< Street Fighter 6 | Kimberly
(trying an even earlier version to see if this fixes error) |
Tag: Undo |
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Line 43: | Line 43: | ||
| guard = LH | | guard = LH | ||
| cancel = ch sp su tc | | cancel = ch sp su tc | ||
| punish = | | punish = {{sf6-adv|VP|+9}} | ||
| hitstun = | | hitstun = 15 | ||
| blockstun = | | blockstun = 8 | ||
| notes = | | notes = Chains into 5LP/2LP/2LK or into Bushin Prism Strikes | ||
}} | }} | ||
===== 5MP ===== | ===== 5MP ===== | ||
Line 66: | Line 66: | ||
| guard = LH | | guard = LH | ||
| cancel = sp su tc | | cancel = sp su tc | ||
| punish = | | punish = {{sf6-adv|VP|+7}} | ||
| hitstun = | | hitstun = 24 | ||
| blockstun = | | blockstun = 19 | ||
| notes = | | notes = | ||
}} | }} | ||
Line 89: | Line 89: | ||
| guard = LH | | guard = LH | ||
| cancel = sp su | | cancel = sp su | ||
| punish = | | punish = {{sf6-adv|VP|+23 stagger}} | ||
| hitstun = | | hitstun = 26 | ||
| blockstun = | | blockstun = 21 | ||
| notes = In punishes, can cancel to Run | | notes = In punishes, can cancel to Run~Stop or Teleport to maintain close position, then link into another 5HP | ||
}} | }} | ||
===== 5LK ===== | ===== 5LK ===== | ||
Line 112: | Line 112: | ||
| guard = LH | | guard = LH | ||
| cancel = sp su | | cancel = sp su | ||
| punish = | | punish = {{sf6-adv|VP|+5}} | ||
| hitstun = | | hitstun = 15 | ||
| blockstun = | | blockstun = 11 | ||
| notes = Good range for a cancellable light normal | | notes = Good range for a cancellable light normal; possible to chain 4 lights if ending in 5LK, but only LP Vagabond or a Super Art can reach afterward | ||
}} | }} | ||
===== 5MK ===== | ===== 5MK ===== | ||
Line 135: | Line 135: | ||
| guard = LH | | guard = LH | ||
| cancel = sp su | | cancel = sp su | ||
| punish = | | punish = {{sf6-adv|VP|+5}} | ||
| hitstun = | | hitstun = 22 | ||
| blockstun = | | blockstun = 17 | ||
| notes = Most important normal in footsies, particularly cancelled into Drive Rush | | notes = Most important normal in footsies, particularly cancelled into Drive Rush | ||
}} | }} | ||
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| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = {{sf6-adv|VP|+11}} | ||
| hitstun = | | hitstun = 28 | ||
| blockstun = | | blockstun = 23 | ||
| notes = Whiffs vs. crouching opponents if not point blank | | notes = Whiffs vs. crouching opponents if not point blank | ||
}} | }} | ||
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| guard = LH | | guard = LH | ||
| cancel = ch sp su | | cancel = ch sp su | ||
| punish = | | punish = {{sf6-adv|VP|+8}} | ||
| hitstun = | | hitstun = 14 | ||
| blockstun = | | blockstun = 8 | ||
| notes = | | notes = Chains into 5LP/2LP/2LK | ||
}} | }} | ||
===== 2MP ===== | ===== 2MP ===== | ||
Line 206: | Line 206: | ||
| guard = LH | | guard = LH | ||
| cancel = sp su | | cancel = sp su | ||
| punish = | | punish = {{sf6-adv|VP|+11}} | ||
| hitstun = | | hitstun = 23 | ||
| blockstun = | | blockstun = 15 | ||
| notes = | | notes = | ||
}} | }} | ||
Line 229: | Line 229: | ||
| guard = LH | | guard = LH | ||
| cancel = sp su | | cancel = sp su | ||
| punish = | | punish = {{sf6-adv|VP|+5}} | ||
| hitstun = | | hitstun = 24 | ||
| blockstun = | | blockstun = 17 | ||
| notes = Forces stand on hit; in Drive Rush juggles, opponent is kept high enough to connect instant OD Air Bushin Throw for a ground bounce | | notes = Forces stand on hit; in Drive Rush juggles, opponent is kept high enough to connect instant OD Air Bushin Throw for a ground bounce | ||
}} | }} | ||
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| guard = L | | guard = L | ||
| cancel = ch | | cancel = ch | ||
| punish = | | punish = {{sf6-adv|VP|+6}} | ||
| hitstun = | | hitstun = 12 | ||
| blockstun = | | blockstun = 8 | ||
| notes = | | notes = Chains into 5LP/2LP/2LK; slightly more pushback than other combo-starting lights, but can still chain 3 lights if starting point blank | ||
}} | }} | ||
===== 2MK ===== | ===== 2MK ===== | ||
Line 275: | Line 275: | ||
| guard = L | | guard = L | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = {{sf6-adv|VP|+9}} | ||
| hitstun = | | hitstun = 24 | ||
| blockstun = | | blockstun = 20 | ||
| notes = | | notes = Non-cancellable, but can combo afterward and is a great Drive Rush option | ||
}} | }} | ||
===== 2HK ===== | ===== 2HK ===== | ||
Line 294: | Line 294: | ||
| recovery = 21 | | recovery = 21 | ||
| invuln = - | | invuln = - | ||
| hitAdv = HKD+34 | | hitAdv = HKD +34 | ||
| blockAdv = {{sf6-adv|VM|-8}} | | blockAdv = {{sf6-adv|VM|-8}} | ||
| guard = L | | guard = L | ||
| cancel = - | | cancel = - | ||
| punish = HKD+46 | | punish = HKD +46 | ||
| hitstun = | | hitstun = - | ||
| blockstun = | | blockstun = 16 | ||
| notes = Has some juggle potential | | notes = Has some juggle potential | ||
}} | }} | ||
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=== Jumping Normals === | === Jumping Normals === | ||
===== j.LP ===== | ===== j.LP ===== | ||
{{FrameData-SF6 | chara = Kimberly | moveId = | {{FrameData-SF6 | chara = Kimberly | moveId = kimberly_jlp | moveType = air_normal | ||
| input = j.LP | | input = j.LP | ||
| name = Jumping Light Punch | | name = Jumping Light Punch | ||
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| guard = H | | guard = H | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = - | ||
| hitstun = | | hitstun = 13 | ||
| blockstun = | | blockstun = 9 | ||
| notes = | | notes = | ||
}} | }} | ||
===== j.MP ===== | ===== j.MP ===== | ||
{{FrameData-SF6 | chara = Kimberly | moveId = | {{FrameData-SF6 | chara = Kimberly | moveId = kimberly_jmp | moveType = air_normal | ||
| input = j.MP | | input = j.MP | ||
| name = Jumping Medium Punch | | name = Jumping Medium Punch | ||
Line 345: | Line 345: | ||
| blockAdv = - | | blockAdv = - | ||
| guard = H | | guard = H | ||
| cancel = sp | | cancel = sp su2 | ||
| punish = | | punish = - | ||
| hitstun = | | hitstun = 17 | ||
| blockstun = | | blockstun = 13 | ||
| notes = Puts airborne opponents into limited juggle state | | notes = Puts airborne opponents into limited juggle state | ||
}} | }} | ||
===== j.HP ===== | ===== j.HP ===== | ||
{{FrameData-SF6 | chara = Kimberly | moveId = | {{FrameData-SF6 | chara = Kimberly | moveId = kimberly_jhp | moveType = air_normal | ||
| input = j.HP | | input = j.HP | ||
| name = Jumping Heavy Punch | | name = Jumping Heavy Punch | ||
Line 369: | Line 369: | ||
| guard = H | | guard = H | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = - | ||
| hitstun = | | hitstun = 20 | ||
| blockstun = | | blockstun = 15 | ||
| notes = Causes spiked knockdown vs. airborne opponents | | notes = Causes spiked knockdown vs. airborne opponents | ||
}} | }} | ||
===== j.LK ===== | ===== j.LK ===== | ||
{{FrameData-SF6 | chara = Kimberly | moveId = | {{FrameData-SF6 | chara = Kimberly | moveId = kimberly_jlk | moveType = air_normal | ||
| input = j.LK | | input = j.LK | ||
| name = Jumping Heavy Kick | | name = Jumping Heavy Kick | ||
Line 392: | Line 392: | ||
| guard = H | | guard = H | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = - | ||
| hitstun = | | hitstun = 14 | ||
| blockstun = | | blockstun = 10 | ||
| notes = Crossup | | notes = Crossup | ||
}} | }} | ||
===== j.MK ===== | ===== j.MK ===== | ||
{{FrameData-SF6 | chara = Kimberly | moveId = | {{FrameData-SF6 | chara = Kimberly | moveId = kimberly_jmk | moveType = air_normal | ||
| input = j.MK | | input = j.MK | ||
| name = Jumping Medium Kick | | name = Jumping Medium Kick | ||
Line 411: | Line 411: | ||
| recovery = - | | recovery = - | ||
| invuln = - | | invuln = - | ||
| hitAdv = | | hitAdv = - | ||
| blockAdv = | | blockAdv = - | ||
| guard = H | | guard = H | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = - | ||
| hitstun = | | hitstun = 17 | ||
| blockstun = | | blockstun = 13 | ||
| notes = Crossup | | notes = Crossup | ||
}} | }} | ||
===== j.HK ===== | ===== j.HK ===== | ||
{{FrameData-SF6 | chara = Kimberly | moveId = | {{FrameData-SF6 | chara = Kimberly | moveId = kimberly_jhk | moveType = air_normal | ||
| input = j.HK | | input = j.HK | ||
| name = Jumping Heavy Kick | | name = Jumping Heavy Kick | ||
Line 438: | Line 438: | ||
| guard = H | | guard = H | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = - | ||
| hitstun = | | hitstun = 20 | ||
| blockstun = | | blockstun = 15 | ||
| notes = Great horizontal range and a good downward hitbox | | notes = Great horizontal range and a good downward hitbox; useful for air resets after corner wallsplat into 6HK | ||
