No edit summary |
No edit summary |
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Line 63: | Line 63: | ||
| recovery = 14 | | recovery = 14 | ||
| invuln = | | invuln = | ||
| hitAdv = 4 | | hitAdv = +4 | ||
| blockAdv = -2 | | blockAdv = -2 | ||
| guard = LH | | guard = LH | ||
Line 87: | Line 87: | ||
| recovery = 17 | | recovery = 17 | ||
| invuln = | | invuln = | ||
| hitAdv = 3 | | hitAdv = +3 | ||
| blockAdv = -2 | | blockAdv = -2 | ||
| guard = LH | | guard = LH | ||
Line 135: | Line 135: | ||
| recovery = 20 | | recovery = 20 | ||
| invuln = | | invuln = | ||
| hitAdv = 3 | | hitAdv = +3 | ||
| blockAdv = -5 | | blockAdv = -5 | ||
| guard = LH | | guard = LH | ||
Line 159: | Line 159: | ||
| recovery = 25 | | recovery = 25 | ||
| invuln = | | invuln = | ||
| hitAdv = 1 | | hitAdv = +1 | ||
| blockAdv = -7 | | blockAdv = -7 | ||
| guard = LH | | guard = LH | ||
| cancel = | | cancel = | ||
| punish = KD | | punish = KD +56 | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
Line 185: | Line 185: | ||
| recovery = 9 | | recovery = 9 | ||
| invuln = | | invuln = | ||
| hitAdv = 5 | | hitAdv = +5 | ||
| blockAdv = -1 | | blockAdv = -1 | ||
| guard = LH | | guard = LH | ||
Line 210: | Line 210: | ||
| recovery = 14 | | recovery = 14 | ||
| invuln = | | invuln = | ||
| hitAdv = 3 | | hitAdv = +3 | ||
| blockAdv = 0 | | blockAdv = 0 | ||
| guard = LH | | guard = LH | ||
Line 235: | Line 235: | ||
| recovery = 24 | | recovery = 24 | ||
| invuln = | | invuln = | ||
| hitAdv = 3 | | hitAdv = +3 | ||
| blockAdv = -10 | | blockAdv = -10 | ||
| guard = LH | | guard = LH | ||
Line 259: | Line 259: | ||
| recovery = 10 | | recovery = 10 | ||
| invuln = | | invuln = | ||
| hitAdv = 1 | | hitAdv = +1 | ||
| blockAdv = -3 | | blockAdv = -3 | ||
| guard = L | | guard = L | ||
Line 307: | Line 307: | ||
| recovery = 24 | | recovery = 24 | ||
| invuln = | | invuln = | ||
| hitAdv = HKD | | hitAdv = HKD +31 | ||
| blockAdv = -8 | | blockAdv = -8 | ||
| guard = L | | guard = L | ||
| cancel = | | cancel = | ||
| punish = HKD | | punish = HKD +47 | ||
| hitstun = | | hitstun = | ||
| blockstun = | | blockstun = | ||
Line 504: | Line 504: | ||
| recovery = 19 | | recovery = 19 | ||
| invuln = | | invuln = | ||
| hitAdv = KD | | hitAdv = KD +36 | ||
| blockAdv = -7 | | blockAdv = -7 | ||
| guard = | | guard = | ||
Line 528: | Line 528: | ||
| recovery = 27 | | recovery = 27 | ||
| invuln = | | invuln = | ||
| hitAdv = KD | | hitAdv = KD +28 | ||
| blockAdv = -12 | | blockAdv = -12 | ||
| guard = | | guard = | ||
Line 552: | Line 552: | ||
| recovery = 28 | | recovery = 28 | ||
| invuln = | | invuln = | ||
| hitAdv = KD | | hitAdv = KD +32 | ||
| blockAdv = -11 | | blockAdv = -11 | ||
| guard = | | guard = | ||
Line 578: | Line 578: | ||
| recovery = 17 | | recovery = 17 | ||
| invuln = | | invuln = | ||
| hitAdv = KD | | hitAdv = KD +24 | ||
| blockAdv = KD | | blockAdv = KD +24 | ||
| guard = T | | guard = T | ||
| cancel = | | cancel = | ||
Line 601: | Line 601: | ||
| recovery = 17 | | recovery = 17 | ||
| invuln = | | invuln = | ||
| hitAdv = KD | | hitAdv = KD +6 | ||
| blockAdv = KD | | blockAdv = KD +6 | ||
| guard = T | | guard = T | ||
| cancel = | | cancel = | ||
Line 625: | Line 625: | ||
| recovery = 35 | | recovery = 35 | ||
| invuln = | | invuln = | ||
| hitAdv = KD | | hitAdv = KD +35/KD +65 | ||
| blockAdv = -3 / HKD | | blockAdv = -3 / HKD +72 | ||
| guard = | | guard = | ||
| cancel = | | cancel = | ||
Line 648: | Line 648: | ||
| recovery = 26 | | recovery = 26 | ||
| invuln = 1-22 | | invuln = 1-22 | ||
| hitAdv = KD | | hitAdv = KD +23 | ||
| blockAdv = -8 | | blockAdv = -8 | ||
| guard = | | guard = | ||
Line 792: | Line 792: | ||
| recovery = 28 | | recovery = 28 | ||
| invuln = | | invuln = | ||
| hitAdv = 2 | | hitAdv = +2 | ||
| blockAdv = -2 | | blockAdv = -2 | ||
| guard = | | guard = | ||
Line 816: | Line 816: | ||
| recovery = 33 | | recovery = 33 | ||
| invuln = | | invuln = | ||
