
3HP
6HK
3HK
j.2MK
Serenity Stream
214P
214P~LP
Chun-Li
Chun-Li_214plp
|
|||||
---|---|---|---|---|---|
214P~LP Orchid Palm
|
|||||
![]() File:SF6 Chun-Li 214plp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
500 | - | - | LH | sp su | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
6(5) | 5 | 16(36) | 19 | 18 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-2(-22) | -3(-23) | ||||
Notes | |||||
Starts up 1f faster if cancelled from heavy normal; exiting Serenity Stream adds 20f recovery |
214P~MP
Chun-Li
Chun-Li_214pmp
|
|||||
---|---|---|---|---|---|
214P~MP Snake Strike
|
|||||
![]() File:SF6 Chun-Li 214pmp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
750 | - | - | L | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
12(11) | 7 | 19(32) | - | 16 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
?-? projectile (+ low profile) | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +25 | -10(-23) | ||||
Notes | |||||
Starts up 1f faster if cancelled from heavy normal; exiting Serenity Stream adds 18f recovery |
214P~HP
Chun-Li
Chun-Li_214php
|
|||||
---|---|---|---|---|---|
214P~HP Lotus Fist
|
|||||
![]() File:SF6 Chun-Li 214php hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
400*500 (900) | - | - | H | sp su | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
24(23) | 2(6)2 | 19 | 31 total | 26 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+2 | -3 | ||||
Notes | |||||
Starts up 1f faster if cancelled from heavy normal; exits Serenity Stream upon use |
214P~LK
Chun-Li
Chun-Li_214plk
|
|||||
---|---|---|---|---|---|
214P~LK Forward Strike
|
|||||
![]() File:SF6 Chun-Li 214plk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
500 | - | - | L | sp su | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
9(8) | 5 | 13(26) | 18 | 14 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
0(-23) | -4(-27) | ||||
Notes | |||||
Starts up 1f faster if cancelled from heavy normal; exiting Serenity Stream adds 13f recovery |
214P~MK
Chun-Li
Chun-Li_214pmk
|
|||||
---|---|---|---|---|---|
214P~MK Senpu Kick
|
|||||
![]() File:SF6 Chun-Li 214pmk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
800 | - | - | L | sp su | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
11(10) | 5 | 22(46) | 22 | 18 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-5(-29) | -9(-33) | ||||
Notes | |||||
Starts up 1f faster if cancelled from heavy normal; exiting Serenity Stream adds 24f recovery |
214P~HK
Chun-Li
Chun-Li_214phk
|
|||||
---|---|---|---|---|---|
214P~HK Tenku Kick
|
|||||
![]() File:SF6 Chun-Li 214phk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
700 | - | - | LH | j | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
9(8) | 5 | 24 | - | 20 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +41 | -9 | ||||
Notes | |||||
Jump cancellable on hit only; starts up 1f faster if cancelled from heavy normal; exits Serenity Stream upon use |
Target Combos
j.HP~j.HP
Chun-Li
Chun-Li_jhphp
|
|||||
---|---|---|---|---|---|
j.HP~j.HP Soaring Eagle Punches
|
|||||
![]() File:SF6 Chun-Li jhphp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
500 | - | - | H | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
16 | 4 | - | 24 | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
Can be performed on whiff; puts airborne opponents into limited juggle state |
Universal Mechanics
Throws
Forward Throw
Back Throw
Chun-Li
Chun-Li_4lplk
|
|||||
---|---|---|---|---|---|
4LPLK Taiji Fan
|
|||||
![]() File:SF6 Chun-Li 4lplk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1200 (2040) | - | - | T | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
5 | 3 | 23 | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +13 | - | ||||
Notes | |||||
Side switch; can get oki if back throwing opponent into the corner |
Air Throw
Drive Moves
HPHK
Chun-Li
Chun-Li_hphk
|
|||||
---|---|---|---|---|---|
HPHK Drive Impact
|
|||||
![]() ![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
800 | 200 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
26 | 2 | 35 | - | 34 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +35 / Wall Splat KD +65 | -3 / Wall Splat HKD +72 | ||||
Notes | |||||
See Drive Impact. |
6HPHK
Chun-Li
Chun-Li_6hphk
|
|||||
---|---|---|---|---|---|
6HPHK Drive Reversal
|
|||||
![]() ![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
500 recoverable | 125 recoverable | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
