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|vods=https://vods.co/melee/character/Kirby | |vods=https://vods.co/melee/character/Kirby | ||
|image= SSBM Kirby Portrait.png | |image= SSBM Kirby Portrait.png | ||
|weight= | |weight=70 [[Super Smash Bros. Melee/Attributes#Weight|(23rd)]] | ||
|fallspeed= | |fallspeed=96/Fast 0 [[Super Smash Bros. Melee/Attributes#Fall Speed|(21st)]] | ||
|gravity=0 [[Super Smash Bros. Melee/Attributes#Gravity|( | |gravity=0.08 [[Super Smash Bros. Melee/Attributes#Gravity|(21st)]] | ||
|jumpsquat= | |jumpsquat=3f [[Super Smash Bros. Melee/Attributes#Jumpsquat|(1st)]] | ||
|walkspeed=0 [[Super Smash Bros. Melee/Attributes#Walk Speed|( | |walkspeed=0.85 [[Super Smash Bros. Melee/Attributes#Walk Speed|(19th)]] | ||
|idashspeed= | |idashspeed=1.4 [[Super Smash Bros. Melee/Attributes#Initial Dash|(16th)]] | ||
|idashlength= | |idashlength=12f [[Super Smash Bros. Melee/Attributes#Initial Dash|(17th)]] | ||
|runspeed= | |runspeed=1.4 [[Super Smash Bros. Melee/Attributes#Run Speed|(17th)]] | ||
|traction=0 [[Super Smash Bros. Melee/Attributes#Weight|( | |traction=0.08 [[Super Smash Bros. Melee/Attributes#Weight|(7th)]] | ||
|jumpheight=Full | |jumpheight=Full 26/Short 14.28/Air 2, 2, 1.73, 1.56, 1.33 [[Super Smash Bros. Melee/Attributes#Jump Height|(25th/9thth/?)]] | ||
|airspeed=0 [[Super Smash Bros. Melee/Attributes#Air Speed|( | |airspeed=0.78 [[Super Smash Bros. Melee/Attributes#Air Speed|(23rd)]] | ||
|airaccel=0 [[Super Smash Bros. Melee/Attributes#Air Acceleration|( | |airaccel=Base 0.02, Max 0.06 [[Super Smash Bros. Melee/Attributes#Air Acceleration|(5th)]] | ||
}} | }} | ||
Revision as of 18:04, 25 July 2022
Introduction
A returning member of Smash Brothers, Kirby is a character in all three games of the Super Smash Bros. series. Although tier-wise he was the third-to-top character in original beaten only by Pikachu and Fox, in Super Smash Bros. Melee, he became severely nerfed.
Currently, Kirby is ranked in the G tier in 25th/26th place (tied with Pichu). Among Kirby's best attributes includes his relatively long recovery, the ability to perform Kirbycide and a rather good edgeguard game, especially when combined with his Fence of Pain. Additionally, Kirby has a very good defensive game, due to his small size. However, Kirby's overall power has been strongly nerfed from the previous game. A majority of his attacks are considerably weaker and have smaller sweetspots. Kirby also has awful approach options, due to a poor SHFFL and the lack of a good projectile and went from having one of the best combo abilities in SSB64 to one of the worst in Melee . This, combined with a rather predictable recovery and a ease of being comboed because of his poor hitstun leads to Kirby to have generally abysmal matchups against other characters.
Strengths | Weaknesses |
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Physics | |
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Weight | 70 (23rd) |
Fall Speed | 96/Fast 0 (21st) |
Gravity | 0.08 (21st) |
Ground Movement | |
Walk Speed | 0.85 (19th) |
Initial Dash Speed | 1.4 (16th) |
Initial Dash Length | 12f (17th) |
Run Speed | 1.4 (17th) |
Traction | 0.08 (7th) |
Jumping | |
Jumpsquat | 3f (1st) |
Jump Height | Full 26/Short 14.28/Air 2, 2, 1.73, 1.56, 1.33 (25th/9thth/?) |
Air Speed | 0.78 (23rd) |
Air Acceleration | Base 0.02, Max 0.06 (5th) |