| hitAdv = KD | | hitAdv = KD +33 | ||
| blockAdv = -23 | | blockAdv = -23 | ||
| guard = | | guard = | ||
Line 840: | Line 840: | ||
| recovery = 40 | | recovery = 40 | ||
| invuln = | | invuln = | ||
| hitAdv = KD | | hitAdv = KD +33 | ||
| blockAdv = -28 | | blockAdv = -28 | ||
| guard = | | guard = | ||
Line 864: | Line 864: | ||
| recovery = 50 | | recovery = 50 | ||
| invuln = 5-?(projectile) | | invuln = 5-?(projectile) | ||
| hitAdv = KD | | hitAdv = KD +25 | ||
| blockAdv = -36 | | blockAdv = -36 | ||
| guard = | | guard = | ||
Line 888: | Line 888: | ||
| recovery = 50 | | recovery = 50 | ||
| invuln = 1-? | | invuln = 1-? | ||
| hitAdv = KD | | hitAdv = KD +29 | ||
| blockAdv = -37 | | blockAdv = -37 | ||
| guard = | | guard = | ||
Line 912: | Line 912: | ||
| recovery = 32 | | recovery = 32 | ||
| invuln = | | invuln = | ||
| hitAdv = KD | | hitAdv = KD +46*38 | ||
| blockAdv = -14 | | blockAdv = -14 | ||
| guard = | | guard = | ||
Line 936: | Line 936: | ||
| recovery = 31 | | recovery = 31 | ||
| invuln = | | invuln = | ||
| hitAdv = KD | | hitAdv = KD +44*32 | ||
| blockAdv = -12 | | blockAdv = -12 | ||
| guard = | | guard = | ||
Line 960: | Line 960: | ||
| recovery = 31 | | recovery = 31 | ||
| invuln = | | invuln = | ||
| hitAdv = KD | | hitAdv = KD +36 | ||
| blockAdv = -12 | | blockAdv = -12 | ||
| guard = | | guard = | ||
Line 984: | Line 984: | ||
| recovery = 34 | | recovery = 34 | ||
| invuln = | | invuln = | ||
| hitAdv = KD | | hitAdv = KD +28 | ||
| blockAdv = -61 | | blockAdv = -61 | ||
| guard = | | guard = | ||
Line 1,008: | Line 1,008: | ||
| recovery = | | recovery = | ||
| invuln = | | invuln = | ||
| hitAdv = KD +42(46) | | hitAdv = KD +42(+46) | ||
| blockAdv = -4(0) | | blockAdv = -4(0) | ||
| guard = | | guard = | ||
Line 1,032: | Line 1,032: | ||
| recovery = | | recovery = | ||
| invuln = | | invuln = | ||
| hitAdv = KD +42(46) | | hitAdv = KD +42(+46) | ||
| blockAdv = -4(0) | | blockAdv = -4(0) | ||
| guard = | | guard = | ||
Line 1,056: | Line 1,056: | ||
| recovery = | | recovery = | ||
| invuln = | | invuln = | ||
| hitAdv = KD +42(46) | | hitAdv = KD +42(+46) | ||
| blockAdv = -4(0) | | blockAdv = -4(0) | ||
| guard = | | guard = | ||
Line 1,080: | Line 1,080: | ||
| recovery = | | recovery = | ||
| invuln = | | invuln = | ||
| hitAdv = 5(10) | | hitAdv = +5(+10) | ||
| blockAdv = -4(1) | | blockAdv = -4(1) | ||
| guard = | | guard = | ||
Line 1,104: | Line 1,104: | ||
| recovery = 22 | | recovery = 22 | ||
| invuln = | | invuln = | ||
| hitAdv = 1 | | hitAdv = +1 | ||
| blockAdv = -6 | | blockAdv = -6 | ||
| guard = | | guard = | ||
Line 1,128: | Line 1,128: | ||
| recovery = 25 | | recovery = 25 | ||
| invuln = | | invuln = | ||
| hitAdv = 3 | | hitAdv = +3 | ||
| blockAdv = -8 | | blockAdv = -8 | ||
| guard = | | guard = | ||
Line 1,152: | Line 1,152: | ||
| recovery = 21 | | recovery = 21 | ||
| invuln = | | invuln = | ||
| hitAdv = 3 | | hitAdv = +3 | ||
| blockAdv = 1 | | blockAdv = +1 | ||
| guard = | | guard = | ||
| cancel = | | cancel = | ||
Line 1,176: | Line 1,176: | ||
| recovery = 24 | | recovery = 24 | ||
| invuln = | | invuln = | ||
| hitAdv = 2 | | hitAdv = +2 | ||
| blockAdv = -8 | | blockAdv = -8 | ||
| guard = | | guard = | ||
Line 1,200: | Line 1,200: | ||
| recovery = 28 | | recovery = 28 | ||
| invuln = | | invuln = | ||
| hitAdv = 1 | | hitAdv = +1 | ||
| blockAdv = -11 | | blockAdv = -11 | ||
| guard = | | guard = | ||
Line 1,224: | Line 1,224: | ||
| recovery = 24 | | recovery = 24 | ||
| invuln = | | invuln = | ||
| hitAdv = 2 | | hitAdv = +2 | ||
| blockAdv = -7 | | blockAdv = -7 | ||
| guard = | | guard = | ||
Line 1,248: | Line 1,248: | ||
| recovery = 19 | | recovery = 19 | ||
| invuln = | | invuln = | ||
| hitAdv = KD | | hitAdv = KD +42 | ||
| blockAdv = -2 | | blockAdv = -2 | ||
| guard = | | guard = | ||
Line 1,272: | Line 1,272: | ||
| recovery = 19 | | recovery = 19 | ||
| invuln = | | invuln = | ||
