< Street Fighter 6 | Kimberly
No edit summary |
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Line 44: | Line 44: | ||
| cancel = ch sp su tc | | cancel = ch sp su tc | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = 15 | ||
| blockstun = 8 | | blockstun = 8 | ||
| notes = | | notes = | ||
Line 67: | Line 67: | ||
| cancel = sp su tc | | cancel = sp su tc | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = 24 | ||
| blockstun = 19 | | blockstun = 19 | ||
| notes = | | notes = | ||
Line 90: | Line 90: | ||
| cancel = sp su | | cancel = sp su | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = 26 | ||
| blockstun = 21 | | blockstun = 21 | ||
| notes = In punishes, can cancel to Run+Stop or Teleport to maintain close position and link into itself | | notes = In punishes, can cancel to Run+Stop or Teleport to maintain close position and link into itself | ||
Line 113: | Line 113: | ||
| cancel = sp su | | cancel = sp su | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = 15 | ||
| blockstun = 11 | | blockstun = 11 | ||
| notes = Good range for a cancellable light normal | | notes = Good range for a cancellable light normal | ||
Line 136: | Line 136: | ||
| cancel = sp su | | cancel = sp su | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = 22 | ||
| blockstun = 17 | | blockstun = 17 | ||
| notes = Most important normal in footsies, particularly cancelled into Drive Rush | | notes = Most important normal in footsies, particularly cancelled into Drive Rush | ||
Line 159: | Line 159: | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = 28 | ||
| blockstun = 23 | | blockstun = 23 | ||
| notes = Whiffs vs. crouching opponents if not point blank | | notes = Whiffs vs. crouching opponents if not point blank | ||
Line 184: | Line 184: | ||
| cancel = ch sp su | | cancel = ch sp su | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = 14 | ||
| blockstun = 8 | | blockstun = 8 | ||
| notes = | | notes = | ||
Line 207: | Line 207: | ||
| cancel = sp su | | cancel = sp su | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = 23 | ||
| blockstun = 15 | | blockstun = 15 | ||
| notes = | | notes = | ||
Line 230: | Line 230: | ||
| cancel = sp su | | cancel = sp su | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = 24 | ||
| blockstun = | | blockstun = 17 | ||
| notes = Forces stand on hit; in Drive Rush juggles, opponent is kept high enough to connect instant OD Air Bushin Throw for a ground bounce | | notes = Forces stand on hit; in Drive Rush juggles, opponent is kept high enough to connect instant OD Air Bushin Throw for a ground bounce | ||
}} | }} | ||
Line 253: | Line 253: | ||
| cancel = ch | | cancel = ch | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = 12 | ||
| blockstun = 8 | | blockstun = 8 | ||
| notes = | | notes = | ||
Line 276: | Line 276: | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = 24 | ||
| blockstun = 20 | | blockstun = 20 | ||
| notes = | | notes = | ||
Line 324: | Line 324: | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = 13 | ||
| blockstun = 9 | | blockstun = 9 | ||
| notes = | | notes = | ||
Line 347: | Line 347: | ||
| cancel = sp | | cancel = sp | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = 17 | ||
| blockstun = 13 | | blockstun = 13 | ||
| notes = Puts airborne opponents into limited juggle state | | notes = Puts airborne opponents into limited juggle state | ||
Line 370: | Line 370: | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = 20 | ||
| blockstun = 15 | | blockstun = 15 | ||
| notes = Causes spiked knockdown vs. airborne opponents | | notes = Causes spiked knockdown vs. airborne opponents | ||
Line 393: | Line 393: | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = 14 | ||
| blockstun = 10 | | blockstun = 10 | ||
| notes = Crossup | | notes = Crossup | ||
Line 416: | Line 416: | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = 17 | ||
| blockstun = 13 | | blockstun = 13 | ||
| notes = Crossup | | notes = Crossup | ||
Line 439: | Line 439: | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = 20 | ||
| blockstun = 15 | | blockstun = 15 | ||
| notes = Great horizontal range and a good downward hitbox | | notes = Great horizontal range and a good downward hitbox | ||
Line 464: | Line 464: | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = 17 | ||
| blockstun = 10 | | blockstun = 10 | ||
| notes = Can only be performed from Forward Jump; stops Kimberly's air momentum; Forced Knockdown state | | notes = Can only be performed from Forward Jump; stops Kimberly's air momentum; Forced Knockdown state | ||