}} | }} | ||
== Command Normals == | == Command Normals == | ||
===== j.2MP ===== | ===== j.2MP ===== | ||
{{FrameData-SF6 | chara = Kimberly | moveId = | {{FrameData-SF6 | chara = Kimberly | moveId = kimberly_j2mp | moveType = air_normal | ||
| input = j.2MP | | input = j.2MP | ||
| name = Elbow Drop | | name = Elbow Drop | ||
Line 456: | Line 456: | ||
| driveDamage = | | driveDamage = | ||
| startup = 13 | | startup = 13 | ||
| active = | | active = until land | ||
| recovery = 8 land | | recovery = 8 land | ||
| invuln = - | | invuln = - | ||
| hitAdv = | | hitAdv = {{sf6-adv|VP|+5 ~ +7}} | ||
| blockAdv = | | blockAdv = {{sf6-adv|M|-2}} ~ {{sf6-adv|E|0}} | ||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = {{sf6-adv|VP|+9 ~ +11}} | ||
| hitstun = | | hitstun = 17 | ||
| blockstun = | | blockstun = 10 | ||
| notes = Can only be performed from Forward Jump; stops Kimberly's air momentum; Forced Knockdown state | | notes = Can only be performed from Forward Jump; stops Kimberly's air momentum; Forced Knockdown state; useful for baiting anti-airs if used at longer range | ||
}} | }} | ||
===== 3MK ===== | ===== 3MK ===== | ||
Line 481: | Line 481: | ||
| active = 11 | | active = 11 | ||
| recovery = 16 | | recovery = 16 | ||
| invuln = | | invuln = - | ||
| hitAdv = {{sf6-adv|VM|-4}}{{sf6-adv|VP| | | hitAdv = {{sf6-adv|VM|-4}} ~ {{sf6-adv|VP|+6}} | ||
| blockAdv = {{sf6-adv|VM|-10}} | | blockAdv = {{sf6-adv|VM|-10}} ~ {{sf6-adv|E|0}} | ||
| guard = L | | guard = L | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = {{sf6-adv|E|0}} ~ {{sf6-adv|VP|+10}} | ||
| hitstun = | | hitstun = 23 | ||
| blockstun = | | blockstun = 17 | ||
| notes = | | notes = 9-21f low profile and head projectile-invuln; the extra Punish Counter frame advantage makes it much easier to combo after punishing fireballs; great approach tool against opponents in Burnout; if starting a combo, applies a damage scaling penalty (100/85/75...) | ||
}} | }} | ||
===== 4HK ===== | ===== 4HK ===== | ||
Line 509: | Line 509: | ||
| guard = H | | guard = H | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = {{sf6-adv|VP|+8}} | ||
| hitstun = | | hitstun = 25 | ||
| blockstun = | | blockstun = 18 | ||
| notes = Forces crouch on hit | | notes = Forces crouch on hit, making opponents wider for easier followup links | ||
}} | }} | ||
===== 6HK ===== | ===== 6HK ===== | ||
Line 532: | Line 532: | ||
| guard = LH | | guard = LH | ||
| cancel = j | | cancel = j | ||
| punish = | | punish = {{sf6-adv|VP|+4}} | ||
| hitstun = | | hitstun = 24 | ||
| blockstun = | | blockstun = 13 | ||
| notes = Can cancel into forward, neutral, or back jump on hit or block; Forced Knockdown state | | notes = Can cancel into forward, neutral, or back jump on hit or block; Forced Knockdown state; 8f less recovery on block only | ||
}} | }} | ||
===== 6HK>8 ===== | ===== 6HK>8 ===== | ||
Line 555: | Line 555: | ||
| guard = - | | guard = - | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = - | ||
| hitstun = - | | hitstun = - | ||
| blockstun = - | | blockstun = - | ||
| notes = Forced Knockdown state | | notes = Forced Knockdown state; startup refers to earliest frame that Kimberly can perform air followups after Hop | ||
}} | }} | ||
===== 6HK>9 ===== | ===== 6HK>9 ===== | ||
Line 578: | Line 578: | ||
| guard = - | | guard = - | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = - | ||
| hitstun = - | | hitstun = - | ||
| blockstun = - | | blockstun = - | ||
| notes = Forced Knockdown state | | notes = Forced Knockdown state; startup refers to earliest frame that Kimberly can perform air followups after Hop | ||
}} | }} | ||
===== 6HK>7 ===== | ===== 6HK>7 ===== | ||
Line 601: | Line 601: | ||
| guard = - | | guard = - | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = - | ||
| hitstun = - | | hitstun = - | ||
| blockstun = - | | blockstun = - | ||
| notes = Forced Knockdown state | | notes = Forced Knockdown state; startup refers to earliest frame that Kimberly can perform air followups after Hop | ||
}} | }} | ||
Line 626: | Line 626: | ||
| guard = LH | | guard = LH | ||
| cancel = tc | | cancel = tc | ||
| punish = | | punish = - | ||
| hitstun = | | hitstun = 22 | ||
| blockstun = | | blockstun = 15 | ||
| notes = Very difficult for most characters to punish if well spaced (e.g. 5LP, 5LP, 5LP~MP) | | notes = Very difficult for most characters to punish if well spaced (e.g. 5LP, 5LP, 5LP~MP) | ||
}} | }} | ||
Line 645: | Line 645: | ||
| recovery = 25 | | recovery = 25 | ||
| invuln = - | | invuln = - | ||
| hitAdv = KD+47 | | hitAdv = KD +47 | ||
| blockAdv = {{sf6-adv|VM|-10}} | | blockAdv = {{sf6-adv|VM|-10}} | ||
| guard = LH | | guard = LH | ||
| cancel = tc | | cancel = tc | ||
| punish = | | punish = - | ||
| hitstun = | | hitstun = - | ||
| blockstun = | | blockstun = 17 | ||
| notes = Puts opponent into limited juggle state | | notes = Puts opponent into limited juggle state; can juggle with Bushin Senpukyaku in the corner; gives strong KD Adv. for oki, such as Spray Can setups | ||
}} | }} | ||
===== LP>MP>HP>HK ===== | ===== LP>MP>HP>HK ===== | ||
Line 668: | Line 668: | ||
| recovery = 24 | | recovery = 24 | ||
| invuln = - | | invuln = - | ||
| hitAdv = KD+26 | | hitAdv = KD +26 | ||
| blockAdv = {{sf6-adv|VM|-12}} | | blockAdv = {{sf6-adv|VM|-12}} | ||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = - | ||
| hitstun = | | hitstun = - | ||
| blockstun = | | blockstun = 15 | ||
| notes = | | notes = 9f gap between final 2 hits on block | ||
}} | }} | ||
===== LP>MP>2HP ===== | ===== LP>MP>2HP ===== | ||
Line 695: | Line 695: | ||
| guard = LH | | guard = LH | ||
| cancel = tc | | cancel = tc | ||
| punish = | | punish = - | ||
| hitstun = | | hitstun = 29 | ||
| blockstun = | | blockstun = 16 | ||
| notes = Useful against Drive Impacts, as this hit will land as a +5 counterhit at point blank range | | notes = Useful against Drive Impacts, as this hit will land as a +5 counterhit at point blank range | ||
}} | }} | ||
Line 714: | Line 714: | ||
| recovery = 24 | | recovery = 24 | ||
| invuln = - | | invuln = - | ||
| hitAdv = KD+26 | | hitAdv = KD +26 | ||
| blockAdv = {{sf6-adv|VM|-12}} | | blockAdv = {{sf6-adv|VM|-12}} | ||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = - | ||
| hitstun = | | hitstun = - | ||
| blockstun = | | blockstun = 15 | ||
| notes = Knocks opponent far away on hit | | notes = Knocks opponent far away on hit | ||
}} | }} | ||
Line 737: | Line 737: | ||
| recovery = 23 | | recovery = 23 | ||
| invuln = - | | invuln = - | ||
| hitAdv = KD+16 | | hitAdv = KD +16 | ||
| blockAdv = {{sf6-adv|VM|-12}} | | blockAdv = {{sf6-adv|VM|-12}} | ||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = - | ||
| hitstun = | | hitstun = - | ||
| blockstun = | | blockstun = 14 | ||
| notes = Throws opponent backwards for a side switch, very useful when Kimberly is cornered | | notes = Throws opponent backwards for a side switch, very useful when Kimberly is cornered; has a strike hitbox, but will not connect properly in juggles | ||
}} | }} | ||
===== MP>HP ===== | ===== MP>HP ===== | ||
Line 760: | Line 760: | ||
| recovery = 26 | | recovery = 26 | ||
| invuln = - | | invuln = - | ||
| hitAdv = KD+28 | | hitAdv = KD +28 | ||
| blockAdv = {{sf6-adv|VM|-12}} | | blockAdv = {{sf6-adv|VM|-12}} | ||
| guard = LH | | guard = LH | ||
| cancel = sp su | | cancel = sp su | ||
| punish = | | punish = - | ||
| hitstun = | | hitstun = - | ||
| blockstun = | | blockstun = 17 | ||
| notes = Puts opponent into a limited juggle state; will not combo into 236HP | | notes = Puts opponent into a limited juggle state; will not combo into 236HP | ||
}} | }} | ||
Line 779: | Line 779: | ||
| hitboxes = SF6_Kimberly_lplk_hitbox.png | | hitboxes = SF6_Kimberly_lplk_hitbox.png | ||
| cost = - | | cost = - | ||
| damage = 1082 | | damage = 1082 (1839) | ||
| chip = - | | chip = - | ||
| driveDamage = | | driveDamage = - | ||
| startup = 5 | | startup = 5 | ||
| active = 3 | | active = 3 | ||
| recovery = 23 | | recovery = 23 | ||
| invuln = - | | invuln = - | ||
| hitAdv = KD+8 | | hitAdv = KD +8 | ||
| blockAdv = | | blockAdv = - | ||
| guard = T | | guard = T | ||
| cancel = - | | cancel = - | ||
| punish = HKD+8 | | punish = HKD +8 | ||
| hitstun = | | hitstun = - | ||
| blockstun = | | blockstun = - | ||
| notes = Allows for strong corner throw loops (+3 after Forward Dash) | | notes = Allows for strong corner throw loops (+3 after Forward Dash) | ||
}} | }} | ||
Line 802: | Line 802: | ||
| hitboxes = SF6_Kimberly_4lplk_hitbox.png | | hitboxes = SF6_Kimberly_4lplk_hitbox.png | ||