| hitAdv = 3 | | hitAdv = +3 | ||
| blockAdv = -5 | | blockAdv = -5 | ||
| guard = | | guard = | ||
Line 1,320: | Line 1,320: | ||
| recovery = 25 | | recovery = 25 | ||
| invuln = | | invuln = | ||
| hitAdv = KD | | hitAdv = KD +33 | ||
| blockAdv = -3 | | blockAdv = -3 | ||
| guard = | | guard = | ||
Line 1,368: | Line 1,368: | ||
| recovery = 20 | | recovery = 20 | ||
| invuln = | | invuln = | ||
| hitAdv = 3 | | hitAdv = +3 | ||
| blockAdv = -5 | | blockAdv = -5 | ||
| guard = | | guard = | ||
Line 1,416: | Line 1,416: | ||
| recovery = 20 | | recovery = 20 | ||
| invuln = | | invuln = | ||
| hitAdv = KD | | hitAdv = KD +37 | ||
| blockAdv = -4 | | blockAdv = -4 | ||
| guard = | | guard = | ||
Line 1,440: | Line 1,440: | ||
| recovery = 29 | | recovery = 29 | ||
| invuln = | | invuln = | ||
| hitAdv = KD | | hitAdv = KD +31 | ||
| blockAdv = -12 | | blockAdv = -12 | ||
| guard = | | guard = | ||
Line 1,464: | Line 1,464: | ||
| recovery = 29 | | recovery = 29 | ||
| invuln = | | invuln = | ||
| hitAdv = KD | | hitAdv = KD +34 | ||
| blockAdv = -12 | | blockAdv = -12 | ||
| guard = | | guard = | ||
Line 1,488: | Line 1,488: | ||
| recovery = 54 | | recovery = 54 | ||
| invuln = | | invuln = | ||
| hitAdv = KD | | hitAdv = KD +42 | ||
| blockAdv = -20 | | blockAdv = -20 | ||
| guard = | | guard = | ||
Line 1,560: | Line 1,560: | ||
| recovery = 20 | | recovery = 20 | ||
| invuln = | | invuln = | ||
| hitAdv = 3 | | hitAdv = +3 | ||
| blockAdv = -3 | | blockAdv = -3 | ||
| guard = | | guard = | ||
Line 1,584: | Line 1,584: | ||
| recovery = 20 | | recovery = 20 | ||
| invuln = | | invuln = | ||
| hitAdv = 3 | | hitAdv = +3 | ||
| blockAdv = -5 | | blockAdv = -5 | ||
| guard = | | guard = | ||
Line 1,608: | Line 1,608: | ||
| recovery = 48 | | recovery = 48 | ||
| invuln = 3-?(projectile) | | invuln = 3-?(projectile) | ||
| hitAdv = | | hitAdv = KD +22 | ||
| blockAdv = -35 | | blockAdv = -35 | ||
| guard = | | guard = | ||
Line 1,632: | Line 1,632: | ||
| recovery = 28 | | recovery = 28 | ||
| invuln = | | invuln = | ||
| hitAdv = 3 | | hitAdv = +3 | ||
| blockAdv = -9 | | blockAdv = -9 | ||
| guard = | | guard = | ||
Line 1,656: | Line 1,656: | ||
| recovery = 24 | | recovery = 24 | ||
| invuln = | | invuln = | ||
| hitAdv = 2 | | hitAdv = +2 | ||
| blockAdv = -8 | | blockAdv = -8 | ||
| guard = | | guard = | ||
Line 1,682: | Line 1,682: | ||
| recovery = 40 | | recovery = 40 | ||
| invuln = 1-10 | | invuln = 1-10 | ||
| hitAdv = KD | | hitAdv = KD +35 | ||
| blockAdv = -24 | | blockAdv = -24 | ||
| guard = | | guard = | ||
Line 1,706: | Line 1,706: | ||
| recovery = 32 | | recovery = 32 | ||
| invuln = | | invuln = | ||
| hitAdv = KD | | hitAdv = KD +36 | ||
| blockAdv = -19 | | blockAdv = -19 | ||
| guard = | | guard = | ||
Line 1,730: | Line 1,730: | ||
| recovery = 45 | | recovery = 45 | ||
| invuln = 1-8 | | invuln = 1-8 | ||
| hitAdv = HKD(+ | | hitAdv = HKD +15(+21) | ||
| blockAdv = -30 | | blockAdv = -30 | ||
| guard = | | guard = | ||
Line 1,754: | Line 1,754: | ||
| recovery = 45 | | recovery = 45 | ||
| invuln = 1-8 | | invuln = 1-8 | ||
| hitAdv = HKD | | hitAdv = HKD +21 | ||
| blockAdv = | | blockAdv = | ||
| guard = | | guard = |
Revision as of 15:37, 11 October 2022
Character Vitals
Normals
Standing Normals
5LP
Ken
ken_5lp
|
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---|---|---|---|---|---|
5LP Standing Light Punch
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
300 | - | LH | Yes | - | |
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
4 | 3 | 7 | 14 | 9 | - |
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+4 | -1 | ||||
Notes | |||||
5MP
Ken
ken_5mp
|
|||||
---|---|---|---|---|---|
5MP Standing Medium Punch
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | LH | - | |||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
5 | 4 | 14 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+4 | -2 | ||||
Notes | |||||
5HP
Ken
ken_5hp
|
|||||
