< Darkstalkers 3 | B.B. Hood
(Created page with "= Moves = == Normal Attacks == <table border="0"> <tr> <td colspan="10" align="center" valign="middle" ><a name="attack1">Normal Moves</a></td> </tr> <tr...") |
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</table> | </table> | ||
</br> | |||
==Standing Normals== | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=lp | |||
|name=Jab | |||
|input=lp | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=mp | |||
|name=Strong | |||
|input=mp | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=hp | |||
|name=Fierce | |||
|input=hp | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=lk | |||
|name=Short | |||
|input=lk | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=mk | |||
|name=Forward | |||
|input=mk | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=hk | |||
|name=Roundhouse | |||
|input=hk | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
==Crouching Normals== | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=lp | |||
|name=Jab | |||
|input=lp | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=mp | |||
|name=Strong | |||
|input=mp | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=hp | |||
|name=Fierce | |||
|input=hp | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=lk | |||
|name=Short | |||
|input=lk | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=mk | |||
|name=Forward | |||
|input=mk | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=hk | |||
|name=Roundhouse | |||
|input=hk | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
==Jumping Normals== | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=lp | |||
|name=Jab | |||
|input=lp | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=mp | |||
|name=Strong | |||
|input=mp | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=hp | |||
|name=Fierce | |||
|input=hp | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=lk | |||
|name=Short | |||
|input=lk | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=mk | |||
|name=Forward | |||
|input=mk | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=hk | |||
|name=Roundhouse | |||
|input=hk | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
==Command Normals== | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=lp | |||
|name=Jab | |||
|input=lp | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=mp | |||
|name=Strong | |||
|input=mp | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=hp | |||
|name=Fierce | |||
|input=hp | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=lk | |||
|name=Short | |||
|input=lk | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=mk | |||
|name=Forward | |||
|input=mk | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=hk | |||
|name=Roundhouse | |||
|input=hk | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
==Pursuit== | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=mp | |||
|name=Strong | |||
|input=mp | |||
|data= | |||
{{AttackData-VSav | |||
|startup=6 | |||
|active=? | |||
|recovery=? | |||
|hit=-2 [+3] | |||
|block=-3 [+2] | |||
|guage=3/9/15 | |||
|damage=? | |||
|attack=Mid | |||
|cancel=No | |||
|properties=2 Hit | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
==Throws== | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=lp | |||
|name=Jab | |||
|input=lp | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=mp | |||
|name=Strong | |||
|input=mp | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=hp | |||
|name=Fierce | |||
|input=hp | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=lk | |||
|name=Short | |||
|input=lk | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=mk | |||
|name=Forward | |||
|input=mk | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=hk | |||
|name=Roundhouse | |||
|input=hk | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
==Specials== | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=lp | |||
|name=Jab | |||
|input=lp | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=mp | |||
|name=Strong | |||
|input=mp | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=hp | |||
|name=Fierce | |||