| cost = - | | cost = - | ||
| damage = 1082 | | damage = 1082 (1839) | ||
| chip = - | | chip = - | ||
| driveDamage = | | driveDamage = - | ||
| startup = 5 | | startup = 5 | ||
| active = 3 | | active = 3 | ||
| recovery = 23 | | recovery = 23 | ||
| invuln = - | | invuln = - | ||
| hitAdv = KD+8 | | hitAdv = KD +8 | ||
| blockAdv = | | blockAdv = - | ||
| guard = T | | guard = T | ||
| cancel = - | | cancel = - | ||
| punish = HKD +8 | | punish = HKD +8 | ||
| hitstun = | | hitstun = - | ||
| blockstun = | | blockstun = - | ||
| notes = | | notes = | ||
}} | }} | ||
Line 932: | Line 932: | ||
| guard = - | | guard = - | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = - | ||
| hitstun = - | | hitstun = - | ||
| blockstun = - | | blockstun = - | ||
| notes = | | notes = "Man, come on, I'm ready to go!" | ||
}} | }} | ||
===== 6PPPKKK ===== | ===== 6PPPKKK ===== | ||
Line 955: | Line 955: | ||
| guard = - | | guard = - | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = - | ||
| hitstun = - | | hitstun = - | ||
| blockstun = - | | blockstun = - | ||
| notes = | | notes = "Dōmo arigatō, from the Bushinryu!" | ||
}} | }} | ||
===== 4PPPKKK ===== | ===== 4PPPKKK ===== | ||
Line 978: | Line 978: | ||
| guard = - | | guard = - | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = - | ||
| hitstun = - | | hitstun = - | ||
| blockstun = - | | blockstun = - | ||
| notes = | | notes = "Rin Pyo To Sha Kai Jin Retsu Zai Zen!" | ||
}} | }} | ||
Line 993: | Line 993: | ||
| cost = - | | cost = - | ||
| damage = 360*270*360 (990) | | damage = 360*270*360 (990) | ||
| chip = | | chip = 90 | ||
| driveDamage = | | driveDamage = | ||
| startup = 6 | | startup = 6 | ||
Line 999: | Line 999: | ||
| recovery = 23 | | recovery = 23 | ||
| invuln = 1-? Air | | invuln = 1-? Air | ||
| hitAdv = KD+33 | | hitAdv = KD +33 | ||
| blockAdv = {{sf6-adv|VM|-30}} | | blockAdv = {{sf6-adv|VM|-30}} | ||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = KD +33 | ||
| hitstun = | | hitstun = - | ||
| blockstun = | | blockstun = 24 | ||
| notes = | | notes = Good close range anti-air but can lose to deep crossups | ||
}} | }} | ||
===== 214MK ===== | ===== 214MK ===== | ||
Line 1,016: | Line 1,016: | ||
| cost = - | | cost = - | ||
| damage = 360x3 (1080) | | damage = 360x3 (1080) | ||
| chip = | | chip = 90 | ||
| driveDamage = | | driveDamage = | ||
| startup = 7 | | startup = 7 | ||
Line 1,022: | Line 1,022: | ||
| recovery = 25 | | recovery = 25 | ||
| invuln = 1-? Air | | invuln = 1-? Air | ||
| hitAdv = KD+33 | | hitAdv = KD +33 | ||
| blockAdv = {{sf6-adv|VM|-32}} | | blockAdv = {{sf6-adv|VM|-32}} | ||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = KD +33 | ||
| hitstun = | | hitstun = - | ||
| blockstun = | | blockstun = 24 | ||
| notes = | | notes = Good mid-range anti-air | ||
}} | }} | ||
===== 214HK ===== | ===== 214HK ===== | ||
Line 1,039: | Line 1,039: | ||
| cost = - | | cost = - | ||
| damage = 450*360*360 (1170) | | damage = 450*360*360 (1170) | ||
| chip = | | chip = 112 | ||
| driveDamage = | | driveDamage = | ||
| startup = 8 | | startup = 8 | ||
Line 1,045: | Line 1,045: | ||
| recovery = 28 | | recovery = 28 | ||
| invuln = 1-? Air | | invuln = 1-? Air | ||
| hitAdv = KD+32 | | hitAdv = KD +32 | ||
| blockAdv = {{sf6-adv|VM|-35}} | | blockAdv = {{sf6-adv|VM|-35}} | ||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = KD +32 | ||
| hitstun = | | hitstun = - | ||
| blockstun = | | blockstun = 24 | ||
| notes = | | notes = Good mid-range anti-air; often too slow to work in juggles | ||
}} | }} | ||
===== 214KK ===== | ===== 214KK ===== | ||
Line 1,062: | Line 1,062: | ||
| cost = 2 drive | | cost = 2 drive | ||
| damage = 450*180x3*360 (1350) | | damage = 450*180x3*360 (1350) | ||
| chip = | | chip = 112 | ||
| driveDamage = | | driveDamage = | ||
| startup = 6 | | startup = 6 | ||
Line 1,068: | Line 1,068: | ||
| recovery = 28 | | recovery = 28 | ||
| invuln = 1-8 full | | invuln = 1-8 full | ||
| hitAdv = KD+21 | | hitAdv = KD +21 | ||
| blockAdv = {{sf6-adv|VM|-40}} | | blockAdv = {{sf6-adv|VM|-40}} | ||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = KD +21 | ||
| hitstun = | | hitstun = - | ||
| blockstun = | | blockstun = 19 | ||
| notes = | | notes = Primary reversal option | ||
}} | }} | ||
===== j.214K ===== | ===== j.214K ===== | ||
{{FrameData-SF6 | chara = Kimberly | moveId = | {{FrameData-SF6 | chara = Kimberly | moveId = kimberly_j214k | moveType = special | ||
| input = j.214K | | input = j.214K | ||
| name = Aerial Bushin Senpukyaku | | name = Aerial Bushin Senpukyaku | ||
| images = | | images = SF6_Kimberly_j214lk.png | ||
| hitboxes = | | hitboxes = SF6_Kimberly_j214lk_hitbox.png | ||
| cost = - | | cost = - | ||
| damage = 270*270*450 (990) | | damage = 270*270*450 (990) | ||
| chip = | | chip = 112 | ||
| driveDamage = | | driveDamage = | ||
| startup = 8 | | startup = 8 | ||
Line 1,096: | Line 1,096: | ||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = {{sf6-adv|VP|+9}} | ||
| hitstun = | | hitstun = 21 | ||
| blockstun = | | blockstun = 17 | ||
| notes = Whiffs on crouching opponents | | notes = Whiffs on crouching opponents | ||
}} | }} | ||
===== j.214MK ===== | ===== j.214MK ===== | ||
{{FrameData-SF6 | chara = Kimberly | moveId = | {{FrameData-SF6 | chara = Kimberly | moveId = kimberly_j214mk | moveType = special | ||
| input = j.214MK | | input = j.214MK | ||
| name = MK Aerial Bushin Senpukyaku | | name = MK Aerial Bushin Senpukyaku | ||
| images = | | images = SF6_Kimberly_j214mk.png | ||
| hitboxes = | | hitboxes = SF6_Kimberly_j214mk_hitbox.png | ||
| cost = - | | cost = - | ||
| damage = 270*270*450 (990) | | damage = 270*270*450 (990) | ||
| chip = | | chip = 112 | ||
| driveDamage = | | driveDamage = | ||
| startup = 8 | | startup = 8 | ||
Line 1,119: | Line 1,119: | ||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = {{sf6-adv|VP|+9}} | ||
| hitstun = | | hitstun = 21 | ||
| blockstun = | | blockstun = 17 | ||
| notes = Whiffs on crouching opponents | | notes = Whiffs on crouching opponents | ||
}} | }} | ||
===== j.214HK ===== | ===== j.214HK ===== | ||
{{FrameData-SF6 | chara = Kimberly | moveId = | {{FrameData-SF6 | chara = Kimberly | moveId = kimberly_j214hk | moveType = special | ||
| input = j.214HK | | input = j.214HK | ||
| name = HK Aerial Bushin Senpukyaku | | name = HK Aerial Bushin Senpukyaku | ||
| images = | | images = SF6_Kimberly_j214hk.png | ||
| hitboxes = | | hitboxes = SF6_Kimberly_j214hk_hitbox.png | ||
| cost = - | | cost = - | ||
| damage = 270*270*450 (990) | | damage = 270*270*450 (990) | ||
| chip = | | chip = 112 | ||
| driveDamage = | | driveDamage = | ||
| startup = 8 | | startup = 8 | ||
Line 1,142: | Line 1,142: | ||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = {{sf6-adv|VP|+9}} | ||
| hitstun = | | hitstun = 21 | ||
| blockstun = | | blockstun = 17 | ||
| notes = Whiffs on crouching opponents | | notes = Whiffs on crouching opponents | ||
}} | }} | ||
===== j.214KK ===== | ===== j.214KK ===== | ||
{{FrameData-SF6 | chara = Kimberly | moveId = | {{FrameData-SF6 | chara = Kimberly | moveId = kimberly_j214kk | moveType = special | ||
| input = j.214KK | | input = j.214KK | ||
| name = Aerial Bushin Senpukyaku | | name = Aerial Bushin Senpukyaku | ||
| images = | | images = SF6_Kimberly_j214kk.png | ||
| hitboxes = | | hitboxes = SF6_Kimberly_j214kk_hitbox.png | ||
| cost = 2 drive | | cost = 2 drive | ||
| damage = 450*90*90*270*450 (1350) | | damage = 450*90*90*270*450 (1350) | ||
| chip = | | chip = 112 | ||
| driveDamage = | | driveDamage = | ||
| startup = 8 | | startup = 8 | ||
Line 1,165: | Line 1,165: | ||
| guard = LH | | guard = LH | ||
| cancel = su2 | | cancel = su2 | ||
| punish = | | punish = {{sf6-adv|VP|+9}} | ||
| hitstun = | | hitstun = 21 | ||
| blockstun = | | blockstun = 17 | ||
| notes = Can crossup at close range; whiffs on crouching opponents | | notes = Can crossup at close range; whiffs on crouching opponents | ||
}} | }} | ||
Line 1,179: | Line 1,179: | ||
| cost = - | | cost = - | ||
| damage = 810 | | damage = 810 | ||
| chip = | | chip = 202 | ||
| driveDamage = | | driveDamage = | ||
| startup = 10 | | startup = 10 | ||
Line 1,189: | Line 1,189: | ||
| guard = LH | | guard = LH | ||
| cancel = su3 | | cancel = su3 | ||
| punish = | | punish = {{sf6-adv|VP|+7}} | ||
| hitstun = | | hitstun = 27 | ||
| blockstun = | | blockstun = 18 | ||
| notes = | | notes = Has juggle potential; good for safe pressure against opponents in Burnout and can confirm into Lv.3 Super; stronger than MP or HP versions when Super cancelling | ||
