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=Movelist=
=Movelist=
Air throw - fwd C in air near opponent
 


==Command Moves==
==Command Moves==
(n)dwnfwd B - He does high kick to the opponent's face.
j.6C - Air throw. Great air to air option.<br>
6A - Spinning back fist, hits twice, and is a great tool for combos.<br>
3B - High extended kick, decent anti-air but is best used to finish impact moves with.<br>


Knock away, comboable after his Strong attacks and fast.


Bufferable too.
 
This gets my vote for the best command move in the game.
Downside is it has a short range horizontally.
(n)fwd A - Does a spinning backfist.
2 hits, and can combo after his strong attacks. 
Cancellable on both hits.
==Special Moves==
==Special Moves==
'''The Ripper'''<br>
:41236A/C - Command grab, very long start-up and deals a flat 20 damage.<br>


The Ripper - hcf A/C.
'''Air Cut'''<br>
:623A - Single hit, great DP.<br>
:623C - Just like the light version but hits twice.<br>


Dashes in, holds the opponent by the neck, then cuts it.
'''Cold Steel'''<br>
:236A/C >> 236A/C >> 236A/C - Rekka move. Both strengths are the same. This move is very unsafe on block but is great to finish your combos with.<br>


This move does not combo but is unblockable.
'''Cutting Wave'''<br>
:j.214A - Unpunishable on the ground. Use this to make your jump-ins safe. If you whiff this move, it's easy to punish.<br>
:j.214C - Hits twice, second hit is air unblockable. Great option for an air to air if you cannot air throw.<br>


(a)Air Cut - DP A/C. 
He does a slash downward from the top of his head.
Decent anti air. 
C version does 2 hits. 
Both knocks away opponent.
(n)Cold Steel - qcb A/C x 3.
3 hit slash move.
(a)(n)Cutting Edge - air qcb A/C. 
Does a 45 degree downward slash move in the  air.
It has a good range and knocks away when it hits. 
C version does 2 hits and cannot be air-blocked.


==Super Moves==
==Super Moves==
(n)Bloody Mess - qcf x 2 B/D.
'''Bloody Mess'''
 
:236236B - Upward strike, only the arm is a hitbox. Do not be deceived by the fire effects. <br>
Slashes upward with a wave of fire.
:236236[D] ]D[ - Same as the light version but you can HOLD the D button for a follow-up strike. You have to time the release to connect the additional hit. If you fully hold D, it's an instant guard break on blocking opponents.<br>
 
D version has an additional claw attack afterwards. 
 
The claw attack can be delayed by holding D button
 
The claw attack also guard crushes upon contact with a blocking opponent.
 
No useful follow ups found so far after the guard crush.


==Super Tag==
'''Duplex Attack'''
:236BC >> 236BC - Your partner must be alive or must be able to be tagged in. Follow-up again with another 236BC for an extra meter for more damage.<br>


==Combos==
==Combos==
<youtube>https://youtu.be/u0-ThFg1ROs</youtube> <br>
<youtube>https://youtu.be/u0-ThFg1ROs</youtube> <br>
===Basic Combos===
'''Basic Combos'''<br>
:'''Meterless'''<br>
:cl.A > cl.A > cl.A > 5A > 623A<br>
:cl.A > cl.A > cl.A > 5A > 623A<br>
:8C > j.214A<br>
:8C > j.214A<br>
:9D > 2C > 6A > 214C >> 214C >> 214C<br>
:9D > 2C > 6A > 214C >> 214C >> 214C<br>
:'''One Bar'''<br>
:9D > 2C > 6A > 236236B<br>
:9D > 2C > 6A > 236236B<br>
:'''Two Bar'''<br>
:9D > 2C > 6A > 236236[D] > ]D[<br>
:9D > 2C > 6A > 236236[D] > ]D[<br>
:cl.A > cl.A > cl.A > 236BC >> 236BC<br>
:cl.A > cl.A > cl.A > 236BC >> 236BC<br>
:9D > 2C > 6A > 236BC >> 236BC<br>
:9D > 2C > 6A > 236BC >> 236BC<br>