|input=hp | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=lk | |||
|name=Short | |||
|input=lk | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=mk | |||
|name=Forward | |||
|input=mk | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=hk | |||
|name=Roundhouse | |||
|input=hk | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
==EX Moves== | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=lp | |||
|name=Jab | |||
|input=lp | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=mp | |||
|name=Strong | |||
|input=mp | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=hp | |||
|name=Fierce | |||
|input=hp | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=lk | |||
|name=Short | |||
|input=lk | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=mk | |||
|name=Forward | |||
|input=mk | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
{{MoveData | |||
|image= | |||
|caption=hk | |||
|name=Roundhouse | |||
|input=hk | |||
|data= | |||
{{AttackData-VSav | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|guage=0/0/0 | |||
|damage=0/0 | |||
|attack=Mid | |||
|cancel=Yes | |||
|properties= - | |||
|description= | |||
*A Bullet Point | |||
**More Bullet, less point | |||
}} | |||
}} | |||
</br> | |||
==Dark Force== | |||
Coming Soon | |||
{{Navbox-VSav}} | {{Navbox-VSav}} | ||
[[Category:Darkstalkers games]] | [[Category:Darkstalkers games]] | ||
[[Category: Vampire Savior (Darkstalkers 3)]] | [[Category: Vampire Savior (Darkstalkers 3)]] |
Revision as of 23:01, 3 May 2021
Moves
Normal Attacks
<a name="attack1">Normal Moves</a> | |||||||||
Button | Startup | Hit Adv | Grd. Adv | After Pos | Gauge Growth (Whiff/Block/Hit) | Guard Direction | Cancelable? | Remark | |
Standing (Close) | Jab (LP) | 4 | +6 | +5 | Standing | 0/3/6 | Ground | yes | Consecutive links H: +9 G: +8 |
Strong (MP) | 9 | +6 | +5 | Standing | 3/9/15 | Ground | yes | ||
Fierce (HP) | 9 | -16 | -17 | Standing | 6/7+1x6/9+3x6 | Ground | no | ||
Short (LK) | 5 | +2 | +1 | Standing | 0/3/6 | Ground | yes | Consecutive links H: +5 G: +4 | |
Forward (MK) | 8 | +4 | +3 | Standing | 3/9/15 | Ground | yes | ||
Roundhouse (HK) | 17 | Knockdown | -5 | Standing | 6/15/24 | All | no | ||
Standing (Far) | Jab (LP) | 4 | +10 | +9 | Standing | 0/3/6 | Ground | yes | Consecutive links H: +13 G: +12 |
Strong (MP) | 6 | +6 | +5 | Standing | 3/9/15 | Ground | yes | ||
Fierce (HP) | 9 | - | - | Standing | 6/7+1x6/9+3x6 | Ground | no | ||
Short (LK) | 6 | +4 | +3 | Standing | 0/3/6 | Ground | yes | Consecutive links H: +7 G: +6 | |
Forward (MK) | 8 | +4 | +3 | Standing | 3/9/15 | Ground | yes | ||
Roundhouse (HK) | 17 | Knockdown | - | Standing | 6/15/24 | All | no | ||
Special | <img src="./Vampire Savior Data - B.B.Hood_files/4.gif" border="0" > or <img src="./Vampire Savior Data - B.B.Hood_files/6.gif" border="0" > + Strong (MP) | 12 | +4 | +3 | Standing | 3/9/15 | All | no | |
<img src="./Vampire Savior Data - B.B.Hood_files/4.gif" border="0" > or <img src="./Vampire Savior Data - B.B.Hood_files/6.gif" border="0" > + Forward (MK) | 5 | -3 | -4 | Standing | 3/9/15 | All | no | ||
Crouching | Jab (LP) | 4 | +6 | +5 | Crouching | 0/3/6 | Ground | yes | Consecutive links H: +9 G: +8 |
Strong (MP) | 6 | +7 | +6 | Crouching | 3/9/15 | Crouching | yes | ||
Fierce (HP) | 9 | -16 | -17 | Crouching | 6/7+1x6/9+3x6 | Ground | no | ||
Short (LK) | 4 | +6 | +5 | Crouching | 0/3/6 | Crouching | yes | Consecutive links H: +8 G: +7 | |
Forward (MK) | 6 | +5 | +4 | Crouching | 3/9/15 | Crouching | yes | ||
Roundhouse (HK) | 7 | ? | -3 | Crouching | 6/15/24 | Crouching | no | ||
Special | <img src="./Vampire Savior Data - B.B.Hood_files/3.gif" border="0" > + Roundhouse (HK) | 15 | Knockdown | -9 | Crouching | 6/15/24 | All | no | |
Jumping Attacks
<a name="attack-air">Jumping Normals</a> | |||||||||
Button | Startup | Hit Adv | Grd. Adv | After Pos | Gauge Growth (Whiff/Block/Hit) | Guard Direction | Cancelable? | Remark | |
Vertical | Jab (LP) | 5 | Air | 0/3/6 | Standing | no | |||
Strong (MP) | 7 | Air | 3/9/15 | Standing | no | ||||
Fierce (HP) | 13 | Air | 6/10+4/15+9 | Standing | no | ||||
Short (LK) | 5 | Air | 0/3/6 | Standing | no | ||||