---|---|---|---|---|---|
5HP Standing Heavy Punch
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | LH | - | |||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
10 | 5 | 17 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+3 | -2 | ||||
Notes | |||||
5LK
Ken
ken_5lk
|
|||||
---|---|---|---|---|---|
5LK Standing Light Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | LH | - | |||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
5 | 2 | 12 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
0 | -2 | ||||
Notes | |||||
5MK
Ken
ken_5mk
|
|||||
---|---|---|---|---|---|
5MK Standing Medium Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | LH | - | |||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
8 | 3 | 20 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+3 | -5 | ||||
Notes | |||||
5HK
Ken
ken_5hk
|
|||||
---|---|---|---|---|---|
5HK Standing Heavy Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | LH | - | |||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
12 | 2 | 25 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+1 | -7 | ||||
Notes | |||||
Crouching Normals
2LP
Ken
ken_2lp
|
|||||
---|---|---|---|---|---|
2LP Crouching Light Punch
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | LH | - | |||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
4 | 2 | 9 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+5 | -1 | ||||
Notes | |||||
2MP
Ken
ken_2mp
|
|||||
---|---|---|---|---|---|
2mP Crouching Medium Punch
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | LH | - | |||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
6 | 3 | 14 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+3 | 0 | ||||
Notes | |||||
2HP
Ken
ken_2hp
|
|||||
---|---|---|---|---|---|
2HP Crouching Heavy Punch
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | LH | - | |||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
8 | 4 | 24 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+3 | -10 | ||||
Notes | |||||
2LK
Ken
ken_2lk
|
|||||
---|---|---|---|---|---|
2LK Crouching Light Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | L | - | |||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
5 | 3 | 10 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+1 | -3 | ||||
Notes | |||||
2MK
Ken
ken_2mk
|
|||||
---|---|---|---|---|---|
2MK Crouching Medium Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | L | - | |||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
7 | 3 | 19 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-2 | -6 | ||||
Notes | |||||
2HK
Ken
ken_2hk
|
|||||
---|---|---|---|---|---|
2HK Crouching Heavy Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | L | - | |||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
8 | 3 | 24 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
HKD +31 | -8 | ||||
Notes | |||||
Jumping Normals
j.LP
Ken
ken_j.lp
|
|||||
---|---|---|---|---|---|
j.LP Jumping Light Punch
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | H | - | |||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
5 | 7 | - | |||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
Notes | |||||
j.MP
Ken
ken_j.mp
|
|||||
---|---|---|---|---|---|
j.MP Jumping Medium Punch
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | H | - | |||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
6 | 4 | - | |||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
Notes | |||||
j.HP
Ken
ken_j.hp
|
|||||
---|---|---|---|---|---|
j.HP Jumping Heavy Punch
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | H | - | |||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
9 | 6 | - | |||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
Notes | |||||
j.LK
Ken
ken_j.lk
|
|||||
---|---|---|---|---|---|
j.LK Jumping Heavy Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | H | - | |||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
6 | 6 | - | |||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
Notes | |||||
j.MK