20 | 3(10)3 | 26 | - | 34 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-22 full | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +23 | -8 | ||||
Notes | |||||
Armor Break; See Drive Reversal. |
MPMK
Chun-Li
Chun-Li_mpmk
|
|||||
---|---|---|---|---|---|
MPMK Drive Parry
|
|||||
![]() ![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
1 | 8 or until released | 29(1)(11) | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
6f (after Perfect Parry) | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
See Drive Parry. Perfect Parrying has only 1F of recovery and disables the opponent from canceling their attack. Perfect Parrying projectiles puts you into fixed 11 frames of recovery. |
66
Chun-Li
Chun-Li_66
|
|||||
---|---|---|---|---|---|
66 Drive Rush
|
|||||
![]() ![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
9(11) | 45(46) | 24(23) | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
See Drive Rush. Framedata shown in parentheses refers to the Drive Rush version used from a Parry. |
Taunts
5PPPKKK
6PPPKKK
4PPPKKK
Special Moves
Kikoken
[4]6LP
[4]6MP
Chun-Li
Chun-Li_46mp
|
|||||
---|---|---|---|---|---|
[4]6MP Kikoken
|
|||||
File:SF6 Chun-Li 46mp.png File:SF6 Chun-Li 46mp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
600 | 150 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
12 | [?] | 33 | 31 | 27 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-3 | -7 | ||||
Notes | |||||
45f charge; travels ~80% screen; Super cancel timing is very strict |
[4]6HP
Chun-Li
Chun-Li_46hp
|
|||||
---|---|---|---|---|---|
[4]6HP Kikoken
|
|||||
File:SF6 Chun-Li 46hp.png File:SF6 Chun-Li 46hp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
600 | 150 | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
11 | [25] | 32 | 31 | 27 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-2 | -6 | ||||
Notes | |||||
45f charge; travels ~60% screen; Super cancel timing is very strict |
[4]6PP
Hundred Lightning Kicks
236LK
236MK
Chun-Li
Chun-Li_236mk
|
|||||
---|---|---|---|---|---|
236MK Hundred Lightning Kicks
|
|||||
File:SF6 Chun-Li 236mk.png File:SF6 Chun-Li 236mk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
225x4 (900) | 56x3*57 (225) | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
14 | 2(4)2(4)2(5)2 | 22 | 46 total | 35 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+3 | -8 | ||||
Notes | |||||
Counterhit/Punish Counter bonus advantage carries over through all hits |
236HK
Chun-Li
Chun-Li_236hk
|
|||||
---|---|---|---|---|---|
236HK Hundred Lightning Kicks
|
|||||
File:SF6 Chun-Li 236hk.png File:SF6 Chun-Li 236hk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
200x5 (1000) | 50x5 (250) | - | LH | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
23 | 2(3)2(2)2(4)2(6)2 | 15 | - | 37 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +50 | -3 | ||||
Notes | |||||
Counterhit/Punish Counter bonus advantage carries over through all hits |
236KK
Chun-Li
Chun-Li_236kk
|
|||||
---|---|---|---|---|---|
236KK Hundred Lightning Kicks
|
|||||
File:SF6 Chun-Li 236kk.png File:SF6 Chun-Li 236kk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
160x5 (800) | 40x5 (200) | - | LH | su2 su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
8 | 2(4)2(4)2(4)2(4)2 | 21 | 50 total | 44 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+3 | -3 | ||||
Notes | |||||
Can followup with KK on hit/block for no extra Drive cost; Counterhit/Punish Counter bonus advantage carries over through all hits |
236KK~KK
Chun-Li
Chun-Li_236kkkk
|
|||||
---|---|---|---|---|---|
236KK~KK Lightning Kick Barrage
|
|||||
![]() File:SF6 Chun-Li 236kkkk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
100x4*300 (700) | 25x4*75 (175) | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
10 | 2(5)2(4)2(5)2(13)1 | 29 | - | 50 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +29 | -13 | ||||
Notes | |||||
Aerial Hundred Lightning Kicks
j.236LK
j.236MK
Chun-Li
Chun-Li_j236mk
|
|||||
---|---|---|---|---|---|
j.236MK Aerial Hundred Lightning Kicks
|
|||||
File:SF6 Chun-Li j236mk.png File:SF6 Chun-Li j236mk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
250x4 (1000) | 62*64 (126) | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
10 | 2(4)2(3)2(5)2 | 22 each | 18 each | - | |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-3(+1) | -5(-3) | ||||
Notes | |||||
Forward/Neutral Jump only |
j.236HK
Chun-Li
Chun-Li_j236hk
|
|||||
---|---|---|---|---|---|
j.236HK Aerial Hundred Lightning Kicks
|
|||||
File:SF6 Chun-Li j236hk.png File:SF6 Chun-Li j236hk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