Forward (MK) | 7 | Air | 3/9/15 | Standing | no | ||||
Roundhouse (HK) | 11 | Knockdown | Air | 6/15/24 | All | no | |||
Diagonal | Jab (LP) | 5 | Air | 0/3/6 | Standing | no | |||
Strong (MP) | 5 | Air | 3/9/15 | Standing | no | ||||
Fierce (HP) | 13 | Air | 6/10+4/15+9 | Standing | no | ||||
Short (LK) | 5 | Air | 0/3/6 | Standing | no | ||||
Forward (MK) | 7 | Air | 3/9/15 | Standing | no | ||||
Roundhouse (HK) | 11 | Knockdown | Air | 6/15/24 | All | no | |||
Throws and Other Stuff
<a name="throw">Normal Throw</a> | |||||||
Hold & Cut
|
Startup | Hit Adv | Throw Adv | After Pos | Gauge Growth | Throw Direction | Remark |
1 | Knockdown | -1 | Air | 9 | Left or Right | ||
<a name="throw-air">Air Throw</a> | |||||||
Catch & Cut (Air Only)
|
Startup | Hit Adv | Throw Adv | After Pos | Gauge Growth | Throw Direction | Remark |
1 | Knockdown | Air | 9 | Rear | |||
<a name="pursuit">Pursuit</a> | |||||
Pursuit
<img src="./Vampire Savior Data - B.B.Hood_files/8(1).gif" border="0" >+ P or K |
Strength | Startup | After Pos | Gauge Growth (Whiff/Hit) | Remark |
Normal | 40 | Air | 6/12+2x5 | ||
ES | 40 | Air | 0/0 | ||
<a name="other">Special Skills</a> | ||
Double Jump<img src="./Vampire Savior Data - B.B.Hood_files/8.gif" border="0" > in the air. |
After Pos | Remark |
Air | ||
Tell me Why<img src="./Vampire Savior Data - B.B.Hood_files/2.gif" border="0" > + KKK |
After Pos | Remark |
Standing | Short dash. |
<a name="attack2-dash">Special Skills (Dashing)</a> | |||||||||
Button | Startup | Hit Adv | Grd. Adv | After Pos | Gauge Growth (Whiff/Block/Hit) | Guard Direction | Cancelable? | Remark | |
Special | <img src="./Vampire Savior Data - B.B.Hood_files/6.gif" border="0" > + Strong (MP) | 21 | -1 | -2 | Standing | 3/9/15 | Standing | no | |
Special Moves
<a name="sp-move">Special Moves</a> | ||||||||
Smile & Missile(high)<img src="./Vampire Savior Data - B.B.Hood_files/4.gif" border="0" >(Charge), <img src="./Vampire Savior Data - B.B.Hood_files/6.gif" border="0" > + P |
Strength | Startup | Hit Adv | Grd. Adv | After Pos | Gauge Growth (Whiff/Block/Hit) | Guard Direction | Remark |
low | 10 | Knockdown | -1 | Standing | 15/18/21 | All | ||
middle | 10 | Knockdown | -1 | Standing | 15/18/21 | All | ||
high | 10 | Knockdown | -1 | Standing | 15/18/21 | All | ||
ES | 10 | Knockdown | -2 | Standing | 0/0/0 | All | ||
Smile & Missile(low)<img src="./Vampire Savior Data - B.B.Hood_files/4.gif" border="0" >(Charge), <img src="./Vampire Savior Data - B.B.Hood_files/6.gif" border="0" > + K |
Strength | Startup | Hit Adv | Grd. Adv | After Pos | Gauge Growth (Whiff/Block/Hit) | Guard Direction | Remark |
low | 10 | Knockdown | -1 | Standing | 15/18/21 | All | ||
middle | 10 | Knockdown | -1 | Standing | 15/18/21 | All | ||
high | 10 | Knockdown | -1 | Standing | 15/18/21 | All | ||
ES | 10 | Knockdown | -2 | Standing | 0/0/0 | All | ||
Happy & Missile<img src="./Vampire Savior Data - B.B.Hood_files/2.gif" border="0" >(Charge), <img src="./Vampire Savior Data - B.B.Hood_files/8.gif" border="0" > + P |
Strength | Startup | Hit Adv | Grd. Adv | After Pos | Gauge Growth (Whiff/Block/Hit) | Guard Direction | Remark |
low | 27 | Knockdown | Standing | 15/18/21 | All | Landing time: 5F | ||
middle | 27 | Knockdown | Standing | 15/18/21 | All | |||
high | 27 | Knockdown | Standing | 15/18/21 | All | |||
ES | 27 | Knockdown | Standing | 0/0/0 | All | |||
Cheer & Fire<img src="./Vampire Savior Data - B.B.Hood_files/6.gif" border="0" > <img src="./Vampire Savior Data - B.B.Hood_files/2.gif" border="0" > <img src="./Vampire Savior Data - B.B.Hood_files/3.gif" border="0" > + P |
Strength | Startup | Hit Adv | Grd. Adv | After Pos | Gauge Growth (Whiff/Block/Hit) | Guard Direction | Remark |
low | 13 | Knockdown | -9 | Standing | 18/21/24 | All | ||
middle | 15 | Knockdown | -13 | Standing | 18/21/24 | All | ||
high | 17 | Knockdown | -18 | Standing | 18/21/24 | All | ||
ES | 11 | Knockdown | Standing | 0/0/0 | All | |||
Shyness & Strike(Increases with time)<img src="./Vampire Savior Data - B.B.Hood_files/2.gif" border="0" > <img src="./Vampire Savior Data - B.B.Hood_files/1.gif" border="0" > <img src="./Vampire Savior Data - B.B.Hood_files/4.gif" border="0" > + P |