Ken
ken_j.mk
|
|||||
---|---|---|---|---|---|
j.mK Jumping Medium Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | H | - | |||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
7 | 6 | - | |||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
Notes | |||||
j.HK
Ken
ken_j.hk
|
|||||
---|---|---|---|---|---|
7HK or 9HK Jumping Heavy Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | H | - | |||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
10 | 7 | - | |||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
Notes | |||||
Neutral Jump HK
Ken
ken_8hk
|
|||||
---|---|---|---|---|---|
8HK Neutral Jumping Heavy Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | H | - | |||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
6 | 4 | - | |||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
Notes | |||||
Command Normals
Ken has no command normals.
Target Combos
MP>HP
Ken
ken_mp_hp
|
|||||
---|---|---|---|---|---|
MP>HP Chin Buster 2nd
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
5+11 | 4*3 | 19 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +36 | -7 | ||||
Notes | |||||
MK>MK
Ken
ken_mk_mk
|
|||||
---|---|---|---|---|---|
MK>MK Triple Flash Kicks 1
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
8+11 | 3*2 | 27 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +28 | -12 | ||||
Notes | |||||
MK>MK>HK
Ken
ken_mk_mk_hk
|
|||||
---|---|---|---|---|---|
MK>MK>HK Triple Flash Kicks 2
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
8+11+13 | 3*2*3 | 28 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +32 | -11 | ||||
Notes | |||||
Universal Mechanics
Throws
LPLK
Ken
ken_lplk
|
|||||
---|---|---|---|---|---|
LPLK Knee Strikes
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | T | - | |||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
5 | 3 | 17 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +24 | KD +24 | ||||
Notes | |||||
4LPLK
Ken
ken_4lplk
|
|||||
---|---|---|---|---|---|
4LPLK Hell Wheel
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | T | - | |||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
5 | 3 | 17 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +6 | KD +6 | ||||
Notes | |||||
Drive Moves
HPHK
Ken
ken_hphk
|
|||||
---|---|---|---|---|---|
HPHK Drive Impact
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
26 | 2 | 35 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +35/KD +65 | -3 / HKD +72 | ||||
Notes | |||||
See Drive Impact. |
6HPHK
Ken
ken_6hphk
|
|||||
---|---|---|---|---|---|
6HPHK Drive Reversal
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
20 | 3 | 26 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-22 | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +23 | -8 | ||||
Notes | |||||
See Drive Reversal. |
66
Ken
ken_66
|
|||||
---|---|---|---|---|---|
66 Drive Rush
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
9(11) | 45(46) | 24(23) | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
Notes | |||||
See Drive Rush. Framedata shown in parentheses refers to the Drive Rush version used from a Parry. |
MPMK
Ken
ken_mpmk
|
|||||
---|---|---|---|---|---|
MPMK Drive Parry
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
1 | 8 or until released | 29(1)(11) | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
6f (after Perfect Parry) | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
Notes | |||||
See Drive Parry. Perfect Parrying has only 1F of recovery and disables the opponent from canceling their attack. Perfect Parrying projectiles puts you into fixed 11 frames of recovery. |
Special Moves
236LP
Ken
ken_236lp
|
|||||
---|---|---|---|---|---|
236LP LP Hadouken
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
16 | 33 | - | |||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-3 | -8 | ||||
Notes | |||||
236MP
Ken
ken_236mp
|
|||||
---|---|---|---|---|---|
236MP MP Hadouken
|
|||||
File:SF6 Ken 236mp.png File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