}} | }} | ||
===== 236MP ===== | ===== 236MP ===== | ||
Line 1,202: | Line 1,202: | ||
| cost = - | | cost = - | ||
| damage = 540*540 (1080) | | damage = 540*540 (1080) | ||
| chip = | | chip = 135 | ||
| driveDamage = | | driveDamage = | ||
| startup = 17+16 | | startup = 17+16 | ||
Line 1,208: | Line 1,208: | ||
| recovery = 17 | | recovery = 17 | ||
| invuln = - | | invuln = - | ||
| hitAdv = KD+37 | | hitAdv = KD +37 | ||
| blockAdv = {{sf6-adv|VM|-12}} | | blockAdv = {{sf6-adv|VM|-12}} | ||
| guard = LH | | guard = LH | ||
| cancel = su3 (1st) | | cancel = su3 (1st) | ||
| punish = | | punish = KD +37 | ||
| hitstun = | | hitstun = - | ||
| blockstun = | | blockstun = 18 | ||
| notes = 2nd hit only comes out on hit | | notes = 2nd hit only comes out on hit | ||
}} | }} | ||
Line 1,225: | Line 1,225: | ||
| cost = - | | cost = - | ||
| damage = 360*180 (540) | | damage = 360*180 (540) | ||
| chip = | | chip = 90 | ||
| driveDamage = | | driveDamage = | ||
| startup = 24+13 | | startup = 24+13 | ||
Line 1,231: | Line 1,231: | ||
| recovery = 21 | | recovery = 21 | ||
| invuln = - | | invuln = - | ||
| hitAdv = KD+56 | | hitAdv = KD +56 | ||
| blockAdv = {{sf6-adv|VM|-12}} | | blockAdv = {{sf6-adv|VM|-12}} | ||
| guard = LH | | guard = LH | ||
| cancel = su3 (1st) / j | | cancel = su3 (1st) / j | ||
| punish = | | punish = KD +56 | ||
| hitstun = | | hitstun = - | ||
| blockstun = | | blockstun = 18 | ||
| notes = | | notes = Puts opponent into limited juggle state; no juggle potential, so it won't combo from 5MP~HP; 2nd hit only comes out on hit; jump cancellable on hit only into Forward Jump | ||
}} | }} | ||
===== 236PP ===== | ===== 236PP ===== | ||
Line 1,248: | Line 1,248: | ||
| cost = 2 drive | | cost = 2 drive | ||
| damage = 360*180 (540) | | damage = 360*180 (540) | ||
| chip = | | chip = 90 | ||
| driveDamage = | | driveDamage = | ||
| startup = 17+13 | | startup = 17+13 | ||
Line 1,254: | Line 1,254: | ||
| recovery = 21 | | recovery = 21 | ||
| invuln = - | | invuln = - | ||
| hitAdv = KD+56 | | hitAdv = KD +56 | ||
| blockAdv = {{sf6-adv|VM|-12}} | | blockAdv = {{sf6-adv|VM|-12}} | ||
| guard = LH | | guard = LH | ||
| cancel = su2 su3 (1st) / j | | cancel = su2 su3 (1st) / j | ||
| punish = | | punish = KD +56 | ||
| hitstun = | | hitstun = - | ||
| blockstun = | | blockstun = 18 | ||
| notes = 2nd hit only comes out on hit; jump cancellable on hit only into Forward Jump; juggle potential makes it useful after 5MP~HP Target Combo | | notes = Puts opponent into limited juggle state; 2nd hit only comes out on hit; jump cancellable on hit only into Forward Jump; juggle potential makes it useful after 5MP~HP Target Combo | ||
}} | }} | ||
Line 1,275: | Line 1,275: | ||
| driveDamage = - | | driveDamage = - | ||
| startup = 8 | | startup = 8 | ||
| active = | | active = - | ||
| recovery = | | recovery = - | ||
| invuln = - | | invuln = - | ||
| hitAdv = - | | hitAdv = - | ||
Line 1,282: | Line 1,282: | ||
| guard = - | | guard = - | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = - | ||
| hitstun = - | | hitstun = - | ||
| blockstun = - | | blockstun = - | ||
| notes = Can hold the | | notes = Can hold the button to activate followup at the earliest possible timing (e.g. 236[MK] gives fastest possible Run~Slide) | ||
}} | }} | ||
===== 236K>LK ===== | ===== 236K>LK ===== | ||
Line 1,295: | Line 1,295: | ||
| cost = - | | cost = - | ||
| damage = 900 | | damage = 900 | ||
| chip = | | chip = 225 | ||
| driveDamage = | | driveDamage = | ||
| startup = 8+21 | | startup = 8+21 | ||
Line 1,301: | Line 1,301: | ||
| recovery = 16 | | recovery = 16 | ||
| invuln = - | | invuln = - | ||
| hitAdv = KD+41 | | hitAdv = KD +41 | ||
| blockAdv = {{sf6-adv|P|+1}} | | blockAdv = {{sf6-adv|P|+1}} | ||
| guard = LH | | guard = LH | ||
| cancel = su3 | | cancel = su3 | ||
| punish = | | punish = KD +41 | ||
| hitstun = | | hitstun = - | ||
| blockstun = | | blockstun = 24 | ||
| notes = First 2 active frames can only hit grounded, remaining active frames can only hit airborne; puts opponent into limited juggle state | | notes = First 2 active frames can only hit grounded, remaining active frames can only hit airborne; puts opponent into limited juggle state | ||
}} | }} | ||
Line 1,318: | Line 1,318: | ||
| cost = - | | cost = - | ||
| damage = 720 | | damage = 720 | ||
| chip = | | chip = 180 | ||
| driveDamage = | | driveDamage = | ||
| startup = 8+10 | | startup = 8+10 | ||
Line 1,324: | Line 1,324: | ||
| recovery = 19 | | recovery = 19 | ||
| invuln = - | | invuln = - | ||
| hitAdv = KD+39 | | hitAdv = KD +39 | ||
| blockAdv = {{sf6-adv|VM|-12}} | | blockAdv = {{sf6-adv|VM|-12}} | ||
| guard = L | | guard = L | ||
| cancel = su3 | | cancel = su3 | ||
| punish = | | punish = KD +39 | ||
| hitstun = | | hitstun = - | ||
| blockstun = | | blockstun = 19 | ||
| notes = Can low-profile under projectiles if used preemptively; puts opponent into limited juggle state | | notes = Can low-profile under projectiles if used preemptively; puts opponent into limited juggle state | ||
}} | }} | ||
Line 1,341: | Line 1,341: | ||
| cost = - | | cost = - | ||
| damage = 900 | | damage = 900 | ||
| chip = | | chip = 225 | ||
| driveDamage = | | driveDamage = | ||
| startup = 8+19 | | startup = 8+19 | ||
Line 1,347: | Line 1,347: | ||
| recovery = 19 | | recovery = 19 | ||
| invuln = - | | invuln = - | ||
| hitAdv = KD+23 | | hitAdv = KD +23 | ||
| blockAdv = {{sf6-adv|M|-3}} | | blockAdv = {{sf6-adv|M|-3}} | ||
| guard = H | | guard = H | ||
| cancel = su3 | | cancel = su3 | ||
| punish = | | punish = KD +23 | ||
| hitstun = | | hitstun = - | ||
| blockstun = | | blockstun = 21 | ||
| notes = Super | | notes = Lv.3 Super cancel can only combo in high connect juggles, or if overhead is absorbed by armor | ||
}} | }} | ||
===== 236K>LP ===== | ===== 236K>LP ===== | ||
Line 1,368: | Line 1,368: | ||
| startup = 8+14 | | startup = 8+14 | ||
| active = - | | active = - | ||
| recovery = | | recovery = - | ||
| invuln = - | | invuln = - | ||
| hitAdv = - | | hitAdv = - | ||
Line 1,374: | Line 1,374: | ||
| guard = - | | guard = - | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = - | ||
| hitstun = - | | hitstun = - | ||
| blockstun = - | | blockstun = - | ||
Line 1,387: | Line 1,387: | ||
| cost = - | | cost = - | ||
| damage = 270*180 (450) | | damage = 270*180 (450) | ||
| chip = | | chip = 67*45 (112) | ||
| driveDamage = | | driveDamage = | ||
| startup = 8+14 | | startup = 8+14 | ||
Line 1,397: | Line 1,397: | ||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = {{sf6-adv|P|+3}} | ||
| hitstun = | | hitstun = 43 total | ||
| blockstun = | | blockstun = 34 total | ||
| notes = Can only hit grounded opponents (whiffs attack if opponent is airborne) | | notes = Can only hit grounded opponents (whiffs attack if opponent is airborne) | ||
}} | }} | ||
Line 1,410: | Line 1,410: | ||
| cost = - | | cost = - | ||
| damage = 630 | | damage = 630 | ||
| chip = | | chip = 157 | ||
| driveDamage = | | driveDamage = | ||
| startup = 8+14+13 | | startup = 8+14+13 | ||
Line 1,416: | Line 1,416: | ||
| recovery = 17 | | recovery = 17 | ||
| invuln = - | | invuln = - | ||
| hitAdv = KD+30 | | hitAdv = KD +32(30) | ||
| blockAdv = {{sf6-adv|VM|-8}} | | blockAdv = {{sf6-adv|VM|-8}} | ||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = KD +32 | ||
| hitstun = | | hitstun = - | ||
| blockstun = | | blockstun = 12 | ||
| notes = | | notes = Slightly worse KD Adv. if juggled into | ||
}} | }} | ||
===== 236K (close)>P ===== | ===== 236K (close)>P ===== | ||
Line 1,439: | Line 1,439: | ||
| recovery = 40 | | recovery = 40 | ||
| invuln = - | | invuln = - | ||
| hitAdv = KD+31 | | hitAdv = KD +31 | ||
| blockAdv = - | | blockAdv = - | ||
| guard = T | | guard = T | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = KD +31 | ||
| hitstun = | | hitstun = - | ||
| blockstun = - | | blockstun = - | ||
| notes = Grabs standing/crouching opponents, whiffs vs. airborne | | notes = Grabs standing/crouching opponents, whiffs vs. airborne; if Arc Step is blocked midscreen, Throw will whiff if opponent walks back | ||
}} | }} | ||
Line 1,460: | Line 1,460: | ||
| driveDamage = - | | driveDamage = - | ||
| startup = 8(6) | | startup = 8(6) | ||
| active = | | active = - | ||
| recovery = | | recovery = - | ||
| invuln = - | | invuln = - | ||
| hitAdv = - | | hitAdv = - | ||
Line 1,467: | Line 1,467: | ||
| guard = - | | guard = - | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = - | ||
| hitstun = - | | hitstun = - | ||