Strength | Startup | Hit Adv | Grd. Adv | After Pos | Gauge Growth (Whiff/Block/Hit) | Guard Direction | Remark |
level 1 | 16 - | Knockdown | -9 | Standing | 18/21/24 | Ground | Startup is variable:level 2: 55Flevel 3: 103F |
|
level 2 | 64 - | Knockdown | -9 | Standing | 18/21/24 | Ground | ||
level 3 | 112 - | Knockdown | -14 | Standing | 18/21/24 | Ground | ||
ES | 27 | Knockdown | -14 | Standing | 0/0/0 | Ground | ||
Jealousy & Fake(GC Only)<img src="./Vampire Savior Data - B.B.Hood_files/6.gif" border="0" > <img src="./Vampire Savior Data - B.B.Hood_files/2.gif" border="0" > <img src="./Vampire Savior Data - B.B.Hood_files/3.gif" border="0" > + K |
Strength | Startup | Hit Adv | Grd. Adv | After Pos | Gauge Growth (Whiff/Block/Hit) | Guard Direction | Remark |
low | - | - | Standing | - | Invincible frames: 29F | |||
middle | - | - | Standing | - | ||||
high | - | - | Standing | - | ||||
ES | - | - | - | Standing | - | - | ||
Sentimental Typhoon<img src="./Vampire Savior Data - B.B.Hood_files/6.gif" border="0" ><img src="./Vampire Savior Data - B.B.Hood_files/3.gif" border="0" ><img src="./Vampire Savior Data - B.B.Hood_files/2.gif" border="0" ><img src="./Vampire Savior Data - B.B.Hood_files/1.gif" border="0" ><img src="./Vampire Savior Data - B.B.Hood_files/4.gif" border="0" > + P |
Strength | Startup | Hit Adv | Grd. Adv | After Pos | Gauge Growth (Whiff/Hit) | Guard Direction | Remark |
low | - | - | - | - | - | - | Invincible frames: 1F | |
middle | 2 | Knockdown | - | Standing | 12/21 | Throw | ||
high | 2 | Knockdown | - | Standing | 12/21 | Throw | ||
ES | 2 | Knockdown | - | Standing | 0/0 | Throw | ||
EX Moves & Dark Force
<a name="ex">EX Super Moves</a> | |||||||
Cool Hunting<img src="./Vampire Savior Data - B.B.Hood_files/4.gif" border="0" > <img src="./Vampire Savior Data - B.B.Hood_files/1.gif" border="0" > <img src="./Vampire Savior Data - B.B.Hood_files/2.gif" border="0" > <img src="./Vampire Savior Data - B.B.Hood_files/3.gif" border="0" > <img src="./Vampire Savior Data - B.B.Hood_files/6a.gif" border="0" > + PP |
Gauge | Startup | Hit Adv | Grd. Adv | After Pos | Guard Direction | Remark |
1 | 25 | Knockdown | Standing | All | |||
Beautiful Memory<img src="./Vampire Savior Data - B.B.Hood_files/4.gif" border="0" > <img src="./Vampire Savior Data - B.B.Hood_files/1.gif" border="0" > <img src="./Vampire Savior Data - B.B.Hood_files/2.gif" border="0" > <img src="./Vampire Savior Data - B.B.Hood_files/3.gif" border="0" > <img src="./Vampire Savior Data - B.B.Hood_files/6a.gif" border="0" > + KK |
Gauge | Startup | Hit Adv | Grd. Adv | After Pos | Guard Direction | Remark |
1 | 17 | Knockdown | -29 | Air | Ground | Landing time: 1F | |
Apple for You<img src="./Vampire Savior Data - B.B.Hood_files/6.gif" border="0" > <img src="./Vampire Savior Data - B.B.Hood_files/3.gif" border="0" > <img src="./Vampire Savior Data - B.B.Hood_files/2.gif" border="0" > <img src="./Vampire Savior Data - B.B.Hood_files/1.gif" border="0" > <img src="./Vampire Savior Data - B.B.Hood_files/4.gif" border="0" > + KK |
Gauge | Startup | Hit Adv | Grd. Adv | After Pos | Guard Direction | Remark |
1 | 18 | Knockdown | - | Standing | Throw |
Standing Normals
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Crouching Normals
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Jumping Normals
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Command Normals
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Pursuit
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
6 | ? | ? | -2 [+3] | -3 [+2] | |
Guage | Damage | Attack | Cancels | Properties | |
3/9/15 | ? | Mid | No | 2 Hit | |
|
Throws
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Specials
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
EX Moves
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Startup | Active | Recovery | On Hit | On Block | |
---|---|---|---|---|---|
- | - | - | - | - | |
Guage | Damage | Attack | Cancels | Properties | |
0/0/0 | 0/0 | Mid | Yes | - | |
|
Dark Force
Coming Soon