14 | 35 | - | |||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-5 | -10 | ||||
Notes | |||||
236HP
Ken
ken_236hp
|
|||||
---|---|---|---|---|---|
236HP HP Hadouken
|
|||||
File:SF6 Ken 236hp.png File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
12 | 37 | - | |||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-7 | -12 | ||||
Notes | |||||
236PP
Ken
ken_236pp
|
|||||
---|---|---|---|---|---|
236PP OD Hadouken
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
12 | 28 | - | |||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+2 | -2 | ||||
Notes | |||||
623LP
Ken
ken_623lp
|
|||||
---|---|---|---|---|---|
623LP LP Shoryuken
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
5 | 10 | 33 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +33 | -23 | ||||
Notes | |||||
623MP
Ken
ken_623mp
|
|||||
---|---|---|---|---|---|
623MP MP Shoryuken
|
|||||
File:SF6 Ken 623mp.png File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
6 | 10 | 40 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +33 | -28 | ||||
Notes | |||||
623HP
Ken
ken_623hp
|
|||||
---|---|---|---|---|---|
623HP HP Shoryuken
|
|||||
File:SF6 Ken 623hp.png File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
7 | 10 | 50 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
5-?(projectile) | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +25 | -36 | ||||
Notes | |||||
623PP
Ken
ken_623pp
|
|||||
---|---|---|---|---|---|
623PP OD Shoryuken
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
6 | 10(14)10 | 50 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-? | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +29 | -37 | ||||
Notes | |||||
214LK
Ken
ken_214lk
|
|||||
---|---|---|---|---|---|
214LK LK Tatsumaki Senpukyaku
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
4 | 2(6)3 | 32 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +46*38 | -14 | ||||
Notes | |||||
214MK
Ken
ken_214mk
|
|||||
---|---|---|---|---|---|
214MK MK Tatsumaki Senpukyaku
|
|||||
File:SF6 Ken 214mk.png File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
14 | 2(13)2 | 31 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +44*32 | -12 | ||||
Notes | |||||
214HK
Ken
ken_214hk
|
|||||
---|---|---|---|---|---|
214HK HK Tatsumaki Senpukyaku
|
|||||
File:SF6 Ken 214hk.png File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
16 | 2(13)2(13)2 | 31 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +36 | -12 | ||||
Notes | |||||
214KK
Ken
ken_214kk
|
|||||
---|---|---|---|---|---|
214KK OD Tatsumaki Senpukyaku
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
9 | 4(5)3(6)3(6)3(15)3 | 34 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +28 | -61 | ||||
Notes | |||||
j.214LK
Ken
ken_j.214lk
|
|||||
---|---|---|---|---|---|
j.214LK LK Air Tatsumaki Senpukyaku
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
11 | 2(5)2(6)2 | - | |||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +42(+46) | -4(0) | ||||
Notes | |||||
j.214MK
Ken
ken_j.214mk
|
|||||
---|---|---|---|---|---|
j.214MK MK Air Tatsumaki Senpukyaku
|
|||||
File:SF6 Ken j.214mk.png File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
11 | 2(5)2(6)2 | - | |||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +42(+46) | -4(0) | ||||
Notes | |||||
j.214HK
Ken
ken_j.214hk
|
|||||
---|---|---|---|---|---|
j.214HK HK Air Tatsumaki Senpukyaku
|
|||||
File:SF6 Ken j.214hk.png File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
11 | 2(5)2(6)2 | - | |||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +42(+46) | -4(0) | ||||
Notes | |||||
j.214KK
Ken
ken_j.214kk
|
|||||
---|---|---|---|---|---|
j.214KK OD Air Tatsumaki Senpukyaku
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
11 | 2(1)2(2)2(2)2(3)2 | - | |||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+5(+10) | -4(1) | ||||
Notes | |||||
623LK
Ken
ken_623lk
|
|||||
---|---|---|---|---|---|
623LK LK Dragonlash Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