| blockstun = - | | blockstun = - | ||
Line 1,480: | Line 1,480: | ||
| cost = - | | cost = - | ||
| damage = 810*270 (1080) | | damage = 810*270 (1080) | ||
| chip = | | chip = 202*67 (269) | ||
| driveDamage = | | driveDamage = | ||
| startup = 8+17 | | startup = 8+17 | ||
| active = 7 | | active = 7 | ||
| recovery = 16 | | recovery = 16 | ||
| invuln = | | invuln = - | ||
| hitAdv = KD+43 | | hitAdv = KD +43 | ||
| blockAdv = {{sf6-adv|P|+3}} | | blockAdv = {{sf6-adv|P|+3}} | ||
| guard = LH | | guard = LH | ||
| cancel = su2 su3 | | cancel = su2 su3 | ||
| punish = | | punish = KD +43 | ||
| hitstun = | | hitstun = - | ||
| blockstun = | | blockstun = 26 total | ||
| notes = First 2 active frames can only hit grounded, remaining active frames can only hit airborne; puts opponent into limited juggle state | | notes = First 2 active frames can only hit grounded, remaining active frames can only hit airborne; puts opponent into limited juggle state | ||
}} | }} | ||
Line 1,503: | Line 1,503: | ||
| cost = - | | cost = - | ||
| damage = 700*200 (900) | | damage = 700*200 (900) | ||
| chip = | | chip = 175*50 (225) | ||
| driveDamage = | | driveDamage = | ||
| startup = 8+8 | | startup = 8+8 | ||
Line 1,509: | Line 1,509: | ||
| recovery = 19 | | recovery = 19 | ||
| invuln = - | | invuln = - | ||
| hitAdv = KD+47 | | hitAdv = KD +47 | ||
| blockAdv = {{sf6-adv|VM|-10}} | | blockAdv = {{sf6-adv|VM|-10}} | ||
| guard = L | | guard = L*L | ||
| cancel = su2 su3 (1st) | | cancel = su2 su3 (1st) | ||
| punish = | | punish = KD +47 | ||
| hitstun = | | hitstun = 26*- | ||
| blockstun = | | blockstun = 19*13 (21) | ||
| notes = | | notes = 6-21f low profile and upper body projectile invuln (only on the Slide itself); puts opponent into limited juggle state; cancel into Lv. 2 Super whiffs on grounded opponents | ||
}} | }} | ||
===== 236KK>HK ===== | ===== 236KK>HK ===== | ||
Line 1,526: | Line 1,526: | ||
| cost = - | | cost = - | ||
| damage = 810*270 (1080) | | damage = 810*270 (1080) | ||
| chip = | | chip = 202*67 (269) | ||
| driveDamage = | | driveDamage = | ||
| startup = 8+15 | | startup = 8+15 | ||
Line 1,532: | Line 1,532: | ||
| recovery = 19 | | recovery = 19 | ||
| invuln = - | | invuln = - | ||
| hitAdv = KD+25 | | hitAdv = KD +25 | ||
| blockAdv = {{sf6-adv|M|-1}} | | blockAdv = {{sf6-adv|M|-1}} | ||
| guard = H | | guard = H | ||
| cancel = su2 su3 | | cancel = su2 su3 (2nd) | ||
| punish = | | punish = KD +25 | ||
| hitstun = | | hitstun = - | ||
| blockstun = | | blockstun = 23 total | ||
| notes = | | notes = Lv.2 and Lv.3 Super cancels only work in juggles (will whiff vs. grounded opponents) | ||
}} | }} | ||
===== 236KK>LP ===== | ===== 236KK>LP ===== | ||
Line 1,553: | Line 1,553: | ||
| startup = 6+12 | | startup = 6+12 | ||
| active = - | | active = - | ||
| recovery = | | recovery = - | ||
| invuln = - | | invuln = - | ||
| hitAdv = - | | hitAdv = - | ||
Line 1,559: | Line 1,559: | ||
| guard = - | | guard = - | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = - | ||
| hitstun = - | | hitstun = - | ||
| blockstun = - | | blockstun = - | ||
Line 1,572: | Line 1,572: | ||
| cost = - | | cost = - | ||
| damage = 180*90 (270) | | damage = 180*90 (270) | ||
| chip = | | chip = 45*22 (67) | ||
| driveDamage = | | driveDamage = | ||
| startup = 8+12 | | startup = 8+12 | ||
Line 1,582: | Line 1,582: | ||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = {{sf6-adv|P|+3}} | ||
| hitstun = | | hitstun = 43 total | ||
| blockstun = | | blockstun = 34 total | ||
| notes = Can only hit grounded opponents (whiffs attack if opponent is airborne) | | notes = Can only hit grounded opponents (whiffs attack if opponent is airborne) | ||
}} | }} | ||
Line 1,595: | Line 1,595: | ||
| cost = - | | cost = - | ||
| damage = 420*210 (630) | | damage = 420*210 (630) | ||
| chip = | | chip = 105 | ||
| driveDamage = | | driveDamage = | ||
| startup = 8+12+13 | | startup = 8+12+13 | ||
Line 1,601: | Line 1,601: | ||
| recovery = 17 | | recovery = 17 | ||
| invuln = - | | invuln = - | ||
| hitAdv = KD+86 | | hitAdv = Wall Splat KD +86 | ||
| blockAdv = {{sf6-adv|VM|-8}} | | blockAdv = {{sf6-adv|VM|-8}} | ||
| guard = LH | | guard = LH | ||
| cancel = su2 | | cancel = su2 | ||
| punish = | | punish = Wall Splat KD +86 | ||
| hitstun = | | hitstun = - | ||
| blockstun = | | blockstun = 12 | ||
| notes = Causes wallsplat on hit near the corner; Super | | notes = Causes wallsplat on hit near the corner; Lv.2 Super cancel only works in the corner | ||
}} | }} | ||
===== 236KK (proximity)>P ===== | ===== 236KK (proximity)>P ===== | ||
Line 1,624: | Line 1,624: | ||
| recovery = 40 | | recovery = 40 | ||
| invuln = - | | invuln = - | ||
| hitAdv = KD+95(OTG) | | hitAdv = KD +95 (OTG) | ||
| blockAdv = - | | blockAdv = - | ||
| guard = T | | guard = T | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = KD +95 (OTG) | ||
| hitstun = | | hitstun = - | ||
| blockstun = - | | blockstun = - | ||
| notes = Grabs standing/crouching opponents, whiffs vs. airborne; opponent bounces for an OTG | | notes = Grabs standing/crouching opponents, whiffs vs. airborne; opponent bounces for an OTG | ||
Line 1,652: | Line 1,652: | ||
| guard = - | | guard = - | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = - | ||
| hitstun = - | | hitstun = - | ||
| blockstun = - | | blockstun = - | ||
Line 1,675: | Line 1,675: | ||
| guard = - | | guard = - | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = - | ||
| hitstun = - | | hitstun = - | ||
| blockstun = - | | blockstun = - | ||
Line 1,682: | Line 1,682: | ||
===== 22P (refill) ===== | ===== 22P (refill) ===== | ||
{{FrameData-SF6 | chara = Kimberly | moveId = | {{FrameData-SF6 | chara = Kimberly | moveId = kimberly_22p_0stock | moveType = special | ||
| input = 22p (refill) | | input = 22p (refill) | ||
| name = Genius at Play | | name = Genius at Play | ||
Line 1,699: | Line 1,699: | ||
| guard = - | | guard = - | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = - | ||
| hitstun = - | | hitstun = - | ||
| blockstun = - | | blockstun = - | ||
Line 1,705: | Line 1,705: | ||
}} | }} | ||
===== 22PP (refill) ===== | ===== 22PP (refill) ===== | ||
{{FrameData-SF6 | chara = Kimberly | moveId = | {{FrameData-SF6 | chara = Kimberly | moveId = kimberly_22pp_0stock | moveType = special | ||
| input = 22pp (refill) | | input = 22pp (refill) | ||
| name = Genius at Play | | name = Genius at Play | ||
Line 1,722: | Line 1,722: | ||
| guard = - | | guard = - | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = - | ||
| hitstun = - | | hitstun = - | ||
| blockstun = - | | blockstun = - | ||
| notes = Refills 2 spray cans; cannot reload if a spray can is currently stocked or is active on-screen | | notes = Refills 2 spray cans; cannot reload if a spray can is currently stocked or is active on-screen | ||
}} | }} | ||
===== 22P (1 stock) ===== | ===== 22P (1 stock) ===== | ||
{{FrameData-SF6 | chara = Kimberly | moveId = | {{FrameData-SF6 | chara = Kimberly | moveId = kimberly_22p_1stock | moveType = special | ||
| input = 22p (1 stock) | | input = 22p (1 stock) | ||
| name = Shuriken Bomb | | name = Shuriken Bomb | ||
| images = SF6_Kimberly_22p(1).png | | images = SF6_Kimberly_22p(1).png | ||
| hitboxes = SF6_Kimberly_22p(1)_hitbox.png | | hitboxes = SF6_Kimberly_22p(1)_hitbox.png | ||
| cost = | | cost = 1 can | ||
| damage = 450 | | damage = 450 | ||
| chip = | | chip = 112 | ||
| driveDamage = | | driveDamage = | ||
| startup = 19 | | startup = 19 | ||
Line 1,741: | Line 1,742: | ||
| recovery = 26 | | recovery = 26 | ||
| invuln = - | | invuln = - | ||
| hitAdv = KD+88 | | hitAdv = KD +88 | ||
| blockAdv = | | blockAdv = - | ||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = KD +88 | ||
| hitstun = | | hitstun = - | ||
| blockstun = | | blockstun = 30 | ||
| notes = Button strength determines spray can distance; explodes after 103f total including startup; only 2 spray cans can be active on-screen; explosion can hit OTG in some circumstances (including immediately after a throw) and puts the opponent into a limited juggle state | | notes = Button strength determines spray can distance; explodes after 103f total including startup; only 2 spray cans can be active on-screen; explosion can hit OTG in some circumstances (including immediately after a throw) and puts the opponent into a limited juggle state; in the corner, using MP or HP version will make them bounce backward slightly, which may be required for some OTG juggles | ||
}} | }} | ||
===== 22PP (2 stock) ===== | ===== 22PP (2 stock) ===== | ||