Line 487: | Line 487: | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = 23 | ||
| blockstun = 17 | | blockstun = 17 | ||
| notes = Can low profile under projectiles; the extra Punish Counter frame advantage makes it much easier to combo afterward when used this way | | notes = Can low profile under projectiles; the extra Punish Counter frame advantage makes it much easier to combo afterward when used this way | ||
Line 510: | Line 510: | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = 25 | ||
| blockstun = 18 | | blockstun = 18 | ||
| notes = Forces crouch on hit | | notes = Forces crouch on hit | ||
Line 533: | Line 533: | ||
| cancel = j | | cancel = j | ||
| punish = | | punish = | ||
| hitstun = | | hitstun = 24 | ||
| blockstun = 13 | | blockstun = 13 | ||
| notes = Can cancel into forward, neutral, or back jump on hit or block; Forced Knockdown state | | notes = Can cancel into forward, neutral, or back jump on hit or block; Forced Knockdown state | ||
Line 626: | Line 626: | ||
| guard = LH | | guard = LH | ||
| cancel = tc | | cancel = tc | ||
| punish = | | punish = - | ||
| hitstun = | | hitstun = 22 | ||
| blockstun = 15 | | blockstun = 15 | ||
| notes = Very difficult for most characters to punish if well spaced (e.g. 5LP, 5LP, 5LP~MP) | | notes = Very difficult for most characters to punish if well spaced (e.g. 5LP, 5LP, 5LP~MP) | ||
Line 649: | Line 649: | ||
| guard = LH | | guard = LH | ||
| cancel = tc | | cancel = tc | ||
| punish = | | punish = - | ||
| hitstun = | | hitstun = - | ||
| blockstun = 17 | | blockstun = 17 | ||
| notes = Puts opponent into limited juggle state (can juggle with Bushin Senpukyaku in the corner) | | notes = Puts opponent into limited juggle state (can juggle with Bushin Senpukyaku in the corner) | ||
Line 672: | Line 672: | ||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = - | ||
| hitstun = | | hitstun = - | ||
| blockstun = 15 | | blockstun = 15 | ||
| notes = 9f gap between final 2 hits on block | | notes = 9f gap between final 2 hits on block | ||
Line 695: | Line 695: | ||
| guard = LH | | guard = LH | ||
| cancel = tc | | cancel = tc | ||
| punish = | | punish = - | ||
| hitstun = | | hitstun = 29 | ||
| blockstun = 16 | | blockstun = 16 | ||
| notes = Useful against Drive Impacts, as this hit will land as a +5 counterhit at point blank range | | notes = Useful against Drive Impacts, as this hit will land as a +5 counterhit at point blank range | ||
Line 718: | Line 718: | ||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = - | ||
| hitstun = | | hitstun = - | ||
| blockstun = 15 | | blockstun = 15 | ||
| notes = Knocks opponent far away on hit | | notes = Knocks opponent far away on hit | ||
Line 741: | Line 741: | ||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = - | ||
| hitstun = | | hitstun = - | ||
| blockstun = 14 | | blockstun = 14 | ||
| notes = Throws opponent backwards for a side switch, very useful when Kimberly is cornered; has a strike hitbox, but will not connect properly in juggles | | notes = Throws opponent backwards for a side switch, very useful when Kimberly is cornered; has a strike hitbox, but will not connect properly in juggles | ||
Line 764: | Line 764: | ||
| guard = LH | | guard = LH | ||
| cancel = sp su | | cancel = sp su | ||
| punish = | | punish = - | ||
| hitstun = | | hitstun = - | ||
| blockstun = 17 | | blockstun = 17 | ||
| notes = Puts opponent into a limited juggle state; will not combo into 236HP | | notes = Puts opponent into a limited juggle state; will not combo into 236HP | ||
Line 1,097: | Line 1,097: | ||
| cancel = - | | cancel = - | ||
| punish = {{sf6-adv|VP|+9}} | | punish = {{sf6-adv|VP|+9}} | ||
| hitstun = | | hitstun = 21 | ||
| blockstun = 17 | | blockstun = 17 | ||
| notes = Whiffs on crouching opponents | | notes = Whiffs on crouching opponents | ||
Line 1,120: | Line 1,120: | ||
| cancel = - | | cancel = - | ||
| punish = {{sf6-adv|VP|+9}} | | punish = {{sf6-adv|VP|+9}} | ||
| hitstun = | | hitstun = 21 | ||
| blockstun = 17 | | blockstun = 17 | ||
| notes = Whiffs on crouching opponents | | notes = Whiffs on crouching opponents | ||
Line 1,143: | Line 1,143: | ||
| cancel = - | | cancel = - | ||
| punish = {{sf6-adv|VP|+9}} | | punish = {{sf6-adv|VP|+9}} | ||
| hitstun = | | hitstun = 21 | ||
| blockstun = 17 | | blockstun = 17 | ||
| notes = Whiffs on crouching opponents | | notes = Whiffs on crouching opponents | ||
Line 1,786: | Line 1,786: | ||
| startup = 5 | | startup = 5 | ||