18 | 6 | 22 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+1 | -6 | ||||
Notes | |||||
["Has additional frame advantage on crouching opponents due to hitting in later active frames"] |
623MK
Ken
ken_623mk
|
|||||
---|---|---|---|---|---|
623MK MK Dragonlash Kick
|
|||||
File:SF6 Ken 623mk.png File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
18 | 5 | 25 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+3 | -8 | ||||
Notes | |||||
["Has additional frame advantage on crouching opponents due to hitting in later active frames"] |
623HK
Ken
ken_623hk
|
|||||
---|---|---|---|---|---|
623HK HK Dragonlash Kick
|
|||||
File:SF6 Ken 623hk.png File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
28 | 5 | 21 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+3 | +1 | ||||
Notes | |||||
["Has additional frame advantage on crouching opponents due to hitting in later active frames"] |
623KK
Ken
ken_623kk
|
|||||
---|---|---|---|---|---|
623KK OD Dragonlash Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
9 | 2(7)6 | 24 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+2 | -8 | ||||
Notes | |||||
["First hit only hits airborne", "Second hit hits grounded on active frames 3-6 (effective start-up against grounded opponents: 21F)", "Has additional frame advantage on crouching opponents due to hitting in later active frames"] |
236LK
Ken
ken_236lk
|
|||||
---|---|---|---|---|---|
236LK LK Jinrai Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
12 | 3 | 28 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+1 | -11 | ||||
Notes | |||||
236MK
Ken
ken_236mk
|
|||||
---|---|---|---|---|---|
236MK MK Jinrai Kick
|
|||||
File:SF6 Ken 236mk.png File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
16 | 3 | 24 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+2 | -7 | ||||
Notes | |||||
236HK
Ken
ken_236hk
|
|||||
---|---|---|---|---|---|
236HK HK Jinrai Kick
|
|||||
File:SF6 Ken 236hk.png File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
25 | 3 | 19 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +42 | -2 | ||||
Notes | |||||
236K>6LK
Ken
ken_236k_6lk
|
|||||
---|---|---|---|---|---|
236K>6LK Kazekama Shin Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
6 | 4 | 19 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+3 | -5 | ||||
Notes | |||||
236K>6MK
Ken
ken_236k_6mk
|
|||||
---|---|---|---|---|---|
236K>6MK Gorai Axe Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
18 | 3 | 20 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
3 | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-3 | |||||
Notes | |||||
236K>6HK
Ken
ken_236k_6hk
|
|||||
---|---|---|---|---|---|
236K>6HK Senka Snap Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
10 | 3 | 25 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +33 | -3 | ||||
Notes | |||||
236KK
Ken
ken_236kk
|
|||||
---|---|---|---|---|---|
236KK OD Jinrai Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
13 | 2 | 25 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-4 | -7 | ||||
Notes | |||||
236KK>6LK
Ken
ken_236kk_6lk
|
|||||
---|---|---|---|---|---|
236KK>6LK OD Kazekama Shin Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
6 | 3 | 20 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+3 | -5 | ||||
Notes | |||||
236KK>6MK
Ken
ken_236kk_6mk
|
|||||
---|---|---|---|---|---|
236KK>6MK OD Gorai Axe Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
17 | 3 | 24 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
-3 | -7 | ||||
Notes | |||||
236KK>6HK
Ken
ken_236kk_6hk
|
|||||
---|---|---|---|---|---|
236KK>6HK OD Senka Snap Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
10 | 4 | 20 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +37 | -4 | ||||
Notes | |||||
236KK>6LK>6K
Ken
ken_236kk_6lk_6k
|
|||||
---|---|---|---|---|---|
236KK>6LK>6K OD Kasai Thrust Kick (LK)
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
15 | 3 | 29 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +31 | -12 | ||||