{{FrameData-SF6 | chara = Kimberly | moveId = | {{FrameData-SF6 | chara = Kimberly | moveId = kimberly_22pp_2stock | moveType = special | ||
| input = 22pp (2 stock) | | input = 22pp (2 stock) | ||
| name = Shuriken Bomb Spread | | name = Shuriken Bomb Spread | ||
| images = SF6_Kimberly_22p(2).png | | images = SF6_Kimberly_22p(2).png | ||
| hitboxes = SF6_Kimberly_22p(2)_hitbox.png | | hitboxes = SF6_Kimberly_22p(2)_hitbox.png | ||
| cost = 2 drive | | cost = 2 drive + 2 can | ||
| damage = 450*450 (900) | | damage = 450*450 (900) | ||
| chip = | | chip = 112*112 (224) | ||
| driveDamage = | | driveDamage = | ||
| startup = 19 | | startup = 19 | ||
Line 1,764: | Line 1,765: | ||
| recovery = 26 | | recovery = 26 | ||
| invuln = - | | invuln = - | ||
| hitAdv = KD+88 | | hitAdv = KD +88 | ||
| blockAdv = | | blockAdv = - | ||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = KD +88 | ||
| hitstun = | | hitstun = - | ||
| blockstun = | | blockstun = 30(32) | ||
| notes = The 2 button strengths determines spray can | | notes = The 2 button strengths determines distance of each spray can; explodes after 103f total including startup; only 2 spray cans can be active on-screen; explosion can hit OTG in some circumstances (including immediately after a throw) and puts the opponent into a limited juggle state; in the corner, using MP or HP version will make them bounce backward slightly, which may be required for some OTG juggles | ||
}} | }} | ||
===== j.236P ===== | ===== j.236P ===== | ||
{{FrameData-SF6 | chara = Kimberly | moveId = | {{FrameData-SF6 | chara = Kimberly | moveId = kimberly_j236p | moveType = special | ||
| input = j.236P | | input = j.236P | ||
| name = Nue Twister | | name = Nue Twister | ||
| images = | | images = SF6_Kimberly_j236p.png | ||
| hitboxes = | | hitboxes = SF6_Kimberly_j236p_hitbox.png | ||
| cost = - | | cost = - | ||
| damage = 1440 | | damage = 1440 | ||
Line 1,786: | Line 1,787: | ||
| startup = 5 | | startup = 5 | ||
| active = 3 | | active = 3 | ||
| recovery = | | recovery = 20 land | ||
| invuln = - | | invuln = - | ||
| hitAdv = HKD+22 | | hitAdv = HKD +22 | ||
| blockAdv = - | | blockAdv = - | ||
| guard = T | | guard = T | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = HKD +22 | ||
| hitstun = | | hitstun = - | ||
| blockstun = - | | blockstun = - | ||
| notes = Strike Throw (can be comboed into); good combo ender due to damage and decent okizeme | | notes = Strike Throw (can be comboed into); good combo ender due to damage and decent okizeme; no minimum height requirement | ||
}} | }} | ||
===== j.236PP ===== | ===== j.236PP ===== | ||
{{FrameData-SF6 | chara = Kimberly | moveId = | {{FrameData-SF6 | chara = Kimberly | moveId = kimberly_j236pp | moveType = special | ||
| input = j.236PP | | input = j.236PP | ||
| name = Nue Twister | | name = Nue Twister | ||
| images = | | images = SF6_Kimberly_j236pp.png | ||
| hitboxes = | | hitboxes = SF6_Kimberly_j236pp_hitbox.png | ||
| cost = 2 drive | | cost = 2 drive | ||
| damage = 900 | | damage = 900 | ||
Line 1,809: | Line 1,810: | ||
| startup = 5 | | startup = 5 | ||
| active = 3 | | active = 3 | ||
| recovery = | | recovery = 20 land | ||
| invuln = - | | invuln = - | ||
| hitAdv = HKD+98(OTG) | | hitAdv = HKD +98 (OTG) | ||
| blockAdv = - | | blockAdv = - | ||
| guard = T | | guard = T | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = HKD +98 (OTG) | ||
| hitstun = | | hitstun = - | ||
| blockstun = - | | blockstun = - | ||
| notes = Strike Throw; has very low juggle potential, only comboing after Drive Rush juggles; opponent bounces for an OTG (limited juggle state) | | notes = Strike Throw; has very low juggle potential, only comboing after Drive Rush juggles; opponent bounces for an OTG (limited juggle state); no minimum height requirement | ||
}} | }} | ||
== Supers == | == Supers == | ||
===== 236236K ===== | ===== 236236K (0 stock) ===== | ||
{{FrameData-SF6 | chara = Kimberly | moveId = | {{FrameData-SF6 | chara = Kimberly | moveId = kimberly_236236k_0stock | moveType = super | ||
| input = 236236K | | input = 236236K | ||
| name = Bushin Beats | | name = Bushin Beats | ||
Line 1,829: | Line 1,830: | ||
| hitboxes = SF6_Kimberly_236236k_hitbox.png | | hitboxes = SF6_Kimberly_236236k_hitbox.png | ||
| cost = 1 super | | cost = 1 super | ||
| damage = 90*360*360*90x3*720 (1800) +200 (2000) | | damage = 90*360*360*90x3*720 (1800) | ||
| chip = | | chip = 500 | ||
| driveDamage = | |||
| startup = 12 | |||
| active = 15 | |||
| recovery = 40 | |||
| invuln = 1-10 strike/throw | |||
| hitAdv = KD +22 | |||
| blockAdv = {{sf6-adv|VM|-25}} | |||
| guard = LH | |||
| cancel = - | |||
| punish = KD +22 | |||
| hitstun = - | |||
| blockstun = 16 | |||
| notes = Armor Break; depletes 1/2 stock of opponent's Drive Gauge on hit | |||
}} | |||
===== 236236K (1 stock) ===== | |||
{{FrameData-SF6 | chara = Kimberly | moveId = kimberly_236236k_1stock | moveType = super | |||
| input = 236236K | |||
| name = Bushin Beats | |||
| images = SF6_Kimberly_236236k.png | |||
| hitboxes = SF6_Kimberly_236236k_hitbox.png | |||
| cost = 1 super + 1 can | |||
| damage = 90*360*360*90x3*720*200 (2000) | |||
| chip = 500 | |||
| driveDamage = | | driveDamage = | ||
| startup = 12 | | startup = 12 | ||
Line 1,836: | Line 1,860: | ||
| recovery = 40 | | recovery = 40 | ||
| invuln = 1-10 strike/throw | | invuln = 1-10 strike/throw | ||
| hitAdv = | | hitAdv = KD +38 | ||
| blockAdv = {{sf6-adv|VM|-25}} | | blockAdv = {{sf6-adv|VM|-25}} | ||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = KD +38 | ||
| hitstun = | | hitstun = - | ||
| blockstun = | | blockstun = 16 | ||
| notes = | | notes = Better damage and KD Adv. with at least 1 can stocked; Armor Break; depletes 1/2 stock of opponent's Drive Gauge on hit | ||
}} | }} | ||
Line 1,854: | Line 1,878: | ||
| cost = 2 super | | cost = 2 super | ||
| damage = 300x4*1400 (2600) | | damage = 300x4*1400 (2600) | ||
| chip = | | chip = 750 | ||
| driveDamage = | | driveDamage = | ||
| startup = 13 | | startup = 13 | ||
Line 1,860: | Line 1,884: | ||
| recovery = 39 | | recovery = 39 | ||
| invuln = 1 full | | invuln = 1 full | ||
| hitAdv = KD+22 | | hitAdv = KD +22 | ||
| blockAdv = {{sf6-adv|VM|-25}} | | blockAdv = {{sf6-adv|VM|-25}} | ||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = KD +22 | ||
| hitstun = | | hitstun = - | ||
| blockstun = | | blockstun = 20 | ||
| notes = Armor Break; depletes 1 stock of opponent's Drive Gauge on hit | | notes = Armor Break; depletes 1 stock of opponent's Drive Gauge on hit | ||
}} | }} | ||
===== j.214214P ===== | ===== j.214214P ===== | ||
{{FrameData-SF6 | chara = Kimberly | moveId = | {{FrameData-SF6 | chara = Kimberly | moveId = kimberly_j214214p | moveType = super | ||
| input = j.214214P | | input = j.214214P | ||
| name = Soaring Bushin Scramble | | name = Soaring Bushin Scramble | ||
| images = | | images = SF6_Kimberly_j214214p.png | ||
| hitboxes = | | hitboxes = SF6_Kimberly_j214214p_hitbox.png | ||
| cost = 2 super | | cost = 2 super | ||
| damage = 300x4*1400 (2600) | | damage = 300x4*1400 (2600) | ||
| chip = | | chip = 750 | ||
| driveDamage = | | driveDamage = | ||
| startup = 13 | | startup = 13 | ||
Line 1,883: | Line 1,907: | ||
| recovery = 39 | | recovery = 39 | ||
| invuln = 1 full | | invuln = 1 full | ||
| hitAdv = KD+22 | | hitAdv = KD +22 | ||
| blockAdv = {{sf6-adv|VM|-25}} | | blockAdv = {{sf6-adv|VM|-25}} | ||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = KD +22 | ||
| hitstun = | | hitstun = - | ||
| blockstun = | | blockstun = 20 | ||
| notes = Armor Break; depletes 1/2 stock of opponent's Drive Gauge on hit; can only be used from Forward Jump | | notes = Armor Break; depletes 1/2 stock of opponent's Drive Gauge on hit; can only be used from Forward Jump | ||
}} | }} | ||
Line 1,901: | Line 1,925: | ||
| cost = 3 super | | cost = 3 super | ||
| damage = 670*333*333*111x6*444*1110 (4000) | | damage = 670*333*333*111x6*444*1110 (4000) | ||
| chip = | | chip = 1110 | ||
| driveDamage = | | driveDamage = | ||
| startup = 8 | | startup = 8 | ||
Line 1,907: | Line 1,931: | ||
| recovery = 44 | | recovery = 44 | ||
| invuln = 1-11 full | | invuln = 1-11 full | ||
| hitAdv = HKD+16 | | hitAdv = HKD +16 | ||
| blockAdv = {{sf6-adv|VM|-25}} | | blockAdv = {{sf6-adv|VM|-25}} | ||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = HKD +16 | ||
| hitstun = | | hitstun = - | ||
| blockstun = | | blockstun = 25 | ||