220x5 (1100) | - | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
12 | 2(4)2(3)2(4)2(3)2 | 24 each | 20 each | - | |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-3(-2) | -7(-6) | ||||
Notes | |||||
Forward/Neutral Jump only; very difficult and impractical to land on grounded opponent |
j.236KK
Spinning Bird Kick
[2]8LK
[2]8MK
Chun-Li
Chun-Li_28mk
|
|||||
---|---|---|---|---|---|
[2]8MK Spinning Bird Kick
|
|||||
File:SF6 Chun-Li 28mk.png File:SF6 Chun-Li 28mk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
200x4*400 (1200) | 50x4*75 (275) | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
16 | 2(6)2(6)2(7)2(4)2 | 29 | - | 45 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +34 | -17 | ||||
Notes | |||||
30f charge |
[2]8HK
Chun-Li
Chun-Li_28hk
|
|||||
---|---|---|---|---|---|
[2]8HK Spinning Bird Kick
|
|||||
File:SF6 Chun-Li 28hk.png File:SF6 Chun-Li 28hk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
180x6*320 (1400) | 45x6*80 (350) | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
21 | 2(4)2(8)2(6)2(5)2(5)2(3)2 | 30 | - | 57 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +33 | -18 | ||||
Notes | |||||
30f charge |
[2]8KK
Chun-Li
Chun-Li_28kk
|
|||||
---|---|---|---|---|---|
[2]8KK Spinning Bird Kick
|
|||||
![]() File:SF6 Chun-Li 28kk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
100x6*200 (800) | 25x6*50 (200) | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
16 | 2(4)2(4)2(5)2(4)2(5)2(4)2 | 23 | - | 51 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +55 | -12 | ||||
Notes | |||||
30f charge, puts opponent into limited juggle state |
Hazanshu
214LK
214MK
Chun-Li
Chun-Li_214mk
|
|||||
---|---|---|---|---|---|
214MK Hazanshu
|
|||||
File:SF6 Chun-Li 214mk.png File:SF6 Chun-Li 214mk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1000 | 250 | - | H | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
27 | 3 | 16 | 21 | 16 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
6-21 projectile | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+2 | -3 | ||||
Notes | |||||
214HK
Chun-Li
Chun-Li_214hk
|
|||||
---|---|---|---|---|---|
214HK Hazanshu
|
|||||
File:SF6 Chun-Li 214hk.png File:SF6 Chun-Li 214hk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1000 | 250 | - | H | su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
32 | 3 | 18 | 27 | 20 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
6-26 projectile | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+6 | -1 | ||||
Notes | |||||
214KK
Chun-Li
Chun-Li_214kk
|
|||||
---|---|---|---|---|---|
214KK Hazanshu
|
|||||
![]() File:SF6 Chun-Li 214kk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1000 | 250 | - | H | su2 su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
26 | 3 | 16 | - | 14 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
6-25 projectile | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +53 OTG | -5 | ||||
Notes | |||||
Bounces for an OTG juggle state on hit |
Tenshokyaku
22LK
22MK
Chun-Li
Chun-Li_22mk
|
|||||
---|---|---|---|---|---|
22MK Tensho Kicks
|
|||||
File:SF6 Chun-Li 22mk.png File:SF6 Chun-Li 22mk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
450*550 | 113 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
7 | 2(10)2 | 43 | - | 16 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-? Air | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +25 | -41 | ||||
Notes | |||||
22HK
Chun-Li
Chun-Li_22hk
|
|||||
---|---|---|---|---|---|
22HK Tensho Kicks
|
|||||
File:SF6 Chun-Li 22hk.png File:SF6 Chun-Li 22hk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
200x3*600 | 50 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
9 | 2(8)2(8)2(11)2 | 38 | - | 16 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-? Air | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +37 | -57 | ||||
Notes | |||||
22KK
Super Arts
236236P
j.236236P
236236K
214214K
214214K (CA)
Chun-Li
Chun-Li_214214k_ca
|
|||||
---|---|---|---|---|---|
214214K Soten Ranka (CA)
|
|||||
![]() File:SF6 Chun-Li 214214k ca hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
4500 (500*500) | 750*250*250 (1250) | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
11 | 2(24)1(7)1 | 36 | - | 51(25) | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-8f Full | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
HKD +18 | -24 | ||||
Notes | |||||
Armor Break; hits 3 times on block (true blockstring); no cinematic if 1st hit whiffs (1000 dmg total) |