Notes | |||||
236KK>6MK>6K
Ken
ken_236kk_6mk_6k
|
|||||
---|---|---|---|---|---|
236KK>6MK>6K OD Kasai Thrust Kick (MK)
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
11 | 3 | 29 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +34 | -12 | ||||
Notes | |||||
236KK>6HK>6K
Ken
ken_236kk_6hk_6k
|
|||||
---|---|---|---|---|---|
236KK>6HK>6K OD Kasai Thrust Kick (HK)
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
15 | 3 | 54 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +42 | -20 | ||||
Notes | |||||
KK
Ken
ken_kk
|
|||||
---|---|---|---|---|---|
KK Quick Dash
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
11 | - | ||||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
Notes | |||||
KK>LK
Ken
ken_kk_lk
|
|||||
---|---|---|---|---|---|
KK>LK Emergency Stop
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
11 | 16 | - | |||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
Notes | |||||
KK>MK
Ken
ken_kk_mk
|
|||||
---|---|---|---|---|---|
KK>MK Thunder Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
11+18 | 3 | 20 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+3 | -3 | ||||
Notes | |||||
KK>HK
Ken
ken_kk_hk
|
|||||
---|---|---|---|---|---|
KK>HK Forward Step Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
11+10 | 4 | 20 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+3 | -5 | ||||
Notes | |||||
KK>623P
Ken
ken_kk_623p
|
|||||
---|---|---|---|---|---|
KK>623P Run>Shoryuken
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
11+9 | 11 | 48 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
3-?(projectile) | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +22 | -35 | ||||
Notes | |||||
KK>214K
Ken
ken_kk_214k
|
|||||
---|---|---|---|---|---|
KK>214K Run>Tatsu
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
11+13 | 2(2)3(2)2(2)3(2)2(2)3(2)2(2)3(2)2 | 28 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+3 | -9 | ||||
Notes | |||||
KK>623K
Ken
ken_kk_623k
|
|||||
---|---|---|---|---|---|
KK>623K Run>Dragonlash Kick
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
11+9 | 4(5)6 | 24 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
+2 | -8 | ||||
Notes | |||||
Super Arts
214214K
Ken
ken_214214k
|
|||||
---|---|---|---|---|---|
214214K Dragonlash Flame
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
7 | 3 | 40 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-10 | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +35 | -24 | ||||
Notes | |||||
Switches sides with opponent. |
236236K
Ken
ken_236236k
|
|||||
---|---|---|---|---|---|
236236K Shippu Jinrai-kyaku
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
6 | 2(10)3(10)3(12)3(11)2 | 32 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
- | - | - | - | - | |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
KD +36 | -19 | ||||
Notes | |||||
236236P
Ken
ken_236236p
|
|||||
---|---|---|---|---|---|
236236P Shinryu Reppa
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
7 | 3(1)6(16)13 | 45 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-8 | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
HKD +15(+21) | -30 | ||||
Notes | |||||
236236P(CA)
Ken
ken_236236p(ca)
|
|||||
---|---|---|---|---|---|
236236P Shinryu Reppa (Critical Art)
|
|||||
![]() File:Placeholder.png |
|||||
Damage | Chip Dmg | Dmg Scaling | Guard | Cancel | Hitconfirm Window |
- | - | ||||
Startup | Active | Recovery | Hitstun | Blockstun | Hitstop |
7 | 3(1)6(16)13 | 45 | - | ||
Total | DriveDmg Blk | DriveDmg Hit [PC] | Drive Gain | Super Gain Hit | Super Gain Blk |
- | - | - | - | - | - |
Invuln | Armor | Airborne | Juggle Start | Juggle Increase | Juggle Limit |
1-8 | - | - | - | - | - |
After DR Hit | After DR Blk | Projectile Speed | Attack Range | DR Cancel Hit | DR Cancel Blk |
- | - | - | - | - | - |
Punish Advantage | Perfect Parry Advantage | ||||
- | - | ||||
Hit Advantage | Block Advantage | ||||
HKD +21 | |||||
Notes | |||||