| notes = Armor Break; depletes 2 stocks of opponent's Drive Gauge on hit; once activated, Kimberly gains 11% buff to attack damage and walkspeed for the rest of the match | | notes = Armor Break; depletes 2 stocks of opponent's Drive Gauge on hit; once activated, Kimberly gains 11% buff to attack damage and walkspeed for the rest of the match | ||
}} | }} | ||
Line 1,924: | Line 1,948: | ||
| cost = 3 super | | cost = 3 super | ||
| damage = 893*333*111x8*444*1942 (4500) | | damage = 893*333*111x8*444*1942 (4500) | ||
| chip = | | chip = 1387 | ||
| driveDamage = | | driveDamage = | ||
| startup = 8 | | startup = 8 | ||
Line 1,930: | Line 1,954: | ||
| recovery = 44 | | recovery = 44 | ||
| invuln = 1-11 full | | invuln = 1-11 full | ||
| hitAdv = HKD+16 | | hitAdv = HKD +16 | ||
| blockAdv = {{sf6-adv|VM|-25}} | | blockAdv = {{sf6-adv|VM|-25}} | ||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = HKD +16 | ||
| hitstun = | | hitstun = - | ||
| blockstun = | | blockstun = 25 | ||
| notes = Armor Break; depletes 2 stocks of opponent's Drive Gauge on hit; once activated, Kimberly gains 11% buff to attack damage and walkspeed for the rest of the match | | notes = Armor Break; depletes 2 stocks of opponent's Drive Gauge on hit; once activated, Kimberly gains 11% buff to attack damage and walkspeed for the rest of the match | ||
}} | }} |
Revision as of 11:01, 29 December 2022
Character Vitals
Normals
Standing Normals
5LP
Kimberly
kimberly_5lp
|
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---|---|---|---|---|---|
5LP Standing Light Punch
|
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![]() File:SF6 Kimberly 5LP hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
270 | - | - | LH | ch sp su tc | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
5 | 2 | 8 | 15 | 8 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+5 | -2 | ||||
Notes | |||||
Chains into 5LP/2LP/2LK or into Bushin Prism Strikes |
5MP
5HP
5LK
5MK
5HK
Crouching Normals
2LP
2MP
2HP
2LK
2MK
2HK
Jumping Normals
j.LP
j.MP
j.HP
j.LK
j.MK
j.HK
Command Normals
j.2MP
3MK
4HK
6HK
6HK>8
6HK>9
6HK>7
Target Combos
LP>MP
Kimberly
kimberly_lp_mp
|
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---|---|---|---|---|---|
LP>MP Bushin Prism Strikes 1
|
|||||
![]() File:SF6 Kimberly lp mp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
270*324 (594) | - | - | LH | tc | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
5+6 | 2*3 | 18 | 22 | 15 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+1 | -6 | ||||
Notes | |||||
Very difficult for most characters to punish if well spaced (e.g. 5LP, 5LP, 5LP~MP) |
LP>MP>HP
Kimberly
kimberly_lp_mp_hp
|
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---|---|---|---|---|---|
LP>MP>HP Bushin Prism Strikes 2
|
|||||
![]() File:SF6 Kimberly lp mp hp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
270*324*352 (946) | - | - | LH | tc | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
5+6+10 | 2*3*2 | 25 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +47 | -10 | ||||
Notes | |||||
Puts opponent into limited juggle state; can juggle with Bushin Senpukyaku in the corner; gives strong KD Adv. for oki, such as Spray Can setups |
LP>MP>HP>HK
Kimberly
kimberly_lp_mp_hp_hk
|
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---|---|---|---|---|---|
LP>MP>HP>HK Bushin Prism Strikes 3
|
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![]() File:SF6 Kimberly lp mp hp hk hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
270*324*352*364 (1310) | - | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
5+6+10+26 | 2*3*2*3 | 24 | - | 15 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +26 | -12 | ||||
Notes | |||||
9f gap between final 2 hits on block |
LP>MP>2HP
Kimberly
kimberly_lp_mp_2hp
|
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---|---|---|---|---|---|
LP>MP>2HP Bushin Hellchain 1
|
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![]() File:SF6 Kimberly lp mp 2hp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
270*324*464 (1058) | - | - | LH | tc | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
5+6+10 | 2*3*3 | 23 | 29 | 16 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+3 | -10 | ||||
Notes | |||||
Useful against Drive Impacts, as this hit will land as a +5 counterhit at point blank range |
LP>MP>2HP>HK
Kimberly
kimberly_lp_mp_2hp_hk
|
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---|---|---|---|---|---|
LP>MP>2HP>HK Bushin Hellchain 2
|
|||||
![]() File:SF6 Kimberly lp mp 2hp hk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
270*324*464*525 (1583) | - | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
5+6+10+15 | 2*3*3*3 | 24 | - | 15 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +26 | -12 | ||||
Notes | |||||
Knocks opponent far away on hit |
LP>MP>2HP>2HK
Kimberly
kimberly_lp_mp_2hp_2hk
|
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---|---|---|---|---|---|
LP>MP>2HP>2HK Bushin Hellchain Throw
|
|||||
![]() File:SF6 Kimberly lp mp 2hp 2hk hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
270*324*464*525 (1583) | - | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
5+6+10+15 | 2*3*3*3 | 23 | - | 14 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +16 | -12 | ||||
Notes | |||||
Throws opponent backwards for a side switch, very useful when Kimberly is cornered; has a strike hitbox, but will not connect properly in juggles |
MP>HP
Kimberly
kimberly_mp_hp
|
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---|---|---|---|---|---|
MP>HP Target Combo
|
|||||
![]() File:SF6 Kimberly mp hp hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
540*360 (900) | - | - | LH | sp su | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
6+10 | 3*3 | 26 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +28 | -12 | ||||
Notes | |||||
Puts opponent into a limited juggle state; will not combo into 236HP |
Universal Mechanics
Throws
LPLK
4LPLK
Kimberly
kimberly_4lplk
|
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---|---|---|---|---|---|
4LPLK Shoulder Throw
|
|||||
![]() File:SF6 Kimberly 4lplk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1082 (1839) | - | - | T | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
5 | 3 | 23 | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +8 | - | ||||
Notes | |||||
Drive Moves
HPHK
Kimberly
kimberly_hphk
|
|||||
---|---|---|---|---|---|
HPHK Drive Impact
|
|||||
![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
720 | 180 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
26 | 2 | 35 | - | 34 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +35 / Wall Splat KD +65 | -3 / Wall Splat HKD +72 | ||||
Notes | |||||
See Drive Impact. |
6HPHK
Kimberly
kimberly_6hphk
|
|||||
---|---|---|---|---|---|
6HPHK Drive Reversal
|
|||||
![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
500 | 125 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
20 | 3 | 26 | - | 21 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-22 full | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +23 | -8 | ||||
Notes | |||||
Armor Break; See Drive Reversal. |
66
Kimberly
kimberly_66
|
|||||
---|---|---|---|---|---|
66 Drive Rush
|
|||||
![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
9(11) | 45(46) | 24(23) | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
See Drive Rush. Frame data shown in parentheses refers to the Drive Rush version used from a Parry. |
MPMK
Kimberly
kimberly_mpmk
|
|||||
---|---|---|---|---|---|
MPMK Drive Parry
|
|||||
![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
1 | 8 or until released | 29(1)(11) | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
6f (after Perfect Parry) | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
See Drive Parry. Perfect Parrying has only 1F of recovery and disables the opponent from canceling their attack. Perfect Parrying projectiles puts you into fixed 11 frames of recovery. |
Taunts
5PPPKKK
6PPPKKK
4PPPKKK
Specials
214LK
214MK
Kimberly
kimberly_214mk
|
|||||
---|---|---|---|---|---|
214MK Bushin Senpukyaku
|
|||||
File:SF6 Kimberly 214mk.png![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
360x3 (1080) | 90 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
7 | 6(1)6(1)6(8)3 | 25 | - | 24 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-? Air | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +33 | -32 | ||||
Notes | |||||
Good mid-range anti-air |
214HK
Kimberly
kimberly_214hk
|
|||||
---|---|---|---|---|---|
214HK Bushin Senpukyaku
|
|||||
File:SF6 Kimberly 214hk.png![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
450*360*360 (1170) | 112 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