| active = 3 | | active = 3 | ||
| recovery = | | recovery = 20 land | ||
| invuln = - | | invuln = - | ||
| hitAdv = HKD +22 | | hitAdv = HKD +22 | ||
Line 1,792: | Line 1,792: | ||
| guard = T | | guard = T | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = HKD +22 | ||
| hitstun = - | | hitstun = - | ||
| blockstun = - | | blockstun = - | ||
| notes = Strike Throw (can be comboed into); good combo ender due to damage and decent okizeme | | notes = Strike Throw (can be comboed into); good combo ender due to damage and decent okizeme; if Kimberly lands | ||
}} | }} | ||
===== j.236PP ===== | ===== j.236PP ===== | ||
Line 1,809: | Line 1,809: | ||
| startup = 5 | | startup = 5 | ||
| active = 3 | | active = 3 | ||
| recovery = | | recovery = 20 land | ||
| invuln = - | | invuln = - | ||
| hitAdv = HKD +98 (OTG) | | hitAdv = HKD +98 (OTG) | ||
Line 1,815: | Line 1,815: | ||
| guard = T | | guard = T | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = HKD +98 (OTG) | ||
| hitstun = - | | hitstun = - | ||
| blockstun = - | | blockstun = - | ||
Line 1,836: | Line 1,836: | ||
| recovery = 40 | | recovery = 40 | ||
| invuln = 1-10 strike/throw | | invuln = 1-10 strike/throw | ||
| hitAdv = KD +22 / | | hitAdv = KD +22/+38 | ||
| blockAdv = {{sf6-adv|VM|-25}} | | blockAdv = {{sf6-adv|VM|-25}} | ||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = KD +22/+38 | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 16 | | blockstun = 16 | ||
Line 1,864: | Line 1,864: | ||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = KD +22 | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 20 | | blockstun = 20 | ||
Line 1,887: | Line 1,887: | ||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = KD +22 | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 20 | | blockstun = 20 | ||
Line 1,911: | Line 1,911: | ||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = HKD +16 | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 25 | | blockstun = 25 | ||
Line 1,934: | Line 1,934: | ||
| guard = LH | | guard = LH | ||
| cancel = - | | cancel = - | ||
| punish = | | punish = HKD +16 | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 25 | | blockstun = 25 |
Revision as of 04:46, 28 December 2022
Character Vitals
Normals
Standing Normals
5LP
Kimberly
kimberly_5lp
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5LP Standing Light Punch
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![]() File:SF6 Kimberly 5LP hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
270 | - | - | LH | ch sp su tc | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
5 | 2 | 8 | 15 | 8 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+5 | -2 | ||||
Notes | |||||
5MP
5HP
5LK
5MK
5HK
Crouching Normals
2LP
2MP
2HP
2LK
2MK
2HK
Jumping Normals
j.LP
j.MP
j.HP
j.LK
j.MK
j.HK
Command Normals
j.2MP
3MK
4HK
6HK
6HK>8
6HK>9
6HK>7
Target Combos
LP>MP
Kimberly
kimberly_lp_mp
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LP>MP Bushin Prism Strikes 1
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![]() File:SF6 Kimberly lp mp hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
270*324 (594) | - | - | LH | tc | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
5+6 | 2*3 | 18 | 22 | 15 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+1 | -6 | ||||
Notes | |||||
Very difficult for most characters to punish if well spaced (e.g. 5LP, 5LP, 5LP~MP) |
LP>MP>HP
Kimberly
kimberly_lp_mp_hp
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LP>MP>HP Bushin Prism Strikes 2
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![]() File:SF6 Kimberly lp mp hp hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
270*324*352 (946) | - | - | LH | tc | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
5+6+10 | 2*3*2 | 25 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +47 | -10 | ||||
Notes | |||||
Puts opponent into limited juggle state (can juggle with Bushin Senpukyaku in the corner) |
LP>MP>HP>HK
Kimberly
kimberly_lp_mp_hp_hk
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LP>MP>HP>HK Bushin Prism Strikes 3
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![]() File:SF6 Kimberly lp mp hp hk hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
270*324*352*364 (1310) | - | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
5+6+10+26 | 2*3*2*3 | 24 | - | 15 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +26 | -12 | ||||
Notes | |||||
9f gap between final 2 hits on block |
LP>MP>2HP
Kimberly
kimberly_lp_mp_2hp
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LP>MP>2HP Bushin Hellchain 1