===Wall Combos===
'''Wall Combos'''<br>
:'''Meterless'''<br>
:9D > 2C > 6A > 623C (WH)  > CD (air) > 3B > 623C<br>
:9D > 2C > 6A > 623C (WH)  > CD (air) > 3B > 623C<br>
:9D > 2C > 6A > 214C >> 214C >> 214C (WH) > CD (air) > 3B > 623C<br>
:9D > 2C > 6A > 214C >> 214C >> 214C (WH) > CD (air) > 3B > 623C<br>
:41236A (WH) > CD (air) > 3B > 623C<br>
:41236A (WH) > CD (air) > 3B > 623C<br>
:'''One Bar'''<br>
:9D > 2C > 6A > 214C >> 214C >> 214C (WH) > CD (air) > 3B > 236236B<br>
:9D > 2C > 6A > 214C >> 214C >> 214C (WH) > CD (air) > 3B > 236236B<br>
:'''Two Bar'''<br>
:9D > 2C > 6A > 236236B (WH) > CD (air) > 3B > 236236B<br>
:9D > 2C > 6A > 236236B (WH) > CD (air) > 3B > 236236B<br>
:'''Three Bar'''<br>
:9D > 2C > 6A > 236236[D] > ]D[ (WH) > CD (air) > 3B > 236236[D] > ]D[<br>
:9D > 2C > 6A > 236236[D] > ]D[ (WH) > CD (air) > 3B > 236236[D] > ]D[<br>
:9D > 2C > 6a > 236236[D] > ]D[ (WH) > CD (air) > 3B > 236BC >> 236BC<br>
:9D > 2C > 6a > 236236[D] > ]D[ (WH) > CD (air) > 3B > 236BC >> 236BC<br>

Revision as of 12:23, 14 August 2021

Oni Inomura
Onirotdprofile.gif
Unique Partner Cassandra
Life 190
Stun 100
Guard 100
Profession Illegial Circuit Fighter
Onirotd.gif

Introduction

Movelist

Command Moves

j.6C - Air throw. Great air to air option.
6A - Spinning back fist, hits twice, and is a great tool for combos.
3B - High extended kick, decent anti-air but is best used to finish impact moves with.


Special Moves

The Ripper

41236A/C - Command grab, very long start-up and deals a flat 20 damage.

Air Cut

623A - Single hit, great DP.
623C - Just like the light version but hits twice.

Cold Steel

236A/C >> 236A/C >> 236A/C - Rekka move. Both strengths are the same. This move is very unsafe on block but is great to finish your combos with.

Cutting Wave

j.214A - Unpunishable on the ground. Use this to make your jump-ins safe. If you whiff this move, it's easy to punish.
j.214C - Hits twice, second hit is air unblockable. Great option for an air to air if you cannot air throw.


Super Moves

Bloody Mess

236236B - Upward strike, only the arm is a hitbox. Do not be deceived by the fire effects.
236236[D] ]D[ - Same as the light version but you can HOLD the D button for a follow-up strike. You have to time the release to connect the additional hit. If you fully hold D, it's an instant guard break on blocking opponents.

Duplex Attack

236BC >> 236BC - Your partner must be alive or must be able to be tagged in. Follow-up again with another 236BC for an extra meter for more damage.

Combos


Basic Combos

cl.A > cl.A > cl.A > 5A > 623A
8C > j.214A
9D > 2C > 6A > 214C >> 214C >> 214C
9D > 2C > 6A > 236236B
9D > 2C > 6A > 236236[D] > ]D[
cl.A > cl.A > cl.A > 236BC >> 236BC
9D > 2C > 6A > 236BC >> 236BC

Wall Combos

9D > 2C > 6A > 623C (WH) > CD (air) > 3B > 623C
9D > 2C > 6A > 214C >> 214C >> 214C (WH) > CD (air) > 3B > 623C
41236A (WH) > CD (air) > 3B > 623C
9D > 2C > 6A > 214C >> 214C >> 214C (WH) > CD (air) > 3B > 236236B
9D > 2C > 6A > 236236B (WH) > CD (air) > 3B > 236236B
9D > 2C > 6A > 236236[D] > ]D[ (WH) > CD (air) > 3B > 236236[D] > ]D[
9D > 2C > 6a > 236236[D] > ]D[ (WH) > CD (air) > 3B > 236BC >> 236BC

Strategies

ROTD Navigation

General
Controls and Notation
HUD
System
FAQ
Characters
Billy
Lynn
Radel
Annie
Cassandra
Oni
Pepe
Pupa
Alice
Elias
Jones
Kang
Sonia
Jimmy
Abubo
Johann