8 | 6(1)6(1)6(8)3 | 28 | - | 24 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-? Air | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +32 | -35 | ||||
Notes | |||||
Good mid-range anti-air; often too slow to work in juggles |
214KK
Kimberly
kimberly_214kk
|
|||||
---|---|---|---|---|---|
214KK Bushin Senpukyaku
|
|||||
![]() File:SF6 Kimberly 214kk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
450*180x3*360 (1350) | 112 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
6 | 6(1)6(1)6(1)6(8)3 | 28 | - | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-8 full | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +21 | -40 | ||||
Notes | |||||
Primary reversal option |
j.214K
Kimberly
kimberly_j214k
|
|||||
---|---|---|---|---|---|
j.214K Aerial Bushin Senpukyaku
|
|||||
File:SF6 Kimberly j214lk.png File:SF6 Kimberly j214lk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
270*270*450 (990) | 112 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
8 | 2(7)2(7)2 | 15 | 21 | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+5 | 0(+1) | ||||
Notes | |||||
Whiffs on crouching opponents |
j.214MK
Kimberly
kimberly_j214mk
|
|||||
---|---|---|---|---|---|
j.214MK MK Aerial Bushin Senpukyaku
|
|||||
File:SF6 Kimberly j214mk.png File:SF6 Kimberly j214mk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
270*270*450 (990) | 112 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
8 | 2(7)2(7)2 | 15 | 21 | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+5 | 0(+1) | ||||
Notes | |||||
Whiffs on crouching opponents |
j.214HK
Kimberly
kimberly_j214hk
|
|||||
---|---|---|---|---|---|
j.214HK HK Aerial Bushin Senpukyaku
|
|||||
File:SF6 Kimberly j214hk.png File:SF6 Kimberly j214hk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
270*270*450 (990) | 112 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
8 | 2(7)2(7)2 | 15 | 21 | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+5 | 0(+1) | ||||
Notes | |||||
Whiffs on crouching opponents |
j.214KK
Kimberly
kimberly_j214kk
|
|||||
---|---|---|---|---|---|
j.214KK Aerial Bushin Senpukyaku
|
|||||
File:SF6 Kimberly j214kk.png![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
450*90*90*270*450 (1350) | 112 | - | LH | su2 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
8 | 2(2)3(2)2(2)3(2)2 | 15 | 21 | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+5 | 0(+1) | ||||
Notes | |||||
Can crossup at close range; whiffs on crouching opponents |
236LP
236MP
236HP
236PP
Kimberly
kimberly_236pp
|
|||||
---|---|---|---|---|---|
236PP Vagabond Edge
|
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![]() File:SF6 Kimberly 236pp hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
360*180 (540) | 90 | - | LH | su2 su3 (1st) / j | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
17+13 | 2(19)2 | 21 | - | 18 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +56 | -12 | ||||
Notes | |||||
Puts opponent into limited juggle state; 2nd hit only comes out on hit; jump cancellable on hit only into Forward Jump; juggle potential makes it useful after 5MP~HP Target Combo |
236K
236K>LK
236K>MK
236K>HK
236K>LP
Kimberly
kimberly_236k_lp
|
|||||
---|---|---|---|---|---|
236K>LP Emergency Stop
|
|||||
![]() File:SF6 Kimberly 236k lp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
8+14 | - | - | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
Latest possible stop is 55f (41+14) if Kimberly runs fullscreen without colliding with opponent |
236K (close)
236K (close)>K
236K (close)>P
236KK
Kimberly
kimberly_236kk
|
|||||
---|---|---|---|---|---|
236KK Sprint
|
|||||
![]() File:SF6 Kimberly 236kk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
8(6) | - | - | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
Cancels into follow-ups after 8 frames minimum (can cancel into OD Stop 2f earlier) |
236KK>LK
Kimberly
kimberly_236kk_lk
|
|||||
---|---|---|---|---|---|
236KK>LK Torso Cleaver
|
|||||
![]() File:SF6 Kimberly 236kk lk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
810*270 (1080) | 202*67 (269) | - | LH | su2 su3 | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
8+17 | 7 | 16 | - | 26 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +43 | +3 | ||||
Notes | |||||
First 2 active frames can only hit grounded, remaining active frames can only hit airborne; puts opponent into limited juggle state |
236KK>MK
Kimberly
kimberly_236kk_mk
|
|||||
---|---|---|---|---|---|
236KK>MK Shadow Slide
|
|||||
![]() File:SF6 Kimberly 236kk mk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
700*200 (900) | 175*50 (225) | - | L*L | su2 su3 (1st) | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
8+8 | 8*4 | 19 | 26*- | 19*13 (21) | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +47 | -10 | ||||
Notes | |||||
6-21f low profile and upper body projectile invuln (only on the Slide itself); puts opponent into limited juggle state; cancel into Lv. 2 Super whiffs on grounded opponents |
236KK>HK
236KK>LP
Kimberly
kimberly_236kk_lp
|
|||||
---|---|---|---|---|---|
236KK>LP Emergency Stop
|
|||||
File:SF6 Kimberly 236kk lp.png File:SF6 Kimberly 236kk lp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
6+12 | - | - | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
Latest possible stop is 53f (41+12) if Kimberly runs fullscreen without colliding with opponent |
236KK (close)
Kimberly
kimberly_236kk_prox
|
|||||
---|---|---|---|---|---|
236KK (close) Arc Step
|
|||||
![]() File:SF6 Kimberly 236kk prox hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
180*90 (270) | 45*22 (67) | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
8+12 | 2(6)2 | 30 | 43 total | 34 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+3 | -6 | ||||
Notes | |||||
Can only hit grounded opponents (whiffs attack if opponent is airborne) |
236KK (close)>K
236KK (proximity)>P
Kimberly
kimberly_236kk_prox_p
|
|||||
---|---|---|---|---|---|
236KK (close)>P Bushin Izuna Otoshi
|
|||||
![]() File:SF6 Kimberly 236kk prox p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
900 | - | - | T | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
8+12+13 | 5 | 40 | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +95 (OTG) | - | ||||
Notes | |||||
Grabs standing/crouching opponents, whiffs vs. airborne; opponent bounces for an OTG |
214P
214PP
22P (refill)
22PP (refill)
Kimberly
kimberly_22pp_0stock
|
|||||
---|---|---|---|---|---|
22pp (refill) Genius at Play
|
|||||
File:SF6 Kimberly 22pp(0).png File:SF6 Kimberly 22pp(0) hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
30 | - | 14 | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
Refills 2 spray cans; cannot reload if a spray can is currently stocked or is active on-screen |
22P (1 stock)
22PP (2 stock)
j.236P
j.236PP
Kimberly
kimberly_j236pp
|
|||||
---|---|---|---|---|---|
j.236PP Nue Twister
|
|||||
![]() File:SF6 Kimberly j236pp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
900 | - | - | T | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
5 | 3 | 20 land | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
HKD +98 (OTG) | - | ||||
Notes | |||||
Strike Throw; has very low juggle potential, only comboing after Drive Rush juggles; opponent bounces for an OTG (limited juggle state); no minimum height requirement |
Supers
236236K (0 stock)
236236K (1 stock)
214214P
j.214214P
Kimberly
kimberly_j214214p
|
|||||
---|---|---|---|---|---|
j.214214P Soaring Bushin Scramble
|
|||||
File:SF6 Kimberly j214214p.png File:SF6 Kimberly j214214p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
300x4*1400 (2600) | 750 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
13 | UL | 39 | - | 20 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1 full | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +22 | -25 | ||||
Notes | |||||
Armor Break; depletes 1/2 stock of opponent's Drive Gauge on hit; can only be used from Forward Jump |
236236P
236236P(CA)
Kimberly
kimberly_236236p(ca)
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236236P Bushin Ninjastar Cypher
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![]() File:SF6 Kimberly 236236p(ca) hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
893*333*111x8*444*1942 (4500) | 1387 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
8 | 6 | 44 | - | 25 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-11 full | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
HKD +16 | -25 | ||||
Notes | |||||
Armor Break; depletes 2 stocks of opponent's Drive Gauge on hit; once activated, Kimberly gains 11% buff to attack damage and walkspeed for the rest of the match |