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![]() File:SF6 Kimberly lp mp 2hp hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
270*324*464 (1058) | - | - | LH | tc | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
5+6+10 | 2*3*3 | 23 | 29 | 16 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+3 | -10 | ||||
Notes | |||||
Useful against Drive Impacts, as this hit will land as a +5 counterhit at point blank range |
LP>MP>2HP>HK
Kimberly
kimberly_lp_mp_2hp_hk
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LP>MP>2HP>HK Bushin Hellchain 2
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![]() File:SF6 Kimberly lp mp 2hp hk hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
270*324*464*525 (1583) | - | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
5+6+10+15 | 2*3*3*3 | 24 | - | 15 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +26 | -12 | ||||
Notes | |||||
Knocks opponent far away on hit |
LP>MP>2HP>2HK
Kimberly
kimberly_lp_mp_2hp_2hk
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LP>MP>2HP>2HK Bushin Hellchain Throw
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![]() File:SF6 Kimberly lp mp 2hp 2hk hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
270*324*464*525 (1583) | - | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
5+6+10+15 | 2*3*3*3 | 23 | - | 14 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +16 | -12 | ||||
Notes | |||||
Throws opponent backwards for a side switch, very useful when Kimberly is cornered; has a strike hitbox, but will not connect properly in juggles |
MP>HP
Kimberly
kimberly_mp_hp
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MP>HP Target Combo
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![]() File:SF6 Kimberly mp hp hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
540*360 (900) | - | - | LH | sp su | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
6+10 | 3*3 | 26 | - | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +28 | -12 | ||||
Notes | |||||
Puts opponent into a limited juggle state; will not combo into 236HP |
Universal Mechanics
Throws
LPLK
4LPLK
Kimberly
kimberly_4lplk
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4LPLK Shoulder Throw
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![]() File:SF6 Kimberly 4lplk hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
1082 | - | - | T | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
5 | 3 | 23 | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +8 | |||||
Notes | |||||
Drive Moves
HPHK
Kimberly
kimberly_hphk
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HPHK Drive Impact
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![]() ![]() |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
720 | 180 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
26 | 2 | 35 | - | 34 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +35 / Wall Splat KD +65 | -3 / Wall Splat HKD +72 | ||||
Notes | |||||
See Drive Impact. |
6HPHK
Kimberly
kimberly_6hphk
|
|||||
---|---|---|---|---|---|
6HPHK Drive Reversal
|
|||||
![]() ![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
500 | 125 | - | LH | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
20 | 3 | 26 | - | 21 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-22 full | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +23 | -8 | ||||
Notes | |||||
Armor Break; See Drive Reversal. |
66
Kimberly
kimberly_66
|
|||||
---|---|---|---|---|---|
66 Drive Rush
|
|||||
![]() ![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
9(11) | 45(46) | 24(23) | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
See Drive Rush. Frame data shown in parentheses refers to the Drive Rush version used from a Parry. |
MPMK
Kimberly
kimberly_mpmk
|
|||||
---|---|---|---|---|---|
MPMK Drive Parry
|
|||||
![]() ![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
1 | 8 or until released | 29(1)(11) | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
6f (after Perfect Parry) | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
See Drive Parry. Perfect Parrying has only 1F of recovery and disables the opponent from canceling their attack. Perfect Parrying projectiles puts you into fixed 11 frames of recovery. |
Taunts
5PPPKKK
6PPPKKK
4PPPKKK
Specials
214LK
214MK
Kimberly
kimberly_214mk
|
|||||
---|---|---|---|---|---|
214MK Bushin Senpukyaku
|
|||||
File:SF6 Kimberly 214mk.png![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
360x3 (1080) | - | LH | - | - | |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
7 | 6(1)6(1)6(8)3 | 25 | - | 24 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-? Air | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +33 | -32 | ||||
Notes | |||||
214HK
Kimberly
kimberly_214hk
|
|||||
---|---|---|---|---|---|
214HK Bushin Senpukyaku
|
|||||
File:SF6 Kimberly 214hk.png![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
450*360*360 (1170) | - | LH | - | - | |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
8 | 6(1)6(1)6(8)3 | 28 | - | 24 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-? Air | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +32 | -35 | ||||
Notes | |||||
214KK
Kimberly
kimberly_214kk
|
|||||
---|---|---|---|---|---|
214KK Bushin Senpukyaku
|
|||||
![]() File:SF6 Kimberly 214kk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
450*180x3*360 (1350) | - | LH | - | - | |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
6 | 6(1)6(1)6(1)6(8)3 | 28 | - | 19 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-8 full | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +21 | -40 | ||||
Notes | |||||
j.214K
Kimberly
kimberly_j214k
|
|||||
---|---|---|---|---|---|
j.214K Aerial Bushin Senpukyaku
|
|||||
File:SF6 Kimberly j214lk.png File:SF6 Kimberly j214lk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
270*270*450 (990) | - | LH | - | - | |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
8 | 2(7)2(7)2 | 15 | 21 | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+5 | 0(+1) | ||||
Notes | |||||
Whiffs on crouching opponents |
j.214MK
Kimberly
kimberly_j214mk
|
|||||
---|---|---|---|---|---|
j.214MK MK Aerial Bushin Senpukyaku
|
|||||
File:SF6 Kimberly j214mk.png File:SF6 Kimberly j214mk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
270*270*450 (990) | - | LH | - | - | |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
8 | 2(7)2(7)2 | 15 | 21 | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+5 | 0(+1) | ||||
Notes | |||||
Whiffs on crouching opponents |
j.214HK
Kimberly
kimberly_j214hk
|
|||||
---|---|---|---|---|---|
j.214HK HK Aerial Bushin Senpukyaku
|
|||||
File:SF6 Kimberly j214hk.png File:SF6 Kimberly j214hk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
270*270*450 (990) | - | LH | - | - | |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
8 | 2(7)2(7)2 | 15 | 21 | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+5 | 0(+1) | ||||
Notes | |||||
Whiffs on crouching opponents |
j.214KK
Kimberly
kimberly_j214kk
|
|||||
---|---|---|---|---|---|
j.214KK Aerial Bushin Senpukyaku
|
|||||
File:SF6 Kimberly j214kk.png![]() |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
450*90*90*270*450 (1350) | - | LH | su2 | - | |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
8 | 2(2)3(2)2(2)3(2)2 | 15 | 21 | 17 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+5 | 0(+1) | ||||
Notes | |||||
Can crossup at close range; whiffs on crouching opponents |
236LP
236MP
236HP
236PP
Kimberly
kimberly_236pp
|
|||||
---|---|---|---|---|---|
236PP Vagabond Edge
|
|||||
![]() File:SF6 Kimberly 236pp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
360*180 (540) | - | LH | su2 su3 (1st) / j | - | |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
17+13 | 2(19)2 | 21 | - | 18 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +56 | -12 | ||||
Notes | |||||
2nd hit only comes out on hit; jump cancellable on hit only into Forward Jump; juggle potential makes it useful after 5MP~HP Target Combo |
236K
236K>LK
236K>MK
236K>HK
236K>LP
Kimberly
kimberly_236k_lp
|
|||||
---|---|---|---|---|---|
236K>LP Emergency Stop
|
|||||
![]() File:SF6 Kimberly 236k lp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
8+14 | - | - | - | - | |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
Latest possible stop is 55f (41+14) if Kimberly runs fullscreen without colliding with opponent |
236K (close)
236K (close)>K
236K (close)>P
236KK
Kimberly
kimberly_236kk
|
|||||
---|---|---|---|---|---|
236KK Sprint
|
|||||
![]() File:SF6 Kimberly 236kk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
8(6) | - | - | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
Cancels into follow-ups after 8 frames minimum (can cancel into OD Stop 2f earlier) |
236KK>LK
Kimberly
kimberly_236kk_lk
|
|||||
---|---|---|---|---|---|
236KK>LK Torso Cleaver
|
|||||
![]() File:SF6 Kimberly 236kk lk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
810*270 (1080) | - | LH | su2 su3 | - | |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
8+17 | 7 | 16 | - | 26 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +43 | +3 | ||||
Notes | |||||
First 2 active frames can only hit grounded, remaining active frames can only hit airborne; puts opponent into limited juggle state |
236KK>MK
Kimberly
kimberly_236kk_mk
|
|||||
---|---|---|---|---|---|
236KK>MK Shadow Slide
|
|||||
![]() File:SF6 Kimberly 236kk mk hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
700*200 (900) | - | L | su2 su3 (1st) | - | |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
8+8 | 8*4 | 19 | 26*- | 19*13 (21) | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +47 | -10 | ||||
Notes | |||||
Can low-profile under projectiles if used preemptively; puts opponent into limited juggle state; cancel into Lv. 2 Super whiffs on grounded opponents |
236KK>HK
236KK>LP
Kimberly
kimberly_236kk_lp
|
|||||
---|---|---|---|---|---|
236KK>LP Emergency Stop
|
|||||
File:SF6 Kimberly 236kk lp.png File:SF6 Kimberly 236kk lp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
6+12 | - | - | - | - | |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
Latest possible stop is 53f (41+12) if Kimberly runs fullscreen without colliding with opponent |
236KK (close)
Kimberly
kimberly_236kk_prox
|
|||||
---|---|---|---|---|---|
236KK (close) Arc Step
|
|||||
![]() File:SF6 Kimberly 236kk prox hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
180*90 (270) | - | LH | - | - | |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
8+12 | 2(6)2 | 30 | 43 total | 34 total | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+3 | -6 | ||||
Notes | |||||
Can only hit grounded opponents (whiffs attack if opponent is airborne) |
236KK (close)>K
236KK (proximity)>P
Kimberly
kimberly_236kk_prox_p
|
|||||
---|---|---|---|---|---|
236KK (close)>P Bushin Izuna Otoshi
|
|||||
![]() File:SF6 Kimberly 236kk prox p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
900 | - | - | T | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
8+12+13 | 5 | 40 | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +95 (OTG) | - | ||||
Notes | |||||
Grabs standing/crouching opponents, whiffs vs. airborne; opponent bounces for an OTG |
214P
214PP
22P (refill)
22PP (refill)
Kimberly
kimberly_22p(0)
|
|||||
---|---|---|---|---|---|
22pp (refill) Genius at Play
|
|||||
File:SF6 Kimberly 22pp(0).png File:SF6 Kimberly 22pp(0) hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | - | - | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
30 | - | 14 | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
- | - | ||||
Notes | |||||
Refills 2 spray cans; cannot reload if a spray can is currently stocked or is active on-screen |
22P (1 stock)
22PP (2 stock)
j.236P
j.236PP
Kimberly
kimberly_j236pp
|
|||||
---|---|---|---|---|---|
j.236PP Nue Twister
|
|||||
![]() File:SF6 Kimberly j236pp hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
900 | - | - | T | - | - |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
5 | 3 | 20 land | - | - | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
HKD +98 (OTG) | - | ||||
Notes | |||||
Strike Throw; has very low juggle potential, only comboing after Drive Rush juggles; opponent bounces for an OTG (limited juggle state) |
Supers
236236K
214214P
j.214214P
Kimberly
kimberly_j214214p
|
|||||
---|---|---|---|---|---|
j.214214P Soaring Bushin Scramble
|
|||||
File:SF6 Kimberly j214214p.png File:SF6 Kimberly j214214p hitbox.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
300x4*1400 (2600) | - | LH | - | - | |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
13 | UL | 39 | - | 20 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1 full | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +22 | -25 | ||||
Notes | |||||
Armor Break; depletes 1/2 stock of opponent's Drive Gauge on hit; can only be used from Forward Jump |
236236P
236236P(CA)
Kimberly
kimberly_236236p(ca)
|
|||||
---|---|---|---|---|---|
236236P Bushin Ninjastar Cypher
|
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![]() File:SF6 Kimberly 236236p(ca) hitbox.png |
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Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
893*333*111x8*444*1942 (4500) | - | LH | - | - | |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
8 | 6 | 44 | - | 25 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-11 full | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
HKD +16 | -25 | ||||
Notes | |||||
Armor Break; depletes 2 stocks of opponent's Drive Gauge on hit; once activated, Kimberly gains 11% buff to attack damage and walkspeed for the rest of the match |